Cooldown
Cooldown Recovery Rate does not affect anything other than Skill cooldowns.
Some skills have a cooldown. This is a timer which prevents the skill from being immediately reactivated. If a skill has a 5 second cooldown, then after it is used, it cannot be used again for 5 seconds afterwards.
The length of cooldowns can be altered, usually by the cooldown recovery rate stat. This stat effectively divides the length of a cooldown, so an increase in recovery rate will make the cooldown smaller.
By default, cooldowns begin from when you use a skill. However, some skills will specify that the cooldown does not begin until some condition is met, such as the skill's duration expiring.
Gems
Skill gems
Support gems
Related unique items
The following unique items are related to Cooldown skills:
| Item | Base item | Stats | |||
|---|---|---|---|---|---|
| Grip of Kulemak Abyssal SignetInflict Abyssal Wasting on Hit(30-20)% reduced Presence Area of Effect (30-20)% reduced Light Radius <Can gain 0-4 custom Desecrated Modifiers> (Hidden)Drink deeply of the Well. Let the Abyss coil within. | Abyssal Signet | 1 | Inflict Abyssal Wasting on Hit(30-20)% reduced Presence Area of Effect (30-20)% reduced Light Radius
| ||
| Heart of the Well DiamondLimited to: 1<Custom Desecrated prefix> <Custom Desecrated prefix> <Custom Desecrated suffix> <Custom Desecrated suffix> <List of mods>Countless souls scream in agonising harmony, forever sinking under the weight of the newly dead.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | Diamond | 1 | <Custom Desecrated prefix> <Custom Desecrated prefix> <Custom Desecrated suffix> <Custom Desecrated suffix>
| ||
| Sands of Silk Shrouded VestEvasion: (153-204) Movement Speed: -3.0%Requires Level 16, 28 DexGrants Skill: Level (15-20) +(50-80) to maximum Mana +(10-20) to Dexterity +(10-20) to Intelligence +(10-15)% to Fire Resistance (15-30)% increased Cooldown Recovery RateThe desert is ever flowing. | Shrouded Vest | 16 | (50-100)% increased Evasion Rating +(50-80) to maximum Mana +(10-20) to Dexterity +(10-20) to Intelligence +(10-15)% to Fire Resistance (15-30)% increased Cooldown Recovery Rate | ||
| Crest of Ardura Jingling Crest ShieldShield Chance to Block: 25% Armour: (65-82) Energy Shield: (25-32) Movement Speed: -1.5%Requires Level 28, 23 Str, 23 IntGrants Skill: +(10-20) to Intelligence (30-50)% increased Mana Regeneration Rate (30-50)% increased Cooldown Recovery RateWhen the Red Sekhema called, the Ardura were the first to answer. | Jingling Crest Shield | 28 | (60-100)% increased Armour and Energy Shield +(10-20) to Intelligence (30-50)% increased Mana Regeneration Rate (30-50)% increased Cooldown Recovery Rate | ||
| Temporalis Silk RobeEnergy Shield: (161-211) Movement Speed: -3.0%Requires Level 64, 37 Int+(100-150) to maximum Energy Shield +(10-20)% to all Elemental Resistances (5-30)% of Damage taken Recouped as Life (5-30)% of Damage taken Recouped as Life Skills have -(2-1) seconds to CooldownThe final element the tale-women mastered was Time itself. | Silk Robe | 64 | +(100-150) to maximum Energy Shield +(10-20)% to all Elemental Resistances (5-30)% of Damage taken Recouped as Life (5-30)% of Damage taken Recouped as Life Skills have -(2-1) seconds to Cooldown |
Related passive skills
Passive skills
The following passive skills are related to Cooldown:
| Name | Stats |
|---|---|
| Command Skill Cooldown | Minions have 20% increased Cooldown Recovery Rate for Command Skills [1] [2] Minions have 25% increased Cooldown Recovery Rate for Command Skills [3] [4] |
| Cooldown Recovery Rate | 5% increased Cooldown Recovery Rate [1] [2] [3] [4] [5] [6] [7] [8] 6% increased Cooldown Recovery Rate [3] [4] |
| Grenade Cooldown Recovery Rate | 15% increased Cooldown Recovery Rate for Grenade Skills [1] [2] [3] [4] |
| Warcry Cooldown | 10% increased Warcry Cooldown Recovery Rate [1] [2] [3] [4] |
| Warcry Cooldown and Speed | 6% increased Warcry Cooldown Recovery Rate 8% increased Warcry Speed [1] |
| Warcry Cooldown Speed | 10% increased Warcry Cooldown Recovery Rate [1] [2] [3] [4] |
| Admonisher | 25% increased Warcry Cooldown Recovery Rate 25% increased Warcry Speed [1] |
| Authority | 15% increased Area of Effect for Attacks 10% increased Cooldown Recovery Rate [1] |
| Deafening Cries | 25% increased Warcry Cooldown Recovery Rate 8% increased Damage for each time you've Warcried Recently [1] |
| Distracting Presence | 10% increased Cooldown Recovery Rate Enemies in your Presence have 10% reduced Cooldown Recovery Rate [1] |
| Forthcoming | 16% reduced Skill Effect Duration 10% increased Cooldown Recovery Rate [1] |
| Grenadier | Grenade Skills have +1 Cooldown Use [1] |
| Growing Swarm | Minions have 20% increased Area of Effect Minions have 20% increased Cooldown Recovery Rate [1] |
| Limitless Pursuit | 4% increased Movement Speed 14% increased Cooldown Recovery Rate [1] |
| Multitasking | 12% increased Cooldown Recovery Rate 15% increased Skill Effect Duration [1] |
| Temporal Mastery | 16% increased Cooldown Recovery Rate [1] |
| Urgent Call | 18% increased Warcry Cooldown Recovery Rate 24% increased Warcry Speed Recover 2% of maximum Life and Mana when you use a Warcry [1] |
| Utility Ordnance | 40% increased Cooldown Recovery Rate for Grenade Skills 80% reduced Grenade Damage [1] |
| Volatile Catalyst | 10% increased Cooldown Recovery Rate 8% increased Area of Effect [1] |
Ascendancy passive skills
The following Ascendancy passive skills are related to Cooldown:
| Ascendancy Class | Name | Stats |
|---|---|---|
Chronomancer![]() | Cooldown Recovery Rate | 6% increased Cooldown Recovery Rate [1] [2] [3] [4] [5] |
Chronomancer![]() | Now and Again | Skills have 33% chance to not consume a Cooldown when used [1] |
Warbringer![]() | Warcaller's Bellow | Warcries Explode Corpses dealing 25% of their Life as Physical Damage Ignore Warcry Cooldowns [1] |

