Gemcutting

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Gemcutting is a mechanic involving the creation of skill gems and support gems by using uncut gems. This process is also referred to as engraving. An additional "Equipped Gems" category contains any skill gems that are currently equipped.

List of gems by category

The following is a list of gems in the gemcutting interface by category. Categories are listed in the following order, starting from the category corresponding to the player's character class.

Skill gems

Mace

Mace category skills
Gem
tier
Level
req.
Attribute
req.
Skills
I 1 1 Str EarthquakeEarthquakeAttack, AoE, Melee, Slam, Duration
Tier: 1
Level: (1-40)
Cost: (8-727) Mana
Attack Speed: 75% of base
Attack Damage: (40-331)% of base
Smashes the ground, dealing damage in an area and leaving behind Jagged Ground that slows enemies. The Jagged Ground erupts in a powerful Aftershock after a duration. Cannot create Jagged Ground on top of an existing patch, or if you already have the maximum number of active patches.Impact
100% increased Magnitude of Jagged Ground you create
While Dual Wielding, both weapons hit with 30% less damage
Impact radius is 1.8 metres
Jagged Ground radius is 2.2 metres
Maximum (2-4) Jagged Ground patches
Jagged Ground duration is 4 seconds

Aftershock
Attack Damage: (130–405)%
100% increased Magnitude of Jagged Ground you create
While Dual Wielding, both weapons hit with 30% less damage
Aftershock radius is 3.4 metres

Additional Effects From 1-20% Quality:
Maximum (0-2) Jagged Ground patches
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
BoneshatterBoneshatterAttack, AoE, Melee, Strike
Tier: 1
Level: (1-40)
Cost: (9-778) Mana
Attack Speed: 60% of base
Attack Damage: (100-828)% of base
Attacks enemies with a melee Strike. The Strike will cause a Heavy Stun on enemies that are Primed for Stun. Upon causing a Heavy Stun it will also create a Shockwave, dealing a large amount of damage in an area.Initial Strike
2 to Melee Strike Range
While Dual Wielding, both weapons hit with 30% less damage
Cannot cause Stun buildup

Shockwave
Attack Damage: (250-780)%
While Dual Wielding, both weapons hit with 30% less damage
Shockwave radius is 2 metres

Additional Effects From 1-20% Quality:
(0-20)% more Attack Speed
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
Rolling SlamRolling SlamAttack, AoE, Melee, Slam
Tier: 1
Level: (1-40)
Cost: (14-1236) Mana
Slam the ground to Stun enemies and knock them away, then continue forward and perform a devastating second Slam. Holding down the skill input allows you to change direction as you move.+1.5 seconds to Total Attack Time
While Dual Wielding, both weapons hit with 30% less damage

First Slam
Attack Damage: (80-327)%
+1.5 seconds to Total Attack Time
While Dual Wielding, both weapons hit with 30% less damage
50% more Stun buildup
Impact radius is 1.4 metres

Second Slam
Attack Damage: (160-653)%
+1.5 seconds to Total Attack Time
While Dual Wielding, both weapons hit with 30% less damage
50% more Damage against Heavy Stunned Enemies
Impact radius is 1.8 metres

Additional Effects From 1-20% Quality:
Causes Daze buildup equal to (0-50)% of Physical damage dealt
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
III 6 16 Str Armour BreakerArmour BreakerAttack, AoE, Melee, Strike, Physical
Tier: 3
Level: (1-40)
Cost: (5-486) Mana
Attack Speed: 80% of base
Attack Damage: (50-414)% of base
Attack with a forceful blow, knocking enemies back and weakening their Armour.Hits Break (4-5123) Armour
+2 to Melee Strike Range
Knock Enemies Back on Hit
40% more attack speed while Dual Wielding

Additional Effects From 1-20% Quality:
Break (0-20)% increased Armour
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
Shockwave TotemShockwave TotemAttack, Totem, AoE, Melee, Slam, Physical, Duration, Nova
Tier: 3
Level: (1-40)
Cost: (15-1317) Mana
Raise a Totem that Slams the ground around it, repeatedly damaging nearby enemies. Jagged Ground erupts when hit by this Slam, damaging enemies standing on it.Totem
Totem duration is 12 seconds
Limit 1 Totem
Totem base attack time is 1.5 seconds
Totem uses its own weapon, dealing
(6-141) to (9-212) base Physical damage

Slam
Attack Damage: (80-211)%
Shockwave radius is 3 metres

Jagged Ground Eruption
Attack Damage: (30-79)%

Additional Effects From 1-20% Quality:
Totem base attack time is (-0.01--0.2) seconds
Skills can be managed in the Skills Panel.
Infernal CryInfernal CryWarcry, AoE, Trigger, Fire, Duration
Tier: 3
Level: (1-40)
Cost: (27-2258) Mana
Cooldown Time: 8.00 sec
Use Time: 0.80 sec
Performs a warcry, Empowering subsequent Attacks. Consumes all Endurance Charges to Empower additional attacks. Enemies in the warcry's area are destabilised and will Combust on death.(0–38)% increased Warcry Speed
Empowers the next Melee Attack you perform, plus an additional Attack per Endurance Charge consumed
Empowered Attacks Gain 25% of Damage as Fire Damage per 5 Power of enemies in range, up to 100%
Warcry radius is 4 metres
Destabilises Enemies for 8 seconds

Combust
Critical Hit Chance: 7.00%

The enemy's Corpse violently explodes, dealing Fire damage in an area around it.

Deals (4–119) to (7–179) Fire Damage
Deals 10% More Fire Damage per 1 Power of exploding Corpse
Explosion radius is 1.6 metres

Additional Effects From 1-20% Quality:
Empowered Attacks Gain (0–10)% of Damage as Fire Damage per 5 Power of enemies in range, up to (0–50)%
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
Shield ChargeShield ChargeAttack, AoE, Melee, Physical, Channelling, Travel
Tier: 3
Level: (1-20)
Cost: (7-64) Mana
Cooldown Time: 3.00 sec
Attack Time: 0.50 sec
Critical Strike Chance: 5.00%
Attack Damage: (70-218)% of base
Channel to charge in the target direction. You will crash into enemies on your path, stopping your charge and dealing damage to enemies in an area, and extra damage to the enemies you collided with. While charging, your Shield is raised and you will Block all incoming Blockable hits.Area of Effect
(4-88) to (6-132) Base Off Hand Physical Damage
6 to 8 Added Physical Damage per 15 Armour on Shield
Impact radius is 2.4 metres

Collision
Attack Damage: (210-655)%
Knocks Back Enemies
50% more Stun buildup
Impact radius is 2.4 metres
6 to 8 Added Physical Damage per 15 Armour on Shield

Additional Effects From 1-20% Quality:
(0-10)% increased Cooldown Recovery Rate
Place into a Skill Gem socket to gain this skill.
Skills can be managed in the Skills Panel.
V 14 34 Str Perfect StrikePerfect StrikeAttack, AoE, Melee, Strike, Fire, Duration, Channelling
Tier: 5
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
Molten BlastMolten BlastAttack, AoE, Projectile, Fire
Tier: 5
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
Resonating ShieldResonating ShieldAoE, Melee, Sustained, Physical, Channelling
Tier: 5
Level: (1-20)
Cost: (7-62) Mana
Attack Time: 0.80 sec
Critical Strike Chance: 5.00%
Attack Damage: (25-66)% of base
Repeatedly strike your Shield with your weapon causing damaging shockwaves in an area around you. Enemies hit by the shockwave lose Armour for a duration. While using Resonating Shield, your Shield is raised and you will Block all incoming Blockable hits.Hits Break (2-1537) Armour
(4-88) to (6-132) Base Off Hand Physical Damage
6 to 8 Added Physical Damage per 15 Armour on Shield
Cannot be Empowered by Warcries
Shockwave radius is 2.3 metres

Additional Effects From 1-20% Quality:
Break (0-20)% increased Armour
Place into a Skill Gem socket to gain this skill.
Skills can be managed in the Skills Panel.
Coming Soon
VII 22 52 Str Leap SlamLeap SlamAttack, AoE, Melee, Slam, Travel, Payoff
Tier: 7
Level: (1-20)
Cost: (14-128) Mana
Attack Damage: (110-343)% of base
Jump into the air, damaging and Knocking Back enemies with your mace where you land. Enemies you would land on are pushed out of the way.+0.65 seconds to Total Attack Time, plus up to
+0.5 seconds based on distance travelled
While Dual Wielding, both weapons hit with 30% less damage
(20–39)% more Stun buildup
Cannot Break Armour
Impact radius is 2.5 metres
Consumes Fully Broken Armour on enemies to cause 500% more Stun buildup

Additional Effects From 1-20% Quality:
(0–20)% more Damage with Hits against Enemies with Fully Broken Armour
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
EarthshatterEarthshatterAttack, AoE, Melee, Slam, Duration
Tier: 7
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
Shield WallShield WallAttack, AoE, Melee, Physical, Duration
Tier: 7
Level: (1-20)
Cost: (14-121) Mana
Attack Time: 1.25 sec
Critical Strike Chance: 5.00%
Attack Damage: (60-245)% of base
Ram your Shield into the ground, throwing up a semi-circular wall of earth. Enemies can attack the walls and your Slams or Warcries will instantly destroy them. Each wall segment explodes when destroyed, damaging enemies around it.Can have 2 Shield Walls active at a time
(4-88) to (6-132) Base Off Hand Physical Damage
6 to 8 Added Physical Damage per 15 Armour on Shield
Explosion radius is 3 metres
Wall duration is 6 seconds
Wall segments have (36-12714) maximum life

Additional Effects From 1-20% Quality:
Can have (0.1-2) Shield Walls active at a time
Skills can be managed in the Skills Panel.
Coming Soon
IX 31 72 Str SunderSunderAttack, AoE, Melee, Slam, Payoff
Tier: 9
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
Volcanic FissureVolcanic FissureAttack, AoE, Melee, Slam, Sustained, Fire, Duration
Tier: 9
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
Coming Soon
XI 41 95 Str Seismic CrySeismic CryWarcry, AoE, Physical, Duration
Tier: 11
Level: (1-20)
Cost: (25-109) Mana
Cooldown Time: 8.00 sec
Use Time: 0.80 sec
Performs a damaging warcry, Knocking Back nearby enemies. If a Heavy Stunned enemy is hit, your next Slam is Empowered to perform an additional Aftershock. If not, this skill's cooldown is reset. Only counts Heavily Stunned enemies for purposes of counting Power Gained.Deals (6–157) to (9–236) Physical Damage
(0–38)% increased Warcry Speed
200% increased Knockback Distance
400% more Stun buildup
Knock Enemies Back on Hit
Hits ignore Enemy Monster Physical Damage Reduction
Empowers the next Melee Slam Attack you perform, plus an additional Attack per Endurance Charge consumed
Warcry radius is 4 metres

Additional Effects From 1-20% Quality:
(0–40)% increased Warcry Speed
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
Supercharged SlamSupercharged SlamAttack, AoE, Melee, Slam, Channelling, Staged
Tier: 11
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
StampedeStampedeAttack, AoE, Melee, Slam, Duration, Travel
Tier: 11
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
XIII 52 119 Str Ancestral Warrior TotemAncestral Warrior TotemAttack, Totem, AoE, Melee, Physical, Duration, Meta
Tier: 13
Level: (1-20)
Cost: (13-98) Mana
Raise a Totem that uses socketed Mace Skills. Cannot use Channelling Skills or Skills with Cooldowns.Totem duration is 8 seconds
Limit 1 Totem
Totem base attack time is 1 second
Totem uses its own weapon, dealing (6-141) to (9-212) base Physical damage
Place one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect.
Hammer of the GodsHammer of the GodsAttack, AoE, Melee, Slam, Duration, Conditional
Tier: 13
Level: (1-20)
Cost: (11-78) Mana
Attack Speed: 50% of base
Attack Damage: (580-1529)% of base
Build Glory by Heavy Stunning enemies. When you have maximum Glory you may entreat the Ancestors to crush your enemies, manifesting a massive hammer that falls from the sky onto your target, Slamming into the ground after a short duration and dealing immense damage based on your weapon.Requires 20 Glory to use
Can't be Evaded
While Dual Wielding, both weapons hit with 30% less damage
Impact radius is 2.4 metres
Hammerfall duration is 2.5 seconds

Additional Effects From 1-20% Quality:
+(0.2-0.4) metres to impact radius
Skills can be managed in the Skills Panel.
Coming Soon

Axe

Axe category skills
Gem
tier
Level
req.
Attribute
req.
Skills
I 1 1
III 6
V 14
VII 22
IX 31
XI 41
XIII 52

Crossbow

Crossbow category skills
Gem
tier
Level
req.
Attribute
req.
Skills
I 1 1 Str
1 Dex
Fragmentation RoundsFragmentation RoundsAttack, Ammunition, Projectile, Payoff
Tier: 1
Level: (1-40)
Cost: (8-688) Mana
Attack Damage: (22-182)% of base
Loads your Crossbow with Piercing bolts that fragment in flight. Bolts that hit a Frozen enemy consume the Freeze and cause an explosion of shrapnel. Bolts that hit an Ice Crystal cause it to explode.Fragmentation Rounds
Projectile
Knocks Back Enemies
Multiple fragments can Hit the same target
Multiple Fragments hitting a target simultaniously will combine their damage into a single Hit
Bolts Pierce 2 Targets
Fires 10 fragments per shot
Vs Frozen
Attack Damage: (425-1326)%
Base Explosion radius is (1.4-1.6) metres

Ammunition
1 Bolts loaded per clip

Additional Effects From 1-20% Quality:
Deals (1-20)% more Physical Damage
Skills can be managed in the Skills Panel.
Armour Piercing RoundsArmour Piercing RoundsAttack, Ammunition, Projectile, Physical
Tier: 1
Level: (1-40)
Cost: (8-706) Mana
Attack Speed: 425% of base
Attack Damage: (20-166)% of base
Loads your Crossbow with a clip of bolts that can be fired rapidly and Break enemy Armour. Using this skill again reloads the clip.Armour Piercing Rounds
Hits Break (1-845) Armour
Knocks Back Enemies

Ammunition
(12-21) Bolts loaded per clip

Additional Effects From 1-20% Quality:
Break (1.5-30)% increased Armour
Skills can be managed in the Skills Panel.
Permafrost BoltsPermafrost BoltsAttack, AoE, Ammunition, Projectile, Cold
Tier: 1
Level: (1-40)
Cost: (6-573) Mana
Attack Damage: (15-124)% of base
Loads your Crossbow with icy bolts that fragment in flight, damaging enemies on hit and in a small cone behind their final target. The icy coating on the bolts makes them extremely potent at Freezing enemies.Permafrost Bolts
Converts 80% of Physical Damage to Cold Damage
Knocks Back Enemies
80% more Freeze Buildup
Bolts shatter on impact, dealing Damage in a 2.7 metre cone
Multiple fragments can Hit the same target
Multiple Fragments hitting a target simultaniously will combine their damage into a single Hit
Fires 10 fragments per shot

Ammunition
1 Bolts loaded per clip

Additional Effects From 1-20% Quality:
Fires (0.1-2) fragments per shot
Skills can be managed in the Skills Panel.
Explosive GrenadeExplosive GrenadeAttack, AoE, Projectile, Grenade, Fire, Duration, Detonator
Tier: 1
Level: (1-40)
Cost: (10-870) Mana
Cooldown Time: 5.00 sec
Can Store 3 Use(s)
Attack Speed: 75% of base
Attack Damage: (135-1117)% of base
Fires a bouncing Grenade that unleashes a devastating fiery blast when its fuse expires.Converts 80% of Physical Damage to Fire Damage
Explosion radius is (1.8–2.4) metres
Fuse duration is 2.5 seconds

Additional Effects From 1-20% Quality:
(1-20)% increased Cooldown Recovery Rate
Skills can be managed in the Skills Panel.
III 6 10 Str
10 Dex
High Velocity RoundsHigh Velocity RoundsAttack, Ammunition, Projectile, Physical, Payoff
Tier: 3
Level: (1-40)
Cost: (7-602) Mana
Attack Damage: (150-1241)% of base
Loads your Crossbow with Piercing bolts that can consume Fully Broken Armour on enemies to deal extra damage.Fragmentation Rounds
Projectile
Knocks Back Enemies
Bolts Pierce 6 Targets
Vs Armour Broken
Attack Damage: (340-1060)%
Knocks Back Enemies
Bolts Pierce 6 Targets

Ammunition
1 Bolts loaded per clip

Additional Effects From 1-20% Quality:
(1-20)% more Projectile Damage after Piercing an Enemy
Skills can be managed in the Skills Panel.
Incendiary ShotIncendiary ShotAttack, AoE, Ammunition, Projectile, Fire
Tier: 3
Level: 1
Loads your Crossbow with flaming bolts that fragment in flight, damaging and Igniting enemies on hit and in a small cone behind their final target.Converts 80% of Physical Damage to Fire Damage
Knocks back enemies
100% more chance to Ignite enemies
Bolts shatter on impact, dealing Damage in a 1.9 metre cone
Fires 10 fragments per shot
Multiple fragments can Hit the same target
Multiple fragments hitting a target simultaneously will combine their damage into a single hit
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
Flash GrenadeFlash GrenadeAttack, AoE, Projectile, Grenade, Duration
Tier: 5
Level: 1
Fires a bouncing Grenade that unleashes a Blinding, Stunning explosion when its fuse expires. This explosion can Blind both Allies and Enemies.400% more Stun buildup
Explosion radius is 2.5 metres
Fuse duration is 0.85 seconds
Blinds Enemies and Allies
Skills can be managed in the Skills Panel.
V 14 20 Str
20 Dex
Rapid ShotRapid ShotAttack, Ammunition, Projectile, Fire
Tier: 5
Level: 1
Attack Speed: 550% of base
Loads your Crossbow with a large clip of heavily modified bolts that cause Heat to build up on your crossbow, before unleashing a stream of flaming bolts that gain Fire Damage based on your Heat. Heat also grants bonus damage to Grenades you fire, but dissipates rapidly when not building up. Using this skill again reloads the clip.Converts 60% of Physical Damage to Fire Damage
Knocks Back Enemies
Maximum 17 Heat
Rapid Shots Gain 7% of Damage as extra Fire Damage per Heat
Charges for 800% of Attack Time before firing if used when you have no Heat
Gain Heat 4 times per second while firing
Grenades Gain 6% of Damage as extra Fire Damage per Heat
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
Ice ShardsIce ShardsAmmunition, Attack, AoE, Projectile, Cold
Tier: 5
Level: 1
Cost: 18 Mana
Attack Speed: 550% of base
Attack Damage: 7% of base
Loads your Crossbow with a clip of icy bolts that rapidly fire at the ground, leaving a shard of ice at the impact location unless the bolt hits an enemy. The ice shards shatter when enemies step on them, dealing damage to nearby enemies. Using this skill again reloads the clip.Converts 60% of Physical Damage to Cold Damage
Knocks Back Enemies
Can fire 12 Bolts before reloading
50% less Freeze Buildup
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
Galvanic ShardsGalvanic ShardsAttack, Ammunition, Projectile, Lightning, Chaining
Tier: 5
Level: 1
Attack Speed: 200% of base
Loads your Crossbow with a clip of charged bolts that fragment in flight, releasing Chaining Lightning beams when they Hit enemies. Using this skill again reloads the clip.Converts 40% of Physical Damage to Lightning Damage
Knocks back Enemies
Fires 6 fragments per shot
Multiple fragments can Hit the same target
Multiple fragments hitting a target simultaneously will combine their damage into a single Hit.
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
Gas GrenadeGas GrenadeAoE, Projectile, Grenade, Fire, Chaos, Duration
Tier: 5
Level: 1
Cost: 13 Mana
Cooldown Time: 3.00 sec
Attack Speed: 75% of base
Attack Damage: 40% of base
Fires a bouncing Grenade that causes a burst of Poison gas when its fuse expires, damaging enemies and leaving behind a growing Poison cloud. Burning effects or Detonator skills will cause the cloud to explode in a fiery blast.Impact radius is (1.4–2) metres
Fuse duration is 2 seconds

Poison Cloud
Does not Hit, but Poisons enemies as though Hitting them
Gains 20% more Area of Effect per second, up to a maximum of 160%

Explosion
Converts 100% of Physical Damage to Fire Damage
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
VII 22 30 Str
30 Dex
Ripwire BallistaRipwire BallistaAttack, Totem, Projectile, Duration
Tier: 7
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
Explosive ShotExplosive ShotAmmunition, Attack, AoE, Projectile, Fire, Detonator
Tier: 7
Level: 1
Attack Speed: 70% of base
Loads your Crossbow with flaming bolts that explode on impact. The explosion will cause any Grenades in its area of effect to also explode.Converts 30% of Physical Damage to Fire Damage
Knocks Back Enemies
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
Glacial BoltGlacial BoltAmmunition, Attack, Projectile, Cold, Duration
Tier: 7
Level: 1
Loads your Crossbow with icy bolts that create two walls of Ice Crystals at the end of their flight.Converts 60% of Physical Damage to Cold Damage
Knocks Back Enemies
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
Voltaic GrenadeVoltaic GrenadeAttack, AoE, Projectile, Grenade, Lightning, Duration
Tier: 7
Level: 1
Attack Speed: 75% of base
Fires a bouncing Grenade that discharges an Electrocuting Lightning blast when its fuse expires.Converts 80% of Physical Damage to Lightning Damage
50% more Electrocution buildup
Lightning damage from this skill Contributes to Electrocution Buildup
Explosion radius is 2 metres
Fuse duration is 1.2 seconds
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
IX 31 40 Str
40 Dex
Artillery BallistaArtillery BallistaAttack, Totem, AoE, Projectile, Fire, Duration
Tier: 9
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
Stormblast BoltsStormblast BoltsAmmunition, Attack, AoE, Projectile, Lightning, Duration
Tier: 9
Level: 1
Loads your Crossbow with charged bolts that land around the target location and explode if hit by a Detonator Skill. Using this skill again reloads the clip.Converts 60% of Physical Damage to Lightning Damage
Maximum of 30 active Bolts
Impact radius is 0.8 metres
Fires 3 Bolts
Charged Bolt duration is 8 seconds
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
Oil GrenadeOil GrenadeAttack, AoE, Projectile, Grenade, Fire, Duration
Tier: 9
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
Coming Soon
XI 41 52 Str
52 Dex
Hailstorm RoundsHailstorm RoundsAmmunition, Attack, AoE, Projectile, Sustained, Cold
Tier: 11
Level: 1
Attack Speed: 55% of base
Passively generates bolts of ice at a frequency equal to reload time, up to a cap. Activate to Load the accumulated bolts into your Crossbow. All loaded bolts are fired at once, causing them to rain down over the target area.Converts 80% of Physical Damage to Cold Damage
Impact radius is 1.2 metres
Rain radius is 2.5 metres
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
Shockburst RoundsShockburst RoundsAmmunition, Attack, AoE, Projectile, Lightning, Payoff
Tier: 11
Level: 1
Attack Speed: 450% of base
Loads your Crossbow with a clip of charged bolts which release damaging pulss upon Hitting an enemy affected by a Lightning Ailment. Using this skill again reloads the clip.Converts 40% of Physical Damage to Lightning DamagePlace into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
Emergency ReloadEmergency ReloadBuff, Duration
Tier: 11
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
XIII 52 66 Str
66 Dex
Siege CascadeSiege CascadeAmmunition, Attack, AoE, Projectile, Sustained, Fire, Payoff
Tier: 13
Level: 1
Attack Speed: 75% of base
Loads your Crossbow with enemy-seeking projectiles which are fired into the air, dropping a bolt near every enemy in the target area. These bolts lodge into the ground and explode after a short delay.Converts 80% of Physical Damage to Fire Damage
Fires Bolts at every Enemy within a 3.5 metre radius
Bolt explosion radius is 0.5 metres
200% more damage against Immobilised enemies
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
Plasma BlastPlasma BlastAmmunition, Attack, AoE, Projectile, Lightning, Channelling
Tier: 13
Level: 1
Cost: 18 Mana
Attack Damage: 7% of base
Loads your Crossbow with unstable bolts that require a lengthy charging period to fire but deal devastating damage, Pierce through enemies, and explode upon hitting terrain.Projectiles Pierce all Targets
Converts 70% of Physical Damage to Lightning Damage
+2 seconds to Total Attack Time
Knocks Back Enemies
30% more chance to Shock
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
Cluster GrenadeCluster GrenadeAttack, AoE, Projectile, Grenade, Fire, Duration
Tier: 13
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
Coming Soon

Sword

Sword category skills
Gem
tier
Level
req.
Attribute
req.
Skills
I 1 1
III 6
V 14
VII 22
IX 31
XI 41
XIII 52


Spear

Spear category skills
Gem
tier
Level
req.
Attribute
req.
Skills
I 1 1 Dex DisengageDisengageAttack, AoE, Melee, Strike, Travel
Tier: 1
Level: (1-20)
Cost: (5-39) Mana
Cooldown Time: 1.50 sec
Attack Damage: (85-308)% of base
Jump back as you rupture the earth in front of you with spearpoints, damaging enemies. Consumes the Parried Debuff on Hitting enemies to release a shockwave and grant you a Frenzy Charge. This skill can be used while using other skills, and causes Strikes and Projectiles to miss you while jumping. This skill cannot be Ancestrally Boosted.
Additional Effects From 1-20% Quality:
(1-20)% increased Cooldown Recovery Rate
Skills can be managed in the Skills Panel.
Whirling SlashWhirling SlashAttack, AoE, Melee, Strike, Staged
Tier: 1
Level: (1-20)
Cost: (6-42) Mana
Attack Speed: 70% of base
Attack Damage: (70-218)% of base
Perform a circular slash that kicks up a Whirlwind around you, Slowing enemies and Blinding them in its area of effect. Leaving the area collapses the storm, dealing damage and causing Knockback.Melee
Using this Attack again in the storm adds 1 Stage to the storm

