Attack

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Attacks
Tooltip
Attacks are skills that directly use your equipped weapon to damage enemies. Spells are not Attacks.

The base damage, attack speed and critical hit chance of an attack are determined using your weapon's stats unless a skill says otherwise.

Attacks do not necessarily deal Physical damage — they can deal any damage type.

Attacks are skills that directly use your equipped weapon to damage enemies. Spells are not attacks.

The base damage, attack speed and critical hit chance of an attack are determined using your weapon's stats unless a skill says otherwise.

Attacks do not necessarily deal physical damage, they can deal any damage type.

Gems

A list of gems with the Attack gem tag:

Skill gems

GemTierGem requires strengthGem requires dexterityGem requires intelligence
Bow ShotBow ShotAttack
Level: 1
Skills can be Managed in the Skills Panel.
0NoNoNo
Raise ShieldRaise ShieldAttack, AoE, Melee, Physical, Channelling
Level: 1
Attack Time: 0.55 sec
Critical Strike Chance: 5.00%
Attack Damage: 80% of base
Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking to perform a Shield Bash that damages and Stuns enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.Shield Bash causes 600% more Heavy Stun buildup
Shield Bash always Light Stuns
Shield Bash Dazes if holding a Tower Shield
Shield Bash can't be Evaded
Shield Bash deals 3 to 4 Physical Damage per 5 Armour on Shield
Skills can be Managed in the Skills Panel.
0NoNoNo
Spear ThrowSpear ThrowAttack, AoE, Projectile
Level: (1-20)
Attack Speed: 70% of base
Attack Damage: (125-390)% of base
Hurl your Spear with force. Consumes a Frenzy Charge if you have one to cause the Spear to explode at the end of its flight.Explosion
Attack Damage: (232–724)%
Explosion radius is 2 metres
Skills can be managed in the Skills Panel.
0NoNoNo
DisengageDisengageAttack, AoE, Melee, Strike, Travel
Tier: 1
Level: (1-20)
Cost: (5-39) Mana
Cooldown Time: 1.50 sec
Attack Damage: (85-308)% of base
Jump back as you rupture the earth in front of you with spearpoints, damaging enemies. Consumes the Parried Debuff on Hitting enemies to release a shockwave and grant you a Frenzy Charge. This skill can be used while using other skills, and causes Strikes and Projectiles to miss you while jumping. This skill cannot be Ancestrally Boosted.
Additional Effects From 1-20% Quality:
(1-20)% increased Cooldown Recovery Rate
Skills can be managed in the Skills Panel.
1NoYesNo
Escape ShotEscape ShotAttack, AoE, Projectile, Cold
Tier: 1
Level: (1-20)
Cost: (11-98) Mana
Attack Damage: (50-204)% of base
Leap backwards and fire an arrow which can Chill or Freeze enemies around the location you escaped from.Converts 100% of Physical Damage to Cold Damage
+0.7 seconds to Total Attack Time
300% more Freeze Buildup
Impact radius is 2.4 metres

Additional Effects From 1-20% Quality:
(0–80)% more Freeze Buildup
Skills can be managed in the Skills Panel.
1NoYesNo
Explosive SpearExplosive SpearAttack, AoE, Projectile, Fire, Duration, Detonator
Tier: 1
Level: (1-20)
Cost: (5-37) Mana
Attack Speed: 80% of base
Attack Damage: (50-156)% of base
Hurl a single payload Spear that pierces through enemies and lodges in terrain where it lands. The Spear will explode at the end of its Detonation Time or if Detonated. Consumes a Frenzy Charge if you have one to explode immediately, dealing more damage in a cross-shaped area and creating Ignited Ground.Skills can be managed in the Skills Panel.
1NoYesNo
Lightning ArrowLightning ArrowAttack, AoE, Projectile, Lightning, Chaining
Tier: 1
Level: (1-20)
Cost: (6-43) Mana
Attack Speed: 90% of base
Attack Damage: (80-250)% of base
Fire a charged arrow at the target. On hitting an enemy or wall, the arrow will fire Chaining Lightning beams at nearby enemies.Converts 40% of Physical Damage to Lightning Damage
Hits up to (2-4) additional enemies near the target

Additional Effects From 1-20% Quality:
(2-40)% more chance to Shock
Skills can be managed in the Skills Panel.
1NoYesNo
Lightning RodLightning RodAttack, AoE, Projectile, Sustained, Lightning, Duration
Tier: 1
Level: (1-20)
Cost: (4-32) Mana
Attack Speed: 120% of base
Attack Damage: (26-94)% of base
Fire an arrow that drops from above, creating a Lightning burst. The arrow remains in the ground, and any Chaining Lightning beams can Chain to it. When Chained to, the arrows charge up for a brief period before releasing another Lightning burst. The Lightning Arrow Skill skips this delay, causing bursts immediately.
Additional Effects From 1-20% Quality:
+(0.02-0.4) metres to Burst radius
Skills can be managed in the Skills Panel.
1NoYesNo
TwisterTwisterAttack, AoE, Projectile, Duration
Tier: 1
Level: (1-20)
Cost: (4-34) Mana
Attack Speed: 80% of base
Attack Damage: (72-190)% of base
Whip up a twister with a flick of your Spear. The twister moves forward erratically, Blinding and repeatedly Hitting enemies within. If a twister touches a Whirlwind from your other skills, it Consumes the Whirlwind to create additional twisters that deal more damage. Passing over Elemental Ground Surfaces or Consuming an elemental Whirlwind will grant twisters extra damage of that element.Blinds Enemies
Pierces all Targets
Twister radius is 0.5 metres
Twister duration is 3 seconds
Consumes Whirlwinds to create an additional twister and deal 80% more damage per Whirlwind stage
Elemental twisters Gain 50% of damage as damage of the corresponding Type
Twisters fired at the same time can Hit the same
target no more than once every 0.66 seconds
Skills can be managed in the Skills Panel.
1NoYesNo
Whirling SlashWhirling SlashAttack, AoE, Melee, Strike, Staged
Tier: 1
Level: (1-20)
Cost: (6-42) Mana
Attack Speed: 70% of base
Attack Damage: (70-218)% of base
Perform a circular slash that kicks up a Whirlwind around you, Slowing enemies and Blinding them in its area of effect. Leaving the area collapses the storm, dealing damage and causing Knockback.Melee
Using this Attack again in the storm adds 1 Stage to the storm

Storm
Attack Damage: (70-218)%
Maximum 3 Stages
Damage from releasing Storm has +4 to radius per Stage
Deals 150% more Damage per Stage when released
Enemies inside the storm have 30% reduced Movement Speed
Storm gains +3 to radius per Stage
Skills can be managed in the Skills Panel.
1NoYesNo
Armour Piercing RoundsArmour Piercing RoundsAttack, Ammunition, Projectile, Physical
Tier: 1
Level: (1-40)
Cost: (8-706) Mana
Attack Speed: 425% of base
Attack Damage: (20-166)% of base
Loads your Crossbow with a clip of bolts that can be fired rapidly and Break enemy Armour. Using this skill again reloads the clip.Armour Piercing Rounds
Hits Break (1-845) Armour
Knocks Back Enemies

Ammunition
(12-21) Bolts loaded per clip

Additional Effects From 1-20% Quality:
Break (1.5-30)% increased Armour
Skills can be managed in the Skills Panel.
1YesYesNo
Explosive GrenadeExplosive GrenadeAttack, AoE, Projectile, Grenade, Fire, Duration, Detonator
Tier: 1
Level: (1-40)
Cost: (10-870) Mana
Cooldown Time: 5.00 sec
Can Store 3 Use(s)
Attack Speed: 75% of base
Attack Damage: (135-1117)% of base
Fires a bouncing Grenade that unleashes a devastating fiery blast when its fuse expires.Converts 80% of Physical Damage to Fire Damage
Explosion radius is (1.8–2.4) metres
Fuse duration is 2.5 seconds

Additional Effects From 1-20% Quality:
(1-20)% increased Cooldown Recovery Rate
Skills can be managed in the Skills Panel.
1YesYesNo
Falling ThunderFalling ThunderAttack, AoE, Slam, Projectile, Lightning
Tier: 1
Level: 1
Cost: 11 Mana
Attack Speed: 60% of base
Attack Damage: 140% of base
Effectiveness of Added Damage: 140%
Infuse a Quarterstaff with electrical energies, then Slam the ground to deal damage in a large area in front of you. Consumes your power charges to fire Lightning Projectiles forwards from the impact.Converts 60% of Physical Damage to Lightning Damage
Cone length is 4 metres

Projectile
Projectiles Pierce all Targets
Converts 100% of Physical Damage to Lightning Damage
25% more Damage per power charge Consumed
100% more Damage if a power charge was Consumed
Fires 3 Projectiles per power charge Consumed

Additional Effects From 1-20% Quality:
(0–10)% Chance to not remove Charges on use
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
1NoYesYes
Fragmentation RoundsFragmentation RoundsAttack, Ammunition, Projectile, Payoff
Tier: 1
Level: (1-40)
Cost: (8-688) Mana
Attack Damage: (22-182)% of base
Loads your Crossbow with Piercing bolts that fragment in flight. Bolts that hit a Frozen enemy consume the Freeze and cause an explosion of shrapnel. Bolts that hit an Ice Crystal cause it to explode.Fragmentation Rounds
Projectile
Knocks Back Enemies
Multiple fragments can Hit the same target
Multiple Fragments hitting a target simultaniously will combine their damage into a single Hit
Bolts Pierce 2 Targets
Fires 10 fragments per shot
Vs Frozen
Attack Damage: (425-1326)%
Base Explosion radius is (1.4-1.6) metres

