Hazard

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Hazards
Tooltip
Hazards are objects created in the world (usually by some player skill) and which are destroyed when traversed by an enemy, dealing damage and/or applying some effect to the enemy which triggered the Hazard..

Hazard is a gem tag for skills which create Hazards, objects which are destroyed for some effect when enemies move through them.

Gems

A list of gems with the Hazard gem tag:

Skill gems

GemTierGem requires strengthGem requires dexterityGem requires intelligence
SpearfieldSpearfieldAttack, AoE, Melee, Sustained, Duration, Hazard
Tier: 5
Level: (1-20)
Cost: (6-42) Mana
Attack Speed: 70% of base
Attack Damage: (12-49)% of base
Stab the ground causing multiple spears to burst out of the ground in front of you in a large area. The spears remain for a duration, or explode when enemies touch them, damaging and Maiming them.
Additional Effects From 1-20% Quality:
Hazards have (0.5-10)% chance to rearm after they are triggered
Skills can be managed in the Skills Panel.
5NoYesNo
Ice ShardsIce ShardsAttack, AoE, Ammunition, Projectile, Sustained, Cold, Hazard
Tier: 5
Level: 1
Cost: 18 Mana
Attack Speed: 550% of base
Attack Damage: 7% of base
Loads your Crossbow with a clip of icy bolts that rapidly fire at the ground, leaving a shard of ice at the impact location unless the bolt hits an enemy. The ice shards shatter when enemies step on them, dealing damage to nearby enemies. Using this skill again reloads the clip.Converts 60% of Physical Damage to Cold Damage
Knocks Back Enemies
Can fire 12 Bolts before reloading
50% less Freeze Buildup
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
5YesYesNo

Spirit gems

GemTierGem requires strengthGem requires dexterityGem requires intelligence
Trail of CaltropsTrail of CaltropsAttack, Buff, Persistent, AoE, Projectile, Physical, Duration, Hazard
Tier: 8
Level: (1-20)
Reservation: 30 spirit
While active, scatters caltrops in your wake when you dodge.Skills can be managed in the Skills Panel.
8NoYesNo

Support gems

GemTierGem requires strengthGem requires dexterityGem requires intelligence
RearmRearmSupport, Hazard
Tier: 2
Cost & Reservation Multiplier: 110%
Support Requirements: +5 DexSupports Skills which create Hazards. Hazards created by Supported Skills have a chance to be rearmed a short duration after triggering.Hazards created by Supported Skills have 25% chance to rearm after they are triggeredPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2NoYesNo
CaltropsCaltropsSupport, Attack, AoE, Projectile, Trigger, Physical, Duration, Hazard
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports Ranged Spear Attacks. Supported Skills create Caltrops when Projectiles they create reach the end of their flight.Support
Projectiles from Supported Skills trigger Caltrops when they reach the end of their flight

Caltrops
Attack Time: 0.00 sec
Critical Hit Chance: 5.00%
Increases and reductions to Thorns Damage apply to Hit Damage with this skill
Maim on Hit
Caltrop radius is 0.5 metres
Caltrops land within a 3 metre radius of Projectile impact
Creates 1 Caltrop
Caltrop duration is 8 seconds
Deals 60% of your Dexterity as Physical Damage on Hit
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3NoYesNo
Delayed ReactionDelayed ReactionSupport, Hazard
Tier: 3
Support Requirements: +5 DexSupports Skills which create Hazards, causing those Hazards to only be able to trigger immediately after creation or at the end of their duration. Created Hazards have significantly lowered duration, and deal more damage.Hazards created by Supported Skills cannot be triggered by enemies unless triggered immediately on creation
Hazards created by Supported Skills trigger at
the end of their duration
Hazards created by Supported Skills deal 15% more Damage
Hazards created by Supported Skills have 70% less duration
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3NoYesNo

Related unique items

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Version history

Version Changes
0.2.0g
  • Hazards created by Rearming will no longer count towards the maximum allowance of that Hazard type.
0.2.0
  • Introduced to the game.