Buff
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Buffs
Tooltip
Buffs are effects that boost a player or monster's stats for a duration or while a condition is met.
Unless otherwise stated, Buffs of the same type do not stack — only the copy with the strongest effect applies.
Unless otherwise stated, Buffs of the same type do not stack — only the copy with the strongest effect applies.
A buff is an effect that applies a positive bonus on the entity. This could be produced by a skill such as an aura or by interacting with certain mechanics such as shrines. Buffs can be temporary (with a duration) or persistent; persistent buffs can be toggled in the skills panel.
Unless otherwise stated, buffs of the same type do not stack - only the copy with the strongest effect applies.
Gems
A list of gems with the Buff gem tag:
Skill gems
Gem | Tier | ![]() | ![]() | ![]() |
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![]() Level: 1 Cooldown Time: 8.00 sec Cast Time: 1.00 secReady your active Bow or Spear, Empowering your next Barrageable Bow or Projectile Spear Attack to create Ice Fragments on hit. Can Consume a Frenzy Charge to bypass its Cooldown.Ice-Tipped Arrows Maximum Buff duration is 8 seconds Empowers 3 Attacks Ice Fragments Skills can be managed in the Skills Panel. ![]() | — | ![]() | ![]() | ![]() |
![]() Level: (1-20) Cooldown Time: (4.50 sec-3.50 sec) Can Store 1 Use(s) Cast Time: 0.70 secWhile active, replaces your dodge roll with a short-cooldown Spell that allows you to tunnel through space, instantly reappearing a medium distance away.Teleports (4-4.9) metresSkills can be managed in the Skills Panel. ![]() | 0 | ![]() | ![]() | ![]() |
![]() Tier: 3 Level: (1-20) Cost: (7-47) Mana Attack Speed: 75% of base Attack Damage: (80-250)% of baseRequires: QuarterstaffDash to an enemy and Strike them, instantly Heavily Stunning enemies which are Primed for Stun. Heavy Stunning an enemy with this Skill grants you a Buff that causes your Quarterstaff Attacks to also fire Projectiles for a short duration. Heavy Stunning additional enemies adds to the Buff's duration.Can't be Evaded Buff duration is 7.5 seconds Maximum Buff duration is 30 seconds Additional Effects From 1-20% Quality: (2-40)% chance to Blind EnemiesSkills can be managed in the Skills Panel. ![]() | 3 | ![]() | ![]() | ![]() |
![]() Tier: 5 Level: (1-20) Cost: (11-51) Mana Cooldown Time: 2.00 sec Can Store 1 Use(s) Cast Time: 0.70 secRequires: Spear, BowReady a volley of arrows or spears, Empowering your next Barrageable Bow or Projectile Spear Attack to Repeat multiple times. Consumes your Frenzy Charges on use to add additional repeats.Empowered Attacks Repeat +2 times, and a further +1 time per Frenzy Charge consumed Repeats deal 50% less Damage (600-410)% of repeated Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds Maximum Buff duration is 5 seconds Additional Effects From 1-20% Quality: Repeats deal +(0.25-5)% more DamageSkills can be managed in the Skills Panel. ![]() | 5 | ![]() | ![]() | ![]() |
![]() Tier: 5 Level: (1-20) Cost: (25-110) ManaSkewer a Skeleton on a bone spike to send nearby Minions into a frenzy as long as the spike remains, making their skills faster and harder hitting. The bone spike is itself a Minion. If it dies, the effect ends immediately.Limit 1 Pain Offering Spike Minion Aura radius is 6 metres Spike duration is 6 seconds Aura grants Minions (20-29)% increased Attack and Cast Speed Aura grants Minions (20-58)% increased damage Additional Effects From 1-20% Quality: +(0.12-2.4) metres to Minion Aura radiusSkills can be managed in the Skills Panel. ![]() | 5 | ![]() | ![]() | ![]() |
![]() Tier: 7 Level: (1-20) Cost: 1% Mana per second Cooldown Time: 1.00 sec Can Store 1 Use(s) Cast Time: 0.60 secCreate a storm of arcane energies that Empowers your Mana-costing Spells while you remain inside it. Maintaining the storm constantly drains your Mana, and spending more causes it to drain faster. The storm will dissipate when you exit it or run out of Mana.Empowered Spells Split to (1-3) additional targets 30% of Mana and Life spent while in the storm is added to this Skill's Mana Cost per Second Empowered Spells Gain (40-78)% of damage as Lightning Damage Additional Effects From 1-20% Quality: Effects of Mana Tempest linger for (0.1-2) seconds after leaving the TempestSkills can be managed in the Skills Panel. ![]() | 7 | ![]() | ![]() | ![]() |
![]() Tier: 9 Level: (1-20) Cost: (15-65) Mana Cast Time: 0.75 secRequires: QuarterstaffConsume all Power Charges to charge your Quarterstaff with electricity, adding Lightning damage and a Lightning shockwave to your Quarterstaff Attacks. Reusing this skill while the Buff is active adds to the Buff's duration and damage.Buff grants 1 to (2-22) Added Quarterstaff Attack Lightning damage per Power Charge Consumed, up to your maximum Power Charges Buff duration is 6 seconds per Power Charge Consumed Shockwave Converts 80% of Physical Damage to Lightning Damage Wave length is 5 metres Additional Effects From 1-20% Quality: (1-20)% increased Skill Effect DurationSkills can be managed in the Skills Panel. ![]() | 9 | ![]() | ![]() | ![]() |
![]() Tier: 9 Level: (1-20)Requires: QuarterstaffBuild Combo by successfully Striking Enemies with other skills. After reaching maximum Combo, use this skill to Empower your next Quarterstaff Attack, causing it to deal additional Chaos damage. Each kill with the Empowered Attack grants Purple Flames of Chayula for a duration.Requires 8 Combo to use Lose Combo if you generate no Combo for 8 seconds Buff duration is up to 8 seconds, or until your next Attack Empowered Attack gains (50-69)% of Damage as Chaos Purple Flames of Chayula Duration is 20 seconds Additional Effects From 1-20% Quality: Requires (0.05-1) fewer Combo to useSkills can be managed in the Skills Panel. ![]() | 9 | ![]() | ![]() | ![]() |
