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==Mechanics==
==Mechanics==
Minions that use [[attacks]] will always [[hit]] regardless of [[accuracy]]/enemy [[evasion]] values.
Minions that use [[attacks]] will always [[hit]] regardless of [[accuracy]]/enemy [[evasion]] values.
Minions gain more damage with hits and [[ailment]]s against non-unique monsters based on the level of the skill that spawns them. The bonus starts at 3% more damage at skill level 3, scaling up to 50% at skill level 8.


===Controlling minions===
===Controlling minions===
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{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.3.0|
{{Version history table row|0.3.0|
* Minions now deal 3% more Damage with Hits and Ailments against non-unique monsters at skill level 3, scaling to 50% more Damage with Hits and Ailments against non-unique monsters by skill level 8.
* Player Minions now always Hit with their Attacks.
* Player Minions now always Hit with their Attacks.
* Minions now deal 3% more Damage with Hits and Ailments against non-unique monsters at skill level 3, scaling to 50% more Damage with Hits and Ailments against non-unique monsters by skill level 8.
}}
}}
{{Version history table row|0.2.0e|
{{Version history table row|0.2.0e|

Latest revision as of 14:47, 29 August 2025

Minions
Tooltip
Minions are summoned Allies which will accompany and fight alongside you. Persistent Minions will reserve a portion of Spirit while active.

Minions are allies summoned or raised by the player's skills, effects, or buffs. Minions do not benefit from modifiers to stats that affect the player character's offences or defences; only modifiers that specify or affect minions or allies will apply.

Minion categories

Minions are categorized as permanent or temporary minions.

Permanent minions

Permanent minions are minions that require typically require reservation of spirit.

The types and number of permanent minions to be summoned are selected in the skill menu, after which they are summoned automatically as long as the requirements and reservation amounts are met. They cannot be summoned manually using the skill. Permanent minions will revive themselves automatically if no other allied reviving minions have died within 7.5 seconds. Whenever a reviving minion dies during this period, the timer increases (capped at total 7.5 seconds), but each subsequent death will increase the timer by less each time.

Companions

Companions are a special type of permanent minions. Only one companion minion can be summoned at a time by default. Players can have up to two different companions via the Trusted Kinship keystone or Yriel's FosteringYriel's Fostering
Strider Vest
Evasion: 275
Movement Speed: -3.0%
Requires Level 52, 107 Dex(100–150)% increased Evasion Rating
+(80–120) to maximum Life
+(10–30) to Spirit
(40–60)% reduced Bleeding Duration on you
(40–60)% reduced Poison Duration on you
You can have two Companions of different types
Feed a beast and it will not hunt.
Protect it and it will not fight.
Ferocity must be learned, not taught.
It is suffering that forges the greatest warriors.
.

Temporary minions

Temporary minions are minions with an upfront cost, usually mana. Temporary minions will not revive themselves on death. Some minions may persist for a specified duration, while others will persist until they are killed or overwritten.

Some temporary minions require a corpse to be raised from.

Mechanics

Minions that use attacks will always hit regardless of accuracy/enemy evasion values.

Minions gain more damage with hits and ailments against non-unique monsters based on the level of the skill that spawns them. The bonus starts at 3% more damage at skill level 3, scaling up to 50% at skill level 8.

Controlling minions

Minions have different AI which affects their aggression range and skill use logic. Some minions may have options in the skill menu that allow minion aggression to be modified directly.

Minions can also be commanded manually to move to a location, target enemies, or open chests. Some minions may also have Command skills which are only used when activated by the player.

Mounts

Certain minions can be mounted, allowing the player to ride them. Riding a mount negates the movement speed penalty for moving while using a ranged bow or spear attacks.

However, taking heavy damage while mounted will cause the player to become heavy stunned.

Despawning

Reviving minions automatically die/despawn if they are too far away from the player, but will immediately revive without the usual timer.

Gems

A list of gems with the Minion gem tag:

Skill gems

GemTierGem requires strengthGem requires dexterityGem requires intelligence
Skeletal SniperSkeletal SniperMinion, Persistent, Physical, Fire, Chaos
Tier: 1
Level: (1-2)
Reservation: (90-65) Spirit
Cooldown Time: 8.00 sec
Attack Speed: 120% of base
Attack Damage: 70% of base
Summons long-ranged, Reviving Skeletal Snipers that can fire a gas arrow on command.

Rains an arrow down from above, creating a cloud of flammable poisonous gas where it lands. Any Burning effects or Detonator skills will explode the gas cloud, creating a fiery explosion.
Minions from this Skill have +(0-20)% to all Elemental Resistances
Impact Radius is 1.4 metres
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
1NoNoYes
UnearthUnearthSpell, Minion, AoE, Physical, Duration
Tier: 1
Level: (1-20)
Cost: (7-76) Mana
Cast Time: 0.95 sec
Critical Strike Chance: 15.00%
Raise spikes of bone from the earth in front of you, damaging enemies. The bones of Corpses and dead Reviving Minions in the area are ripped out and reassembled into short-lived Bone Construct Minions that fight for you. Larger Corpses create more than one Bone Construct.Deals (4-117) to (6-176) Physical Damage
Limit (8-20) Bone Constructs
Cone length is 6 metres
Bone Construct duration is 15 seconds
Reviving Minions can only create
one Bone Construct per death

Additional Effects From 1-20% Quality:
+(0.25-5) seconds to Bone Construct duration
Minions have (2.5-50)% increased Movement Speed
Skills can be managed in the Skills Panel.
1NoNoYes
Skeletal ArsonistSkeletal ArsonistMinion, Persistent, Fire, Detonator
Tier: 3
Level: 1
Reservation: 90 Spirit
Summons bomb-throwing, Reviving Skeletal Arsonists that can detonate other Minions on Command.

