Ball Lightning

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Ball LightningSpell, AoE, Projectile, Sustained, Lightning, Chaining
Tier: 11
Level: (1-20)
Cost: (10-109) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 9.00%
Fire a slow-moving orb Projectile that moves through enemies. The orb itself does not Hit enemies, but repeatedly shoots bolts of Lightning at nearby targets.Deals 2 to 29 Lightning Damage
Hits enemies in range every 0.2 seconds
750% more chance to Shock
Fires Beams at targets within 1.8 metres
Skills can be managed in the Skills Panel.
Acquisition
Drop restricted
It can be obtained by engraving an Uncut Skill Gem.
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemBallLightning

Ball Lightning is a lightning spell skill.

Skill functions and interactions

Gem level progression

LevelRequired LevelRequired IntelligenceMana
Cost
10010
23911
361613
4102515
5143417
6184319
7225221
8266124
9317228
10368331
11419536
124610640
135211946
145813352
156414659
166616066
177217375
187818985
198420596
2090221109

Recommended support gems

The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.

Gem
tier
Support gems
I DecelerationDecelerationSupport, Projectile
Tier: 1
Support Requirements: +5 DexSupports Projectile skills, making those Projectiles travel more slowly.Supported Skills have 30% less Projectile SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Magnified EffectMagnified EffectSupport, AoE
Tier: 1
Cost & Reservation Multiplier: 130%
Support Requirements: +5 IntSupports any skill with an area of effect, making it larger.Supported Skills have 30% more Area of EffectPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
UnleashUnleashSupport, Spell
Tier: 1
Cost & Reservation Multiplier: 150%
Support Requirements: +5 IntSupports Spells you cast yourself, making their effect reoccur when cast. Cannot support Channelling Skills or Skills with a Cooldown.Supported Spells gain a Seal every 200% of cast time, to a maximum of 2 Seals
Supported Spells are Unsealed when cast, and their effects Reoccur for each Seal lost
Supported Skills deal 50% less Damage when Reoccurring
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
II Considered CastingConsidered CastingSupport, Spell
Tier: 2
Cost & Reservation Multiplier: 115%
Support Requirements: +5 IntSupports Spell Skills that Hit Enemies and you cast yourself, boosting Damage at the cost of Cast Speed.Supported Spell Skills have 15% less Cast Speed
Supported Spells deal 35% more Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
ExciseExciseSupport
Tier: 2
Support Requirements: +5 IntSupports any damaging Skill that you use yourself, granting it significantly higher chance to Critically Hit, but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown.Supported Skills have 40% more chance to Critically Hit
Supported Skills have +8 seconds to Cooldown
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Inevitable CriticalInevitable CriticalSupport, Critical
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports any skill you use yourself that Hits enemies, causing it to accumulate Critical Hit chance over time.Supported Skills gain 25% increased Critical Hit Chance each second, up to 100%. This Critical Hit Chance is lost whenever a skill supported by Inevitable Critical Critically HitsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
III Lightning ExposureLightning ExposureSupport, Lightning, Duration
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports any skill that Hits enemies, causing it to inflict Lightning Exposure when inflicting Shock.Supported Skills inflict Lightning Exposure for 8 seconds on Shocking a targetPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Lightning MasteryLightning MasterySupport, Lightning
Tier: 3
Support Requirements: +5 IntSupports Lightning skills, granting them an additional level.+1 to Level of Supported Lightning SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
WildshardsWildshardsSupport, Spell, Projectile
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports Spell Skills that fire Projectiles. Supported Skills have a chance to fire many additional Projectiles in a circle.Supported Skills have a 20% chance to fire 8 additional Projectiles in a circlePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.

Item acquisition

Ball Lightning has restrictions on where or how it can drop.

It can be obtained by engraving an Uncut Skill Gem.

Alternate skill effects

Ball Lightning has the following alternate skill effects:

ItemDescription

Version history

Version Changes
0.2.0f
  • Fixed a bug where Ball Lightning could not be supported by Chain support.
  • Added "Chaining" gem tag.[Undocumented]
0.2.0
  • Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
  • Improved Ball Lightning's description to clarify that the ball itself does not hit enemies.
0.1.0
  • Introduced to the game.