Ammunition
1 Bolts loaded per clip

Additional Effects From 1-20% Quality:
Deals (1-20)% more Physical Damage
Skills can be managed in the Skills Panel.
1YesYesNo
Frozen LocusFrozen LocusAttack, AoE, Melee, Cold, Duration, Nova
Tier: 1
Level: (1-20)
Cost: (12-87) Mana
Attack Speed: 70% of base
Leap backward and crack the ground with your staff to call forth an Ice Crystal, which creates Chilled Ground around it and can be damaged by you and enemies. If the Crystal is destroyed it causes an icy explosion that deals Attack damage but does not use your weapon's damage. This skill can be used while using other skills.Skills can be managed in the Skills Panel.
1NoYesYes
Glacial CascadeGlacial CascadeAttack, AoE, Melee, Cold, Payoff
Tier: 1
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
1YesYesNo
Permafrost BoltsPermafrost BoltsAttack, AoE, Ammunition, Projectile, Cold
Tier: 1
Level: (1-40)
Cost: (6-573) Mana
Attack Damage: (15-124)% of base
Loads your Crossbow with icy bolts that fragment in flight, damaging enemies on hit and in a small cone behind their final target. The icy coating on the bolts makes them extremely potent at Freezing enemies.Permafrost Bolts
Converts 80% of Physical Damage to Cold Damage
Knocks Back Enemies
80% more Freeze Buildup
Bolts shatter on impact, dealing Damage in a 2.7 metre cone
Multiple fragments can Hit the same target
Multiple Fragments hitting a target simultaniously will combine their damage into a single Hit
Fires 10 fragments per shot

Ammunition
1 Bolts loaded per clip

Additional Effects From 1-20% Quality:
Fires (0.1-2) fragments per shot
Skills can be managed in the Skills Panel.
1YesYesNo
BoneshatterBoneshatterAttack, AoE, Melee, Strike
Tier: 1
Level: (1-40)
Cost: (9-778) Mana
Attack Speed: 60% of base
Attack Damage: (100-828)% of base
Attacks enemies with a melee Strike. The Strike will cause a Heavy Stun on enemies that are Primed for Stun. Upon causing a Heavy Stun it will also create a Shockwave, dealing a large amount of damage in an area.Initial Strike
2 to Melee Strike Range
While Dual Wielding, both weapons hit with 30% less damage
Cannot cause Stun buildup

Shockwave
Attack Damage: (250-780)%
While Dual Wielding, both weapons hit with 30% less damage
Shockwave radius is 2 metres

Additional Effects From 1-20% Quality:
(0-20)% more Attack Speed
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
1YesNoNo
EarthquakeEarthquakeAttack, AoE, Melee, Slam, Duration
Tier: 1
Level: (1-40)
Cost: (8-727) Mana
Attack Speed: 75% of base
Attack Damage: (40-331)% of base
Smashes the ground, dealing damage in an area and leaving behind Jagged Ground that slows enemies. The Jagged Ground erupts in a powerful Aftershock after a duration. Cannot create Jagged Ground on top of an existing patch, or if you already have the maximum number of active patches.Impact
100% increased Magnitude of Jagged Ground you create
While Dual Wielding, both weapons hit with 30% less damage
Impact radius is 1.8 metres
Jagged Ground radius is 2.2 metres
Maximum (2-4) Jagged Ground patches
Jagged Ground duration is 4 seconds

Aftershock
Attack Damage: (130–405)%
100% increased Magnitude of Jagged Ground you create
While Dual Wielding, both weapons hit with 30% less damage
Aftershock radius is 3.4 metres

Additional Effects From 1-20% Quality:
Maximum (0-2) Jagged Ground patches
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
1YesNoNo
Rolling SlamRolling SlamAttack, AoE, Melee, Slam
Tier: 1
Level: (1-40)
Cost: (14-1236) Mana
Slam the ground to Stun enemies and knock them away, then continue forward and perform a devastating second Slam. Holding down the skill input allows you to change direction as you move.+1.5 seconds to Total Attack Time
While Dual Wielding, both weapons hit with 30% less damage

First Slam
Attack Damage: (80-327)%
+1.5 seconds to Total Attack Time
While Dual Wielding, both weapons hit with 30% less damage
50% more Stun buildup
Impact radius is 1.4 metres

Second Slam
Attack Damage: (160-653)%
+1.5 seconds to Total Attack Time
While Dual Wielding, both weapons hit with 30% less damage
50% more Damage against Heavy Stunned Enemies
Impact radius is 1.8 metres

Additional Effects From 1-20% Quality:
Causes Daze buildup equal to (0-50)% of Physical damage dealt
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
1YesNoNo
Cull The WeakCull The WeakAttack, AoE, Melee, Strike
Tier: 3
Level: (1-20)
Cost: (7-49) Mana
Attack Speed: 60% of base
Attack Damage: (50-156)% of base
Dash to an enemy and run them through, Culling enemies if their life is low enough. If this Attack kills at least one enemy, it grants you a Frenzy Charge. Enemies around you that can be Culled will be highlighted.Culling Strike

Additional Effects From 1-20% Quality:
(1-20)% chance when you gain a Charge to gain an additional Charge
Skills can be managed in the Skills Panel.
3NoYesNo
Fangs of FrostFangs of FrostAttack, AoE, Melee, Strike, Cold
Tier: 3
Level: (1-20)
Cost: (4-34) Mana
Attack Speed: 85% of base
Attack Damage: (95-296)% of base
Perform an icy stab that exploits enemies who are already off balance. Hitting a Parried target Consumes the Debuff to cause a nova of frost and leave Chilled Ground.Skills can be managed in the Skills Panel.
3NoYesNo
Lightning SpearLightning SpearAttack, AoE, Projectile, Lightning
Tier: 3
Level: (1-20)
Cost: (7-49) Mana
Attack Speed: 60% of base
Attack Damage: (110-343)% of base
Throw a single copy of your spear. When it hits an enemy it bursts, firing secondary lightning bolt Projectiles at multiple other enemies within a large area around it. Consumes a Frenzy Charge if possible to cause the main spear to split into multiple copies on impact, each of which then bursts.Skills can be managed in the Skills Panel.
3NoYesNo
RakeRakeAttack, AoE, Melee, Strike, Physical, Travel
Tier: 3
Level: (1-20)
Cost: (6-43) Mana
Attack Damage: (50-181)% of base
Dash towards an enemy and perform a lacerating slash, inflicting Bleeding on all enemies struck.Skills can be managed in the Skills Panel.
3NoYesNo
Stormcaller ArrowStormcaller ArrowAttack, AoE, Projectile, Lightning, Duration
Tier: 3
Level: (1-20)
Cost: (7-54) Mana
Attack Speed: 80% of base
Attack Damage: (20-62)% of base
Fire an arrow that embeds where it lands for a short duration. At the end of the duration, a Lightning Bolt strikes the arrow, disintegrating it and damaging enemies with a high chance to Shock. Shocks caused by the Bolt will spread to Enemies near the impact.
Additional Effects From 1-20% Quality:
(1.5-30)% increased Shock Duration
Skills can be managed in the Skills Panel.
3NoYesNo
High Velocity RoundsHigh Velocity RoundsAttack, Ammunition, Projectile, Physical, Payoff
Tier: 3
Level: (1-40)
Cost: (7-602) Mana
Attack Damage: (150-1241)% of base
Loads your Crossbow with Piercing bolts that can consume Fully Broken Armour on enemies to deal extra damage.Fragmentation Rounds
Projectile
Knocks Back Enemies
Bolts Pierce 6 Targets
Vs Armour Broken
Attack Damage: (340-1060)%
Knocks Back Enemies
Bolts Pierce 6 Targets

Ammunition
1 Bolts loaded per clip

Additional Effects From 1-20% Quality:
(1-20)% more Projectile Damage after Piercing an Enemy
Skills can be managed in the Skills Panel.
3YesYesNo
Incendiary ShotIncendiary ShotAttack, AoE, Ammunition, Projectile, Fire
Tier: 3
Level: 1
Loads your Crossbow with flaming bolts that fragment in flight, damaging and Igniting enemies on hit and in a small cone behind their final target.Converts 80% of Physical Damage to Fire Damage
Knocks back enemies
100% more chance to Ignite enemies
Bolts shatter on impact, dealing Damage in a 1.9 metre cone
Fires 10 fragments per shot
Multiple fragments can Hit the same target
Multiple fragments hitting a target simultaneously will combine their damage into a single hit
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
3YesYesNo
SnipeSnipeAttack, AoE, Projectile, Channelling
Tier: 3
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
3YesYesNo
Staggering PalmStaggering PalmAttack, AoE, Melee, Strike, Projectile, Physical, Duration
Tier: 3
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
3YesYesNo
Tempest BellTempest BellAttack, AoE, Melee, Sustained, Duration, Nova
Tier: 3
Level: 1
Build Combo by successfully Striking Enemies with other skills. After reaching maximum Combo, use this skill to cause the Bell on your staff to grow to massive size as you drop it on the ground. The Bell damages enemies on impact and can be Hit by your skills, creating a damaging shockwave. Elemental Ailments applied to the Bell cause its shockwaves to deal extra damage of the corresponding type, and Hits which would have caused Knockback increase the area of effect of the shockwaves.Requires 4 Combo to use
Lose Combo if you generate no Combo for 8 seconds
Limit 1 Bell
Bell duration is 6 seconds
Bell is destroyed after 10 Hits

Impact
Attack Damage: (120–490)%
Impact radius is 1.8 metres

Shockwave
Attack Damage: (50–132)%
50% less Attack Speed
Shockwave radius is 2.4 metres
Shockwave can be triggered once every 0.25 seconds

Additional Effects From 1-20% Quality:
Bell is destroyed after (0-2) Hits
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
3YesYesNo
Vine ArrowVine ArrowAttack, Projectile, Chaos, Duration
Tier: 3
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
3YesYesNo
Armour BreakerArmour BreakerAttack, AoE, Melee, Strike, Physical
Tier: 3
Level: (1-40)
Cost: (5-486) Mana
Attack Speed: 80% of base
Attack Damage: (50-414)% of base
Attack with a forceful blow, knocking enemies back and weakening their Armour.Hits Break (4-5123) Armour
+2 to Melee Strike Range
Knock Enemies Back on Hit
40% more attack speed while Dual Wielding

Additional Effects From 1-20% Quality:
Break (0-20)% increased Armour
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
3YesNoNo
Shield ChargeShield ChargeAttack, AoE, Melee, Physical, Channelling, Travel
Tier: 3
Level: (1-20)
Cost: (7-64) Mana
Cooldown Time: 3.00 sec
Attack Time: 0.50 sec
Critical Strike Chance: 5.00%
Attack Damage: (70-218)% of base
Channel to charge in the target direction. You will crash into enemies on your path, stopping your charge and dealing damage to enemies in an area, and extra damage to the enemies you collided with. While charging, your Shield is raised and you will Block all incoming Blockable hits.Area of Effect
(4-88) to (6-132) Base Off Hand Physical Damage
6 to 8 Added Physical Damage per 15 Armour on Shield
Impact radius is 2.4 metres