Command: Detonate an allied Minion whose current Life is below a threshold, dealing heavy damage to nearby enemies.
Command: Explosive Demise
Cooldown Time: 3.00 s
Cast Time: 0.60 sec
Critical Hit Chance: 8.00%
Deals (12–612) to (19–918) Fire Damage
Deals additional Fire Damage equal to 12% of Minion's maximum Life
Can target Minions with (29–1379) Life or less
Explosion radius is 2.4 metres

Additional Effects From 1-20% Quality:
Deals additional Fire Damage equal to (0–4)% of Minion's maximum Life
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
3NoNoYes
Pain OfferingPain OfferingMinion, Buff, AoE, Duration, Barrageable
Tier: 5
Level: (1-20)
Cost: (25-110) Mana
Skewer a Skeleton on a bone spike to send nearby Minions into a frenzy as long as the spike remains, making their skills faster and harder hitting.



The bone spike is itself a Minion. If it dies, the effect ends immediately.
Limit 1 Pain Offering Spike
Minion Aura radius is 6 metres
Spike duration is 6 seconds
Aura grants Minions (20-29)% increased Attack and Cast Speed
Aura grants Minions (20-58)% increased damage

Additional Effects From 1-20% Quality:
+(0.12-2.4) metres to Minion Aura radius
Skills can be managed in the Skills Panel.
5NoNoYes
Raise ZombieRaise ZombieMinion, Physical, Duration
Tier: 5
Level: (1-20)
Cost: (10-102) Mana
Consume a Corpse or Power Charge to create a short-lived Zombie. Zombies created from Power Charges are Empowered.Limit 10 Raised Zombies
Zombie duration is 20 seconds
Empowered Zombies take 30% less damage
Empowered Zombies deal 100% more damage with Hits
Empowered Zombies have 25% more movement speed

Additional Effects From 1-20% Quality:
(1.25-25)% increased effect of Empowerment on Raised Zombies
Skills can be managed in the Skills Panel.
5NoNoYes
Skeletal Frost MageSkeletal Frost MageMinion, Persistent, Cold
Tier: 5
Level: (1-20)
Reservation: (120-39) Spirit
Cooldown Time: 6.00 sec
Critical Strike Chance: 12.00%
Summons Reviving Skeletal Frost Mages that can be Commanded to cast icy explosions.Deals 10 to 16 Cold Damage
100% more Magnitude of Chill inflicted
Explosion radius is 2.6 metres

Additional Effects From 1-20% Quality:
(0–10)% reduced Reservation
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
5NoNoYes
Bind SpectreBind SpectreMinion, Persistent
Tier: 7
Level: (1-20)
Cost: (22-99) Mana
Capture the spirit of a defeated monster, transforming this gem to instead allow you to summon the monster's ghost as a Reviving Minion.
Additional Effects From 1-20% Quality:
Minions deal (1-20)% more Damage
Skills can be managed in the Skills Panel.
7NoNoYes
Tame BeastTame BeastMinion, Companion, Persistent, Duration
Tier: 9
Level: (1-20)
Cost: (22-99) Mana
Conjure Azmeri wisps to engulf a Rare Beast for a duration, Hindering them. If you defeat the Beast while it is engulfed in wisps, it will be captured by this gem, transforming the gem to instead allow you to summon the Beast as a Reviving Companion.While this Gem is Socketed you can view Monster Categories on Enemies
Wisp duration is (8-11.8) seconds
Tamed Beast retains up to four monster modifiers when summoned

Additional Effects From 1-20% Quality:
+(0.08-1.6) seconds to Wisp duration
Skills can be managed in the Skills Panel.
9NoYesNo
Skeletal ReaverSkeletal ReaverMinion, Persistent, Physical
Tier: 9
Level: 1
Reservation: 90 Spirit
Cooldown Time: 4.00 sec
Summons aggressive, Reviving Skeletal Reavers that can enrage on Command.

Enrage all Skeletal Reavers, causing them to lose life over time and gain Rage on hit. Skeletal Reavers do more Attack Damage and gain increased Attack speed based on their Rage.
Gain 2 Rage on Hit
Lose 1% of Life per second
20% more Life loss each second
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
9NoNoYes
Bone OfferingBone OfferingMinion, Buff, AoE, Physical, Duration
Tier: 11
Level: (1-20)
Cost: (25-110) Mana
Impale a Skeleton on a bone spike to shield your Minions while the spike remains, reducing the amount of damage taken from Hits. Taking a Hit that deals damage above a certain threshold will cause that Minion's shield to absorb all damage from that Hit, then explode.



