Staff

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Not to be confused with Quarterstaff.

Staff is an item class of two-handed weapons that require intelligence to equip. They have no local attack stats, and instead roll modifiers for spells. Staves come with an implicit modifier that grants a specific spell; this spell is used instead of a default attack. This inherent spell will also receive any bonuses to skill level that correctly applies to that skill's tags.

A staff's level and intelligence requirement is based on the level of its granted skill implicit.

Mechanics

Modifier affinity

Explicit modifiers on staves have some internal restrictions. Firstly, certain base types may only be able to roll modifiers of a certain damage type. The modifiers that are affected are:

  • +# to Level of X Spell Skills (Modifier affinity: X)
  • #% increased X Damage (Modifier affinity: X)
    • #% increased Spell Physical Damage (Modifier affinity: Physical)
  • #% increased chance to Ignite (Modifier affinity: Fire/Physical)
  • #% increased Freeze Buildup (Modifier affinity: Cold/Physical)
  • #% increased chance to Shock (Modifier affinity: Lightning/Physical)

where X represents a damage type. For example, an Ashen StaffAshen StaffStaffGrants Skill: Level (1-20) Firebolt with a fire affinity can roll increased fire damage and chance to ignite, but not increased cold damage or chance to shock.

Other staff base types that do not have an affinity (e.g. Chiming StaffChiming StaffStaffRequires Level 25, 52 IntGrants Skill: Level (7-20) Sigil of Power), can temporarily gain an affinity if it rolls any of the above modifiers, restricting its modifier pool. This affinity can be removed by removing any related modifiers.

List of staves

Main page: List of staves
ItemRequired levelRequired intelligenceStats
Ashen StaffAshen StaffStaffGrants Skill: Level (1-20) Firebolt11Grants Skill: Level (1-20) Firebolt
Gelid StaffGelid StaffStaffGrants Skill: Level (1-20) Freezing Shards11Grants Skill: Level (1-20) Freezing Shards
Voltaic StaffVoltaic StaffStaffGrants Skill: Level (1-20) Lightning Bolt11Grants Skill: Level (1-20) Lightning Bolt
Pyrophyte StaffPyrophyte StaffStaffRequires Level 16, 34 IntGrants Skill: Level (5-20) Living Bomb1634Grants Skill: Level (5-20) Living Bomb
Chiming StaffChiming StaffStaffRequires Level 25, 52 IntGrants Skill: Level (7-20) Sigil of Power2552Grants Skill: Level (7-20) Sigil of Power

List of unique staves

ItemRequired levelRequired intelligenceStats
Dusk VigilDusk Vigil
Ashen Staff
StaffGrants Skill: Level (1-20) Firebolt
Grants Skill: Level (1-20) Ember Fusillade
(60-80)% increased Spell Damage
Gain (5-10) Life per Enemy Killed
25% increased Mana Regeneration Rate
Trigger Ember Fusillade Skill on casting a Spell
The candlemass tradition was born in a time of darkness and fear.
11Grants Skill: Level (1-20) Firebolt
Grants Skill: Level (1-20) Ember Fusillade(60-80)% increased Spell Damage
Gain (5-10) Life per Enemy Killed
25% increased Mana Regeneration Rate
Trigger Ember Fusillade Skill on casting a Spell
EarthboundEarthbound
Voltaic Staff
StaffGrants Skill: Level (1-20) Lightning Bolt
Grants Skill: Level (1-20) Spark
(80-120)% increased Lightning Damage
(10-20)% increased Cast Speed
(20-30)% increased Mana Regeneration Rate
Trigger Spark Skill on killing a Shocked Enemy
An ancient Azmeri staff, overgrown by roots...
11Grants Skill: Level (1-20) Lightning Bolt
Grants Skill: Level (1-20) Spark(80-120)% increased Lightning Damage
(10-20)% increased Cast Speed
(20-30)% increased Mana Regeneration Rate
Trigger Spark Skill on killing a Shocked Enemy
Taryn's ShiverTaryn's Shiver
Gelid Staff
StaffGrants Skill: Level (1-20) Freezing Shards(80-120)% increased Cold Damage
(10-20)% increased Cast Speed
100% increased Freeze Buildup
Enemies Frozen by you take 50% increased Damage
Shed by the winged beast of night,
A scaly frost-encrusted thorn.
All who feel its wintry light
Shiver in pain at the frozen dawn.
10Grants Skill: Level (1-20) Freezing Shards(80-120)% increased Cold Damage
(10-20)% increased Cast Speed
100% increased Freeze Buildup
Enemies Frozen by you take 50% increased Damage
The Searing TouchThe Searing Touch
Pyrophyte Staff
StaffRequires Level 16, 34 IntGrants Skill: Level (5-20) Living Bomb(80-120)% increased Fire Damage
(10-20)% increased Cast Speed
100% increased chance to Ignite
100% increased Magnitude of Ignite you inflict
Burn to cinders, scar and maim,
Rule a world, bathed in flame.
1634Grants Skill: Level (5-20) Living Bomb(80-120)% increased Fire Damage
(10-20)% increased Cast Speed
100% increased chance to Ignite
100% increased Magnitude of Ignite you inflict
The Burden of ShadowsThe Burden of Shadows
Chiming Staff
StaffRequires Level 82, 178 IntGrants Skill: Level (18-19) Sigil of Power(20-30)% increased Cast Speed
Skill Mana Costs Converted to Life Costs
Skills gain 1% of Damage as Chaos Damage per 3 Life Cost
Nothingness is loathe to relinquish its grip.
Every moment is a struggle to exist.
82178Grants Skill: Level (18-19) Sigil of Power(20-30)% increased Cast Speed
Skill Mana Costs Converted to Life Costs
Skills gain 1% of Damage as Chaos Damage per 3 Life Cost

