Cost

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Cost is a property of active skills. Most skills have a mana cost by default, though costs of life or other resources may also be possible.

The cost of a skill must be paid each time it is used. The cost of skills is spread over a short period of time as the skill is activated. Cancelling a skill mid-activation, such as with a dodge roll, will stop the remaining cost from being spent but will not refund any already spent cost.

Skills granted by an Ascendancy skill and items do not have a cost.

Skills that have no base cost and are not cast directly (Ex. Elemental Discharge, Impending Doom's Doom Blast, Blink) cannot have their cost adjusted.

Version history

Version Changes
0.2.0g
  • Most Skills that have no mana cost which you don't cast yourself are now also granted a hidden no skill cost stat preventing them from gaining additional costs, such as from Lich's Eldritch Empowerment Notable Passive Skill. Examples include Elemental Discharge, Impending Doom's Doom Blast and Blink. Spells you cast yourself granted from Wands and Staves will still be able to get additional costs.
0.2.0
  • Modifiers adding or subtracting a value to the cost of a Skill now apply before cost multipliers from Supports. Modifiers adding or subtracting a value to the total cost of a Skill are unchanged, these still apply after all other modifiers.
0.1.0
  • Introduced to the game.