Guide:Analysis of unique item tiers: Difference between revisions
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===Gloves=== | |||
{| class="sortable wikitable" | |||
|+ Gloves | |||
|- | |||
! Unique !! EA | |||
|- | |||
| {{il|Aerisvane's Wings}} || 1 | |||
|- | |||
| {{il|Atziri's Acuity}} || 1 | |||
|- | |||
| {{il|Aurseize}} || | |||
|- | |||
| {{il|Blueflame Bracers}} || 5 | |||
|- | |||
| {{il|Candlemaker}} || | |||
|- | |||
| {{il|Deathblow}} || | |||
|- | |||
| {{il|Demon Stitcher}} || 5 | |||
|- | |||
| {{il|Deodre's Tenure}} || 5 | |||
|- | |||
| {{il|Dreafist}} || | |||
|- | |||
| {{il|Empire's Grasp}} || | |||
|- | |||
| {{il|Essentia Sanguis}} || | |||
|- | |||
| {{il|Gravebind}} || | |||
|- | |||
| {{il|Grip of Winter}} || 5 | |||
|- | |||
| {{il|Idle Hands}} || 5 | |||
|- | |||
| {{il|Jarngreipr}} || 5 | |||
|- | |||
| {{il|Killjoy}} || | |||
|- | |||
| {{il|Kitoko's Current}} || 5 | |||
|- | |||
| {{il|Leopold's Applause}} || | |||
|- | |||
| {{il|Lochtonial Caress}} || 5 | |||
|- | |||
| {{il|Maligaro's Virtuosity}} || 1 | |||
|- | |||
| {{il|Nightscale}} || | |||
|- | |||
| {{il|Northpaw}} || 5 | |||
|- | |||
| {{il|Painter's Servant}} || 5 | |||
|- | |||
| {{il|Plaguefinger}} || | |||
|- | |||
| {{il|Shackles of the Wretched}} || | |||
|- | |||
| {{il|Snakebite}} || | |||
|- | |||
| {{il|The Prisoner's Manacles}} || | |||
|- | |||
| {{il|Treefingers}} || | |||
|- | |||
| {{il|Valako's Vice}} || | |||
|} | |||
===Boots=== | |||
{{il| | {| class="sortable wikitable" | ||
|+ Boots | |||
|- | |||
! Unique !! EA | |||
|- | |||
| {{il|Birth of Fury}} || | |||
|- | |||
| {{il|Bones of Ullr}} || | |||
|- | |||
| {{il|Briarpatch}} || | |||
|- | |||
| {{il|Bushwhack}} || 5 | |||
|- | |||
| {{il|Corpsewade}} || | |||
|- | |||
| {{il|Darkray Vectors}} || | |||
|- | |||
| {{il|Gamblesprint}} || 5 | |||
|- | |||
| {{il|Ghostmarch}} || | |||
|- | |||
| {{il|Legionstride}} || 5 | |||
|- | |||
| {{il|Luminous Pace}} || 5 | |||
|- | |||
| {{il|Obern's Bastion}} || 5 | |||
|- | |||
| {{il|Powertread}} || | |||
|- | |||
| {{il|The Infinite Pursuit}} || 5 | |||
|- | |||
| {{il|The Knight-errant}} || 5 | |||
|- | |||
| {{il|Thunderstep}} || | |||
|- | |||
| {{il|Trampletoe}} || | |||
|- | |||
| {{il|Wake of Destruction}} || | |||
|- | |||
| {{il|Wanderlust}} || | |||
|- | |||
| {{il|Windscream}} || | |||
|- | |||
| {{il|Wondertrap}} || | |||
|} | |||
===Body Armours=== | |||
{| class="sortable wikitable" | |||
|+ Body Armours | |||
|- | |||
! Unique !! EA | |||
|- | |||
| {{il|Apron of Emiran}} || 5 | |||
|- | |||
| {{il|Ashrend}} || | |||
|- | |||
| {{il|Belly of the Beast}} || | |||
|- | |||
| {{il|Bitterbloom}} || | |||
|- | |||
| {{il|Blackbraid}} || | |||
|- | |||
| {{il|Bramblejack}} || 5 | |||
|- | |||
| {{il|Briskwrap}} || 5 | |||
|- | |||
| {{il|Bristleboar}} || 5 | |||
|- | |||
| {{il|Cloak of Defiance}} || | |||
|- | |||
| {{il|Cloak of Flame}} || 5 | |||
|- | |||
| {{il|Coat of Red}} || 5 | |||
|- | |||
| {{il|Couture of Crimson}} || | |||
|- | |||
| {{il|Doryani's Prototype}} || | |||
|- | |||
| {{il|Dustbloom}} || 5 | |||
|- | |||
| {{il|Edryn's Tusks}} || 5 | |||
|- | |||
| {{il|Enfolding Dawn}} || 5 | |||
|- | |||
| {{il|Foxshade}} || | |||
|- | |||
| {{il|Ghostwrithe}} || | |||
|- | |||
| {{il|Gloamgown}} || | |||
|- | |||
| {{il|Gloomform}} || | |||
|- | |||
| {{il|Greed's Embrace}} || | |||
|- | |||
| {{il|Husk of Dreams}} || 5 | |||
|- | |||
| {{il|Hyrri's Ire}} || | |||
|- | |||
| {{il|Icetomb}} || 5 | |||
|- | |||
| {{il|Irongrasp} || 5 | |||
|- | |||
| {{il|Kaom's Heart}} || 1 | |||
|- | |||
| {{il|Kingsguard}} || | |||
|- | |||
| {{il|Necromantle}} || 5 | |||
|- | |||
| {{il|Pariah's Embrace}} || 5 | |||
|- | |||
| {{il|Prayers for Rain}} || 5 | |||
|- | |||
| {{il|Quatl's Molt}} || | |||
|- | |||
| {{il|Queen of the Forest} || | |||
|- | |||
| {{il|Redflare Conduit}} || | |||
|- | |||
| {{il|Sacrosanctum}} || | |||
|- | |||
| {{il|Sands of Silk}} || | |||
|- | |||
| {{il|Sierran Inheritance}} || | |||
|- | |||
| {{il|Silks of Veneration}} || | |||
|- | |||
| {{il|Soul Mantle}} || | |||
|- | |||
| {{il|Tabula Rasa}} || | |||
|- | |||
| {{il|Tetzlapokal's Desire}} || | |||
|- | |||
| {{il|The Barrow Dweller}} || 5 | |||
|- | |||
| {{il|The Black Doubt}} || | |||
|- | |||
| {{il|The Brass Dome}} || | |||
|- | |||
| {{il|The Coming Calamity}} || | |||
|- | |||
| {{il|The Covenant}} || | |||
|- | |||
| {{il|The Dancing Mirage}} || | |||
|- | |||
| {{il|The Fallen Formation}} || | |||
|- | |||
| {{il|The Rat Cage}} || 5 | |||
|- | |||
| {{il|The Road Warrior}} || | |||
|- | |||
| {{il|Titanrot Cataphract}} || | |||
|- | |||
| {{il|Vis Mortis}} || | |||
|- | |||
| {{il|Voll's Protector}} || | |||
|- | |||
| {{il|Wandering Reliquary}} || | |||
|- | |||
| {{il|Wayshaper}} || | |||
|- | |||
| {{il|Widow's Reign}} || | |||
|- | |||
| {{il|Yriel's Fostering}} || | |||
|- | |||
| {{il|Zerphi's Serape}} || | |||
|} | |||
===Belts=== | |||
{| class="sortable wikitable" | |||
|+ Belts | |||
|- | |||
! Unique !! EA | |||
|- | |||
| {{il|Bijouborne}} || | |||
|- | |||
| {{il|Birthright Buckle}} || | |||
|- | |||
| {{il|Brynabas}} || | |||
|- | |||
| {{il|Coward's Legacy}} || | |||
|- | |||
| {{il|Goregirdle}} || | |||
|- | |||
| {{il|Headhunter}} || 1 | |||
|- | |||
| {{il|Infernoclasp}} || | |||
|- | |||
| {{il|Keelhaul}} || | |||
|- | |||
| {{il|Meginord's Girdle}} || | |||
|- | |||
| {{il|Midnight Braid}} || | |||
|- | |||
| {{il|Ryslatha's Coil}} || | |||
|- | |||
| {{il|Shavronne's Satchel}} || | |||
|- | |||
| {{il|Soul Tether}} || | |||
|- | |||
| {{il|Waistgate}} || | |||
|} | |||
===Amulets=== | |||
{| class="sortable wikitable" | |||
|+ Amulets | |||
|- | |||
! Unique !! EA | |||
|- | |||
| {{il|Astramentis}} || 0 | |||
|- | |||
| {{il|Beacon of Azis}} || | |||
|- | |||
| {{il|Carnage Heart}} || | |||
|- | |||
| {{il|Defiance of Destiny}} || | |||
|- | |||
| {{il|Eye of Chayula}} || | |||
|- | |||
| {{il|Fireflower}} || | |||
|- | |||
| {{il|Fixation of Yix}} || | |||
|- | |||
| {{il|Idol of Uldurn}} || | |||
|- | |||
| {{il|Igniferis}} || | |||
|- | |||
| {{il|Ligurium Talisman}} || | |||
|- | |||
| {{il|Revered Resin}} || | |||
|- | |||
| {{il|Rondel of Fragility}} || | |||
|- | |||
| {{il|Serpent's Egg}} || | |||
|- | |||
| {{il|Stone of Lazhwar}} || | |||
|- | |||
| {{il|Surefooted Sigil}} || | |||
|- | |||
| {{il|The Anvil}} || | |||
|- | |||
| {{il|The Everlasting Gaze}} || | |||
|- | |||
| {{il|The Pandemonius}} || | |||
|- | |||
| {{il|Ungil's Harmony}} || | |||
|- | |||
| {{il|Yoke of Suffering}} || | |||
|} | |||
===Rings=== | |||
{| class="sortable wikitable" | |||
|+ Rings | |||
|- | |||
! Unique !! EA | |||
|- | |||
| {{il|Andvarius}} || | |||
|- | |||
| {{il|Blackflame}} || | |||
|- | |||
| {{il|Blackheart}} || | |||
|- | |||
| {{il|Blistering Bond}} || | |||
|- | |||
| {{il|Call of the Brotherhood}} || | |||
|- | |||
| {{il|Cracklecreep}} || | |||
|- | |||
| {{il|Death Rush}} || | |||
|- | |||
| {{il|Doedre's Damning}} || | |||
|- | |||
| {{il|Dram Fragments}} || 0 | |||
|- | |||
| {{il|Evergrasping Ring}} || | |||
|- | |||
| {{il|Gifts from Above}} || | |||
|- | |||
| {{il|Glowswarm}} || | |||
|- | |||
| {{il|Heartbound Loop}} || | |||
|- | |||
| {{il|Icefang Orbit}} || | |||
|- | |||
| {{il|Kalandra's Touch}} || 0 | |||
|- | |||
| {{il|Levinstone}} || | |||
|- | |||
| {{il|Ming's Heart}} || | |||
|- | |||
| {{il|Original Sin}} || | |||
|- | |||
| {{il|Perandus Seal}} || | |||
|- | |||
| {{il|Polcirkeln}} || | |||
|- | |||
| {{il|Prized Pain}} || | |||
|- | |||
| {{il|Seed of Cataclysm}} || | |||
|- | |||
| {{il|Snakepit}} || | |||
|- | |||
| {{il|The Burrower}} || | |||
|- | |||
| {{il|Thief's Torment} || | |||
|- | |||
| {{il|Venopuncture}} || | |||
|- | |||
| {{il|Ventor's Gamble}} || | |||
|- | |||
| {{il|Vigilant View}} || | |||
|- | |||
| {{il|Whisper of the Brotherhood}} || | |||
|} | |||
===Charms=== | |||
{| class="sortable wikitable" | |||
|+ Charms | |||
|- | |||
! Unique !! EA | |||
|- | |||
| {{il|Arakaali's Gift}} || | |||
|- | |||
| {{il|Beira's Anguish}} || | |||
|- | |||
| {{il|Breath of the Mountains}} || | |||
|- | |||
| {{il|For Utopia}} || | |||
|- | |||
| {{il|Forsaken Bangle}} || | |||
|- | |||
| {{il|Nascent Hope}} || | |||
|- | |||
| {{il|Ngamahu's Chosen}} || | |||
|- | |||
| {{il|Sanguis Heroum}} || 0 | |||
|- | |||
| {{il|The Black Cat}} || | |||
|- | |||
| {{il|The Fall of the Axe}} || | |||
|- | |||
| {{il|Valako's Roar}} || | |||
|} | |||
===Tablets=== | |||
{| class="sortable wikitable" | |||
|+ Tablets | |||
|- | |||
! Unique !! EA | |||
|- | |||
| {{il|Clear Skies}} || | |||
|- | |||
| {{il|Cruel Hegemony}} || | |||
|- | |||
| {{il|Forgotten By Time}} || | |||
|- | |||
| {{il|Freedom of Faith}} || | |||
|- | |||
| {{il|Season of the Hunt}} || | |||
|- | |||
| {{il|The Grand Project}} || | |||
|- | |||
| {{il|Visions of Paradise}} || | |||
|- | |||
| {{il|Wraeclast Besieged}} || | |||
|} | |||
==References== | ==References== |