List of active skill gems usable with staves

GemTierGem requires strengthGem requires dexterityGem requires intelligence
FireboltFireboltSpell, AoE, Projectile, Fire
Level: (1-20)
Cast Time: 0.90 sec
Critical Strike Chance: 8.00%
Launches a fiery Projectile towards a target. The Projectile explodes on impact, damaging foes in a small area.Projectile
Deals (7–203) to (11–304) Fire Damage

Explosion
Explosion radius is 0.7 metres

Additional Effects From 1-20% Quality:
(0–20)% more chance to Ignite enemies
Skills can be managed in the Skills Panel.
0NoNoYes
Freezing ShardsFreezing ShardsSpell, Projectile, Cold
Level: 1
Cast Time: 1.20 sec
Critical Strike Chance: 11.00%
Launches icy Projectiles in a sweeping arc. Multiple Projectile can hit the same enemy.Deals (2-63) to (3-94) Cold Damage
50% more freeze buildup
Fires 7 Projectiles
Skills can be managed in the Skills Panel.
File:Freezing Shards skill icon.png
0NoNoYes
Lightning BoltLightning BoltSpell, AoE, Lightning
Level: 1
Cast Time: 0.85 sec
Critical Strike Chance: 10.00%
Call down a Shocking bolt of Lightning to strike enemies in a small area.Deals (1-20) to (14-373) Lightning Damage
100% more chance to shock
Impact Radius is 0.5 metres
Skills can be managed in the Skills Panel.
File:Lightning Bolt skill icon.png
0NoNoYes
Living BombLiving BombSpell, AoE, Fire, Duration
Level: 1
Cast Time: 0.60 sec
Critical Strike Chance: 9.00%
Plant a seed of Fire inside an enemy, which grows over a duration. When the duration expires, the seed explodes, damaging the enemy and all other enemies nearby.Deals (8-220) to (12-330) Fire Damage
Explosion radius is 2.5 metres
Seed duration is 2.5 seconds
Limit 1 active seed
Skills can be managed in the Skills Panel.
File:Living Bomb skill icon.png
0NoNoYes
Sigil of PowerSigil of PowerSpell, AoE, Duration
Level: 1
Cooldown Time: 10.00 sec
Cast Time: 0.60 sec
Places a Sigil on the ground, providing a powerful Spell Damage Buff to you and Allies while standing in it. The Buff becomes more powerful the more mana you spend while standing in the Sigil.Minimum 1 second between gaining Stages
Sigil radius is 3 metres
Gains a Stage when you Spend a total of 50% of your Maximum Mana while in Area
Sigil duration is (10–11.9) seconds
Maximum 4 Stages
Buff grants (10–14)% more Spell damage per Stage
Skills can be managed in the Skills Panel.
File:Sigil of Power skill icon.png
0NoNoYes

Version history

Version Changes
0.1.0
  • Introduced to the game.