Poison

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Poison
Tooltip
Poison is an Ailment that deals Chaos damage over time, and lasts 2 seconds by default. Damage from Poison bypasses Energy Shield.

Physical and Chaos damage from Hits Contribute to Poison Magnitude.

Damage does not Contribute to Poison chance, so it cannot be inflicted without an explicit source of Poison chance.

The base Magnitude of Poison is Chaos damage per second equal to 20% of the Physical and Chaos damage dealt by the Hit that inflicted it. This is calculated using the final damage dealt by the Hit, but not any modifiers on the target that affect how much damage they will take from the Hit. This magnitude is not further affected by any modifiers to the damage you deal.

Modifiers and Debuffs that affect the enemy's ability to mitigate damage (such as Shock) can affect the damage the enemy takes from Poison, but any such modifiers that specifically apply to Hit damage (such as Penetration) do not affect Poison damage.

Poison is a damaging ailment that deals chaos damage over time.

Mechanics

Poison deals 20% of a hit's combined physical and chaos damage dealt (before mitigation and damage taken modifiers) as chaos damage over time per second for 2 seconds. This percentage is affected multiplicatively by ailment effect/magnitude. Ailment damage cannot be scaled directly; however, it can be indirectly scaled by modifying the hit damage.

Poison can stack and has a default stack limit of 1; this can be increased through various stats or modifiers. Each instance of poison has an independent duration and only the highest damage instance(s) of poisons up to your stack limit will deal damage.

Poison chance depends on an explicit chance to poison.

The damage over time from poison bypasses energy shield and damages life directly.

Related gems

ItemRequired levelStats
Bursting PlagueBursting PlagueAoE, Trigger, Physical, Chaos
Tier: 1
Level: 1
Cost & Reservation Multiplier: 120%
Supports skills that can Poison enemies, causing Poisoned enemies to gain Plague over time and explode in a Plague Burst on death. Cannot support the skills of Minions.Poison from Supported Skills also adds 200% of Damage per Second to Enemy as Plague, up to a maximum of 10% of Enemy's maximum LifePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1Poison from Supported Skills also adds 200% of Damage per Second to Enemy as Plague, up to a maximum of 10% of Enemy's maximum Life
ComorbidityComorbidityChaos
Tier: 1
Level: 1
Supports any skill that Hits enemies, allowing it to inflict an extra Poison on enemies but shortening the duration of those Poisons.Targets can be affected by +1 Poisons from Supported Skills at the same time
Supported skills have 30% less Poison Duration
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1Targets can be affected by +1 Poisons from Supported Skills at the same time
Supported skills have 30% less Poison Duration
CorrosionCorrosionPhysical, Chaos
Tier: 1
Level: 1
Supports any skill that Hits enemies, causing Poison it applies to also Break enemy Armour. Cannot support skills that Consume Fully Broken Armour.Poison applied by supported Skills also Breaks Armour equal to 80% of Poison Damage dealtPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1Poison applied by supported Skills also Breaks Armour equal to 80% of Poison Damage dealt
Deadly PoisonDeadly PoisonChaos
Tier: 3
Level: 1
Supports any skill that Hits enemies, causing it to deal less damage but inflict more potent PoisonSupported Skills deal 25% less Damage with Hits
75% more Magnitude of Poison inflicted with Supported Skills
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1Supported Skills deal 25% less Damage with Hits
75% more Magnitude of Poison inflicted with Supported Skills
EnvenomEnvenomChaos
Tier: 1
Level: 1
Cost & Reservation Multiplier: 120%
Supports any skill that Hits enemies, giving it a chance to Poison enemies.Supported Skills have 50% chance to Poison on HitPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1Supported Skills have 50% chance to Poison on Hit
Gas ArrowGas ArrowAoE, Projectile, Fire, Chaos, Duration
Tier: 7
Level: 1
Cost: 9 Mana
Attack Damage: 80% of base
Fires a noxious arrow at the ground, creating a cloud of flammable poisonous gas at the end of its flight. The cloud will detonate if hit by a Detonator skill or if an Ignited enemy touches it, creating a fiery explosion.Arrow
Impact radius is 1.8 metres

Poison Cloud
Does not Hit, but Poisons enemies as though Hitting them
Gains 50% more Area of Effect per second, up to a maximum of 200%
Cloud radius is 1.8 metres
Cloud duration is 4 seconds

Explosion
Converts 100% of Physical Damage to Fire Damage
Impact radius is 1.8 metres

Additional Effects From 1-20% Quality:
Impact radius is (0–0.4) metres
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skill Gem panel.
1Arrow
Impact radius is 1.8 metres

Poison Cloud
Does not Hit, but Poisons enemies as though Hitting them
Gains 50% more Area of Effect per second, up to a maximum of 200%
Cloud radius is 1.8 metres
Cloud duration is 4 seconds