Storm
Attack Damage: (70-218)%
Maximum 3 Stages
Damage from releasing Storm has +4 to radius per Stage
Deals 150% more Damage per Stage when released
Enemies inside the storm have 30% reduced Movement Speed
Storm gains +3 to radius per Stage
Skills can be managed in the Skills Panel.
TwisterTwisterAttack, AoE, Projectile, Duration
Tier: 1
Level: (1-20)
Cost: (4-34) Mana
Attack Speed: 80% of base
Attack Damage: (72-190)% of base
Whip up a twister with a flick of your Spear. The twister moves forward erratically, Blinding and repeatedly Hitting enemies within. If a twister touches a Whirlwind from your other skills, it Consumes the Whirlwind to create additional twisters that deal more damage. Passing over Elemental Ground Surfaces or Consuming an elemental Whirlwind will grant twisters extra damage of that element.Blinds Enemies
Pierces all Targets
Twister radius is 0.5 metres
Twister duration is 3 seconds
Consumes Whirlwinds to create an additional twister and deal 80% more damage per Whirlwind stage
Elemental twisters Gain 50% of damage as damage of the corresponding Type
Twisters fired at the same time can Hit the same
target no more than once every 0.66 seconds
Skills can be managed in the Skills Panel.
Explosive SpearExplosive SpearAttack, AoE, Projectile, Fire, Duration, Detonator
Tier: 1
Level: (1-20)
Cost: (5-37) Mana
Attack Speed: 80% of base
Attack Damage: (50-156)% of base
Hurl a single payload Spear that pierces through enemies and lodges in terrain where it lands. The Spear will explode at the end of its Detonation Time or if Detonated. Consumes a Frenzy Charge if you have one to explode immediately, dealing more damage in a cross-shaped area and creating Ignited Ground.Skills can be managed in the Skills Panel.
III 6 16 Dex Lightning SpearLightning SpearAttack, AoE, Projectile, Lightning
Tier: 3
Level: (1-20)
Cost: (7-49) Mana
Attack Speed: 60% of base
Attack Damage: (110-343)% of base
Throw a single copy of your spear. When it hits an enemy it bursts, firing secondary lightning bolt Projectiles at multiple other enemies within a large area around it. Consumes a Frenzy Charge if possible to cause the main spear to split into multiple copies on impact, each of which then bursts.Skills can be managed in the Skills Panel.
Cull The WeakCull The WeakAttack, AoE, Melee, Strike
Tier: 3
Level: (1-20)
Cost: (7-49) Mana
Attack Speed: 60% of base
Attack Damage: (50-156)% of base
Dash to an enemy and run them through, Culling enemies if their life is low enough. If this Attack kills at least one enemy, it grants you a Frenzy Charge. Enemies around you that can be Culled will be highlighted.Culling Strike

Additional Effects From 1-20% Quality:
(1-20)% chance when you gain a Charge to gain an additional Charge
Skills can be managed in the Skills Panel.
Fangs of FrostFangs of FrostAttack, AoE, Melee, Strike, Cold
Tier: 3
Level: (1-20)
Cost: (4-34) Mana
Attack Speed: 85% of base
Attack Damage: (95-296)% of base
Perform an icy stab that exploits enemies who are already off balance. Hitting a Parried target Consumes the Debuff to cause a nova of frost and leave Chilled Ground.Skills can be managed in the Skills Panel.
RakeRakeAttack, AoE, Melee, Strike, Physical, Travel
Tier: 3
Level: (1-20)
Cost: (6-43) Mana
Attack Damage: (50-181)% of base
Dash towards an enemy and perform a lacerating slash, inflicting Bleeding on all enemies struck.Skills can be managed in the Skills Panel.
V 14 34 Dex BarrageBarrageSpell, Buff, Duration
Tier: 5
Level: (1-20)
Cost: (12-45) Mana
Cooldown Time: 2.00 sec
Cast Time: 0.70 sec
Ready a volley of arrows or spears, Empowering your next Bow or Projectile Spear Attack to repeat multiple times. Consumes your Frenzy Charges on use to add additional repeats.
Additional Effects From 1-20% Quality:
Repeats deal +(0.25-5)% more Damage
Skills can be managed in the Skills Panel.
Rapid AssaultRapid AssaultAttack, AoE, Melee, Strike, Physical, Duration
Tier: 5
Level: (1-20)
Cost: (10-74) Mana
Attack Speed: 40% of base
Attack Damage: (25-78)% of base
Perform a series of six rapid stabs. The final stab inflicts Bleeding and leaves a spearhead stuck in the target, Maiming them for a duration. Detonator Skills will cause the stuck spearheads to explode, dealing further damage to the target and other nearby enemies.Skills can be managed in the Skills Panel.
SpearfieldSpearfieldAttack, AoE, Melee, Sustained, Duration, Hazard
Tier: 5
Level: (1-20)
Cost: (6-42) Mana
Attack Speed: 70% of base
Attack Damage: (12-49)% of base
Stab the ground causing multiple spears to burst out of the ground in front of you in a large area. The spears remain for a duration, or explode when enemies touch them, damaging and Maiming them.
Additional Effects From 1-20% Quality:
Hazards have (0.5-10)% chance to rearm after they are triggered
Skills can be managed in the Skills Panel.
Storm LanceStorm LanceAttack, AoE, Projectile, Sustained, Lightning, Duration
Tier: 5
Level: (1-20)
Cost: (7-49) Mana
Attack Speed: 60% of base
Attack Damage: (60-187)% of base
Throw an electrified Spear that lodges in the ground and periodically zaps nearby enemies with Lightning bolts. If the Spear is Detonated by another Skill, it immediately unleashes a volley of bolts and expires. Consumes a Frenzy Charge if possible to fire bolts more frequently for a shorter duration, automatically Detonate at the end of its duration, and create Shocked Ground on Detonation.Skills can be managed in the Skills Panel.
VII 22 52 Dex Blood HuntBlood HuntAttack, AoE, Melee, Strike, Physical, Payoff
Tier: 7
Level: (1-20)
Cost: (5-39) Mana
Attack Damage: (50-243)% of base
Lunge at a target and skewers them. Hitting an enemy that has suffered Blood Loss will cause a blood explosion and also Consume Bleeding. This skill cannot be Ancestrally Boosted.Skills can be managed in the Skills Panel.
Glacial LanceGlacial LanceAttack, AoE, Projectile, Cold, Duration
Tier: 7
Level: (1-20)
Cost: (8-59) Mana
Attack Speed: 50% of base
Attack Damage: (130-405)% of base
Throw a single Piercing lance that leaves icy fragments in its wake. The fragments Chill nearby enemies. Consumes a Frenzy Charge if possible to cause the ice fragments created by the first Projectile to explode outwards after a short duration, peppering enemies with shrapnel.
Additional Effects From 1-20% Quality:
+(0.02-0.4) metres to Chilling radius
Skills can be managed in the Skills Panel.
Primal StrikesPrimal StrikesAttack, AoE, Melee, Strike, Lightning, Payoff
Tier: 7
Level: (1-20)
Cost: (5-41) Mana
Attack Speed: 80% of base
Attack Damage: (80-250)% of base
Perform a Lightning-charged stab that can be chained into a combination of up to three attacks. The first two attacks conjure a charging Wildwood spirit if they Hit a Shocked enemy and refresh Shock duration. The third attack is a large swipe that inflicts Lightning Exposure, and can Consume Shock to conjure a stampede of spirits.Skills can be managed in the Skills Panel.
IX 31 72 Dex Thunderous LeapThunderous LeapAttack, AoE, Melee, Slam, Lightning, Detonator, Travel
Tier: 9
Level: (1-20)
Cost: (11-81) Mana
Attack Damage: (110-449)% of base
Leap into the air and plunge your Spear into the ground at the target location, emitting a Lightning-charged shockwave.Skills can be managed in the Skills Panel.
Bloodhound's MarkBloodhound's MarkSpell, Attack, AoE, Mark, Physical, Duration, Nova, Payoff
Tier: 9
Level: (1-20)
Cost: (23-88) Mana
Cast Time: 0.50 sec
Mark a target, making them suffer Heavy Stun build up from Blood Loss. If they suffer enough Blood Loss while Marked, the Mark is consumed and they will release an explosion of blood when killed or Heavy Stunned. The Mark duration doesn't tick while the Marked target is suffering Blood Loss.Skills can be managed in the Skills Panel.
Tame BeastTame BeastMinion, Companion, Persistent, Duration
Tier: 9
Level: (1-20)
Conjure Azmeri wisps to engulf a Rare Beast for a duration, Hindering them. If you defeat the Beast while it is engulfed in wisps, it will be captured by this gem, transforming the gem to instead allow you to summon the Beast as a Reviving Companion.While this Gem is Socketed you can view Monster Categories on Enemies
Wisp duration is (8–11.8) seconds
Tamed Beast retains up to four monster modifiers when summoned

Additional Effects From 1-20% Quality:
+(0–1.6) seconds to Wisp duration
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
XI 41 95 Dex Whirlwind LanceWhirlwind LanceAttack, AoE, Projectile, Duration
Tier: 11
Level: (1-20)
Cost: (7-49) Mana
Attack Speed: 60% of base
Attack Damage: (110-343)% of base
Throw a Spear with enough force to kick up a Whirlwind where it lands, Slowing enemies and Blinding them in its area of effect. Entering the Whirlwind collapses it, dealing damage and causing Knockback. Consumes a Frenzy Charge if possible to create the Whirlwind with one more than its normal maximum number of stages.Skills can be managed in the Skills Panel.
Elemental SunderingElemental SunderingAttack, AoE, Melee, Lightning, Cold, Fire, Nova, Payoff
Tier: 11
Level: (1-20)
Cost: (7-53) Mana
Attack Speed: 55% of base
Plunge your Spear into the ground to emit a pulse that Consumes Freeze, Shock and Ignite on a number of nearby enemies, Allies and Corpses. The pulse itself deals no damage, but each Ailment Consumed causes an explosion of the corresponding elemental damage type.
Additional Effects From 1-20% Quality:
+(0.01-0.2) metres to Pulse radius
Skills can be managed in the Skills Panel.
XIII 52 119 Dex Wind Serpent's FuryWind Serpent's FuryAttack, AoE, Melee, Sustained, Conditional
Tier: 13
Level: (1-20)
Cost: (10-74) Mana
Attack Speed: 40% of base
Attack Damage: (165-598)% of base
Consume all Frenzy Charges to perform a gigantic spear thrust that Knocks Back enemies. For each Frenzy Charge consumed, a Wind Serpent follows in the spear's wake. Each Serpent also damages and Knocks Back enemies, and knocking an Enemy into terrain or another larger Enemy will cause a shockwave.
Additional Effects From 1-20% Quality:
(1.5-30)% increased Knockback Distance
Skills can be managed in the Skills Panel.
Spear of SolarisSpear of SolarisAttack, AoE, Projectile, Sustained, Fire, Conditional
Tier: 13
Level: (1-20)
Cost: (13-98) Mana
Attack Damage: (210-857)% of base
Build Glory by Heavy Stunning enemies. When you have maximum Glory you may call forth the Azmeri goddess Solaris, jumping backwards and throwing your Spear in the air. On landing the spear deals heavy damage in an area, then calls a divine skybeam that pulses periodically and creates expanding Ignited Ground. Modifiers to number of Projectiles fired do not apply to this skill.Impact
Requires 20 Glory to use
Converts 75% of Physical Damage to Fire Damage
+1.4 seconds to Total Attack Time
Can't be Evaded
Impact radius is 2 metres

Pulse
Attack Damage: (18–73)%
Ground spear pulses every 0.2 seconds, up to 20 times

Converts 75% of Physical Damage to Fire Damage
Pulse radius is 2 metres

Ignited Ground
Attack Damage: (210–857)%
Converts 100% of Physical Damage to Fire Damage
Ignited Ground radius is 2 metres
Gains Radius over the Ground Spear's lifetime, up to 30% more at the end of the Spear's lifetime

Additional Effects From 1-20% Quality:
(2-40)% more Magnitude of Ignite inflicted
Skills can be managed in the Skills Panel. || ||

Bow

Bow category skills
Gem
tier
Level
req.
Attribute
req.
Skills
I 1 1 Dex Poisonburst ArrowPoisonburst ArrowAoE, Projectile, Chaos, Duration
Tier: 1
Level: (1-6)
Cost: (5-10) Mana
Attack Damage: (95-145)% of base
Fires a virulent arrow that creates a burst of Poison on hit, affecting all enemies in an area.Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
Escape ShotEscape ShotAttack, AoE, Projectile, Cold
Tier: 1
Level: (1-20)
Cost: (11-98) Mana
Attack Damage: (50-204)% of base
Leap backwards and fire an arrow which can Chill or Freeze enemies around the location you escaped from.Converts 100% of Physical Damage to Cold Damage
+0.7 seconds to Total Attack Time
300% more Freeze Buildup
Impact radius is 2.4 metres

Additional Effects From 1-20% Quality:
(0–80)% more Freeze Buildup
Skills can be managed in the Skills Panel.
Lightning ArrowLightning ArrowAttack, AoE, Projectile, Lightning, Chaining
Tier: 1
Level: (1-20)
Cost: (6-43) Mana
Attack Speed: 90% of base
Attack Damage: (80-250)% of base
Fire a charged arrow at the target. On hitting an enemy or wall, the arrow will fire Chaining Lightning beams at nearby enemies.Converts 40% of Physical Damage to Lightning Damage
Hits up to (2-4) additional enemies near the target

Additional Effects From 1-20% Quality:
(2-40)% more chance to Shock
Skills can be managed in the Skills Panel.
Lightning RodLightning RodAttack, AoE, Projectile, Sustained, Lightning, Duration
Tier: 1
Level: (1-20)
Cost: (4-32) Mana
Attack Speed: 120% of base
Attack Damage: (26-94)% of base
Fire an arrow that drops from above, creating a Lightning burst. The arrow remains in the ground, and any Chaining Lightning beams can Chain to it. When Chained to, the arrows charge up for a brief period before releasing another Lightning burst. The Lightning Arrow Skill skips this delay, causing bursts immediately.
Additional Effects From 1-20% Quality:
+(0.02-0.4) metres to Burst radius
Skills can be managed in the Skills Panel.
III 6 16 Dex SnipeSnipeAttack, AoE, Projectile, Channelling
Tier: 3
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
Vine ArrowVine ArrowAttack, Projectile, Chaos, Duration
Tier: 3
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
Stormcaller ArrowStormcaller ArrowAttack, AoE, Projectile, Lightning, Duration
Tier: 3
Level: (1-20)
Cost: (7-54) Mana
Attack Speed: 80% of base
Attack Damage: (20-62)% of base
Fire an arrow that embeds where it lands for a short duration. At the end of the duration, a Lightning Bolt strikes the arrow, disintegrating it and damaging enemies with a high chance to Shock. Shocks caused by the Bolt will spread to Enemies near the impact.
Additional Effects From 1-20% Quality:
(1.5-30)% increased Shock Duration
Skills can be managed in the Skills Panel.
V 14 34 Dex BarrageBarrageSpell, Buff, Duration
Tier: 5
Level: (1-20)
Cost: (12-45) Mana
Cooldown Time: 2.00 sec
Cast Time: 0.70 sec
Ready a volley of arrows or spears, Empowering your next Bow or Projectile Spear Attack to repeat multiple times. Consumes your Frenzy Charges on use to add additional repeats.
Additional Effects From 1-20% Quality:
Repeats deal +(0.25-5)% more Damage
Skills can be managed in the Skills Panel.
Toxic GrowthToxic GrowthAttack, AoE, Projectile, Chaos, Duration
Tier: 5
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
Freezing SalvoFreezing SalvoAttack, AoE, Projectile, Cold, Staged
Tier: 5
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
Electrocuting ArrowElectrocuting ArrowAttack, Projectile, Lightning, Duration
Tier: 5
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
VII 22 52 Dex Sniper's MarkSniper's MarkSpell, Mark, Duration
Tier: 7
Level: 1
Cast Time: 1.00 sec
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
Gas ArrowGas ArrowAoE, Projectile, Fire, Chaos, Duration
Tier: 7
Level: 1
Cost: 9 Mana
Attack Damage: 80% of base
Fires a noxious arrow at the ground, creating a cloud of flammable poisonous gas at the end of its flight. The cloud will detonate if hit by a Detonator skill or if an Ignited enemy touches it, creating a fiery explosion.Arrow
Impact radius is 1.8 metres

Poison Cloud
Does not Hit, but Poisons enemies as though Hitting them
Gains 50% more Area of Effect per second, up to a maximum of 200%
Cloud radius is 1.8 metres
Cloud duration is 4 seconds

Explosion
Converts 100% of Physical Damage to Fire Damage
Impact radius is 1.8 metres

Additional Effects From 1-20% Quality:
Impact radius is (0–0.4) metres
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skill Gem panel.
Voltaic MarkVoltaic MarkSpell, Attack, AoE, Mark, Lightning, Duration, Nova
Tier: 7
Level: 1
Reservation: 1 spirit
Marks a target, making them more susceptible to being Shocked. When the Marked target dies, a Lightning nova erupts from their corpse. This nova does not use your Weapon Damage, and instead uses its own base Attack Damage.Limit 1 Marked target
Mark duration is 8 seconds
Hits against Marked enemy have 50% more chance to Shock
Shock has 30% increased effect on Marked enemy
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
Coming Soon
IX 31 72 Dex Rain of ArrowsRain of ArrowsAttack, AoE, Projectile, Sustained
Tier: 9
Level: (1-20)
Cost: (15-136) Mana
Attack Speed: 80% of base
Attack Damage: (70-185)% of base
Fire arrows into the air, causing them to rain from above. Consumes your frenzy charges to fire more arrows.Fires (30-39) arrows
Rain radius is 3.6 metres
Arrow impact radius is 0.7 metres
Maximum 1 arrow rain
One arrow lands every 0.08 seconds
Fires 100% more Arrows if a Frenzy Charge was consumed
Fires 50% more Arrows per Frenzy Charge consumed

Additional Effects From 1-20% Quality:
Fires (0-10) projectiles
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
Detonating ArrowDetonating ArrowAttack, AoE, Projectile, Fire, Channelling, Detonator, Staged
Tier: 9
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
Ice ShotIce ShotAttack, Projectile, Cold
Tier: 9
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
XI 41 95 Dex Tornado ShotTornado ShotAttack, AoE, Projectile, Physical, Duration
Tier: 11
Level: (1-20)
Cost: (13-95) Mana
Attack Speed: 120% of base
Attack Damage: (50-156)% of base
Fire a skyward shot that whips up a Tornado where it lands, dealing Physical damage over time and Hindering enemies standing in it. Arrows, thrown Spears and Crossbow bolts fired at the Tornado are sucked into it, causing the Tornado to spit out a nova of copied Projectiles. Copied Projectiles cannot be copied again, even by further Tornados.
Additional Effects From 1-20% Quality:
Copied Projectiles deal +(0.75-15)% more damage
Skills can be managed in the Skills Panel.
Shockchain ArrowShockchain ArrowAttack, AoE, Projectile, Lightning, Chaining, Payoff
Tier: 11
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
Coming Soon
XIII 52 119 Dex Spiral VolleySpiral VolleyAttack, Projectile, Sustained
Tier: 13
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
Magnetic SalvoMagnetic SalvoAttack, AoE, Projectile, Lightning
Tier: 13
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
Coming Soon

Quarterstaff

Quarterstaff category skills
Gem
tier
Level
req.
Attribute
req.
Skills
I 1 1 Dex
1 Int
Falling ThunderFalling ThunderAttack, AoE, Slam, Projectile, Lightning
Tier: 1
Level: 1
Cost: 11 Mana
Attack Speed: 60% of base
Attack Damage: 140% of base
Effectiveness of Added Damage: 140%
Infuse a Quarterstaff with electrical energies, then Slam the ground to deal damage in a large area in front of you. Consumes your power charges to fire Lightning Projectiles forwards from the impact.Converts 60% of Physical Damage to Lightning Damage
Cone length is 4 metres

Projectile
Projectiles Pierce all Targets
Converts 100% of Physical Damage to Lightning Damage
25% more Damage per power charge Consumed
100% more Damage if a power charge was Consumed
Fires 3 Projectiles per power charge Consumed

Additional Effects From 1-20% Quality:
(0–10)% Chance to not remove Charges on use
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
Killing PalmKilling PalmAoE, Melee, Strike, Physical
Tier: 1
Level: 1
Cost: 12 Mana
Attack Speed: 75% of base
Attack Damage: 147% of base
Effectiveness of Added Damage: 147%
Dash to an enemy and Strike them down with an unarmed Attack, Culling enemies if their life is low enough. Each enemy killed by this strike grants a Power Charge. Enemies around you that can be culled will be highlighted. This skill always Strikes with your bare fist, even if you have a Quarterstaff equipped.(24) to (36) Added Attack Physical Damage
Culling Strike
Can't be Evaded
+7% to Critical Hit Chance
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
Glacial CascadeGlacial CascadeAttack, AoE, Melee, Cold, Payoff
Tier: 1
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
Frozen LocusFrozen LocusAttack, AoE, Melee, Cold, Duration, Nova
Tier: 1
Level: (1-20)
Cost: (12-87) Mana
Attack Speed: 70% of base
Leap backward and crack the ground with your staff to call forth an Ice Crystal, which creates Chilled Ground around it and can be damaged by you and enemies. If the Crystal is destroyed it causes an icy explosion that deals Attack damage but does not use your weapon's damage. This skill can be used while using other skills.Skills can be managed in the Skills Panel.
III 6 10 Dex
10 Int
Staggering PalmStaggering PalmAttack, AoE, Melee, Strike, Projectile, Physical, Duration
Tier: 3
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
Tempest BellTempest BellAttack, AoE, Melee, Sustained, Duration, Nova
Tier: 3
Level: 1
Build Combo by successfully Striking Enemies with other skills. After reaching maximum Combo, use this skill to cause the Bell on your staff to grow to massive size as you drop it on the ground. The Bell damages enemies on impact and can be Hit by your skills, creating a damaging shockwave. Elemental Ailments applied to the Bell cause its shockwaves to deal extra damage of the corresponding type, and Hits which would have caused Knockback increase the area of effect of the shockwaves.Requires 4 Combo to use
Lose Combo if you generate no Combo for 8 seconds
Limit 1 Bell
Bell duration is 6 seconds
Bell is destroyed after 10 Hits

Impact
Attack Damage: (120–490)%
Impact radius is 1.8 metres

Shockwave
Attack Damage: (50–132)%
50% less Attack Speed
Shockwave radius is 2.4 metres
Shockwave can be triggered once every 0.25 seconds

Additional Effects From 1-20% Quality:
Bell is destroyed after (0-2) Hits
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
Vaulting ImpactVaulting ImpactAoE, Melee, Slam, Travel
Tier: 1
Level: (1-40)
Cost: (12-1065) Mana
Attack Damage: (130-1076)% of base
Leaps forward and Slams the ground, sending out a Stunning shockwave that is especially potent against Dazed enemies.+1 Second to Total Attack Time
30% More Stun Buildup
Consumes Stun on Enemies to cause 300% more Stun Buildup
Impact Radius is 2.4 Meters

Additional Effects From 1-20% Quality:
(0-20)% Chance to cause an Aftershock
Place into a Skill Gem socket to gain this skill.
Skills can be managed in the Skills Panel.
V 14 20 Dex
20 Int
Wind BlastWind BlastAttack, Melee, Strike, AoE
Tier: 5
Level: 1
Skills can be managed in the Skills Panel.
Ice StrikeIce StrikeAoE, Melee, Strike, Cold
Tier: 5
Level: 1
Cost: 5 Mana
Attack Speed: 140% of base
Attack Damage: 65% of base
Requires Level 14Perform a fast icy Strike. Using this Attack three times in quick succession causes a final strike that is slower and more powerful.Normal Strikes
Converts 80% of Physical Damage to Cold Damage

Third Strike
Attack Damage: (145-452)%
50% less Attack Speed
Converts 80% of Physical Damage to Cold Damage
+7 to Melee Strike Range


Additional Effects From 1-20% Quality:
(0-10)% More Attack Speed
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
Tempest FlurryTempest FlurryAttack, AoE, Melee, Strike, Lightning
Tier: 5
Level: (1-20)
Cost: (5-49) Mana
Attack Speed: 140% of base
Attack Damage: (60-187)% of base
Perform a series of aggressive Strikes. When used in quick succession, the third use Strikes three times, and the fourth use performs a Final Strike that calls down a powerful Shocking bolt.Normal Strikes
Converts 60% of Physical Damage to Lightning Damage
+4 to Melee Strike Range

Third Strike
35% less Attack Speed
Converts 60% of Physical Damage to Lightning Damage
+4 to Melee Strike Range

Fourth Strike
Attack Damage: (150–468)%
45% less Attack Speed
Converts 100% of Physical Damage to Lightning Damage
+6 to Melee Strike Range
100% more chance to Shock

Additional Effects From 1-20% Quality:
+(0-4) to Melee Strike Range
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
VII 22 30 Dex
30 Int
Wave of FrostWave of FrostAttack, AoE, Melee, Cold
Tier: 7
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
Freezing MarkFreezing MarkAttack, AoE, Mark, Cold, Duration, Nova
Tier: 7
Level: (1-7)
Cost: (0-53) Mana
Marks a target, making them more susceptible to being Frozen. When the Marked target dies, a Cold nova erupts from their corpse. This nova does not use your Weapon Damage, and instead uses its own base Attack Damage.Limit 1 Marked target
Mark duration is 8 seconds
Hits against Marked enemy cause 28% more Freeze buildup
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
Siphoning StrikeSiphoning StrikeAttack, AoE, Melee, Strike, Lightning, Payoff
Tier: 7
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
Storm WaveStorm WaveAttack, Melee, AoE, Lightning
Tier: 7
Level: 1
Skills can be managed in the Skills Panel.
IX 31 40 Dex
40 Int
Charged StaffCharged StaffAttack, Buff, AoE, Duration
Tier: 9
Level: 1
Cost: 15 Mana
Attack Damage: 40% of base
Effectiveness of Added Damage: 40%
Consume all power charges to infuse your Quarterstaff with electricity, adding Lightning damage and a Lightning shockwave to your Quarterstaff Attacks. Reusing this skill while the Buff is active adds to the Buff's duration and damage.Buff grants 1 to (2–22) Added Quarterstaff Attack Lightning damage per power charge Consumed, up to your maximum power charges
Buff duration is 6 seconds per power charge Consumed

Shockwave
Converts 80% of Physical Damage to Lightning Damage Wave length is 5 metres

