Flail

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This article is about unreleased content and is not yet available in the game.

Flail is an item class of one-handed martial melee weapons that require strength and intelligence to equip.

Mechanics

It is not possible to dual wield a flail with any other type of weapon. However, they can be equipped together with a shield.

List of flails

Main page: List of flails
ItemRequired levelRequired strengthRequired intelligenceDamageAPSCritpDPSDPSStats
Slender FlailSlender FlailFlail
Physical Damage: 19-32
Critical Strike Chance: 8.00%
Attacks per Second: 1.50
Weapon Range: 1.1 metres
Requires Level 26, 48 Str, 20 Int
26482019-321.508.00%38.238.2
Ring FlailRing FlailFlail
Physical Damage: 23-44
Critical Strike Chance: 10.00%
Attacks per Second: 1.45
Weapon Range: 1.1 metres
Requires Level 38, 69 Str, 28 Int
38692823-441.4510.00%48.648.6
Guarded FlailGuarded FlailFlail
Physical Damage: 31-57
Critical Strike Chance: 10.00%
Attacks per Second: 1.40
Weapon Range: 1.1 metres
Requires Level 45, 81 Str, 33 Int
45813331-571.4010.00%61.661.6
Icicle FlailIcicle FlailFlail
Elemental Damage: 24-55
Critical Strike Chance: 10.00%
Attacks per Second: 1.45
Weapon Range: 1.1 metres
Requires Level 47, 84 Str, 34 Int
47843424-551.4510.00%57.3
Tearing FlailTearing FlailFlail
Physical Damage: 27-56
Critical Strike Chance: 12.50%
Attacks per Second: 1.40
Weapon Range: 1.1 metres
Requires Level 52, 93 Str, 37 Int
52933727-561.4012.50%58.158.1
Great FlailGreat FlailFlail
Physical Damage: 35-58
Critical Strike Chance: 10.00%
Attacks per Second: 1.45
Weapon Range: 1.1 metres
Requires Level 58, 103 Str, 41 Int
581034135-581.4510.00%67.467.4
Abyssal FlailAbyssal FlailFlail
Physical Damage: 36-66
Critical Strike Chance: 10.00%
Attacks per Second: 1.45
Weapon Range: 1.1 metres
Requires Level 65, 116 Str, 45 Int
651164536-661.4510.00%74.074.0

List of unique flails

No results found

List of active skill gems usable with flails

GemTierGem requires strengthGem requires dexterityGem requires intelligence
Shockwave TotemShockwave TotemAttack, Totem, AoE, Melee, Slam, Physical, Duration, Nova
Tier: 3
Level: (1-40)
Cost: (15-1317) Mana
Raise a Totem that Slams the ground around it, repeatedly damaging nearby enemies. Jagged Ground erupts when hit by this Slam, damaging enemies standing on it.Totem
Totem duration is 12 seconds
Limit 1 Totem
Totem base attack time is 1.5 seconds
Totem uses its own weapon, dealing
(6-141) to (9-212) base Physical damage

Slam
Attack Damage: (80-211)%
Shockwave radius is 3 metres

Jagged Ground Eruption
Attack Damage: (30-79)%

Additional Effects From 1-20% Quality:
Totem base attack time is (-0.01--0.2) seconds
Skills can be managed in the Skills Panel.
3YesNoNo
Herald of BloodHerald of BloodBuff, Attack, Persistent, AoE, Physical, Herald, Payoff
Tier: 4
Level: 1
Reservation: 30 spirit
While active, killing an enemy with Blood Loss will cause a bloody explosion that deals Physical Attack damage to surrounding enemies based off the life of the exploded enemy, destroying their Corpse if the enemy was Normal or Magic. The explosion also has a chance to Aggravate Bleeding.Skills can be managed in the Skills Panel.
4YesYesNo

Version history

Version Changes
Unknown
  • Introduced to the game.