List of spirit gems
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This is a list of persistent buff skill gems that can be engraved from an Uncut Spirit GemUncut Spirit GemCreates a Persistent Buff Skill Gem or Level an existing gem to Level #Right Click to engrave a Persistent Buff Skill Gem..
Spirit gems
There are 34 spirit gems.
Gem | Tier | ![]() | ![]() | ![]() |
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![]() Tier: 4 Level: 1 Reservation: 30 spiritWhile active, stores all Poison Damage you deal. Using the Plague Nova skill unleashes the stored Poison.Stores 4% of Expected Poison damage Stores up to (43–15257) Poison DamagePlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() | 4 | ![]() | ![]() | ![]() |
![]() Tier: 4 Level: 1 Reservation: 30 spiritWhile active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.Place into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() | 4 | ![]() | ![]() | ![]() |
![]() Tier: 4 Level: (1-40) Reservation: 30 spirit Critical Strike Chance: 11.00%Conjures an icy barrier that gains stages over time. While the barrier has stages, Melee Attacks that hit you will remove a stage to cause a burst of ice that deals Cold Spell damage to the attacker.Deals (7–184) to (10–276) Cold Damage per Stage Gains a Stage every (1.25-0.73) seconds, up to a maximum of (2–5) Stages Additional Effects From 1-20% Quality: Gains a Stage every seconds, up to a maximum of (0–1) StagesPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() | 4 | ![]() | ![]() | ![]() |
![]() Tier: 4 Level: (1-20) Reservation: 30 spirit Cast Time: InstantWhile active, grants a skill that you can use to instantly begin Recharging Energy Shield and gain a Buff for a duration that prevents that Recharge being interrupted. The Buff is removed at maximum Energy Shield and the skill cannot be used while Energy Shield is full.Skills can be managed in the Skills Panel. ![]() | 4 | ![]() | ![]() | ![]() |
![]() Tier: 4 Level: 1 Reservation: 30 spiritConjure surging arcane energy to restore your Mana. While active, enemies you kill affected by Elemental Ailments have a chance to spawn a Mana Remnant, and Critically Hitting a target with Elemental Ailments spawns a Mana Remnant every few seconds. Picking up a Mana Remnant grants you Mana which can Overflow maximum Mana.Remnants last for 8 seconds 25% chance to spawn a Remnant on killing an enemy affected by an Elemental Ailment Spawn a Remnant on Critically Hitting a target affected by an Elemental Ailment, no more than once every 2 seconds Each Remnant grants (21–208) ManaSkills can be managed in the Skills Panel. ![]() | 4 | ![]() | ![]() | ![]() |
![]() Tier: 4 Level: (1-20) Reservation: 30 spiritWhile active, your Fire Spells will also summon Raging Spirits, which are short-lived flaming skulls that rush at nearby enemies and rapidly Attack them. Enemies will not directly engage these Minions, and can pass through them.Minions from this skill convert 70% of Physical Damage to Fire Damage Limit 10 Summoned Raging Spirits Fire Area Spells summon a Spirit per 1.5 metres of radius Projectiles from Fire Spells summon a Spirit on hit Maximum 5 Spirits summoned per Spell cast Additional Effects From 1-20% Quality: Limit (0–1) Summoned Raging SpiritSkills can be managed in the Skills Panel. ![]() | 4 | ![]() | ![]() | ![]() |
![]() Tier: 4 Level: (1-20) Reservation: 30 spiritWhile active, periodically Withers enemies in your Presence.Withered duration is 4 seconds Withers Enemies in your Presence every (3-1.58) seconds Additional Effects From 1-20% Quality: Withered duration is (0–1) secondPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() | 4 | ![]() | ![]() | ![]() |
![]() Tier: 4 Level: (1-20) Reservation: 30 spiritPeriodically gain Ghost Shrouds. If you are Hit while you have a Ghost Shroud, it is immediately consumed to recover Energy Shield based on your Evasion.(4.00-3.05) second duration between gaining Ghost Shrouds When Hit, Consume a Ghost Shroud to recover Energy Shield equal to 5% of your EvasionPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() | 4 | ![]() | ![]() | ![]() |
![]() Tier: 4 Level: 1 Reservation: 30 spiritWhile active, killing an enemy with Blood Loss will cause a bloody explosion that deals Physical Attack damage to surrounding enemies based off the life of the exploded enemy, destroying their Corpse if the enemy was Normal or Magic. The explosion also has a chance to Aggravate Bleeding.Skills can be managed in the Skills Panel. ![]() | 4 | ![]() | ![]() | ![]() |