Additional Effects From 1-20% Quality:
(0–20)% increased Skill Effect Duration
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
Mantra of DestructionMantra of DestructionBuff, Chaos, Duration
Tier: 9
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
Hand of ChayulaHand of ChayulaAttack, AoE, Melee, Strike, Chaos, Meta
Tier: 9
Level: (1-20)
Cost: (12-84) Mana
Attack Speed: 75% of base
Attack Damage: (67-209)% of base
Dash to an enemy and Strike them with an unarmed Attack, applying socketed Curses and triggering socketed Marks with reduced effect. This skill always Strikes with your bare fist, even if you have a Quarterstaff equipped.Place one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect.
XI 31 52 Dex
52 Int
Whirling AssaultWhirling AssaultAttack, AoE, Melee, Strike
Tier: 11
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
Shattering PalmShattering PalmAttack, AoE, Melee, Strike, Cold, Nova
Tier: 11
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
Coming Soon
XIII 52 66 Dex
66 Int
Flicker StrikeFlicker StrikeAttack, AoE, Melee, Strike
Tier: 13
Level: 1
Cost: 50 Mana
Attack Speed: 50% of base
Attack Damage: 177% of base
Effectiveness of Added Damage: 177%
Requires Level 13Teleport to a enemy and strike them. Consumes Power Charges to perform additional teleporting strikes on nearby enemies.Teleports and Strikes 3 additional times per Power Charge, with 285% more Attack Speed
You cannot gain Power Charges while using this Skill
Skills can be managed in the Skills Panel.
Gathering StormGathering StormAttack, AoE, Melee, Lightning, Channelling, Travel
Tier: 13
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
Coming Soon

Dagger

Dagger category skills
Gem
tier
Level
req.
Attribute
req.
Skills
I 1 1
III 6
V 14
VII 22
IX 31
XI 41
XIII 52

Elemental

Elemental category skills
Gem
tier
Level
req.
Attribute
req.
Skills
I 1 1 Int Flame WallFlame WallSpell, AoE, Fire, Duration
Tier: 1
Level: (1-40)
Cost: (12-1513) Mana
Create a wall of Fire in front of the character, which Ignites everything within its area. Any Projectiles fired through the wall by you and Allies deal added Fire damage and inflict the Ignite on hit.Wall duration is (4.5–6.4) seconds
Projectiles which pass through the wall deal (2–64) to (3–91) Added Fire Damage
Ignites as though dealing (13–364) to (20–545) Fire damage

Additional Effects From 1-20% Quality:
(0–20)% more Magnitude of Ignite inflicted
Place into a Skill Gem socket to gain this skill.
Skills can be managed in the Skills Panel.
Ice NovaIce NovaSpell, AoE, Cold, Nova
Tier: 1
Level: (1-40)
Cost: (8-1009) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 12.00%
Conjure a wave of ice in all directions, Knocking Back enemies based on how close they are to you. Casting Ice Nova targeting near a Frostbolt Projectile will cause it to originate from the Frostbolt instead of you.Deals (5-127) to (7-191) Cold Damage
100% more Magnitude of Chill inflicted
(100-157)% more Freeze Buildup
Knock Enemies Back
Nova radius is 3.2 metres

Additional Effects From 1-20% Quality:
(1-20)% more Damage with Hits against Enemies that are Chilled
Skills can be managed in the Skills Panel.
Frost BombFrost BombSpell, AoE, Cold, Duration, Orb
Tier: 1
Level: (1-40)
Cost: (10-1345) Mana
Cooldown Time: 3.50 sec
Cast Time: 0.80 sec
Critical Strike Chance: 13.00%
Create a pulsing Orb of frost. Each pulse inflicts Cold Exposure on nearby enemies. When the Orb's duration ends, it explodes, dealing Cold damage to surrounding enemies.Deals (21-578) to (32-867) Cold Damage
Pulse and explosion radius are (2-2.7) metres
Exposure duration is 8 seconds
Orb duration is 3 seconds

Additional Effects From 1-20% Quality:
(0–20)% increased Cold Exposure Effect
Skills can be managed in the Skills Panel.
SparkSparkSpell, Projectile, Lightning, Duration
Tier: 1
Level: (1-20)
Cost: (6-64) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 9.00%
Launches a spray of sparking Projectiles that travel erratically along the ground until they hit an enemy or expire.Deals (1–12) to (8–229) Lightning Damage
(0–19)% increased Projectile Speed
Fires (6–13) Projectiles
Projectile duration is 2 seconds

Additional Effects From 1-20% Quality:
Fires (0–4) Projectiles
Skills can be managed in the Skills Panel.
III 6 16 Int Ember FusilladeEmber FusilladeSpell, AoE, Projectile, Fire, Duration
Tier: 3
Level: 1
Reservation: 1 spirit
Conjures a blazing Ember that hovers above you. After a short duration, the Ember launches at an enemy, dealing Fire damage in an area on impact and prioritising the last enemy targeted. Recasting this spell resets the duration for all active Embers. Multiple Embers fired in the same Fusillade will attempt to target different enemies.Deals (7-186) to (10-279) Fire Damage
Embers deals 5% more damage for each previous Ember fired in sequence
Hover duration is 1.3 seconds
Can accumulate up to (6-10) Embers
Modifiers to number of Projectiles instead apply to number of Embers accumulated
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
FrostboltFrostboltSpell, AoE, Projectile, Cold, Duration
Tier: 3
Level: 1
Cast Time: 0.80 sec
Critical Strike Chance: 12.00%
Fire a slow-moving Piercing Projectile that leaves a wake of Chilled Ground, deals Cold damage and explodes on colliding with terrain.Deals 65 to 97 Cold Damage
Projectiles Pierce all targets
100% increased Magnitude of Chill inflicted
Chilled Ground radius is 2.4 metres
Chilled Ground duration is 4 seconds
Skills can be managed in the Skills Panel.
Orb of StormsOrb of StormsSpell, AoE, Sustained, Lightning, Duration, Chaining, Orb
Tier: 3
Level: 1
Reservation: 1 spirit
Creates an Orb of electricity that fires Chaining Lightning bolts at nearby enemies.Deals 22 to 65 Lightning Damage
Chains 4 times
Fires a bolt every 2.85 seconds, and when you use a Lightning Skill near the Orb
Orb disappears after 23 bolts
Orb radius is 2.8 metres
Orb duration is 10 seconds
Limit 1 Orb of Storms
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
V 14 34 Int IncinerateIncinerateSpell, AoE, Sustained, Fire, Duration, Channelling, Staged
Tier: 5
Level: 1
Cast Time: 0.25 sec
Conjure a torrent of Fire from your hand, Igniting enemies in front of you. The flames grow stronger the longer you Channel for, and at maximum strength also apply stacking Fire Exposure and creating Ignited Ground.25% less Ignite duration
Modifiers to cast speed also affect this skill's cost
Cone length is 4.6 metres
Deals 40% more damage per stage
Inflicts stacking Fire Exposure at maximum stages, reducing Fire Resistance by 6% per stack, up to a maximum of 50%
8 maximum stages
Ignites as though dealing 120 to 179 Fire damage
Skills can be managed in the Skills Panel.
Solar OrbSolar OrbSpell, AoE, Sustained, Fire, Duration, Orb
Tier: 5
Level: 1
Reservation: 1 spirit
Creates a fiery Orb that periodically releases fiery pulses. Enemies that are very close to the Orb are Ignited.Deals 46 to 69 Fire Damage
Pulses every 1.4 seconds
Explosion radius is 2.5 metres
Orb duration is 10 seconds
Limit 1 Solar Orb
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
Cold SnapCold SnapSpell, AoE, Cold, Payoff
Tier: 5
Level: 1
Reservation: 1 spirit
Shatters the frost on a Frozen enemy, Consuming the Freeze to deal a large amount of Cold Damage to enemies caught in the blast. Can also be cast on a Frostbolt to cause it to explode immediately. Any Frozen enemies hit by the Frostbolt's explosions will be dealt Cold Snap's damage and have their Freeze Consumed.Deals 357 to 535 Cold Damage
Explosion radius is 0.7 metres
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
ArcArcSpell, AoE, Lightning, Chaining, Payoff
Tier: 5
Level: 1
Cost: 8 Mana
Cast Time: 1.10 sec
Critical Strike Chance: 9.00%
An arc of Lightning stretches from the caster to a targeted enemy and Chains on to other nearby enemies. Shocked enemies Hit release damaging pulses.Arc
Deals (9-82) to (51-462) Lightning Damage
Chains (5-8) times

Pulse
Deals (5-49) to (31-277) Lightning Damage
Pulse radius is 1.5 meters

Additional Effects From 1-20% Quality:
+(0.1-2)% more Damage for each remaining Chain
Skills can be managed in the Skills Panel.
VII 22 52 Int FlammabilityFlammabilitySpell, AoE, Cold, Duration, Curse
Tier: 7
Level: 1
Reservation: 1 spirit
Curses all targets in an area after a short delay, lowering their Fire Resistance.Curse apples after 1.0 second delay
Curse radius is 1.9 metres
Curse duration is 7 seconds
Cursed enemies have -34% to Fire Resistance
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
HypothermiaHypothermiaSpell, AoE, Cold, Duration, Curse
Tier: 7
Level: 1
Reservation: 1 spirit
Curses all targets in an area after a short delay, lowering their Cold Resistance.Curse apples after 1.0 second delay
Curse radius is 1.9 metres
Curse duration is 7 seconds
Cursed enemies have -34% to Cold Resistance
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
ConductivityConductivitySpell, AoE, Lightning, Duration, Curse
Tier: 7
Level: 1
Reservation: 1 spirit
Curses all targets in an area after a short delay, lowering their Lightning Resistance.Curse apples after 1.0 second delay
Curse radius is 1.9 metres
Curse duration is 7 seconds
Cursed enemies have -34% to Lightning Resistance
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
IX 31 72 Int FireballFireballSpell, AoE, Projectile, Fire
Tier: 9
Level: (1-20)
Cost: (11-118) Mana
Cast Time: 1.20 sec
Critical Strike Chance: 7.00%
Launches a large ball of Fire which explodes on impact, creating a nova of smaller firebolts.Projectile
Deals (7–193) to (11–290) Fire Damage

Explosion
Explosion radius is 1.7 metres

Firebolts
Fires 8 Projectiles
Deals (5–145) to (8–218) Fire Damage

Additional Effects From 1-20% Quality:
+(0–10)% chance to fire 2 additional Projectiles
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
Frost WallFrost WallSpell, AoE, Cold, Duration
Tier: 9
Level: 1
Reservation: 1 spirit
Creates a wall of Ice Crystals which holds back enemies. The Crystals explode if sufficiently damaged, or if pushed hard enough, damaging nearby enemies.Deals 92 to 139 Cold Damage
50% more Freeze Buildup
Explosion radius is 2 metres
Ice Crystal duration is 8 seconds
Ice Crystals have 3086 maximum Life
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
Mana TempestMana TempestSpell, Buff, Lightning
Tier: 9
Level: 1
Cost: 1% Mana per second
Cooldown Time: 1.00 sec
Cast Time: 0.60 sec
Create a storm of arcane energies that Empowers your Mana-costing Spells while you remain inside it. Maintaining the storm constantly drains your Mana, and each Spell you cast causes it to drain faster. The storm will dissipate when you exit it or run out of Mana.Empowered Spells Gain 66% of damage as Lightning Damage
Buff causes Lightning Spells that cost Mana to also Chain to +2 targets when Chaining, but not Chain further from them.
Projectiles from Empowered Lightning Spells Fork
30% of Mana Spent while in the storm is added to this Skill's Mana Cost per Second
Skills can be managed in the Skills Panel.
Lightning WarpLightning WarpSpell, AoE, Lightning, Duration
Tier: 9
Level: 1
Reservation: 1 spirit
Teleports you inside the target's body, causing it to violently explode. Highlights enemies that can be Culled, and can only be used on these enemies or Ball Lightning Projectiles. The target is destroyed, and the explosion deals Lightning Damage to surrounding enemies and creates Shocked Ground.Deals 18 to 346 Lightning Damage
Explosion and Shocked Ground radius are 4 metres
Shocked Ground duration is 10 seconds
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
XI 41 95 Int FirestormFirestormSpell, AoE, Sustained, Fire, Duration, Payoff
Tier: 11
Level: 1
Cost: 55 Mana
Cast Time: 1.40 sec
Critical Strike Chance: 7.00%
Rains flaming bolts over the targetted area. Ignites on enemies in front of you are Consumed to fuel the Firestorm, causing one bolt to be improved for each Ignite Consumed.

Improved Bolt
Critical Hit Chance: 14.00%
Deals 153 to 230 Fire Damage
Impact radius is 1.8 metres
Deals (26-) to (39–) Fire Damage
Impact radius is 1 metre
Storm radius is (5.6) metres
Storm duration is 6 seconds
One impact every 0.10 seconds
Limit 1 Firestorm

Additional Effects From 1-20% Quality:
Impact radius is (0–0.2) metres
Skills can be managed in the Skills Panel.
CometCometSpell, AoE, Cold
Tier: 11
Level: (1-20)
Cost: (18-198) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 13.00%
Calls down a mass of ice from the sky, dealing high damage at the targeted location. Targeting close to you will cause you to jump back as you cast.Deals (37–1009) to (56–1514) Cold Damage
+1 second to Total Cast Time

Additional Effects From 1-20% Quality:
+(0.1–2)% to Critical Hit Chance
Skills can be managed in the Skills Panel.
Ball LightningBall LightningSpell, AoE, Projectile, Sustained, Lightning, Chaining
Tier: 11
Level: (1-20)
Cost: (10-109) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 9.00%
Fire a slow-moving orb Projectile that moves through enemies. The orb itself does not Hit enemies, but repeatedly shoots bolts of Lightning at nearby targets.Deals 2 to 29 Lightning Damage
Hits enemies in range every 0.2 seconds
750% more chance to Shock
Fires Beams at targets within 1.8 metres
Skills can be managed in the Skills Panel.
XIII 52 119 Int FlameblastFlameblastAoE, Fire, Channelling, Nova, Staged
Tier: 13
Level: (1-40)
Cost: (6-779) Mana
Critical Strike Chance: 8.00%
Requires Level 52Channels to build destructive energy around you or a targeted Solar Orb. Releasing the energy causes a devastating explosion that is larger and more intense the longer you Channelled forDeals (2–68) to (4–101) Fire Damage
30% more Cast Speed when targeting a Solar Orb
200% more Damage per Stage
10 Maximum Stages
Explosion Radius is 0.4 Metres per Stage

Additional Effects From 1-20% Quality:
(0–10)% more Cast Speed
Skills can be managed in the Skills Panel.
Eye of WinterEye of WinterSpell, Projectile, Cold
Tier: 13
Level: 1
Cost: 12 Mana
Cast Time: 1.10 sec
Critical Strike Chance: 12.00%
Fire a single Eye Projectile which does not Hit enemies. The Eye constantly releases damaging shard Projectiles in a spiral as it flies, plus an extra burst of shards at the end of its flight. If the Eye passes over an Elemental ground surface or Orb, it will take on that surface's effect causing shards to deal more damage of the corresponding Type.Deals 12 to 18 Cold Damage
Fires 8 Shard Projectiles in a Spiral when Projectile ends
Modifiers to number of Projectiles only apply to the final Spiral
Inflicts Critical Weakness on Hit
Gains 50% of damage as the corresponding Type when passing over a Ground Surface
Skills can be managed in the Skills Panel.
Lightning ConduitLightning ConduitSpell, AoE, Lightning, Payoff
Tier: 13
Level: 1
Calls down lightning to strike all enemies in a cone in front of you. Deals significantly more damage to Shocked enemies but Consumes Shock from them after damaging them. Targeting close to you will cause you to jump back as you cast.Deals 49 to 146 Lightning Damage
+1 second to Total Cast Time
100% more damage with Hits per 5% Shock Effect on Enemy
Cone Length is 10 metres
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
Temporal ChainsTemporal ChainsAoE, Duration, Curse
Tier: 13
Level: 1
Curses all enemies in an area, Slowing them and making other effects on them expire more slowly.Curse applies after 1 second delay
Curse radius is (1.5–2.1) metres
Curse duration is (6–7.4) seconds
Other effects on Cursed enemies expire 25% slower
Cursed enemies are Slowed by (22–28)%

Additional Effects From 1-20% Quality:
+(0–10)% increased Effect of Curse
Skills can be managed in the Skills Panel.

Occult

Occult category skills
Gem
tier
Level
req.
Attribute
req.
Skills
I 1 1 Int Skeletal SniperSkeletal SniperMinion, Persistent, Physical, Fire, Chaos
Tier: 1
Level: (1-2)
Reservation: (90-65) spirit
Cooldown Time: 8.00 sec
Attack Speed: 120% of base
Attack Damage: 70% of base
Summons long-ranged, Reviving Skeletal Snipers that can fire a gas arrow on command.

Rains an arrow down from above, creating a cloud of flammable poisonous gas where it lands. Any Burning effects or Detonator skills will explode the gas cloud, creating a fiery explosion.
Minions from this Skill have +(0-20)% to all Elemental Resistances
Impact Radius is 1.4 metres
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
UnearthUnearthSpell, Minion, AoE, Physical, Duration
Tier: 1
Level: (1-20)
Cost: (8-87) Mana
Cast Time: 0.95 sec
Critical Strike Chance: 15.00%
Raises spikes of bone from the earth in front of you, damaging enemies. The bones of Corpses in the area are ripped out and reassembled into short-lived Bone Construct Minions that fight for you.Deals (4–107) to (6–160) Physical Damage
Limit (8–20) Bone Constructs
Cone length is 6 metres
Bone Construct duration is 12 seconds

Additional Effects From 1-20% Quality:
Bone Construct duration is (0-4) seconds
Skills can be managed in the Skills Panel.
ContagionContagionSpell, AoE, Chaos, Duration
Tier: 1
Level: 1
Cast Time: 1.00 sec
Affects a single enemy with a Debuff that deals Chaos damage over time. If the enemy dies while affected by Contagion, it and all other Chaos damage over time Debuffs spread to nearby enemies and refresh their durations. Reanimating or detonating a corpse affected by Contagion will cause the Minion or explosion to spread Contagion on hit.Deals 1.8 Base Chaos Damage per second
Modifiers to Spell Damage apply to Debuff's Damage over Time
Debuff deals 100% more damage for each time it has spread, up to 300%
Spread radius is 1.7 metres
Debuff duration is 5 seconds

Additional Effects From 1-20% Quality:
Debuff deals 0% more damage for each time it has spread, up to (0-100)%
Skills can be managed in the Skills Panel.
III 6 16 Int EnfeebleEnfeebleSpell, AoE, Duration, Curse
Tier: 3
Level: 1
Reservation: 1 spirit
Curses all targets in an area after a short delay, making them deal less damage.Curse apples after 1.0 second delay
Curse radius is 1.9 metres
Curse duration is 7 seconds
Cursed Normal, Magic or Rare enemies deal 24% less Damage
Cursed Unique enemies deal 14% less damage.
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
Skeletal ArsonistSkeletal ArsonistMinion, Persistent, Fire, Detonator
Tier: 3
Level: 1
Reservation: 90 spirit
Summons bomb-throwing, Reviving Skeletal Arsonists that can detonate other Minions on Command.

Command: Detonate an allied Minion whose current Life is below a threshold, dealing heavy damage to nearby enemies.
Command: Explosive Demise
Cooldown Time: 3.00 s
Cast Time: 0.60 sec
Critical Hit Chance: 8.00%
Deals (12–612) to (19–918) Fire Damage
Deals additional Fire Damage equal to 12% of Minion's maximum Life
Can target Minions with (29–1379) Life or less
Explosion radius is 2.4 metres

Additional Effects From 1-20% Quality:
Deals additional Fire Damage equal to (0–4)% of Minion's maximum Life
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
Bone CageBone CageSpell, AoE, Physical, Duration, Nova
Tier: 3
Level: 1
Reservation: 1 spirit
Raises a ring of bone spikes around you. The spikes are destroyed when enemies touch them, damaging and Pinning those enemies.Deals 123 to 184 Physical Damage
Hits are Pinning
Pins Enemies as though dealing +50% more Damage
Cage radius is 1.8 metres
Explosion Radius is 1 metre
Cage duration is 1.6 seconds.
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
Essence DrainEssence DrainProjectile, Chaos, Duration
Tier: 3
Level: 1
Critical Strike Chance: 7.00%
Fires a Projectile that applies a powerful Chaos damage over time debuff to enemies it hits.Deals (5–126) to (9–234) Chaos Damage
Modifiers to Spell Damage apply to Debuff's Damage over Time
Debuff duration is 4 seconds
Deals (8–217.5) Base Chaos Damage per second

Additional Effects From 1-20% Quality:
Debuff Duration is (0-1) seconds
Skills can be managed in the Skills Panel.
V 14 34 Int Raise ZombieRaise ZombieMinion, Physical, Duration
Tier: 5
Level: 1
Reservation: 1 spirit
Consumes a Corpse or Power Charge to create a Zombie. Zombies created from Power Charges are Empowered.Limit 10 Raised Zombies
Zombie Duration is 20 seconds
Empowered Zombies take 30% less damage
Empowered Zombies deal 100% more Damage with Hits
Empowered Zombies have 25% more Movement Speed
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
Skeletal Frost MageSkeletal Frost MageMinion, Persistent, Cold
Tier: 5
Level: (1-20)
Reservation: (120-39) spirit
Cooldown Time: 6.00 sec
Critical Strike Chance: 12.00%
Summons Reviving Skeletal Frost Mages that can be Commanded to cast icy explosions.Deals 10 to 16 Cold Damage
100% more Magnitude of Chill inflicted
Explosion radius is 2.6 metres

Additional Effects From 1-20% Quality:
(0–10)% reduced Reservation
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
Pain OfferingPain OfferingMinion, Buff, AoE, Duration
Tier: 5
Level: 1
Impales a Skeleton on a bone spike to send nearby Minions into a frenzy as long as the spike remains, causing them to use skills more quickly and deal more damage.

The bone spike is itself a Minion. If it dies, the effect ends immediately.
Limit 1 Pain Offering Spike
Aura radius is 6 metres
Spike duration is 6 seconds
Aura grants Minions 30% increased Attack and Cast Speed
Aura grants Minions (25-44)% more Damage
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
BonestormBonestormAoE, Projectile, Sustained, Physical, Duration, Channelling
Tier: 5
Level: 1
Requires Level 14Channel to conjure a swarm of bone spikes in the air, then release to fire them at enemies and explode. Shrapnel lodges in enemies hit, each causing the next attack against that enemy to deal additional damage. Consumes your Power Charges to cause much larger explosions.Deals X to X Physical Damage
Debuffed enemies take X to X additional physical damage from next Attack
Can fire up to 20 Projectiles
Debuff duration is 10 seconds

Additional Effects From 1-20% Quality:
0(0-10)% more Cast Speed
Skills can be managed in the Skills Panel.
VII 22 52 Int Detonate DeadDetonate DeadSpell, AoE, Physical, Fire, Detonator
Tier: 7
Level: 1
Cast Time: 0.80 sec
Critical Strike Chance: 8.00%
Requires Level 22Causes a Corpse to violently explode, damaging surrounding enemies.Skills can be managed in the Skills Panel.
VulnerabilityVulnerabilitySpell, AoE, Physical, Duration, Curse
Tier: 7
Level: 1
Reservation: 1 spirit
Curses all targets in an area after a short delay, making Hits against them ignore a portion of their Armour.Curse applies after 1.0 second delay
Curse radius is 1.9 metres
Curse duration is 7 seconds
Hits against Cursed Enemies ignore 2376 Armour
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
Bind SpectreBind SpectreMinion, Persistent
Tier: 7
Level: (1-20)
Capture the spirit of a defeated monster, transforming this gem to instead allow you to summon the monster's ghost as a Reviving Minion.
Additional Effects From 1-20% Quality:
(0–10)% reduced Reservation for summoning Spectres
Skills can be managed in the Skills Panel.
Profane RitualProfane RitualSpell, AoE, Chaos, Duration
Tier: 7
Level: 1
Reservation: 1 spirit
Marks a Corpse with a profane rune, dealing Chaos damage over time to nearby enemies. When the ritual is complete the Corpse is consumed and you gain a Power Charge.Deals 191.2 Base Chaos Damage per second
Limit 5 active rituals
Modifiers to Spell Damage apply to Debuff's Damage over Time
Ritual radius is 1.8 metres
Ritual duration is 2 seconds
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
IX 31 72 Int Skeletal ReaverSkeletal ReaverMinion, Persistent, Physical
Tier: 9
Level: 1
Reservation: 90 spirit
Cooldown Time: 4.00 sec
Summons aggressive, Reviving Skeletal Reavers that can enrage on Command.

Enrage all Skeletal Reavers, causing them to lose life over time and gain Rage on hit. Skeletal Reavers do more Attack Damage and gain increased Attack speed based on their Rage.
Gain 2 Rage on Hit
Lose 1% of Life per second
20% more Life loss each second
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
DespairDespairAoE, Chaos, Duration, Curse
Tier: 9
Level: (1-20)
Cost: (42-251) Mana
Curses all targets in an area after a short delay, lowering their Chaos Resistance.Curse applies after 1 second delay
Cursed enemies have (-36-30)% to Chaos Resistance
Curse radius is (1.5–2.1) metres
Curse duration is (6–7.4) seconds

Additional Effects From 1-20% Quality:
Curse radius is (0–0.2) meters
Skills can be managed in the Skills Panel.
Dark EffigyDark EffigyTotem, AoE, Projectile, Chaos, Duration
Tier: 9
Level: (1-9)
Requires Level 31Raises a Totem that bombard enemies afflicted by Chaos damage over time Debuffs.

Fires a Projectile at every nearby enemy that is afflicted by a Chaos damage over time Debuff. Fires multiple Projectiles at enemies afflicted by multiple Debuffs, but Projectile count cannot be otherwise modified.
Totem
Totem duration is 8 seconds
Limit 1 Totem

Dark Effusion
Cast Time: 1.00 Sec
Critical Hit Chance: 11.00%
Deals (2–34) to (4–64) Chaos Damage
Fires 100 additional Projectiles
Impact radius is 0.8 metres

Additional Effects From 1-20% Quality:
(0-50)% Chance to apply Withered for 2 seconds on Hit.
Skills can be managed in the Skills Panel.
XI 41 95 Int Skeletal Storm MageSkeletal Storm MageMinion, Persistent, Lightning
Tier: 11
Level: 1
Reservation: 120 spirit
Cooldown Time: 5.00 sec
Critical Strike Chance: 10.00%
Summons Reviving Skeletal Storm Mages that can call down a lightning storm on dead Skeletons on Command.

