Empowered skill

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Empowered Skills
Tooltip
Empowered Skills do not have any inherent bonuses, but a number of stats and modifiers specifically apply to Empowered Skills.

An Empowered Skill refers to a skill which has gained special properties, or "empowered", by the effects of another skill. Warcries are a common source of empower.

Mechanics

Empower does not inherently grant any bonuses, but sources of empower can grant specific bonuses to empowered skills. Multiple empower effects can apply to a single skill.

Related gems

Skill gems

The following skill gems are related to Empowered:

GemTierGem requires strengthGem requires dexterityGem requires intelligence
BarrageBarrageSpell, Buff, Duration
Tier: 5
Level: (1-20)
Cost: (11-51) Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Cast Time: 0.70 sec
Requires: Spear, BowReady a volley of arrows or spears, Empowering your next Barrageable Bow or Projectile Spear Attack to Repeat multiple times. Consumes your Frenzy Charges on use to add additional repeats.Empowered Attacks Repeat +2 times, and a further +1 time per Frenzy Charge consumed
Repeats deal 50% less Damage
(600-410)% of repeated Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
Maximum Buff duration is 5 seconds

Additional Effects From 1-20% Quality:
Repeats deal +(0.25-5)% more Damage
Skills can be managed in the Skills Panel.
5NoYesNo
Mana TempestMana TempestSpell, Buff, Lightning
Tier: 7
Level: (1-20)
Cost: 1% Mana per second
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: 0.60 sec
Create a storm of arcane energies that Empowers your Mana-costing Spells while you remain inside it. Maintaining the storm constantly drains your Mana, and spending more causes it to drain faster. The storm will dissipate when you exit it or run out of Mana.Empowered Spells Split to (1-3) additional targets
30% of Mana and Life spent while in the storm is
added to this Skill's Mana Cost per Second
Empowered Spells Gain (40-78)% of damage as Lightning Damage

Additional Effects From 1-20% Quality:
Effects of Mana Tempest linger for (0.1-2) seconds after leaving the Tempest
Skills can be managed in the Skills Panel.
7NoNoYes
Raise ZombieRaise ZombieMinion, Physical, Duration
Tier: 5
Level: (1-20)
Cost: (10-102) Mana
Consume a Corpse or Power Charge to create a short-lived Zombie. Zombies created from Power Charges are Empowered.Limit 10 Raised Zombies
Zombie duration is 20 seconds
Empowered Zombies take 30% less damage
Empowered Zombies deal 100% more damage with Hits
Empowered Zombies have 25% more movement speed

Additional Effects From 1-20% Quality:
(1.25-25)% increased effect of Empowerment on Raised Zombies
Skills can be managed in the Skills Panel.
5NoNoYes
Emergency ReloadEmergency ReloadBuff, Duration
Tier: 11
Level: (1-20)
Cost: (12-82) Mana
Cooldown Time: 45.00 sec
Can Store 1 Use(s)
Requires: CrossbowInstantly reload all your Crossbow Ammunition clips and Empower each clip's Ammunition to deal more damage for a duration.Buff duration is 6 seconds or until your Empowered bolts are expended
Buff Empowers bolts with (12-31)% more damage
Number of each clip's Empowered bolts is equal to the maximum Ammunition of the clip

Additional Effects From 1-20% Quality:
(0.5-10)% increased Cooldown Recovery Rate
Skills can be managed in the Skills Panel.
11YesYesNo
Infernal CryInfernal CryWarcry, AoE, Trigger, Fire, Duration
Tier: 3
Level: (1-40)
Cost: (27-2258) Mana
Cooldown Time: 8.00 sec
Use Time: 0.80 sec
Performs a warcry, Empowering subsequent Attacks. Consumes all Endurance Charges to Empower additional attacks. Enemies in the warcry's area are destabilised and will Combust on death.(0–38)% increased Warcry Speed
Empowers the next Melee Attack you perform, plus an additional Attack per Endurance Charge consumed
Empowered Attacks Gain 25% of Damage as Fire Damage per 5 Power of enemies in range, up to 100%
Warcry radius is 4 metres
Destabilises Enemies for 8 seconds

Combust
Critical Hit Chance: 7.00%

The enemy's Corpse violently explodes, dealing Fire damage in an area around it.