Collision
Attack Damage: (210-655)%
Knocks Back Enemies
50% more Stun buildup
Impact radius is 2.4 metres
6 to 8 Added Physical Damage per 15 Armour on Shield

Additional Effects From 1-20% Quality:
(0-10)% increased Cooldown Recovery Rate
Place into a Skill Gem socket to gain this skill.
Skills can be managed in the Skills Panel.
3YesNoNo
Shockwave TotemShockwave TotemAttack, Totem, AoE, Melee, Slam, Physical, Duration, Nova
Tier: 3
Level: (1-40)
Cost: (15-1317) Mana
Raise a Totem that Slams the ground around it, repeatedly damaging nearby enemies. Jagged Ground erupts when hit by this Slam, damaging enemies standing on it.Totem
Totem duration is 12 seconds
Limit 1 Totem
Totem base attack time is 1.5 seconds
Totem uses its own weapon, dealing
(6-141) to (9-212) base Physical damage

Slam
Attack Damage: (80-211)%
Shockwave radius is 3 metres

Jagged Ground Eruption
Attack Damage: (30-79)%

Additional Effects From 1-20% Quality:
Totem base attack time is (-0.01--0.2) seconds
Skills can be managed in the Skills Panel.
3YesNoNo
Rapid AssaultRapid AssaultAttack, AoE, Melee, Strike, Physical, Duration
Tier: 5
Level: (1-20)
Cost: (10-74) Mana
Attack Speed: 40% of base
Attack Damage: (25-78)% of base
Perform a series of six rapid stabs. The final stab inflicts Bleeding and leaves a spearhead stuck in the target, Maiming them for a duration. Detonator Skills will cause the stuck spearheads to explode, dealing further damage to the target and other nearby enemies.Skills can be managed in the Skills Panel.
5NoYesNo
SpearfieldSpearfieldAttack, AoE, Melee, Sustained, Duration, Hazard
Tier: 5
Level: (1-20)
Cost: (6-42) Mana
Attack Speed: 70% of base
Attack Damage: (12-49)% of base
Stab the ground causing multiple spears to burst out of the ground in front of you in a large area. The spears remain for a duration, or explode when enemies touch them, damaging and Maiming them.
Additional Effects From 1-20% Quality:
Hazards have (0.5-10)% chance to rearm after they are triggered
Skills can be managed in the Skills Panel.
5NoYesNo
Storm LanceStorm LanceAttack, AoE, Projectile, Sustained, Lightning, Duration
Tier: 5
Level: (1-20)
Cost: (7-49) Mana
Attack Speed: 60% of base
Attack Damage: (60-187)% of base
Throw an electrified Spear that lodges in the ground and periodically zaps nearby enemies with Lightning bolts. If the Spear is Detonated by another Skill, it immediately unleashes a volley of bolts and expires. Consumes a Frenzy Charge if possible to fire bolts more frequently for a shorter duration, automatically Detonate at the end of its duration, and create Shocked Ground on Detonation.Skills can be managed in the Skills Panel.
5NoYesNo
Wind BlastWind BlastAttack, Melee, Strike, AoE
Tier: 5
Level: 1
Skills can be managed in the Skills Panel.
5NoNoYes
Electrocuting ArrowElectrocuting ArrowAttack, Projectile, Lightning, Duration
Tier: 5
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
5YesYesNo
Flash GrenadeFlash GrenadeAttack, AoE, Projectile, Grenade, Duration
Tier: 5
Level: 1
Fires a bouncing Grenade that unleashes a Blinding, Stunning explosion when its fuse expires. This explosion can Blind both Allies and Enemies.400% more Stun buildup
Explosion radius is 2.5 metres
Detonation time is 0.85 seconds
Blinds Enemies and Allies
Skills can be managed in the Skills Panel.
5YesYesNo
Freezing SalvoFreezing SalvoAttack, AoE, Projectile, Cold, Staged
Tier: 5
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
5YesYesNo
Galvanic ShardsGalvanic ShardsAttack, Ammunition, Projectile, Lightning, Chaining
Tier: 5
Level: 1
Attack Speed: 200% of base
Loads your Crossbow with a clip of charged bolts that fragment in flight, releasing Chaining Lightning beams when they Hit enemies. Using this skill again reloads the clip.Converts 40% of Physical Damage to Lightning Damage
Knocks back Enemies
Fires 6 fragments per shot
Multiple fragments can Hit the same target
Multiple fragments hitting a target simultaneously will combine their damage into a single Hit.
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
5YesYesNo
Ice ShardsIce ShardsAmmunition, Attack, AoE, Projectile, Cold
Tier: 5
Level: 1
Cost: 18 Mana
Attack Speed: 550% of base
Attack Damage: 7% of base
Loads your Crossbow with a clip of icy bolts that rapidly fire at the ground, leaving a shard of ice at the impact location unless the bolt hits an enemy. The ice shards shatter when enemies step on them, dealing damage to nearby enemies. Using this skill again reloads the clip.Converts 60% of Physical Damage to Cold Damage
Knocks Back Enemies
Can fire 12 Bolts before reloading
50% less Freeze Buildup
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
5YesYesNo
Molten BlastMolten BlastAttack, AoE, Projectile, Fire
Tier: 5
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
5YesYesNo
Perfect StrikePerfect StrikeAttack, AoE, Melee, Strike, Fire, Duration, Channelling
Tier: 5
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
5YesYesNo
Rapid ShotRapid ShotAttack, Ammunition, Projectile, Fire
Tier: 5
Level: 1
Attack Speed: 550% of base
Loads your Crossbow with a large clip of heavily modified bolts that cause Heat to build up on your crossbow, before unleashing a stream of flaming bolts that gain Fire Damage based on your Heat. Heat also grants bonus damage to Grenades you fire, but dissipates rapidly when not building up. Using this skill again reloads the clip.Converts 60% of Physical Damage to Fire Damage
Knocks Back Enemies
Maximum 17 Heat
Rapid Shots Gain 7% of Damage as extra Fire Damage per Heat
Charges for 800% of Attack Time before firing if used when you have no Heat
Gain Heat 4 times per second while firing
Grenades Gain 6% of Damage as extra Fire Damage per Heat
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
5YesYesNo
Tempest FlurryTempest FlurryAttack, AoE, Melee, Strike, Lightning
Tier: 5
Level: (1-20)
Cost: (5-49) Mana
Attack Speed: 140% of base
Attack Damage: (60-187)% of base
Perform a series of aggressive Strikes. When used in quick succession, the third use Strikes three times, and the fourth use performs a Final Strike that calls down a powerful Shocking bolt.Normal Strikes
Converts 60% of Physical Damage to Lightning Damage
+4 to Melee Strike Range

Third Strike
35% less Attack Speed
Converts 60% of Physical Damage to Lightning Damage
+4 to Melee Strike Range

Fourth Strike
Attack Damage: (150–468)%
45% less Attack Speed
Converts 100% of Physical Damage to Lightning Damage
+6 to Melee Strike Range
100% more chance to Shock

Additional Effects From 1-20% Quality:
+(0-4) to Melee Strike Range
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
5NoYesYes
Toxic GrowthToxic GrowthAttack, AoE, Projectile, Chaos, Duration
Tier: 5
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
5YesYesNo
Blood HuntBlood HuntAttack, AoE, Melee, Strike, Physical, Payoff
Tier: 7
Level: (1-20)
Cost: (5-39) Mana
Attack Damage: (50-243)% of base
Lunge at a target and skewers them. Hitting an enemy that has suffered Blood Loss will cause a blood explosion and also Consume Bleeding. This skill cannot be Ancestrally Boosted.Skills can be managed in the Skills Panel.
7NoYesNo
Glacial LanceGlacial LanceAttack, AoE, Projectile, Cold, Duration
Tier: 7
Level: (1-20)
Cost: (8-59) Mana
Attack Speed: 50% of base
Attack Damage: (130-405)% of base
Throw a single Piercing lance that leaves icy fragments in its wake. The fragments Chill nearby enemies. Consumes a Frenzy Charge if possible to cause the ice fragments created by the first Projectile to explode outwards after a short duration, peppering enemies with shrapnel.
Additional Effects From 1-20% Quality:
+(0.02-0.4) metres to Chilling radius
Skills can be managed in the Skills Panel.
7NoYesNo
Primal StrikesPrimal StrikesAttack, AoE, Melee, Strike, Lightning, Payoff
Tier: 7
Level: (1-20)
Cost: (5-41) Mana
Attack Speed: 80% of base
Attack Damage: (80-250)% of base
Perform a Lightning-charged stab that can be chained into a combination of up to three attacks. The first two attacks conjure a charging Wildwood spirit if they Hit a Shocked enemy and refresh Shock duration. The third attack is a large swipe that inflicts Lightning Exposure, and can Consume Shock to conjure a stampede of spirits.Skills can be managed in the Skills Panel.
7NoYesNo
Voltaic MarkVoltaic MarkSpell, Attack, AoE, Mark, Lightning, Duration, Nova
Tier: 7
Level: 1
Reservation: 1 spirit
Marks a target, making them more susceptible to being Shocked. When the Marked target dies, a Lightning nova erupts from their corpse. This nova does not use your Weapon Damage, and instead uses its own base Attack Damage.Limit 1 Marked target
Mark duration is 8 seconds
Hits against Marked enemy have 50% more chance to Shock
Shock has 30% increased effect on Marked enemy
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
7NoYesNo
EarthshatterEarthshatterAttack, AoE, Melee, Slam, Duration
Tier: 7
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
7YesYesNo
Explosive ShotExplosive ShotAmmunition, Attack, AoE, Projectile, Fire, Detonator
Tier: 7
Level: 1
Attack Speed: 70% of base
Loads your Crossbow with flaming bolts that explode on impact. The explosion will cause any Grenades in its area of effect to also explode.Converts 30% of Physical Damage to Fire Damage
Knocks Back Enemies
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
7YesYesNo
Freezing MarkFreezing MarkAttack, AoE, Mark, Cold, Duration, Nova
Tier: 7
Level: (1-7)
Cost: (0-53) Mana
Marks a target, making them more susceptible to being Frozen. When the Marked target dies, a Cold nova erupts from their corpse. This nova does not use your Weapon Damage, and instead uses its own base Attack Damage.Limit 1 Marked target
Mark duration is 8 seconds
Hits against Marked enemy cause 28% more Freeze buildup
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
7NoYesYes
Glacial BoltGlacial BoltAmmunition, Attack, Projectile, Cold, Duration
Tier: 7
Level: 1
Loads your Crossbow with icy bolts that create two walls of Ice Crystals at the end of their flight.Converts 60% of Physical Damage to Cold Damage
Knocks Back Enemies
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
7YesYesNo
Ripwire BallistaRipwire BallistaAttack, Totem, Projectile, Duration
Tier: 7
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
7YesYesNo
Siphoning StrikeSiphoning StrikeAttack, AoE, Melee, Strike, Lightning, Payoff
Tier: 7
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
7YesYesNo
Storm WaveStorm WaveAttack, Melee, AoE, Lightning
Tier: 7
Level: 1
Skills can be managed in the Skills Panel.
7NoYesYes
Voltaic GrenadeVoltaic GrenadeAttack, AoE, Projectile, Grenade, Lightning, Duration
Tier: 7
Level: 1
Attack Speed: 75% of base
Fires a bouncing Grenade that discharges an Electrocuting Lightning blast when its fuse expires.Converts 80% of Physical Damage to Lightning Damage
50% more Electrocution buildup
Lightning damage from this skill Contributes to Electrocution Buildup
Explosion radius is 2 metres
Fuse duration is 1.2 seconds
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
7YesYesNo
Wave of FrostWave of FrostAttack, AoE, Melee, Cold
Tier: 7
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
7YesYesNo
Leap SlamLeap SlamAttack, AoE, Melee, Slam, Travel, Payoff
Tier: 7
Level: (1-20)
Cost: (14-128) Mana
Attack Damage: (110-343)% of base
Jump into the air, damaging and Knocking Back enemies with your mace where you land. Enemies you would land on are pushed out of the way.+0.65 seconds to Total Attack Time, plus up to
+0.5 seconds based on distance travelled
While Dual Wielding, both weapons hit with 30% less damage
(20–39)% more Stun buildup
Cannot Break Armour
Impact radius is 2.5 metres
Consumes Fully Broken Armour on enemies to cause 500% more Stun buildup