The bone spike is itself a Minion, and shields itself. If it dies, shields on your other Minions disappear.
Limit 1 Bone Offering Spike
Spike duration is 8 seconds
Minions take (15-25)% reduced damage from Hits while shielded
Absorbs first Hit dealing over 25% of Minion's maximum life

Additional Effects From 1-20% Quality:
Shielded Minions take (1.5-30)% less Damage for 1 second after Shield is lost
Skills can be managed in the Skills Panel.
11NoNoYes
Skeletal Storm MageSkeletal Storm MageMinion, Persistent, Lightning
Tier: 11
Level: 1
Reservation: 120 Spirit
Cooldown Time: 5.00 sec
Critical Strike Chance: 10.00%
Summons Reviving Skeletal Storm Mages that can call down a lightning storm on dead Skeletons on Command.

Lightning bolts strike all fallen Skeletons in the area, creating Shocked Ground around them.
Deals 8 to 44 Lightning Damage
Bolt explosion radius is 1.8 metres
Shocked Ground radius is 1.8 metres
Shocked Ground duration is 6 seconds
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
11NoNoYes
Skeletal BruteSkeletal BruteMinion, Persistent, Physical
Tier: 13
Level: 1
Reservation: 165 Spirit
Summons hard-hitting, Reviving Skeletal Brutes that can Stun Primed enemies.

A Strike that causes a Heavy Stun on enemies that are Primed for Stun. Upon causing a Heavy Stun it will also create a Shockwave, dealing a large amount of damage in an area.
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
13NoNoYes
Skeletal ClericSkeletal ClericMinion, Persistent
Tier: 13
Level: (1-20)
Reservation: (60-20) Spirit
Activate to summon Reviving Skeletal Clerics that heal other minions and revive fallen Skeletons.
Additional Effects From 1-20% Quality:
Revived Skeletons are immune to Damage for (0.15-3) seconds after being Revived
Skills can be managed in the Skills Panel.
13NoNoYes
Soul OfferingSoul OfferingMinion, Buff, Duration
Tier: 13
Level: (1-20)
Cost: (32-141) Mana
Skewer a Skeleton on a bone spike, granting you a powerful Spell damage Buff as long as the spike remains. Does not affect your Minions.



The bone spike is itself a Minion. If it dies, the effect ends immediately.
Limit 1 Soul Offering Spike
Spike duration is 4 seconds
Buff grants you (20-77)% increased Spell damage

Additional Effects From 1-20% Quality:
+(0.05-1) seconds to Spike duration
Skills can be managed in the Skills Panel.
13NoNoYes

Spirit gems

GemTierGem requires strengthGem requires dexterityGem requires intelligence
Grim FeastGrim FeastBuff, Minion, Persistent, Remnant
Tier: 4
Level: 1
Reservation: 30 Spirit
Skills can be managed in the Skills Panel.
4NoNoYes
Raging SpiritsRaging SpiritsBuff, Minion, Persistent, Fire, Duration
Tier: 4
Level: (1-20)
Reservation: 30 Spirit
While active, Fire Spells you use yourself will also summon Raging Spirits, which are short-lived flaming skulls that rush at nearby enemies and rapidly Attack them, ignoring commands. Enemies will not directly engage these Minions, and can pass through them.Minions from this skill convert 70% of Physical Damage to Fire Damage
Limit 10 Summoned Raging Spirits
Fire Area Spells summon a Spirit per 1.5 metres of radius
Projectiles from Fire Spells summon a Spirit on hit
Maximum 2 Spirits summoned per Spell cast
Spirit duration is 5 seconds

Additional Effects From 1-20% Quality:
Limit (0.05-1) Summoned Raging Spirits
Skills can be managed in the Skills Panel.
4NoNoYes
Ravenous SwarmRavenous SwarmBuff, Minion, Persistent, Physical, Chaos, Duration
Tier: 4
Level: (1-20)
Reservation: 30 Spirit
While active and enemies are present, swarms of insects emerge from your body to pursue nearby enemies. The swarms are untargetable Minions that Attack and Poison enemies.Swarms Attack enemies within 4 metre radius of you
Swarm duration is (6-9.8) seconds
Spawn a new Swarm once every 6 seconds
Limit 3 active Swarms

Additional Effects From 1-20% Quality:
Swarms Attack enemies within (0.05-1) metre radius of you
Skills can be managed in the Skills Panel.
File:Ravenous Swarm skill icon.png
4NoNoYes
Cast on Minion DeathCast on Minion DeathBuff, Minion, Persistent, Trigger, Meta
Tier: 8
Level: (1-20)
Reservation: 60 spirit
While active, gains Energy when one of your Persistent Minions is Killed, and triggers socketed Spells upon reaching maximum Energy. Very underlevelled Minions will incur an Energy generation penalty. Cannot socket Spells which create Minions.Gains 50 base Energy when a Minion is Killed, modified by the Minion's Power
(0–52)% increased Energy gained
Triggers all Socketed Spells and loses all Energy on reaching maximum Energy

