Melee
Any Projectiles these attacks create do not count as Melee damage.
Melee generally refers to one of two things:
- A playstyle defined by a set of skills (usually attacks) performed while either unarmed (meaning to have no weapon equipped), or with a martial weapon, where your character either performs an attack at a target within your strike distance, or performs a slam on the ground to hit all enemies within the slam's area of effect.
- A gem tag denoting skills that use the aforementioned melee playstyle
Melee weapon types
Weapon class | H | Martial | Dual Wield | Off-hand | Strength | Dexterity | Intelligence |
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Maces | 1/2 | ![]() |
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Mace, Shield/Foci, Sceptre | 100% | 0% | 0% |
Axes | 1/2 | ![]() |
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Axe, Shield/Foci, Sceptre | 75% | 25% | 0% |
Flails | 1 | ![]() |
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Shield/Foci, Sceptre | 75% | 0% | 25% |
Swords | 1/2 | ![]() |
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Sword, Shield/Foci, Sceptre | 50% | 50% | 0% |
Spears | 1 | ![]() |
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Shield/Foci, Sceptre | 25% | 75% | 0% |
Claws | 1 | ![]() |
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Claw only | 0% | 100% | 0% |
Quarterstaves | 2 | ![]() |
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— | 0% | 75% | 25% |
Daggers | 1 | ![]() |
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Dagger, Shield/Foci, Sceptre | 0% | 50% | 50% |
Melee skills are limited to specific martial weapons, meaning that bows, crossbows, sceptres, staves, traps, and wands cannot be used for melee skills. Any specific melee skill will generally be limited to one weapon type- for example, Ice Strike requires the use of a quarterstaff.
Terminology
Strike
Strike refers to a subset of melee attacks. Strikes either target a single enemy or all enemies within a swing.
Slam
Slam refers to a subset of melee attacks. Slams affect enemies within a radius and hence always have the AoE tag and are often good for crowd control.
Combo
Combo is a counter that tracks the number of melee hits done by the character in the last 8 seconds. Some skills can only be activated by achieving a certain combo count. Final Strike is the final hit of a combo.
Gems
A list of gems with the Melee gem tag:
Skill gems
Gem | Tier | ![]() | ![]() | ![]() |
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![]() Tier: 1 Level: 1Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | 1 | ![]() | ![]() | ![]() |
![]() Tier: 1 Level: 1Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | 1 | ![]() | ![]() | ![]() |
![]() Tier: 1 Level: 1 Cost: 12 Mana Attack Speed: 90% of base Attack Damage: 147% of base Effectiveness of Added Damage: 147%Dash to an enemy and Strike them down with an unarmed Attack, Culling enemies if their life is low enough. Each enemy killed by this strike grants a Power Charge. Enemies around you that can be culled will be highlighted. This skill always Strikes with your bare fist, even if you have a Quarterstaff equipped.(24) to (36) Added Attack Physical Damage Culling Strike Can't be Evaded +7% to Critical Hit ChancePlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() | 1 | ![]() | ![]() | ![]() |
![]() Tier: 1 Level: (1-40) Cost: (12-1065) Mana Attack Damage: (130-1076)% of baseLeaps forward and Slams the ground, sending out a Stunning shockwave that is especially potent against Dazed enemies.+1 Second to Total Attack Time 30% More Stun Buildup Consumes Stun on Enemies to cause 300% more Stun Buildup Impact Radius is 2.4 Meters Additional Effects From 1-20% Quality: (0-20)% Chance to cause an AftershockPlace into a Skill Gem socket to gain this skill. Skills can be managed in the Skills Panel. ![]() ![]() | 1 | ![]() | ![]() | ![]() |
![]() Tier: 1 Level: (1-40) Cost: (9-778) Mana Attack Speed: 60% of base Attack Damage: (100-828)% of baseAttacks enemies with a melee Strike. The Strike will cause a Heavy Stun on enemies that are Primed for Stun. Upon causing a Heavy Stun it will also create a Shockwave, dealing a large amount of damage in an area.Initial Strike 2 to Melee Strike Range While Dual Wielding, both weapons hit with 30% less damage Cannot cause Stun buildup Shockwave Attack Damage: (250-780)% While Dual Wielding, both weapons hit with 30% less damage Shockwave radius is 2 metres Additional Effects From 1-20% Quality: (0-20)% more Attack SpeedPlace into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | 1 | ![]() | ![]() | ![]() |