Additional Effects From 1-20% Quality:
(0–20)% more Damage with Hits against Enemies with Fully Broken Armour
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
7YesNoNo
Shield WallShield WallAttack, AoE, Melee, Physical, Duration
Tier: 7
Level: (1-20)
Cost: (14-121) Mana
Attack Time: 1.25 sec
Critical Strike Chance: 5.00%
Attack Damage: (60-245)% of base
Ram your Shield into the ground, throwing up a semi-circular wall of earth. Enemies can attack the walls and your Slams or Warcries will instantly destroy them. Each wall segment explodes when destroyed, damaging enemies around it.Can have 2 Shield Walls active at a time
(4-88) to (6-132) Base Off Hand Physical Damage
6 to 8 Added Physical Damage per 15 Armour on Shield
Explosion radius is 3 metres
Wall duration is 6 seconds
Wall segments have (36-12714) maximum life

Additional Effects From 1-20% Quality:
Can have (0.1-2) Shield Walls active at a time
Skills can be managed in the Skills Panel.
7YesNoNo
Bloodhound's MarkBloodhound's MarkSpell, Attack, AoE, Mark, Physical, Duration, Nova, Payoff
Tier: 9
Level: (1-20)
Cost: (23-88) Mana
Cast Time: 0.50 sec
Mark a target, making them suffer Heavy Stun build up from Blood Loss. If they suffer enough Blood Loss while Marked, the Mark is consumed and they will release an explosion of blood when killed or Heavy Stunned. The Mark duration doesn't tick while the Marked target is suffering Blood Loss.Skills can be managed in the Skills Panel.
9NoYesNo
Rain of ArrowsRain of ArrowsAttack, AoE, Projectile, Sustained
Tier: 9
Level: (1-20)
Cost: (15-136) Mana
Attack Speed: 80% of base
Attack Damage: (70-185)% of base
Fire arrows into the air, causing them to rain from above. Consumes your frenzy charges to fire more arrows.Fires (30-39) arrows
Rain radius is 3.6 metres
Arrow impact radius is 0.7 metres
Maximum 1 arrow rain
One arrow lands every 0.08 seconds
Fires 100% more Arrows if a Frenzy Charge was consumed
Fires 50% more Arrows per Frenzy Charge consumed

Additional Effects From 1-20% Quality:
Fires (0-10) projectiles
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
9NoYesNo
Thunderous LeapThunderous LeapAttack, AoE, Melee, Slam, Lightning, Detonator, Travel
Tier: 9
Level: (1-20)
Cost: (11-81) Mana
Attack Damage: (110-449)% of base
Leap into the air and plunge your Spear into the ground at the target location, emitting a Lightning-charged shockwave.Skills can be managed in the Skills Panel.
9NoYesNo
Artillery BallistaArtillery BallistaAttack, Totem, AoE, Projectile, Fire, Duration
Tier: 9
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
9YesYesNo
Charged StaffCharged StaffAttack, Buff, AoE, Duration
Tier: 9
Level: 1
Cost: 15 Mana
Attack Damage: 40% of base
Effectiveness of Added Damage: 40%
Consume all power charges to infuse your Quarterstaff with electricity, adding Lightning damage and a Lightning shockwave to your Quarterstaff Attacks. Reusing this skill while the Buff is active adds to the Buff's duration and damage.Buff grants 1 to (2–22) Added Quarterstaff Attack Lightning damage per power charge Consumed, up to your maximum power charges
Buff duration is 6 seconds per power charge Consumed

Shockwave
Converts 80% of Physical Damage to Lightning Damage Wave length is 5 metres

Additional Effects From 1-20% Quality:
(0–20)% increased Skill Effect Duration
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
9NoYesYes
Detonating ArrowDetonating ArrowAttack, AoE, Projectile, Fire, Channelling, Detonator, Staged
Tier: 9
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
9YesYesNo
Hand of ChayulaHand of ChayulaAttack, AoE, Melee, Strike, Chaos, Meta
Tier: 9
Level: (1-20)
Cost: (12-84) Mana
Attack Speed: 75% of base
Attack Damage: (67-209)% of base
Dash to an enemy and Strike them with an unarmed Attack, applying socketed Curses and triggering socketed Marks with reduced effect. This skill always Strikes with your bare fist, even if you have a Quarterstaff equipped.Place one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect.
9NoYesYes
Ice ShotIce ShotAttack, Projectile, Cold
Tier: 9
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
9YesYesNo
Oil GrenadeOil GrenadeAttack, AoE, Projectile, Grenade, Fire, Duration
Tier: 9
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
9YesYesNo
Stormblast BoltsStormblast BoltsAmmunition, Attack, AoE, Projectile, Lightning, Duration
Tier: 9
Level: 1
Loads your Crossbow with charged bolts that land around the target location and explode if hit by a Detonator Skill. Using this skill again reloads the clip.Converts 60% of Physical Damage to Lightning Damage
Maximum of 30 active Bolts
Impact radius is 0.8 metres
Fires 3 Bolts
Charged Bolt duration is 8 seconds
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
9YesYesNo
SunderSunderAttack, AoE, Melee, Slam, Payoff
Tier: 9
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
9YesYesNo
Volcanic FissureVolcanic FissureAttack, AoE, Melee, Slam, Sustained, Fire, Duration
Tier: 9
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
9YesYesNo
Elemental SunderingElemental SunderingAttack, AoE, Melee, Lightning, Cold, Fire, Nova, Payoff
Tier: 11
Level: (1-20)
Cost: (7-53) Mana
Attack Speed: 55% of base
Plunge your Spear into the ground to emit a pulse that Consumes Freeze, Shock and Ignite on a number of nearby enemies, Allies and Corpses. The pulse itself deals no damage, but each Ailment Consumed causes an explosion of the corresponding elemental damage type.
Additional Effects From 1-20% Quality:
+(0.01-0.2) metres to Pulse radius
Skills can be managed in the Skills Panel.
11NoYesNo
Tornado ShotTornado ShotAttack, AoE, Projectile, Physical, Duration
Tier: 11
Level: (1-20)
Cost: (13-95) Mana
Attack Speed: 120% of base
Attack Damage: (50-156)% of base
Fire a skyward shot that whips up a Tornado where it lands, dealing Physical damage over time and Hindering enemies standing in it. Arrows, thrown Spears and Crossbow bolts fired at the Tornado are sucked into it, causing the Tornado to spit out a nova of copied Projectiles. Copied Projectiles cannot be copied again, even by further Tornados.
Additional Effects From 1-20% Quality:
Copied Projectiles deal +(0.75-15)% more damage
Skills can be managed in the Skills Panel.
11NoYesNo
Whirlwind LanceWhirlwind LanceAttack, AoE, Projectile, Duration
Tier: 11
Level: (1-20)
Cost: (7-49) Mana
Attack Speed: 60% of base
Attack Damage: (110-343)% of base
Throw a Spear with enough force to kick up a Whirlwind where it lands, Slowing enemies and Blinding them in its area of effect. Entering the Whirlwind collapses it, dealing damage and causing Knockback. Consumes a Frenzy Charge if possible to create the Whirlwind with one more than its normal maximum number of stages.Skills can be managed in the Skills Panel.
11NoYesNo
Hailstorm RoundsHailstorm RoundsAmmunition, Attack, AoE, Projectile, Sustained, Cold
Tier: 11
Level: 1
Attack Speed: 55% of base
Passively generates bolts of ice at a frequency equal to reload time, up to a cap. Activate to Load the accumulated bolts into your Crossbow. All loaded bolts are fired at once, causing them to rain down over the target area.Converts 80% of Physical Damage to Cold Damage
Impact radius is 1.2 metres
Rain radius is 2.5 metres
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
11YesYesNo
Shattering PalmShattering PalmAttack, AoE, Melee, Strike, Cold, Nova
Tier: 11
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
11YesYesNo
Shockburst RoundsShockburst RoundsAmmunition, Attack, AoE, Projectile, Lightning, Payoff
Tier: 11
Level: 1
Attack Speed: 450% of base
Loads your Crossbow with a clip of charged bolts which release damaging pulss upon Hitting an enemy affected by a Lightning Ailment. Using this skill again reloads the clip.Converts 40% of Physical Damage to Lightning DamagePlace into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
11YesYesNo
Shockchain ArrowShockchain ArrowAttack, AoE, Projectile, Lightning, Chaining, Payoff
Tier: 11
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
11YesYesNo
StampedeStampedeAttack, AoE, Melee, Slam, Duration, Travel
Tier: 11
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
11YesYesNo
Supercharged SlamSupercharged SlamAttack, AoE, Melee, Slam, Channelling, Staged
Tier: 11
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
11YesYesNo
Whirling AssaultWhirling AssaultAttack, AoE, Melee, Strike
Tier: 11
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
11YesYesNo
Spear of SolarisSpear of SolarisAttack, AoE, Projectile, Sustained, Fire, Conditional
Tier: 13
Level: (1-20)
Cost: (13-98) Mana
Attack Damage: (210-857)% of base
Build Glory by Heavy Stunning enemies. When you have maximum Glory you may call forth the Azmeri goddess Solaris, jumping backwards and throwing your Spear in the air. On landing the spear deals heavy damage in an area, then calls a divine skybeam that pulses periodically and creates expanding Ignited Ground. Modifiers to number of Projectiles fired do not apply to this skill.Impact
Requires 20 Glory to use
Converts 75% of Physical Damage to Fire Damage
+1.4 seconds to Total Attack Time
Can't be Evaded
Impact radius is 2 metres