Additional Effects From 1-20% Quality:
(1-20)% increased Energy gained
Place one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect.
8NoNoYes
Rhoa MountRhoa MountMinion, Buff, Companion, Persistent
Tier: 14
Level: (1-20)
Reservation: 60 Spirit
Harnesses a Companion Rhoa you can mount while you're wielding a Bow or Spear. While mounted you can use Bow, thrown Spear and Mark Skills, run faster and barely slow to use Skills, but being Hit will cause Heavy Stun buildup. While you aren't mounted, the Rhoa will attack your enemies alongside you with its beak, but can be damaged.15% increased Movement Speed while mounted
80% reduced Movement Speed Penalty from
using Skills while mounted

Additional Effects From 1-20% Quality:
Minions have (1-20)% more Maximum Life
Skills can be managed in the Skills Panel.
14NoYesNo
SacrificeSacrificeMinion, Buff, Persistent
Tier: 14
Level: (1-20)
Reservation: 60 Spirit
While active, your undead Reviving Minions can be used in place of Corpses by your skills, but your Minions Revive more slowly.Skills can use your undead Reviving Minions in
place of Corpses
Minions Revive (79-60)% more slowly

Additional Effects From 1-20% Quality:
Minions Revive +(0.25-5)% more quickly
Skills can be managed in the Skills Panel.
14NoNoYes

