Trinity is a persistentbuffskill. Whenever you deal damage of a particular element, it grants Resonance of that element and removes some Resonance of the other two elements. You gain more elemental damage with attacks based on the total amount of Resonance you have.
The character must deal Elemental Damage with an Attackhit to gain Resonance. Character will gain Resonance of the highest Elemental Damage type and lose 3 Resonance of the other types.
You lose 10 Resonance of a specific element per second if you have not gained any Resonance of that type within the past 8 seconds.
Resonance is capped at 100 for each element, or 300 in total. As it would be impossible to maintain 100 Resonance of all three elements, the maximum damage multiplier from Trinity is 57% more elemental damage at gem level 20.
Gem level progression
Level
Damage
Resonance Gain
1
0
1
1%
5
2
3
9
1%
5
3
6
16
1%
6
4
10
25
1%
6
5
14
34
1%
7
6
18
43
1%
7
7
22
52
2%
8
8
26
61
2%
8
9
31
72
2%
9
10
36
83
3%
9
11
41
95
3%
10
12
46
106
3%
10
13
52
119
3%
10
14
58
133
3%
10
15
64
146
3%
11
16
66
151
4%
11
17
72
164
4%
12
18
78
178
5%
12
19
84
191
5%
13
20
90
205
6%
13
Recommended support gems
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier
Support gems
I
PrecisionPrecisionSupport, Buff, Persistent Tier: 1 Reservation: 10 spiritSupport Requirements: +5 DexSupports PersistentBuff Skills, causing you to gain increased Accuracy while the Skill is active.30% Increased Accuracy Rating while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
VitalityVitalitySupport, Buff, Persistent Tier: 1 Reservation: 20 spiritSupport Requirements: +5 StrSupports PersistentBuff Skills, causing you to gain Life Regeneration while the Skill is active.Regenerate 1% of maximum Life per second while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
II
DirestrikeDirestrikeSupport, Buff, Persistent Tier: 2 Reservation: 20 spiritSupport Requirements: +5 StrSupports PersistentBuff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active.Deal 50% increased Attack Damage while on Low Life while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
HerbalismHerbalismSupport, Buff, Persistent Tier: 2 Reservation: 15 spiritSupport Requirements: +5 StrSupports PersistentBuff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.30% Increased Recovery from Life Flasks while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
III
Strong HeartedStrong HeartedSupport, Buff, Persistent Tier: 3 Reservation: 15 spiritSupport Requirements: +5 IntSupports PersistentBuff Skills, causing Shock applied to you to last for a shorter duration while the Supported Skill is active.50% less Shock duration on you while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Warm BloodedWarm BloodedSupport, Buff, Persistent Tier: 3 Reservation: 15 spiritSupport Requirements: +5 DexSupports PersistentBuff Skills, causing Freeze applied to you to last for a shorter duration while the Supported Skill is active.50% less Freeze duration on you while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Item acquisition
Trinity has restrictions on where or how it can drop.
Trinity now provides 3-6% more Elemental Damage with Attacks per 30 Resonance at Gem levels 14-20 (previously 7-10%, per 50 Resonance). On dealing Elemental Damage with an Attack Hit, it now gains 10-13 Resonance of the highest Elemental Damage type and loses 3 Resonance of the other types at Gem levels 14-20 (previously gained 7-10, and lost 2). You now lose 10 Resonance per second of specific types if you haven't gained Resonance of that type in the past 8 seconds (previously 5 Resonance per second). Quality now provides 0-15% increased Attack speed while total Resonance is over 250, instead of +0-2% more Elemental Damage with Attacks per 50 Resonance of any type. This results in the same damage on average with easier build up.