Quarterstaff

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Not to be confused with Staff.

Quarterstaff is an item class of two-handed martial melee weapons that require dexterity and intelligence to equip.

Unarmed

Although quarterstaves are considered two-handed weapons, unarmed skills can be used while quarterstaves are equipped. When using an unarmed skill, the user will always use a bare fist instead of the quarterstaff. Damage is calculated ignoring the local stats of the weapon as if the player did not have a quarterstaff equipped. However, global modifiers still apply.

List of quarterstaves

ItemRequired levelRequired dexterityRequired intelligenceDamageAPSCritpDPSDPSStats
Wrapped QuarterstaffWrapped QuarterstaffQuartertaff
Physical Damage: 7-12
Critical Strike Chance: 10.00%
Attacks per Second: 1.40
Weapon Range: 1.3 metres
1007-121.4010.00%13.313.3
Long QuarterstaffLong QuarterstaffQuartertaff
Physical Damage: 9-18
Critical Strike Chance: 10.00%
Attacks per Second: 1.40
Weapon Range: 1.3 metres
Requires Level 4, 10 Dex16% increased Melee Strike Range with this weapon
41009-181.4010.00%18.918.916% increased Melee Strike Range with this weapon
Gothic QuarterstaffGothic QuarterstaffQuartertaff
Physical Damage: 16-26
Critical Strike Chance: 11.50%
Attacks per Second: 1.40
Weapon Range: 1.3 metres
Requires Level 11, 22 Dex, 11 Int
11221116-261.4011.50%29.429.4
Crackling QuarterstaffCrackling QuarterstaffQuartertaff
Elemental Damage: 13-54
Critical Strike Chance: 10.00%
Attacks per Second: 1.40
Weapon Range: 1.3 metres
Requires Level 16, 30 Dex, 14 Int
16301413-541.4010.00%46.9
Crescent QuarterstaffCrescent QuarterstaffQuartertaff
Physical Damage: 19-39
Critical Strike Chance: 10.00%
Attacks per Second: 1.50
Weapon Range: 1.3 metres
Requires Level 20, 37 Dex, 16 Int
20371619-391.5010.00%43.543.5
Steelpoint QuarterstaffSteelpoint QuarterstaffQuartertaff
Physical Damage: 28-51
Critical Strike Chance: 10.00%
Attacks per Second: 1.40
Weapon Range: 1.3 metres
Requires Level 28, 51 Dex, 22 Int
28512228-511.4010.00%55.355.3
Slicing QuarterstaffSlicing QuarterstaffQuartertaff
Physical Damage: 29-60
Critical Strike Chance: 10.00%
Attacks per Second: 1.40
Weapon Range: 1.3 metres
Requires Level 33, 60 Dex, 25 Int
33602529-601.4010.00%62.362.3
Barrier QuarterstaffBarrier QuarterstaffQuartertaff
Physical Damage: 33-55
Critical Strike Chance: 10.00%
Attacks per Second: 1.40
Weapon Range: 1.3 metres
Requires Level 37, 67 Dex, 27 Int+(10-15)% to Block Chance
376727+(10-15)% to Block Chance
Reaching QuarterstaffReaching QuarterstaffQuartertaff
Physical Damage: 35-72
Critical Strike Chance: 10.00%
Attacks per Second: 1.40
Weapon Range: 1.3 metres
Requires Level 45, 81 Dex, 33 Int16% increased Melee Strike Range with this weapon