Deals (4–119) to (7–179) Fire Damage
Deals 10% More Fire Damage per 1 Power of exploding Corpse
Explosion radius is 1.6 metres

Additional Effects From 1-20% Quality:
Empowered Attacks Gain (0–10)% of Damage as Fire Damage per 5 Power of enemies in range, up to (0–50)%
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
3YesNoNo
Mantra of DestructionMantra of DestructionBuff, Chaos, Duration, Conditional
Tier: 9
Level: (1-20)
Requires: QuarterstaffBuild Combo by successfully Striking Enemies with other skills. After reaching maximum Combo, use this skill to Empower your next Quarterstaff Attack, causing it to deal additional Chaos damage. Each kill with the Empowered Attack grants
Purple Flames of Chayula for a duration.
Requires 8 Combo to use
Lose Combo if you generate no Combo for 8 seconds
Empowered Attack gains (50-69)% of Damage as Chaos
Buff duration is up to 8 seconds, or until your next Attack
Purple Flames of Chayula Duration is 20 seconds

Additional Effects From 1-20% Quality:
Requires (0.05-1) fewer Combo to use
Skills can be managed in the Skills Panel.
9NoYesYes
Fortifying CryFortifying CryWarcry, Attack, AoE, Melee, Trigger, Physical, Duration, Nova
Tier: 9
Level: 1
Cooldown Time: 8.00 sec
Use Time: 0.80 sec
Perform a Warcry that grants Guard and causes subsequent Shield Attacks to release an Empowered shockwave when dealing damage. This Skill's cooldown can be bypassed by expanding an Endurance Charge.Warcry
Warcry radius is 4 meters
Guard duration is 4 seconds
Can create one shockwave per 5 enemy Power in range, counting up to 50 Power
Grants 34 Guard for every 5 enemy power in range, counting up to 25 Power

Shield Wave
(3–85) to (5–128) Base Off Hand Physical Damage
6 to 8 Added Physical Damage per 15 Armour on Shield
This Attack is Triggered by Fortifying Cry and counts as Empowered by it
Shockwave radius is 2 metres
Modifiers to Damage with Warcries affect this Skill
Skills can be managed in the Skills Panel.
9YesNoNo
Ice-Tipped ArrowsIce-Tipped ArrowsSpell, Attack, Buff, AoE, Projectile, Cold, Duration
Tier: 5
Level: 1
Cooldown Time: 8.00 sec
Cast Time: 1.00 sec
Ready your active Bow or Spear, Empowering your next Barrageable Bow or Projectile Spear Attacks to create Ice Fragments on hit. This Skill's cooldown can be bypassed by expending a Frenzy Charge. Cannot Empower Sustained Skills.Ice-Tipped Arrows
Maximum Buff duration is 8 seconds
Empowers 3 Attacks

Ice Fragments
Skills can be managed in the Skills Panel.
5YesNoNo
Resonating ShieldResonating ShieldAttack, AoE, Melee, Sustained, Physical, Channelling
Tier: 5
Level: (1-20)
Cost: (6-46) Mana per second
Attack Time: 0.80 sec
Critical Strike Chance: 5.00%
Attack Damage: (30-94)% of base
Requires: Armoured ShieldRepeatedly hammer your Shield with your weapon causing damaging shockwaves in an area around you. Enemies hit by the shockwave lose Armour for a duration. While Channelling Resonating Shield, your Shield is raised and you will Block all incoming Blockable hits.Hits Break (2-1537) Armour
(4-103) to (6-155) Base Off Hand Physical Damage
6 to 8 Added Physical Damage per 15 Armour on Shield
Modifers to Attack speed also affect this skill's cost
Cannot be Empowered by Warcries
Shockwave radius is 2.3 metres

Additional Effects From 1-20% Quality:
Break (1-20)% increased Armour
Skills can be managed in the Skills Panel.
5YesNoNo
Seismic CrySeismic CryWarcry, AoE, Physical, Nova
Tier: 11
Level: (1-20)
Cost: (19-85) Mana
Cooldown Time: 8.00 sec
Can Store 1 Use(s)
Use Time: 0.80 sec
Perform a damaging Warcry, Knocking Back nearby enemies and Heavy Stunning enemies that are Primed for Stun. If an enemy is Heavy Stunned or a currently Heavy Stunned enemy is Hit, this Skill Empowers subsequent Slams to perform an additional Aftershock. This Skill's cooldown can be bypassed by expending an Endurance Charge.Deals (7-223) to (10-335) Physical Damage
Knocks Back Enemies
Warcry radius is 4 metres
Empowers one Slam per 10 enemy Power in
range, counting up to 50 Power

Additional Effects From 1-20% Quality:
Empowered Attack Aftershocks deal (0.5-10)% more damage
Skills can be managed in the Skills Panel.
11YesNoNo

Support gems

The following support gems are related to Empowered:

