Lightning
Lightning damage is one of the five damage types, and one of the three types of elemental damage. It can be mitigated by lightning resistance. Lightning damage can inflict shock and can be made to inflict electrocute buildup.
Lightning is not usually associated with damage over time.
Mechanics
Lightning damage modifiers usually have an extreme range, with the minimum damage often in the one or two-digit range, but the maximum damage significantly higher than all other damage types. This makes it use the lucky mechanic most effectively.
Lightning damage inherently can inflict shock, which increases damage taken, and can also be made to inflict electrocute buildup, a crowd control effect.
Gems
A list of gems with the gem tag: Category:Lightning (gem tag)
Skill gems
Gem | Tier | ![]() | ![]() | ![]() |
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![]() Tier: 1 Level: (1-20) Cost: (6-43) Mana Attack Speed: 90% of base Attack Damage: (80-250)% of baseFire a charged arrow at the target. On hitting an enemy or wall, the arrow will fire Chaining Lightning beams at nearby enemies.Converts 40% of Physical Damage to Lightning Damage Hits up to (2-4) additional enemies near the target Additional Effects From 1-20% Quality: (2-40)% more chance to ShockSkills can be managed in the Skills Panel. ![]() | 1 | ![]() | ![]() | ![]() |
![]() Tier: 1 Level: (1-20) Cost: (4-32) Mana Attack Speed: 120% of base Attack Damage: (26-94)% of baseFire an arrow that drops from above, creating a Lightning burst. The arrow remains in the ground, and any Chaining Lightning beams can Chain to it. When Chained to, the arrows charge up for a brief period before releasing another Lightning burst. The Lightning Arrow Skill skips this delay, causing bursts immediately. Additional Effects From 1-20% Quality: +(0.02-0.4) metres to Burst radiusSkills can be managed in the Skills Panel. ![]() | 1 | ![]() | ![]() | ![]() |
![]() Tier: 1 Level: (1-20) Cost: (6-64) Mana Cast Time: 0.70 sec Critical Strike Chance: 9.00%Launches a spray of sparking Projectiles that travel erratically along the ground until they hit an enemy or expire.Deals (1–12) to (8–229) Lightning Damage (0–19)% increased Projectile Speed Fires (6–13) Projectiles Projectile duration is 2 seconds Additional Effects From 1-20% Quality: Fires (0–4) ProjectilesSkills can be managed in the Skills Panel. ![]() | 1 | ![]() | ![]() | ![]() |
![]() Tier: 1 Level: 1 Cost: 11 Mana Attack Speed: 60% of base Attack Damage: 140% of base Effectiveness of Added Damage: 140%Infuse a Quarterstaff with electrical energies, then Slam the ground to deal damage in a large area in front of you. Consumes your power charges to fire Lightning Projectiles forwards from the impact.Converts 60% of Physical Damage to Lightning Damage Cone length is 4 metres Projectile Projectiles Pierce all Targets Converts 100% of Physical Damage to Lightning Damage 25% more Damage per power charge Consumed 100% more Damage if a power charge was Consumed Fires 3 Projectiles per power charge Consumed Additional Effects From 1-20% Quality: (0–10)% Chance to not remove Charges on usePlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() | 1 | ![]() | ![]() | ![]() |
![]() Tier: 3 Level: (1-20) Cost: (7-49) Mana Attack Speed: 60% of base Attack Damage: (110-343)% of baseThrow a single copy of your spear. When it hits an enemy it bursts, firing secondary lightning bolt Projectiles at multiple other enemies within a large area around it. Consumes a Frenzy Charge if possible to cause the main spear to split into multiple copies on impact, each of which then bursts.Skills can be managed in the Skills Panel. ![]() | 3 | ![]() | ![]() | ![]() |
![]() Tier: 3 Level: (1-20) Cost: (7-54) Mana Attack Speed: 80% of base Attack Damage: (20-62)% of baseFire an arrow that embeds where it lands for a short duration. At the end of the duration, a Lightning Bolt strikes the arrow, disintegrating it and damaging enemies with a high chance to Shock. Shocks caused by the Bolt will spread to Enemies near the impact. Additional Effects From 1-20% Quality: (1.5-30)% increased Shock DurationSkills can be managed in the Skills Panel. ![]() | 3 | ![]() | ![]() | ![]() |
![]() Tier: 3 Level: 1 Reservation: 1 spiritCreates an Orb of electricity that fires Chaining Lightning bolts at nearby enemies.Deals 22 to 65 Lightning Damage Chains 4 times Fires a bolt every 2.85 seconds, and when you use a Lightning Skill near the Orb Orb disappears after 23 bolts Orb radius is 2.8 metres Orb duration is 10 seconds Limit 1 Orb of StormsPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() | 3 | ![]() | ![]() | ![]() |
![]() Tier: 5 Level: 1Leap forward into the air and fire downward. Hitting an enemy will attach an Electrocuting Rod to them, causing all incoming Lightning damage to build up Electrocution. This rod is removed when the enemy is next Electrocuted.Cannot Pierce Converts 50% of Physical Damage to Lightning Damage +1.2 seconds to Total Attack Time Cannot Chain Arrow duration is 25 secondsPlace into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() | 5 | ![]() | ![]() | ![]() |