Revision as of 18:13, 5 June 2025
This is a guide on the subject of analysing unique item drop rate tiers.
Last updated on June 5, 2025.
Any data regarding unique tiers is based on black box testing and estimates from data analysis by members of the Prohibited Library community; actual tiers may differ. Tiers may also be subject to change between patches without warning.
This page contains a list of approximate unique item tiers for the purposes of item drops and Unique item gambling. This guide only covers drop-anywhere unique items as drop-restricted uniques use different systems for their relative drop rates.
Testing was done via Ritual prices, relative trade data, and published material from GGG.
Tier distributions
The probability of a specific unique item being generated when a unique item drops is determined by a weighted tiering system that causes certain uniques to be more or less likely to appear than others. These categorizations may be referred to as Tiers (T5 being the worst to T0 being the best), or Rarities: "common", "uncommon", "rare", or "mythic". It should be noted that it is currently unknown if the individual drop weights of uniques within the same Rarity (e.g. all Common uniques) are the same and requires further testing
Natural drops
When an item drops, such as from a monster or chest, its rarity is determined first. If the item is determined to drop as a unique rarity item, it will then select a unique tier. As item rarity increases (e.g from player, monster, or area sources), the chance of "uncommon", "rare", or "mythic" tiers being selected increases, while "common" uniques are less likely to be selected. Once the tier is selected, an eligible unique item of that tier is selected. Eligibility is determined by restrictions such as drop level. If no items exist for that tier, an item will be selected from the next lowest tier. An individual unique item's drop chance depends on the number of other eligible unique items in that tier, diluting as the pool increases, and also consequently becomes further diluted as additional unique items are added to the core drop pool.[1]
Currency outcomes
Orb of ChanceOrb of ChanceStack Size: 10Unpredictably either upgrades a Normal item to Unique rarity or destroys itRight click this item then left click a normal item to apply it.: When used, a unique tier is randomly determined. If one or more uniques of that tier exists for the base type of the item it was used on, it will upgrade into that outcome at random. If no uniques exist for that tier, the item will be destroyed; it will not attempt to upgrade into a lower-tier unique. Orb of Chance ignores the base item's item level/drop level eligibility.
Testing methodology
Ritual
Ritual favour cost ranges can be used to categorize unique items into rough groups. How the groups correlate to the Tier system is still being researched, particularly due to major changes in unique item generation as of version 0.2.1 that may affect Ritual favour costs.
Early Access
Devotion cost |
Unique item tier |
Unique rarity |
---|---|---|
1-768? | T4-T5 | Common |
920-2580? | T3 | Uncommon |
13400-18600? | T1? | Rare |
22000+? | T0 | Mythic |
List of unique items by tier
Maces
Unique | EA |
---|---|
![]() Studded GreatclubTwo Hand Mace Physical Damage: 32-48 Critical Strike Chance: 5.00% Attacks per Second: 1.10Requires Level 16, 38 StrAdds (18-22) to (24-28) Physical Damage Adds 1 to (50-55) Lightning Damage (10-15)% increased Attack Speed All damage with this Weapon causes Electrocution buildupThe mind may have no limits, but the skull sure does. |
|
![]() Wooden ClubOne Hand Mace Physical Damage: 6-10 Critical Strike Chance: 5.00% Attacks per Second: 1.45Adds (10-14) to (16-20) Physical Damage +(30-50) to Accuracy Rating +(10-20) to Strength Causes Double Stun BuildupThe mark of the smith was widely known. |
5 |
![]() Leaden GreathammerTwo Hand Mace Physical Damage: 58-78 Critical Strike Chance: 5.00% Attacks per Second: 1.10Requires Level 33, 76 Str+100 Intelligence Requirement Adds (58-65) to (102-110) Physical Damage +(80–100) to maximum Mana +50 to Spirit Increases and Reductions to Minion Damage also affect youThe faithful may continue to serve, even after death. |
5 |
![]() Slim MaceOne Hand Mace Physical Damage: 11-17 Critical Strike Chance: 5.00% Attacks per Second: 1.55Requires Level 10, 25 StrAdds (8–12) to (16–20) Physical Damage Adds (8–12) to (16–20) Cold Damage +5% to Critical Hit Chance All Damage from Hits with this Weapon Contributes to Freeze Buildup Culling Strike against Frozen EnemiesA merciful murderer swept through the streets of Sarn Robbing breath from the weak and worthless. |
5 |
![]() Felled GreatclubTwo Hand Mace Physical Damage: 13-18 Critical Strike Chance: 5.00% Attacks per Second: 1.10 Weapon Range: 1.3 metresAdds (16-20) to (23-27) Physical Damage +15% to Critical Hit Chance 10% reduced Attack Speed +10 to Strength Maim on Critical HitThere was a very clear and delicious reason why the Ezomytes chose to stop their flight and settle in Phaaryl. |
5 |
![]() Oak GreathammerTwo Hand Mace Physical Damage: 14-26 Critical Strike Chance: 5.00% Attacks per Second: 1.05Requires Level 4, 11 StrCauses (30–50)% increased Stun Buildup(80–120)% increased Physical Damage +(10–15) to Strength Gain (10–20) Life per Enemy Killed Slam Skills you use yourself cause Aftershocks"The crack of bone, the spray of blood. Is there sweeter music?" - Hrimnor of the Ezomytes. |
|
![]() Torment ClubOne Hand Mace Physical Damage: 44-73 Critical Strike Chance: 5.00% Attacks per Second: 1.45 Weapon Range: 1.1 metresRequires Level 65, 214 Str, 200 IntGrants Skill: Level (16-20) ![]() +100 Strength Requirement (250-350)% increased Physical Damage (10-20)% increased Attack Speed +(2-4) to Level of all Lightning SkillsLook the storm in the eye and you will have its respect. |
Mythic |
![]() Execratus HammerOne Hand Mace Physical Damage: 40-60 Critical Strike Chance: 5.00% Attacks per Second: 1.45Requires Level 55, 126 StrAdds (39-48) to (69-79) Physical Damage +(20-30)% to Critical Damage Bonus Adds (25-36) to (44-55) Chaos damage Attacks consume an Endurance Charge to Critically Hit Take 100 Chaos damage per second per Endurance ChargeThey hoped that, trapped in its prison, the creature would age and perish. But time would not touch the fiend. |
|
![]() Crumbling MaulTwo Hand Mace Physical Damage: 62-75 Critical Strike Chance: 5.00% Attacks per Second: 1.10Requires Level 38, 88 StrCauses Enemies to Explode on Critical Kill for 10% of their Life as Physical Damage(100–150)% increased Physical Damage +(10–15) to all Attributes Gain 30 Life per Enemy Killed This Weapon's Critical Hit Chance is 100% Critical Hits do not deal extra Damage"The finest prosperity grows from the direst carnage. Such is the nature of progress." - Doryani of the Vaal |
|
![]() WarpickOne Hand Mace Physical Damage: 18-24 Critical Strike Chance: 7.00% Attacks per Second: 1.45Requires Level 22, 52 Str+(10-15)% to Critical Damage BonusAdds (21-26) to (25-31) Physical Damage (10-15)% increased Attack Speed Breaks Armour equal to 40% of damage from Hits with this weapon Fully Armour Broken enemies you kill with Hits ShatterThe Abyssals were created, not born, and every moment in the light was agony. |
|
![]() Plated MaceOne Hand Mace Physical Damage: 18-38 Critical Strike Chance: 5.00% Attacks per Second: 1.40Requires Level 26, 61 StrAdds (12-16) to (22-25) Cold Damage Adds 1 to (40-45) Lightning Damage (10–20)% increased Attack Speed Energy Generation is doubledWithin lies a window. |
|
![]() Temple MaulTwo Hand Mace Physical Damage: 35-72 Critical Strike Chance: 5.00% Attacks per Second: 1.20Requires Level 28, 65 Str+50 Dexterity Requirement -15 Strength Requirement (80–120)% increased Physical Damage 50% increased Attack Speed (15–25)% increased Light Radius Always HitsBe not deceived by the treachery of men. |
|
![]() Cultist GreathammerTwo Hand Mace Physical Damage: 32-43 Critical Strike Chance: 5.00% Attacks per Second: 1.05Requires Level 22, 52 StrStrikes deal Splash damage to targets within 1.8 metresAdds (25-35) to (40-50) Physical Damage Leeches 10% of Physical Damage as Life (20-30)% chance to cause Bleeding on Hit All Attacks count as Empowered Attacks Cannot use WarcriesSecrecy and silence are powers all their own. |
|
![]() Giant MaulTwo Hand Mace Physical Damage: 96-144 Critical Strike Chance: 5.00% Attacks per Second: 1.10 Weapon Range: 1.3 metresRequires Level 65, 148 Str(250-300)% increased Physical Damage 10% reduced Attack Speed +10% to all Elemental Resistances 50% increased Mana Regeneration Rate Gain a random shrine buff every 20 secondsThe secret Order endured by publicly praying however the Templars demanded. One day, justice would fall upon them... |
|