45813316% increased Melee Strike Range with this weapon
Barbarous QuarterstaffBarbarous QuarterstaffQuartertaff
Physical Damage: 43-72
Critical Strike Chance: 11.50%
Attacks per Second: 1.40
Weapon Range: 1.3 metres
Requires Level 48, 86 Dex, 35 Int
48863543-721.4011.50%80.580.5
Arcing QuarterstaffArcing QuarterstaffQuartertaff
Elemental Damage: 30-57
Critical Strike Chance: 10.00%
Attacks per Second: 1.40
Weapon Range: 1.3 metres
Requires Level 51, 91 Dex, 36 Int
51913630-571.4010.00%60.9
Waxing QuarterstaffWaxing QuarterstaffQuartertaff
Physical Damage: 40-83
Critical Strike Chance: 10.00%
Attacks per Second: 1.50
Weapon Range: 1.3 metres
Requires Level 55, 98 Dex, 39 Int
55983940-831.5010.00%92.292.2
Bladed QuarterstaffBladed QuarterstaffQuartertaff
Physical Damage: 45-94
Critical Strike Chance: 10.00%
Attacks per Second: 1.40
Weapon Range: 1.3 metres
Requires Level 59, 105 Dex, 42 Int
591054245-941.4010.00%97.397.3
Guardian QuarterstaffGuardian QuarterstaffQuartertaff
Physical Damage: 49-82
Critical Strike Chance: 10.00%
Attacks per Second: 1.40
Weapon Range: 1.3 metres
Requires Level 62, 110 Dex, 44 Int+(10-15)% to Block Chance
621104449-821.4010.00%91.791.7+(10-15)% to Block Chance
Sinister QuarterstaffSinister QuarterstaffQuartertaff
Physical Damage: 55-92
Critical Strike Chance: 11.50%
Attacks per Second: 1.40
Weapon Range: 1.3 metres
Requires Level 67, 135 Dex, 53 Int
671355355-921.4011.50%102.9102.9
Lunar QuarterstaffLunar QuarterstaffQuartertaff
Physical Damage: 50-103
Critical Strike Chance: 10.00%
Attacks per Second: 1.50
Weapon Range: 1.3 metres
Requires Level 72, 150 Dex, 59 Int
721505950-1031.5010.00%114.8114.8
Razor QuarterstaffRazor QuarterstaffQuartertaff
Physical Damage: 65-108
Critical Strike Chance: 10.00%
Attacks per Second: 1.40
Weapon Range: 1.3 metres
Requires Level 77, 165 Dex, 64 Int
771656465-1081.4010.00%121.1121.1
Striking QuarterstaffStriking QuarterstaffQuartertaff
Physical Damage: 53-111
Critical Strike Chance: 10.00%
Attacks per Second: 1.40
Weapon Range: 1.3 metres
Requires Level 77, 165 Dex, 64 Int16% increased Melee Strike Range with this weapon
771656453-1111.4010.00%114.8114.816% increased Melee Strike Range with this weapon
Bolting QuarterstaffBolting QuarterstaffQuartertaff
Elemental Damage: 43-172
Critical Strike Chance: 10.00%
Attacks per Second: 1.40
Weapon Range: 1.3 metres
Requires Level 78, 165 Dex, 64 Int
781656443-1721.4010.00%150.5
Aegis QuarterstaffAegis QuarterstaffQuartertaff
Physical Damage: 58-97
Critical Strike Chance: 10.00%
Attacks per Second: 1.40
Weapon Range: 1.3 metres
Requires Level 79, 165 Dex, 64 Int+(10-15)% to Block Chance
791656458-971.4010.00%108.5108.5+(10-15)% to Block Chance