Pulse
Attack Damage: (18–73)%
Ground spear pulses every 0.2 seconds, up to 20 times Converts 75% of Physical Damage to Fire Damage
Pulse radius is 2 metres

Ignited Ground
Attack Damage: (210–857)%
Converts 100% of Physical Damage to Fire Damage
Ignited Ground radius is 2 metres
Gains Radius over the Ground Spear's lifetime, up to 30% more at the end of the Spear's lifetime

Additional Effects From 1-20% Quality:
(2-40)% more Magnitude of Ignite inflicted
Skills can be managed in the Skills Panel.
13NoYesNo
Wind Serpent's FuryWind Serpent's FuryAttack, AoE, Melee, Sustained, Conditional
Tier: 13
Level: (1-20)
Cost: (10-74) Mana
Attack Speed: 40% of base
Attack Damage: (165-598)% of base
Consume all Frenzy Charges to perform a gigantic spear thrust that Knocks Back enemies. For each Frenzy Charge consumed, a Wind Serpent follows in the spear's wake. Each Serpent also damages and Knocks Back enemies, and knocking an Enemy into terrain or another larger Enemy will cause a shockwave.
Additional Effects From 1-20% Quality:
(1.5-30)% increased Knockback Distance
Skills can be managed in the Skills Panel.
13NoYesNo
Cluster GrenadeCluster GrenadeAttack, AoE, Projectile, Grenade, Fire, Duration
Tier: 13
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
13YesYesNo
Flicker StrikeFlicker StrikeAttack, AoE, Melee, Strike
Tier: 13
Level: 1
Cost: 50 Mana
Attack Speed: 50% of base
Attack Damage: 177% of base
Effectiveness of Added Damage: 177%
Requires Level 13Teleport to a enemy and strike them. Consumes Power Charges to perform additional teleporting strikes on nearby enemies.Teleports and Strikes 3 additional times per Power Charge, with 285% more Attack Speed
You cannot gain Power Charges while using this Skill
Skills can be managed in the Skills Panel.
13NoNoNo
Gathering StormGathering StormAttack, AoE, Melee, Lightning, Channelling, Travel
Tier: 13
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
13YesYesNo
Magnetic SalvoMagnetic SalvoAttack, AoE, Projectile, Lightning
Tier: 13
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
13YesYesNo
Plasma BlastPlasma BlastAmmunition, Attack, AoE, Projectile, Lightning, Channelling
Tier: 13
Level: 1
Cost: 18 Mana
Attack Damage: 7% of base
Loads your Crossbow with unstable bolts that require a lengthy charging period to fire but deal devastating damage, Pierce through enemies, and explode upon hitting terrain.Projectiles Pierce all Targets
Converts 70% of Physical Damage to Lightning Damage
+2 seconds to Total Attack Time
Knocks Back Enemies
30% more chance to Shock
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
13YesYesNo
Siege CascadeSiege CascadeAmmunition, Attack, AoE, Projectile, Sustained, Fire, Payoff
Tier: 13
Level: 1
Attack Speed: 75% of base
Loads your Crossbow with enemy-seeking projectiles which are fired into the air, dropping a bolt near every enemy in the target area. These bolts lodge into the ground and explode after a short delay.Converts 80% of Physical Damage to Fire Damage
Fires Bolts at every Enemy within a 3.5 metre radius
Bolt explosion radius is 0.5 metres
200% more damage against Immobilised enemies
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
13YesYesNo
Spiral VolleySpiral VolleyAttack, Projectile, Sustained
Tier: 13
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
13YesYesNo
Ancestral Warrior TotemAncestral Warrior TotemAttack, Totem, AoE, Melee, Physical, Duration, Meta
Tier: 13
Level: (1-20)
Cost: (13-98) Mana
Raise a Totem that uses socketed Mace Skills. Cannot use Channelling Skills or Skills with Cooldowns.Totem duration is 8 seconds
Limit 1 Totem
Totem base attack time is 1 second
Totem uses its own weapon, dealing (6-141) to (9-212) base Physical damage
Place one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect.
13YesNoNo
Hammer of the GodsHammer of the GodsAttack, AoE, Melee, Slam, Duration, Conditional
Tier: 13
Level: (1-20)
Cost: (11-78) Mana
Attack Speed: 50% of base
Attack Damage: (580-1529)% of base
Build Glory by Heavy Stunning enemies. When you have maximum Glory you may entreat the Ancestors to crush your enemies, manifesting a massive hammer that falls from the sky onto your target, Slamming into the ground after a short duration and dealing immense damage based on your weapon.Requires 20 Glory to use
Can't be Evaded
While Dual Wielding, both weapons hit with 30% less damage
Impact radius is 2.4 metres
Hammerfall duration is 2.5 seconds

Additional Effects From 1-20% Quality:
+(0.2-0.4) metres to impact radius
Skills can be managed in the Skills Panel.
13YesNoNo

Spirit gems

GemTierGem requires strengthGem requires dexterityGem requires intelligence
Wind DancerWind DancerBuff, Persistent, Attack, AoE, Melee, Staged
Tier: 4
Level: 1
Reservation: 30 spirit
While active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
4NoYesNo
Herald of BloodHerald of BloodBuff, Attack, Persistent, AoE, Physical, Herald, Payoff
Tier: 4
Level: 1
Reservation: 30 spirit
While active, killing an enemy with Blood Loss will cause a bloody explosion that deals Physical Attack damage to surrounding enemies based off the life of the exploded enemy, destroying their Corpse if the enemy was Normal or Magic. The explosion also has a chance to Aggravate Bleeding.Skills can be managed in the Skills Panel.
4YesYesNo
Herald of IceHerald of IceBuff, Attack, Persistent, AoE, Cold, Herald, Payoff
Tier: 4
Level: (1-20)
Reservation: 30 spirit
While active, Shattering an enemy with an Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.Buff
Enemies you Shatter explode

Explosion
Attack Damage: (70–286)%
Cannot Freeze
Explosion radius is 1.8 metres
100% of Explosion Physical Damage
Converted to Cold Damage

Additional Effects From 1-20% Quality:
Explosion radius is (0–0.4) metres
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
4NoYesYes
Herald of ThunderHerald of ThunderBuff, Attack, Persistent, AoE, Lightning, Herald, Payoff
Tier: 4
Level: (1-20)
Reservation: 30 spirit
While active, killing Shocked enemies with Attack damage, will cause subsequent Attack hits to release lightning bolts which deals Attack damage to all surrounding enemies.Buff
Lightning Bolts strike the targets of your next (2–3) Attack Hits after Killing a Shocked Enemy with Attack Damage

Bolt
Attack Damage: (70–286)%
Supported Skills Cannot inflict Shock
Bolt impact radius is 1.6 metres
100% of Bolt Physical Damage
Converted to Lightning Damage

Additional Effects From 1-20% Quality:
Lightning Bolts strike the targets of your next (0–2) Attack Hits after Killing a Shocked Enemy with Attack Damage
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
4NoYesYes
Magma BarrierMagma BarrierBuff, Attack, Persistent, AoE, Melee, Trigger, Fire, Duration
Tier: 4
Level: (1-20)
Reservation: 30 spirit
Attack Damage: (120-490)% of base
When you raise your Shield it is infused with magma for a short time. Blocking during this time will spray magma at the attacker and grant you an Endurance Charge.Raising your shield infuses it with magma for 0.5 seconds
Cannot perform a magma-infused block for 0.75 seconds after magma dissipates
Gain Endurance Charge on Block

Magma Spray
Critical Hit Chance: 5.00%
Attack Damage: (120-490)% of base
(2-4) to (3-6) Added Fire Damage per 15 Armour on Shield
(4-234) to (7-351) Base Off Hand Fire Damage

Additional Effects From 1-20% Quality:
Raising your shield infuses it with magma for (0-0.2) seconds
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
4YesNoNo

