Overkill
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Overkill
Tooltip
Overkill damage is any damage from a HitAny damage that isn't damage over time is Hit damage.
Damaging Ailments which result from a Hit will calculate their damage from that Hit, and will not subsequently have Damage modifiers applied directly to them. As a result of this, raising Hit Damage will result in more powerful Damaging Ailments innately. in excess of the enemy's remaining Life when it is killed.
Damaging Ailments which result from a Hit will calculate their damage from that Hit, and will not subsequently have Damage modifiers applied directly to them. As a result of this, raising Hit Damage will result in more powerful Damaging Ailments innately. in excess of the enemy's remaining Life when it is killed.
Overkill refers to excess damage beyond what is needed to kill a monster. Overkill can only occur with hits, not damage over time.
Related gems
| Gem | Tier | |||
|---|---|---|---|---|
Tier: 4 Level: (1-20) Reservation: 30 SpiritRequires: Any Martial WeaponWhile active, enemies you sufficiently Overkill with non-Herald Attacks will cause an explosion that Ignites nearby enemies based on the Overkill damage dealt.Ignite surrounding enemies if Overkill damage is at least 20% of enemy's maximum Life Additional Effects From 1-20% Quality: An additional +(0.25-5)% of Overkill damage contributes to base Ignite damageSkills can be managed in the Skills Panel. | 4 |
Related unique items
| Item | Base item | Item class | Stats | |
|---|---|---|---|---|
| Trampletoe Trimmed GreavesArmour: (130-174)Requires Level 27, 57 Str15% increased Movement Speed (50-100)% increased Armour 50% increased Attribute Requirements Deal 30% of Overkill damage to enemies within 2 metres of the enemy killedThe truly mighty are never outnumbered. | Trimmed Greaves | Boots | 27 | 15% increased Movement Speed (50-100)% increased Armour 50% increased Attribute Requirements Deal 30% of Overkill damage to enemies within 2 metres of the enemy killed |
Version history
| Version | Changes |
|---|---|
| 0.1.0 |
|