![]() Tier: 5 Level: (1-20) Cost: (7-49) Mana Attack Speed: 60% of base Attack Damage: (60-187)% of baseThrow an electrified Spear that lodges in the ground and periodically zaps nearby enemies with Lightning bolts. If the Spear is Detonated by another Skill, it immediately unleashes a volley of bolts and expires. Consumes a Frenzy Charge if possible to fire bolts more frequently for a shorter duration, automatically Detonate at the end of its duration, and create Shocked Ground on Detonation.Skills can be managed in the Skills Panel. ![]() | 5 | ![]() | ![]() | ![]() |
![]() Tier: 5 Level: 1 Cost: 8 Mana Cast Time: 1.10 sec Critical Strike Chance: 9.00%An arc of Lightning stretches from the caster to a targeted enemy and Chains on to other nearby enemies. Shocked enemies Hit release damaging pulses.Arc Deals (9-82) to (51-462) Lightning Damage Chains (5-8) times Pulse Deals (5-49) to (31-277) Lightning Damage Pulse radius is 1.5 meters Additional Effects From 1-20% Quality: +(0.1-2)% more Damage for each remaining ChainSkills can be managed in the Skills Panel. ![]() | 5 | ![]() | ![]() | ![]() |
![]() Tier: 5 Level: 1 Attack Speed: 200% of baseLoads your Crossbow with a clip of charged bolts that fragment in flight, releasing Chaining Lightning beams when they Hit enemies. Using this skill again reloads the clip.Converts 40% of Physical Damage to Lightning Damage Knocks back Enemies Fires 6 fragments per shot Multiple fragments can Hit the same target Multiple fragments hitting a target simultaneously will combine their damage into a single Hit.Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() | 5 | ![]() | ![]() | ![]() |
![]() Tier: 5 Level: (1-20) Cost: (5-49) Mana Attack Speed: 140% of base Attack Damage: (60-187)% of basePerform a series of aggressive Strikes. When used in quick succession, the third use Strikes three times, and the fourth use performs a Final Strike that calls down a powerful Shocking bolt.Normal Strikes Converts 60% of Physical Damage to Lightning Damage +4 to Melee Strike Range Third Strike 35% less Attack Speed Converts 60% of Physical Damage to Lightning Damage +4 to Melee Strike Range Fourth Strike Attack Damage: (150–468)% 45% less Attack Speed Converts 100% of Physical Damage to Lightning Damage +6 to Melee Strike Range 100% more chance to Shock Additional Effects From 1-20% Quality: +(0-4) to Melee Strike RangePlace into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() | 5 | ![]() | ![]() | ![]() |
![]() Tier: 7 Level: (1-20) Cost: (5-41) Mana Attack Speed: 80% of base Attack Damage: (80-250)% of basePerform a Lightning-charged stab that can be chained into a combination of up to three attacks. The first two attacks conjure a charging Wildwood spirit if they Hit a Shocked enemy and refresh Shock duration. The third attack is a large swipe that inflicts Lightning Exposure, and can Consume Shock to conjure a stampede of spirits.Skills can be managed in the Skills Panel. ![]() | 7 | ![]() | ![]() | ![]() |
![]() Tier: 7 Level: 1 Reservation: 1 spiritMarks a target, making them more susceptible to being Shocked. When the Marked target dies, a Lightning nova erupts from their corpse. This nova does not use your Weapon Damage, and instead uses its own base Attack Damage.Limit 1 Marked target Mark duration is 8 seconds Hits against Marked enemy have 50% more chance to Shock Shock has 30% increased effect on Marked enemyPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() | 7 | ![]() | ![]() | ![]() |
![]() Tier: 7 Level: 1 Reservation: 1 spiritCurses all targets in an area after a short delay, lowering their Lightning Resistance.Curse apples after 1.0 second delay Curse radius is 1.9 metres Curse duration is 7 seconds Cursed enemies have -34% to Lightning ResistancePlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() | 7 | ![]() | ![]() | ![]() |
![]() Tier: 7 Level: 1Dash to a target and Strike them with your Quarterstaff. If the target is Shocked, consumes their Shock to release a Lightning shockwave around the target and grant you a Power Charge. This skill cannot be Ancestrally Boosted.Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() | 7 | ![]() | ![]() | ![]() |
![]() Tier: 7 Level: 1Sweep your Quarterstaff, projecting a bolt of Lightning through the ground in a long fissure ahead of you.Converts 80% of Physical Damage to Lightning Damage 100% more chance to Shock Wave length is 8 metres Wave width is 1 metreSkills can be managed in the Skills Panel. ![]() | 7 | ![]() | ![]() | ![]() |