Support gems

GemTierGem requires strengthGem requires dexterityGem requires intelligence
Combo FinisherCombo FinisherSupport, Attack, Melee, Strike, Conditional
Tier: 1
Support Requirements: +5 DexSupports Melee Attacks you use yourself. Supported Skills cannot be used until enough Combo has been built up, but deal massively more damage. Cannot support skills which already Combo, or Triggered Skills.Supported Skills lose Combo if you
generate no Combo for 4 seconds
Supported Skills deal 40% more Damage
Supported Skills require 5 Combo to use
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1NoYesNo
CrescendoCrescendoSupport, Attack, Melee, Strike
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports Strikes that perform a Final Strike at the end of a combination of attacks, allowing you to use the Final Strike twice in succession.Final Strike of Supported Skills can
be performed twice in succession
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1NoYesNo
InnervateInnervateSupport, Attack, Lightning, Duration
Tier: 1
Support Requirements: +5 DexSupports Attacks you use yourself. Killing a Shocked enemy with supported skills infuses all of your Attacks with Lightning damage for a short time.Attacks gain 35% of Damage as Lightning Damage for 5 seconds on killing a Shocked enemy with Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1NoYesNo
Lightning InfusionLightning InfusionSupport, Attack, Lightning
Tier: 1
Support Requirements: +5 DexSupports Attacks, causing them to Gain Lightning Damage but deal less Cold and Fire Damage.Supported Attacks Gain 25% of Damage as extra Lightning Damage
Supported Attacks deal 50% less Cold and Fire Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1NoYesNo
Martial TempoMartial TempoSupport, Attack
Tier: 1
Support Requirements: +5 DexSupports Attacks, causing them to Attack faster.Supported Skills have 20% more Attack SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1NoYesNo
PursuitPursuitSupport, Attack, Melee
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports Melee Attacks. Supported Skills deal more Melee damage if you have struck with a Projectile Attack Hit in the last eight seconds, but cannot themselves deal Projectile Damage.Supported Skills deal 25% more Melee Damage if you have Damaged an Enemy with a Projectile Attack Hit in the last eight seconds
Supported Skills deal no Projectile damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1NoYesNo
UntouchableUntouchableSupport, Attack
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports Attack Skills you use yourself. While using Supported Skills, you gain increased Evasion Rating, with the increase scaling higher the longer the Attack time of the supported Skill. Cannot Support Channelling Skills.25% increased Evasion Rating while using Supported Skills per quarter second of Attack time of Supported SkillPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1NoYesNo
Cold InfusionCold InfusionSupport, Attack, Cold
Tier: 1
Support Requirements: +5 IntSupports Attacks, causing them to Gain Cold Damage but deal less Fire and Lightning Damage.Supported Attacks Gain 25% of Damage as extra Cold Damage
Supported Attacks deal 50% less Fire and Lightning Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1NoNoYes
Ice BiteIce BiteSupport, Attack, Cold, Duration
Tier: 1
Support Requirements: +5 IntSupports Attacks you use yourself. Freezing an enemy with supported skills infuses all of your Attacks with Cold damage for a short time.Attacks Gain 35% of Damage as Cold Damage for 5 seconds on Freezing an enemy with Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1NoNoYes
BloodlustBloodlustSupport, Attack, Melee, Physical
Tier: 1
Support Requirements: +5 StrSupports Melee Attacks, causing them to deal more damage against Bleeding enemies, but preventing them from inflicting Bleeding.Supported Skills deal 30% more Melee Physical Damage against Bleeding enemies
Supported Attacks cannot cause Bleeding
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1YesNoNo
Fire InfusionFire InfusionSupport, Attack, Fire
Tier: 1
Support Requirements: +5 StrSupports Attacks, causing them to Gain Fire Damage but deal less Cold and Lightning Damage.Supported Attacks Gain 25% of Damage as extra Fire Damage
Supported Attacks deal 50% less Cold and Lightning Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1YesNoNo
Fist of WarFist of WarSupport, Attack, Melee, Slam
Tier: 1
Cost & Reservation Multiplier: 150%
Support Requirements: +5 StrSupports Slams you use yourself, providing a powerful Ancestral Boost every few seconds.Attacks with Supported Skill are Ancestrally Boosted, no more than once every 6 secondsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1YesNoNo
Impact ShockwaveImpact ShockwaveSupport, Attack, AoE, Melee, Strike
Tier: 1
Support Requirements: +5 StrSupports Melee Strike skills, causing them to create an Aftershock that damages enemies around the target when they Heavy Stun an enemy.Supported Skills cause an Aftershock when they Heavy Stun an Enemy, dealing the same damage to enemies within 1.5 metresPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1YesNoNo
Jagged GroundJagged GroundSupport, Attack, AoE, Melee, Slam, Duration
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports Slam skills, granting them a chance to create patches of Jagged Ground.Supported Skills have a 50% chance to create Jagged Ground
Jagged Ground lasts 4 seconds
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1YesNoNo
RageRageSupport, Attack, Melee
Tier: 1
Support Requirements: +5 StrSupports Melee Attacks, causing them to grant Rage on Hit.Supported Skills grant 3 Rage on Melee HitPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1YesNoNo
Stomping GroundStomping GroundSupport, Attack, AoE, Trigger, Physical
Tier: 1
Support Requirements: +5 StrSupports Travel skills, causing your footsteps to crack the earth and emit damaging shockwaves while using the skill.Support
Triggers a Shockwave when you take a step while using Supported Skills

Shockwave
Critical Hit Chance: 5.00%
Deals 100% to 150% of your Strength as Physical Damage
Shockwave radius is 2 metres
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1YesNoNo
UnabatingUnabatingSupport, Attack
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports Attack Skills you use yourself. While using Supported Skills, you gain increased Armour, with the increase scaling higher the longer the Attack time of the supported Skill. Cannot Support Channelling Skills.25% increased Armour while using Supported Skills per quarter second of Attack time of Supported SkillPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1YesNoNo
UnyieldingUnyieldingSupport, Attack, Melee
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports Melee Attack Skills you use yourself. While using Supported Skills, a percentage of Damage taken is Recouped as Life, with the percentage scaling higher the longer the Attack time of the Supported Skill. Cannot Support Channelling Skills.8% of Damage taken while using Supported Skills is Recouped as Life per quarter second of Attack time of Supported SkillPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1YesNoNo
Break PostureBreak PostureSupport, Attack
Tier: 2
Support Requirements: +5 DexSupports Attacks, causing them to Daze Enemies when they fully Break Armour.Supported Skills apply Daze when fully Breaking Armour
Daze lasts for 8 seconds
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2NoYesNo
BullseyeBullseyeSupport, Attack
Tier: 2
Cost & Reservation Multiplier: 110%
Support Requirements: +5 DexSupports Attacks, causing them to gain Accuracy.Supported Skills have 50% more Accuracy RatingPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2NoYesNo
File:Cadence inventory icon.pngCadenceCadenceSupport, Attack
Tier: 2
Support Requirements: +5 DexSupports Attacks you use yourself. Supported Skills gain more Attack speed each time you use them, but will become unusable if used too frequently in a short time frame.Supported Skills have 8% more Attack speed for each time they've been used Recently
Supported Skills are unusable for 10 seconds after being used 6 or more times within four seconds
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Cadence inventory icon.png
2NoYesNo
Close CombatClose CombatSupport, Attack
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports Attacks, causing them to deal more damage to enemies based on how close they are to you.Supported Skills deal 25% more Attack Damage to
enemies within 1 metre of you, scaling down to
no bonus at 3.5 metres or further
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2NoYesNo
DazzleDazzleSupport, Attack
Tier: 2
Support Requirements: +5 DexSupports Attack Skills. Supported Skills always hit Dazed Enemies, but Consume Daze on Hit, and cannot themselves inflict Daze.Supported Skills cannot inflict Daze buildup
Supported Skills cannot Daze
Dazed Enemies cannot Evade Hits from Supported Skills
Supported Skills Consume Daze on Hit
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2NoYesNo
File:Excoriate inventory icon.pngExcoriateExcoriateSupport, Attack, Melee
Tier: 2
Cost & Reservation Multiplier: 115%
Support Requirements: +5 DexSupports Melee Attack Skills. Supported Skills deal more Melee Damage for each Elemental Ailment on Enemies they hit, but cannot themselves inflict Elemental Ailments.Supported Skills cannot inflict Elemental Ailments
Supported Skills deal 10% more Melee Damage for each Elemental Ailment on Enemies they Hit
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Excoriate inventory icon.png
2NoYesNo
File:Hit and Run inventory icon.pngHit and RunHit and RunSupport, Attack, Conditional
Tier: 2
Support Requirements: +5 DexSupports Attack Skills you use yourself which do not already have some Condition for use. Supported Skills can only be used after you have moved a certain distance, but have massively increased Skill Speed. Cannot support Skills which have a Cooldown or that are Triggered.Supported Skills become usable after you have moved 10 metres
Supported Skills become unusable again after use
Supported Skills have 40% more Skill Speed
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Hit and Run inventory icon.png
2NoYesNo
LongshotLongshotSupport, Attack
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports Attacks, causing them to deal more damage from farther away.Supported Skills deal 30% more Attack Damage to
enemies further than 7 metres from you, scaling down to no bonus at 3.5 metres or closer
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2NoYesNo
MaimMaimSupport, Attack
Tier: 2
Support Requirements: +5 DexSupports Attacks, causing them to Maim enemies.Supported Attacks always Maim on HitPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2NoYesNo
OverextendOverextendSupport, Attack, Critical
Tier: 2
Cost & Reservation Multiplier: 115%
Support Requirements: +5 DexSupports Attack Skills you use yourself. Supported Skills deal more Damage with Critical Hits, but Critically Hitting an Enemy with them will Daze you for a short time.You are Dazed for 5 seconds on Critically Striking with Supported Skill
Supported Skills have 30% more Critical Damage Bonus
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2NoYesNo
Practiced ComboPracticed ComboSupport, Attack, Melee, Strike
Tier: 2
Support Requirements: +5 DexSupports Strike Skills. Supported Skills have a chance to build additional Combo on Hit. Cannot support Skills used by Minions.Supported Strike Skills have a 40% chance to build an additional Combo on HitPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2NoYesNo
File:Reach inventory icon.pngReachReachSupport, Attack, AoE
Tier: 2
Support Requirements: +5 DexSupports Attack Skills which deal Damage in an Area. Supported Skills have significantly increased Area of Effect, but are less Accurate against nearby targets.Supported Skills have 80% less Accuracy Rating against Enemies within two metres
Supported Skills have 35% more Area of Effect
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Reach inventory icon.png
2NoYesNo
RetortRetortSupport, Attack
Tier: 2
Support Requirements: +5 DexSupports Attacks you use yourself, causing them to Consume the Parried Debuff on Hit to grant you a Frenzy Charge. Cannot support Skills which already Consume the Parried Debuff.Supported Skills Consume Parried Debuff on Hit to generate a Frenzy ChargePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2NoYesNo
File:Unerring Power inventory icon.pngUnerring PowerUnerring PowerSupport, Attack
Tier: 2
Support Requirements: +5 DexSupports Attack Skills you use yourself. When Supported Attacks are Empowered, they have significantly lowered cost and raised Accuracy.Supported Skills have 30% more Accuracy Rating if used while Empowered
Supported Skills cost 30% less if used while Empowered
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Unerring Power inventory icon.png
2NoYesNo
File:Volt inventory icon.pngVoltVoltSupport, Attack, Projectile, Lightning, Chaining
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports Projectile Attack Skills you use yourself. Supported Skills gain Voltaic Charge as you move, up to a maximum. When used, Supported Skills expend that Charge to gain extra Lightning Damage and Chain.Supported Skills gain 3 Voltaic Charge per Metre travelled
Supported Skills have 30 maximum Voltaic Charge
Supported Skills consume all Voltaic Charge on use
Supported Skills Chain 1 time per ten Voltaic Charge consumed
Supported Skills gain 5% of Damage as extra Lightning Damage per ten Voltaic Charge consumed
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Volt inventory icon.png
2NoYesNo
Soul ThiefSoul ThiefSupport, Attack, Physical
Tier: 2
Support Requirements: +5 IntSupports Attacks, causing their Physical damage to Leech Mana.Leech 8% of Physical Attack Damage from Supported Skills as ManaPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2NoNoYes
AftershockAftershockSupport, Attack, Melee, Slam
Tier: 2
Support Requirements: +5 StrSupports Slams you use yourself, giving them a chance to create an Aftershock.Supported skills have 25% chance to cause an AftershockPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2YesNoNo
File:Ancestral Aid inventory icon.pngAncestral AidAncestral AidSupport, Attack, Melee, Strike, Conditional
Tier: 2
Support Requirements: +5 StrSupports Strikes you use yourself. Supported Skills cannot be used until you have Blocked a certain number of Hits, but will be Ancestrally Boosted when used. After use, this Blocked Hit counter will reset. Cannot Support Channelled Skills or Skills which already have a Condition for use.Supported Strikes are Ancestrally Boosted
Supported Skills cannot be used until you have Blocked 3 Hits
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Ancestral Aid inventory icon.png
2YesNoNo
Ancestral CallAncestral CallSupport, Attack, Melee, Strike
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports Strikes you use yourself, providing a powerful Ancestral Boost every few seconds. Cannot Support Channelled Skills.Supported Strike Skills are Ancestrally Boosted
once every 6 seconds
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2YesNoNo
Armour ExplosionArmour ExplosionSupport, Attack, AoE, Trigger, Fire, Payoff
Tier: 2
Support Requirements: +5 StrSupports Attacks, causing them to trigger a Fiery explosion when they Fully Break an enemy's Armour.Support
Supported Skills trigger an Explosion when they Fully Break an enemy's Armour