![]() Tier: 11 Level: (1-20) Cost: (25-110) ManaImpale a Skeleton on a bone spike to shield your Minions while the spike remains, reducing the amount of damage taken from Hits. Taking a Hit that deals damage above a certain threshold will cause that Minion's shield to absorb all damage from that Hit, then explode. The bone spike is itself a Minion, and shields itself. If it dies, shields on your other Minions disappear.Limit 1 Bone Offering Spike Spike duration is 8 seconds Minions take (15-25)% reduced damage from Hits while shielded Absorbs first Hit dealing over 25% of Minion's maximum life Additional Effects From 1-20% Quality: Shielded Minions take (1.5-30)% less Damage for 1 second after Shield is lostSkills can be managed in the Skills Panel. ![]() | 11 | ![]() | ![]() | ![]() |
![]() Tier: 11 Level: (1-20) Cost: (12-82) Mana Cooldown Time: 45.00 sec Can Store 1 Use(s)Requires: CrossbowInstantly reload all your Crossbow Ammunition clips and Empower each clip's Ammunition to deal more damage for a duration.Buff duration is 6 seconds or until your Empowered bolts are expended Buff Empowers bolts with (12-31)% more damage Number of each clip's Empowered bolts is equal to the maximum Ammunition of the clip Additional Effects From 1-20% Quality: (0.5-10)% increased Cooldown Recovery RateSkills can be managed in the Skills Panel. ![]() | 11 | ![]() | ![]() | ![]() |
![]() Tier: 13 Level: (1-20) Cost: (24-106) Mana Cooldown Time: 11.00 sec Can Store 1 Use(s) Attack Damage: (100-312)% of baseRequires: Spear, Bow, CrossbowCreate an area of Toxic Bloom on the ground around you. While in the Bloom, you have increased Skill costs, Regenerate Life, and your Projectile Attacks attach a Toxic Pustule, which can be Poisoned. Pustules will Detonate after a duration or when enough Poison has been applied, dealing more damage based on the stored Poison damage and applying Poison in an area around it.Toxic Bloom Toxic Bloom Radius is 3 metres Toxic Bloom duration is 8 seconds Each enemy can have up to 1 Pustule attached Regenerate (5.67-41.67) life per second Skill costs are increased by 25% Projectile Hits attach a Pustule Pustule Explosion Attack Damage: (38-119)% Always Poison on Hit Pustule Detonation radius is 1.6 meters Pustule Detonates after 6 seconds Pustules store expected damage of Poison inflicted on them and will Detonate early after storing (255-145365) Poison damage Stored Poison grants up to 300% more explosion Damage Additional Effects From 1-20% Quality: +(0.015-0.3) metres to Toxic Bloom radiusSkills can be managed in the Skills Panel. ![]() | 13 | ![]() | ![]() | ![]() |
![]() Tier: 13 Level: (1-20) Cost: (32-141) ManaSkewer a Skeleton on a bone spike, granting you a powerful Spell damage Buff as long as the spike remains. Does not affect your Minions. The bone spike is itself a Minion. If it dies, the effect ends immediately.Limit 1 Soul Offering Spike Spike duration is 4 seconds Buff grants you (20-77)% increased Spell damage Additional Effects From 1-20% Quality: +(0.05-1) seconds to Spike durationSkills can be managed in the Skills Panel. ![]() | 13 | ![]() | ![]() | ![]() |
![]() Tier: 13 Level: (1-20) Cost: (10-44) Mana Use Time: 0.80 secRequires: Any Melee Martial Weapon or UnarmedPerform a Warcry using Glory gained by Igniting enemies to turn you into an embodiment of Kaom. While embodying Kaom, your footsteps Trigger Volcanic Steps, Melee Strikes and Slams are Ancestrally Boosted, and your Melee Strikes Trigger Volcanic Eruption.Warcry Requires 100 Glory to use Generates 100% of Monster Power as Glory for this Skill on Igniting an enemy Warcry radius is 4 metres Knocks back and interrupts enemies in a smaller area Warcry duration is 8 seconds Consumes all Endurance Charges to increase Warcry duration by 50% per charge Converts 100% of Physical Damage to Fire damage with Boosted Attacks Volcanic Steps Slam radius is 1.2 metres Converts 100% of Physical damage to Fire damage Volcanic Eruption Converts 100% of Physical Damage to Fire Damage Impact Radius is 0.8 metres Fires 3 Molten Projectiles Additional Effects From 1-20% Quality: +(1-20)% increased Warcry duration per Endurance Charge consumedSkills can be managed in the Skills Panel. ![]() | 13 | ![]() | ![]() | ![]() |
Spirit gems
Gem | Tier | ![]() | ![]() | ![]() |
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![]() Level: 1Skills can be managed in the Skills Panel. ![]() | — | ![]() | ![]() | ![]() |
![]() Tier: 4 Level: (1-20) Reservation: 30 SpiritWhile active, killing Shocked enemies with a non-Herald Attack Hit will cause subsequent Attack Hits to release lightning bolts which deals Attack damage to all surrounding enemies.Buff Lightning Bolts strike the targets of your next (2–3) Attack Hits after Killing a Shocked Enemy with Attack Damage Bolt Attack Damage: (70–286)% Supported Skills Cannot inflict Shock Bolt impact radius is 1.6 metres 100% of Bolt Physical Damage Converted to Lightning Damage Additional Effects From 1-20% Quality: Lightning Bolts strike the targets of your next (0–2) Attack Hits after Killing a Shocked Enemy with Attack DamageSkills can be managed in the Skills Panel. ![]() | 4 | ![]() | ![]() | ![]() |
![]() Tier: 4 Level: (1-20) Reservation: 30 SpiritWhile active, stores a portion of the Poison Damage you deal. Using this Skill unleashes the stored Poison to damage and Poison enemies around you.Stores 4% of Expected Poison damage, up to (43-15257) Deals Physical damage equal to the stored Poison Additional Effects From 1-20% Quality: Stores (0.1-2)% of Expected Poison damage, up to 0 Deals Physical damage equal to the stored PoisonSkills can be managed in the Skills Panel. ![]() | 4 | ![]() | ![]() | ![]() |