![]() Tier: 1 Level: (1-40) Cost: (8-727) Mana Attack Speed: 75% of base Attack Damage: (40-331)% of baseSmashes the ground, dealing damage in an area and leaving behind Jagged Ground that slows enemies. The Jagged Ground erupts in a powerful Aftershock after a duration. Cannot create Jagged Ground on top of an existing patch, or if you already have the maximum number of active patches.Impact 100% increased Magnitude of Jagged Ground you create While Dual Wielding, both weapons hit with 30% less damage Impact radius is 1.8 metres Jagged Ground radius is 2.2 metres Maximum (2-4) Jagged Ground patches Jagged Ground duration is 4 seconds Aftershock Attack Damage: (130–405)% 100% increased Magnitude of Jagged Ground you create While Dual Wielding, both weapons hit with 30% less damage Aftershock radius is 3.4 metres Additional Effects From 1-20% Quality: Maximum (0-2) Jagged Ground patchesPlace into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | 1 | ![]() | ![]() | ![]() |
![]() Tier: 1 Level: (1-40) Cost: (14-1236) ManaSlam the ground to Stun enemies and knock them away, then continue forward and perform a devastating second Slam. Holding down the skill input allows you to change direction as you move.+1.5 seconds to Total Attack Time While Dual Wielding, both weapons hit with 30% less damage First Slam Attack Damage: (80-327)% +1.5 seconds to Total Attack Time While Dual Wielding, both weapons hit with 30% less damage 50% more Stun buildup Impact radius is 1.4 metres Second Slam Attack Damage: (160-653)% +1.5 seconds to Total Attack Time While Dual Wielding, both weapons hit with 30% less damage 50% more Damage against Heavy Stunned Enemies Impact radius is 1.8 metres Additional Effects From 1-20% Quality: Causes Daze buildup equal to (0-50)% of Physical damage dealtPlace into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | 1 | ![]() | ![]() | ![]() |
![]() Tier: 3 Level: 1Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | 3 | ![]() | ![]() | ![]() |
![]() Tier: 3 Level: 1Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | 3 | ![]() | ![]() | ![]() |
![]() Tier: 3 Level: (1-40) Cost: (5-486) Mana Attack Speed: 80% of base Attack Damage: (50-414)% of baseAttack with a forceful blow, knocking enemies back and weakening their Armour.Hits Break (4-5123) Armour +2 to Melee Strike Range Knock Enemies Back on Hit 40% more attack speed while Dual Wielding Additional Effects From 1-20% Quality: Break (0-20)% increased ArmourPlace into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | 3 | ![]() | ![]() | ![]() |
![]() Tier: 3 Level: (1-40) Cost: (7-622) Mana Cooldown Time: 3.00 sec Attack Time: 0.50 sec Critical Strike Chance: 5.00% Attack Damage: (70-579)% of baseChannel to charge in the target direction. You will crash into enemies on your path, stopping your charge and dealing damage to enemies in an area, and extra damage to the enemies you collided with. While charging, your Shield is raised and you will Block all incoming Blockable hits.Area of Effect (4-88) to (6-132) Base Off Hand Physical Damage 6 to 8 Added Physical Damage per 15 Armour on Shield Impact radius is 2.4 metres Collision Attack Damage: (210-655)% Knocks Back Enemies 50% more Stun buildup Impact radius is 2.4 metres 6 to 8 Added Physical Damage per 15 Armour on Shield Additional Effects From 1-20% Quality: (0-10)% increased Cooldown Recovery RatePlace into a Skill Gem socket to gain this skill. Skills can be managed in the Skills Panel. ![]() ![]() | 3 | ![]() | ![]() | ![]() |
![]() Tier: 3 Level: (1-40) Cost: (15-1317) Mana Critical Strike Chance: 5.00%Raises a Totem that Slams the ground around it, repeatedly damaging nearby enemies. Jagged Ground erupts when hit by this Slam, damaging enemies standing on it.Totem Totem duration is 12 seconds Limit 1 Totem Totem base attack time is 3 seconds Totem uses its own weapon, dealing (6-141) to (9-212) base Physical damage Slam Attack Damage: (140-369)% Shockwave radius is 3 metres Jagged Ground Eruption Attack Damage: (30-79)% Additional Effects From 1-20% Quality: Totem base attack time is (-0.55–0) secondsSkills can be managed in the Skills Panel. ![]() ![]() | 3 | ![]() | ![]() | ![]() |
![]() Tier: 5 Level: 1Skills can be managed in the Skills Panel. ![]() ![]() | 5 | ![]() | ![]() | ![]() |
![]() Tier: 5 Level: 1 Cost: 5 Mana Attack Speed: 140% of base Attack Damage: 65% of baseRequires Level 14Perform a fast icy Strike. Using this Attack three times in quick succession causes a final strike that is slower and more powerful.Normal Strikes Converts 80% of Physical Damage to Cold Damage Third Strike Attack Damage: (145-452)% 50% less Attack Speed Converts 80% of Physical Damage to Cold Damage +7 to Melee Strike Range Additional Effects From 1-20% Quality: (0-10)% More Attack SpeedPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() | 5 | ![]() | ![]() | ![]() |
![]() Tier: 5 Level: 1Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | 5 | ![]() | ![]() | ![]() |