![]() Tier: 7 Level: 1 Attack Speed: 75% of baseFires a bouncing Grenade that discharges an Electrocuting Lightning blast when its fuse expires.Converts 80% of Physical Damage to Lightning Damage 50% more Electrocution buildup Lightning damage from this skill Contributes to Electrocution Buildup Explosion radius is 2 metres Fuse duration is 1.2 secondsPlace into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() | 7 | ![]() | ![]() | ![]() |
![]() Tier: 9 Level: (1-20) Cost: (11-81) Mana Attack Damage: (110-449)% of baseLeap into the air and plunge your Spear into the ground at the target location, emitting a Lightning-charged shockwave.Skills can be managed in the Skills Panel. ![]() | 9 | ![]() | ![]() | ![]() |
![]() Tier: 9 Level: 1 Reservation: 1 spiritTeleports you inside the target's body, causing it to violently explode. Highlights enemies that can be Culled, and can only be used on these enemies or Ball Lightning Projectiles. The target is destroyed, and the explosion deals Lightning Damage to surrounding enemies and creates Shocked Ground.Deals 18 to 346 Lightning Damage Explosion and Shocked Ground radius are 4 metres Shocked Ground duration is 10 secondsPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() | 9 | ![]() | ![]() | ![]() |
![]() Tier: 9 Level: 1 Cost: 1% Mana per second Cooldown Time: 1.00 sec Cast Time: 0.60 secCreate a storm of arcane energies that Empowers your Mana-costing Spells while you remain inside it. Maintaining the storm constantly drains your Mana, and each Spell you cast causes it to drain faster. The storm will dissipate when you exit it or run out of Mana.Empowered Spells Gain 66% of damage as Lightning Damage Buff causes Lightning Spells that cost Mana to also Chain to +2 targets when Chaining, but not Chain further from them. Projectiles from Empowered Lightning Spells Fork 30% of Mana Spent while in the storm is added to this Skill's Mana Cost per SecondSkills can be managed in the Skills Panel. ![]() | 9 | ![]() | ![]() | ![]() |
![]() Tier: 9 Level: 1Loads your Crossbow with charged bolts that land around the target location and explode if hit by a Detonator Skill. Using this skill again reloads the clip.Converts 60% of Physical Damage to Lightning Damage Maximum of 30 active Bolts Impact radius is 0.8 metres Fires 3 Bolts Charged Bolt duration is 8 secondsPlace into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() | 9 | ![]() | ![]() | ![]() |
![]() Tier: 11 Level: (1-20) Cost: (7-53) Mana Attack Speed: 55% of basePlunge your Spear into the ground to emit a pulse that Consumes Freeze, Shock and Ignite on a number of nearby enemies, Allies and Corpses. The pulse itself deals no damage, but each Ailment Consumed causes an explosion of the corresponding elemental damage type. Additional Effects From 1-20% Quality: +(0.01-0.2) metres to Pulse radiusSkills can be managed in the Skills Panel. ![]() | 11 | ![]() | ![]() | ![]() |
![]() Tier: 11 Level: (1-20) Cost: (10-109) Mana Cast Time: 1.00 sec Critical Strike Chance: 9.00%Fire a slow-moving orb Projectile that moves through enemies. The orb itself does not Hit enemies, but repeatedly shoots bolts of Lightning at nearby targets.Deals 2 to 29 Lightning Damage Hits enemies in range every 0.2 seconds 750% more chance to Shock Fires Beams at targets within 1.8 metresSkills can be managed in the Skills Panel. ![]() | 11 | ![]() | ![]() | ![]() |
![]() Tier: 11 Level: 1 Reservation: 120 spirit Cooldown Time: 5.00 sec Critical Strike Chance: 10.00%Summons Reviving Skeletal Storm Mages that can call down a lightning storm on dead Skeletons on Command. Lightning bolts strike all fallen Skeletons in the area, creating Shocked Ground around them.Deals 8 to 44 Lightning Damage Bolt explosion radius is 1.8 metres Shocked Ground radius is 1.8 metres Shocked Ground duration is 6 secondsPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() | 11 | ![]() | ![]() | ![]() |
![]() Tier: 11 Level: 1 Attack Speed: 450% of baseLoads your Crossbow with a clip of charged bolts which release damaging pulses upon Hitting an enemy affected by a Lightning Ailment. Using this skill again reloads the clip.Converts 40% of Physical Damage to Lightning DamagePlace into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() | 11 | ![]() | ![]() | ![]() |
![]() Tier: 11 Level: 1Fire a Lightning-infused arrow that homes in on enemies afflicted by Lightning Ailments. Hitting such an enemy will charge the arrow, causing it to release a damaging shockwave and split beams towards up to two nearby targets. Those beams will repeat this process if they hit an enemy afflicted by a Lightning Ailment. Consumes Shock from enemies it Hits, but not Electrocution.Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() | 11 | ![]() | ![]() | ![]() |
![]() Tier: 13 Level: 1Aim skyward and fires energy missiles at lingering bolts or arrows created by other Lightning Attacks in front of you. The missiles explode if they land close to a lingering bolt or arrow, dealing more damage in a larger area but destroying that bolt or arrow in the process.Skills can be managed in the Skills Panel. ![]() | 13 | ![]() | ![]() | ![]() |