![]() Tier: 4 Level: (1-20) Reservation: 30 SpiritRequires: Any Martial WeaponWhile active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.3 maximum stages Gain a stage every (1.5-1.12) seconds 10% more Evasion Rating per stage On being Hit by an Enemy, consume all stages to trigger Gale ForceSkills can be managed in the Skills Panel. ![]() | 4 | ![]() | ![]() | ![]() |
![]() Tier: 4 Level: (1-20) Reservation: 30 Spirit Cooldown Time: 0.25 sec Can Store 1 Use(s) Cast Time: Instant Critical Strike Chance: 11.00%While active, conjures an icy barrier that gains stages over time. While the barrier has stages, Melee Attacks that hit you will remove a stage to cause a burst of ice that deals Cold Spell damage to the attacker.Deals (7-203) to (10-304) Cold Damage per Stage Gains a Stage every (1.25-0.72) seconds, up to a maximum of (2-5) Stages Additional Effects From 1-20% Quality: Gains a Stage every 0 seconds, up to a maximum of (0.05-1) StagesSkills can be managed in the Skills Panel. ![]() | 4 | ![]() | ![]() | ![]() |
![]() Tier: 4 Level: (1-20) Reservation: 30 Spirit Cast Time: InstantWhile active, grants a skill that you can use to instantly begin Recharging Energy Shield and gain a Buff for a duration that prevents that Recharge being interrupted. The Buff is removed at maximum Energy Shield and the skill cannot be used while Energy Shield is full.Skills can be managed in the Skills Panel. ![]() | 4 | ![]() | ![]() | ![]() |
![]() Tier: 4 Level: 1 Reservation: 30 SpiritWhile active, your Reviving Minions store a percentage of their maximum Life in a collectible Grim Remnant on death. Using Grim Resurrection Consumes the Life you've collected to Revive up to that much total Life of dead Minions.Grim Feast Remnants last for 8 seconds Remnants store 35% of Minion maximum Life You can store up to (47–66124) collected Minion Life Grim Resurrection Cast time: 0.40s Consumes stored Minion Life to Revive your Minions. Revives as many Minions as possible with total Life equal to or less than the Life stored by Grim Feast, prioritising those with higher maximum Life.Skills can be managed in the Skills Panel. ![]() | 4 | ![]() | ![]() | ![]() |
![]() Tier: 4 Level: (1-20) Reservation: 30 SpiritConjure surging arcane energy to restore your Mana. While active, enemies you kill affected by Elemental Ailments have a chance to spawn a Mana Remnant, and Critically Hitting a target with Elemental Ailments spawns a Mana Remnant every few seconds. Picking up a Mana Remnant grants you Mana which can Overflow maximum Mana.Remnants last for 8 seconds 25% chance to spawn a Remnant on killing an enemy affected by an Elemental Ailment Spawn a Remnant on Critically Hitting a target affected by an Elemental Ailment, no more than once every 2 seconds Each Remnant grants (28-281) Mana Additional Effects From 1-20% Quality: Each Remnant grants (2-40) ManaSkills can be managed in the Skills Panel. ![]() | 4 | ![]() | ![]() | ![]() |
![]() Tier: 4 Level: (1-20) Reservation: 30 SpiritWhile active, Fire Spells you use yourself will also summon Raging Spirits, which are short-lived flaming skulls that rush at nearby enemies and rapidly Attack them, ignoring commands. Enemies will not directly engage these Minions, and can pass through them.Minions from this skill convert 70% of Physical Damage to Fire Damage Limit 10 Summoned Raging Spirits Fire Area Spells summon a Spirit per 1.5 metres of radius Projectiles from Fire Spells summon a Spirit on hit Maximum 2 Spirits summoned per Spell cast Spirit duration is 5 seconds Additional Effects From 1-20% Quality: Limit (0.05-1) Summoned Raging SpiritsSkills can be managed in the Skills Panel. ![]() | 4 | ![]() | ![]() | ![]() |
![]() Tier: 4 Level: (1-20) Reservation: 30 SpiritWhile active and enemies are present, swarms of insects emerge from your body to pursue nearby enemies. The swarms are untargetable Minions that Attack and Poison enemies.Swarms Attack enemies within 4 metre radius of you Swarm duration is (6-9.8) seconds Spawn a new Swarm once every 6 seconds Limit 3 active Swarms Additional Effects From 1-20% Quality: +(0.05-1) metres to swarm Attack radiusSkills can be managed in the Skills Panel. ![]() | 4 | ![]() | ![]() | ![]() |
![]() Tier: 4 Level: (1-20) Reservation: 30 SpiritWhile active, emits an Aura that periodically Withers enemies in your Presence.Withered duration is 6 seconds Withers enemies in your Presence every (1.8-1.42) seconds Additional Effects From 1-20% Quality: Withered duration is (0.05-1) secondsSkills can be managed in the Skills Panel. ![]() | 4 | ![]() | ![]() | ![]() |
![]() Tier: 4 Level: (1-20) Reservation: 30 SpiritWhile active, causes you to periodically gain Ghost Shrouds. If you are Hit while you have a Ghost Shroud, it is immediately consumed to recover Energy Shield based on your Evasion.(4-3.05) second duration between gaining Ghost Shrouds Maximum (3-5) Ghost Shrouds When Hit, Consume a Ghost Shroud to recover Energy Shield equal to 5% of your Evasion Additional Effects From 1-20% Quality: Ghost Shrouds recover Energy Shield equal to +(0.1-2)% of your EvasionSkills can be managed in the Skills Panel. ![]() | 4 | ![]() | ![]() | ![]() |
![]() Tier: 4 Level: (1-20) Reservation: 30 SpiritWhile active, killing an enemy with Blood Loss will cause a bloody explosion that deals Physical Attack damage to surrounding enemies based off the life of the exploded enemy, destroying their Corpse if the enemy was Normal or Magic. The explosion also has a chance to Aggravate Bleeding.Enemies with Blood Loss you kill explode Additional Effects From 1-20% Quality: Deals +(0.2-4)% of exploded enemy's Blood Loss as unscalable Physical Attack DamageSkills can be managed in the Skills Panel. ![]() | 4 | ![]() | ![]() | ![]() |