Lightning bolts strike all fallen Skeletons in the area, creating Shocked Ground around them.
Deals 8 to 44 Lightning Damage
Bolt explosion radius is 1.8 metres
Shocked Ground radius is 1.8 metres
Shocked Ground duration is 6 seconds
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
Bone OfferingBone OfferingMinion, Buff, AoE, Physical, Duration
Tier: 11
Level: 1
Impales a Skeleton on a bone spike to shield your Minions while the spike remains. The shield absorbs all damage from the next Hit each Minion takes, then explodes.

The bone spike is itself a Minion, and shields itself. If it dies, shields on your other Minions disappear.
Limit 1 Bone Offering Spike
Spike duration is 5 seconds
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
HexblastHexblastSpell, AoE, Chaos, Payoff
Tier: 11
Level: 1
Reservation: 1 spirit
Detonates a Curse on every enemy in an area, causing explosions of Chaos damage but removing the Curse.Deals 153 to 284 Chaos Damage
Explosion radius is 1.6 metres
Detonates a Curse on enemies in a 2.8 metre radius
Maximum 9 Explosions per cast
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
XIII 52 119 Int Skeletal BruteSkeletal BruteMinion, Persistent, Physical
Tier: 13
Level: 1
Reservation: 165 spirit
Summons hard-hitting, Reviving Skeletal Brutes that can Stun Primed enemies.

A Strike that causes a Heavy Stun on enemies that are Primed for Stun. Upon causing a Heavy Stun it will also create a Shockwave, dealing a large amount of damage in an area.
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
Skeletal ClericSkeletal ClericMinion, Persistent
Tier: 13
Level: 1
Reservation: 60 spirit
Summons Reviving Skeletal Clerics that heal other minions and revive fallen Skeletons.Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
Soul OfferingSoul OfferingMinion, Buff, Duration
Tier: 13
Level: 1
Impales a Skeleton on a bone spike, granting you a powerful Spell damage Buff as long as the spike remains. Does not affect your Minions

The bone spike is itself a Minion. If it dies, the effect ends immediately.
Limit 1 Soul Offering Spike
Spike duration is 4 seconds
Buff grants you 33% more Spell damage
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.

Primal

Primal category skills
Gem
tier
Level
req.
Attribute
req.
Skills
I 1 1
III 6
V 14
VII 22
IX 31
XI 41
XIII 52

Flail

Flail category skills
Gem
tier
Level
req.
Attribute
req.
Skills
I 1 1
III 6
V 14
VII 22
IX 31
XI 41
XIII 52

Persistent buff skill gems

Persistent buff skill gems
Gem
tier
Supports
IV
  • Arctic ArmourArctic ArmourBuff, Spell, Persistent, Sustained, Cold, Staged
    Tier: 4
    Level: (1-40)
    Reservation: 30 spirit
    Critical Strike Chance: 11.00%
    Conjures an icy barrier that gains stages over time. While the barrier has stages, Melee Attacks that hit you will remove a stage to cause a burst of ice that deals Cold Spell damage to the attacker.Deals (7–184) to (10–276) Cold Damage per Stage
    Gains a Stage every (1.25-0.73) seconds, up to a maximum of (2–5) Stages

    Additional Effects From 1-20% Quality:
    Gains a Stage every seconds, up to a maximum of (0–1) Stages
    Place into a Skill Gem socket to gain this skill.
    Sockets are found in the Skills menu tab.
  • ConvalescenceConvalescenceSpell, Buff, Persistent, Duration
    Tier: 4
    Level: (1-20)
    Reservation: 30 spirit
    Cast Time: Instant
    While active, grants a skill that you can use to instantly begin Recharging Energy Shield and gain a Buff for a duration that prevents that Recharge being interrupted. The Buff is removed at maximum Energy Shield and the skill cannot be used while Energy Shield is full.Skills can be managed in the Skills Panel.
  • Ghost DanceGhost DanceBuff, Persistent, Duration
    Tier: 4
    Level: (1-20)
    Reservation: 30 spirit
    Periodically gain Ghost Shrouds. If you are Hit while you have a Ghost Shroud, it is immediately consumed to recover Energy Shield based on your Evasion.(4.00-3.05) second duration between gaining Ghost Shrouds
    When Hit, Consume a Ghost Shroud to recover Energy Shield equal to 5% of your Evasion
    Place into a Skill Gem socket to gain this skill.
    Sockets are found in the Skills menu tab.
  • Herald of AshHerald of AshBuff, Persistent, AoE, Fire, Duration, Herald
    Tier: 4
    Level: (1-20)
    Reservation: 30 spirit
    While active, enemies you sufficiently Overkill with attacks will cause an explosion that Ignites nearby enemies based on the Overkill damage dealt.Buff
    Ignite surrounding enemies if Overkill damage is at least 20% of enemy's maximum Life.

    Explosion
    Explosion radius is 1 metre
    Ignite duration is 3 seconds
    Base Ignite damage is (16.67–23)% of Overkill damage

    Additional Effects From 1-20% Quality:
    Ignite surrounding enemies if Overkill damage is at least (0–2)% of enemy's maximum Life
    Place into a Skill Gem socket to gain this skill.
    Sockets are found in the Skills menu tab.
  • Herald of BloodHerald of BloodBuff, Attack, Persistent, AoE, Physical, Herald, Payoff
    Tier: 4
    Level: 1
    Reservation: 30 spirit
    While active, killing an enemy with Blood Loss will cause a bloody explosion that deals Physical Attack damage to surrounding enemies based off the life of the exploded enemy, destroying their Corpse if the enemy was Normal or Magic. The explosion also has a chance to Aggravate Bleeding.Skills can be managed in the Skills Panel.
  • Herald of IceHerald of IceBuff, Attack, Persistent, AoE, Cold, Herald, Payoff
    Tier: 4
    Level: (1-20)
    Reservation: 30 spirit
    While active, Shattering an enemy with an Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.Buff
    Enemies you Shatter explode

    Explosion
    Attack Damage: (70–286)%
    Cannot Freeze
    Explosion radius is 1.8 metres
    100% of Explosion Physical Damage
    Converted to Cold Damage

    Additional Effects From 1-20% Quality:
    Explosion radius is (0–0.4) metres
    Place into a Skill Gem socket to gain this skill.
    Sockets are found in the Skills menu tab.
  • Herald of ThunderHerald of ThunderBuff, Attack, Persistent, AoE, Lightning, Herald, Payoff
    Tier: 4
    Level: (1-20)
    Reservation: 30 spirit
    While active, killing Shocked enemies with Attack damage, will cause subsequent Attack hits to release lightning bolts which deals Attack damage to all surrounding enemies.Buff
    Lightning Bolts strike the targets of your next (2–3) Attack Hits after Killing a Shocked Enemy with Attack Damage

    Bolt
    Attack Damage: (70–286)%
    Supported Skills Cannot inflict Shock
    Bolt impact radius is 1.6 metres
    100% of Bolt Physical Damage
    Converted to Lightning Damage

    Additional Effects From 1-20% Quality:
    Lightning Bolts strike the targets of your next (0–2) Attack Hits after Killing a Shocked Enemy with Attack Damage
    Place into a Skill Gem socket to gain this skill.
    Sockets are found in the Skills menu tab.
  • Magma BarrierMagma BarrierBuff, Attack, Persistent, AoE, Melee, Trigger, Fire, Duration
    Tier: 4
    Level: (1-20)
    Reservation: 30 spirit
    Attack Damage: (120-490)% of base
    When you raise your Shield it is infused with magma for a short time. Blocking during this time will spray magma at the attacker and grant you an Endurance Charge.Raising your shield infuses it with magma for 0.5 seconds
    Cannot perform a magma-infused block for 0.75 seconds after magma dissipates
    Gain Endurance Charge on Block

    Magma Spray
    Critical Hit Chance: 5.00%
    Attack Damage: (120-490)% of base
    (2-4) to (3-6) Added Fire Damage per 15 Armour on Shield
    (4-234) to (7-351) Base Off Hand Fire Damage

    Additional Effects From 1-20% Quality:
    Raising your shield infuses it with magma for (0-0.2) seconds
    Place into a Skill Gem socket to gain this skill.
    Sockets are found in the Skills menu tab.
  • Mana RemnantsMana RemnantsBuff, Persistent, Remnant
    Tier: 4
    Level: 1
    Reservation: 30 spirit
    Conjure surging arcane energy to restore your Mana. While active, enemies you kill affected by Elemental Ailments have a chance to spawn a Mana Remnant, and Critically Hitting a target with Elemental Ailments spawns a Mana Remnant every few seconds. Picking up a Mana Remnant grants you Mana which can Overflow maximum Mana.Remnants last for 8 seconds
    25% chance to spawn a Remnant on killing an enemy affected by an Elemental Ailment
    Spawn a Remnant on Critically Hitting a target affected by an Elemental Ailment, no more than once every 2 seconds
    Each Remnant grants (21–208) Mana
    Skills can be managed in the Skills Panel.
  • Plague BearerPlague BearerBuff, Persistent, AoE, Physical, Chaos, Nova
    Tier: 4
    Level: 1
    Reservation: 30 spirit
    While active, stores all Poison Damage you deal. Using the Plague Nova skill unleashes the stored Poison.Stores 4% of Expected Poison damage
    Stores up to (43–15257) Poison Damage
    Place into a Skill Gem socket to gain this skill.
    Sockets are found in the Skills menu tab.
  • Raging SpiritsRaging SpiritsBuff, Minion, Persistent, Fire, Duration
    Tier: 4
    Level: (1-20)
    Reservation: 30 spirit
    While active, your Fire Spells will also summon Raging Spirits, which are short-lived flaming skulls that rush at nearby enemies and rapidly Attack them. Enemies will not directly engage these Minions, and can pass through them.Minions from this skill convert 70% of Physical Damage to Fire Damage
    Limit 10 Summoned Raging Spirits
    Fire Area Spells summon a Spirit per 1.5 metres of radius
    Projectiles from Fire Spells summon a Spirit on hit
    Maximum 5 Spirits summoned per Spell cast

    Additional Effects From 1-20% Quality:
    Limit (0–1) Summoned Raging Spirit
    Skills can be managed in the Skills Panel.
  • Scavenged PlatingScavenged PlatingBuff, Persistent, Physical, Duration
    Tier: 4
    Level: 1
    Reservation: 30 spirit
    While active, uses fragments of armour scavenged from enemies to bolster your own. Fully Breaking an enemy's Armour grants you stacks of Scavenged Plating for a duration based on the enemy's rarity, and you gain Armour and Thorns per stack. Normal enemies grant 1 stack, Magic enemies grant 2 stacks, Rare enemies grant 5 stacks and Unique enemies grant 10 stacks.Scavenged Plating duration is 8 seconds
    (2–5)% more Armour per Scavenged Plating
    Maximum 10 Scavenged Plating
    (2–60) to (3–90) Thorns per Scavenged Plating
    Place into a Skill Gem socket to gain this skill.
    Sockets are found in the Skills menu tab.
  • War BannerWar BannerBuff, Persistent, AoE, Duration
    Tier: 4
    Level: 1
    Reservation: 30 spirit
    While active, killing enemies with Attacks or standing near a Unique enemy generates Valour. Using this Skill consumes its Valour to place an inspiring Banner with an Aura that grants you and nearby Allies Attack damage and Accuracy while the Banner lasts. The Banner cannot gain Valour while placed, and you cannot place a Banner while you already have a Banner placed.Attack kills generates Valour equal to the enemy's Power
    Gains 1 Valour per second while a Unique enemy is in your Presence
    10% more Aura Magnitudes per Valour
    Banner Aura radius is 4.5 metres
    Aura grants (5–6)% more Attack damage
    Aura grants 30% increased Accuracy Rating
    Banner duration is (6–6.95) seconds, or until you leave the Aura
    Place into a Skill Gem socket to gain this skill.
    Sockets are found in the Skills menu tab.
  • Wind DancerWind DancerBuff, Persistent, Attack, AoE, Melee, Staged
    Tier: 4
    Level: 1
    Reservation: 30 spirit
    While active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.Place into a Skill Gem socket to gain this skill.
    Sockets are found in the Skills menu tab.
  • Withering PresenceWithering PresenceBuff, Persistent, Chaos, Duration
    Tier: 4
    Level: (1-20)
    Reservation: 30 spirit
    While active, periodically Withers enemies in your Presence.Withered duration is 4 seconds
    Withers Enemies in your Presence every (3-1.58) seconds

    Additional Effects From 1-20% Quality:
    Withered duration is (0–1) second
    Place into a Skill Gem socket to gain this skill.
    Sockets are found in the Skills menu tab.
VIII
  • Barrier InvocationBarrier InvocationBuff, Persistent, Trigger, Meta
    Tier: 8
    Level: (1-20)
    Reservation: 60 spirit
    While active, gains Energy when your Energy Shield is damaged by Enemy Hits. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.Place one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect.
  • BlasphemyBlasphemyBuff, Persistent, AoE, Aura, Meta
    Tier: 8
    Level: (1-20)
    Turn socketed Curse skills into vile Auras, applying their effects to all nearby enemies.Place one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect.
  • Cast on FreezeCast on FreezeBuff, Persistent, Trigger, Cold, Meta
    Tier: 8
    Level: (1-20)
    Reservation: 60 spirit
    While active, gains Energy when you Freeze enemies and triggers socketed spells on reaching maximum Energy.Place one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect.
  • Cast on IgniteCast on IgniteBuff, Persistent, Trigger, Fire, Meta
    Tier: 8
    Level: (1-20)
    Reservation: 60 spirit
    While active, gains Energy when you Ignite enemies and triggers socketed spells on reaching maximum Energy.Place one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect.
  • Cast on Minion DeathCast on Minion DeathBuff, Minion, Persistent, Trigger, Meta
    Tier: 8
    Level: (1-20)
    Reservation: 60 spirit
    While active, gains Energy when one of your Persistent Minions is Killed, and triggers socketed Spells upon reaching maximum Energy. Very underlevelled Minions will incur an Energy generation penalty. Cannot socket Spells which create Minions.Gains 50 base Energy when a Minion is Killed, modified by the Minion's Power
    (0–52)% increased Energy gained
    Triggers all Socketed Spells and loses all Energy on reaching maximum Energy

    Additional Effects From 1-20% Quality:
    (1-20)% increased Energy gained
    Place one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect.
  • Cast on ShockCast on ShockBuff, Persistent, Trigger, Lightning, Meta
    Tier: 8
    Level: (1-20)
    Reservation: 60 spirit
    While active, gains Energy when you Shock enemies and triggers socketed spells on reaching maximum Energy.Place one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect.
  • Combat FrenzyCombat FrenzyBuff, Persistent
    Tier: 8
    Level: 1
    Reservation: 30 spirit
    While active, grants you a Frenzy Charge when you Freeze, Electrocute or Pin an enemy. This can only occur once every few seconds.Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every (4.1–6) secondsPlace into a Skill Gem socket to gain this skill.
    Sockets are found in the Skills menu tab.
  • Defiance BannerDefiance BannerBuff, Persistent, AoE, Duration
    Tier: 8
    Level: 1
    Reservation: 30 spirit
    While active, killing enemies with Attacks or standing near a Unique enemy generates Valour. Using this Skill consumes its Valour to place an inspiring Banner with an Aura that grants you and nearby Allies Armour, Evasion and movement speed while the Banner lasts. The Banner cannot gain Valour while placed, and you cannot place a Banner while you already have a Banner placed.Attack kills generates Valour equal to the enemy's Power
    Gains 1 Valour per second while a Unique enemy is in your Presence
    10% more Aura Magnitudes per Valour
    Banner Aura radius is 4.5 metres
    Aura grants (6–9)% more Armour and Evasion Rating
    Aura grants 5% increased movement speed
    Banner duration is (6–6.95) seconds, or until you leave the Aura
    Place into a Skill Gem socket to gain this skill.
    Sockets are found in the Skills menu tab.
  • Elemental InvocationElemental InvocationBuff, Persistent, Trigger, Lightning, Cold, Fire, Meta
    Tier: 8
    Level: (1-20)
    Reservation: 60 spirit
    While active, gains Energy when you Freeze, Shock or Ignite an enemy. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.Place one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect.
  • Herald of PlagueHerald of PlagueBuff, Persistent, Chaos, Herald
    Tier: 8
    Level: 1
    Reservation: 30 spirit
    While active, killing a Poisoned enemy spreads its Poison to other nearby enemies, and has a chance to also Hinder them.Place into a Skill Gem socket to gain this skill.
    Sockets are found in the Skills menu tab.
  • Lingering IllusionLingering IllusionBuff, Persistent, Duration
    Tier: 8
    Level: 1
    Reservation: 30 spirit
    While active, creates a short-lived illusory copy of yourself whenever you dodge roll. The copy can be damaged by enemies, and copies that are destroyed by an enemy will grant you a Power Charge.Illusions have 20% of your maximum Life
    (0–76)% chance to grant an additional Power Charge when killed
    Place into a Skill Gem socket to gain this skill.
    Sockets are found in the Skills menu tab.
  • Overwhelming PresenceOverwhelming PresenceBuff, Persistent
    Tier: 8
    Level: 1
    Reservation: 30 spirit
    While active, emits an Aura that makes enemies in your Presence easier to Stun and inflict Elemental Ailments upon.Enemies in your Presence have (15–24)% reduced Elemental Ailment Threshold
    Enemies in your Presence have (15–25)% reduced Stun Threshold
    Place into a Skill Gem socket to gain this skill.
    Sockets are found in the Skills menu tab.
  • Shard ScavengerShard ScavengerBuff, Persistent, Physical, Lightning, Cold, Fire, Duration
    Tier: 8
    Level: (1-20)
    Reservation: 30 spirit
    While active, Consuming Freeze, Shock, Ignite, or Fully Broken Armour on an enemy reloads your Crossbow, restores one cooldown use for your Grenades and grants a Buff causing Crossbow Attacks to not consume bolts for a duration. This can only occur once every few seconds.Skills can be managed in the Skills Panel.
  • Time of NeedTime of NeedBuff, Persistent, Duration
    Tier: 8
    Level: 1
    Reservation: 30 spirit
    While active, periodically invokes divine blessings to heal you and remove Curses and Elemental Ailments from you.(10.1–12) second duration between Blessings
    Blessing recovers (17–628) Life and removes Curses and Elemental Ailments
    Place into a Skill Gem socket to gain this skill.
    Sockets are found in the Skills menu tab.
XIV
  • Alchemist's BoonAlchemist's BoonBuff, Persistent, Aura
    Tier: 14
    Level: 1
    Reservation: 30 spirit
    Place into a Skill Gem socket to gain this skill.
    Sockets are found in the Skills menu tab.
  • ArchmageArchmageBuff, Persistent, Lightning
    Tier: 14
    Level: 1
    Reservation: 100 spirit
    While active, causes your Non-Channelling Spells to cost additional mana and deal extra Lightning damage, both based on your maximum Mana.Non-Channelling Spells Gain 3% of Damage as extra Lightning damage for each 100 maximum Mana you have
    Non-Channelling Spells cost an additional (6.1–8)% of your maximum Mana

    Additional Effects From 1-20% Quality:
    (0–10)% reduced Reservation of Skills
    Place into a Skill Gem socket to gain this skill.
    Sockets are found in the Skills menu tab.
  • AttritionAttritionBuff, Persistent
    Tier: 14
    Level: 1
    Reservation: 60 spirit
    While active, causes you to deal more Hit damage to Rare and Unique enemies the longer you've been fighting them, and gain Culling Strike against them once you've been fighting them for long enough.You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least (31–40) seconds
    You deal 1% more Hit damage to Rare and Unique enemies for every 2 seconds they have ever been in your Presence, up to (40–59)%
    Place into a Skill Gem socket to gain this skill.
    Sockets are found in the Skills menu tab.
  • BerserkBerserkBuff, Persistent
    Tier: 14
    Level: 1
    Reservation: 30 spirit
    While active, strengthens your Rage and grants you Life Leech based on your Rage, but causes you to lose Life while Raging.Grants 0.2% of Physical Attack Leeched as Life per Rage
    Lose 0.1% of maximum Life per Rage per second while not losing Rage
    Grants (30–49)% increased Rage effect
    Place into a Skill Gem socket to gain this skill.
    Sockets are found in the Skills menu tab.
  • BlinkBlinkBuff, Persistent, Spell
    Tier: 14
    Level: 1
    Reservation: 60 spirit
    Cooldown Time: 4.50 sec
    Cast Time: 0.70 sec
    While active, replaces your dodge roll with a short-cooldown Spell that allows you to tunnel through space, instantly reappearing a medium distance away.Teleports (4–4.9) metresPlace into a Skill Gem socket to gain this skill.
    Sockets are found in the Skills menu tab.
  • Cast on CriticalCast on CriticalBuff, Persistent, Trigger, Meta
    Tier: 14
    Level: (1-20)
    Reservation: 100 spirit
    While active, gains Energy when you Critically Hit enemies and triggers socketed Spells on reaching maximum Energy.Place one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect.
  • Cast on DodgeCast on DodgeBuff, Persistent, Trigger, Meta
    Tier: 14
    Level: (1-20)
    Reservation: 100 spirit
    While active, gains Energy when you dodge roll and triggers socketed spells on reaching maximum Energy.Place one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect.
  • Charge InfusionCharge InfusionBuff, Persistent
    Tier: 14
    Level: 1
    Reservation: 30 spirit
    While active, you gain powerful Buffs based on your active Charges. However, maintaining the Buff Consumes Charges every few seconds.Consumes one of each Charge every (3–4.9) seconds
    (10–20)% more Critical Hit Chance while you have a Power Charge
    (9–17)% more Defences while you have an Endurance Charge
    (5–12)% more Skill Speed while you have a Frenzy Charge
    Place into a Skill Gem socket to gain this skill.
    Sockets are found in the Skills menu tab.
  • Dread BannerDread BannerBuff, Persistent, AoE, Duration
    Tier: 14
    Level: 1
    Reservation: 30 spirit
    While active, killing enemies with Attacks or standing near a Unique enemy generates Valour. Using this Skill consumes its Valour to place an inspiring Banner with an Aura that grants you and nearby Allies Stun Threshold, Elemental Ailment Threshold and Flask charges while the Banner lasts. The Banner cannot gain Valour while placed, and you cannot place a Banner while you already have a Banner placed.Attack kills generates Valour equal to the enemy's Power
    Gains 1 Valour per second while a Unique enemy is in your Presence
    10% more Aura Magnitudes per Valour
    Banner Aura radius is 4.5 metres
    Aura grants 0.17 Flask charges per second
    Aura grants (12–15)% more Stun Threshold and Elemental Ailment Threshold
    Banner duration is (6–6.95) seconds, or until you leave the Aura
    Place into a Skill Gem socket to gain this skill.
    Sockets are found in the Skills menu tab.
  • Elemental ConfluxElemental ConfluxBuff, Persistent, Lightning, Cold, Fire, Duration
    Tier: 14
    Level: 1
    Reservation: 100 spirit
    Tap into a current of raw and unpredictable Elemental power, causing you to deal greatly more damage of a randomly chosen Element. The Element affected changes frequently, though the same Element can be affected multiple times in succession.8 second duration between Element randomisations
    Buff grants (40–59)% more damage with the affected Element
    Place into a Skill Gem socket to gain this skill.
    Sockets are found in the Skills menu tab.
  • Reaper's InvocationReaper's InvocationBuff, Persistent, Trigger, Meta
    Tier: 14
    Level: (1-20)
    Reservation: 60 spirit
    While active, gains Energy when you kill an enemy with a Melee Attack. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.Place one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect.
  • Rhoa MountRhoa MountMinion, Buff, Companion, Persistent
    Tier: 14
    Level: (1-20)
    Reservation: 60 spirit
    Harnesses a Companion Rhoa that you can ride. While you're mounted on the Rhoa, you can only use Bow, thrown Spear and Mark Skills, you run at full speed when attacking, and Hits against you cause Heavy Stun buildup. While you aren't mounted, the Rhoa attacks your enemies alongside you with its beak, but can be damaged.
    Additional Effects From 1-20% Quality:
    Minions have (1-20)% more Maximum Life
    Skills can be managed in the Skills Panel.
  • SacrificeSacrificeBuff, Persistent, Minion
    Tier: 14
    Level: 1
    Reservation: 60 spirit
    While active, your undead Reviving Minions can be used in place of Corpses by your skills, but your Minions Revive more slowly.Skills can use your undead Reviving Minions in place of Corpses
    Minions Revive (31–50)% more slowly

    Additional Effects From 1-20% Quality:
    Minions Revive +(0–5)% more quickly
    Place into a Skill Gem socket to gain this skill.
    Sockets are found in the Skills menu tab.
  • TrinityTrinityBuff, Persistent, Lightning, Cold, Fire
    Tier: 14
    Level: (1-20)
    Reservation: 100 spirit
    Become attuned to all Elements building up Fire, Cold and Lightning Resonance based off the highest Elemental Damage type dealt by your Attack Hit. Your Elemental Damage with Attacks is greatly enhanced the more Resonance of any type you have.(4–10)% more Elemental Damage with Attacks per 50 Resonance of any type
    On dealing Elemental Damage with an Attack Hit gain (2–10) Resonance of the highest Elemental Damage type and lose 2 Resonance of the other types
    Place into a Skill Gem socket to gain this skill.
    Sockets are found in the Skills menu tab.