![]() Pointed MaulTwo Hand Mace Physical Damage: 68-102 Critical Strike Chance: 6.50% Attacks per Second: 1.10Requires Level 45, 104 Str(120–150)% increased Physical Damage +(2–3) to Level of all Melee Skills +(20–30) to Intelligence Causes (150–200)% increased Stun Buildup All Damage from Hits with this Weapon Contributes to Chill MagnitudeThe sea strikes the rock relentlessly. Whether in one day or in ten thousand years, eventually the rock will crumble, and the Brine King's domain will grow. |
|
![]() Spiked ClubOne Hand Mace Physical Damage: 15-24 Critical Strike Chance: 5.00% Attacks per Second: 1.45Requires Level 16, 38 StrAdds (13–15) to (22–25) Physical Damage (20–30)% increased Attack Speed +(1–2) to Level of all Minion Skills Increases and Reductions to Minion Attack Speed also affect youEzomyte loyalty was not given to distant leaders. It was earned by comrades in arms. |
|
![]() Forge MaulTwo Hand Mace Physical Damage: 29-39 Critical Strike Chance: 5.00% Attacks per Second: 1.05Requires Level 11, 27 StrAdds (12-25) to (22-25) Physical Damage (10–15)% increased Attack Speed Causes (30–50)% increased Stun Buildup Always deals Critical Hits against Heavy Stunned EnemiesThe art of surgery advances one mistake at a time. |
5 |
![]() Smithing HammerOne Hand Mace Physical Damage: 5-9 Elemental Damage: 5-9 Critical Strike Chance: 5.00% Attacks per Second: 1.45 Weapon Range: 1.1 metresRequires Level 4, 11 Str50% of this Weapon's base Physical Damage Converted to Fire Damage (Hidden)Adds (4-6) to (8-10) Physical Damage Adds (4-6) to (8-10) Fire Damage +(10-20) to Strength +(20-30)% to Fire Resistance Hits Break (30-50) Armour Apply Fire Exposure when fully breaking enemy ArmourShaped metal never forgets the forge. |
5 |
Spears
Unique | EA |
---|---|
![]() Hunting SpearSpear Physical Damage: 10-18 Critical Strike Chance: 5.00% Attacks per Second: 1.55 Weapon Range: 1.5 metresRequires Level 10, 10 Str, 20 Dex(15-25)% chance to Maim on Hit Grants Skill: ![]() +(100-150) to Accuracy Rating 10% increased Attack Speed All Damage from Hits with this Weapon Contributes to Pin Buildup (20-30)% increased Projectile Speed with this WeaponThe Sacred Hunt ends with mercy. |
|
![]() War SpearSpear Physical Damage: 14-26 Critical Strike Chance: 5.00% Attacks per Second: 1.60Requires Level 21, 17 Str, 29 Dex(25-35)% increased Projectile Speed when thrown Grants Skill: ![]() +100 to Evasion Rating (10-20)% increased Attack Speed (30-60)% increased Melee Damage if you've dealt a Projectile Attack Hit in the past eight seconds (30-60)% increased Projectile Damage if you've dealt a Melee Hit in the past eight secondsAs the flow of battle demanded, she became a sudden storm or a vanishing wind. |
|
![]() Barbed SpearSpear Physical Damage: 20-38 Critical Strike Chance: 6.50% Attacks per Second: 1.60 Weapon Range: 1.5 metresRequires Level 33, 25 Str, 60 DexGrants Skill: ![]() Adds (33-41) to (47-53) Fire Damage (15-25)% chance to cause Bleeding on Hit Aggravating any Bleeding with this Weapon also Aggravates all Ignites on the target (26-40)% chance to Aggravate Bleeding on HitBorn in a star of man's own make, fused to her hand by her last mistake. |
|
![]() Winged SpearSpear Elemental Damage: 1-120 Critical Strike Chance: 5.00% Attacks per Second: 1.65 Weapon Range: 1.5 metresRequires Level 16, 14 Str, 30 DexGrants Skill: ![]() Adds 1 to (80-120) Lightning Damage (15-30)% increased Attack Speed (50-100)% increased chance to Shock Rolls only the minimum or maximum Damage value for each Damage TypeHeads fall to the sand, just as the star fell from the sky |
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![]() Helix SpearSpear Physical Damage: 37-68 Critical Strike Chance: 5.00% Attacks per Second: 1.60 Weapon Range: 1.5 metresRequires Level 65, 36 Str, 89 DexGrants Skill: ![]() Grants Skill: Level 16-20 ![]() Leeches (10–20)% of Physical Damage as Life Adds (167–201) to (267–333) Chaos damage When you Consume a Charge Trigger Chaotic Surge to gain 2 Chaos Surges Life Leech recovers based on your Chaos damage instead of Physical damageThe spear was specially forged to assassinate Voll, but Maligaro never got a chance to use it... |
5 |
![]() Hardwood SpearSpear Physical Damage: 5-9 Critical Strike Chance: 5.00% Attacks per Second: 1.60 Weapon Range: 1.5 metresGrants Skill: ![]() 20% increased Melee Strike Range with this weapon Any number of Poisons from this Weapon can affect a target at the same time Always Poison on Hit with this weaponThe Baleful Gem's corruption lingers still... |
5 |
![]() Forked SpearSpear Physical Damage: 17-32 Critical Strike Chance: 5.00% Attacks per Second: 1.60 Weapon Range: 1.5 metresRequires Level 26, 20 Str, 48 DexGrants Skill: ![]() +(5-8)% to Critical Hit Chance +(15-25) to Intelligence Bifuricates Critical Hits 10% of Skill Mana Costs Converted to Life Costs"In the hands of Orbala, it made a god bleed." - Wranga, tale-woman of the Wahida akhara |
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![]() Ironhead SpearSpear Physical Damage: 7-13 Critical Strike Chance: 5.00% Attacks per Second: 1.60 Weapon Range: 1.5 metresRequires Level 5, 11 Dex(150-200)% increased Physical Damage (10-15)% reduced Attack Speed +(15-30) to Strength Strikes deal Splash damage to targets within 1.8 metres Knocks Back Enemies on Hit Cannot use Projectile AttacksThe might of the Eternal Empire was formidable, but rebels of every culture stood together as one. |
Quarterstaves
Unique | EA |
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![]() Crescent QuarterstaffQuartertaff Physical Damage: 19-39 Elemental Damage: 6-15, 1-29 Critical Strike Chance: 10.00% Attacks per Second: 1.50Requires Level 20, 37 Dex, 16 IntAdds (6-9) to (10-15) Cold Damage Adds 1 to (19-29) Lightning Damage +(3–5)% to Critical Hit Chance (15-20)% increased Attack Speed (25-40)% increased Mana Regeneration Rate Skills reserve 50% less SpiritIn our tales, and in our hearts, the rivers still flow. |
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![]() Steelpoint QuarterstaffQuartertaff Physical Damage: 28-51 Critical Strike Chance: 10.00% Attacks per Second: 1.40 Weapon Range: 1.3 metresRequires Level 28, 51 Dex, 22 IntAdds (30-36) to (75-81) Physical Damage +(50–100) to Accuracy Rating (10–20)% increased Stun Duration Daze on Hit (30-50)% increased Melee Damage against Stunned EnemiesThe first witch hunter knew one critical tactic: never let your enemy have a clear moment. |
5 |
![]() Long QuarterstaffQuartertaff Physical Damage: 9-18 Critical Strike Chance: 10.00% Attacks per Second: 1.40Requires 10 Dex16% increased Range1% increased Area of Effect for Attacks per 10 Intelligence 1% increased Attack Speed per 10 Dexterity 10% increased Weapon Damage per 10 StrengthForged to rule the waves and tide Destined to serve the monkey's paw Strong as a tower of iron Deft as the needle doubt |
5 |
![]() Wrapped QuarterstaffQuartertaff Physical Damage: 7-12 Critical Strike Chance: 10.00% Attacks per Second: 1.40Adds (8-12) to (16-18) Physical Damage +(10-15) to Strength Causes Bleeding on Hit (4-5) to (8-10) Physical Thorns damageTouch not the thorn, for only blood and pain await. |
5 |
![]() Gothic QuarterstaffQuartertaff Elemental Damage: 25-50 Critical Strike Chance: 11.50% Attacks per Second: 1.40Requires Level 11, 22 Dex, 11 IntNo Physical Damage Adds (25-32) to (40-50) Fire Damage +(30-50) to Accuracy Rating +20% to Fire Resistance 100% increased chance to Ignite 30% increased Light RadiusThe night Draven attacked, Erian was asleep at his post. |
5 |
Bows
Unique | EA |
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![]() Dualstring BowBow Physical Damage: 16-31 Critical Strike Chance: 5.00% Attacks per Second: 1.10Requires Level 28, 65 DexBow Attacks fire an additional Arrow+(20-25)% to Critical Damage Bonus Bow Attacks fire 3 additional arrows Gain (20-30) Life per enemy killed Gain (12-18) Mana per enemy killedThe mournful music of the strings, The creaking arch, the arrow sings. A choking cry, a rattled breath, The Reaper's Song, the Harp of Death. |
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![]() Composite BowBow Physical Damage: 19-31 Critical Strike Chance: 5.00% Attacks per Second: 1.20Requires Level 22, 52 DexAdds (5-7) to (10-12) Physical Damage +10 to Dexterity (30-50)% increased Mana Regeneration Rate Attacks with this Weapon gain 50% of Physical damage as Extra damage of each Element"Toasted or frozen Or twitching in the light I'm not fussy And neither is Death." - Koralus Doomfletch |
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![]() Heavy BowBow Physical Damage: 45-75 Critical Strike Chance: 5.00% Attacks per Second: 1.20Requires Level 65, 148 Dex(150-240)% increased Physical Damage +(300-500) to Accuracy Rating 10% increased Attack Speed +(20-30) to Dexterity +2 metres to Dodge Roll distance if you haven't Dodge Rolled Recently -1 metre to Dodge Roll distance if you've Dodge Rolled Recently Barrageable Attacks with this Bow Repeat +1 time if no enemies are in your Presence"Kinslayer, you dishonour your own traditions to turn the tide of battle! Let us see which is stronger... Karui savagery or the might of the Empire!" - General Marceus Lioneye |