![]() Tier: 4 Level: (1-20) Reservation: 30 SpiritWhile active, Shattering an enemy with an Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.Buff Enemies you Shatter explode Explosion Attack Damage: (70–286)% Cannot Freeze Explosion radius is 1.8 metres 100% of Explosion Physical Damage Converted to Cold Damage Additional Effects From 1-20% Quality: Explosion radius is (0–0.4) metresPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() | 4 | ![]() | ![]() | ![]() |
![]() Tier: 4 Level: (1-20) Reservation: 30 SpiritWhile active, Attacking enemies builds Glory. When you have maximum Glory, you can place an inspiring Banner for a duration with an Aura that grants you and nearby Allies Attack damage, Attack speed and Accuracy.Requires 200 Glory to use Generates 100% of Monster Power as Glory for this Skill on Hitting with an Attack Banner Aura radius is 4.5 metres Aura grants 25% more Attack damage Aura grants 50% increased Accuracy Rating Aura grants 25% increased Attack Speed Banner duration is (6–9.8) seconds Additional Effects From 1-20% Quality: (0.5-10)% increased Reservation EfficiencySkills can be managed in the Skills Panel. ![]() | 4 | ![]() | ![]() | ![]() |
![]() Tier: 4 Level: (1-20) Reservation: 30 SpiritWhile active, enemies you sufficiently Overkill with attacks will cause an explosion that Ignites nearby enemies based on the Overkill damage dealt.Buff Ignite surrounding enemies if Overkill damage is at least 20% of enemy's maximum Life. Explosion Explosion radius is 1 metre Ignite duration is 3 seconds Base Ignite damage is (16.67–23)% of Overkill damage Additional Effects From 1-20% Quality: Ignite surrounding enemies if Overkill damage is at least (0–2)% of enemy's maximum LifePlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() | 4 | ![]() | ![]() | ![]() |
![]() Tier: 4 Level: (1-20) Reservation: 30 Spirit Attack Damage: (120-490)% of baseWhen you raise your Shield it is infused with magma for a short time. Blocking during this time will spray magma at the attacker and grant you an Endurance Charge.Buff Fully imbues Shield in 8 seconds Grants 25% increased Block chance Magma Spray Critical Hit Chance: 5.00% Attack Damage: (170-694)% of base 6 to 8 Added Fire Damage per 15 Armour on Shield 6 to 8 Added Fire Damage per 15 Evasion on Shield (4–103) to (6–155) Base Off Hand Fire Damage Magma Spray radius is 2.8 metres Additional Effects From 1-20% Quality: Grants (0–5)% increased Block chancePlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() | 4 | ![]() | ![]() | ![]() |
![]() Tier: 4 Level: (1-20) Reservation: 30 SpiritWhile active, uses fragments of armour scavenged from enemies to bolster your own. Fully Breaking an enemy's Armour grants you stacks of Scavenged Plating for a duration based on the enemy's rarity, and you gain Armour and Thorns per stack. Normal enemies grant 1 stack, Magic enemies grant 2 stacks, Rare enemies grant 5 stacks and Unique enemies grant 10 stacks.Scavenged Plating duration is 8 seconds 4% more Armour per Scavenged Plating Maximum 10 Scavenged Plating (2-43) to (2-64) Thorns per Scavenged Plating Additional Effects From 1-20% Quality: +(0.1-2) seconds to Scavenged Plating durationSkills can be managed in the Skills Panel. ![]() | 4 | ![]() | ![]() | ![]() |
![]() Tier: 8 Level: (1-20) Reservation: 30 SpiritWhile active, grants you a Frenzy Charge when you Freeze, Electrocute or Pin an enemy. This can only occur once every few seconds.Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every (8-6.1) seconds Additional Effects From 1-20% Quality: (0.5-10)% chance when you gain a Charge to gain an additional ChargeSkills can be managed in the Skills Panel. ![]() | 8 | ![]() | ![]() | ![]() |
![]() Tier: 8 Level: (1-20) Reservation: 30 SpiritRequires: Any Martial WeaponWhile active, killing a Poisoned enemy spreads its Poison to other nearby enemies, and has a chance to also Hinder them.Spreads the most Damaging Poison on enemies you kill in a (1.5-1.8) metre radius (10-29)% chance to Hinder enemies on spreading Poison to them Additional Effects From 1-20% Quality: (1-20)% chance to Hinder enemies on spreading Poison to themSkills can be managed in the Skills Panel. ![]() | 8 | ![]() | ![]() | ![]() |
![]() Tier: 8 Level: (1-20) Reservation: 60 SpiritRequires: Spear, Bow, CrossbowWhile active, dodge rolling will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish. You cannot create another Mirage while one exists, or for a short time after one vanishes. Dodge rolling while you are unable to create a new Mirage will restart this timer.Mirage deal 30% less Damage Cannot create a new Mirage if a Mirage has expired or you have dodge rolled in the past 6 seconds Mirage duration is (4.05–5) secondsPlace one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect. ![]() | 8 | ![]() | ![]() | ![]() |
![]() Tier: 8 Level: (1-20) Reservation: 30 SpiritWhile active, scatters caltrops in your wake when you dodge.Trail of Caltrops Scatters 3 caltrops when you dodge Caltrops Critical Hit Chance: 5.00% Attack Damage: (35–143)% Maims and deal Attack area damage when triggered by an Enemy. Caltrops are destroyed when triggered, and a maximum of 20 Caltrops can be active at once. (6–159) to (9–238) base Physical Damage Increases and reduction to Thorns Damage apply to Hit Damage with this skill Maim on Hit Caltrop radius is 0.5 meters Caltrop duration is 8 seconds Additional Effects From 1-20% Quality: (0.25-5) to maximum number of Caltrops allowedSkills can be managed in the Skills Panel. ![]() | 8 | ![]() | ![]() | ![]() |