![]() Tier: 13 Level: 1Calls down lightning to strike all enemies in a cone in front of you. Deals significantly more damage to Shocked enemies but Consumes Shock from them after damaging them. Targeting close to you will cause you to jump back as you cast.Deals 49 to 146 Lightning Damage +1 second to Total Cast Time 100% more damage with Hits per 5% Shock Effect on Enemy Cone Length is 10 metresPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() | 13 | ![]() | ![]() | ![]() |
![]() Tier: 13 Level: 1Flip backward and Channel to charge your Quarterstaff with Lightning. Releasing dashes towards the target location, damaging enemies along the way. Releasing with perfect timing performs a Lightning-infused dash that releases shockwaves from enemies you dash through and leaves a trail of Shocked Ground in your wake. This skill cannot be Ancestrally Boosted.Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() | 13 | ![]() | ![]() | ![]() |
![]() Tier: 13 Level: 1 Cost: 18 Mana Attack Damage: 7% of baseLoads your Crossbow with unstable bolts that require a lengthy charging period to fire but deal devastating damage, Pierce through enemies, and explode upon hitting terrain.Projectiles Pierce all Targets Converts 70% of Physical Damage to Lightning Damage +2 seconds to Total Attack Time Knocks Back Enemies 30% more chance to ShockPlace into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() | 13 | ![]() | ![]() | ![]() |
Spirit gems
Gem | Tier | ![]() | ![]() | ![]() |
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![]() Tier: 4 Level: (1-20) Reservation: 30 spiritWhile active, killing Shocked enemies with Attack damage, will cause subsequent Attack hits to release lightning bolts which deals Attack damage to all surrounding enemies.Buff Lightning Bolts strike the targets of your next (2–3) Attack Hits after Killing a Shocked Enemy with Attack Damage Bolt Attack Damage: (70–286)% Supported Skills Cannot inflict Shock Bolt impact radius is 1.6 metres 100% of Bolt Physical Damage Converted to Lightning Damage Additional Effects From 1-20% Quality: Lightning Bolts strike the targets of your next (0–2) Attack Hits after Killing a Shocked Enemy with Attack DamagePlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() | 4 | ![]() | ![]() | ![]() |
![]() Tier: 8 Level: (1-20) Reservation: 60 spiritWhile active, gains Energy when you Shock enemies and triggers socketed spells on reaching maximum Energy.Gains 1 Energy per Power of enemies you Shock with Hits from Skills (0–57)% increased Energy gained Triggers all Socketed Spells and loses all Energy on reaching maximum EnergyPlace one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect. ![]() | 8 | ![]() | ![]() | ![]() |
![]() Tier: 8 Level: (1-20) Reservation: 60 spiritWhile active, gains Energy when you Freeze, Shock or Ignite an enemy. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.Gains 10 Energy per Power of enemies you Freeze with Hits from Skills Gains 2 Energy per Power of enemies you Ignite with Hits from Skills, modified by the percentage of the enemy's Ailment Threshold the Ignite will deal Gains 1 Energy per Power of enemies you Shock with Hits from Skills (0–57)% increased Energy gained Maximum Energy is 500Place one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect. ![]() | 8 | ![]() | ![]() | ![]() |
![]() Tier: 8 Level: (1-20) Reservation: 30 spiritWhile active, Consuming Freeze, Shock, Ignite, or Fully Broken Armour on an enemy reloads your Crossbow, restores one cooldown use for your Grenades and grants a Buff causing Crossbow Attacks to not consume bolts for a duration. This can only occur once every few seconds.Skills can be managed in the Skills Panel. ![]() | 8 | ![]() | ![]() | ![]() |
![]() Tier: 14 Level: (1-20) Reservation: 100 spiritBecome attuned to all Elements building up Fire, Cold and Lightning Resonance based off the highest Elemental Damage type dealt by your Attack Hits. Your Elemental Damage with Attacks is greatly enhanced the more Resonance of any type you have.(1–6)% more Elemental Damage with Attacks per 30 Resonance of any type On dealing Elemental Damage with an Attack Hit gain (5–13) Resonance of the highest Elemental Damage type and lose 3 Resonance of the other types Additional Effects From 1-20% Quality: (0.75-15)% increased Attack speed while total Resonance is over 250Skills can be managed in the Skills Panel. ![]() | 14 | ![]() | ![]() | ![]() |
![]() Tier: 14 Level: 1 Reservation: 100 spiritWhile active, causes your Non-Channelling Spells to cost additional mana and deal extra Lightning damage, both based on your maximum Mana.Non-Channelling Spells Gain 3% of Damage as extra Lightning damage for each 100 maximum Mana you have Non-Channelling Spells cost an additional (6.1–8)% of your maximum Mana Additional Effects From 1-20% Quality: (0–10)% reduced Reservation of SkillsPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() | 14 | ![]() | ![]() | ![]() |