![]() Tier: 4 Level: (1-20) Reservation: 30 spiritWhile active, Shattering an enemy with an Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.Buff Enemies you Shatter explode Explosion Attack Damage: (70–286)% Cannot Freeze Explosion radius is 1.8 metres 100% of Explosion Physical Damage Converted to Cold Damage Additional Effects From 1-20% Quality: Explosion radius is (0–0.4) metresPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() | 4 | ![]() | ![]() | ![]() |
![]() Tier: 4 Level: (1-20) Reservation: 30 spiritWhile active, killing Shocked enemies with Attack damage, will cause subsequent Attack hits to release lightning bolts which deals Attack damage to all surrounding enemies.Buff Lightning Bolts strike the targets of your next (2–3) Attack Hits after Killing a Shocked Enemy with Attack Damage Bolt Attack Damage: (70–286)% Supported Skills Cannot inflict Shock Bolt impact radius is 1.6 metres 100% of Bolt Physical Damage Converted to Lightning Damage Additional Effects From 1-20% Quality: Lightning Bolts strike the targets of your next (0–2) Attack Hits after Killing a Shocked Enemy with Attack DamagePlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() | 4 | ![]() | ![]() | ![]() |
![]() Tier: 4 Level: 1 Reservation: 30 spiritWhile active, killing enemies with Attacks or standing near a Unique enemy generates Valour. Using this Skill consumes its Valour to place an inspiring Banner with an Aura that grants you and nearby Allies Attack damage and Accuracy while the Banner lasts. The Banner cannot gain Valour while placed, and you cannot place a Banner while you already have a Banner placed.Attack kills generates Valour equal to the enemy's Power Gains 1 Valour per second while a Unique enemy is in your Presence 10% more Aura Magnitudes per Valour Banner Aura radius is 4.5 metres Aura grants (5–6)% more Attack damage Aura grants 30% increased Accuracy Rating Banner duration is (6–6.95) seconds, or until you leave the AuraPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() | 4 | ![]() | ![]() | ![]() |
![]() Tier: 4 Level: (1-20) Reservation: 30 spiritWhile active, enemies you sufficiently Overkill with attacks will cause an explosion that Ignites nearby enemies based on the Overkill damage dealt.Buff Ignite surrounding enemies if Overkill damage is at least 20% of enemy's maximum Life. Explosion Explosion radius is 1 metre Ignite duration is 3 seconds Base Ignite damage is (16.67–23)% of Overkill damage Additional Effects From 1-20% Quality: Ignite surrounding enemies if Overkill damage is at least (0–2)% of enemy's maximum LifePlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() | 4 | ![]() | ![]() | ![]() |
![]() Tier: 4 Level: (1-20) Reservation: 30 spirit Attack Damage: (120-490)% of baseWhen you raise your Shield it is infused with magma for a short time. Blocking during this time will spray magma at the attacker and grant you an Endurance Charge.Raising your shield infuses it with magma for 0.5 seconds Cannot perform a magma-infused block for 0.75 seconds after magma dissipates Gain Endurance Charge on Block Magma Spray Critical Hit Chance: 5.00% Attack Damage: (120-490)% of base (2-4) to (3-6) Added Fire Damage per 15 Armour on Shield (4-234) to (7-351) Base Off Hand Fire Damage Additional Effects From 1-20% Quality: Raising your shield infuses it with magma for (0-0.2) secondsPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() | 4 | ![]() | ![]() | ![]() |
![]() Tier: 4 Level: 1 Reservation: 30 spiritWhile active, uses fragments of armour scavenged from enemies to bolster your own. Fully Breaking an enemy's Armour grants you stacks of Scavenged Plating for a duration based on the enemy's rarity, and you gain Armour and Thorns per stack. Normal enemies grant 1 stack, Magic enemies grant 2 stacks, Rare enemies grant 5 stacks and Unique enemies grant 10 stacks.Scavenged Plating duration is 8 seconds (2–5)% more Armour per Scavenged Plating Maximum 10 Scavenged Plating (2–60) to (3–90) Thorns per Scavenged PlatingPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() | 4 | ![]() | ![]() | ![]() |
![]() Tier: 8 Level: 1 Reservation: 30 spiritWhile active, grants you a Frenzy Charge when you Freeze, Electrocute or Pin an enemy. This can only occur once every few seconds.Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every (4.1–6) secondsPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() | 8 | ![]() | ![]() | ![]() |