Mythic |
![]() ShortbowBow Physical Damage: 7-14 Critical Strike Chance: 5.00% Attacks per Second: 1.25Requires Level 5, 14 Dex100% increased Attack Speed +(10-20) to Dexterity (50-100)% increased Projectile Speed 40% less Attack Damage"The rain of a thousand quills that whittle present into past, life into death." - Rigwald of the Ezomytes |
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![]() Zealot BowBow Physical Damage: 31-47 Critical Strike Chance: 5.00% Attacks per Second: 1.20Requires Level 39, 90 DexAdds (40-48) to (65-72) Physical Damage +(4-6)% to Critical Hit Chance Leeches (5-8)% of Physical Damage as Life Leeches (4-7)% of Physical Damage as Mana Arrows Fork Arrows Pierce all targets after ForkingA hundred blind heads, each seeking the taste of prey on the air. |
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![]() Recurve BowBow Physical Damage: 15-31 Critical Strike Chance: 5.00% Attacks per Second: 1.10Requires Level 16, 38 Dex(120–160)% increased Physical Damage +(50–70) to Accuracy Rating (20–30)% increased Projectile Speed Projectiles Split towards +2 targetsThe forests of the Vastiri held many secrets mystical and dark. Men learned not to wander, lest they return with a strange new purpose. |
5 |
![]() Fanatic BowBow Physical Damage: 42-70 Elemental Damage: 1 to (200-300) Chaos Damage: 43-71 Critical Strike Chance: 5.00% Attacks per Second: (1.32-1.38)Requires Level 79, 163 DexAdds 43 to 71 Chaos Damage (Hidden)Adds 1 to (200–300) Lightning Damage (10–15)% increased Attack Speed 100% of Lightning Damage Converted to Chaos Damage Chaos Damage from Hits also Contributes to Shock ChanceThe eldritch storm descended upon us, and bruised lightning rained down. Metal withered and flesh melted before its arcane power. There was no escape, no shelter. Only despair. |
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![]() Crude BowBow Physical Damage: 6-9 Critical Strike Chance: 5.00% Attacks per Second: 1.20(150-250)% increased bonuses gained from Equipped Quiver"A volley of arrows were loosed from my bow into the heart of the man who slew my beloved. I felt nothing but cold fury." - Chieftain Enoroa |
5 |
Crossbows
Unique | EA |
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![]() Makeshift CrossbowCrossbow Physical Damage: 7-12 Critical Strike Chance: 5.00% Attacks per Second: 1.60 Reload Time: 0.80Adds (8-10) to (13-15) Cold Damage Gain 5 Mana per Enemy Killed (30-50)% increased Freeze Buildup 30% increased Chill Duration on Enemies Attacks Chain 1-2 additional timesSibilant promises surrounded them in the night. All the travelers had to give him was their devotion... |
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![]() Tense CrossbowCrossbow Physical Damage: 8-15 Critical Strike Chance: 5.00% Attacks per Second: 1.60 Reload Time: 0.85Requires Level 4, 8 Str, 8 Dex(20–30)% increased Bolt Speed(40-60)% increased Physical Damage (30-40)% increased Attack Speed 100% chance to not consume a bolt if you've Reloaded Recently 30% reduced Reload Speed"His approach to the gate was met with sounding trumpets and an unfurling of banners. He never saw it coming." - anonymous Brotherhood of Silence report |
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![]() Desolate CrossbowCrossbow Physical Damage: 33-132 Critical Strike Chance: 5.00% Attacks per Second: 1.60 Reload Time: 0.80Requires Level 78, 89 Str, 89 DexGrants Skill: Level (18-20) ![]() (10-20)% increased Attack Speed (40-60)% reduced Reload Speed Leeches (5-10)% of Physical Damage as Life (10-20)% chance to load a bolt into all Crossbow skills on Kill Sacrifice 300 Life to not consume the last bolt when firing"And here we shall remain... trapped in our symphony of eternal anguish. Artist and Composer, their fates entwined for all of time." - Adamantia Brektov, the Composer |
Mythic |
Wands
Unique | EA |
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![]() Acrid WandWandRequires Level 33Grants Skill: Level (9-20) Decompose(80–100)% increased Spell Damage (10–20)% increased Cast Speed Lose 10 Life per Enemy Killed (30–50)% increased Mana Regeneration Rate +4 to Level of <Random Curse> SkillsLost in the Black Fen, Erian hoped that dawn would save him. He had no idea how far away the light truly was. |
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![]() Volatile WandWandRequires Level 16Grants Skill: Level (5-20) Volatile Dead(80-100%) increased Spell Damage (30-50)% increased Critical Hit Chance for Spells Gain (10-15) Mana per Enemy Killed 25% chance to not destroy Corpses when Consuming CorpsesHe alone was welcome in the sacred spaces of the Titans. |
5 |
![]() Attuned WandWandRequires Level 2Grants Skill: Level (1-20) Mana Drain+(10-20) to maximum Mana +(1-3) to Level of all Spell Skill Gems (5-10)% increased Cast Speed Leeches 1% of maximum Life when you Cast a SpellFrom the Smallest seeds To the tallest redwoods Life endures in Wraeclast. |
5 |
![]() Bone WandWandRequires Level 2Grants Skill: Level (1-20) Bone Blast(80-100)% increased Spell Damage Gain (10-15) Life per Enemy Killed 25% chance to inflict Bleeding on Hit 25% of Spell Mana Cost Converted to Life CostOne way or another, it will find what it seeks. |
5 |
![]() Withered WandWandGrants Skill: Level (1-20) Chaos Bolt(60-100)% increased Spell Damage +(60-100) to maximum Mana +(7-13)% to Chaos Resistance Spells have a 25% chance to inflict Withered for 4 seconds on HitWith a flick of the finger, their fates are written, the pages torn to a million pieces. |
5 |
Staves
Unique | EA |
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![]() Ashen StaffStaffGrants Skill: Level (1-20) Firebolt Grants Skill: Level (1-20) Ember Fusillade(60-80)% increased Spell Damage Gain (5-10) Life per Enemy Killed 25% increased Mana Regeneration Rate Trigger Ember Fusillade Skill on casting a SpellThe candlemass tradition was born in a time of darkness and fear. |
5 |
![]() Voltaic StaffStaffRequires Level 2Grants Skill: Level (1-20) Lightning Bolt Grants Skill: Level (1-20) Spark(80-120)% increased Lightning Damage (10-20)% increased Cast Speed (20-30)% increased Mana Regeneration Rate Trigger Spark Skill on killing a Shocked EnemyAn ancient Azmeri staff, overgrown by roots... |
5 |
![]() Chiming StaffStaffRequires Level 25Grants Skill: Level (7-20) Sigil of Power(80-120)% increased Spell Damage (10-20)% increased Cast Speed +(5-10)% to all Elemental Resistances 20% increased Light Radius Spells fire 4 additional Projectiles Spells fire Projectiles in a circleThat which was broken may yet break. |
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![]() Gelid StaffStaffRequires Level 2Grants Skill: Level (1-20) Freezing Shards(80-120)% increased Cold Damage (10-20)% increased Cast Speed 100% increased Freeze Buildup Enemies Frozen by you take 50% increased DamageShed by the winged beast of night, A scaly frost-encrusted thorn. All who feel its wintry light Shiver in pain at the frozen dawn. |
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![]() Pyrophyte StaffStaffRequires Level 16Grants Skill: Level (5-20) Solar Orb(80-120)% increased Fire Damage (10-20)% increased Cast Speed 100% increased chance to Ignite 100% increased Magnitude of Ignite you inflictBurn to cinders, scar and maim, Rule a world, bathed in flame. |
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![]() Permafrost StaffStaffRequires Level 75Grants Skill: Level (17-20) ![]() Grants Skill: Level (17-20) ![]() (10-20)% reduced Cast Speed (5-15)% increased Intelligence 4% increased Spell Damage per 10 Intelligence Inflict Elemental Exposure on Hit, lowering Total Elemental Resistance by (20-30)%"From what beast you derived, we can only fathom. Aye, you of living ice, rotting gill, and untold nightmare! We Brinerot return ye to the sea." - Weylam Roth |
Mythic |
Sceptres
Unique | EA |
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![]() Omen SceptreSceptre Spirit: 100Requires Level 16Grants Skill: Level (5-20) ![]() +(40-60) to maximum Mana (20-30)% increased Mana Regeneration Rate When a Party Member in your Presence Casts a Spell, you Sacrifice 20% of Mana and they Leech that ManaTale-women may not fight directly, for they have a much higher purpose. |
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The Guiding Palm | |
![]() Rattling SceptreSceptre Spirit: 100Grants Skill: Level (1-20) ![]() +(5-10) to Intelligance (10-30)% increased Mana Regeneration Rate Gain 5% of Damage as Chaos Damage per Undead MinionRare is the Necromancer who leads his undead armies from the front. |
Foci
Unique | EA |
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![]() Voodoo FocusFocus Energy Shield: 32Requires Level 33, 61 Int(100-200)% increased Energy Shield (30-50)% increased Energy Shield Recharge Rate (30-50)% faster start of Energy Shield Recharge 20% of Elemental damage from Hits taken as Chaos damage +25% chance to be PoisonedGive him your body, and your burdens will follow. |