List of unique quarterstaves

ItemRequired levelRequired dexterityRequired intelligenceDamageAPSCritpDPSeDPSDPSStats
Pillar of the Caged GodPillar of the Caged God
Long Quarterstaff
Quartertaff
Physical Damage: 9-18
Critical Strike Chance: 10.00%
Attacks per Second: 1.40
Requires 10 Dex16% increased Range1% increased Area of Effect for Attacks per 10 Intelligence
1% increased Attack Speed per 10 Dexterity
10% increased Weapon Damage per 10 Strength
Forged to rule the waves and tide
Destined to serve the monkey's paw
Strong as a tower of iron
Deft as the needle doubt
11009-181.4010.00%18.918.916% increased Range1% increased Area of Effect for Attacks per 10 Intelligence
1% increased Attack Speed per 10 Dexterity
10% increased Weapon Damage per 10 Strength
The Blood ThornThe Blood Thorn
Wrapped Quarterstaff
Quartertaff
Physical Damage: 7-12
Critical Strike Chance: 10.00%
Attacks per Second: 1.40
Adds (8-12) to (16-18) Physical Damage
+(10-15) to Strength
Causes Bleeding on Hit
(4-5) to (8-10) Physical Thorns damage
Touch not the thorn, for only blood and pain await.
1117-121.4010.00%13.313.3Adds (8-12) to (16-18) Physical Damage
+(10-15) to Strength
Causes Bleeding on Hit
(4-5) to (8-10) Physical Thorns damage
The SentryThe Sentry
Gothic Quarterstaff
Quartertaff
Elemental Damage: 25-50
Critical Strike Chance: 11.50%
Attacks per Second: 1.40
Requires Level 11, 22 Dex, 11 IntNo Physical Damage
Adds (25-32) to (40-50) Fire Damage
+(30-50) to Accuracy Rating
+20% to Fire Resistance
100% increased chance to Ignite
30% increased Light Radius
The night Draven attacked,
Erian was asleep at his post.
11221125-501.4011.50%52.552.5No Physical Damage
Adds (25-32) to (40-50) Fire Damage
+(30-50) to Accuracy Rating
+20% to Fire Resistance
100% increased chance to Ignite
30% increased Light Radius
MatsyaMatsya
Crescent Quarterstaff
Quartertaff
Physical Damage: 19-39
Elemental Damage: 6-15, 1-29
Critical Strike Chance: 10.00%
Attacks per Second: 1.50
Requires Level 20, 37 Dex, 16 IntAdds (6-9) to (10-15) Cold Damage
Adds 1 to (19-29) Lightning Damage
+(3–5)% to Critical Hit Chance
(15-20)% increased Attack Speed
(25-40)% increased Mana Regeneration Rate
Skills reserve 50% less Spirit
In our tales, and in our hearts, the rivers still flow.
20371619-39
6-15
1-29
1.5010.00%43.538.281.8Adds (6-9) to (10-15) Cold Damage
Adds 1 to (19-29) Lightning Damage
+(3–5)% to Critical Hit Chance
(15-20)% increased Attack Speed
(25-40)% increased Mana Regeneration Rate
Skills reserve 50% less Spirit
Nazir's JudgementNazir's Judgement
Steelpoint Quarterstaff
Quartertaff
Physical Damage: 28-51
Critical Strike Chance: 10.00%
Attacks per Second: 1.40
Requires Level 28, 51 Dex, 22 IntAdds (30-36) to (75-81) Physical Damage
+(50–100) to Accuracy Rating
(10–20)% increased Stun Duration
Causes Daze buildup equal to 100% of Damage dealt
The first witch hunter knew one critical tactic: never let your enemy have a clear moment.
28512228-511.4010.00%55.355.3Adds (30-36) to (75-81) Physical Damage
+(50–100) to Accuracy Rating
(10–20)% increased Stun Duration
Causes Daze buildup equal to 100% of Damage dealt
Collapsing HorizonCollapsing Horizon
Wyrm Quarterstaff
Quartertaff
Physical Damage: 57-94
Critical Strike Chance: 10.00%
Attacks per Second: 1.40
Weapon Range: 1.3 metres
Requires Level 65, 116 Dex, 45 Int100% increased Elemental Damage with Attacks
+(5-10)% to Critical Hit Chance
+(2-4) to Level of all Elemental Skills
Trigger skills refund half of Energy spent
The edges bend, the world flexes, the infinite spills into view.
651164557-941.4010.00%105.7105.7100% increased Elemental Damage with Attacks
+(5-10)% to Critical Hit Chance
+(2-4) to Level of all Elemental Skills
Trigger skills refund half of Energy spent

Passive skills

There are passive skills that grant quarterstaves bonuses. Lua error: Error: Table passive_skills not found..