![]() Tier: 14 Level: 1 Reservation: 100 spiritTap into a current of raw and unpredictable Elemental power, causing you to deal greatly more damage of a randomly chosen Element. The Element affected changes frequently, though the same Element can be affected multiple times in succession.8 second duration between Element randomisations Buff grants (40–59)% more damage with the affected ElementPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() | 14 | ![]() | ![]() | ![]() |
Support gems
Gem | Tier | ![]() | ![]() | ![]() |
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![]() Tier: 1 Cost & Reservation Multiplier: 120%Support Requirements: +5 DexSupports any skill that Hits enemies, making it more likely to Shock.Supported Skills have 100% more chance to ShockPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time. | 1 | ![]() | ![]() | ![]() |
![]() Tier: 1Support Requirements: +5 DexSupports Attacks you use yourself. Killing a Shocked enemy with supported skills infuses all of your Attacks with Lightning damage for a short time.Attacks gain 35% of Damage as Lightning Damage for 5 seconds on killing a Shocked enemy with Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time. | 1 | ![]() | ![]() | ![]() |
![]() Tier: 1Support Requirements: +5 DexSupports any skill that Hits enemies or inflicts Shock, causing its Shocks to be inflicted less often but last longer.Supported Skills have 100% increased Shock Duration Supported Skills have 30% less chance to ShockPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time. | 1 | ![]() | ![]() | ![]() |
![]() Tier: 1Support Requirements: +5 DexSupports Attacks, causing them to Gain Lightning Damage but deal less Cold and Fire Damage.Supported Attacks Gain 25% of Damage as extra Lightning Damage Supported Attacks deal 50% less Cold and Fire DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time. | 1 | ![]() | ![]() | ![]() |
![]() Tier: 2Support Requirements: +5 DexSupports any Skill which can deal Damage. Lightning Damage from Supported Skills can inflict Electrocute, but Supported Skills cannot inflict Shock.Supported Skills Cannot inflict Shock Lightning Damage from Supported Skills Contributes to Electrocution BuildupPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time. | 2 | ![]() | ![]() | ![]() |
![]() Tier: 2 Cost & Reservation Multiplier: 120%Support Requirements: +5 DexSupports any skill that Hits enemies, making those Hits Penetrate enemy Lightning resistance.Supported Skills Penetrate 30% Lightning ResistancePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time. | 2 | ![]() | ![]() | ![]() |
![]() Tier: 2Support Requirements: +5 DexSupports Projectile Skills and Skills which can Chain. Supported Skills always Chain when initially Hitting a Shocked Enemy, but cannot themselves inflict Shock. Does not support Skills which cannot Chain.Supported Skills Cannot inflict Shock Supported Skills Chain from Shocked EnemiesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time. | 2 | ![]() | ![]() | ![]() |
![]() Tier: 2 Cost & Reservation Multiplier: 120%Support Requirements: +5 DexSupports Projectile Attack Skills you use yourself. Supported Skills gain Voltaic Charge as you move, up to a maximum. When used, Supported Skills expend that Charge to gain extra Lightning Damage and Chain.Supported Skills gain 3 Voltaic Charge per Metre travelled Supported Skills have 30 maximum Voltaic Charge Supported Skills consume all Voltaic Charge on use Supported Skills Chain 1 time per ten Voltaic Charge consumed Supported Skills gain 5% of Damage as extra Lightning Damage per ten Voltaic Charge consumedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time. | 2 | ![]() | ![]() | ![]() |
![]() Tier: 2 Cost & Reservation Multiplier: 120%Support Requirements: +5 IntSupports any skill that Hits enemies, giving it a chance to also Shock nearby enemies when you Shock an enemy.Shocking Hits from supported Skills have a 50% chance to also Shock enemies in a 2.5 metre radiusPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time. | 2 | ![]() | ![]() | ![]() |
![]() Tier: 2Support Requirements: +5 IntSupports Channelling Skills. While Channelling Supported Skills, you gain Lightning Thorns based off of your maximum Mana.Gain 15% of your maximum Mana as Lightning Thorns Damage while Channelling Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time. | 2 | ![]() | ![]() | ![]() |
![]() Tier: 3 Cost & Reservation Multiplier: 120%Support Requirements: +5 DexSupports any skill that Hits enemies, causing it to inflict Lightning Exposure when inflicting Shock.Supported Skills inflict Lightning Exposure for 8 seconds on Shocking a targetPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time. | 3 | ![]() | ![]() | ![]() |