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![]() Engraved FocusFocus Energy Shield: 21Requires Level 16, 30 Int+(30-40) to maximum Energy Shield Minions have (20-30)% increased Maximum Life (20-30)% increased Mana Regeneration Rate Minions deal (20-30)% increased Damage Minion's Resistances are equal to yoursObedience stretches beyond the grave. |
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![]() Twig FocusFocus Energy Shield: 12+(10-20) to maximum Energy Shield (20-40)% increased Spell Damage +(5-10) to Intelligence 20% chance for Energy Shield Recharge to start when you Kill an EnemyThe cry of death whispers in the wind. |
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![]() Antler FocusFocus Energy Shield: 17Requires Level 10, 20 Int+(20-30) to maximum Energy Shield (60-80)% increased Spell Damage +10 to Intelligence +(7-13)% to Chaos Resistance Critical Hits with Spells apply (1-3) Stacks of Critical WeaknessThe horrors we imagined as children still exist somewhere in the dark... |
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![]() Sacred FocusFocus Energy Shield: 63Requires Level 75, 139 Int(60–100)% increased Energy Shield +(60–100) to maximum Life Non-Channelling Spells cost an additional 6% of your maximum Life Non-Channelling Spells have 5% increased Critical Hit Chance per 100 maximum Life Non-Channelling Spells deal 10% increased Damage per 100 maximum LifeThe Vaal emptied their slaves of beating hearts, and left a mountain of twitching dead. |
Mythic |
![]() Tonal FocusFocus Energy Shield: 25Requires Level 22, 42 Int+(60-100) to Maximum Life +(60-100) to Maximum Mana You count as on Low Life while at 35% of maximum Mana or below You count as on Low Mana while at 35% of maximum Life or belowSinuous, entwined... inextricable. |
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![]() Crystal FocusFocus Energy Shield: 28Requires Level 26, 49 Int(50-70)% increased Energy Shield +5% to Maximum Lightning Resistance +(20-30)% to Lightning Resistance 40% increased Mana Regeneration Rate 40% increased Mana Regeneration Rate while stationaryA flash of blue, a stormcloud's kiss, her motionless dance the pulse of bliss |
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![]() Woven FocusFocus Energy Shield: 15Requires Level 6, 13 Int(50-70)% increased Energy Shield (30-40)% increased Mana Regeneration Rate 20% increased Light Radius (8-12)% increased Spell Damage per 10 SpiritA gift, a braid, of golden hair. The war, forgotten. The reason, remembered. |
Shields
Bucklers
Unique | EA |
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![]() Iron BucklerBuckler Chance to Block: 20% Evasion: 33Requires Level 16, 30 DexGrants Skill: ![]() +(13–17)% to Chaos Resistance (5–10) Life Regeneration per second Inflict Corrupted Blood for 5 seconds on Block, dealing 50% of your maximum Life as Physical damage per secondA window onto a realm of red, where countless voices scream... |
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![]() Ornate BucklerBuckler Chance to Block: 20% Evasion: 90Requires Level 52, 95 DexGrants Skill: ![]() +(60-100) to maximum Mana +(10-20) to Intelligence Infinite Projectile Parry Range 50% increased Parried Debuff Duration"There is nowhere my vengeance cannot find you." |
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![]() Leather BucklerBuckler Chance to Block: 20% Evasion: 10Grants Skill: ![]() +(20–30) to Evasion Rating You take 50% of damage from Blocked Hits 50% increased Parried Debuff Magnitude"A thief in the night, Draven did creep, families asleep, taken, held on high. Clever, he thought, 'til his children paid. Nay, villain, a man never bleeds alone." |
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![]() Wooden BucklerBuckler Chance to Block: 20% Evasion: 16Requires Level 5, 11 DexGrants Skill: ![]() +(10-15)% to all Elemental Resistances 20% increased Accuracy Rating Parried enemies take more Spell Damage instead of more Attack Damage 100% increased Parried Debuff DurationLight and shadow chase eternal, but neither knows the other exists... |
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![]() Plated BucklerBuckler Chance to Block: 20% Evasion: 26Requires Level 11, 22 DexGrants Skill: ![]() +(10–20) to Dexterity 5 Life Regeneration per second 100% increased Block chance against Projectiles Curse Enemies with Enfeeble on Block"Resist for long enough, and your oppressor will lose his will. Then, you've won." |
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![]() Spiked BucklerBuckler Chance to Block: 20% Evasion: 49Requires Level 26, 49 DexGrants Skill: ![]() +(10–15)% to all Elemental Resistances Parrying applies 10 Stacks of Critical Weakness 100% increased Parry DamageAs a boy, in the arena, Daresso learned to feign weakness to open up a lethal blow. |
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![]() Array BucklerBuckler Chance to Block: 20% Evasion: 95Requires Level 55, 101 DexGrants Skill: ![]() +(1–3)% to Maximum Fire Resistance +(1–3)% to Maximum Fire Resistance +(1–3)% to Maximum Fire Resistance +(1–3) to Level of all Cold Skills +(1–3) to Level of all Fire Skills +(1–3) to Level of all Lightning Skills"Lundara held back the hordes, while Solerai rose to split the sky. With a single stroke, she ended the Winter of the World." - Wranga, tale-woman of the Wahida akhara |
Armoured Shields
Unique | EA |
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![]() Blazon Crest ShieldShield Chance to Block: 25% Armour: 10 Energy Shield: 6 Movement Speed: -1.5%Grants Skill: ![]() (30-50)% increased Armour and Energy Shield +(50-70) to maximum Mana Damage Blocked is Recouped as ManaMay your resolve never waver. |
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![]() Hardwood TargeShield Chance to Block: 25% Armour: 10 Evasion: 7 Movement Speed: -1.5%Grants Skill: ![]() +(40-60) to Maximum Mana (60-100)% increased Armour and Evasion Lose 1% of Life on Kill Lose 1% of Mana on Kill (30-50)% increased Skill Effect DurationThe unending carnage of war mercilessly grinds away at body and mind. |
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![]() Blacksteel Tower ShieldShield Chance to Block: 26% Armour: 152 Movement Speed: -3.0%Requires Level 65, 118 StrGrants Skill: ![]() +(30-40)% to Fire Resistance +(23-29)% to Chaos Resistance +(150-200) to Stun Threshold Gain 1% of damage as Fire damage per 1% Chance to BlockFire dances with those who doubt Licks the skin and flesh from the fearful Where there is no fear There is no flame |
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![]() Jingling Crest ShieldShield Chance to Block: 25% Armour: 41 Energy Shield: 16 Movement Speed: -1.5%Requires Level 28, 30 Str, 30 IntGrants Skill: ![]() +(10-20) to Intelligence (30-50)% increased Mana Regeneration Rate (30-50)% increased Cooldown Recovery RateWhen the Red Sekhema called, the Ardura were the first to answer. |
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![]() Splintered Tower ShieldShield Chance to Block: 26% Armour: 18 Movement Speed: -3.0%Grants Skill: ![]() +(10-15) to Strength (3-5) Life Regeneration per Second 20% reduced Stun Threshold Double Stun Threshold while Shield is RaisedPraetor Draven knew his only chance to subjugate the Ezomytes was to catch them unaware. |
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![]() Braced Tower ShieldShield Chance to Block: 26% Armour: 41 Movement Speed: -3.0%Requires Level 12, 19 StrGrants Skill: ![]() (100-150)% increased Armour +(13-17)% to Chaos Resistance You take (25-40)% of damage from Blocked hits Enemies are Culled on BlockWelcome to Wraeclast. |
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![]() Crescent TargeShield Chance to Block: 25% Armour: 39 Evasion: 34 Movement Speed: -1.5%Requires Level 26, 22 Str, 22 DexGrants Skill: ![]() +(20-30) to Dexterity +(20-30)% to Fire Resistance +(20-30)% to Cold Resistance No Movement speed penalty while shield is raisedRide the western wind, and take flight. |
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![]() Rampart Tower ShieldShield Chance to Block: 26% Armour: 75 Movement Speed: -3.0%Requires Level 28, 42 StrGrants Skill: ![]() (60-100)% increased Armour Accuracy Rating is doubled Blocking damage poisons the enemy as though dealing 200 base Chaos damageA true predator does not chase; It waits. |
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![]() Omen Crest ShieldShield Chance to Block: 25% Armour: 50 Energy Shield: 19 Movement Speed: -1.5%Requires Level 48, 37 Str, 37 IntGrants Skill: ![]() 100% increased effect of Socketed Soul Cores Everlasting Sacrifice Has 2 Rune Sockets (Hidden)The Banished Architect sought to employ the darkest secrets of the Vaal. |