![]() Tier: 8 Level: (1-20)Turn socketed Curse skills into vile Auras, applying their effects to all nearby enemies.Socketed Curse Skills apply in an Aura around you Reserves 60 Spirit per socketed Curse Additional Effects From 1-20% Quality: (0.5-10)% increased Reservation EfficiencyPlace one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect. ![]() | 8 | ![]() | ![]() | ![]() |
![]() Tier: 8 Level: (1-20) Reservation: 60 Spirit Cast Time: 1.00 secWhile active, replaces your dodge roll with a short-cooldown Spell that allows you to tunnel through space, instantly reappearing a medium distance away.Teleports (4–4.9) metresSkills can be managed in the Skills Panel. ![]() | 8 | ![]() | ![]() | ![]() |
![]() Tier: 8 Level: (1-20) Reservation: 60 SpiritWhile active, gains Energy when one of your Persistent Minions is Killed, and triggers socketed Spells upon reaching maximum Energy. Very underlevelled Minions will incur an Energy generation penalty. Cannot socket Spells which create Minions.Gains 50 base Energy when a Minion is Killed, modified by the Minion's Power (0-57)% increased Energy gained Triggers all Socketed Spells and loses all Energy on reaching maximum Energy Additional Effects From 1-20% Quality: (1-20)% increased Energy gainedPlace one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect. ![]() | 8 | ![]() | ![]() | ![]() |
![]() Tier: 8 Level: (1-20) Reservation: 30 SpiritWhile active, has a chance to create an Infusion Remnant when you Freeze, Shock or Ignite a target.Remnants created by Supported Skills can be collected from (0-47)% further away 5% chance per Power to spawn a Cold Remnant on Freezing a target 5% chance to spawn a Fire Remnant on Igniting a non-Ignited target 5% chance to spawn a Lightning Remnant on Shocking a non-Shocked target Additional Effects From 1-20% Quality: +(0.1-2)% chance per Power to spawn a Cold Remnant on Freezing a target +(0.1-2)% chance to spawn a Fire Remnant on Igniting a non-Ignited target +(0.1-2)% chance to spawn a Lightning Remnant on Shocking a non-Shocked targetSkills can be managed in the Skills Panel. ![]() | 8 | ![]() | ![]() | ![]() |
![]() Tier: 8 Level: (1-20) Reservation: 60 SpiritWhile active, gains Energy when your Energy Shield is damaged by Enemy Hits. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.When Hit by an Enemy, gain 1 Energy for each 10 Energy Shield lost to damage taken (0-57)% increased Energy gained Maximum Energy is 500 Additional Effects From 1-20% Quality: (0.75-15)% increased Energy gainedPlace one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect. ![]() | 8 | ![]() | ![]() | ![]() |
![]() Tier: 8 Level: (1-20) Reservation: 30 SpiritWhile active, killing enemies with Attacks or standing near a Unique enemy generates Valour. Using this Skill consumes its Valour to place an inspiring Banner with an Aura that grants you and nearby Allies Armour, Evasion and movement speed while the Banner lasts. The Banner cannot gain Valour while placed, and you cannot place a Banner while you already have a Banner placed.Attack kills generates Valour equal to the enemy's Power Gains 1 Valour per second while a Unique enemy is in your Presence 10% more Aura Magnitudes per Valour Banner Aura radius is 4.5 metres Aura grants (6–9)% more Armour and Evasion Rating Aura grants 5% increased movement speed Banner duration is (6–6.95) seconds, or until you leave the AuraSkills can be managed in the Skills Panel. ![]() | 8 | ![]() | ![]() | ![]() |
![]() Tier: 8 Level: (1-20) Reservation: 60 SpiritWhile active, gains Energy when you Freeze, Shock or Ignite an enemy. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.Gains 10 Energy per Power of enemies you Freeze with Hits from Skills Gains 1 Energy per Power of enemies you Ignite with Hits from Skills, modified by the percentage of the enemy's Ailment Threshold the Ignite will deal Gains 1 Energy per Power of enemies you Shock with Hits from Skills (0-57)% increased Energy gained Maximum Energy is 500 Additional Effects From 1-20% Quality: Maximum Energy is (5-100)Place one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect. ![]() | 8 | ![]() | ![]() | ![]() |
![]() Tier: 8 Level: 1 Reservation: 30 SpiritWhile active, creates a short-lived illusory copy of yourself whenever you dodge roll. The copy can be damaged by enemies, and copies that are destroyed by an enemy will grant you a Power Charge.Illusions have 20% of your maximum Life (0–76)% chance to grant an additional Power Charge when killedPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() | 8 | ![]() | ![]() | ![]() |
![]() Tier: 8 Level: (1-20) Reservation: 30 SpiritRequires: CrossbowWhile active, Consuming Freeze, Shock, Ignite, or Fully Broken Armour on an enemy reloads your Crossbow, restores one cooldown use for your Grenades and grants a Buff causing Crossbow Attacks to not consume bolts for a duration. This can only occur once every few seconds.Instantly reloads your Crossbow and restores one cooldown use for your Grenades upon Consuming Freeze, Shock, Ignite, or Fully Broken Armour Minimum duration between consumptions is (8-7.05) seconds Buff duration is 2 seconds Additional Effects From 1-20% Quality: (0.5-10)% increased Reservation EfficiencySkills can be managed in the Skills Panel. ![]() | 8 | ![]() | ![]() | ![]() |
![]() Tier: 8 Level: (1-20) Reservation: 30 SpiritWhile active, emits an Aura that makes enemies in your Presence easier to Stun and inflict Elemental Ailments upon.Enemies in your Presence have (15-24)% reduced Elemental Ailment Threshold Enemies in your Presence have (15-25)% reduced Stun Threshold Additional Effects From 1-20% Quality: (0.75-15)% increased Aura MagnitudesSkills can be managed in the Skills Panel. ![]() | 8 | ![]() | ![]() | ![]() |