Support gems

Gem Tier STR INT DEX
AccelerationAccelerationSupport, Projectile
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports Projectile skills, making those Projectiles travel faster.Supported Skills have 40% more Projectile SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
AdhereAdhereSupport, Grenade
Tier: 1
Support Requirements: +5 DexSupports Grenade Skills. Grenades from Supported Skills do not bounce, instead halting movement where they intially land, but doing lower damage when they detonate.Supported Grenade Skills stop where they initially land
Supported Grenade Skills deal 20% less Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
AmbushAmbushSupport, Critical
Tier: 1
Support Requirements: +5 IntSupports any skill that Hits enemies, making it more likely to Critically Hit enemies on full life.Supported Skill has 100% more Critical Hit Chance against Enemies that are on Full LifePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
Ammo ConservationAmmo ConservationSupport
Tier: 1
Support Requirements: +5 DexSupports Crossbow Ammunition Skills, granting a chance to not consume a Bolt when firing.Supported Crossbow Attacks have 25% chance to not consume a boltPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
Arcane SurgeArcane SurgeSupport, Spell, Duration
Tier: 1
Support Requirements: +5 IntSupports Spells you cast yourself, tracking the mana you spend to cast them. Spending enough mana grants a burst of Mana Regeneration and Cast Speed.Gain Arcane Surge for 10 seconds after Spending a total of 100% of your Maximum Mana on Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
Arcane TempoArcane TempoSupport, Spell
Tier: 1
Support Requirements: +5 IntSupports Spells, causing them to cast faster.Supported Skills have 20% more Cast SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
BlindsideBlindsideSupport, Critical
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports Skills which can cause Damaging Hits. Supported Skills are more likely to Critically Hit Blinded Enemies, and deal more Damage with Critical Hits against Blinded Enemies, but cannot themselves inflict Blind.Supported Skills cannot inflict Blind
Supported Skills have 15% more Critical Damage Bonus with Hits against Blinded Enemies
Supported Skills have 15% more chance to Critically Hit Blinded Enemies
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
Blood in the EyesBlood in the EyesSupport, Physical
Tier: 1
Support Requirements: +5 DexSupports Skills that Hit Enemies, causing those Hits to Hobble Bleeding Enemies based on a portion of Physical Damage dealt.Hobble equal to 15% of Physical Hit Damage dealt by Supported Skill against Bleeding EnemiesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
BloodlustBloodlustSupport, Attack, Melee, Physical
Tier: 1
Support Requirements: +5 StrSupports Melee Attacks, causing them to deal more damage against Bleeding enemies, but preventing them from inflicting Bleeding.Supported Skills deal 30% more Melee Physical Damage against Bleeding enemies
Supported Attacks cannot cause Bleeding
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
Break EnduranceBreak EnduranceSupport
Tier: 1
Support Requirements: +5 StrSupports any skill that Hits enemies, giving it a chance to gain an Endurance Charge when it Fully Breaks an enemy's Armour.30% chance to gain an Endurance Charge when Supported Skills Fully Break ArmourPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
BrutalityBrutalitySupport, Physical
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.Supported Skills deal 25% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
BurgeonBurgeonSupport, Channelling
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports Channelling Skills you use yourself, causing them to deal more damage the longer they have been Channelled.Supported Skills deal 10% more Damage per second spent Channelling, up to 40%Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
Bursting PlagueBursting PlagueSupport, AoE, Trigger, Physical, Chaos
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports skills that can Poison enemies, causing Poisoned enemies to gain Plague over time and explode in a Plague Burst on death. Cannot support the skills of Minions.Support
Poison from Supported Skills also adds 200% of Damage per Second to Enemy as Plague, up to a maximum of 10% of Enemy's maximum Life

Plague Burst
Cooldown Time: 0.10s
Triggered when an enemy Poisoned by a supported skill dies, dealing Physical damage around them based on the built-up Plague.
+5% to Critical Hit Chance
Deals Physical Damage equal to 100% of Plague on Triggering Enemy
Has up to 100% more Area of Effect at maximum Plague
Burst radius is 1.8 metres
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
ChainChainSupport, Projectile, Chaining
Tier: 1
Support Requirements: +5 DexSupports Projectile skills and any other skills that Chain, causing them to Chain additional times.Supported Skills Chain +1 times
Supported Skills Chain 100% more times
Supported Skills deal 50% less Damage with Hits
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
ClarityClaritySupport, Buff, Persistent
Tier: 1
Reservation: 10 Spirit
Support Requirements: +5 IntSupports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.30% Increased Mana Regeneration Rate while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
Cold InfusionCold InfusionSupport, Attack, Cold
Tier: 1
Support Requirements: +5 IntSupports Attacks, causing them to Gain Cold Damage but deal less Fire and Lightning Damage.Supported Attacks Gain 25% of Damage as extra Cold Damage
Supported Attacks deal 50% less Fire and Lightning Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
Combo FinisherCombo FinisherSupport, Attack, Melee, Strike, Conditional
Tier: 1
Support Requirements: +5 DexSupports Melee Attacks you use yourself. Supported Skills cannot be used until enough Combo has been built up, but deal massively more damage. Cannot support skills which already Combo, or Triggered Skills.Supported Skills lose Combo if you
generate no Combo for 4 seconds
Supported Skills deal 40% more Damage
Supported Skills require 5 Combo to use
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
ComorbidityComorbiditySupport, Chaos
Tier: 1
Support Requirements: +5 DexSupports any skill that Hits enemies, allowing it to inflict an extra Poison on enemies but shortening the duration of those Poisons.Targets can be affected by +1 Poisons from Supported Skills at the same time
Supported Skills have 20% less Poison Duration
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
Concentrated EffectConcentrated EffectSupport, AoE
Tier: 1
Support Requirements: +5 IntSupports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.Supported Skills deal 30% more Area Damage
Supported Skills have 50% less Area of Effect
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
ConductionConductionSupport, Lightning
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports any skill that Hits enemies, making it more likely to Shock.Supported Skills have 100% more chance to ShockPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
Controlled DestructionControlled DestructionSupport, Spell, Critical
Tier: 1
Support Requirements: +5 IntSupports Spells that Hit enemies, boosting their damage but preventing them from dealing Critical Hits.Supported Spells deal 25% more Hit Damage
Supported Skills cannot deal Critical Hits
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
CorrosionCorrosionSupport, Physical, Chaos
Tier: 1
Cost & Reservation Multiplier: 110%
Support Requirements: +5 DexSupports any skill that Hits enemies, causing Poison it applies to also Break enemy Armour. Cannot support skills that Consume Fully Broken Armour.Poison applied by supported Skills also
Breaks Armour equal to 80% of Poison damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
Corrupting CryCorrupting CrySupport, Warcry, Physical, Duration
Tier: 1
Support Requirements: +5 StrSupports Warcries, causing them to inflict Corrupted Blood on enemies in their area of effect.Supported Warcries have 30% less Area of Effect
Corrupted Blood deals 25% of your Strength as
Physical Damage per second
Corrupted Blood duration is 5 seconds
Supported Warcries inflict Corrupted Blood
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
CrescendoCrescendoSupport, Attack, Melee, Strike
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports Strikes that perform a Final Strike at the end of a combination of attacks, allowing you to use the Final Strike twice in succession.Final Strike of Supported Skills can
be performed twice in succession
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
Decaying HexDecaying HexSupport, Chaos, Curse
Tier: 1
Cost & Reservation Multiplier: 130%
Support Requirements: +5 IntSupports Curse skills. Cursed enemies' bodies decay, taking Chaos damage over time.Supported Skills inflict Decay, dealing 100% of Intelligence as Chaos damage per second for 8 secondsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
DecelerationDecelerationSupport, Projectile
Tier: 1
Support Requirements: +5 DexSupports Projectile skills, making those Projectiles travel more slowly.Supported Skills have 30% less Projectile SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
Deep FreezeDeep FreezeSupport, Cold
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports any skill that Hits enemies, causing Freeze it inflicts to last longer.Supported Skills have 50% increased Freeze Duration on EnemiesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
Double BarrelDouble BarrelSupport
Tier: 1
Support Requirements: +5 StrSupports Crossbow Ammunition Skills, causing them to load an extra bolt at the cost of reload speed.Supported Skills have 30% less Reload Speed
Supported Skills load an additional bolt
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
Elemental ArmyElemental ArmySupport, Minion
Tier: 1
Support Requirements: +5 IntSupports skills which create Minions, bolstering the Elemental Resistances of those Minions.Minions from Supported Skills have +30% to all Elemental ResistancesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
EncumbranceEncumbranceSupport, Spell
Tier: 1
Support Requirements: +5 DexSupports any skill, causing inflicted Slows to be more powerful.Debuffs inflicted with Supported Skills have 15% increased Slow MagnitudePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
Energy BarrierEnergy BarrierSupport
Tier: 1
Support Requirements: +5 IntSupports any skill that you can use, causing Energy Shield recharge to begin immediately if you are Stunned while using it.Energy Shield Recharge begins immediately and is not interrupted by Damage for 2 seconds when Stunned while using Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
EnvenomEnvenomSupport, Chaos
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports any skill that Hits enemies, giving it a chance to Poison enemies.Supported Skills have 50% chance to Poison on HitPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
Essence HarvestEssence HarvestSupport, Minion, Persistent
Tier: 1
Support Requirements: +5 IntSupports Skills which create Reviving Persistent Minions. When those Minions die, you restore a percentage of your maximum Mana.Recover 4% of your maximum Mana when a Persistent Reviving Minion created by Supported Skill diesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
Eternal FlameEternal FlameSupport, Fire
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that Hits enemies, causing its Ignites to be inflicted less often but last longer.Supported Skills have 100% increased Ignite Duration on Enemies
Supported Skills have 25% less chance to Ignite
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
ExecuteExecuteSupport
Tier: 1
Cost & Reservation Multiplier: 110%
Support Requirements: +5 StrSupports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life.Supported Skills deal 50% more Damage with Hits against Enemies that are on Low LifePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
ExpanseExpanseSupport, AoE
Tier: 1
Support Requirements: +5 IntSupports any Skill that you use yourself, granting it significantly higher Area of Effect but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown.Supported Skills have 50% more Area of Effect
Supported Skills have +8 seconds to Cooldown
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
ExpediteExpediteSupport
Tier: 1
Cost & Reservation Multiplier: 115%
Support Requirements: +5 StrSupports Skills which Detonate after some amount of time has elapsed, shortening the time before Detonation.Supported Skills have 40% less Detonation TimePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
Fast ForwardFast ForwardSupport, Duration
Tier: 1
Support Requirements: +5 StrSupports any skill that has a duration making that duration shorter.Supported Skills have 30% less Skill Effect DurationPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
Fire InfusionFire InfusionSupport, Attack, Fire
Tier: 1
Support Requirements: +5 StrSupports Attacks, causing them to Gain Fire Damage but deal less Cold and Lightning Damage.Supported Attacks Gain 25% of Damage as extra Fire Damage
Supported Attacks deal 50% less Cold and Lightning Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
Fist of WarFist of WarSupport, Attack, Melee, Slam
Tier: 1
Cost & Reservation Multiplier: 150%
Support Requirements: +5 StrSupports Slams you use yourself, providing a powerful Ancestral Boost every few seconds.Attacks with Supported Skill are Ancestrally Boosted, no more than once every 6 secondsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
FortressFortressSupport
Tier: 1
Support Requirements: +5 IntSupports skills that create walls in a line, causing them to be created in a circle instead but deal less Hit damage.Supported Skills deal 50% less damage with Hits
Walls from Supported Skills are created in a Circle instead
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
Frost NexusFrost NexusSupport, AoE, Cold
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports any skill that Hits enemies, causing it to create patches of Chilled Ground around Frozen enemies.Supported Skills create Chilled Ground for 8 seconds when they Freeze an EnemyPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
GlaciationGlaciationSupport, Cold
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports any skill that Hits enemies, making it more effective at Freezing enemies.Supported Skills cause 50% more Freeze BuildupPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
Heightened CurseHeightened CurseSupport, Curse
Tier: 1
Cost & Reservation Multiplier: 140%
Support Requirements: +5 IntSupports Curse Skills, magnifying their power.Supported Curses have 25% increased MagnitudesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
HourglassHourglassSupport
Tier: 1
Support Requirements: +5 IntSupports any damaging skill that you use yourself, causing it to deal significantly more damage but gain a long cooldown. Cannot support Skills which already have a cooldown.Supported Skills deal 30% more Damage
Supported Skills have +10 seconds to Cooldown
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
Ice BiteIce BiteSupport, Attack, Cold, Duration
Tier: 1
Support Requirements: +5 IntSupports Attacks you use yourself. Freezing an enemy with supported skills infuses all of your Attacks with Cold damage for a short time.Attacks Gain 35% of Damage as Cold Damage for 5 seconds on Freezing an enemy with Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
IgnitionIgnitionSupport, Fire
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that Hits enemies, making it more likely to Ignite.Supported Skills have 100% more chance to IgnitePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
Impact ShockwaveImpact ShockwaveSupport, Attack, AoE, Melee, Strike
Tier: 1
Support Requirements: +5 StrSupports Melee Strike skills, causing them to create an Aftershock that damages enemies around the target when they Heavy Stun an enemy.Supported Skills cause an Aftershock when they Heavy Stun an Enemy, dealing the same damage to enemies within 1.5 metresPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
Impending DoomImpending DoomSupport, Spell, AoE, Trigger, Chaos
Tier: 1
Cost & Reservation Multiplier: 130%
Support Requirements: +5 IntSupports Curse skills you cast yourself, causing them to trigger Doom Blast on Cursed enemies when the Curse expires.Support
Trigger Doom Blast when Curses from Supported Skills expire

Doom Blast
Cooldown Time: 0.15s (3 uses)
Cast Time: 1.00s
Critical Hit Chance: 7.00%
Deal Chaos damage in an area around the previously Cursed enemy.
Deals base Chaos Damage equal to 15% of your Current Mana
Blast radius is 2 metres
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
InnervateInnervateSupport, Attack, Lightning, Duration
Tier: 1
Support Requirements: +5 DexSupports Attacks you use yourself. Killing a Shocked enemy with supported skills infuses all of your Attacks with Lightning damage for a short time.Attacks gain 35% of Damage as Lightning Damage for 5 seconds on killing a Shocked enemy with Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
InspirationInspirationSupport
Tier: 1
Support Requirements: +5 StrSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Supported Skills have 30% less CostPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
Jagged GroundJagged GroundSupport, Attack, AoE, Melee, Slam, Duration
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports Slam skills, granting them a chance to create patches of Jagged Ground.Supported Skills have a 50% chance to create Jagged Ground
Jagged Ground lasts 4 seconds
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
LacerateLacerateSupport, Physical
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Supported Skills have 50% chance to inflict BleedingPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
Last GaspLast GaspSupport, Minion, Persistent, Duration
Tier: 1
Support Requirements: +5 IntSupports skills that create Persistent Minions, causing those Minions to fight on for a short duration before dying when they are fatally wounded.Minions from Supported Skills die 4 seconds after their Life is reduced to 0Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
Lasting ShockLasting ShockSupport, Lightning
Tier: 1
Support Requirements: +5 DexSupports any skill that Hits enemies or inflicts Shock, causing its Shocks to be inflicted less often but last longer.Supported Skills have 100% increased Shock Duration
Supported Skills have 30% less chance to Shock
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
LeverageLeverageSupport
Tier: 1
Support Requirements: +5 DexSupports Skills which Hit Enemies. Supported Skills gain increased chance to Critically Hit against Immobilised Enemies.Supported Skills have 50% increased Critical Hit Chance against Immobilised EnemiesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
Life DrainLife DrainSupport
Tier: 1
Support Requirements: +5 DexSupports any skill that Hits enemies, causing you to recover Life when it Culls an enemy.Recover 12% of maximum Life over four seconds when Supported Skills Cull an EnemyPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
LifetapLifetapSupport
Tier: 1
Support Requirements: +5 StrSupports any Skill, turning a portion of its Mana cost into a Life cost. Does not support Skills which reserve Spirit.Skill Mana Costs Converted to Life CostsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
Lightning InfusionLightning InfusionSupport, Attack, Lightning
Tier: 1
Support Requirements: +5 DexSupports Attacks, causing them to Gain Lightning Damage but deal less Cold and Fire Damage.Supported Attacks Gain 25% of Damage as extra Lightning Damage
Supported Attacks deal 50% less Cold and Fire Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
LockdownLockdownSupport
Tier: 1
Support Requirements: +5 DexSupports any skill that Hits enemies, causing any Pin buildup it inflicts to be stronger the closer the enemy is to you.Supported Skills have 120% more Pin Buildup against enemies within 2 metres of you, scaling to no change at 12 metresPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
Magnified EffectMagnified EffectSupport, AoE
Tier: 1
Cost & Reservation Multiplier: 130%
Support Requirements: +5 IntSupports any skill with an area of effect, making it larger.Supported Skills have 30% more Area of EffectPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
Martial TempoMartial TempoSupport, Attack
Tier: 1
Support Requirements: +5 DexSupports Attacks, causing them to Attack faster.Supported Skills have 20% more Attack SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
Meat ShieldMeat ShieldSupport, Minion
Tier: 1
Support Requirements: +5 StrSupports skills which create Minions, granting them less damage taken but making them deal less damage. Cannot support skills which create undamageable Minions.Minions from Supported Skills deal 35% less Damage
Minions from Supported Skills take 35% less Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
Minion InstabilityMinion InstabilitySupport, Minion, Fire
Tier: 1
Support Requirements: +5 IntSupports skills which create Minions, causing them to violently explode when reduced to Low Life.Minions from Supported Skills explode when reduced to Low Life, dealing 15% of their maximum Life as Fire Damage to surrounding EnemiesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
Minion PactMinion PactSupport, Minion
Tier: 1
Support Requirements: +5 IntSupports damaging skills you use yourself, draining the life from one of your Minions on use in order to boost the skill's damage. Only takes effect if you have a Minion with enough life to drain the full amount.Supported Skills remove 100% of your maximum Life from a nearby Minion on use to deal 30% more damagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
Murderous IntentMurderous IntentSupport
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports skills that can Empower skills other than themselves, causing skills they Empower to Cull enemies.Skills Empowered by Supported Skills have Culling StrikePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
OutmaneuverOutmaneuverSupport, Physical
Tier: 1
Cost & Reservation Multiplier: 115%
Support Requirements: +5 DexSupports Skills you use yourself which can cause Damaging Hits. Supported Skills Break Armour against Parried Enemies.Supported Skills Break Armour on Hit against Parried Enemies equal to 25% Physical Damage dealtPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
OverabundanceOverabundanceSupport
Tier: 1
Support Requirements: +5 DexSupports skills which can have a Limited number of effects active at once, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".Supported Skills have +1 to Limit
Supported Skills have 50% less Skill Effect Duration
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
OverpowerOverpowerSupport
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that hits enemies, causing it to build up Stun more quickly.Hits with Supported Skills cause 50% more Stun buildupPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
Perpetual ChargePerpetual ChargeSupport
Tier: 1
Cost & Reservation Multiplier: 130%
Support Requirements: +5 DexSupports skills that consume Power, Frenzy or Endurance Charges on use, giving them a chance not to remove each Charge while still gaining the benefits of consuming them.Supported Skills have 35% chance to not remove Charges but still count as consuming themPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
PersistencePersistenceSupport, Duration
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that has a duration, making that duration longer.Supported Skills have 40% more Skill Effect DurationPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
PiercePierceSupport, Projectile
Tier: 1
Support Requirements: +5 DexSupports Projectile skills, making their Projectiles Pierce an enemy but deal less damage after doing so.Projectiles from Supported Skills Pierce an Enemy
Projectiles from Supported Skills deal 20% less Damage if they've Pierced an enemy
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
PinPinSupport, Physical
Tier: 1
Support Requirements: +5 DexSupports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun.Supported Skills do not cause Stun buildup
Physical Damage from Supported Skill is Pinning
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
PrecisionPrecisionSupport, Buff, Persistent
Tier: 1
Reservation: 10 spirit
Support Requirements: +5 DexSupports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.30% Increased Accuracy Rating while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
PremeditationPremeditationSupport
Tier: 1
Cost & Reservation Multiplier: 130%
Support Requirements: +5 StrSupports skills that can Empower skills other than themselves, causing skills they Empower to deal more damage.Skills Empowered by Supported Skills deal 15% more DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
ProfanityProfanitySupport, Chaos
Tier: 1
Support Requirements: +5 IntSupports Skills you use yourself. Supported Skills consume a Corpse on use, dealing more Chaos Damage if they do. Cannot support Triggered Skills or Reservation Skills.Supported Skills consume a Corpse within 5 metres
on use, if possible
Supported Skills deal 30% more
Chaos Damage if consuming a Corpse
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
ProfusionProfusionSupport
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so.Supported Skills have 50% chance to
grant an additional Charge
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
PursuitPursuitSupport, Attack, Melee
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports Melee Attacks. Supported Skills deal more Melee damage if you have struck with a Projectile Attack Hit in the last eight seconds, but cannot themselves deal Projectile Damage.Supported Skills deal 25% more Melee Damage if you have Damaged an Enemy with a Projectile Attack Hit in the last eight seconds
Supported Skills deal no Projectile damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
RageRageSupport, Attack, Melee
Tier: 1
Support Requirements: +5 StrSupports Melee Attacks, causing them to grant Rage on Hit.Supported Skills grant 3 Rage on Melee HitPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
RetreatRetreatSupport, Projectile
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports Skills which create Projectiles. Supported Skills deal more damage with Projectiles if you have struck with a Melee Hit in the last eight seconds, but cannot themselves deal Melee Damage.Supported Skills deal no Melee damage
Supported Skills deal 25% more Projectile Damage if you have Damaged an Enemy with a Melee Hit in the last eight seconds
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
RuthlessRuthlessSupport
Tier: 1
Support Requirements: +5 StrSupports Attacks, causing repeated uses to be more effective at Stunning enemies.Every fifth use of Supported Attacks causes 500% more Stun BuildupPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
Sacrificial LambSacrificial LambSupport, Minion
Tier: 1
Support Requirements: +5 IntSupports skills which create Minions, causing your skills which can target Minions to prioritise targeting Minions from the Supported Skill.Your Skills target Minions from Supported Skills within 6 metres if possiblePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
ScattershotScattershotSupport, Projectile
Tier: 1
Support Requirements: +5 DexSupports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.Supported Skills deal 35% less Damage
Supported Skills fire 2 additional Projectiles
Supported Skills have 20% less Attack and Cast Speed
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
Second WindSecond WindSupport
Tier: 1
Cost & Reservation Multiplier: 150%
Support Requirements: +5 DexSupports skills with cooldowns, giving them extra uses of that cooldown.
Cannot support instant or triggered skills.
Supported Skills have 50% less Cooldown Recovery Rate
Supported Skills have twice as many Cooldown Uses
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
Spell CascadeSpell CascadeSupport
Tier: 1
Support Requirements: +5 IntSupports Spells that affect an area around you or a target location, causing those Spells to also target additional areas on either side of the target area, along a randomly chosen axis. Cannot support Channelling skills or Remote skills.Supported Skills have 20% less Area of Effect
Cascades from Supported Skills have 20% less Area of Effect
Supported Skills deal 30% less Damage
Supported Skills also affect Areas on either side of the targeted Area along a random axis
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
Stomping GroundStomping GroundSupport, Attack, AoE, Trigger, Physical
Tier: 1
Support Requirements: +5 StrSupports Travel skills, causing your footsteps to crack the earth and emit damaging shockwaves while using the skill.Support
Triggers a Shockwave when you take a step while using Supported Skills