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![]() Pelage TargeShield Chance to Block: 25% Armour: 18 Evasion: 14 Movement Speed: -1.5%Requires Level 8, 9 Str, 9 DexGrants Skill: ![]() (60-80)% increased Armour and Evasion +(60-80) to Stun Threshold Allies in Presence have Block Chance equal to yoursLead by example, and you shall never be alone. |
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![]() Sigil Crest ShieldShield Chance to Block: 25% Armour: 17 Energy Shield: 8 Movement Speed: -1.5%Requires Level 7, 10 Str, 10 IntGrants Skill: ![]() (80-120)% increased Armour and Energy Shield 50% increased Life Regeneration Rate +(17-23)% to Chaos ResistanceThe druids swore to protect the Grelwood with their very lives. |
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![]() Intricate Crest ShieldShield Chance to Block: 25% Armour: 84 Energy Shield: 29 Movement Speed: -1.5%Requires Level 65, 65 Str, 65 IntGrants Skill: ![]() +(20-30) to Dexterity +(10-20)% to all Elemental Resistances +1 to Maximum Spirit per 25 Maximum LifeWhen blood is paid, the weak think twice. |
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![]() Heraldric Tower ShieldShield Chance to Block: 26% Armour: 85 Movement Speed: -3.0%Requires Level 33, 61 StrGrants Skill: ![]() (60-100)% increased Armour +(20-30) to Strength +(100-150) to Stun Threshold Enemies in your Presence count as having double PowerBlood shed is blood shared. |
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![]() Omen Crest ShieldShield Chance to Block: 25% Armour: 50 Energy Shield: 19 Movement Speed: -1.5%Requires Level 36, 37 Str, 37 IntGrants Skill: ![]() +(20-25)% to Fire Resistance +25% to Fire Resistance while on Low Life Regenerate 3% of Life per second Regenerate 3% of Life per second while on Low LifeMy bearer shall be guarded by flame, for I am the phoenix, forever radiant in glory. |
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![]() Emblem Crest ShieldShield Armour: 27 Energy Shield: 12 Movement Speed: -1.5%Requires Level 16, 15 Str, 15 IntGrants Skill: ![]() +(15-25)% to Cold Resistance +(15-25)% to Lightning Resistance Cannot Block Modifiers to maximum Block Chance instead apply to Maximum ResistancesA swift mind solves problems before they occur. |
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![]() Stone Tower ShieldShield Chance to Block: 26% Armour: 91 Movement Speed: -3.0%Requires Level 36, 66 StrGrants Skill: ![]() (150-200)% increased Armour +(150-200) to Stun Threshold Recover 4% of Life when you BlockOur hearts cry out but are silenced by our flesh and so we give up our flesh. |
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![]() Effigial Tower ShieldShield Chance to Block: 26% Armour: 60 Movement Speed: -3.0%Requires Level 21, 40 StrGrants Skill: ![]() (117)% increased Armour +(122) to Stun Threshold Can Block Damage from all Hits Cannot use Shield SkillsSome stories are never told. |
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![]() Barricade Tower ShieldShield Chance to Block: 26% Armour: 50 Movement Speed: -3.0%Requires Level 16, 30 StrGrants Skill: ![]() +(60-100) to maximum Mana +(10-15)% to all Elemental Resistances Apply Elemental Exposure to Enemies 3 metres in front of you for 4 seconds while Shield is raised"Beyond fire, blood, and nightmare, the Savior will build utopia." |
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![]() Painted Tower ShieldShield Chance to Block: 26% Armour: 29 Movement Speed: -3.0%Requires Level 6, 13 StrGrants Skill: ![]() +(10-15) to Strength +(60-80) to Stun Threshold Permanently Intimidate Enemies on BlockThe Counts of Ogham share a legacy of cunning and power. |
Quivers
Unique | EA |
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![]() Broadhead QuiverAdds 1 to 3 Physical Damage to AttacksAdds (3-4) to (5-8) Cold Damage to Attacks (5-10)% increased Attack Speed +(5-10)% to Cold Resistance Enemies Chilled by your Hits increase damage taken by Chill Magnitude Attacks Gain (5-10)% of Damage as Extra Cold DamageMist of breath Icing to lips and throat As the warm ones choke and fall Upon the frozen wasteland.Can only be equipped if you are wielding a Bow. |
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![]() Fire QuiverRequires Level 8Adds 3 to 5 Fire Damage to AttacksAdds (3-5) to (6-9) Fire Damage to Attacks +(30–50) to maximum Mana 50% increased chance to Ignite Projectiles Pierce all Ignited enemies Attacks Gain (5–10)% of Damage as Extra Fire DamageMolten feathers, veiled spark, Hissing arrows from the dark.Can only be equipped if you are wielding a Bow. |
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![]() Primed QuiverRequires Level 51(7-10)% increased attack speedEach Arrow fired is a Crescendo, Splinter, Reversing, Diamond, Covetous, or Blunt Arrow"One can never fully eliminate Chance, but with the right machinations, all the outcomes may be turned in your favour..." - Cadiro Perandus"Can only be equipped if you are wielding a Bow. |
Mythic |
![]() Blunt QuiverRequires Level 32(20-30)% reduced Enemy Stun ThresholdAdds (7–11) to (14–20) Physical Damage to Attacks +(150–200) to Armour (20–30)% increased Projectile Speed +(15–25)% to Block chance"It's a rare man that has eyes in the back of his head." - Kiravi, Vaal ArcherCan only be equipped if you are wielding a Bow. |
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![]() Sacral QuiverRequires Level 16Gain (2-3) Life per Enemy Hit with Attacks(5-10)% increased Attack Speed Gain 5 Life per Enemy Hit with Attacks +(15-25)% chance to Pierce an Enemy Bow Attacks consume 10% of your maximum Life Flask Charges if possible to deal added Physical damage equal to 5% of Flask's Life Recovery amountLife and death ooze from the same sap.Can only be equipped if you are wielding a Bow. |
Helmets
Unique | EA |
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![]() Armoured CapEvasion: 222Requires Level 65, 118 Dex(80-100)% increased Evasion Rating +100 to Spirit +(50-75)% to Cold Resistance Presence Radius is doubledNature respects the strong And paints the snow red With the blood of the weak |
0-1 |
![]() Veiled MaskEvasion: 58 Energy Shield: 25Requires Level 28, 30 Dex, 30 Int(100-150)% increased Evasion and Energy Shield (30-40)% increased Critical Hit Chance +(10-20) to Dexterity +(10-20) to Intelligence Critical Hits Poison the enemyRemaining unseen, the Dishonoured Assassin struck only in the depths of the harshest sandstorms. |
5 |
![]() Gold CircletEnergy Shield: 58Requires Level 40, 74 Int+(60-100) to maxium Mana (10-20)% increased Rarity of Items found 10% of Damage taken bypasses Energy Shield Gain (10-15)% of Maximum Life as Extra Maximum Energy ShieldThey screamed her name in adulation as they gave their very lives. She looked on with impatience. |
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![]() Wrapped GreathelmArmour: 79Requires Level 16, 30 Str(50-80)% increased Armour 20% reduced Light Radius (5-15)% increased Strength (5-15)% increased Dexterity (5-15)% increased IntelligenceThe beasts we fear the most are the ones who dwell in total darkness. || 5 | |
![]() Fierce GreathelmArmour: 196Requires Level 51, 94 Str(80–120)% increased Armour (10–15) Life Regeneration per second +(100–150) to Stun Threshold (30–60)% increased Presence Area of Effect Enemies in your Presence have at least 10% of Life ReservedAn eye for an eye makes the whole world dead. |
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![]() Horned CrownArmour: 33 Energy Shield: 15Requires Level 10, 12 Str, 12 Int10% reduced Movement Speed (50–100)% increased Armour and Energy Shield +100 to maximum Life (35–50)% reduced Effect of Chill on you (35–50)% reduced Effect of Ignite on you (35–50)% reduced Effect of Shock on youHeavy is the head. |
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![]() Heavy CrownArmour: 75 Energy Shield: 28Requires Level 33, 34 Str, 34 Int(10–20)% increased Rarity of Items found +(40–50) to Intelligence 30% increased Light Radius 5% increased Experience gainPain brings clarity. |
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![]() Warrior GreathelmArmour: 146Requires Level 36, 66 Str+(100–150) to Accuracy Rating +(60–80) to maximum Life +(20-25)% to Fire Resistance 25% increased Light Radius When you Leech Life from a Hit, Allies in your Presence also Leech the same amount of LifeOnly the High Priests could enact the sacrifices, but all who witnessed shared in exultation. |
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![]() Vermeil CircletEnergy Shield: 64Requires Level 46, 66 Int(100–140)% increased Energy Shield +(150–200) to Accuracy Rating +(10–15) to all Attributes -10% to Fire Resistance Increases and Reductions to Spell damage also apply to AttacksTurning, gazing, blinking, behold the eyes of void. Burning, razing, drinking, your mind is destroyed. |