Explosion
Converts 100% of Physical Damage to Fire Damage
Cannot Break Armour
Explosion radius is 1.4 metres
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2YesNoNo
BrinkBrinkSupport, Attack, Melee
Tier: 2
Cost & Reservation Multiplier: 115%
Support Requirements: +5 StrSupports Melee Attack Skills. Supported Skills deal more Damage against Heavily Stunned Enemies, but cannot themselves Stun.Stun buildup caused by Supported Skills cannot reach 100%
Supported Skills deal 20% more Damage to Heavy Stunned Enemies
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2YesNoNo
File:Desperation inventory icon.pngDesperationDesperationSupport, Attack, Melee
Tier: 2
Support Requirements: +5 StrSupports Melee Attack Skills you use yourself. Insufficient Mana doesn't prevent Supported Skills from being used while Surrounded.Insufficient Mana doesn't prevent the use of Supported Skills while SurroundedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Desperation inventory icon.png
2YesNoNo
File:First Blood inventory icon.pngFirst BloodFirst BloodSupport, Attack, Physical
Tier: 2
Cost & Reservation Multiplier: 110%
Support Requirements: +5 StrSupports Attacks. Supported Skills are far more likely to inflict Bleeding on Hitting full Life Enemies.Supported Skills have 100% increased chance to inflict Bleeding against Enemies on full LifePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:First Blood inventory icon.png
2YesNoNo
Heavy SwingHeavy SwingSupport, Attack, Melee, Physical
Tier: 2
Support Requirements: +5 StrSupports Melee Attacks, boosting their Physical damage at the cost of Attack Speed.Supported Skills deal 35% more Melee Physical Damage
Supported Skills have 10% less Attack Speed
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2YesNoNo
Life ThiefLife ThiefSupport, Attack, Physical
Tier: 2
Support Requirements: +5 StrSupports Attacks, causing their Physical damage to Leech Life.Leech 8% of Physical Attack Damage from Supported Skills as LifePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2YesNoNo
Primal ArmamentPrimal ArmamentSupport, Attack
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports Attacks that use a weapon, causing them to deal more weapon Elemental damage.Supported Skills deal 25% more Weapon Elemental DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2YesNoNo
RallyRallySupport, Attack, Melee
Tier: 2
Support Requirements: +5 StrSupports Melee Attacks you use yourself. Supported Skills Consume all Endurance Charge on use, causing you to restore a percentage of your maximum Life for each Charge Consumed.Supported Skills Consume all Endurance Charges on use
Supported Skills restore 10% of your maximum Life on use per Endurance Charge Consumed this way
Supported Skills cannot generate Endurance Charges
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2YesNoNo
File:Spar inventory icon.pngSparSparSupport, Attack, Melee
Tier: 2
Support Requirements: +5 StrSupports Melee Attack Skills. Supported Skills are more capable of Stunning Enemies the closer you are to being Heavily Stunned.Hits from Supported Skills Stun Enemies as though dealing more Damage equivalent to the
current percentage of your Stun Bar
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Spar inventory icon.png
2YesNoNo
AlignmentAlignmentSupport, Attack, Projectile
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports Bow Attacks. Supported Skills indicate one of four directions, changing indicated direction when an Attack with Supported Skill matches that direction. Attacks from Supported Skills which match the indicated direction deal much more Damage. Cannot Support Channelled Skills.Supported Skills indicate one of four directions
Indicated direction changes when an Attack with Supported Skill matches indicated direction
Supported Skills deal 30% more Projectile Damage when Attacking in indicated direction
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3NoYesNo
CaltropsCaltropsSupport, Attack, AoE, Projectile, Trigger, Physical, Duration, Hazard
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports Ranged Spear Attacks. Supported Skills create Caltrops when Projectiles they create reach the end of their flight.Support
Projectiles from Supported Skills trigger Caltrops when they reach the end of their flight