Shockwave
Critical Hit Chance: 5.00%
Deals 100% to 150% of your Strength as Physical Damage
Shockwave radius is 2 metres
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
Swift AfflictionSwift AfflictionSupport, Duration
Tier: 1
Support Requirements: +5 DexSupports any skill that deals damage, causing it to deal more damage over time but have a shorter duration.Supported Skills deal 30% more non-Ailment Damage over Time
20% less Duration of Supported Skills and Damaging Ailments they inflict
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
TirelessTirelessSupport, Warcry
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports Warcry Skills. Attacks Empowered by Supported Skills have a chance not to lower the Empowerment count of Supported Skills when they are used.Attacks Empowered by Supported Skills have 30% chance to not lower Empowerment countPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
UnabatingUnabatingSupport, Attack
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports Attack Skills you use yourself. While using Supported Skills, you gain increased Armour, with the increase scaling higher the longer the Attack time of the supported Skill. Cannot Support Channelling Skills.25% increased Armour while using Supported Skills per quarter second of Attack time of Supported SkillPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
UnbendingUnbendingSupport, Spell
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports Spell Skills you use yourself. While using Supported Skills, a percentage of Damage taken is Recouped as Mana, with the percentage scaling higher the longer the Cast time of the Supported Skill. Cannot Support Channelling Skills.8% of Damage taken while using Supported Skills is Recouped as Mana per quarter second of Cast time of Supported SkillPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
UnbreakableUnbreakableSupport
Tier: 1
Cost & Reservation Multiplier: 110%
Support Requirements: +5 StrSupports any skill that you can use, making you harder to Stun while using it.30% more Stun Threshold for Heavy Stuns while using Supported Skills
200% more Stun Threshold for Light Stuns while using Supported Skills
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
UnleashUnleashSupport, Spell
Tier: 1
Cost & Reservation Multiplier: 150%
Support Requirements: +5 IntSupports Spells you cast yourself, making their effect reoccur when cast. Cannot support Channelling Skills or Skills with a Cooldown.Supported Spells gain a Seal every 200% of cast time, to a maximum of 2 Seals
Supported Spells are Unsealed when cast, and their effects Reoccur for each Seal lost
Supported Skills deal 50% less Damage when Reoccurring
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
UntouchableUntouchableSupport, Attack
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports Attack Skills you use yourself. While using Supported Skills, you gain increased Evasion Rating, with the increase scaling higher the longer the Attack time of the supported Skill. Cannot Support Channelling Skills.25% increased Evasion Rating while using Supported Skills per quarter second of Attack time of Supported SkillPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
UnyieldingUnyieldingSupport, Attack, Melee
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports Melee Attack Skills you use yourself. While using Supported Skills, a percentage of Damage taken is Recouped as Life, with the percentage scaling higher the longer the Attack time of the Supported Skill. Cannot Support Channelling Skills.8% of Damage taken while using Supported Skills is Recouped as Life per quarter second of Attack time of Supported SkillPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
VitalityVitalitySupport, Buff, Persistent
Tier: 1
Reservation: 20 Spirit
Support Requirements: +5 StrSupports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.Regenerate 1% of maximum Life per second while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
Wind WaveWind WaveSupport, AoE, Trigger
Tier: 1
Support Requirements: +5 DexSupports any skill that you can use, triggering a blast of wind that Knocks Back enemies if you are Stunned while using it.Trigger Wind Wave when Stunned while using Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
Window of OpportunityWindow of OpportunitySupport, Channelling
Tier: 1
Support Requirements: +5 DexSupports Channelling skills that have special effects if released with Perfect Timing, causing them to deal much more damage if released with Perfect Timing but reducing the Perfect Timing window.Supported Skills have a 35% shorter Perfect Timing window
Supported Skills deal 35% more Damage when released with Perfect Timing
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
Withering TouchWithering TouchSupport, Chaos, Duration
Tier: 1
Support Requirements: +5 IntSupports any skill that Hits enemies, giving it a chance to Wither enemies on Hit.Withered lasts 4 seconds
Supported Skills deal 25% less Damage
Chance to inflict Withered on Hit with Supported
Skills can exceed 100%
Supported Skills have 1% chance to inflict
Withered on Hit for every 0.57% of enemy
Ailment Threshold dealt as Chaos damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1 +5
File:Zenith inventory icon.pngZenithZenithSupport, Spell
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports Spell Skills. Supported Skills deal more damage while you are above 90% of your Maximum Mana. Does not Support Skills used by Minions.Supported Spells deal 30% more Damage while you are above 90% of your Maximum ManaPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Zenith inventory icon.png
1 +5
File:Abiding Hex inventory icon.pngAbiding HexAbiding HexSupport, Curse
Tier: 2
Support Requirements: +5 IntSupports Curse Skills you cast yourself. Supported Skills will consume Power Charges on use, gaining significant Curse duration if they do.Supported Skills consume a Power Charge on use
Supported Skills have 80% more duration when consuming a Power Charge
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Abiding Hex inventory icon.png
2 +5
AcrimonyAcrimonySupport
Tier: 2
Cost & Reservation Multiplier: 110%
Support Requirements: +5 IntSupports Skills which can Damage Enemies. Enemies affected by Damage over time from Supported Skills which was not caused by a Damaging Ailment have reduced Life regeneration rate. Only the strongest instance of this Debuff will apply. Does not Support Skills used by Minions.Enemies affected by non-Ailment Damage over time from Supported Skills have 50% reduced Life regeneration ratePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
AftershockAftershockSupport, Attack, Melee, Slam
Tier: 2
Support Requirements: +5 StrSupports Slams you use yourself, giving them a chance to create an Aftershock.Supported skills have 25% chance to cause an AftershockPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
File:Ambrosia inventory icon.pngAmbrosiaAmbrosiaSupport
Tier: 2
Support Requirements: +5 IntSupports Skills you use yourself which Damage enemies with Hits. Supported Skills consume a percentage of your maximum Mana Flask charges, Gaining a percentage of Damage as extra Lightning Damage per Mana Flask charge consumed.Supported Skills consume 20% of your maximum Mana Flask charges on use
Supported Skills Gain 3% of Damage as extra Lightning Damage per Mana Flask charge consumed
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Ambrosia inventory icon.png
2 +5
File:Ancestral Aid inventory icon.pngAncestral AidAncestral AidSupport, Attack, Melee, Strike, Conditional
Tier: 2
Support Requirements: +5 StrSupports Strikes you use yourself. Supported Skills cannot be used until you have Blocked a certain number of Hits, but will be Ancestrally Boosted when used. After use, this Blocked Hit counter will reset. Cannot Support Channelled Skills or Skills which already have a Condition for use.Supported Strikes are Ancestrally Boosted
Supported Skills cannot be used until you have Blocked 3 Hits
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Ancestral Aid inventory icon.png
2 +5
Ancestral CallAncestral CallSupport, Attack, Melee, Strike
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports Strikes you use yourself, providing a powerful Ancestral Boost every few seconds. Cannot Support Channelled Skills.Supported Strike Skills are Ancestrally Boosted
once every 6 seconds
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
Ancestral UrgencyAncestral UrgencySupport, Totem
Tier: 2
Support Requirements: +5 StrSupports Skills which place Totems, causing those skills to place Totems much more quickly.Supported Skills have 80% increased Totem Placement speedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
Armour ExplosionArmour ExplosionSupport, Attack, AoE, Trigger, Fire, Payoff
Tier: 2
Support Requirements: +5 StrSupports Attacks, causing them to trigger a Fiery explosion when they Fully Break an enemy's Armour.Support
Supported Skills trigger an Explosion when they Fully Break an enemy's Armour

Explosion
Converts 100% of Physical Damage to Fire Damage
Cannot Break Armour
Explosion radius is 1.4 metres
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
File:Arms Length inventory icon.pngArms LengthArms LengthSupport
Tier: 2
Cost & Reservation Multiplier: 110%
Support Requirements: +5 StrSupports Skills which Hit Enemies, causing Knockback from those Hits to be significantly more effective.Supported Skills have 30% more Knockback DistancePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Arms Length inventory icon.png
2 +5
Auto ReloadAuto ReloadSupport
Tier: 2
Support Requirements: +5 StrSupports Crossbow Ammunition Skills, causing them to automatically reload when they Heavy Stun an enemy.Supported Skills reload automatically on Heavy Stunning an enemyPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
BiddingBiddingSupport, Command, Minion
Tier: 2
Cost & Reservation Multiplier: 130%
Support Requirements: +5 IntSupports Minion Skills. Supported Minions deal significantly more damage with their Command Skills.Supported Minions' Command Skills deal 30% more DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
BlindBlindSupport
Tier: 2
Cost & Reservation Multiplier: 110%
Support Requirements: +5 DexSupports any skill that Hits enemies, causing them to Blind on Hit.Supported Skills Blind Enemies on HitPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
BludgeonBludgeonSupport
Tier: 2
Support Requirements: +5 StrSupports any skill that Hits enemies, causing it to Knock Back enemies.Supported Skills Knock Enemies Back on HitPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
Bone ShrapnelBone ShrapnelSupport, AoE, Trigger, Physical
Tier: 2
Support Requirements: +5 IntSupports Skills which Hit Enemies. Supported Skills trigger Bone Shrapnel explosions when killing Pinned Enemies.Supported Skills cannot cause Pin buildup
Supported Skills trigger Bone Shrapnel Explosions on killing Pinned Enemies
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
Break PostureBreak PostureSupport, Attack
Tier: 2
Support Requirements: +5 DexSupports Attacks, causing them to Daze Enemies when they fully Break Armour.Supported Skills apply Daze when fully Breaking Armour
Daze lasts for 8 seconds
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
BrinkBrinkSupport, Attack, Melee
Tier: 2
Cost & Reservation Multiplier: 115%
Support Requirements: +5 StrSupports Melee Attack Skills. Supported Skills deal more Damage against Heavily Stunned Enemies, but cannot themselves Stun.Stun buildup caused by Supported Skills cannot reach 100%
Supported Skills deal 20% more Damage to Heavy Stunned Enemies
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
BullseyeBullseyeSupport, Attack
Tier: 2
Cost & Reservation Multiplier: 110%
Support Requirements: +5 DexSupports Attacks, causing them to gain Accuracy.Supported Skills have 50% more Accuracy RatingPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
File:Cadence inventory icon.pngCadenceCadenceSupport, Attack
Tier: 2
Support Requirements: +5 DexSupports Attacks you use yourself. Supported Skills gain more Attack speed each time you use them, but will become unusable if used too frequently in a short time frame.Supported Skills have 8% more Attack speed for each time they've been used Recently
Supported Skills are unusable for 10 seconds after being used 6 or more times within four seconds
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Cadence inventory icon.png
2 +5
File:Catharsis inventory icon.pngCatharsisCatharsisSupport, Physical, Chaos, Conditional
Tier: 2
Support Requirements: +5 IntSupports any Skill you use yourself, causing supported Skill to detonate Volatility that is present on you. Supported Skill can only be used while you have a certain amount of Volatility and cannot support Skills which already have another Condition. Does not support Triggered Skills.Supported Skill requires 20 Volatility on you to use
Using Supported Skills will detonate a random amount of Volatility on you
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Catharsis inventory icon.png
2 +5
Close CombatClose CombatSupport, Attack
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports Attacks, causing them to deal more damage to enemies based on how close they are to you.Supported Skills deal 25% more Attack Damage to
enemies within 1 metre of you, scaling down to
no bonus at 3.5 metres or further
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
Cold PenetrationCold PenetrationSupport, Cold
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports any skill that Hits enemies, making those Hits Penetrate enemy Cold resistance.Supported Skills Penetrate 30% Cold ResistancePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
CommandmentCommandmentSupport, Command, Minion
Tier: 2
Support Requirements: +5 IntSupports Minions which have Command Skills. Supported Minions have massively increased cooldown recovery speed for Command Skills they use, but deal no damage with non-Command Skills.Supported Minions have 100% increased Cooldown Recovery Rate for Command Skills
Supported Minions deal 100% less Damage with non-command Skills
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
CommiserateCommiserateSupport
Tier: 2
Support Requirements: +5 DexSupports Skills you use yourself which can cause Damaging Hits. Supported Skills inflict more powerful Ailments if you are afflicted with those Ailments when you inflict them, while also removing from you any Ailment that they inflict.Ailments inflicted by Supported Skills have 30% increased Magnitude if you are afflicted with that Ailment when inflicting it
When inflicting an Ailment with Supported Skill, remove that Ailment from yourself
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
File:Concoct inventory icon.pngConcoctConcoctSupport
Tier: 2
Support Requirements: +5 StrSupports Skills you use yourself which Damage enemies with Hits. Supported Skills consume a percentage of your maximum Life Flask charges, inflicting more powerful Bleeding based on Life Flask charges consumed.Supported Skills consume 20% of your maximum Life Flask charges on use
Supported Skills have 3% more Magnitude of Bleeding they inflict per Life Flask charge consumed
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Concoct inventory icon.png
2 +5
Considered CastingConsidered CastingSupport, Spell
Tier: 2
Cost & Reservation Multiplier: 115%
Support Requirements: +5 IntSupports Spell Skills that Hit Enemies and you cast yourself, boosting Damage at the cost of Cast Speed.Supported Spell Skills have 15% less Cast Speed
Supported Spells deal 35% more Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
Corpse ConservationCorpse ConservationSupport
Tier: 2
Support Requirements: +5 IntSupports skills that consume Corpses, giving them a chance to take effect without destroying the Corpse.Corpses consumed by Supported Skills have 25% chance to not be destroyedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
Coursing CurrentCoursing CurrentSupport, AoE, Lightning
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports any skill that Hits enemies, giving it a chance to also Shock nearby enemies when you Shock an enemy.Shocking Hits from supported Skills have a 50% chance to also Shock enemies in a 2.5 metre radiusPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
Crackling BarrierCrackling BarrierSupport, Lightning, Channelling
Tier: 2
Support Requirements: +5 IntSupports Channelling Skills. While Channelling Supported Skills, you gain Lightning Thorns based off of your maximum Mana.Gain 15% of your maximum Mana as Lightning Thorns Damage while Channelling Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
File:Crazed Minions inventory icon.pngCrazed MinionsCrazed MinionsSupport, Minion, Persistent
Tier: 2
Cost & Reservation Multiplier: 115%
Support Requirements: +5 IntSupports Minion Skills which summon Reviving Minions. Supported Minions deal significantly more Damage if they have Revived Recently.Supported Minions deal 30% more Damage if they have Revived RecentlyPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Crazed Minions inventory icon.png
2 +5
DazzleDazzleSupport, Attack
Tier: 2
Support Requirements: +5 DexSupports Attack Skills. Supported Skills always hit Dazed Enemies, but Consume Daze on Hit, and cannot themselves inflict Daze.Supported Skills cannot inflict Daze buildup
Supported Skills cannot Daze
Dazed Enemies cannot Evade Hits from Supported Skills
Supported Skills Consume Daze on Hit
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
File:Deathmarch inventory icon.pngDeathmarchDeathmarchSupport, Minion, Persistent
Tier: 2
Support Requirements: +5 IntSupports Skills which create Persistent Minions. Supported Minions will restore Life to nearby Allied Minions on death, as well as removing Ailments from those Minions.Minions from Supported Skills heal Allied Minions within 3 metres for 25% of Supported Minions' life on death, as well as removing all Ailments from those MinionsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Deathmarch inventory icon.png
2 +5
Delayed GratificationDelayed GratificationSupport
Tier: 2
Support Requirements: +5 DexSupports Skills which require some Condition to be met for use. Supported Skills can be used an additional time after their Condition has been met, but meeting that Condition is harder.Supported Conditional Skills can be used an additional time within 10 seconds of using them after meeting their requirements
Conditional requirements of Supported Skills are 150% harder to meet
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
DemolisherDemolisherSupport, Spell
Tier: 2
Support Requirements: +5 StrSupports any skill, causing Armour Break it inflicts to be stronger.Supported Skills Break 50% more ArmourPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
File:Desperation inventory icon.pngDesperationDesperationSupport, Attack, Melee
Tier: 2
Support Requirements: +5 StrSupports Melee Attack Skills you use yourself. Insufficient Mana doesn't prevent Supported Skills from being used while Surrounded.Insufficient Mana doesn't prevent the use of Supported Skills while SurroundedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Desperation inventory icon.png
2 +5
DevastateDevastateSupport
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that Hits enemies, causing them to apply Broken Armour to enemies when causing a Heavy Stun to enemies.Supported Skills Fully Break Armour when inflicting a Heavy StunPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
DirestrikeDirestrikeSupport, Buff, Persistent
Tier: 2
Reservation: 20 Spirit
Support Requirements: +5 StrSupports Persistent Buff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active.Deal 50% increased Attack Damage while on Low Life while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
DissipateDissipateSupport, Remnant
Tier: 2
Support Requirements: +5 IntSupports Skills which create Remnants. Created Remnants are more powerful, but vanish quickly.Remnants spawned by Supported Skills have
35% increased effect
Remnants created by Supported Skills vanish after 3 seconds
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
File:Domain inventory icon.pngDomainDomainSupport
Tier: 2
Support Requirements: +5 StrSupports Skills which create Ground Surfaces, causing created Surfaces to only end when their duration expires.Ground Surfaces created by Supported Skills cannot be destroyed except by expiringPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Domain inventory icon.png
2 +5
ElectrocuteElectrocuteSupport, Lightning
Tier: 2
Support Requirements: +5 DexSupports any Skill which can deal Damage. Lightning Damage from Supported Skills can inflict Electrocute, but Supported Skills cannot inflict Shock.Supported Skills Cannot inflict Shock
Lightning Damage from Supported Skills Contributes to Electrocution Buildup
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
EmbitterEmbitterSupport, Cold
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports Skills which can Damage Enemies with Hits, causing all sources of Damage Gained to instead be treated as Damage Gained as extra Cold for Supported Skills.If Supported Skills would gain extra Damage of any Type other than Cold, they gain extra Cold Damage insteadPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
ExciseExciseSupport
Tier: 2
Support Requirements: +5 IntSupports any damaging Skill that you use yourself, granting it significantly higher chance to Critically Hit, but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown.Supported Skills have 40% more chance to Critically Hit
Supported Skills have +8 seconds to Cooldown
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
File:Excoriate inventory icon.pngExcoriateExcoriateSupport, Attack, Melee
Tier: 2
Cost & Reservation Multiplier: 115%
Support Requirements: +5 DexSupports Melee Attack Skills. Supported Skills deal more Melee Damage for each Elemental Ailment on Enemies they hit, but cannot themselves inflict Elemental Ailments.Supported Skills cannot inflict Elemental Ailments
Supported Skills deal 10% more Melee Damage for each Elemental Ailment on Enemies they Hit
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Excoriate inventory icon.png
2 +5
Exploit WeaknessExploit WeaknessSupport, Payoff
Tier: 2
Cost & Reservation Multiplier: 130%
Support Requirements: +5 StrSupports any skill that Hits enemies, causing them to deal more Damage against enemies with Broken Armour but preventing them from Breaking Armour themselves. Cannot support skills that Consume Broken Armour.Supported Skills cannot Break Armour
Supported Skills Consume Enemy Fully Broken Armour to deal 40% more Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
Feeding FrenzyFeeding FrenzySupport, Minion
Tier: 2
Support Requirements: +5 IntSupports skills which create Minions, making them deal and take more damage. Cannot support skills which create undamageable Minions.Minions from Supported Skills take 20% more Damage
Minions from Supported Skills deal 30% more Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
FerocityFerocitySupport
Tier: 2
Support Requirements: +5 DexSupports Skills that you use yourself. Supported Skills will consume a Frenzy Charge on use if possible, and will gain significant Skill Speed if they do. Supported Skills cannot generate Frenzy Charges.Supported Skills cannot generate Frenzy Charges
Supported Skills will consume a Frenzy Charge on use if possible
Supported Skills have 40% more Skill Speed when consuming Frenzy Charges
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
Fiery DeathFiery DeathSupport, Spell, Fire
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports any skill that Hits enemies, causing enemies it Ignites to have a chance to explode on death.Enemies Ignited by Supported Skills have 60% chance to explode on death

Explosion
Cast Time: 1.00 sec
Critical Hit Chance: 8.00%
Explosion deals base Fire Damage equal to 10% of the Corpse's Maximum Life
Explosion radius is 2 metres
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
FigureheadFigureheadSupport, Remnant
Tier: 2
Support Requirements: +5 StrSupports Skills that generate Remnants, causing those Remnants to affect Allies in your Presence when collected instead of you.Remnants from Supported Skills affect Allies in your Presence instead of you when collectedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
Fire PenetrationFire PenetrationSupport, Fire
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that Hits enemies, making those Hits Penetrate enemy Fire resistance.Supported Skills Penetrate 30% Fire ResistancePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
File:First Blood inventory icon.pngFirst BloodFirst BloodSupport, Attack, Physical
Tier: 2
Cost & Reservation Multiplier: 110%
Support Requirements: +5 StrSupports Attacks. Supported Skills are far more likely to inflict Bleeding on Hitting full Life Enemies.Supported Skills have 100% increased chance to inflict Bleeding against Enemies on full LifePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:First Blood inventory icon.png
2 +5
File:Flamepierce inventory icon.pngFlamepierceFlamepierceSupport, Projectile, Fire
Tier: 2
Support Requirements: +5 StrSupports Skills which can fire Projectiles. Initial Projectile created by Supported Skills will always Pierce Ignited Enemies, but Supported Skills cannot inflict Ignite themselves.Supported Skills cannot Ignite
Projectiles from Supported Skills Pierce Ignited Enemies
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Flamepierce inventory icon.png
2 +5
File:Flow inventory icon.pngFlowFlowSupport
Tier: 2
Support Requirements: +5 DexSupports Skills which require Combo to use. Supported Skills lose their Combo stacks after a longer delay spent not gaining any Combo.Combo count loss for Supported Skills occurs 60% slowerPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Flow inventory icon.png
2 +5
Focused CurseFocused CurseSupport, Curse
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports Curse skills, causing them to Curse enemies more quickly after being cast.Curse zones from Supported
Skills erupt after 30% reduced delay
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
Font of BloodFont of BloodSupport, Totem
Tier: 2
Support Requirements: +5 StrSupports Skills which create stationary objects. Objects created by supported Skills generate a Font of Blood, creating an Aura which grants Life regeneration.Fonts of Blood from Supported Skills grant 2% Life Regeneration per second to You and Your Allies
Objects created by Supported Skills create a Font of Blood with a 3 metre radius
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
Font of ManaFont of ManaSupport, Totem
Tier: 2
Support Requirements: +5 IntSupports Skills which create stationary objects. Objects created by supported Skills generate a Font of Mana, creating an Aura which grants Mana regeneration.Fonts of Mana from Supported Skills grant 40% increased Mana Regeneration Rate to You and Your Allies
Objects created by Supported Skills create a Font of Mana with a 3 metre radius
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
File:Freezefork inventory icon.pngFreezeforkFreezeforkSupport, Projectile, Cold
Tier: 2
Support Requirements: +5 IntSupports Skills which can fire Projectiles. Projectiles from Supported Skills always Fork when the initial Projectile Hits Frozen Enemies, but Supported Skills cannot build up Freeze themselves.Supported Skills Fork when hitting Frozen Enemies
Supported Skills cannot cause Freeze buildup
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Freezefork inventory icon.png
2 +5
Fresh ClipFresh ClipSupport
Tier: 2
Support Requirements: +5 StrSupports Crossbow Skills, granting them more damage for each bolt reloaded by that Skill in the last 6 seconds.Supported Crossbow Skills deal 1% more Damage for
each bolt Reloaded by that skill in the past 6 seconds
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
GlacierGlacierSupport
Tier: 2
Support Requirements: +5 IntSupports any Skill which creates Ice Crystals, causing them to be created with higher Life.Ice Crystals created by Supported Skills have 100% more LifePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
Heavy SwingHeavy SwingSupport, Attack, Melee, Physical
Tier: 2
Support Requirements: +5 StrSupports Melee Attacks, boosting their Physical damage at the cost of Attack Speed.Supported Skills deal 35% more Melee Physical Damage
Supported Skills have 10% less Attack Speed
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
HerbalismHerbalismSupport, Buff, Persistent
Tier: 2
Reservation: 15 Spirit
Support Requirements: +5 StrSupports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.30% Increased Recovery from Life Flasks while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
HinderHinderSupport, Spell, Chaos
Tier: 2
Support Requirements: +5 IntSupports Spells that deal non-Ailment Chaos damage over time, causing damage over time they inflict to also Hinder enemies. Does not Support Skills used by Minions.Chaos damage over time inflicted by Supported Skills also Hinders enemiesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
File:Hit and Run inventory icon.pngHit and RunHit and RunSupport, Attack, Conditional
Tier: 2
Support Requirements: +5 DexSupports Attack Skills you use yourself which do not already have some Condition for use. Supported Skills can only be used after you have moved a certain distance, but have massively increased Skill Speed. Cannot support Skills which have a Cooldown or that are Triggered.Supported Skills become usable after you have moved 10 metres
Supported Skills become unusable again after use
Supported Skills have 40% more Skill Speed
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Hit and Run inventory icon.png
2 +5
Holy DescentHoly DescentSupport, AoE, Duration
Tier: 2
Support Requirements: +5 StrSupports Skills that leap into the air, causing them to create Consecrated Ground when you landSupported Skills create Consecrated Ground for 4 seconds on landing
Supported Skills create Consecrated Ground in an area of 1.4 metres
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
IcicleIcicleSupport
Tier: 2
Support Requirements: +5 IntSupports any Skill which creates Ice Crystals, causing them to be created with lower Life.Ice Crystals created by Supported Skills have 50% less LifePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
ImpetusImpetusSupport
Tier: 2
Cost & Reservation Multiplier: 115%
Support Requirements: +5 IntSupports Meta Skills. Supported Skills generate Energy significantly faster.Supported Skills gain 40% increased EnergyPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
Inevitable CriticalInevitable CriticalSupport, Critical
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports any skill you use yourself that Hits enemies, causing it to accumulate Critical Hit chance over time.Supported Skills gain 25% increased Critical Hit Chance each second, up to 100%. This Critical Hit Chance is lost whenever a skill supported by Inevitable Critical Critically HitsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
Infernal LegionInfernal LegionSupport, Minion, AoE, Fire
Tier: 2
Support Requirements: +5 StrSupports skills which create Minions which can be damaged, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.Minions from Supported Skills take 20% of their maximum Life as Fire Damage per second
Minions from Supported Skills Ignite Enemies within a radius of 1.5} metres as though dealing Base Fire Damage equal to 20% of Minion's Maximum Life
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
IngenuityIngenuitySupport
Tier: 2
Cost & Reservation Multiplier: 110%
Support Requirements: +5 DexSupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover.Supported Skills have 30% increased cooldown recovery ratePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
InhibitorInhibitorSupport, Spell
Tier: 2
Support Requirements: +5 DexSupports any Skill you use yourself or that you Trigger. Supported Skills cannot consume Charges by any means. Cannot Support Skills which require Charges to be used.Supported Skills cannot consume Charges
Supported Skills deal 4% more Damage per different type of Charge on you
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
Intense AgonyIntense AgonySupport, Spell, Duration
Tier: 2
Support Requirements: +5 IntSupports Spells that deal non-Ailment damage over time, causing them to have a shorter duration but deal substantially more damage over time with Debuffs inflicted against enemies on full life.Damage over time with non-Ailment Debuffs inflicted on full-life enemies by Supported Skills deal 50% more damage
Supported Skills have 25% less Skill Effect Duration
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
IronwoodIronwoodSupport, Totem
Tier: 2
Support Requirements: +5 StrSupports Skills which create Totems. Totems created by Supported Skills have additional Elemental Resistances.Totems summoned by Supported Skills have +10% to all Maximum Elemental Resistances
Totems summoned by Supported Skills have +40% to all Elemental Resistances
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
Life ThiefLife ThiefSupport, Attack, Physical
Tier: 2
Support Requirements: +5 StrSupports Attacks, causing their Physical damage to Leech Life.Leech 8% of Physical Attack Damage from Supported Skills as LifePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
Lightning PenetrationLightning PenetrationSupport, Lightning
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports any skill that Hits enemies, making those Hits Penetrate enemy Lightning resistance.Supported Skills Penetrate 30% Lightning ResistancePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
LongshotLongshotSupport, Attack
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports Attacks, causing them to deal more damage from farther away.Supported Skills deal 30% more Attack Damage to
enemies further than 7 metres from you, scaling down to no bonus at 3.5 metres or closer
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
File:Loyalty inventory icon.pngLoyaltyLoyaltySupport, Minion
Tier: 2
Support Requirements: +5 IntSupports Skills that create Companions which can be damaged. Minions created by Supported Skills take a portion of Hit Damage you would otherwise have taken, but have lowered maximum Life.10% of Damage from Hits is taken from Supported Companion's Life before you
Minions from Supported Skills have 30% less maximum Life
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Loyalty inventory icon.png
2 +5
MaimMaimSupport, Attack
Tier: 2
Support Requirements: +5 DexSupports Attacks, causing them to Maim enemies.Supported Attacks always Maim on HitPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
Mana FlareMana FlareSupport, Spell, Trigger, Fire, Critical
Tier: 2
Support Requirements: +5 IntSupports any Spell that Hits enemies, causing it to trigger a Mana Flare on Critical Hit. The Mana Flare consumes your Mana to deal Fire damage. Cannot support the skills of Minions.Support
Supported Skills trigger Mana Flare on Critical Hit