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![]() Cultist CrownArmour: 44 Energy Shield: 19Requires Level 16, 18 Str, 18 Int(50–100)% increased Armour and Energy Shield +(40–80) to maximum Life 10% increased Rarity of Items found (10-15) to (20-25) Physical Thorns damage Thorns damage is triggered by all HitsA lightless world a silent reign two sightless eyes feed on your pain. |
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![]() Iron CrownArmour: 23 Energy Shield: 12Requires Level 5(10–15)% increased Rarity of Items found Gain 10 Life per Enemy Killed Gain 10 Mana per Enemy Killed +1 to Level of all SkillsAn endless river of bodies lie in the wake of ambition. |
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![]() Twig CircletEnergy Shield: 19+(100-150) to maximum Energy Shield Lose 5 Life when you use a Skill (3-5) to (6-10) Physical Thorns damage Pain AttunementLift it lightly, don it slow. The spikes point out and in, you know. |
5 |
![]() Elite GreathelmArmour: 136Requires Level 33, 61 Str(60-100)% increased Armour +(10-20) Strength (20-30)% increased Warcry Speed Corpses in your Presence Explode when you Warcry, dealing 10% of their Life as Physical Damage Warcry Skills have (20-30)% increased Area of EffectMay you never hear it toll. |
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![]() Hunter HoodEvasion: 121Requires Level 33, 61 Dex(50–80)% increased Evasion Rating +(20–30) to Dexterity Charms gain 0.5 charges per Second +1 Charm SlotAncient worshippers of the Greatwolf were overtaken by a ravenous hunger for all things mystical. |
5 |
![]() Guarded HelmArmour: 34 Evasion: 28Requires Level 11, 13 Str, 13 Dex+(0-40) to Armour +(0-30) to Evasion Rating +(0-20) to maximum Energy Shield +(0-60) to Accuracy Rating +(0-30) to maximum Life +(0-20) to maximum Mana (0-20)% increased Rarity of Items found (0-30)% increased Critical Hit Chance +(0-10) to Strength +(0-10) to Dexterity +(0-10) to Intelligence +(0-10)% to Fire Resistance +(0-10)% to Cold Resistance +(0-10)% to Lightning Resistance (0-6) Life Regeneration per secondSometimes patching up your equipment gets out of hand. |
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![]() Soldier GreathelmArmour: 66Requires Level 12, 23 Str(50-100)% increased Armour +(50-80) to maximum Life (3-6) Life Regeneration per second (10-20)% increased Area of Effect Unwavering StanceCenturies of servitude, a day of glory, an eternity of death. |
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![]() Chain TiaraEnergy Shield: 44Requires Level 26, 49 Int(60-100)% increased Energy Shield +(3-5)% to Maximum Cold Resistance +(30-50)% to Cold Resistance 25% reduced Light RadiusKeep your heart as ice, lest your passions stir. |
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![]() Felt CapEvasion: 48Requires Level 10, 20 Dex+(30-50) to Evasion Rating 10% increased Rarity of Items found +(25-35)% to all Elemental ResistancesNo metal slips as easily through the fingers as gold. |
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![]() Brimmed HelmArmour: 23 Evasion: 18Requires Level 5+(30–50) to Strength +(30–50) to Dexterity +(30–50) to Intelligence -1 to all Attributes per LevelIn the end, even heroes fade away. |
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![]() Velvet CapEvasion: 181Requires Level 52, 95 Dex(50-70)% increased Evasion Rating +(60-100) to maximum Mana +(20-30)% to Fire Resistance +(20-30)% to Cold Resistance Gain 1% of Cold damage as Extra Fire damage per 1% Chill Magnitude on enemyGive of your heated passions. Give of your cold resolve. You will be repaid. |
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![]() Rusted GreathelmArmour: 29+20 to Armour (5-15)% increased Rarity of Items found +(20-30) to Strength Gain 1 Rage on Melee Hit Every Rage also grants 1% increased ArmourThe Younger Brother waded into Battle, shrugging off Blows. |
5 |
![]() Magus TiaraEnergy Shield: 84Requires Level 65, 118 Int(60–100)% increased Energy Shield +(80–120) to maximum Mana (35–50)% increased Spell damage for each 200 total Mana you have Spent Recently (35–50)% increased Cost of Skills for each 200 total Mana Spent Recently Mana Recovery other than Regeneration cannot Recover ManaWhere the body's limits begin, the mind's limits end. |
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![]() Shabby HoodEvasion: 19+(20-30) to Evasion Rating 25% reduced maximum Mana +(10-20)% to Cold Resistance +(13-19)% to Chaos Resistance 100% increased Mana Regeneration RateBeyond madness lies inspiration. |
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![]() Visored HelmArmour: 44 Evasion: 37Requires Level 16, 18 Str, 18 Dex(60-80)% increased Armour and Evasion +(30-50) to maximum Life +(30-50) to maximum Mana +(10-15)% to Lightning Resistance You have no Accuracy Penalty at DistanceLet the rider's aim be true. |
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Leer Cast} | 5 |
![]() Face MaskEvasion: 26 Energy Shield: 15Requires Level 10, 12 Dex, 12 Int+(20-25) to Evasion Rating +(10-15) to maximum Energy Shield (20-40)% increased Critical Hit Chance for Spells +(10-20) to Strength +(10-20) to Intelligence Blood MagicA terror of ancient times, his identity remains lost... but his power does not. |
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![]() Feathered TiaraEnergy Shield: 51Requires Level 33, 61 Int(120–160)% increased Energy Shield +(17–23)% to Chaos Resistance Cannot have Energy Shield Regenerate 0.05 Life per second per Maximum Energy ShieldFrom the flesh of the gods, Xibaqua was born. From the carnage of Xibaqua, we were born. It is our duty to return to the gods what was once theirs. |
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![]() Covert HoodEvasion: 193Requires Level 56, 102 Dex(40-60)% increased Evasion Rating +(100-150) to Accuracy Rating +(40-60) to maximum Mana 100% increased Culling Strike ThresholdThe end always comes sooner than we think. |
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![]() Lace HoodEvasion: 67Requires Level 16, 30 Dex(80-100)% increased Evasion Rating +(15-25)% to Fire Resistance 30% increased Light Radius Enemies in your Presence are Ignited as though dealt 100 Base Fire DamageNo man burns alone. |
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![]() Jade TiaraEnergy Shield: 69Requires Level 50, 92 Int+(75–150) to maximum Energy Shield (60–100)% increased Spell Damage +(80–100) to maximum Mana 15% reduced Cast Speed Take (25–100)% of Mana Costs you pay for Skills as Physical Damage"The sharper the pain, the sharper the mind. A curious paradox." - Shavronne of Umbra |
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![]() Leatherbound HoodEvasion: 177Requires Level 51, 94 Dex(100–200)% increased Evasion Rating (15–25)% increased Critical Hit Chance +(30–40) to Dexterity 150% increased Global Evasion Rating when on Low Life 15% of Damage from Hits is taken from your Damageable Companion's Life before youThere was no hero made out of Starkonja's death, but merely a long sleep made eternal. |
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The Black Insignia} | |
![]() Decorated HelmArmour: 110 Evasion: 99Requires Level 52, 53 Str, 53 Dex(600-800)% increased Armour and Evasion +(200-300) to Accuracy Rating 100% increased Critical Hit Chance (30-60) Life Regeneration per second Can't use Body Armour You can wield Two-Handed Axes, Maces, and Swords in one hand"What lies beneath your feet?!" "Sacred ground, watered with tears of blood!" |
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![]() Spiritbone CrownArmour: 97 Energy Shield: 35Requires Level 45, 46 Str, 46 Int(70-130)% increased Armour and Energy Shield +(70-100) to maximum Life +(17-23)% to Chaos Resistance 50% reduced Presence Area of Effect 10% reduced Light Radius Enemies in your Presence count as being on Low LifeDeath crawls in darkness, closer than we think. |
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![]() Wicker TiaraEnergy Shield: 28Requires Level 10, 20 Int(60-100)% increased Energy Shield +(40-60) to maximum Life +(10-20) to Intelligence +(13-19)% to Chaos Resistance Every 3 seconds, Consume a nearby Corpse to Recover 20% of LifeThe spirit hungers for the flesh. |
5 |
![]() Hewn MaskEvasion: 18 Energy Shield: 12Requires Level 5+(60-80) to maximum Life 15% additional Physical Damage Reduction -10% to all Elemental Resistances +13% to Chaos ResistanceThe roots take hold within... |
5 |
![]() Cowled HelmArmour: 62 Evasion: 54Requires Level 26, 27 Str, 27 Dex(150-200)% increased Armour and Evasion +(50-100) to Accuracy Rating (15-25)% increased Critical Hit Chance Aggravate Bleeding on targets you Critically Hit with AttacksHe never spoke a word. His opponents imagined their own personal mockeries, most cruel. |