List of active skill gems usable with quarterstaves

GemTierGem requires strengthGem requires dexterityGem requires intelligence
Falling ThunderFalling ThunderAttack, AoE, Melee, Slam, Projectile, Lightning
Tier: 1
Level: 1
Cost: 11 Mana
Attack Speed: 60% of base
Attack Damage: 140% of base
Effectiveness of Added Damage: 140%
Infuse a Quarterstaff with electrical energies, then Slam the ground to deal damage in a large area in front of you. Consumes your power charges to fire Lightning Projectiles forwards from the impact.Converts 60% of Physical Damage to Lightning Damage
Cone length is 4 metres

Projectile
Projectiles Pierce all Targets
Converts 100% of Physical Damage to Lightning Damage
25% more Damage per power charge Consumed
100% more Damage if a power charge was Consumed
Fires 3 Projectiles per power charge Consumed

Additional Effects From 1-20% Quality:
(0–10)% Chance to not remove Charges on use
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
1NoYesYes
Frozen LocusFrozen LocusAttack, AoE, Melee, Cold, Duration, Nova
Tier: 1
Level: (1-20)
Cost: (12-87) Mana
Attack Speed: 70% of base
Leap backward and crack the ground with your staff to call forth an Ice Crystal, which creates Chilled Ground around it and can be damaged by you and enemies. If the Crystal is destroyed it causes an icy explosion that deals Attack damage but does not use your weapon's damage. This skill can be used while using other skills.Skills can be managed in the Skills Panel.
1NoYesYes
Killing PalmKilling PalmAttack, AoE, Melee, Strike, Physical
Tier: 1
Level: 1
Cost: 12 Mana
Attack Speed: 75% of base
Attack Damage: 147% of base
Effectiveness of Added Damage: 147%
Dash to an enemy and Strike them down with an unarmed Attack, Culling enemies if their life is low enough. Each enemy killed by this strike grants a Power Charge. Enemies around you that can be culled will be highlighted. This skill always Strikes with your bare fist, even if you have a Quarterstaff equipped.(24) to (36) Added Attack Physical Damage
Culling Strike
Can't be Evaded
+7% to Critical Hit Chance
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
1NoYesYes
Vaulting ImpactVaulting ImpactAttack, AoE, Melee, Slam, Travel
Tier: 1
Level: (1-40)
Cost: (12-1065) Mana
Attack Damage: (130-1076)% of base
Leaps forward and Slams the ground, sending out a Stunning shockwave that is especially potent against Dazed enemies.+1 Second to Total Attack Time
30% More Stun Buildup
Consumes Stun on Enemies to cause 300% more Stun Buildup
Impact Radius is 2.4 Meters

Additional Effects From 1-20% Quality:
(0-20)% Chance to cause an Aftershock
Place into a Skill Gem socket to gain this skill.
Skills can be managed in the Skills Panel.
1NoYesYes
Shockwave TotemShockwave TotemAttack, Totem, AoE, Melee, Slam, Physical, Duration, Nova
Tier: 3
Level: (1-40)
Cost: (15-1317) Mana
Raise a Totem that Slams the ground around it, repeatedly damaging nearby enemies. Jagged Ground erupts when hit by this Slam, damaging enemies standing on it.Totem
Totem duration is 12 seconds
Limit 1 Totem
Totem base attack time is 1.5 seconds
Totem uses its own weapon, dealing
(6-141) to (9-212) base Physical damage