Mana Flare
Cooldown Time: 1.00s
Cast Time: 1.00s
Critical Hit Chance: 7.00%
Consumes 25% of current Mana to deal that much Fire damage
Flare radius is 2 metres
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
MomentumMomentumSupport
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports any damaging skill that you use yourself, causing it to deal more damage if you move a sufficient distance while using the skill. Teleportation does not count towards the distance travelled.After moving at least 2 metres during a single use of a Supported Skill, the rest of that use deals 40% more DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
File:Muster inventory icon.pngMusterMusterSupport, Minion
Tier: 2
Support Requirements: +5 IntSupports Skills which summon Minions. Supported Minions deal more Damage the more different kinds of Persistent Minions you have summoned.Supported Minions deal 7% more Damage for each different type of Persistent Minion you have summonedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Muster inventory icon.png
2 +5
File:Mysticism inventory icon.pngMysticismMysticismSupport, Buff, Persistent
Tier: 2
Reservation: 15 Spirit
Support Requirements: +5 IntSupports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.Deal 30% increased Spell Damage while on full Energy Shield while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Mysticism inventory icon.png
2 +5
OverextendOverextendSupport, Attack, Critical
Tier: 2
Cost & Reservation Multiplier: 115%
Support Requirements: +5 DexSupports Attack Skills you use yourself. Supported Skills deal more Damage with Critical Hits, but Critically Hitting an Enemy with them will Daze you for a short time.You are Dazed for 5 seconds on Critically Striking with Supported Skill
Supported Skills have 30% more Critical Damage Bonus
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
File:Pinpoint Critical inventory icon.pngPinpoint CriticalPinpoint CriticalSupport, Critical
Tier: 2
Support Requirements: +5 IntSupports any skill that Hits Enemies, causing it to Critically Hit more often but deal less damage with Critical Hits.Supported Skills have 60% more Critical Hit Chance
Supported Skills have 30% less Critical Damage Bonus
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Pinpoint Critical inventory icon.png
2 +5
PotentialPotentialSupport
Tier: 2
Support Requirements: +5 IntSupports Skills that you use yourself. Supported Skills will consume a Power Charge on use if possible, and will be much more likely to Critically Hit if they do. Supported Skills cannot generate Power Charges.Supported Skills cannot generate Power Charges
Supported Skills will consume a Power Charge on use if possible
Supported Skills have 40% more chance to Critically Hit when consuming Power Charges
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
Practiced ComboPracticed ComboSupport, Attack, Melee, Strike
Tier: 2
Support Requirements: +5 DexSupports Strike Skills. Supported Skills have a chance to build additional Combo on Hit. Cannot support Skills used by Minions.Supported Strike Skills have a 40% chance to build an additional Combo on HitPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
Primal ArmamentPrimal ArmamentSupport, Attack
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports Attacks that use a weapon, causing them to deal more weapon Elemental damage.Supported Skills deal 25% more Weapon Elemental DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
Raging CryRaging CrySupport, Warcry
Tier: 2
Support Requirements: +5 StrSupports Warcry skills, causing them to grant you Rage on use depending on counted monster Power.Supported Skills grant 4 Rage per 5 Power of counted Enemies in rangePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
RallyRallySupport, Attack, Melee
Tier: 2
Support Requirements: +5 StrSupports Melee Attacks you use yourself. Supported Skills Consume all Endurance Charge on use, causing you to restore a percentage of your maximum Life for each Charge Consumed.Supported Skills Consume all Endurance Charges on use
Supported Skills restore 10% of your maximum Life on use per Endurance Charge Consumed this way
Supported Skills cannot generate Endurance Charges
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
File:Reach inventory icon.pngReachReachSupport, Attack, AoE
Tier: 2
Support Requirements: +5 DexSupports Attack Skills which deal Damage in an Area. Supported Skills have significantly increased Area of Effect, but are less Accurate against nearby targets.Supported Skills have 80% less Accuracy Rating against Enemies within two metres
Supported Skills have 35% more Area of Effect
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Reach inventory icon.png
2 +5
File:Rearm inventory icon.pngRearmRearmSupport, Hazard
Tier: 2
Cost & Reservation Multiplier: 110%
Support Requirements: +5 DexSupports Skills which create Hazards. Hazards created by Supported Skills have a chance to be rearmed a short duration after triggering.Hazards created by Supported Skills have 25% chance to rearm after they are triggeredPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Rearm inventory icon.png
2 +5
RetortRetortSupport, Attack
Tier: 2
Support Requirements: +5 DexSupports Attacks you use yourself, causing them to Consume the Parried Debuff on Hit to grant you a Frenzy Charge. Cannot support Skills which already Consume the Parried Debuff.Supported Skills Consume Parried Debuff on Hit to generate a Frenzy ChargePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
RicochetRicochetSupport, Projectile
Tier: 2
Support Requirements: +5 DexSupports any Skill which creates Projectiles, giving those Projectiles a chance to Chain when impacting terrain.Projectiles from Supported Skills have 40% chance to Chain an additional time from terrainPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
File:Rime inventory icon.pngRimeRimeSupport, Cold
Tier: 2
Support Requirements: +5 IntSupports Skills which create Ground Surfaces, causing Enemies Chilled by those Surfaces to be more easily Frozen, but at the cost of some Chill magnitude.Hits against Enemies in Chilled Ground created by Supported Skills build up Freeze as though dealing 20% more Damage
30% less effect of Chill inflicted by Supported Skills
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Rime inventory icon.png
2 +5
Rising TempestRising TempestSupport
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports Skills which deal Damage, raising Elemental Damage dealt for each Skill used Recently of a different Elemental type. Cannot support Minion Skills.Supported Skills deal 12% more Elemental Damage for each Skill used Recently of a different Elemental typePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
Ritualistic CurseRitualistic CurseSupport, Curse
Tier: 2
Support Requirements: +5 IntSupports Curse skills, causing them to cover a larger area but take longer to Curse enemies.Curse zones from Supported
Skills erupt after 30% increased delay
Supported Skills have 50% increased Area of Effect
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
Rusted SpikesRusted SpikesSupport
Tier: 2
Cost & Reservation Multiplier: 110%
Support Requirements: +5 StrSupports Skills which deal Damage with Hits. When Supported Skills Pin an Enemy, they also Aggravate Bleeding on that Enemy.Supported Skills Aggravate Bleeding on Enemies when Pinning themPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
File:Shocking Leap inventory icon.pngShocking LeapShocking LeapSupport, AoE, Duration
Tier: 2
Support Requirements: +5 DexSupports Skills that leap into the air and deal damage, causing them to create Shocked Ground the first time they Critically Hit an enemy.Supported Skills create Shocked Ground for 4 seconds when they Critically Hit, no more than once per Skill use
Shocked Ground created this way has a radius of 2 metres
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Shocking Leap inventory icon.png
2 +5
File:Single Out inventory icon.pngSingle OutSingle OutSupport, Mark, Physical
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.Enemies Marked by Supported Skills have Armour Broken equal to 10% of Physical Damage takenPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Single Out inventory icon.png
2 +5
Soul ThiefSoul ThiefSupport, Attack, Physical
Tier: 2
Support Requirements: +5 IntSupports Attacks, causing their Physical damage to Leech Mana.Leech 8% of Physical Attack Damage from Supported Skills as ManaPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
File:Spar inventory icon.pngSparSparSupport, Attack, Melee
Tier: 2
Support Requirements: +5 StrSupports Melee Attack Skills. Supported Skills are more capable of Stunning Enemies the closer you are to being Heavily Stunned.Hits from Supported Skills Stun Enemies as though dealing more Damage equivalent to the
current percentage of your Stun Bar
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Spar inventory icon.png
2 +5
Spell EchoSpell EchoSupport, Spell, AoE
Tier: 2
Cost & Reservation Multiplier: 150%
Support Requirements: +5 IntSupports Spells that affect an area around you or a target location. Supported Spells echo, causing their effects to happen again after a short delay. Cannot support Channelling skills Remote skills or skills which are Triggered.Supported Spells Echo once
Supported Skills have 30% less Cast Speed
Echoes from Supported Spells have 30% more Area of Effect
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
SplinterSplinterSupport, Physical
Tier: 2
Support Requirements: +5 StrSupports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt.Break Armour equal to 15% of Physical Damage dealt by Supported SkillPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
File:Steadfast inventory icon.pngSteadfastSteadfastSupport, Channelling
Tier: 2
Cost & Reservation Multiplier: 110%
Support Requirements: +5 StrSupports Channelling Skills you use yourself, granting you increased Ailment Threshold while Channelling them.You have 100% increased Ailment Threshold while Channelling Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Steadfast inventory icon.png
2 +5
File:Stormchain inventory icon.pngStormchainStormchainSupport, Projectile, Lightning, Chaining
Tier: 2
Support Requirements: +5 DexSupports Projectile Skills and Skills which can Chain. Supported Skills always Chain when initially Hitting a Shocked Enemy, but cannot themselves inflict Shock. Does not support Skills which cannot Chain.Supported Skills Cannot inflict Shock
Supported Skills Chain from Shocked Enemies
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Stormchain inventory icon.png
2 +5
Strip AwayStrip AwaySupport, Spell
Tier: 2
Support Requirements: +5 IntSupports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.Exposure applied by Supported Skills has 20% increased effectPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
File:Suffuse inventory icon.pngSuffuseSuffuseSupport, AoE
Tier: 2
Cost & Reservation Multiplier: 110%
Support Requirements: +5 IntSupports Skills that create Ground Surfaces, causing those Surfaces to grow over time, up to a limit.Ground Surfaces created by Supported Skills gain 20% increased Area of Effect per second, up to a maximum of 100%Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Suffuse inventory icon.png
2 +5
ThornskinThornskinSupport, Buff, Persistent
Tier: 2
Reservation: 20 spirit
Support Requirements: +5 StrSupports Persistent Buff Skills, causing you to deal increased Thorns Damage while the Supported Skill is active.Deal 40% increased Thorns Damage while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
File:Twofold inventory icon.pngTwofoldTwofoldSupport
Tier: 2
Cost & Reservation Multiplier: 115%
Support Requirements: +5 DexSupports any Skill that Consumes Charges, granting a chance for benefits of that Consumption to be doubled.Benefits from consuming Charges for Supported Skill have 20% chance to be doubledPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Twofold inventory icon.png
2 +5
File:Unerring Power inventory icon.pngUnerring PowerUnerring PowerSupport, Attack
Tier: 2
Support Requirements: +5 DexSupports Attack Skills you use yourself. When Supported Attacks are Empowered, they have significantly lowered cost and raised Accuracy.Supported Skills have 30% more Accuracy Rating if used while Empowered
Supported Skills cost 30% less if used while Empowered
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Unerring Power inventory icon.png
2 +5
File:Upwelling inventory icon.pngUpwellingUpwellingSupport, Buff, Persistent
Tier: 2
Reservation: 15 Spirit
Support Requirements: +5 IntSupports Persistent Buff Skills, causing your Minions to deal increased Damage while you are not on full Mana while the Supported Skill is active.Your Minions deal 30% increased Damage while you are not on full Mana while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Upwelling inventory icon.png
2 +5
File:Volt inventory icon.pngVoltVoltSupport, Attack, Projectile, Lightning, Chaining
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports Projectile Attack Skills you use yourself. Supported Skills gain Voltaic Charge as you move, up to a maximum. When used, Supported Skills expend that Charge to gain extra Lightning Damage and Chain.Supported Skills gain 3 Voltaic Charge per Metre travelled
Supported Skills have 30 maximum Voltaic Charge
Supported Skills consume all Voltaic Charge on use
Supported Skills Chain 1 time per ten Voltaic Charge consumed
Supported Skills gain 5% of Damage as extra Lightning Damage per ten Voltaic Charge consumed
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Volt inventory icon.png
2 +5
WildfireWildfireSupport, AoE, Fire
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports any skill that Hits enemies, Spreading Ignites it inflicts to nearby enemies after a delay.Ignites inflicted by Supported Skills Spread to other
enemies that stay within 1.5 metres for 1 second
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2 +5
AblationAblationSupport
Tier: 3
Support Requirements: +5 IntSupports Offering Skills. Supported Skills Sacrifice a portion of your life on use, but deal much more damage and have more powerful Buffs in return.Supported Offering Skills have 30% increased Buff effect
Supported Skills Sacrifice 15% of Life on use
Supported Offering Skills deal 30% more Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
AlignmentAlignmentSupport, Attack, Projectile
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports Bow Attacks. Supported Skills indicate one of four directions, changing indicated direction when an Attack with Supported Skill matches that direction. Attacks from Supported Skills which match the indicated direction deal much more Damage. Cannot Support Channelled Skills.Supported Skills indicate one of four directions
Indicated direction changes when an Attack with Supported Skill matches indicated direction
Supported Skills deal 30% more Projectile Damage when Attacking in indicated direction
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
Astral ProjectionAstral ProjectionSupport
Tier: 3
Support Requirements: +5 IntSupports Nova Skills, causing those Skills to take place at the targeted location when used instead of around you.Supported Skills Cast at the targeted location instead of around you
Supported Skills have 25% less Area of Effect
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
File:Barbs inventory icon.pngBarbsBarbsSupport, Attack, Melee, Strike
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports Melee Strike Skills. Supported Skills deal your Thorns Damage on Hit after you've Retaliated with Thorns Damage.Supported Skills deal your Thorns Damage on their next 4 Hits after you Retaliate with ThornsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Barbs inventory icon.png
3 +5
File:Battershout inventory icon.pngBattershoutBattershoutSupport, Warcry, AoE, Trigger, Physical, Payoff
Tier: 3
Cost & Reservation Multiplier: 130%
Support Requirements: +5 StrSupports Warcry Skills. Supported Skills Consume Fully Broken Armour to trigger Physical Damage explosions on Enemies within their range but cannot themselves Break Armour.Support
Supported Skills cannot Break Armour
Supported Skills Consume Fully Broken Armour on Enemies within range to Trigger Battershout

Battershout
Deals Physical Area Damage based off of the Broken Armour of the target which this explosion was Triggered from.

Explosion radius is 2 meters
4% more Damage per 50 Strength
Deal Physical Damage equal to 50% Broken Armour of the target Triggered from
Does not take into account Overbroken Armour
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Battershout inventory icon.png
3 +5
BeheadBeheadSupport, Attack, Melee, Strike
Tier: 3
Support Requirements: +5 StrSupports Strike skills, causing them to steal Modifiers from Rare monsters they kill.Killing Blows from Supported Strike Skills against Rare monsters grant one of their Modifiers for 20 secondsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
Biting FrostBiting FrostSupport, Cold, Payoff
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports any skill that Hits enemies, causing them to deal more damage to Frozen enemies but consume their Freeze. Cannot support skills that Consume Freeze.Supported Skills cannot cause Freeze buildup
Supported Skills Consume Freeze on enemies to deal 50% more Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
Burning InscriptionBurning InscriptionSupport, AoE, Trigger, Fire
Tier: 3
Cost & Reservation Multiplier: 110%
Support Requirements: +5 IntSupports any Skill which creates Runic Inscriptions when Cast, causing those Runic Inscriptions to trigger Burning Inscription when they expire. Burning Inscription is a Spell which creates Ignited Ground based off of your Maximum Mana.Burning Inscription
Create Ignited Ground Igniting Enemies based on a percentage of your Maximum Mana.
Create Ignited Ground, Igniting enemies as though dealing Fire Damage equal to 20% of your Maximum Mana
Ignited Ground radius is 2 metres
Ignited Ground duration is 4 seconds
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
CaltropsCaltropsSupport, Attack, AoE, Projectile, Trigger, Physical, Duration, Hazard
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports Ranged Spear Attacks. Supported Skills create Caltrops when Projectiles they create reach the end of their flight.Support
Projectiles from Supported Skills trigger Caltrops when they reach the end of their flight

Caltrops
Attack Time: 0.00 sec
Critical Hit Chance: 5.00%
Increases and reductions to Thorns Damage apply to Hit Damage with this skill
Maim on Hit
Caltrop radius is 0.5 metres
Caltrops land within a 3 metre radius of Projectile impact
Creates 1 Caltrop
Caltrop duration is 8 seconds
Deals 60% of your Dexterity as Physical Damage on Hit
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
CannibalismCannibalismSupport, Buff, Persistent
Tier: 3
Reservation: 15 Spirit
Support Requirements: +5 StrSupports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.2% of maximum Life recovered on Kill while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
CapacitorCapacitorSupport
Tier: 3
Cost & Reservation Multiplier: 130%
Support Requirements: +5 IntSupports Invocation Skills which Trigger other Skills. Supported Skills have significantly higher Maximum Energy.Supported Meta Gems have 80% increased Maximum EnergyPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
Chaos InfusionChaos InfusionSupport, Attack, Chaos
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports Attacks, causing them to Gain Chaos Damage but deal less Damage of other Types.Supported Attacks Gain 25% of Damage as extra Chaos Damage
Supported Attacks deal 50% less non-Chaos Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
Chaos MasteryChaos MasterySupport, Chaos
Tier: 3
Support Requirements: +5 IntSupports Chaos skills, granting them an additional level.+1 to Level of Supported Chaos SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
Chaotic FreezeChaotic FreezeSupport, Spell, Chaos
Tier: 3
Support Requirements: +5 IntSupports Spells that deal non-Ailment Chaos damage over time. Enemies taking damage over time from Debuffs caused by supported skills will suffer Freeze build up from Chaos damage Hits from any source. Does not Support Skills used by Minions.Chaos damage Contributes to Freeze buildup for Hits against targets taking damage over time from Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
Charged ShotsCharged ShotsSupport, Attack, Projectile
Tier: 3
Cost & Reservation Multiplier: 110%
Support Requirements: +5 DexSupports Bow Attacks. Every third shot with Supported Skills restores a portion of it's Mana cost and Gains Damage as extra Lightning Damage.One in every 3 shots with Supported Skills is a Charged Shot
Charged Shots with Supported Skills Gain 30% of Damage as extra Lightning Damage
Charged Shots with Supported Skills recover 100% of their Mana cost when used
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
File:Charm Bounty inventory icon.pngCharm BountyCharm BountySupport
Tier: 3
Support Requirements: +5 DexSupports any Skill that Hits Enemies, causing Enemies it kills to grant more Charm charges.Enemies killed by Hits from Supported Skills grant 100% more Charm chargesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Charm Bounty inventory icon.png
3 +5
File:Clash inventory icon.pngClashClashSupport, Attack, Melee
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports Melee Attack Skills. Supported Skills deal more Damage while you have a lower percentage of your Life remaining than the target struck, but less Damage when the reverse is true.Supported Skills deal 40% more Melee Damage against Enemies with a higher percentage of their Life remaining than you, but deal 20% less Melee Damage against Enemies with a lower percentage of their Life remaining than youPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Clash inventory icon.png
3 +5
Cold ExposureCold ExposureSupport, Cold, Duration, Critical
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports any skill that Hits enemies, causing it to inflict Cold Exposure when it Critically Hits an enemy.Supported Skills inflict Cold Exposure for 8 seconds on Critical Hit with Cold DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
Cold MasteryCold MasterySupport, Cold
Tier: 3
Support Requirements: +5 IntSupports Cold skills, granting them an additional level.+1 to Level of Supported Cold SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
File:Cool Headed inventory icon.pngCool HeadedCool HeadedSupport, Buff, Persistent
Tier: 3
Reservation: 15 Spirit
Support Requirements: +5 StrSupports Persistent Buff Skills, causing Ignite applied to you to last for a shorter duration while the Supported Skill is active.50% less Ignite duration on you while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Cool Headed inventory icon.png
3 +5
Culling StrikeCulling StrikeSupport, Attack
Tier: 3
Support Requirements: +5 DexSupports Attack Skills, causing them to Cull Rare and Unique Enemies on Hit.Supported Skills have Culling Strike against Rare or Unique EnemiesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
CulminationCulminationSupport, Attack, Melee, Conditional
Tier: 3
Support Requirements: +5 DexSupports Melee Attack Skills. Supported Skills gain Combo when you successfully Strike Enemies with other Melee Attacks. Supported Skills reset their Combo on use, dealing more Damage the higher Combo you had on use. Cannot support skills which already gain Combo. Cannot Support Skills used by Minions.Supported Skills can gain Combo
Supported Skills lose all Combo on use
Supported Skills lose Combo if you
generate no Combo for 4 seconds
Supported Skills deal 3% more Damage per Combo
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
Cursed GroundCursed GroundSupport
Tier: 3
Support Requirements: +5 IntSupports Curse Skills. Supported Curse Skills no longer have an activation delay, instead creating areas which Curse Enemies so long as they are within them.Supported Skills create Cursed Ground
Enemies on the Cursed Ground from a Supported Skill are Cursed while within it
Maximum 1 area of Cursed Ground
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
Danse MacabreDanse MacabreSupport
Tier: 3
Support Requirements: +5 IntSupports Offering Skills. Supported Skills have increased Buff effect and deal more damage, but will target an additional skeletal Minion when cast. If there is not an additional skeletal Minion to target, no damage or Buff effect will be granted.Supported Offering Skills have 30% increased Buff effect
Supported Offering Skills target an additional skeletal Minion
Support Effects are only applied if an additional skeletal Minion is targeted
Supported Offering Skills deal 30% more Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
File:Dauntless inventory icon.pngDauntlessDauntlessSupport, Conditional
Tier: 3
Cost & Reservation Multiplier: 110%
Support Requirements: +5 StrSupports Skills you use yourself which can cause Damaging Hits. Supported Skills cannot be used unless you have been stationary for a certain duration, but deal increasingly more damage the longer you are stationary. Cannot support Skills which have a reservation, are Triggered, have a cooldown or have another usage Condition.Supported Skills cannot be used unless you have been stationary for 1.5 seconds
This timer resets when you move
Supported Skills deal 3% more Damage with Hits for each quarter second you have been stationary, up to 45%
This Damage bonus resets when you move
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Dauntless inventory icon.png
3 +5
Dazing CryDazing CrySupport, Warcry
Tier: 3
Cost & Reservation Multiplier: 110%
Support Requirements: +5 StrSupports Warcries, causing them to Daze Enemies on use.Supported Skills Daze Enemies
Daze lasts for 4 seconds
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
File:Deadly Herald inventory icon.pngDeadly HeraldDeadly HeraldSupport, Herald
Tier: 3
Reservation: 20 Spirit
Support Requirements: +5 DexSupports Herald Skills, making their triggered effects deal more damage at the expense of higher Spirit cost.Supported Skills deal 30% more DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Deadly Herald inventory icon.png
3 +5
Deadly PoisonDeadly PoisonSupport, Chaos
Tier: 3
Support Requirements: +5 DexSupports any skill that Hits enemies, causing it to deal less damage but inflict more potent Poison.Supported Skills deal 25% less Damage with Hits
75% more Magnitude of Poison inflicted with Supported Skills
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
Deep CutsDeep CutsSupport, Physical
Tier: 3
Support Requirements: +5 StrSupports any skill that Hits enemies, causing it to deal less damage but inflict more potent Bleeding.75% more Magnitude of Bleeding inflicted with Supported Skills
Supported Skills deal 25% less Damage with Hits
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
File:Defy inventory icon.pngDefyDefySupport, Attack
Tier: 3
Support Requirements: +5 StrSupports Attack Skills you use yourself. Hit Damage from Supported Skills is Lucky if you are Surrounded.Attack Damage with Hits with Supported Skills is Lucky while you are SurroundedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Defy inventory icon.png
3 +5
File:Delayed Reaction inventory icon.pngDelayed ReactionDelayed ReactionSupport, Hazard
Tier: 3
Support Requirements: +5 DexSupports Skills which create Hazards, causing those Hazards to only be able to trigger immediately after creation or at the end of their duration. Created Hazards have significantly lowered duration, and deal more damage.Hazards created by Supported Skills cannot be triggered by enemies unless triggered immediately on creation
Hazards created by Supported Skills trigger at
the end of their duration
Hazards created by Supported Skills deal 15% more Damage
Hazards created by Supported Skills have 70% less duration
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Delayed Reaction inventory icon.png
3 +5
File:Deliberation inventory icon.pngDeliberationDeliberationSupport
Tier: 3
Support Requirements: +5 DexSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.Supported Skills deal 20% more Damage
30% more Movement Speed penalty while
using Supported Skills
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Deliberation inventory icon.png
3 +5
DerangeDerangeSupport
Tier: 3
Support Requirements: +5 IntSupports Skills which you use yourself which can deal damage. Supported Skills gain an Energy Shield cost equal to your Intelligence, while also dealing more non-Ailment Damage over time based off of your Intelligence. Cannot support Channelling Skills.Supported Skills gain an Energy Shield cost
equal to your Intelligence
Supported Skills deal 8% more
non-Ailment Damage over time per 100 Intelligence
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
DespoilerDespoilerSupport, Duration
Tier: 3
Support Requirements: +5 StrSupports Skills that create Ground Surfaces, causing those surfaces to last longer.50% increased duration of Ground Surfaces created by Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
DiscombobulateDiscombobulateSupport, Attack, Physical
Tier: 3
Support Requirements: +5 DexSupports Attacks, causing them to build up Daze based on a portion of Physical Damage dealt.Supported Attacks cause Daze buildup equal to 100% of Physical Damage dealtPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
Drain AilmentsDrain AilmentsSupport, Spell
Tier: 3
Support Requirements: +5 IntSupports Spells that deal non-Ailment damage over time, causing them to consume Ailments on enemies it applies damage over time Debuffs to in order to deal substantially more damage over time.Supported Skills Consume all Ailments of a random type on the target when inflicting damage over time Debuffs, causing the Debuff to deal 35% more damage if any Ailments were consumedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
Elemental DischargeElemental DischargeSupport, Spell, Trigger, Lightning, Cold, Fire, Payoff
Tier: 3
Support Requirements: +5 IntSupports any Spell that Hits enemies, causing it to consume Elemental Ailments on hit to trigger an Elemental Discharge. Cannot support the skills of Minions.Support
Supported Skills Cannot inflict Freeze, Shock or Ignite
Supported Skills Consume Freeze, Shock and Ignite on hit to trigger Elemental Discharge