![]() Tier: 3Support Requirements: +5 DexSupports any skill that Hits enemies. Nearby enemies are marked when they are Primed for Electrocution, and hitting a marked enemy with a supported skill will Electrocute them.Supported Skills Electrocute Primed enemies on HitPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time. | 3 | ![]() | ![]() | ![]() |
![]() Tier: 3Support Requirements: +5 DexSupports any skill that Hits enemies, making its Shocks more effective but reflecting them back to you as well.50% increased Magnitude of Shocks inflicted with Supported Skills Shocks caused by Supported Skills are reflected back to youPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time. | 3 | ![]() | ![]() | ![]() |
![]() Tier: 3Support Requirements: +5 IntSupports any Spell that Hits enemies, causing it to consume Elemental Ailments on hit to trigger an Elemental Discharge. Cannot support the skills of Minions.Support Supported Skills Cannot inflict Freeze, Shock or Ignite Supported Skills Consume Freeze, Shock and Ignite on hit to trigger Elemental Discharge Elemental Discharge Cooldown Time: 1.00s Cast Time: 1.00s Critical Hit Chance: 10.00% Consuming Freeze deals 80% to 120% of your Intelligence as Cold Damage Consuming Ignite deals 40% to 60% of your Intelligence as Fire Damage Consuming Shock deals 1% to 120% of your Intelligence as Lightning Damage Discharge radius is 2 metresPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time. | 3 | ![]() | ![]() | ![]() |
![]() Tier: 3Support Requirements: +5 IntSupports Lightning skills, granting them an additional level.+1 to Level of Supported Lightning SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time. | 3 | ![]() | ![]() | ![]() |
![]() Tier: 3Support Requirements: +5 IntSupports any skill that Hits enemies, prolonging Shocks they inflict on Ignited enemies.Shocks from Supported Skills do not expire on Ignited enemiesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time. | 3 | ![]() | ![]() | ![]() |
Base items
The following base items are related to lightning damage:
Item | ![]() | Stats |
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Topaz Charm![]() Consumes 20 of 40 Charges on use +25% to Lightning ResistanceRequires Level 5Used when you take Lightning Damage from a HitUsed automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters. | 5 | Used when you take Lightning Damage from a Hit |
Unique items
The following unique items are related to lightning damage:
Item | Stats |
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Earthbound![]() Voltaic StaffStaffGrants Skill: Level (1-20) Lightning Bolt Grants Skill: Level (1-20) Spark(80-120)% increased Lightning Damage (10-20)% increased Cast Speed (20-30)% increased Mana Regeneration Rate Trigger Spark Skill on killing a Shocked EnemyAn ancient Azmeri staff, overgrown by roots... | Grants Skill: Level (1-20) Lightning Bolt Grants Skill: Level (1-20) Spark(80-120)% increased Lightning Damage (10-20)% increased Cast Speed (20-30)% increased Mana Regeneration Rate Trigger Spark Skill on killing a Shocked Enemy |
Painter's Servant![]() Torn GlovesEnergy Shield: 933% of Elemental Damage Converted to Cold Damage 33% of Elemental Damage Converted to Fire Damage 33% of Elemental Damage Converted to Lightning Damage Gain (5-10)% of Elemental Damage as Extra Cold Damage Gain (5-10)% of Elemental Damage as Extra Fire Damage Gain (5-10)% of Elemental Damage as Extra Lightning DamageBloodshed on the crimson shores, longing for the endless sea. Treasures, life, I'd give it all just to capture thee. | 33% of Elemental Damage Converted to Cold Damage 33% of Elemental Damage Converted to Fire Damage 33% of Elemental Damage Converted to Lightning Damage Gain (5-10)% of Elemental Damage as Extra Cold Damage Gain (5-10)% of Elemental Damage as Extra Fire Damage Gain (5-10)% of Elemental Damage as Extra Lightning Damage |
Valako's Roar![]() Topaz CharmLasts 4.00 Seconds Consumes 20 of 40 Charges on use +25% to Lightning ResistanceRequires Level 5Used when you take Lightning Damage from a Hit(30–40)% increased Charges gained Grants a Frenzy Charge on useThe sea swells, the sky thunders; two ships tilt at odds. Flashes of light show only swinging axes... and a grin.Used automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters. | Used when you take Lightning Damage from a Hit(30–40)% increased Charges gained Grants a Frenzy Charge on use |
Brain Rattler![]() Studded GreatclubTwo Hand Mace Physical Damage: 32-48 Critical Strike Chance: 5.00% Attacks per Second: 1.10Requires Level 16, 38 StrAdds (18-22) to (24-28) Physical Damage Adds 1 to (50-55) Lightning Damage (10-15)% increased Attack Speed All damage with this Weapon causes Electrocution buildupThe mind may have no limits, but the skull sure does. | Adds (18-22) to (24-28) Physical Damage Adds 1 to (50-55) Lightning Damage (10-15)% increased Attack Speed All damage with this Weapon causes Electrocution buildup |