Explosion
Converts 100% of Physical Damage to Fire Damage
Impact radius is 1.8 metres
Gas GrenadeGas GrenadeAoE, Projectile, Grenade, Fire, Chaos, Duration
Tier: 5
Level: 1
Cost: 13 Mana
Cooldown Time: 3.00 sec
Attack Speed: 75% of base
Attack Damage: 40% of base
Fires a bouncing Grenade that causes a burst of Poison gas when its fuse expires, damaging enemies and leaving behind a growing Poison cloud. Burning effects or Detonator skills will cause the cloud to explode in a fiery blast.Impact radius is (1.4–2) metres
Fuse duration is 2 seconds

Poison Cloud
Does not Hit, but Poisons enemies as though Hitting them
Gains 20% more Area of Effect per second, up to a maximum of 160%

Explosion
Converts 100% of Physical Damage to Fire Damage
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
1Impact radius is (1.4–2) metres
Fuse duration is 2 seconds

Poison Cloud
Does not Hit, but Poisons enemies as though Hitting them
Gains 20% more Area of Effect per second, up to a maximum of 160%

Explosion
Converts 100% of Physical Damage to Fire Damage

Related base items

ItemBase itemItem classRequired levelStats
Antidote CharmAntidote CharmLasts 3.00 Seconds
Consumes 40 of 80 Charges on use
Grants Immunity to Poison
Requires Level 24Used when you become PoisonedUsed automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters.
Utility Flask24Used when you become Poisoned
Toxic QuiverToxic QuiverRequires Level 39(10-15)% chance to poison with attacksCan only be equipped if you are wielding a Bow.Quiver39(10-15)% chance to poison with attacks

Unique Items

ItemBase itemItem classRequired levelStats
PlaguefingerPlaguefinger
Gauze Wraps
Evasion: 6
Energy Shield: 4
(30-50)% increased Evasion and Energy Shield
(4-6)% increased Attack Speed
(20-30)% chance to Poison on Hit
All Damage from Hits Contributes to Poison Magnitude
Ulcers, scabs, and pocks, the third army makes its claim.
Gauze WrapsGloves1(30-50)% increased Evasion and Energy Shield
(4-6)% increased Attack Speed
(20-30)% chance to Poison on Hit
All Damage from Hits Contributes to Poison Magnitude
Splinter of LorattaFile:Splinter of Loratta inventory icon.pngSplinter of Loratta
Hardwood Spear
Spear
Physical Damage: 5-9
Critical Strike Chance: 5.00%
Attacks per Second: 1.60
Adds (3-5) to (8-10) Physical Damage
+(30-50) to Accuracy Rating
20% increased Range
20% chance to Poison on Hit
File:Splinter of Loratta inventory icon.png
Hardwood SpearSpear1Adds (3-5) to (8-10) Physical Damage
+(30-50) to Accuracy Rating
20% increased Range
20% chance to Poison on Hit
Atsak's SightAtsak's Sight
Veiled Mask
Evasion: 58
Energy Shield: 25
Requires Level 28, 30 Dex, 30 Int(100-150)% increased Evasion and Energy Shield
(30-40)% increased Critical Hit Chance
+(10-20) to Dexterity
+(10-20) to Intelligence
Critical Hits Poison the enemy
Remaining unseen, the Dishonoured Assassin struck
only in the depths of the harshest sandstorms.
Veiled MaskHelmet28(100-150)% increased Evasion and Energy Shield
(30-40)% increased Critical Hit Chance
+(10-20) to Dexterity
+(10-20) to Intelligence
Critical Hits Poison the enemy
LycosidaeLycosidae
Rampart Tower Shield
Shield
Chance to Block: 26%
Armour: 75
Requires Level 28, 52 StrGrants Skill: Raise Shield(30-40)% increased Block chance
(60-100)% increased Armour
Accuracy Rating is doubled
Blocking damage poisons the enemy as though dealing 200 base Chaos damage
A true predator does not chase; It waits.
Rampart Tower ShieldShield28Grants Skill: Raise Shield(30-40)% increased Block chance
(60-100)% increased Armour
Accuracy Rating is doubled
Blocking damage poisons the enemy as though dealing 200 base Chaos damage
SnakebiteSnakebite
Spined Bracers
Evasion: 60Requires Level 33, 53 Dex(40-60)% increased Evasion Rating
+(7-17)% to Chaos Resistance
(6-10) Life Regeneration per second
(20-30)% chance to Poison on Hit
Targets can be affected by +1 of your Poisons at the same time
As the serpent shuns thought,
It shuns fear.
It strikes with the speed of wrath
And the skill of compulsion.
Spined BracersGloves33(40-60)% increased Evasion Rating
+(7-17)% to Chaos Resistance
(6-10) Life Regeneration per second
(20-30)% chance to Poison on Hit
Targets can be affected by +1 of your Poisons at the same time
Quatl's MoltQuatl's Molt
Serpentscale Coat
Evasion: 198Requires Level 36, 75 Dex(60-80)% increased Evasion Rating
+(60-80) to maximum Life
+(17-23)% to Chaos Resistance
(10-20) Life Regeneration per second
Cannot be Poisoned
As the serpent wills.
Serpentscale CoatBody Armour36(60-80)% increased Evasion Rating
+(60-80) to maximum Life
+(17-23)% to Chaos Resistance
(10-20) Life Regeneration per second
Cannot be Poisoned

Version history

Version Changes
0.1.0
  • Introduced to the game.