![]() Tier: 8 Level: 1 Reservation: 30 spiritWhile active, killing a Poisoned enemy spreads its Poison to other nearby enemies, and has a chance to also Hinder them.Place into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() | 8 | ![]() | ![]() | ![]() |
![]() Tier: 8 Level: (1-20) Reservation: 30 spiritWhile active, scatters caltrops in your wake when you dodge.Skills can be managed in the Skills Panel. ![]() | 8 | ![]() | ![]() | ![]() |
![]() Tier: 8 Level: 1 Reservation: 30 spiritWhile active, killing enemies with Attacks or standing near a Unique enemy generates Valour. Using this Skill consumes its Valour to place an inspiring Banner with an Aura that grants you and nearby Allies Armour, Evasion and movement speed while the Banner lasts. The Banner cannot gain Valour while placed, and you cannot place a Banner while you already have a Banner placed.Attack kills generates Valour equal to the enemy's Power Gains 1 Valour per second while a Unique enemy is in your Presence 10% more Aura Magnitudes per Valour Banner Aura radius is 4.5 metres Aura grants (6–9)% more Armour and Evasion Rating Aura grants 5% increased movement speed Banner duration is (6–6.95) seconds, or until you leave the AuraPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() | 8 | ![]() | ![]() | ![]() |
![]() Tier: 8 Level: 1 Reservation: 30 spiritWhile active, creates a short-lived illusory copy of yourself whenever you dodge roll. The copy can be damaged by enemies, and copies that are destroyed by an enemy will grant you a Power Charge.Illusions have 20% of your maximum Life (0–76)% chance to grant an additional Power Charge when killedPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() | 8 | ![]() | ![]() | ![]() |
![]() Tier: 8 Level: (1-20) Reservation: 30 spiritWhile active, Consuming Freeze, Shock, Ignite, or Fully Broken Armour on an enemy reloads your Crossbow, restores one cooldown use for your Grenades and grants a Buff causing Crossbow Attacks to not consume bolts for a duration. This can only occur once every few seconds.Skills can be managed in the Skills Panel. ![]() | 8 | ![]() | ![]() | ![]() |
![]() Tier: 8 Level: 1 Reservation: 30 spiritWhile active, emits an Aura that makes enemies in your Presence easier to Stun and inflict Elemental Ailments upon.Enemies in your Presence have (15–24)% reduced Elemental Ailment Threshold Enemies in your Presence have (15–25)% reduced Stun ThresholdPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() | 8 | ![]() | ![]() | ![]() |
![]() Tier: 8 Level: 1 Reservation: 30 spiritWhile active, periodically invokes divine blessings to heal you and remove Curses and Elemental Ailments from you.(10.1–12) second duration between Blessings Blessing recovers (17–628) Life and removes Curses and Elemental AilmentsPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() | 8 | ![]() | ![]() | ![]() |
![]() Tier: 14 Level: 1 Reservation: 30 spiritWhile active, grants you Flask charges passively and causes Life and Mana recovery from your Flasks to also apply to Allies in your Presence.(15–34)% of recovery from your Flasks is also granted to Allies in your Presence Grants you (0.17–0.23) Flask charges per secondPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() | 14 | ![]() | ![]() | ![]() |
![]() Tier: 14 Level: (1-20) Reservation: 60 spiritHarnesses a Companion Rhoa that you can ride. While you're mounted on the Rhoa, you can only use Bow, thrown Spear and Mark Skills, you run at full speed when attacking, and Hits against you cause Heavy Stun buildup. While you aren't mounted, the Rhoa attacks your enemies alongside you with its beak, but can be damaged. Additional Effects From 1-20% Quality: Minions have (1-20)% more Maximum LifeSkills can be managed in the Skills Panel. ![]() | 14 | ![]() | ![]() | ![]() |
![]() Tier: 14 Level: (1-20) Reservation: 100 spiritBecome attuned to all Elements building up Fire, Cold and Lightning Resonance based off the highest Elemental Damage type dealt by your Attack Hits. Your Elemental Damage with Attacks is greatly enhanced the more Resonance of any type you have.(1–6)% more Elemental Damage with Attacks per 30 Resonance of any type On dealing Elemental Damage with an Attack Hit gain (5–13) Resonance of the highest Elemental Damage type and lose 3 Resonance of the other types Additional Effects From 1-20% Quality: (0.75-15)% increased Attack speed while total Resonance is over 250Skills can be managed in the Skills Panel. ![]() | 14 | ![]() | ![]() | ![]() |