Skysliver![]() Winged SpearSpear Elemental Damage: 1-120 Critical Strike Chance: 5.00% Attacks per Second: 1.65 Weapon Range: 1.5 metresRequires Level 16, 14 Str, 30 DexGrants Skill: ![]() Adds 1 to (80-120) Lightning Damage (15-30)% increased Attack Speed (50-100)% increased chance to Shock Rolls only the minimum or maximum Damage value for each Damage TypeHeads fall to the sand, just as the star fell from the sky | Grants Skill: ![]() Adds 1 to (80-120) Lightning Damage (15-30)% increased Attack Speed (50-100)% increased chance to Shock Rolls only the minimum or maximum Damage value for each Damage Type |
Wake of Destruction![]() Secured LeggingsArmour: 33 Energy Shield: 14Requires Level 16, 17 Str, 17 Int10% increased Movement Speed (30-60)% increased Armour and Energy Shield Adds 1 to (30-50) Lightning damage to Attacks Drop Shocked Ground while moving, lasting 8 secondsTempest's power given form, Flee before the walking storm. | 10% increased Movement Speed (30-60)% increased Armour and Energy Shield Adds 1 to (30-50) Lightning damage to Attacks Drop Shocked Ground while moving, lasting 8 seconds |
Matsya![]() Crescent QuarterstaffQuartertaff Physical Damage: 19-39 Elemental Damage: 6-15, 1-29 Critical Strike Chance: 10.00% Attacks per Second: 1.50Requires Level 20, 37 Dex, 16 IntAdds (6-9) to (10-15) Cold Damage Adds 1 to (19-29) Lightning Damage +(3–5)% to Critical Hit Chance (15-20)% increased Attack Speed (25-40)% increased Mana Regeneration Rate Skills reserve 50% less SpiritIn our tales, and in our hearts, the rivers still flow. | Adds (6-9) to (10-15) Cold Damage Adds 1 to (19-29) Lightning Damage +(3–5)% to Critical Hit Chance (15-20)% increased Attack Speed (25-40)% increased Mana Regeneration Rate Skills reserve 50% less Spirit |
Guiding Palm![]() Shrine SceptreSceptre Spirit: 100Requires Level 26Grants Skill: Level (7-20) ![]() +(5-10) to all Attributes 25% increased Light Radius 50% of your Life Regeneration is granted to Allies in your PresenceThe stories we tell serve to unite us. | Grants Skill: Level (7-20) ![]() +(5-10) to all Attributes 25% increased Light Radius 50% of your Life Regeneration is granted to Allies in your Presence |
Seeing Stars![]() Plated MaceOne Hand Mace Physical Damage: 18-38 Critical Strike Chance: 5.00% Attacks per Second: 1.40Requires Level 26, 61 StrAdds (12-16) to (22-25) Cold Damage Adds 1 to (40-45) Lightning Damage (10–20)% increased Attack Speed Energy Generation is doubledWithin lies a window. | Adds (12-16) to (22-25) Cold Damage Adds 1 to (40-45) Lightning Damage (10–20)% increased Attack Speed Energy Generation is doubled |
Call of the Brotherhood![]() Topaz RingRequires Level 32+(20-30)% to Lightning Resistance+(10-20) to Intelligence (25-35%) increased Mana Regeneration Rate (20-30%) increased Freeze Buildup 100% of Lightning Damage Converted to Cold DamageForged by three brothers so that they may recognize each other across any distance of time or travel. | +(20-30)% to Lightning Resistance+(10-20) to Intelligence (25-35%) increased Mana Regeneration Rate (20-30%) increased Freeze Buildup 100% of Lightning Damage Converted to Cold Damage |
The Black Cat![]() Grounding CharmLasts 3.00 Seconds Consumes 30 of 40 Charges on use Grants Immunity to ShockRequires Level 32Used when you become Shocked(10–20)% increased Duration Lightning Damage of Enemies Hitting you is Unlucky during effectThe most beloved member of every Brinerot crew is the one that refuses to do any actual work.Used automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters. | Used when you become Shocked(10–20)% increased Duration Lightning Damage of Enemies Hitting you is Unlucky during effect |
The Burrower![]() Topaz RingRequires Level 32+(20-30)% to Lightning Resistance-10% to Cold Resistance +(20-30)% to Lightning Resistance (30-50)% increased Mana Regeneration Rate Lightning Damage of Enemies Hitting you is UnluckyIt coils deeper and deeper It slithers between thoughts It lies beneath the valley It lies in our minds | +(20-30)% to Lightning Resistance-10% to Cold Resistance +(20-30)% to Lightning Resistance (30-50)% increased Mana Regeneration Rate Lightning Damage of Enemies Hitting you is Unlucky |
Whisper of the Brotherhood![]() Sapphire RingRequires Level 32+(20-30)% to Cold Resistance(5-10)% increased Skill Speed +(10-20) to Dexterity (25-35)% increased Mana Regeneration Rate 100% of Cold Damage Converted to Lightning DamageForged by the last remaining brother to return all that was once given. | +(20-30)% to Cold Resistance(5-10)% increased Skill Speed +(10-20) to Dexterity (25-35)% increased Mana Regeneration Rate 100% of Cold Damage Converted to Lightning Damage |
Hand of Wisdom and Action![]() Spiral WrapsEvasion: 33 Energy Shield: 14Requires Level 33, 30 Dex, 30 Int+(15-25) to Dexterity +(15-25) to Intelligence 1% increased Attack Speed per 20 Dexterity Adds 1 to 10 Lightning Damage to Attacks per 20 IntelligenceShe thinks and we act. She acts and we think. Fragments of the whole that washes clean the skies. | +(15-25) to Dexterity +(15-25) to Intelligence 1% increased Attack Speed per 20 Dexterity Adds 1 to 10 Lightning Damage to Attacks per 20 Intelligence |
