Resistance
Maximum Resistance is capped at 75% by default and cannot be higher than 90%.
Resistance is a form of damage reduction that reduces damage of a particular type by a percentage. Players and enemies all have a resistance stat to each of Fire, Cold, Lightning and Chaos damage, and these are raised or lowered independently. Increases to "Elemental Resistance" are applied to fire, cold and lightning but not chaos.
Resistance has a default value of 0, where it does not affect the damage taken. Maximum resistances are soft capped at 75% by default but can be increased to a hard cap of 90%. Resistance can go into the negatives, which increases damage taken.
Characters receive a -10% penalty to elemental resistance at certain area level thresholds, approximately around the end of each act. By endgame, the cumulative penalty is -60% to all elemental resistances.
Honour Resistance is a stat used exclusively in Trial of the Sekhemas, and is calculated the same way.
Mechanics
Calculation
Example: being hit by 1000 fire damage, with a fire resistance of 30%, means you would take:
- damage.
The higher your resistance gets, the more effective an increase in resistance is in reducing damage taken. This makes increases to maximum resistance a particularly valuable stat. For example, increasing resistance by 10 from 0% to 10% will reduce damage taken from 100% to 90%, or 10% less. But increasing by 10 from 60% to 70% would be reducing damage taken from 40% to 30%, reducing damage taken by a quarter.
Elemental Exposure
Exposure is a debuff applied to the player or an enemy that reduces their resistance to one of the three elements (fire, cold, or lightning) (by default -20% for 4 seconds), which can result in negative resistance values.
Curses
There are a variety of Curses that can reduce the resistance a character or enemy has to a specific type of damage:
- Flammability for fire
- Hypothermia for cold
- Conductivity for lightning
- Despair for chaos
Curses count as debuffs and stack with exposure. Note that debuffs from both exposure and curses affect uncapped resistance, regardless of maximum resistance.
Example: A player with 150% uncapped fire resistance and a maximum resistance of 75% would have their effective resistance unchanged after being hit with with -40% from the flammability curse, since the remaining 110% is still enough to reach maximum resistance.
Resistance Penetration
Having Penetration in a damage type reduces the effective resistance of enemies you damage with that type, thus increasing the damage they take. It stacks with exposure and curse debuffs, but is applied last and is only effective against positive resistances; it has no effect once the effective resistance 0 or negative. In exchange, it affects both maximum resistance and uncapped resistance.
Ignore resistance
Effects which cause damage to ignore enemy resistances will calculate damage as if the enemy had 0% of the ignored resistance, and ignores any further modifications to resistances. It does not affect the actual resistance, and does not interact with stats that care about the specific resistance value.
Unique Items
Maximum Resistance
The following unique items are associated with maximum resistances:
Item | Stats |
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InfernoclaspInfernoclasp Plate BeltRequires Level 24+(100-140) to Armour Charm Slots: 1+(100-150) to Armour +(10–20) to Strength +(3-5)% to Maximum Fire Resistance +(30-50)% to Fire ResistanceTempered by the forbidden flame. | +(100-140) to Armour Charm Slots: 1+(100-150) to Armour +(10–20) to Strength +(3-5)% to Maximum Fire Resistance +(30-50)% to Fire Resistance |
Forbidden GazeForbidden Gaze Chain TiaraEnergy Shield: 44Requires Level 26, 49 Int(60-100)% increased Energy Shield +(3-5)% to Maximum Cold Resistance +(30-50)% to Cold Resistance 25% reduced Light RadiusKeep your heart as ice, lest your passions stir. | (60-100)% increased Energy Shield +(3-5)% to Maximum Cold Resistance +(30-50)% to Cold Resistance 25% reduced Light Radius |
The Eternal SparkThe Eternal Spark Crystal FocusFocus Energy Shield: 28Requires Level 26, 49 Int(50-70)% increased Energy Shield +5% to Maximum Lightning Resistance +(20-30)% to Lightning Resistance 40% increased Mana Regeneration Rate 40% increased Mana Regeneration Rate while stationaryA flash of blue, a stormcloud's kiss, her motionless dance the pulse of bliss | (50-70)% increased Energy Shield +5% to Maximum Lightning Resistance +(20-30)% to Lightning Resistance 40% increased Mana Regeneration Rate 40% increased Mana Regeneration Rate while stationary |
ThunderstepThunderstep Steeltoe BootsEvasion: 79Requires Level 28, 49 Dex(10-20)% increased Movement Speed (40-60)% increased Evasion Rating +(3-5)% to Maximum Lightning Resistance +(30-50)% to increased Lightning ResistanceWhere legends tread, the world hearkens. | (10-20)% increased Movement Speed (40-60)% increased Evasion Rating +(3-5)% to Maximum Lightning Resistance +(30-50)% to increased Lightning Resistance |
Rise of the PhoenixRise of the Phoenix Omen Crest ShieldChance to Block: 25% Armour: 50 Energy Shield: 19Requires Level 36, 37 Str, 37 IntGrants Skill: Raise Shield+5% to Maximum Fire Resistance +(20-25)% to Fire Resistance +25% to Fire Resistance while on Low Life Regenerate 3% of Life per second Regenerate 3% of Life per second while on Low LifeMy bearer shall be guarded by flame, for I am the phoenix, forever radiant in glory. | Grants Skill: Raise Shield+5% to Maximum Fire Resistance +(20-25)% to Fire Resistance +25% to Fire Resistance while on Low Life Regenerate 3% of Life per second Regenerate 3% of Life per second while on Low Life |
The Brass DomeThe Brass Dome Champion CuirassArmour: 335Requires Level 58, 120 Str(400-500)% increased Armour (-5–-1)% to all Maximum Elemental Resistances +(200-300) to Stun Threshold Take no Extra Damage from Critical HitsThe turtle's shell one day becomes its tomb. | (400-500)% increased Armour (-5–-1)% to all Maximum Elemental Resistances +(200-300) to Stun Threshold Take no Extra Damage from Critical Hits |
Version history
Version | Changes |
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0.1.0e |
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0.1.0 |
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