![]() Tier: 14 Level: 1 Reservation: 100 spiritWhile active, causes your Non-Channelling Spells to cost additional mana and deal extra Lightning damage, both based on your maximum Mana.Non-Channelling Spells Gain 3% of Damage as extra Lightning damage for each 100 maximum Mana you have Non-Channelling Spells cost an additional (6.1–8)% of your maximum Mana Additional Effects From 1-20% Quality: (0–10)% reduced Reservation of SkillsPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() | 14 | ![]() | ![]() | ![]() |
![]() Tier: 14 Level: 1 Reservation: 60 spirit Cooldown Time: 4.50 sec Cast Time: 0.70 secWhile active, replaces your dodge roll with a short-cooldown Spell that allows you to tunnel through space, instantly reappearing a medium distance away.Teleports (4–4.9) metresPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() | 14 | ![]() | ![]() | ![]() |
![]() Tier: 14 Level: 1 Reservation: 100 spiritTap into a current of raw and unpredictable Elemental power, causing you to deal greatly more damage of a randomly chosen Element. The Element affected changes frequently, though the same Element can be affected multiple times in succession.8 second duration between Element randomisations Buff grants (40–59)% more damage with the affected ElementPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() | 14 | ![]() | ![]() | ![]() |
![]() Tier: 14 Level: 1 Reservation: 60 spiritWhile active, your undead Reviving Minions can be used in place of Corpses by your skills, but your Minions Revive more slowly.Skills can use your undead Reviving Minions in place of Corpses Minions Revive (31–50)% more slowly Additional Effects From 1-20% Quality: Minions Revive +(0–5)% more quicklyPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() | 14 | ![]() | ![]() | ![]() |
![]() Tier: 14 Level: 1 Reservation: 60 spiritWhile active, causes you to deal more Hit damage to Rare and Unique enemies the longer you've been fighting them, and gain Culling Strike against them once you've been fighting them for long enough.You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least (31–40) seconds You deal 1% more Hit damage to Rare and Unique enemies for every 2 seconds they have ever been in your Presence, up to (40–59)%Place into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() | 14 | ![]() | ![]() | ![]() |
![]() Tier: 14 Level: 1 Reservation: 30 spiritWhile active, you gain powerful Buffs based on your active Charges. However, maintaining the Buff Consumes Charges every few seconds.Consumes one of each Charge every (3–4.9) seconds (10–20)% more Critical Hit Chance while you have a Power Charge (9–17)% more Defences while you have an Endurance Charge (5–12)% more Skill Speed while you have a Frenzy ChargePlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() | 14 | ![]() | ![]() | ![]() |
![]() Tier: 14 Level: 1 Reservation: 30 spiritWhile active, killing enemies with Attacks or standing near a Unique enemy generates Valour. Using this Skill consumes its Valour to place an inspiring Banner with an Aura that grants you and nearby Allies Stun Threshold, Elemental Ailment Threshold and Flask charges while the Banner lasts. The Banner cannot gain Valour while placed, and you cannot place a Banner while you already have a Banner placed.Attack kills generates Valour equal to the enemy's Power Gains 1 Valour per second while a Unique enemy is in your Presence 10% more Aura Magnitudes per Valour Banner Aura radius is 4.5 metres Aura grants 0.17 Flask charges per second Aura grants (12–15)% more Stun Threshold and Elemental Ailment Threshold Banner duration is (6–6.95) seconds, or until you leave the AuraPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() | 14 | ![]() | ![]() | ![]() |
![]() Tier: 14 Level: 1 Reservation: 30 spiritWhile active, strengthens your Rage and grants you Life Leech based on your Rage, but causes you to lose Life while Raging.Grants 0.2% of Physical Attack Leeched as Life per Rage Lose 0.1% of maximum Life per Rage per second while not losing Rage Grants (30–49)% increased Rage effectPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() | 14 | ![]() | ![]() | ![]() |
Version history
Version | Changes |
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0.1.0 |
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