Support gems

GemTierGem requires strengthGem requires dexterityGem requires intelligence
Romira's RequitalRomira's RequitalSupport, Lineage, Minion
Category: Loyalty
Requires Level 65
Support Requirements: +5 Int
Supports Skills that create Companions which can be damaged. Minions created by Supported Skills take a portion of Hit Damage you would otherwise have taken, but have lowered maximum Life. A percentage of Damage taken this way is Recouped by you as Life.10% of Damage from Hits is taken from Supported Companion's Life before you
You Recoup 200% of Damage taken by Supported Minions this way as Life
Minions from Supported Skills have 30% less maximum Life
"Come, my faithful wife," he crooned. "Sit. Eat. I wanted to
reward you for your loyalty. I even cooked this myself..."
She looked 'round for her sons, but hers was the only chair.
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
0NoNoYes
Tecrod's RevengeTecrod's RevengeSupport, Lineage, Minion, Persistent, Duration
Category: Last Gasp
Requires Level 65
Support Requirements: +5 Int
Supports skills that create Persistent Minions, causing those Minions to fight on when they are fatally wounded, dying after a short duration or when they take further damage exceeding their maximum Life. Minions from Supported Skills gain Soul Eater and a burst of speed on entering this state.Minions from Supported Skills die 10 seconds after their Life is reduced to 0
Minions from Supported Skills gain Soul Eater when their Life is reduced to 0
Minions from Supported Skills gain 20% increased Attack and Cast Speed when their Life is reduced to 0
The Lich Lords destroyed his body, but with his dying fury,
Tecrod found a way. He lurks deep, in the blood, in the flesh,
in the Well... perhaps walking among them even now, unseen.
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
0NoNoYes
Amanamu's TitheAmanamu's TitheSupport, Lineage, Minion, Persistent
Category: Amanamu's Tithe
Requires Level 25
Support Requirements: +5 Str
Supports Persistent Minion Skills, granting a chance when Supported Minions die for you to gain an Abyssal Monster Modifier.DNT 50% chance to gain an Abyssal Monster Modifier when a Minion from Supported Skills dies
Maximum 3 Abyssal Monster Modifiers gained this way
Those that serve the Liege of the Lightless are his, utterly.
Blood, flesh, and soul are fodder to bend to his will.
Under a Lich Lord, not even death is an escape.
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
0YesNoNo
Brutus' BrainBrutus' BrainSupport, Lineage, Minion
Category: Meat Shield
Requires Level 65
Support Requirements: +5 Str
Supports skills which create Minions, causing those Minions to be unable to deal or take Damage. Cannot support skills which create undamageable Minions.Minions from Supported Skills deal 100% less Damage
Minions from Supported Skills take 100% less Damage
Shavronne gleefully raised her arms to the sky as lightning
flashed. She'd done it! Her creation was perfect! Invincible.
Immortal! But she soon realized there was one piece missing...
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
0YesNoNo
Elemental ArmyElemental ArmySupport, Minion
Category: Elemental Army
Tier: 1
Support Requirements: +5 IntSupports skills which create Minions, bolstering the Elemental Resistances of those Minions. Cannot support skills which create undamageable Minions.Minions from Supported Skills have +30% to all Elemental ResistancesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
1NoNoYes
Last GaspLast GaspSupport, Minion, Persistent, Duration
Category: Last Gasp
Tier: 1
Support Requirements: +5 IntSupports skills that create Persistent Minions, causing those Minions to fight on when they are fatally wounded, dying after a short duration or when they take further damage exceeding their maximum Life.Minions from Supported Skills die 4 seconds after their Life is reduced to 0Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
1NoNoYes
Minion Pact IMinion Pact ISupport, Minion
Category: Minion Pact
Tier: 1
Support Requirements: +5 IntSupports damaging skills you use yourself, draining the life from one of your Minions on use in order to boost the skill's damage. Only takes effect if you have a Minion with enough life to drain the full amount.Supported Skills remove 100% of your maximum Life from a nearby Minion on use to deal 30% more damagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
1NoNoYes
Sacrificial Lamb ISacrificial Lamb ISupport, Minion
Category: Sacrificial Lamb
Tier: 1
Support Requirements: +5 IntSupports skills which create Minions, causing your skills which can target Minions to prioritise targeting Minions from the Supported Skill.Your Skills target Minions from Supported Skills within
6 metres if possible
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
1NoNoYes
Meat Shield IMeat Shield ISupport, Minion
Category: Meat Shield
Tier: 1
Support Requirements: +5 StrSupports skills which create Minions, granting them less damage taken but making them deal less damage. Cannot support skills which create undamageable Minions.Minions from Supported Skills deal 35% less Damage
Minions from Supported Skills take 35% less Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
1YesNoNo
Bidding IBidding ISupport, Command, Minion
Category: Bidding
Tier: 2
Cost & Reservation Multiplier: 130%
Support Requirements: +5 IntSupports Minion Skills. Supported Minions deal more damage and have increased Cooldown Recovery Rate with Command Skills.Supported Minions have 20% increased Cooldown Recovery Rate for Command Skills
Supported Minions' Command Skills deal 20% more Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
2NoNoYes
DeathmarchDeathmarchSupport, Minion, Persistent
Category: Deathmarch
Tier: 2
Support Requirements: +5 IntSupports Skills which create Persistent Minions. Supported Minions will restore Life to nearby Allied Minions on death, as well as removing Ailments from those Minions.Minions from Supported Skills heal Allied Minions within 3 metres for 25% of Supported Minions' life on death, as well as removing all Ailments from those MinionsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
2NoNoYes
LoyaltyLoyaltySupport, Minion
Category: Loyalty
Tier: 2
Support Requirements: +5 IntSupports Skills that create Companions which can be damaged. Minions created by Supported Skills take a portion of Hit Damage you would otherwise have taken, but have lowered maximum Life.10% of Damage from Hits is taken from Supported Companion's Life before you
Minions from Supported Skills have 30% less maximum Life
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
2NoNoYes