GemTierGem requires strengthGem requires dexterityGem requires intelligence
TirelessTirelessSupport, Warcry
Category: Tireless
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports Warcry Skills. Attacks Empowered by Supported Skills have a chance not to lower the Empowerment count of Supported Skills when they are used.Supported Skills have 25% chance to not count Attacks they EmpowerPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
1YesNoNo

Related unique items

ItemRequired levelStats
Cruel HegemonyCruel Hegemony
Overseer Precursor Tablet
Empowers the Map Boss of a Map
5 uses remaining
Map Bosses have 1 additional ModifierThe lash of the whip,
the ire of the tithe...
the press of the boot.
Can be used in a personal Map Device to add modifiers to a Map.
1Empowers the Map Boss of a Map
5 uses remainingMap Bosses have 1 additional Modifier
Season of the HuntSeason of the Hunt
Overseer Precursor Tablet
Empowers the Map Boss of a Map
5 uses remaining
Map Bosses are Hunted by Azmeri SpiritsDarkness and light, naught but forest between.
As the forest fades, the twilight hunt begins.
Can be used in a personal Map Device to add modifiers to a Map.
1Empowers the Map Boss of a Map
5 uses remainingMap Bosses are Hunted by Azmeri Spirits
The Empty RoarThe Empty Roar
Cultist Greathammer
Two Hand Mace
Physical Damage: (57-67) to (83-93)
Critical Strike Chance: 5.00%
Attacks per Second: 1.05
Weapon Range: 1.3 metres
Requires Level 22, 41 StrStrikes deal Splash damage to targets within 1.8 metresAdds (25-35) to (40-50) Physical Damage
Leeches 10% of Physical Damage as Life
(10-20)% chance to cause Bleeding on Hit
All Attacks count as Empowered Attacks
Cannot use Warcries
Secrecy and silence are powers all their own.
22Strikes deal Splash damage to targets within 1.8 metresAdds (25-35) to (40-50) Physical Damage
Leeches 10% of Physical Damage as Life
(10-20)% chance to cause Bleeding on Hit
All Attacks count as Empowered Attacks
Cannot use Warcries
Marohi ErqiMarohi Erqi
Totemic Greatclub
Two Hand Mace
Physical Damage: (539-616) to (735-840)
Critical Strike Chance: 5.00%
Attacks per Second: 0.72
Weapon Range: 1.3 metres
Requires Level 60, 239 StrWarcries Empower an additional attack+150 Strength Requirement
(600-700)% increased Physical Damage
-(300-200) to Accuracy Rating
35% reduced Attack Speed
Causes (40-60)% increased Stun Buildup
Heavy Stuns Enemies that are on Full Life
"Drunken Erqi boasted to Tukohama; the God of War challenged him to a clash of strength. Woe to the Divine - he should have made it a test of skill!"
60Warcries Empower an additional attack+150 Strength Requirement
(600-700)% increased Physical Damage
-(300-200) to Accuracy Rating
35% reduced Attack Speed
Causes (40-60)% increased Stun Buildup
Heavy Stuns Enemies that are on Full Life

Passives

NameStats
Empowered Attack Damage
Empowered Attacks deal 16% increased Damage [1] [2] [3] [4] [5] [6] [7] [8]
Empowered Attack Damage and Bleeding Chance
Empowered Attacks deal 10% increased Damage
5% chance to inflict Bleeding on Hit [1] [2]
Empowered Attack Damage and Power Counted
Empowered Attacks deal 8% increased Damage
5% increased total Power counted by Warcries [1] [2]
Empowered Attack Freeze Buildup20% increased Freeze Buildup with Empowered Attacks [1] [2]
Bolstering Yell
Empowered Attacks deal 30% increased Damage
Warcry Skills have 30% increased Area of Effect [1]
Bravado
100% increased Stun Threshold during Empowered Attacks
Empowered Attacks have 50% increased Stun Buildup [1]
Cremating CriesEmpowered Attacks Gain 15% of Physical Damage as Extra Fire damage [1]
Explosive Empowerment
Enemies you kill with Empowered Attacks have a 10% chance to Explode, dealing a tenth of their maximum Life as Fire Damage
Empowered Attacks deal 20% increased Damage [1]
HailEmpowered Attacks Gain 16% of Damage as Extra Cold Damage [1]
Internal Bleeding
Empowered Attacks deal 30% increased Damage
20% chance to Aggravate Bleeding on targets you Hit with Empowered Attacks [1]
Thirst of Kitava
Life Leeched from Empowered Attacks is Instant [1]
Vocal Empowerment
Warcries Empower an additional Attack [1]

Version history

Version Changes
0.1.0
  • Introduced to the game.