![]() Tier: 8 Level: (1-20) Reservation: 30 SpiritWhile active, periodically invokes divine blessings to heal you and remove Curses and Elemental Ailments from you.(12-10.1) second duration between Blessings Blessing recovers (17-628) Life and removes Curses and Elemental Ailments Additional Effects From 1-20% Quality: Blessing recovers (2-40) Life and removes Curses and Elemental AilmentsSkills can be managed in the Skills Panel. ![]() | 8 | ![]() | ![]() | ![]() |
![]() Tier: 14 Level: (1-20) Reservation: 30 SpiritWhile active, grants you Flask charges passively and causes Life and Mana recovery from your Flasks to also apply to Allies in your Presence.(15-34)% of recovery from your Flasks is also granted to Allies in your Presence Grants you (0.17-0.23) Flask charges per second Additional Effects From 1-20% Quality: Grants you (0.0016666666666666668-0.03333333333333333) Flask charges per secondSkills can be managed in the Skills Panel. ![]() | 14 | ![]() | ![]() | ![]() |
![]() Tier: 14 Level: (1-20) Reservation: 60 SpiritHarnesses a Companion Rhoa you can mount while you're wielding a Bow or Spear. While mounted you can use Bow, thrown Spear and Mark Skills, run faster and barely slow to use Skills, but being Hit will cause Heavy Stun buildup. While you aren't mounted, the Rhoa will attack your enemies alongside you with its beak, but can be damaged.15% increased Movement Speed while mounted 80% reduced Movement Speed Penalty from using Skills while mounted Additional Effects From 1-20% Quality: Minions have (1-20)% more Maximum LifeSkills can be managed in the Skills Panel. ![]() | 14 | ![]() | ![]() | ![]() |
![]() Tier: 14 Level: (1-20) Reservation: 100 SpiritWhile active, causes your Non-Channelling Spells to cost additional mana and deal extra Lightning damage, both based on your maximum Mana.Non-Channelling Spells Gain 4% of Damage as extra Lightning damage for each 100 maximum Mana you have Non-Channelling Spells cost an additional (8-6.1)% of your maximum Mana Additional Effects From 1-20% Quality: (0.5-10)% increased Reservation EfficiencySkills can be managed in the Skills Panel. ![]() | 14 | ![]() | ![]() | ![]() |
![]() Tier: 14 Level: (1-20) Reservation: 100 SpiritWhile active, gains Energy when you Critically Hit enemies and triggers socketed Spells on reaching maximum Energy.Gains 1 Energy per Power of enemies you Critically Hit with Skills, modified by the percentage of the enemy's Ailment Threshold the Critical Hit will deal (0-57)% increased Energy gained Triggers all Socketed Spells and loses all Energy on reaching maximum Energy Additional Effects From 1-20% Quality: (0.5-10)% increased Reservation EfficiencyPlace one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect. ![]() | 14 | ![]() | ![]() | ![]() |
![]() Tier: 14 Level: (1-20) Reservation: 100 SpiritWhile active, gains Energy when you Freeze, Shock, or Ignite enemies, and triggers socketed spells on reaching maximum Energy.Gains 10 Energy per Power of enemies you Freeze with Hits from Skills Gains 1 Energy per Power of enemies you Ignite with Hits from Skills, modified by the percentage of the enemy's Ailment Threshold the Ignite will deal Gains 1 Energy per Power of enemies you Shock with Hits from Skills (0-57)% increased Energy gained Triggers all Socketed Spells and loses all Energy on reaching maximum Energy Additional Effects From 1-20% Quality: (0.75-15)% increased Energy gainedPlace one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect. ![]() | 14 | ![]() | ![]() | ![]() |
![]() Tier: 14 Level: (1-20) Reservation: 100 SpiritTap into a current of raw and unpredictable Elemental power, causing you to deal greatly more damage of a randomly chosen Element. The Element affected changes frequently, though the same Element can be affected multiple times in succession.8 second duration between Element randomisations Buff grants (40-59)% more damage with the affected Element Additional Effects From 1-20% Quality: Buff grants (0.5-10)% more damage with the affected ElementSkills can be managed in the Skills Panel. ![]() | 14 | ![]() | ![]() | ![]() |
![]() Tier: 14 Level: (1-20) Reservation: 60 SpiritWhile active, your undead Reviving Minions can be used in place of Corpses by your skills, but your Minions Revive more slowly.Skills can use your undead Reviving Minions in place of Corpses Minions Revive (79-60)% more slowly Additional Effects From 1-20% Quality: Minions Revive +(0.25-5)% more quicklySkills can be managed in the Skills Panel. ![]() | 14 | ![]() | ![]() | ![]() |
![]() Tier: 14 Level: (1-20) Reservation: 60 SpiritWhile active, causes you to deal more Hit damage to Rare and Unique enemies the longer you've been fighting them, and gain Culling Strike against them once you've been fighting them for long enough.You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least (40-31) seconds You deal 1% more Hit damage to Rare and Unique enemies for every 2 seconds they have ever been in your Presence, up to (40-59)% Additional Effects From 1-20% Quality: You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least -(0.25-5) secondsSkills can be managed in the Skills Panel. ![]() | 14 | ![]() | ![]() | ![]() |
![]() Tier: 14 Level: (1-20) Reservation: 100 SpiritWhile active, gains Energy when you dodge roll and triggers socketed spells on reaching maximum Energy.Gain 2 Energy per metre travelled while dodge rolling (0-57)% increased Energy gained Triggers all Socketed Spells and loses all Energy on reaching maximum Energy Additional Effects From 1-20% Quality: (0.5-10)% increased Reservation EfficiencyPlace one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect. ![]() | 14 | ![]() | ![]() | ![]() |