Minion InstabilityMinion InstabilitySupport, Minion, Fire
Category: Minion Instability
Tier: 2
Support Requirements: +5 IntSupports skills which create Minions, causing them to violently explode when reduced to Low Life.Minions from Supported Skills explode when reduced to Low Life, dealing 15% of their maximum Life as Fire Damage to surrounding EnemiesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
2NoNoYes
Infernal Legion IInfernal Legion ISupport, Minion, AoE, Fire
Category: Infernal Legion
Tier: 2
Support Requirements: +5 StrSupports skills which create Minions which can be damaged, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.Minions from Supported Skills take 20% of their maximum Life as Fire Damage per second
Minions from Supported Skills Ignite Enemies within a radius of 1.5 metres as though dealing Base Fire Damage equal to 20% of Minion's Maximum Life
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
2YesNoNo
Essence HarvestEssence HarvestSupport, Minion, Persistent
Category: Essence Harvest
Tier: 3
Support Requirements: +5 IntSupports Skills which create Reviving Persistent Minions. When those Minions die, you Recoup a percentage of your maximum Mana.Recoup 8% of your maximum Mana when a Persistent Reviving Minion created by Supported Skill diesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
3NoNoYes
Feeding Frenzy IFeeding Frenzy ISupport, Minion
Category: Feeding Frenzy
Tier: 3
Support Requirements: +5 IntSupports skills which create Minions, making them deal and take more damage. Cannot support skills which create undamageable Minions.Minions from Supported Skills deal 30% more Damage
Minions from Supported Skills take 20% more Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
3NoNoYes
MusterMusterSupport, Minion
Category: Muster
Tier: 3
Support Requirements: +5 IntSupports Skills which summon Minions. Supported Minions deal more Damage the more different kinds of Reviving Minions you have summoned.Supported Minions deal 7% more damage for each different type of Reviving Minion you have summonedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
3NoNoYes
Sacrificial Lamb IISacrificial Lamb IISupport, Minion
Category: Sacrificial Lamb
Tier: 3
Support Requirements: +5 IntSupports skills which create Minions, causing your skills which can target Minions to prioritise targeting Minions from the Supported Skill, as well as causing them to always be considered Detonatable.Minions created by Supported Skills are always considered to be Detonatable
Your Skills target Minions from Supported Skills within
6 metres if possible
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
3NoNoYes
Meat Shield IIMeat Shield IISupport, Minion
Category: Meat Shield
Tier: 3
Support Requirements: +5 StrSupports skills which create Minions, granting them less damage taken but making them deal less damage.Minions from Supported Skills deal 40% less Damage
Minions from Supported Skills take 40% less Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
3YesNoNo
Bidding IIBidding IISupport, Command, Minion
Category: Bidding
Tier: 4
Support Requirements: +5 IntSupports Minion Skills. Supported Minions deal more damage and have increased Cooldown Recovery Rate with Command Skills.Supported Minions have 30% increased Cooldown Recovery Rate for Command Skills
Supported Minions' Command Skills deal 30% more Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
4NoNoYes
Crazed MinionsCrazed MinionsSupport, Minion, Persistent
Category: Crazed Minions
Tier: 4
Cost & Reservation Multiplier: 115%
Support Requirements: +5 IntSupports Minion Skills which summon Reviving Minions. Supported Minions deal significantly more Damage if they have Revived Recently.Supported Minions deal 30% more Damage if they have Revived RecentlyPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
4NoNoYes
Feeding Frenzy IIFeeding Frenzy IISupport, Minion
Category: Feeding Frenzy
Tier: 4
Support Requirements: +5 IntMinions from Supported Skills deal 30% more Damage
Minions from Supported Skills take 15% more Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
4NoNoYes
Hulking MinionsHulking MinionsSupport, Minion, Persistent
Category: Hulking Minions
Tier: 4
Support Requirements: +5 IntSupports Skills which summon Persistent Minions. Supported Minions are larger, have more Life, and deal more Damage, but cost significantly more Spirit.Minions from Supported Skills are GiganticPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
4NoNoYes
Minion Pact IIMinion Pact IISupport, Minion
Category: Minion Pact
Tier: 4
Support Requirements: +5 IntSupports damaging skills you use yourself, draining the life from one of your Minions on use in order to boost the skill's damage. Only takes effect if you have a Minion with enough life to drain the full amount.Supported Skills remove 150% of your maximum Life from a nearby Minion on use to deal 35% more damagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
4NoNoYes
Infernal Legion IIInfernal Legion IISupport, Minion, AoE, Fire
Category: Infernal Legion
Tier: 4
Support Requirements: +5 StrSupports skills which create Minions which can be damaged, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.Minions from Supported Skills take 20% of their maximum Life as Fire Damage per second
Minions from Supported Skills Ignite Enemies within a radius of 2 metres as though dealing Base Fire Damage equal to 20% of Minion's Maximum Life
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
4YesNoNo
Bidding IIIBidding IIISupport, Command, Minion
Category: Bidding
Tier: 5
Support Requirements: +5 IntSupports Minion Skills. Supported Minions have significantly increased Cooldown Recovery Rate with Command Skills.Supported Minions have 80% increased Cooldown Recovery Rate for Command SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
5NoNoYes
Minion MasteryMinion MasterySupport, Minion
Category: Mastery
Tier: 5
Support Requirements: +5 IntSupports Minion skills, granting them an additional level. Does not support skills which do not have levels.+1 to Level of Supported Minion SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
5NoNoYes
Infernal Legion IIIInfernal Legion IIISupport, Minion, AoE, Fire
Category: Infernal Legion
Tier: 5
Support Requirements: +5 StrSupports skills which create Minions which can be damaged, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.Minions from Supported Skills take 30% of their maximum Life as Fire Damage per second
Minions from Supported Skills Ignite Enemies within a radius of 2 metres as though dealing Base Fire Damage equal to 25% of Minion's Maximum Life
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
5YesNoNo