Doryani's Prototype![]() Scale MailArmour: 125 Evasion: 112 Movement Speed: -4.0%Requires Level 37, 43 Str, 43 Dex(50–100)% increased Armour and Evasion +(60-100) to maximum Life Armour also applies to Lightning damage taken from Hits Enemies in your Presence have Lightning Resistance equal to yours Lightning Resistance does not affect Lightning damage taken"This was the first step in some grand design, lost to the ages, now ours to decipher." - Dominus, High Templar | (50–100)% increased Armour and Evasion +(60-100) to maximum Life Armour also applies to Lightning damage taken from Hits Enemies in your Presence have Lightning Resistance equal to yours Lightning Resistance does not affect Lightning damage taken |
The Three Dragons![]() Solid MaskEvasion: 87 Energy Shield: 35Requires Level 45, 46 Dex, 46 Int(40-60)% increased Evasion and Energy Shield +(10-20)% to all Elemental Resistances Fire Damage from Hits Contributes to Shock Chance instead of Ignite Chance and Magnitude Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude or Freeze Buildup Lightning Damage from Hits Contributes to Freeze Buildup instead of Shock Chance"The ice seared his naked feet As the lightning stilled his heart, But it was the flames upon his lover's face That roused him to vengeance." - From 'The Three Dragons' by Victario of Sarn | (40-60)% increased Evasion and Energy Shield +(10-20)% to all Elemental Resistances Fire Damage from Hits Contributes to Shock Chance instead of Ignite Chance and Magnitude Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude or Freeze Buildup Lightning Damage from Hits Contributes to Freeze Buildup instead of Shock Chance |
Valako's Vice![]() Plate GauntletsArmour: 48 Evasion: 44Requires Level 45, 40 Str, 40 Dex(50-100)% increased Armour and Evasion (5-10)% increased Attack Speed +(20-30) to Strength +(20-30) to Dexterity +(30-50)% to Lightning Resistance 100% of Fire damage Converted to Lightning damageUnlike the other gods, when he was born from the volcano, Valako rode the clouds of ash into the thundering sky. | (50-100)% increased Armour and Evasion (5-10)% increased Attack Speed +(20-30) to Strength +(20-30) to Dexterity +(30-50)% to Lightning Resistance 100% of Fire damage Converted to Lightning damage |
Essentia Sanguis![]() Furtive WrapsEvasion: 50 Energy Shield: 19Requires Level 52, 46 Dex, 46 Int(50-70)% increased Evasion and Energy Shield Adds 1 to (30-50) Lightning damage to Attacks +(15-25) to Intelligence +(25-35)% to Lightning Resistance Life Leech is Converted to Energy Shield LeechThe darkest clouds clashed and coupled, giving birth to four lightning children of hate. | (50-70)% increased Evasion and Energy Shield Adds 1 to (30-50) Lightning damage to Attacks +(15-25) to Intelligence +(25-35)% to Lightning Resistance Life Leech is Converted to Energy Shield Leech |
Olrovasara![]() Torment ClubOne Hand Mace Physical Damage: 44-73 Critical Strike Chance: 5.00% Attacks per Second: 1.45Requires Level 65, 148 StrAdds 1 to (60-80) Lightning Damage +(300-400) to Accuracy Rating (5-30)% increased Attack Speed On Hitting an enemy, gains maximum added Lightning damage equal to the enemy's Power for 6 seconds, up to a total of 500True heroes grow stronger in the face of adversity." - Fourth Tenet of the Knights of the Sun | Adds 1 to (60-80) Lightning Damage +(300-400) to Accuracy Rating (5-30)% increased Attack Speed On Hitting an enemy, gains maximum added Lightning damage equal to the enemy's Power for 6 seconds, up to a total of 500 |
Voltaxic Rift![]() Fanatic BowBow Chaos Damage: 52-87 Critical Strike Chance: 5.00% Attacks per Second: 1.20Requires Level 79, 212 DexAdds 1 to (200–300) Lightning Damage (10–15)% increased Attack Speed 100% of Lightning Damage Converted to Chaos Damage Chaos Damage from Hits also Contributes to Shock ChanceThe eldritch storm descended upon us, and bruised lightning rained down. Metal withered and flesh melted before its arcane power. There was no escape, no shelter. Only despair. | Adds 1 to (200–300) Lightning Damage (10–15)% increased Attack Speed 100% of Lightning Damage Converted to Chaos Damage Chaos Damage from Hits also Contributes to Shock Chance |
Passive skills
Base passive skills
The following passive skills are related to lightning damage: Lua error: Error: Table passive_skills not found..
Keystone passive skills
The following keystone passive skills are related to lightning damage: Lua error: Error: Table passive_skills not found..
Ascendancy passive skills
The following Ascendancy passive skills are related to lightning damage: Lua error: Error: Table passive_skills not found..
Version history
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0.1.0 |
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