![]() Tier: 14 Level: (1-20) Reservation: 30 SpiritWhile active, you gain powerful Buffs based on your active Charges. However, maintaining the Buff Consumes Charges every few seconds.(20-26)% more Critical Hit Chance while you have a Power Charge (15-20)% more Defences while you have an Endurance Charge (10-15)% more Skill Speed while you have a Frenzy Charge Consumes one of each Charge every 10 seconds Additional Effects From 1-20% Quality: Consumes one of each Charge every (0.12-2.4) secondsSkills can be managed in the Skills Panel. ![]() | 14 | ![]() | ![]() | ![]() |
![]() Tier: 14 Level: (1-20) Reservation: 30 SpiritWhile active, killing enemies with Attacks or standing near a Unique enemy generates Valour. Using this Skill consumes its Valour to place an inspiring Banner with an Aura that grants you and nearby Allies Stun Threshold, Elemental Ailment Threshold and Flask charges while the Banner lasts. The Banner cannot gain Valour while placed, and you cannot place a Banner while you already have a Banner placed.Attack kills generates Valour equal to the enemy's Power Gains 1 Valour per second while a Unique enemy is in your Presence 10% more Aura Magnitudes per Valour Banner Aura radius is 4.5 metres Aura grants 0.17 Flask charges per second Aura grants (12–15)% more Stun Threshold and Elemental Ailment Threshold Banner duration is (6–6.95) seconds, or until you leave the AuraSkills can be managed in the Skills Panel. ![]() | 14 | ![]() | ![]() | ![]() |
![]() Tier: 14 Level: (1-20) Reservation: 30 SpiritWhile active, gains Energy when you kill an enemy with a Melee Attack. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.(0-57)% increased Energy gained Maximum Energy is 500 Gains 30 Energy per Power of enemies you kill with Melee Attacks Additional Effects From 1-20% Quality: (1-20)% increased Energy gainedPlace one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect. ![]() | 14 | ![]() | ![]() | ![]() |
![]() Tier: 14 Level: (1-20) Reservation: 100 SpiritBecome attuned to all Elements building up Fire, Cold and Lightning Resonance based off the highest Elemental Damage type dealt by your Hits. Your Elemental Damage is enhanced the more Resonance of any type you have.(1-6)% more Elemental Damage per 30 Resonance of any type On dealing Elemental Damage with a Hit, gain (5-13) Resonance of the highest Elemental Damage type and lose 3 Resonance of the other types Additional Effects From 1-20% Quality: (0.75-15)% increased Skill Speed while total Resonance is over 250Skills can be managed in the Skills Panel. ![]() | 14 | ![]() | ![]() | ![]() |
![]() Tier: 14 Level: (1-20) Reservation: 30 SpiritWhile active, strengthens your Rage, but causes you to lose Life while not losing Rage.Lose 0.1% of maximum Life per Rage per second while not losing Rage Grants (40-59)% increased Rage effect Additional Effects From 1-20% Quality: Grants (0.5-10)% increased Rage effectSkills can be managed in the Skills Panel. ![]() | 14 | ![]() | ![]() | ![]() |
Support gems
Gem | Tier | ![]() | ![]() | ![]() |
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![]() Category: Precision Tier: 1 Additional Reservation: 10 SpiritSupport Requirements: +5 DexSupports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.30% Increased Accuracy Rating while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 1 | ![]() | ![]() | ![]() |
![]() Category: Clarity Tier: 1 Additional Reservation: 10 SpiritSupport Requirements: +5 IntSupports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.30% Increased Mana Regeneration Rate while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 1 | ![]() | ![]() | ![]() |
![]() Category: Vitality Tier: 1 Additional Reservation: 20 SpiritSupport Requirements: +5 StrSupports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.Regenerate 1% of maximum Life per second while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 1 | ![]() | ![]() | ![]() |
![]() Category: Mysticism Tier: 2 Additional Reservation: 15 SpiritSupport Requirements: +5 IntSupports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.Deal 30% increased Spell Damage while on full Energy Shield while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 2 | ![]() | ![]() | ![]() |
![]() Category: Upwellling Tier: 2 Additional Reservation: 15 SpiritSupport Requirements: +5 IntSupports Persistent Buff Skills, causing your Minions to deal increased Damage while you are not on full Mana while the Supported Skill is active.Your Minions deal 30% increased Damage while you are not on full Mana while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 2 | ![]() | ![]() | ![]() |
![]() Category: Direstrike Tier: 2 Additional Reservation: 20 SpiritSupport Requirements: +5 StrSupports Persistent Buff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active.Deal 50% increased Attack Damage while on Low Life while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 2 | ![]() | ![]() | ![]() |
![]() Category: Herbalism Tier: 2 Additional Reservation: 15 SpiritSupport Requirements: +5 StrSupports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.30% Increased Recovery from Life Flasks while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 2 | ![]() | ![]() | ![]() |
![]() Category: Refraction Tier: 2 Additional Reservation: 10 SpiritSupport Requirements: +5 StrSupports Banner Skills, causing those affected by Auras they create to gain Refractive Plating, a Buff which causes Armour to partially apply to Elemental Hit Damage.Those affected by Auras from Supported Skills gain Refractive Plating Refractive Plating causes 20% of Armour to apply to Elemental Hit Damage takenPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 2 | ![]() | ![]() | ![]() |