Slam
Attack Damage: (80-211)%
Shockwave radius is 3 metres

Jagged Ground Eruption
Attack Damage: (30-79)%

Additional Effects From 1-20% Quality:
Totem base attack time is (-0.01--0.2) seconds
Skills can be managed in the Skills Panel.
3YesNoNo
Staggering PalmStaggering PalmAttack, Buff, AoE, Melee, Strike, Projectile, Physical, Duration
Tier: 3
Level: 1
Dash to an enemy and Strike them with an Unarmed Attack. Heavy Stunning an enemy with this Skill grants you a Buff that causes your Quarterstaff and Unarmed Attacks to also fire Projectiles for a short duration. Enemies which are Primed for Stun will instantly be Heavily Stunned. This skill always Strikes with your bare fist, even if you have a Quarterstaff equipped.Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
3YesYesNo
Tempest BellTempest BellAttack, AoE, Melee, Sustained, Duration, Nova, Conditional
Tier: 3
Level: 1
Build Combo by successfully Striking Enemies with other skills. After reaching maximum Combo, use this skill to cause the Bell on your staff to grow to massive size as you drop it on the ground. The Bell damages enemies on impact and can be Hit by your skills, creating a damaging shockwave. Elemental Ailments applied to the Bell cause its shockwaves to deal extra damage of the corresponding type, and Hits which would have caused Knockback increase the area of effect of the shockwaves.Requires 4 Combo to use
Lose Combo if you generate no Combo for 8 seconds
Limit 1 Bell
Bell duration is 6 seconds
Bell is destroyed after 10 Hits

Impact
Attack Damage: (120–490)%
Impact radius is 1.8 metres

Shockwave
Attack Damage: (50–132)%
50% less Attack Speed
Shockwave radius is 2.4 metres
Shockwave can be triggered once every 0.25 seconds

Additional Effects From 1-20% Quality:
Bell is destroyed after (0-2) Hits
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
3YesYesNo
Herald of BloodHerald of BloodBuff, Attack, Persistent, AoE, Physical, Herald, Payoff
Tier: 4
Level: 1
Reservation: 30 spirit
While active, killing an enemy with Blood Loss will cause a bloody explosion that deals Physical Attack damage to surrounding enemies based off the life of the exploded enemy, destroying their Corpse if the enemy was Normal or Magic. The explosion also has a chance to Aggravate Bleeding.Skills can be managed in the Skills Panel.
4YesYesNo
Ice StrikeIce StrikeAttack, AoE, Melee, Strike, Cold
Tier: 5
Level: 1
Cost: 5 Mana
Attack Speed: 140% of base
Attack Damage: 65% of base
Requires Level 14Perform a fast icy Strike. Using this Attack three times in quick succession causes a final strike that is slower and more powerful.Normal Strikes
Converts 80% of Physical Damage to Cold Damage

Third Strike
Attack Damage: (145-452)%
50% less Attack Speed
Converts 80% of Physical Damage to Cold Damage
+7 to Melee Strike Range


Additional Effects From 1-20% Quality:
(0-10)% More Attack Speed
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
5NoYesYes
Tempest FlurryTempest FlurryAttack, AoE, Melee, Strike, Lightning
Tier: 5
Level: (1-20)
Cost: (5-49) Mana
Attack Speed: 140% of base
Attack Damage: (60-187)% of base
Perform a series of aggressive Strikes. When used in quick succession, the third use Strikes three times, and the fourth use performs a Final Strike that calls down a powerful Shocking bolt.Normal Strikes
Converts 60% of Physical Damage to Lightning Damage
+4 to Melee Strike Range

Third Strike
35% less Attack Speed
Converts 60% of Physical Damage to Lightning Damage
+4 to Melee Strike Range

Fourth Strike
Attack Damage: (150–468)%
45% less Attack Speed
Converts 100% of Physical Damage to Lightning Damage
+6 to Melee Strike Range
100% more chance to Shock