Related items

ItemItem classRequired levelStats
Rattling SceptreRattling SceptreSceptre
Spirit: 100
Grants Skill: Level (1-20) Skeletal Warrior Minion
Sceptre1Grants Skill: Level (1-20) Skeletal Warrior Minion

Related unique items

ItemBase itemItem classRequired levelStats
The Dark DefilerThe Dark Defiler
Rattling Sceptre
Sceptre
Spirit: 100
Grants Skill: Level (1-20) Skeletal Warrior Minion+(20-30) to maximum Mana
+(5-10) to Intelligance
(10-30)% increased Mana Regeneration Rate
Gain 5% of Damage as Chaos Damage per Undead Minion
Rare is the Necromancer who leads his undead armies from the front.
Rattling SceptreSceptre1Grants Skill: Level (1-20) Skeletal Warrior Minion+(20-30) to maximum Mana
+(5-10) to Intelligance
(10-30)% increased Mana Regeneration Rate
Gain 5% of Damage as Chaos Damage per Undead Minion
Bones of UllrBones of Ullr
Lattice Sandals
Energy Shield: 25Requires Level 16, 29 Int(5-15)% increased Movement Speed
(40-60)% increased Energy Shield
+(20-40) to maximum Life
+(20-40) to maximum Mana
(20-30)% increased Reservation Efficiency of Skills which create Undead Minions
The dead man walks where
the living fear to tread.
Lattice SandalsBoots16(5-15)% increased Movement Speed
(40-60)% increased Energy Shield
+(20-40) to maximum Life
+(20-40) to maximum Mana
(20-30)% increased Reservation Efficiency of Skills which create Undead Minions
Carrion CallCarrion Call
Engraved Focus
Focus
Energy Shield: 21
Requires Level 16, 30 Int+(30-40) to maximum Energy Shield
Minions have (20-30)% increased Maximum Life
(20-30)% increased Mana Regeneration Rate
Minions deal (20-30)% increased Damage
Minion's Resistances are equal to yours
Obedience stretches beyond the grave.
Engraved FocusFocus16+(30-40) to maximum Energy Shield
Minions have (20-30)% increased Maximum Life
(20-30)% increased Mana Regeneration Rate
Minions deal (20-30)% increased Damage
Minion's Resistances are equal to yours
NecromantleNecromantle
Bone Raiment
Energy Shield: 52
Movement Speed: -3.0%
Requires Level 16, 34 Int+(40-60) to maximum Life
+(30-50) to maximum Mana
Minions have +(17-23)% to Chaos Resistance
Minions gain (20-30)% of their Maximum Life as Extra Maximum Energy Shield
Minions Revive 50% faster
Fueled by the blackness in the hearts of men,
the armies of Saresh were just as relentless.
Bone RaimentBody Armour16+(40-60) to maximum Life
+(30-50) to maximum Mana
Minions have +(17-23)% to Chaos Resistance
Minions gain (20-30)% of their Maximum Life as Extra Maximum Energy Shield
Minions Revive 50% faster
TrenchtimbreTrenchtimbre
Spiked Club
One Hand Mace
Physical Damage: 15-24
Critical Strike Chance: 5.00%
Attacks per Second: 1.45
Requires Level 16, 38 StrAdds (13–15) to (22–25) Physical Damage
(20–30)% increased Attack Speed
+(1–2) to Level of all Minion Skills
Increases and Reductions to Minion Attack Speed also affect you
Ezomyte loyalty was not given to distant leaders.
It was earned by comrades in arms.
Spiked ClubOne Hand Mace16Adds (13–15) to (22–25) Physical Damage
(20–30)% increased Attack Speed
+(1–2) to Level of all Minion Skills
Increases and Reductions to Minion Attack Speed also affect you
Umbilicus ImmortalisUmbilicus Immortalis
Linen Belt
Requires Level 24(20-30)% increased Mana Recovery from Flasks
Has (1-3) Charm Slots
(30-40)% reduced Flask Effect Duration
+(20-30) to Intelligence
Minions have (20-30)% increased maximum Life
Your Life Flask also applies to your Minions
Minions cannot Die while affected by a Life Flask
(20-30)% increased Flask Charges gained
"The power of rebirth rivals that of immortality."
- Icius Perandus, Antiquities Collection, Item 3
Linen BeltBelt24(20-30)% increased Mana Recovery from Flasks
Has (1-3) Charm Slots(30-40)% reduced Flask Effect Duration
+(20-30) to Intelligence
Minions have (20-30)% increased maximum Life
Your Life Flask also applies to your Minions
Minions cannot Die while affected by a Life Flask
(20-30)% increased Flask Charges gained
Heartbound LoopHeartbound Loop
Pearl Ring
Requires Level 32(7-10)% increased Cast SpeedMinions have (10-15)% increased maximum Life
(10-15) Life Regeneration per second
(20-40)% increased Mana Regeneration Rate
300 Physical Damage taken on Minion Death
Minions Revive (10-15)% faster
When the axe finally fell, Seryl shared his pain,
and the last thought that flickered through his
fading mind was her broken, shattered scream.
Pearl RingRing32(7-10)% increased Cast SpeedMinions have (10-15)% increased maximum Life
(10-15) Life Regeneration per second
(20-40)% increased Mana Regeneration Rate
300 Physical Damage taken on Minion Death
Minions Revive (10-15)% faster
Chober ChaberChober Chaber
Leaden Greathammer
Two Hand Mace
Physical Damage: 58-78
Critical Strike Chance: 5.00%
Attacks per Second: 1.10
Requires Level 33, 76 Str+100 Intelligence Requirement
Adds (58-65) to (102-110) Physical Damage
+(80–100) to maximum Mana
+50 to Spirit
Increases and Reductions to Minion Damage also affect you
The faithful may continue to serve, even after death.
Leaden GreathammerTwo Hand Mace33+100 Intelligence Requirement
Adds (58-65) to (102-110) Physical Damage
+(80–100) to maximum Mana
+50 to Spirit
Increases and Reductions to Minion Damage also affect you
Starkonja's HeadStarkonja's Head
Leatherbound Hood
Evasion: 177Requires Level 51, 94 Dex(100–200)% increased Evasion Rating
(15–25)% increased Critical Hit Chance
+(30–40) to Dexterity
150% increased Global Evasion Rating when on Low Life
15% of Damage from Hits is taken from your Damageable Companion's Life before you
There was no hero made out of Starkonja's death,
but merely a long sleep made eternal.
Leatherbound HoodHelmet51(100–200)% increased Evasion Rating
(15–25)% increased Critical Hit Chance
+(30–40) to Dexterity
150% increased Global Evasion Rating when on Low Life
15% of Damage from Hits is taken from your Damageable Companion's Life before you
Yriel's FosteringYriel's Fostering
Strider Vest
Evasion: 275
Movement Speed: -3.0%
Requires Level 52, 107 Dex(100–150)% increased Evasion Rating
+(80–120) to maximum Life
+(10–30) to Spirit
(40–60)% reduced Bleeding Duration on you
(40–60)% reduced Poison Duration on you
You can have two Companions of different types
Feed a beast and it will not hunt.
Protect it and it will not fight.
Ferocity must be learned, not taught.
It is suffering that forges the greatest warriors.
Strider VestBody Armour52(100–150)% increased Evasion Rating
+(80–120) to maximum Life
+(10–30) to Spirit
(40–60)% reduced Bleeding Duration on you
(40–60)% reduced Poison Duration on you
You can have two Companions of different types
Vis MortisVis Mortis
Plated Raiment
Energy Shield: 117
Movement Speed: -3.0%
Requires Level 58, 120 Int(70–100)% increased Energy Shield
+(70–100) to maximum Mana
Minions have 50% reduced maximum Life
Minions have Unholy Might
Reap what others have sown
Muster them from their graves
Parade them for your pleasure
Zealots in mortis enslaved
Plated RaimentBody Armour58(70–100)% increased Energy Shield
+(70–100) to maximum Mana
Minions have 50% reduced maximum Life
Minions have Unholy Might