Caltrops
Attack Time: 0.00 sec
Critical Hit Chance: 5.00%
Increases and reductions to Thorns Damage apply to Hit Damage with this skill
Maim on Hit
Caltrop radius is 0.5 metres
Caltrops land within a 3 metre radius of Projectile impact
Creates 1 Caltrop
Caltrop duration is 8 seconds
Deals 60% of your Dexterity as Physical Damage on Hit
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3NoYesNo
Charged ShotsCharged ShotsSupport, Attack, Projectile
Tier: 3
Cost & Reservation Multiplier: 110%
Support Requirements: +5 DexSupports Bow Attacks. Every third shot with Supported Skills restores a portion of it's Mana cost and Gains Damage as extra Lightning Damage.One in every 3 shots with Supported Skills is a Charged Shot
Charged Shots with Supported Skills Gain 30% of Damage as extra Lightning Damage
Charged Shots with Supported Skills recover 100% of their Mana cost when used
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3NoYesNo
Culling StrikeCulling StrikeSupport, Attack
Tier: 3
Support Requirements: +5 DexSupports Attack Skills, causing them to Cull Rare and Unique Enemies on Hit.Supported Skills have Culling Strike against Rare or Unique EnemiesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3NoYesNo
CulminationCulminationSupport, Attack, Melee, Conditional
Tier: 3
Support Requirements: +5 DexSupports Melee Attack Skills. Supported Skills gain Combo when you successfully Strike Enemies with other Melee Attacks. Supported Skills reset their Combo on use, dealing more Damage the higher Combo you had on use. Cannot support skills which already gain Combo. Cannot Support Skills used by Minions.Supported Skills can gain Combo
Supported Skills lose all Combo on use
Supported Skills lose Combo if you
generate no Combo for 4 seconds
Supported Skills deal 3% more Damage per Combo
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3NoYesNo
DiscombobulateDiscombobulateSupport, Attack, Physical
Tier: 3
Support Requirements: +5 DexSupports Attacks, causing them to build up Daze based on a portion of Physical Damage dealt.Supported Attacks cause Daze buildup equal to 100% of Physical Damage dealtPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3NoYesNo
ImpaleImpaleSupport, Attack, Physical
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports Attacks, causing them to Impale on Hit but making them unable to Extract Impale themselves.Supported Skills cannot Extract Impale
Supported Skills Impale Enemies on Hit
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3NoYesNo
File:Punch Through inventory icon.pngPunch ThroughPunch ThroughSupport, Attack, Melee
Tier: 3
Cost & Reservation Multiplier: 115%
Support Requirements: +5 DexSupports Melee Attack Skills. Supported Skills apply Easy Target when Knocking Back Enemies, causing the next Projectile Attack Hit they take to deal increased Damage.Supported Skills apply Easy Target on Knockback
Easy Target applied this way has a magnitude of 3% per metre of Expected Knockback Distance
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Punch Through inventory icon.png
3NoYesNo
File:Salvo inventory icon.pngSalvoSalvoSupport, Attack, Projectile
Tier: 3
Support Requirements: +5 DexSupports Attack Skills you use yourself which fire Projectiles. Supported Skills accumulate Seals over time, and consume them when used. For each Seal consumed, the Attack will fire additional Projectiles. Projectiles from Supported Skills are fired in random directions. Cannot Support Skills which require Combo, have a Cooldown or already gain Seals.Projectiles from Supported Skills are
fired in random directions
Supported Skills fire 2 additional Projectiles per
seal consumed
Supported Skills consume all Accumulated seals on use
Supported Skills have 3 maximum seals
Supported Skills Accumulate a seal every 2 seconds
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Salvo inventory icon.png
3NoYesNo
File:Spectral Volley inventory icon.pngSpectral VolleySpectral VolleySupport, Attack, Projectile
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports Bow or Spear Projectile Attacks you use yourself. Supported Skills deal lower damage initially, but generate Spectral Projectiles, which deal more damage when they fire. Spectral Projectiles linger and will fire a short duration after no new Spectral Projectiles have been created. Cannot support Channelling Skills, Leaping skills, or skills which rain Projectiles from above.Attacks with Supported Skills create a Spectral Projectile
Spectral Projectiles will fire if no Spectral Projectiles have been created in the last 3 seconds
Supported Skills deal 60% less Damage when not fired from Spectral Projectiles
Supported Skills deal 20% more Damage when fired from Spectral Projectiles
Maximum 5 Spectral Projectiles
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Spectral Volley inventory icon.png
3NoYesNo
Chaos InfusionChaos InfusionSupport, Attack, Chaos
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports Attacks, causing them to Gain Chaos Damage but deal less Damage of other Types.Supported Attacks Gain 25% of Damage as extra Chaos Damage
Supported Attacks deal 50% less non-Chaos Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3NoNoYes
File:Barbs inventory icon.pngBarbsBarbsSupport, Attack, Melee, Strike
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports Melee Strike Skills. Supported Skills deal your Thorns Damage on Hit after you've Retaliated with Thorns Damage.Supported Skills deal your Thorns Damage on their next 4 Hits after you Retaliate with ThornsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Barbs inventory icon.png
3YesNoNo
BeheadBeheadSupport, Attack, Melee, Strike
Tier: 3
Support Requirements: +5 StrSupports Strike skills, causing them to steal Modifiers from Rare monsters they kill.Killing Blows from Supported Strike Skills against Rare monsters grant one of their Modifiers for 20 secondsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3YesNoNo
File:Clash inventory icon.pngClashClashSupport, Attack, Melee
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports Melee Attack Skills. Supported Skills deal more Damage while you have a lower percentage of your Life remaining than the target struck, but less Damage when the reverse is true.Supported Skills deal 40% more Melee Damage against Enemies with a higher percentage of their Life remaining than you, but deal 20% less Melee Damage against Enemies with a lower percentage of their Life remaining than youPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Clash inventory icon.png
3YesNoNo
File:Defy inventory icon.pngDefyDefySupport, Attack
Tier: 3
Support Requirements: +5 StrSupports Attack Skills you use yourself. Hit Damage from Supported Skills is Lucky if you are Surrounded.Attack Damage with Hits with Supported Skills is Lucky while you are SurroundedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Defy inventory icon.png
3YesNoNo
Enraged WarcryEnraged WarcrySupport, Attack, Warcry
Tier: 3
Support Requirements: +5 StrSupports Warcries, causing them to consume Rage to further boost Empowered Attacks.Supported Warcries consume up to 10 Rage, causing Attacks Empowered by them to deal 30% more damagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3YesNoNo
File:Haemocrystals inventory icon.pngHaemocrystalsHaemocrystalsSupport, Attack, AoE, Physical
Tier: 3
Support Requirements: +5 StrSupports Attack Skills you use yourself which can cause Damaging Hits. Supported Skills Consume Bleeding on Hit to create explosive blood-filled crystals, but cannot themselves inflict Bleeding.Support
Supported Attacks cannot cause Bleeding
Supported Skills Consume Bleeding on Enemies they Hit, creating 4 Haemocrystal
Maximum 20 active Haemocrystals

Heamocrystals

Deal Physical Area Damage based on a percentage of the expected Damage of the Consumed Bleed.

Cannot cause Bleeding
Heamocrystals radius is 1 metre
Haemocrystals detonate after 1.5 seconds
Haemocrystals are randomly created within 2.5 meters of he Consumed Bleed
Haemocrystals deal Damage equal to 8% of the expected remaining Damage of the Consumed Bleed
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Haemocrystals inventory icon.png
3YesNoNo
File:Incision inventory icon.pngIncisionIncisionSupport, Attack, Physical
Tier: 3
Cost & Reservation Multiplier: 115%
Support Requirements: +5 StrSupports Attack Skills. Supported Skills inflict Incision on Hit, which causes Enemies to be increasingly more likely to be inflicted with Bleeding. All Incision is removed from a target on inflicting it with Bleeding.Hits from Supported Skills inflict Incision
3% more Magnitude of Bleeding inflicted with Supported Skills per Incision consumed Recently, up to 30%
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Incision inventory icon.png
3YesNoNo
File:Quill Burst inventory icon.pngQuill BurstQuill BurstSupport, Attack, AoE, Melee, Trigger, Physical
Tier: 3
Support Requirements: +5 StrSupports Melee Attack Skills. Supported Skills trigger Quill Burst, which deals your Thorns Damage in an Area around the target struck. Quill Burst can only be triggered on Hit after you've Retaliated with Thorns Damage.Supported Skills trigger Quill Burst on their next 3 Hits after you Retaliate with ThornsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Quill Burst inventory icon.png
3YesNoNo
File:Retaliate inventory icon.pngRetaliateRetaliateSupport, Attack, Melee
Tier: 3
Cost & Reservation Multiplier: 130%
Support Requirements: +5 StrSupports Melee Attack Skills you use yourself. Supported Skills gain much more damage the closer you are to being Heavily Stunned.Supported Skills deal up to 40% more Attack Damage, scaling up as your Stun Bar increasesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Retaliate inventory icon.png
3YesNoNo
File:Reverberate inventory icon.pngReverberateReverberateSupport, Attack, Melee, Slam
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports Slam Skills. Supported Skills have increased chance to cause Aftershocks the longer their Attack time.Supported Skills have 15% increased chance to cause Aftershocks for every quarter second of Attack timePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Reverberate inventory icon.png
3YesNoNo
RipRipSupport, Attack, Melee, Physical, Duration, Remnant
Tier: 3
Cost & Reservation Multiplier: 110%
Support Requirements: +5 StrSupports Melee Attack Skills you use yourself. Killing Blows with Supported Skills on Bleeding enemies create a Blood Remnant. Blood Remnants increase your Life regeneration rate for a short while after being collected.Remnants created by Supported Skills last for 8 seconds
Supported Skills create a Blood Remnant when dealing a killing blow to a Bleeding Enemy
Remnants created this way increase Life regeneration rate by 10% for 5 seconds when collected, up to a maximum of 100%
Remnants are created within a 1.5 metre radius of the slain Enemy
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3YesNoNo
File:See Red inventory icon.pngSee RedSee RedSupport, Attack, Physical
Tier: 3
Support Requirements: +5 StrSupports Attack Skills. Bleeding inflicted with Supported Skills lasts significantly longer, but enemies you inflict Bleeding onto with Supported Skills will move and Attack faster.Supported Attacks have 50% increased Bleeding Duration
Enemies you inflict Bleeding on with Supported Skills have 15% increased Attack Speed
Enemies you inflict Bleeding on with Supported Skills have 15% increased Movement Speed
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:See Red inventory icon.png
3YesNoNo
SyzygySyzygySupport, Attack, Melee, Slam, Fire
Tier: 3
Support Requirements: +5 StrSupports Slam Skills you use yourself. Hits from Supported Skills are considered Crushing Blows against Enemies which are both Ignited and Fully Armour Broken. Hits with Supported Skills that Heavily Stun Ignited and Fully Armour Broken Enemies will Intimidate them.Hits from Supported Skills are considered Crushing Blows against Ignited and Fully Armour Broken Enemies
Heavily Stunning Enemies which are Ignited and Fully Armour Broken with Supported Skills will permanently Intimidate them
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3YesNoNo
File:Tear inventory icon.pngTearTearSupport, Attack, Melee, Physical
Tier: 3
Cost & Reservation Multiplier: 110%
Support Requirements: +5 StrSupports Melee Attacks you use yourself. On-Kill effects caused by Killing Blows with Supported Skills on Bleeding enemies have a chance to occur twice.50% Chance for On-Kill Effects caused by killing blows on Bleeding Enemies with Supported Skills to occur twicePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
File:Tear inventory icon.png
3YesNoNo
TremorsTremorsSupport, Attack, Melee, Slam
Tier: 3
Support Requirements: +5 StrSupports Slam Skills you use yourself. Supported Skills gain multiple independent chances to cause Aftershocks, but deal less Damage.Supported Skills have 30% chance to
cause an additional Aftershock
Supported Skills have 15% chance to
cause two additional Aftershocks
Supported Skills have 10% chance to cause
three additional Aftershocks
Supported Skills deal 35% less Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3YesNoNo
Unsteady TempoUnsteady TempoSupport, Attack, Melee, Critical
Tier: 3
Cost & Reservation Multiplier: 110%
Support Requirements: +5 StrSupports Melee Attack Skills you use yourself. Attacking with Supported Skills will cycle through various effects, with the first Attack in sequence inflicting Hobble on you. The second and third Attacks in sequence will powerfully scale chance to Critically Hit and overall damage, respectively, at which point the cycle will reset. Cannot Support Channelling Skills.First Attack in sequence with Supported Skill inflicts Hobble on you equal to 40% of your Life
Second Attack in sequence with Supported Skill has 30% more chance to Critically Hit
Third Attack in sequence with Supported Skill deals 20% more Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3YesNoNo
UpheavalUpheavalSupport, Attack, Melee
Tier: 3
Support Requirements: +5 StrSupports Melee Attacks which create fissures in the ground, causing them to create additional fissures at the cost of damage and attack speed.Supported Skills create 2 additional fissures
Supported Skills have 20% less Attack Speed
Supported Skills deal 40% less Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3YesNoNo
Volcanic EruptionVolcanic EruptionSupport, Attack, AoE, Melee, Strike, Projectile, Trigger, Fire
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports Melee Strike Skills you use yourself. Supported Skills trigger Volcanic Eruption on Hit against Ignited Enemies.Supported Strikes trigger Volcanic Eruption on Hitting Ignited EnemiesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3YesNoNo

Version history

Version Changes
0.1.0
  • Introduced to the game.