![]() Category: Thornskin Tier: 2 Additional Reservation: 20 SpiritSupport Requirements: +5 StrSupports Persistent Buff Skills, causing you to deal increased Thorns Damage while the Supported Skill is active.Deal 40% increased Thorns Damage while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 2 | ![]() | ![]() | ![]() |
![]() Category: Warm Blooded Tier: 3 Additional Reservation: 15 SpiritSupport Requirements: +5 DexSupports Persistent Buff Skills, causing Freeze applied to you to last for a shorter duration while the Supported Skill is active.50% less Freeze duration on you while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 3 | ![]() | ![]() | ![]() |
![]() Category: Strong Hearted Tier: 3 Additional Reservation: 15 SpiritSupport Requirements: +5 IntSupports Persistent Buff Skills, causing Shock applied to you to last for a shorter duration while the Supported Skill is active.50% less Shock duration on you while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 3 | ![]() | ![]() | ![]() |
![]() Category: Cannibalism Tier: 3 Additional Reservation: 15 SpiritSupport Requirements: +5 StrSupports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.2% of maximum Life recovered on Kill while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 3 | ![]() | ![]() | ![]() |
![]() Category: Cool Headed Tier: 3 Additional Reservation: 15 SpiritSupport Requirements: +5 StrSupports Persistent Buff Skills, causing Ignite applied to you to last for a shorter duration while the Supported Skill is active.50% less Ignite duration on you while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 3 | ![]() | ![]() | ![]() |
![]() Category: Refraction Tier: 3 Additional Reservation: 10 SpiritSupport Requirements: +5 StrSupports Banner Skills, causing those affected by Auras they create to gain Refractive Plating, a Buff which causes Armour to partially apply to Elemental Hit Damage.Those affected by Auras from Supported Skills gain Refractive Plating Refractive Plating causes 30% of Armour to apply to Elemental Hit Damage takenPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 3 | ![]() | ![]() | ![]() |
![]() Category: Precision Tier: 4 Additional Reservation: 20 SpiritSupport Requirements: +5 DexSupports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.50% Increased Accuracy Rating while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 4 | ![]() | ![]() | ![]() |
![]() Category: Clarity Tier: 4 Additional Reservation: 20 SpiritSupport Requirements: +5 IntSupports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.50% Increased Mana Regeneration Rate while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 4 | ![]() | ![]() | ![]() |
![]() Category: Mysticism Tier: 4 Additional Reservation: 30 SpiritSupport Requirements: +5 IntSupports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.Deal 40% increased Spell Damage while on full Energy Shield while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 4 | ![]() | ![]() | ![]() |
![]() Category: Upwellling Tier: 4 Additional Reservation: 30 SpiritSupport Requirements: +5 IntSupports Persistent Buff Skills, causing your Minions to deal increased Damage while you are not on full Mana while the Supported Skill is active.Your Minions deal 50% increased Damage while you are not on full Mana while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 4 | ![]() | ![]() | ![]() |
![]() Category: Cannibalism Tier: 4 Additional Reservation: 30 SpiritSupport Requirements: +5 StrSupports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.3% of maximum Life recovered on Kill while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 4 | ![]() | ![]() | ![]() |
![]() Category: Direstrike Tier: 4 Additional Reservation: 40 SpiritSupport Requirements: +5 StrSupports Persistent Buff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active.Deal 70% increased Attack Damage while on Low Life while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 4 | ![]() | ![]() | ![]() |
![]() Category: Herbalism Tier: 4 Additional Reservation: 30 SpiritSupport Requirements: +5 StrSupports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.50% Increased Recovery from Life Flasks while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 4 | ![]() | ![]() | ![]() |
![]() Category: Thornskin Tier: 4 Additional Reservation: 40 SpiritSupport Requirements: +5 StrSupports Persistent Buff Skills, causing you to deal increased Thorns Damage while the Supported Skill is active.Deal 70% increased Thorns Damage while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 4 | ![]() | ![]() | ![]() |
![]() Category: Vitality Tier: 4 Additional Reservation: 40 SpiritSupport Requirements: +5 StrSupports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.Regenerate 2% of maximum Life per second while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 4 | ![]() | ![]() | ![]() |
![]() Category: Refraction Tier: 5 Additional Reservation: 10 SpiritSupport Requirements: +5 StrSupports Banner Skills, causing Enemies within their area to gain Refractive Dissolution, a Debuff which lowers Elemental Resistances.Supported Banners apply Refractive Dissolution to Enemies in their radius Refractive Dissolution applies 2% Elemental Exposure per 1000 player Armour, up to 80%Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 5 | ![]() | ![]() | ![]() |
Version history
Version | Changes |
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0.1.0 |
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