![]() Tier: 5 Level: (1-20) Cost: (5-49) Mana Attack Speed: 140% of base Attack Damage: (60-187)% of basePerform a series of aggressive Strikes. When used in quick succession, the third use Strikes three times, and the fourth use performs a Final Strike that calls down a powerful Shocking bolt.Normal Strikes Converts 60% of Physical Damage to Lightning Damage +4 to Melee Strike Range Third Strike 35% less Attack Speed Converts 60% of Physical Damage to Lightning Damage +4 to Melee Strike Range Fourth Strike Attack Damage: (150–468)% 45% less Attack Speed Converts 100% of Physical Damage to Lightning Damage +6 to Melee Strike Range 100% more chance to Shock Additional Effects From 1-20% Quality: +(0-4) to Melee Strike RangePlace into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | 5 | ![]() | ![]() | ![]() |
![]() Tier: 5 Level: (1-40) Cost: (7-600) Mana Attack Time: 0.80 sec Critical Strike Chance: 5.00% Attack Damage: (25-127)% of baseRepeatedly strike your Shield with your weapon causing damaging shockwaves in an area around you. Enemies hit by the shockwave lose Armour for a duration. While using Resonating Shield, your Shield is raised and you will Block all incoming Blockable hits.Hits Break (2-1537) Armour (4-88) to (6-132) Base Off Hand Physical Damage 6 to 8 Added Physical Damage per 15 Armour on Shield Cannot be Empowered by Warcries Shockwave radius is 2.3 metres Additional Effects From 1-20% Quality: Break (0-20)% increased ArmourPlace into a Skill Gem socket to gain this skill. Skills can be managed in the Skills Panel. ![]() ![]() | 5 | ![]() | ![]() | ![]() |
![]() Tier: 7 Level: 1Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | 7 | ![]() | ![]() | ![]() |
![]() Tier: 7 Level: 1Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | 7 | ![]() | ![]() | ![]() |
![]() Tier: 7 Level: 1Skills can be managed in the Skills Panel. ![]() ![]() | 7 | ![]() | ![]() | ![]() |
![]() Tier: 7 Level: 1Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | 7 | ![]() | ![]() | ![]() |
![]() Tier: 7 Level: (1-40) Cost: (14-1243) Mana Attack Damage: (110-910)% of baseJump into the air, damaging and Knocking Back enemies with your mace where you land. Enemies you would land on are pushed out of the way.+0.65 seconds to Total Attack Time, plus up to +0.5 seconds based on distance travelled While Dual Wielding, both weapons hit with 30% less damage (20–39)% more Stun buildup Cannot Break Armour Impact radius is 2.5 metres Consumes Fully Broken Armour on enemies to cause 500% more Stun buildup Additional Effects From 1-20% Quality: (0–20)% more Damage with Hits against Enemies with Fully Broken ArmourPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() | 7 | ![]() | ![]() | ![]() |
![]() Tier: 9 Level: 1Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | 9 | ![]() | ![]() | ![]() |
![]() Tier: 9 Level: 1Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | 9 | ![]() | ![]() | ![]() |
![]() Tier: 9 Level: 1Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | 9 | ![]() | ![]() | ![]() |
![]() Tier: 11 Level: 1Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | 11 | ![]() | ![]() | ![]() |
![]() Tier: 11 Level: 1Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | 11 | ![]() | ![]() | ![]() |
![]() Tier: 11 Level: 1Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | 11 | ![]() | ![]() | ![]() |
![]() Tier: 11 Level: 1Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | 11 | ![]() | ![]() | ![]() |
![]() Tier: 13 Level: 1 Cost: 50 Mana Attack Speed: 50% of base Attack Damage: 177% of base Effectiveness of Added Damage: 177%Requires Level 13Teleport to a enemy and strike them. Consumes Power Charges to perform additional teleporting strikes on nearby enemies.Teleports and Strikes 3 additional times per Power Charge, with 285% more Attack Speed You cannot gain Power Charges while using this SkillSkills can be managed in the Skills Panel. ![]() ![]() | 13 | ![]() | ![]() | ![]() |
![]() Tier: 13 Level: 1Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | 13 | ![]() | ![]() | ![]() |
![]() Tier: 13 Level: 1Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | 13 | ![]() | ![]() | ![]() |
![]() Tier: 13 Level: (1-13) Cost: (0-54) ManaRaises a Totem that uses socketed Mace Skills. Cannot use Channelling Skills or Skills with Cooldowns.Totem duration is 8 seconds Limit 1 Totem Totem base attack time is 1 second Totem uses its own weapon, dealing (6-141) to (9-212) base Physical damagePlace into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() ![]() | 13 | ![]() | ![]() | ![]() |
Spirit gems
Gem | Tier | ![]() | ![]() | ![]() |
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![]() Tier: 4 Level: 1 Cost: 30 SpiritPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() | 4 | ![]() | ![]() | ![]() |