Additional Effects From 1-20% Quality:
+(0-4) to Melee Strike Range
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
5NoYesYes
Wind BlastWind BlastAttack, Melee, Strike, AoE
Tier: 5
Level: 1
Batter enemies at range by generating a gust of wind as you swing. Enemies will be Knocked Back based on how close they are to you.150% more Stun buildup
Knocks Back Enemies
Causes Daze buildup equal to (500–652)% of Physical damage dealt
Cone length is 6 metres
Skills can be managed in the Skills Panel.
5NoNoYes
Storm WaveStorm WaveAttack, AoE, Melee, Lightning
Tier: 7
Level: 1
Sweep your Quarterstaff, projecting a bolt of Lightning through the ground in a long fissure ahead of you.Converts 80% of Physical Damage to Lightning Damage
100% more chance to Shock
Wave length is 8 metres
Wave width is 1 metre
Skills can be managed in the Skills Panel.
7NoYesYes
Charged StaffCharged StaffAttack, Buff, AoE, Duration
Tier: 9
Level: 1
Cost: 15 Mana
Attack Damage: 40% of base
Effectiveness of Added Damage: 40%
Consume all power charges to infuse your Quarterstaff with electricity, adding Lightning damage and a Lightning shockwave to your Quarterstaff Attacks. Reusing this skill while the Buff is active adds to the Buff's duration and damage.Buff grants 1 to (2–22) Added Quarterstaff Attack Lightning damage per power charge Consumed, up to your maximum power charges
Buff duration is 6 seconds per power charge Consumed

Shockwave
Converts 80% of Physical Damage to Lightning Damage Wave length is 5 metres

Additional Effects From 1-20% Quality:
(0–20)% increased Skill Effect Duration
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
9NoYesYes
Hand of ChayulaHand of ChayulaAttack, AoE, Melee, Strike, Chaos, Meta
Tier: 9
Level: (1-20)
Cost: (12-84) Mana
Attack Speed: 75% of base
Attack Damage: (67-209)% of base
Dash to an enemy and Strike them with an unarmed Attack, applying socketed Curses and triggering socketed Marks with reduced effect. This skill always Strikes with your bare fist, even if you have a Quarterstaff equipped.Place one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect.
9NoYesYes
Mantra of DestructionMantra of DestructionBuff, Chaos, Duration, Conditional
Tier: 9
Level: 1
Requires Level 31Build Combo by successfully Striking Enemies with other skills. After reaching maximum Combo, use this skill to Empower your next Quarterstaff Attack, causing it to deal additional Chaos damage. Each kill with the Empowered Attack grants Purple Flames of Chayula for a duration.Requires 10 Combo to use
Lose Combo if you generate no Combo for 8 seconds
Empowered Attack gains 30% of Damage as Chaos
Buff duration is up to 8 seconds, or until your next Attack
Purple Flames of Chayula Duration is 8 seconds
Skills can be managed in the Skills Panel.
9NoYesYes
Shattering PalmShattering PalmAttack, AoE, Melee, Strike, Cold, Nova
Tier: 11
Level: 1
Dash to an enemy and Strike them with an Unarmed Attack that manifests a wave of cold, coating nearby enemies in shards of ice. Dealing enough damage to these enemies will shatter the shards, causing an icy explosion that deals Attack damage. This skill always Strikes with your bare fist, even if you have a Quarterstaff equipped.Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
11YesYesNo
Flicker StrikeFlicker StrikeAttack, AoE, Melee, Strike
Tier: 13
Level: 1
Cost: 50 Mana
Attack Speed: 50% of base
Attack Damage: 177% of base
Effectiveness of Added Damage: 177%
Requires Level 13Teleport to a enemy and strike them. Consumes Power Charges to perform additional teleporting strikes on nearby enemies.Teleports and Strikes 3 additional times per Power Charge, with 285% more Attack Speed
You cannot gain Power Charges while using this Skill
Skills can be managed in the Skills Panel.
13NoNoNo

Version history

Version Changes
0.2.0
  • The first two tiers of added Elemental Damage modifiers on Weapons have had their values lowered.
  • Added Lighting Damage modifiers on Weapons have had their values slightly lowered.
0.1.0
  • Introduced to the game.