Elemental Discharge
Cooldown Time: 1.00s
Cast Time: 1.00s
Critical Hit Chance: 10.00%
Consuming Freeze deals 80% to 120% of
your Intelligence as Cold Damage
Consuming Ignite deals 40% to 60% of
your Intelligence as Fire Damage
Consuming Shock deals 1% to 120% of
your Intelligence as Lightning Damage
Discharge radius is 2 metres
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
Elemental FocusElemental FocusSupport
Tier: 3
Support Requirements: +5 IntSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.Supported Skills deal 25% more Elemental Damage
Supported Skills cannot inflict Elemental Ailments
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
Energy RetentionEnergy RetentionSupport, Trigger
Tier: 3
Cost & Reservation Multiplier: 110%
Support Requirements: +5 IntSupports Meta Skills. Supported Skills gain a chance to partially Refund a portion of Energy cost when Triggering or Invoking other Skills.Skills Triggered by Supported Meta Skills
have 35% chance to refund half of their Energy cost
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
EnormityEnormitySupport, Minion, Persistent
Tier: 3
Reservation: 10 Spirit
Support Requirements: +5 IntSupports Skills which summon Persistent Minions. Supported Minions are larger, have more Life, and deal more Damage, but cost significantly more Spirit.Minions from Supported Skills have 20% increased size
Minions from Supported Skills deal 20% more Damage
Minions from Supported Skills have 20% more maximum Life
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
Enraged WarcryEnraged WarcrySupport, Attack, Warcry
Tier: 3
Support Requirements: +5 StrSupports Warcries, causing them to consume Rage to further boost Empowered Attacks.Supported Warcries consume up to 10 Rage, causing Attacks Empowered by them to deal 30% more damagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
ExecrateExecrateSupport
Tier: 3
Support Requirements: +5 IntSupports any damaging Skill that you use yourself, granting it significantly higher chance to inflict Ailments on hit, but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown.Supported Skills have 100% more chance to inflict Ailments
Supported Skills have +8 seconds to Cooldown
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
ExtractionExtractionSupport, Spell
Tier: 3
Support Requirements: +5 IntSupports Spell Skills which cause Damaging Hits. Using supported Spells will cause you to Sacrifice a portion of your Life on use, gaining extra Chaos Damage in exchange. Does not support Persistent Skills, Minion Skills, or Triggered Skills.Supported Skills Gain 35% of Damage as extra Chaos Damage
Supported Skills Sacrifice 10% of Life on use
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
Fire ExposureFire ExposureSupport, Fire, Duration
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that Hits enemies, causing it to inflict Fire Exposure when Igniting.Supported Skills inflict Fire Exposure for 8 seconds on Igniting a targetPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
Fire MasteryFire MasterySupport, Fire
Tier: 3
Support Requirements: +5 IntSupports Fire skills, granting them an additional level.+1 to Level of Supported Fire SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
File:Fluke inventory icon.pngFlukeFlukeSupport, Trigger
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports Skills which Trigger other Skills. Skills Triggered by Supported Skills have their Damage randomly raised or lowered when Triggered, as well as recovering a random amount of their cost when Triggered.Skills Triggered by Supported Skills deal between 40% less and 60% more Damage
Skills Triggered by Supported Skills recover between 0% and 20% of cost on use
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Fluke inventory icon.png
3 +5
Font of RageFont of RageSupport, Totem
Tier: 3
Support Requirements: +5 StrSupports Skills which create stationary objects. Objects created by supported Skills generate a Font of Rage, creating an Aura which grants Rage over time, as well as preventing Rage loss.Objects created by Supported Skills create a Font of Rage with a 3 metre radius
Fonts of Rage from Supported Skills grant 2 Rage Regeneration per second to You and Your Allies
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
ForkForkSupport, Projectile
Tier: 3
Cost & Reservation Multiplier: 110%
Support Requirements: +5 DexSupports Projectile skills, making their Projectiles Fork.Projectiles from Supported Skills Fork
Projectiles from Supported Skills deal
30% less Damage after Forking
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
FrostfireFrostfireSupport, Cold, Fire, Payoff
Tier: 3
Support Requirements: +5 IntSupports any skill that Hits enemies, causing it to Consume Freeze on Igniting a Frozen enemy to boost the effect of the Ignite.100% more Magnitude of Ignite inflicted on Frozen targets with Supported Skills
Supported Skills cannot cause Freeze buildup
Supported Skills Consume Freeze from Enemies they Ignite
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
File:Gambleshot inventory icon.pngGambleshotGambleshotSupport, Projectile
Tier: 3
Support Requirements: +5 DexSupports Skills which fire Projectiles that are not ground targeted. Projectiles from Supported Skills randomly Fork, Chain or Pierce.Projectiles fired by Supported Skills Fork, Chain an additional time, or Pierce an additional time at random
Projectiles from Supported Skills deal 15% less Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Gambleshot inventory icon.png
3 +5
GreatwoodGreatwoodSupport, Totem
Tier: 3
Cost & Reservation Multiplier: 115%
Support Requirements: +5 StrSupports Totem Skills, limiting their active Totem count to one but granting significant benefits for supported Totems based on what their Totem Limit would have been without this restriction. Does not Support Skills used by Minions.Supported Skills can only have one active Totem
Totem Limit instead grants 5% more Area of Effect for Totems per Limit to Supported Skills, up to 20%
Totem Limit instead grants 10% more Totem Damage per Limit to Supported Skills, up to 40%
Totem Limit instead grants 10% more Totem Life per Limit to Supported Skills, up to 40%
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
File:Haemocrystals inventory icon.pngHaemocrystalsHaemocrystalsSupport, Attack, AoE, Physical
Tier: 3
Support Requirements: +5 StrSupports Attack Skills you use yourself which can cause Damaging Hits. Supported Skills Consume Bleeding on Hit to create explosive blood-filled crystals, but cannot themselves inflict Bleeding.Support
Supported Attacks cannot cause Bleeding
Supported Skills Consume Bleeding on Enemies they Hit, creating 4 Haemocrystal
Maximum 20 active Haemocrystals

Heamocrystals

Deal Physical Area Damage based on a percentage of the expected Damage of the Consumed Bleed.

Cannot cause Bleeding
Heamocrystals radius is 1 metre
Haemocrystals detonate after 1.5 seconds
Haemocrystals are randomly created within 2.5 meters of he Consumed Bleed
Haemocrystals deal Damage equal to 8% of the expected remaining Damage of the Consumed Bleed
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Haemocrystals inventory icon.png
3 +5
HeftHeftSupport, Physical
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.Supported Skills deal 30% more Maximum Physical Hit DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
Hex BloomHex BloomSupport, AoE, Curse
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports Curses, spreading their effects when a Cursed enemy dies.Curses from Supported Skills spread to enemies within 3 metres when a Cursed enemy diesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
ImmolateImmolateSupport, Fire, Payoff
Tier: 3
Support Requirements: +5 StrSupports Attacks, granting them extra Fire damage against Ignited enemies but making them unable to Ignite enemies themselves.Supported Skills cannot Ignite
Supported Attacks Gain 30% of Damage as extra Fire Damage against Ignited enemies
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
ImpaleImpaleSupport, Attack, Physical
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports Attacks, causing them to Impale on Hit but making them unable to Extract Impale themselves.Supported Skills cannot Extract Impale
Supported Skills Impale Enemies on Hit
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
File:Incision inventory icon.pngIncisionIncisionSupport, Attack, Physical
Tier: 3
Cost & Reservation Multiplier: 115%
Support Requirements: +5 StrSupports Attack Skills. Supported Skills inflict Incision on Hit, which causes Enemies to be increasingly more likely to be inflicted with Bleeding. All Incision is removed from a target on inflicting it with Bleeding.Hits from Supported Skills inflict Incision
3% more Magnitude of Bleeding inflicted with Supported Skills per Incision consumed Recently, up to 30%
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Incision inventory icon.png
3 +5
InterludeInterludeSupport, Remnant
Tier: 3
Support Requirements: +5 StrSupports Skills that generate Remnants, causing effects of those Remnants to be more powerful, but at the cost of a delay.Effects of Remnants generated by Supported Skills occur 3 seconds after being collected
Remnants spawned by Supported Skills have
25% increased effect
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
Life BountyLife BountySupport
Tier: 3
Support Requirements: +5 DexSupports any skill that Hits enemies, causing enemies it kills to grant more Life Flask charges.Enemies killed by Hits from Supported Skills grant 100% more Life Flask ChargesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
Lightning ExposureLightning ExposureSupport, Lightning, Duration
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports any skill that Hits enemies, causing it to inflict Lightning Exposure when inflicting Shock.Supported Skills inflict Lightning Exposure for 8 seconds on Shocking a targetPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
Lightning MasteryLightning MasterySupport, Lightning
Tier: 3
Support Requirements: +5 IntSupports Lightning skills, granting them an additional level.+1 to Level of Supported Lightning SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
Long FuseLong FuseSupport, Grenade
Tier: 3
Support Requirements: +5 StrSupports Skills which fire Grenades, causing those Grenades to have much higher Detonation Time and damage.Supported Skills have 50% increased Detonation Time
Supported Grenade Skills cannot explode before the end of their Detonation Time
Supported Grenade Skills deal 30% more Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
MagnetismMagnetismSupport
Tier: 3
Reservation: 10 Spirit
Cost & Reservation Multiplier: 110%
Support Requirements: +5 IntSupports Skills which create Remnants, allowing those Remnants to be collected from further away.Remnants created by Supported Skills can be collected from 100% further awayPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
File:Malady inventory icon.pngMaladyMaladySupport
Tier: 3
Support Requirements: +5 DexSupports Skills which can cause Damaging Hits, causing base chance to inflict Bleed with Supported Skills to instead apply to base chance to Poison, and causing base chance to Poison to instead apply to Bleed.Base Bleed chance instead
applies to Poison for Supported Skills
Base Poison chance instead
applies to Bleed for Supported Skills
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Malady inventory icon.png
3 +5
Mana BountyMana BountySupport
Tier: 3
Support Requirements: +5 DexSupports any skill that Hits enemies, causing enemies it kills to grant more Mana Flask charges.Enemies killed by Hits from Supported Skills grant 100% more Mana Flask ChargesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
Minion MasteryMinion MasterySupport, Minion
Tier: 3
Support Requirements: +5 IntSupports Minion skills, granting them an additional level.+1 to Level of Supported Minion SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
MobilityMobilitySupport
Tier: 3
Support Requirements: +5 DexSupports skills that can be used while moving, allowing you to move faster while using them.25% less Movement Speed penalty while
using Supported Skills
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
Neural OverloadNeural OverloadSupport, Lightning
Tier: 3
Support Requirements: +5 DexSupports any skill that Hits enemies. Nearby enemies are marked when they are Primed for Electrocution, and hitting a marked enemy with a supported skill will Electrocute them.Supported Skills Electrocute Primed enemies on HitPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
Nimble ReloadNimble ReloadSupport
Tier: 3
Support Requirements: +5 DexSupports Crossbow Ammunition Skills, causing them to Reload bolts significantly faster.Supported Skills have 60% increased Crossbow Reload SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
OverchargeOverchargeSupport, Lightning
Tier: 3
Support Requirements: +5 DexSupports any skill that Hits enemies, making its Shocks more effective but reflecting them back to you as well.50% increased Magnitude of Shocks inflicted with Supported Skills
Shocks caused by Supported Skills are reflected back to you
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
PayloadPayloadSupport, Grenade
Tier: 3
Support Requirements: +5 DexSupports Skills which fire Grenades, giving fired Grenades a chance to activate again, but lengthening their cooldowns.Supported Skills have 70% reduced Cooldown Recovery Rate
Grenades fired by Supported Skills have 50% chance to activate a second time
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
File:Perfection inventory icon.pngPerfectionPerfectionSupport
Tier: 3
Support Requirements: +5 DexSupports skills which have a benefit for Perfectly Timing their use. On successfully executing Perfect Timing with Supported Skills, gain Perfection, which is a powerful damage buff. However, failing to execute any Perfect Timing (even with skills not supported by Perfection) will remove all Perfection on you.Successfully executing Perfect Timing with Supported Skills grants Perfection
All Perfection is lost on failing to execute any Perfect Timing
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Perfection inventory icon.png
3 +5
Physical MasteryPhysical MasterySupport, Physical
Tier: 3
Support Requirements: +5 IntSupports Physical skills, granting them an additional level.+1 to Level of Supported Physical SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
File:Punch Through inventory icon.pngPunch ThroughPunch ThroughSupport, Attack, Melee
Tier: 3
Cost & Reservation Multiplier: 115%
Support Requirements: +5 DexSupports Melee Attack Skills. Supported Skills apply Easy Target when Knocking Back Enemies, causing the next Projectile Attack Hit they take to deal increased Damage.Supported Skills apply Easy Target on Knockback
Easy Target applied this way has a magnitude of 3% per metre of Expected Knockback Distance
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Punch Through inventory icon.png
3 +5
File:Quill Burst inventory icon.pngQuill BurstQuill BurstSupport, Attack, AoE, Melee, Trigger, Physical
Tier: 3
Support Requirements: +5 StrSupports Melee Attack Skills. Supported Skills trigger Quill Burst, which deals your Thorns Damage in an Area around the target struck. Quill Burst can only be triggered on Hit after you've Retaliated with Thorns Damage.Supported Skills trigger Quill Burst on their next 3 Hits after you Retaliate with ThornsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Quill Burst inventory icon.png
3 +5
RageforgedRageforgedSupport
Tier: 3
Support Requirements: +5 StrSupports any damaging skill that you use or trigger yourself, causing it to consume Rage to deal more damage. If you don't have enough Rage to consume, the damage bonus will not apply.Supported Skills consume 10 Rage if possible to
deal 35% more Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
RefractionRefractionSupport, Buff, Persistent
Tier: 3
Reservation: 10 Spirit
Support Requirements: +5 StrSupports Banner Skills, causing those affected by Auras they create to gain Refractive Plating, a Buff which causes Armour to partially apply to Elemental Hit Damage.Those affected by Auras from Supported Skills gain Refractive Plating
Refractive Plating causes 20% of Armour to apply to Elemental Hit Damage taken
Placed Banners must have a minimum of 25 Valour to grant Refractive Plating
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
File:Retaliate inventory icon.pngRetaliateRetaliateSupport, Attack, Melee
Tier: 3
Cost & Reservation Multiplier: 130%
Support Requirements: +5 StrSupports Melee Attack Skills you use yourself. Supported Skills gain much more damage the closer you are to being Heavily Stunned.Supported Skills deal up to 40% more Attack Damage, scaling up as your Stun Bar increasesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Retaliate inventory icon.png
3 +5
File:Reverberate inventory icon.pngReverberateReverberateSupport, Attack, Melee, Slam
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports Slam Skills. Supported Skills have increased chance to cause Aftershocks the longer their Attack time.Supported Skills have 15% increased chance to cause Aftershocks for every quarter second of Attack timePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Reverberate inventory icon.png
3 +5
RipRipSupport, Attack, Melee, Physical, Duration, Remnant
Tier: 3
Cost & Reservation Multiplier: 110%
Support Requirements: +5 StrSupports Melee Attack Skills you use yourself. Killing Blows with Supported Skills on Bleeding enemies create a Blood Remnant. Blood Remnants increase your Life regeneration rate for a short while after being collected.Remnants created by Supported Skills last for 8 seconds
Supported Skills create a Blood Remnant when dealing a killing blow to a Bleeding Enemy
Remnants created this way increase Life regeneration rate by 10% for 5 seconds when collected, up to a maximum of 100%
Remnants are created within a 1.5 metre radius of the slain Enemy
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
RuptureRuptureSupport, Physical
Tier: 3
Support Requirements: +5 StrSupports skills that Hit Enemies. Supported skills Aggravate Bleeding on Hitting Heavily Stunned Enemies.Supported Skills Aggravate Bleeding on Hitting Heavy Stunned EnemiesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
File:Salvo inventory icon.pngSalvoSalvoSupport, Attack, Projectile
Tier: 3
Support Requirements: +5 DexSupports Attack Skills you use yourself which fire Projectiles. Supported Skills accumulate Seals over time, and consume them when used. For each Seal consumed, the Attack will fire additional Projectiles. Projectiles from Supported Skills are fired in random directions. Cannot Support Skills which require Combo, have a Cooldown or already gain Seals.Projectiles from Supported Skills are
fired in random directions
Supported Skills fire 2 additional Projectiles per
seal consumed
Supported Skills consume all Accumulated seals on use
Supported Skills have 3 maximum seals
Supported Skills Accumulate a seal every 2 seconds
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Salvo inventory icon.png
3 +5
Searing FlameSearing FlameSupport, Fire
Tier: 3
Support Requirements: +5 StrSupports any skill that Hits enemies, causing inflicted Ignites to deal more damage but its Hits to deal less damage.Supported Skills deal 25% less Damage with Hits
75% more Magnitude of Ignite inflicted with Supported Skills
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
File:See Red inventory icon.pngSee RedSee RedSupport, Attack, Physical
Tier: 3
Support Requirements: +5 StrSupports Attack Skills. Bleeding inflicted with Supported Skills lasts significantly longer, but enemies you inflict Bleeding onto with Supported Skills will move and Attack faster.Supported Attacks have 50% increased Bleeding Duration
Enemies you inflict Bleeding on with Supported Skills have 15% increased Attack Speed
Enemies you inflict Bleeding on with Supported Skills have 15% increased Movement Speed
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:See Red inventory icon.png
3 +5
Soul DrainSoul DrainSupport
Tier: 3
Support Requirements: +5 DexSupports any skill that Hits enemies, causing you to recover Mana when it Culls an enemy.Recover 12% of maximum Mana over four seconds when Supported Skills Cull an EnemyPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
File:Spectral Volley inventory icon.pngSpectral VolleySpectral VolleySupport, Attack, Projectile
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports Bow or Spear Projectile Attacks you use yourself. Supported Skills deal lower damage initially, but generate Spectral Projectiles, which deal more damage when they fire. Spectral Projectiles linger and will fire a short duration after no new Spectral Projectiles have been created. Cannot support Channelling Skills, Leaping skills, or skills which rain Projectiles from above.Attacks with Supported Skills create a Spectral Projectile
Spectral Projectiles will fire if no Spectral Projectiles have been created in the last 3 seconds
Supported Skills deal 60% less Damage when not fired from Spectral Projectiles
Supported Skills deal 20% more Damage when fired from Spectral Projectiles
Maximum 5 Spectral Projectiles
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Spectral Volley inventory icon.png
3 +5
StormfireStormfireSupport, Lightning, Fire
Tier: 3
Support Requirements: +5 IntSupports any skill that Hits enemies, prolonging Shocks they inflict on Ignited enemies.Shocks from Supported Skills do not expire on Ignited enemiesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
File:Strong Hearted inventory icon.pngStrong HeartedStrong HeartedSupport, Buff, Persistent
Tier: 3
Reservation: 15 Spirit
Support Requirements: +5 IntSupports Persistent Buff Skills, causing Shock applied to you to last for a shorter duration while the Supported Skill is active.50% less Shock duration on you while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Strong Hearted inventory icon.png
3 +5
SupercriticalSupercriticalSupport, Critical
Tier: 3
Support Requirements: +5 IntSupports any skill that Hits enemies, causing it to deal more damage with Critical Hits but have less Critical Hit chance.Supported Skills have 100% increased Critical Damage Bonus
Supported Skills have 20% less Critical Hit chance
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
SyzygySyzygySupport, Attack, Melee, Slam, Fire
Tier: 3
Support Requirements: +5 StrSupports Slam Skills you use yourself. Hits from Supported Skills are considered Crushing Blows against Enemies which are both Ignited and Fully Armour Broken. Hits with Supported Skills that Heavily Stun Ignited and Fully Armour Broken Enemies will Intimidate them.Hits from Supported Skills are considered Crushing Blows against Ignited and Fully Armour Broken Enemies
Heavily Stunning Enemies which are Ignited and Fully Armour Broken with Supported Skills will permanently Intimidate them
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
File:Tear inventory icon.pngTearTearSupport, Attack, Melee, Physical
Tier: 3
Cost & Reservation Multiplier: 110%
Support Requirements: +5 StrSupports Melee Attacks you use yourself. On-Kill effects caused by Killing Blows with Supported Skills on Bleeding enemies have a chance to occur twice.50% Chance for On-Kill Effects caused by killing blows on Bleeding Enemies with Supported Skills to occur twicePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Tear inventory icon.png
3 +5
TremorsTremorsSupport, Attack, Melee, Slam
Tier: 3
Support Requirements: +5 StrSupports Slam Skills you use yourself. Supported Skills gain multiple independent chances to cause Aftershocks, but deal less Damage.Supported Skills have 30% chance to
cause an additional Aftershock
Supported Skills have 15% chance to
cause two additional Aftershocks
Supported Skills have 10% chance to cause
three additional Aftershocks
Supported Skills deal 35% less Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
TumultTumultSupport, Physical
Tier: 3
Support Requirements: +5 DexSupports Skills you use yourself which can cause Damaging Hits. Supported Skills consume a Frenzy Charge on use to powerfully Break Armour.Supported Skills Consume a Frenzy Charge on use to Break Armour equal to 50% of Physical Damage dealtPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
Unsteady TempoUnsteady TempoSupport, Attack, Melee, Critical
Tier: 3
Cost & Reservation Multiplier: 110%
Support Requirements: +5 StrSupports Melee Attack Skills you use yourself. Attacking with Supported Skills will cycle through various effects, with the first Attack in sequence inflicting Hobble on you. The second and third Attacks in sequence will powerfully scale chance to Critically Hit and overall damage, respectively, at which point the cycle will reset. Cannot Support Channelling Skills.First Attack in sequence with Supported Skill inflicts Hobble on you equal to 40% of your Life
Second Attack in sequence with Supported Skill has 30% more chance to Critically Hit
Third Attack in sequence with Supported Skill deals 20% more Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
UpheavalUpheavalSupport, Attack, Melee
Tier: 3
Support Requirements: +5 StrSupports Melee Attacks which create fissures in the ground, causing them to create additional fissures at the cost of damage and attack speed.Supported Skills create 2 additional fissures
Supported Skills have 20% less Attack Speed
Supported Skills deal 40% less Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
File:Verglas inventory icon.pngVerglasVerglasSupport, Cold
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports Skills you use yourself which can Hit Enemies. Supported Skills Gain a percentage of their Damage as Cold Damage when you destroy Ice Crystals.Destroying an Ice Crystal grants Supported Skills 1% of Damage Gained as extra Cold for 6 seconds, per two thousand maximum Life of the destroyed Ice CrystalPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Verglas inventory icon.png
3 +5
File:Volatile Power inventory icon.pngVolatile PowerVolatile PowerSupport, Physical, Chaos
Tier: 3
Support Requirements: +5 IntSupports Skills which you use yourself. On using Supported Skills while they are Empowered, you gain Volatility.Gain 5 Volatility on using Supported Skills while they are EmpoweredPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Volatile Power inventory icon.png
3 +5
VolatilityVolatilitySupport, Physical, Chaos, Critical
Tier: 3
Support Requirements: +5 IntSupports Skills you use yourself which can cause Damaging Hits. Supported Skills grant Volatility on Critical Hit.Supported Skills grant Volatility on Critical HitPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
Volcanic EruptionVolcanic EruptionSupport, Attack, AoE, Melee, Strike, Projectile, Trigger, Fire
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports Melee Strike Skills you use yourself. Supported Skills trigger Volcanic Eruption on Hit against Ignited Enemies.Supported Strikes trigger Volcanic Eruption on Hitting Ignited EnemiesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
Warm BloodedWarm BloodedSupport, Buff, Persistent
Tier: 3
Reservation: 15 Spirit
Support Requirements: +5 DexSupports Persistent Buff Skills, causing Freeze applied to you to last for a shorter duration while the Supported Skill is active.50% less Freeze duration on you while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5
WildshardsWildshardsSupport, Spell, Projectile
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports Spell Skills that fire Projectiles. Supported Skills have a chance to fire many additional Projectiles in a circle.Supported Skills have a 20% chance to fire 8 additional Projectiles in a circlePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3 +5

Version history

Version Changes
0.2.0f
  • Added an Equipped Gems section to the Gemcutting interface to make levelling up cross-class skill gems more convenient.
0.2.0
  • Introduced spear category gems.
  • Grim FeastGrim FeastBuff, Persistent, Minion
    Tier: 4
    Level: 1
    Reservation: 30 spirit
    Feeds on corpses to bolster your Energy Shield. While active, enemies and Reviving Minions that die in your Presence have a chance to drop Grim Remnants. Picking up a Grim Remnant grants you Energy Shield which can Overflow maximum Energy Shield.Grim Remnants recover (10–242) Energy Shield
    50% chance to spawn a Remnant when an enemy or Reviving Minion dies in your Presence

    Additional Effects From 1-20% Quality:
    Grim Remnants recover (0–20) Energy Shield
    Place into a Skill Gem socket to gain this skill.
    Sockets are found in the Skills menu tab.
    can no longer be engraved in the Gemcutting menu. Existing Grim Feast Gems have been disabled, we aim to rework Grim Feast in the coming future.
  • Skeletal WarriorSkeletal WarriorMinion, Persistent
    Tier: 1
    Level: 1
    Reservation: 60 spirit
    Summons Reviving Skeletal Warriors.Place into a Skill Gem socket to gain this skill.
    Sockets are found in the Skills menu tab.
    can no longer be engraved in the Gemcutting menu, as it was only provided as a stop-gap until this functionality was implemented. Existing copies of the Skeletal Warrior skill gem have been turned into Skeletal Sniper gems. The Skeletal Warrior skill granted by some sceptres now allows you to summon additional skeletons by reserving spirit, in addition to the two free skeletons it grants automatically.
  • Shock SiphonShock SiphonSupport, Lightning
    Cost & Reservation Multiplier: 120%
    Support Requirements: +5 IntSupports any skill that Hits enemies, causing you to recover Energy Shield when it kills a Shocked enemy.Recover 4% of maximum Energy Shield when a Supported Skill deals a Killing Blow to a Shocked EnemyPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
    can no longer be engraved in the Gemcutting menu. Existing copies of this support will still function.
0.1.0d
  • Added search functionality for Gemcutting and vendor inventories when using a controller. Keybinds for searching Stash on a controller have also been updated.
  • Added Gemcutting restrictions option for Gamepad.
0.1.0
  • Introduced to the game.