Related passive skills

  • Answered Call - Ancestral SpiritsAncestral SpiritsMinion, Trigger, Duration
    Level: (1-20)
    Each of your Totems will summon an Ancestral Spirit Minion to fight for you. If the Totem that summoned the Minion dies then the Ancestral Spirit will too.Modifiers to Totem Life also affects Minions from this Skill
    Minions from this skill have 1% increased Attack Speed
    per 3 of your Dexterity
    Minions from this skill have 1% increased Damage
    per 1 of your Strength

    Additional Effects From 1-20% Quality:
    Minions have (1-20)% more Maximum Life
    Skills can be managed in the Skills Panel.
  • Living Weapon - Manifest WeaponManifest WeaponMinion, Companion, Persistent
    Level: (1-20)
    Requires: Any Melee Martial WeaponManifest a copy of your main hand Melee Martial Weapon as an immortal Companion to fight by your side. In addition to its standard Strikes, the Manifested Weapon gains an additional Attack depending on its weapon type.Minions from this skill have 1% increased Attack Speed
    per 3 of your Dexterity
    Minions from this skill have 1% increased Damage
    per 1 of your Strength

    Additional Effects From 1-20% Quality:
    (1-20)% increased Minion Attack Speed
    Skills can be managed in the Skills Panel.
  • Loyal Hellhound - Summon Infernal HoundSummon Infernal HoundMinion, Companion, Persistent, Fire
    Level: (1-20)
    Activate to summon a Reviving Infernal Hound which Ignites enemies near it.Minions Ignite Enemies within a radius of 2.5 metres as though dealt Base Fire Damage equal to 20% of Minion's Maximum Life

    Additional Effects From 1-20% Quality:
    Minions have (1-20)% more Maximum Life
    Skills can be managed in the Skills Panel.
  • Unleash Hell! - Supporting FireSupporting FireMinion, Persistent
    Level: (1-20)
    Recruit artillery Minions that takes up positions behind you. They will lay in wait for your Command then fire volleys of arrows at the target location.Minion Info
    Minions from this skill have 1% increased Accuracy Rating per 3 of your Dexterity
    Minions from this skill have 1% increased Damage per 3 of your Strength

    Command: Death From Above
    Cost: (9–95) Mana
    Skills can be managed in the Skills Panel.

Version history

Version Changes
0.3.0
  • Minions now deal 3% more Damage with Hits and Ailments against non-unique monsters at skill level 3, scaling to 50% more Damage with Hits and Ailments against non-unique monsters by skill level 8.
  • Player Minions now always Hit with their Attacks.
0.2.0e
  • We have changed the way that minion revive timers work. When your first minion dies, it sets the revive timer to 7.5 seconds as before, but each successive minion that dies increases it by less and less (still capped to a max of 7.5 seconds). This should heavily mitigate the situation where most of your minions are dead, but the revive timer keeps resetting to 7.5 seconds over and over.
0.2.0c
  • Minions have approximately 15% more Life through the early Campaign, tapering down to be unchanged by Gem Level 30 (or so).
  • Gem Level 10 Minions now have 41% More Damage.
  • Gem Level 15 Minions now have 50% More Damage.
  • Gem Level 20 Minions now have 60% More Damage.
  • Gem Level 30 Minions now have 79% More Damage.
0.2.0
  • Improved the performance of summoning and reviving minions.
  • Revivable Minions now spawn with their skills on cooldown. This only applies to newly summoned minions, not Minions that have just revived.
  • Persistent minions granted by ascendancy passive skills will now automatically be summoned when you allocate the passive for the first time.
  • Adjusted Minion Damage and Life scaling. General Damage and Life is the same early game, but lower than before at higher levels, especially past Gem level 20+.
  • Direct Minions now has a 0.5 second cooldown.
0.1.1c
  • Minions can now briefly squeeze through smaller gaps if they've failed to move for a short period.
0.1.1
  • Reviving Minions that died from being out-of-range of you now instead immediately revive near you.
  • Fixed a bug where minion objects could stretch into unwalkable terrain.
0.1.0
  • Introduced to the game.