![]() Tier: 4 Level: (1-40) Cost: 30 Spirit Attack Damage: (120-2172)% of baseWhen you raise your Shield it is infused with magma for a short time. Blocking during this time will spray magma at the attacker and grant you an Endurance Charge.Raising your shield infuses it with magma for 0.5 seconds Cannot perform a magma-infused block for 0.75 seconds after magma dissipates Gain Endurance Charge on Block Magma Spray Critical Hit Chance: 5.00% Attack Damage: (120-490)% of base (2-4) to (3-6) Added Fire Damage per 15 Armour on Shield (4-234) to (7-351) Base Off Hand Fire Damage Additional Effects From 1-20% Quality: Raising your shield infuses it with magma for (0-0.2) secondsPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() | 4 | ![]() | ![]() | ![]() |
Support gems
Gem | Tier | ![]() | ![]() | ![]() |
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![]() Tier: 1 Level: 1Supports Melee Attacks, causing them to deal more damage against Bleeding enemies, but preventing them from inflicting Bleeding.Supported Skills deal 30% more Melee Physical Damage against Bleeding enemies Supported Attacks cannot cause BleedingPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time. ![]() | 1 | ![]() | ![]() | ![]() |
![]() Tier: 1 Level: 1 Cost & Reservation Multiplier: 140%Supports Slams you use yourself, providing a powerful Ancestral Boost every few seconds.Attacks with Supported Skill are Ancestrally Boosted, no more than once every 6 secondsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time. ![]() | 1 | ![]() | ![]() | ![]() |
![]() Tier: 1 Level: 1Supports Melee Strike skills, causing them to create an Aftershock that damages enemies around the target when they Heavy Stun an enemy.Supported Skills create an Aftershock when they Heavy Stun an Enemy, dealing the same damage to enemies within 2 metresPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time. ![]() | 1 | ![]() | ![]() | ![]() |
![]() Tier: 2 Level: 1Supports Slams you use yourself, giving them a chance to create an Aftershock.Supported Skills have 25% chance to cause an AftershockPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time. ![]() | 2 | ![]() | ![]() | ![]() |
![]() Tier: 2 Level: 1Supports Melee Attacks, boosting their Physical damage at the cost of Attack Speed.Supported Skills deal 35% more Melee Physical Damage Supported Skills have 10% less Attack SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time. ![]() | 2 | ![]() | ![]() | ![]() |
![]() Tier: 2 Level: 1Supports Strike Skills. Supported Skills have a chance to build additional Combo on Hit. Cannot support Skills used by Minions.Supported Strike Skills have a 40% chance to build an additional Combo on HitPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time. ![]() | 2 | ![]() | ![]() | ![]() |
![]() Tier: 3 Level: 1Supports Strike skills, causing them to steal Modifiers from Rare monsters they kill.Killing Blows from Supported Strike Skills against Rare monsters grant one of their Modifiers for 20 secondsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time. ![]() | 3 | ![]() | ![]() | ![]() |
![]() Tier: 3 Level: 1Supports Melee Attack Skills. Supported Skills gain Combo when you successfully Strike Enemies with other Melee Attacks. Supported Skills reset their Combo on use, dealing more Damage the higher Combo you had on use. Cannot support skills which already gain Combo. Cannot Support Skills used by Minions.Supported Skills can gain Combo Supported Skills lose all Combo on use Supported Skills lose Combo if you generate no Combo for 3 seconds Supported Skills deal 2% more Damage per ComboPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time. ![]() | 3 | ![]() | ![]() | ![]() |
![]() Tier: 3 Level: 1Supports Slam Skills you use yourself. Supported Skills gain multiple independent chances to cause Aftershocks, but deal less Damage.Supported Skills have 30% chance to cause an additional Aftershock Supported Skills have 15% chance to cause two additional Aftershock Supported Skills have 10% chance to cause three additional Aftershock Supported Skills deal 35% less DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time. ![]() | 3 | ![]() | ![]() | ![]() |
![]() Tier: 3 Level: 1Supports Melee Attacks which create fissures in the ground, causing them to create additional fissures at the cost of damage and attack speed.Supported Skills create 2 additional fissures Supported Skills have 20% less Attack Speed Supported Skills deal 40% less DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time. ![]() | 3 | ![]() | ![]() | ![]() |
Version history
Version | Changes |
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0.1.0 |
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