Staged
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Stage-Gaining Skills
Tooltip
Skills can gain Stages passively or while attacking/casting them, depending on the Skill in question.
Stages gained for a given skill apply to that instance of the Skill and will not carry over from one area to another.
Stages gained for a given skill apply to that instance of the Skill and will not carry over from one area to another.
Staged is a gem tag for skills which gain stages.
Gems
A list of gems with the Staged gem tag:
Skill gems
Gem | Tier | ![]() | ![]() | ![]() |
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![]() Tier: 1 Level: (1-20) Cost: (6-42) Mana Attack Speed: 70% of base Attack Damage: (70-218)% of basePerform a circular slash that kicks up a Whirlwind around you, Slowing enemies and Blinding them in its area of effect. Leaving the area collapses the storm, dealing damage and causing Knockback.Melee Using this Attack again in the storm adds 1 Stage to the storm Storm Attack Damage: (70-218)% Maximum 3 Stages Damage from releasing Storm has +4 to radius per Stage Deals 150% more Damage per Stage when released Enemies inside the storm have 30% reduced Movement Speed Storm gains +3 to radius per StageSkills can be managed in the Skills Panel. ![]() | 1 | ![]() | ![]() | ![]() |
![]() Tier: 5 Level: 1 Cast Time: 0.25 secConjure a torrent of Fire from your hand, Igniting enemies in front of you. The flames grow stronger the longer you Channel for, and at maximum strength also apply stacking Fire Exposure and creating Ignited Ground.25% less Ignite duration Modifiers to cast speed also affect this skill's cost Cone length is 4.6 metres Deals 40% more damage per stage Inflicts stacking Fire Exposure at maximum stages, reducing Fire Resistance by (4–7)% per stack, up to a maximum of 50% 8 maximum stages Ignites as though dealing (10–314) to (15–470) Fire damageSkills can be managed in the Skills Panel. ![]() | 5 | ![]() | ![]() | ![]() |
![]() Tier: 5 Level: 1Passively coalesces icy missiles from the air over time. Using the skill fires a missile, firing an additional missile for each that has been accumulated.Converts 80% of Physical Damage to Cold Damage (50–107)% more Freeze Buildup Impact radius is 1.2 metres Accumulates up to 12 additional missiles Accumulates a missile every (0.8–1.05) secondsPlace into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() | 5 | ![]() | ![]() | ![]() |
![]() Tier: 9 Level: 1Channel to build up power before firing off a burning arrow. At maximum charge, the arrow will detonate at the end of its flight, causing an explosion in an area around it.Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() | 9 | ![]() | ![]() | ![]() |
![]() Tier: 11 Level: 1Channel to charge up a heavy swing, drawing earth from the ground to enlarge your mace. Release to Slam the ground, dealing damage in an area around the impact, followed by Aftershocks dealing damage in a larger area.Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() | 11 | ![]() | ![]() | ![]() |
![]() Tier: 13 Level: (1-40) Cost: (6-779) Mana Cast Time: 0.25 sec Critical Strike Chance: 8.00%Requires Level 52Channels to build destructive energy around you or a targeted Solar Orb. Releasing the energy causes a devastating explosion that is larger and more intense the longer you Channelled forDeals (2–68) to (4–101) Fire Damage 30% more Cast Speed when targeting a Solar Orb 200% more Damage per Stage 10 Maximum Stages Explosion Radius is 0.4 Metres per Stage Additional Effects From 1-20% Quality: (0–10)% more Cast SpeedSkills can be managed in the Skills Panel. ![]() | 13 | ![]() | ![]() | ![]() |
Spirit gems
Gem | Tier | ![]() | ![]() | ![]() |
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![]() Tier: 4 Level: 1 Reservation: 30 spiritWhile active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.Place into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() | 4 | ![]() | ![]() | ![]() |
![]() Tier: 4 Level: (1-40) Reservation: 30 spirit Critical Strike Chance: 11.00%Conjures an icy barrier that gains stages over time. While the barrier has stages, Melee Attacks that hit you will remove a stage to cause a burst of ice that deals Cold Spell damage to the attacker.Deals (7–184) to (10–276) Cold Damage per Stage Gains a Stage every (1.25-0.73) seconds, up to a maximum of (2–5) Stages Additional Effects From 1-20% Quality: Gains a Stage every seconds, up to a maximum of (0–1) StagesPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() | 4 | ![]() | ![]() | ![]() |
Support gems
Gem | Tier | ![]() | ![]() | ![]() |
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Related unique items
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Version history
Version | Changes |
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0.2.0 |
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