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![]() Solid MaskEvasion: 87 Energy Shield: 35Requires Level 45, 46 Dex, 46 Int(40-60)% increased Evasion and Energy Shield +(10-20)% to all Elemental Resistances Fire Damage from Hits Contributes to Shock Chance instead of Ignite Chance and Magnitude Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude or Freeze Buildup Lightning Damage from Hits Contributes to Freeze Buildup instead of Shock Chance"The ice seared his naked feet As the lightning stilled his heart, But it was the flames upon his lover's face That roused him to vengeance." - From 'The Three Dragons' by Victario of Sarn |
5 |
![]() Tribal MaskEvasion: 66 Energy Shield: 28Requires Level 33, 34 Dex, 34 Int(100-150)% increased Evasion and Energy Shield (20-30)% increased Critical Hit Chance +(13-17)% to Chaos Resistance Equipment and Skill Gems have 50% reduced Attribute Requirements"A queen should be seen, admired, but never touched." - Atziri, Queen of the Vaal |
1 |
![]() Shielded HelmArmour: 75 Evasion: 66Requires Level 33, 34 Str, 34 Dex(60–100)% increased Armour and Evasion +(75–125) to Accuracy Rating (10–15) Life Regeneration per second Deal 4% increased Damage with Hits to Rare or Unique Enemies for each second they've ever been in your Presence, up to a maximum of 200%Familiarity breeds contempt. |
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![]() Spired GreathelmArmour: 116Requires Level 27, 50 StrOnslaughtTWe may fight, and we may die, but in these moments of blood and battle, we truly live. |
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![]() Martyr CrownArmour: 66 Energy Shield: 25Requires Level 28, 30 Str, 30 Int50% increased maximum Life +(10–20) to all Attributes 40% reduced Light Radius You have no Elemental ResistancesThe seeds of greatness are planted in darkness, Watered by suffering, Tended by desperation, And bloom steel flowers of victory. |
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![]() Beaded CircletEnergy Shield: 34Requires Level 16, 30 Int(50-80)% increased Energy Shield (10-15)% increased Rarity of Items found (20-30)% increased Critical Hit Chance +(10-20)% to Lightning Resistance Eldritch BatteryTale-women do not fight as dekharas. They command a power all thier own. |
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![]() Rusted GreathelmArmour: 29+20 to Armour (5-15)% increased Rarity of Items found +(20-30) to Dexterity Gain 1 Rage on Melee Hit Every Rage also grants 1% increased Stun ThresholdThe older brother rtetained calm in the midst of fury. |
Gloves
Unique | EA |
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![]() Burnished GauntletsArmour: 55 Evasion: 50Requires Level 52, 46 Str, 46 Dex(50-70)% increased Armour and Evasion (5-10)% increased Attack Speed +(20-30) to Intelligence Decimating StrikeThe strongest souls are forged through struggle and defeat. |
1 |
![]() Moulded MittsArmour: 68Requires Level 33, 53 Str(80–100)% increased Armour (30–50)% increased Critical Hit Chance +(20–30) to Intelligence Leech from Critical Hits is instant"The heart is the herald. It will tell me when it is best to strike." - Atziri, Queen of the Vaal |
1 |
![]() Layered GauntletsArmour: 22 Evasion: 18Requires Level 16, 15 Str, 15 Dex(40-60)% increased Armour and Evasion (40-50)% increased Rarity of Items found Lose 2% of Life on KillWealth is not to be borne lightly. |
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![]() Goldcast CuffsArmour: 37 Energy Shield: 14Requires Level 33, 30 Str, 30 Int+20 to maximum Energy Shield +(10-20) to Intelligence +(5-15)% to Fire Resistance +(5-15)% to Cold Resistance 100% of Fire Damage Converted to Cold DamageThe secret was lost with its maker. |
5 |
![]() Sombre GlovesEnergy Shield: 15Requires Level 12, 20 Int(50-80)% increased Energy Shield (20-40)% increased Fire Damage (10-20)% reduced Cold Damage +(20-40)% to Fire Resistance -(10-20)% to Cold Resistance Chance to Ignite is doubledYou can be the wick or the wax. Either way, your light goes out and mine goes on. |
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![]() Doubled GauntletsArmour: 37 Evasion: 33Requires Level 33, 30 Str, 30 Dex(100-150)% increased Armour and Evasion (5-10)% increased Attack Speed Gain (20-30) Life per Enemy Killed Gain (20-30) Mana per Enemy Killed Culling StrikeAnticipation is a gift. |
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![]() Intricate GlovesEnergy Shield: 26Requires Level 33, 53 Int+(40-60) to maximum Energy Shield +(80-120) to maximum Life (6-12)% increased Cast Speed Sacrifice (5-15)% of Life to gain that much Energy Shield when you Cast a SpellXibaqua's treachery was met with divine fury. One by one, the gods reclaimed their flesh, until all that remained was a droplet of pure light: The first Vaal. |
5 |
Module Error: No results found for item using search term "item_name = Deodre's Tenure" | 5 |
Module Error: No results found for item using search term "item_name = Dreafist" | |
![]() Titan MittsArmour: 100Requires Level 52, 83 Str(150-200)% increased Armour +(20-30) to Strength Gain (30-50) Life per Enemy Killed (10-20)% increased Global Physical Damage Knockback direction is reversed"I like my vassals at sword point, but my enemies as close as the hilt." - Emperor Chitus |
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![]() Furtive WrapsEvasion: 50 Energy Shield: 19Requires Level 52, 46 Dex, 46 Int(50-70)% increased Evasion and Energy Shield Adds 1 to (30-50) Lightning damage to Attacks +(15-25) to Intelligence +(25-35)% to Lightning Resistance Life Leech is Converted to Energy Shield LeechThe darkest clouds clashed and coupled, giving birth to four lightning children of hate. |
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![]() Rope CuffsArmour: 12 Energy Shield: 6Requires Level 5(40-60)% increased Armour and Energy Shield +(10-15)% to Cold Resistance Gain (7-10) Life per Enemy Killed Gain (4-6) Mana per Enemy Killed Enemies in your Presence killed by anyone count as being killed by you insteadTry as you like to hide the blood on your hands. You'll still know the truth. |
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![]() Firm BracersEvasion: 26Requires Level 11, 19 Dex(30-50)% increased Evasion Rating Adds (3-5) to (6-8) Cold Damage to Attacks +(20-30)% to Cold Resistance (40-50)% increased Freeze Buildup (20-30)% increased Magnitude of Chill you inflictAfter the eruption, the skies turned grey, ash began ot fall, and a chill set in... |
5 |
![]() Sectioned BracersEvasion: 52Requires Level 28, 46 Dex(40-60)% increased Evasion Rating +(60-100) to Accuracy Rating +(5-10) to Intelligence 25% increased Attack Speed while on Full Mana You count as on Full Mana while at 90% of maximum Mana or aboveThe devil finds work for idle hands. |
5 |
![]() Ringmail GauntletsArmour: 13 Evasion: 10Requires Level 650% increased Armour and Evasion Adds (2-3) to (5-6) Physical Damage to Attacks +(30-50) to maximum Life (4-8)% increased Attack Speed Strength can satisfy other Attribute Requirements of Melee Weapons and Melee SkillsThe whispers of the old gods hum through the iron. They demand a hero. |
5 |
![]() Linen WrapsEvasion: 18 Energy Shield: 9Requires Level 16, 15 Dex, 15 Int(30-60)% increased Evasion and Energy Shield +(30-50) to maximum Life (20-30)% increased Critical Damage Bonus Life Flasks do not recover Life On-Kill Effects happen twice"Stitches? Wouldn't that defeat the purpose?" - Jeffry, Torturer's Apprentice |
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![]() Jewelled GlovesEnergy Shield: 22Requires Level 26, 43 Int(30-50)% increased Energy Shield +(10-20) to Dexterity (10-15)% reduced Attack and Cast Speed Lightning Damage from Hits contributes to Electrocution BuildupReality is a puzzle. Ingenuity is power. |
5 |
![]() Embroidered GlovesEnergy Shield: 35Requires Level 52, 83 Int(60–100)% increased Energy Shield +(60–100) to maximum Mana (10–15)% increased Rarity of Items found Damage Penetrates 10% Elemental Resistances Your Hits can Penetrate Elemental Resistances down to a minimum of -50%"Keep smiling. The deepest cut comes not from insults, but from false praise." |
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![]() Tempered MittsArmour: 40Requires Level 16, 27 Str(10-15)% increased Skill Speed +(15-25) to Armour +(40-60) to maximum Life (10-15)% reduced maximum Mana Share Charges with Allies in your PresenceWhy cling to your sanity? It offers you nothing. Surrender to me, and I will grant you everything. |
5 |
![]() Fine BracersEvasion: 79Requires Level 45, 73 Dex(60-80)% increased Evasion Rating (20-30)% increased Critical Hit Chance 5% increased Attack Speed +(10-20) to Dexterity Your Critical Damage Bonus is 250%Maligaro operated effortlessly, with great speed and terrible consequences. |
1 |
![]() Pauascale GlovesEnergy Shield: 32Requires Level 45, 73 Int(60-100)% increased Energy Shield (30-50)% increased Critical Hit Chance +(10-20) to Intelligence +(20-30)% to Cold Resistance 150% increased Mana Regeneration Rate if you've dealt a Critical Hit Recently Cannot Regenerate Mana if you haven't dealt a Critical Hit RecentlyDiamora sings not for hunger, but for longing. |
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![]() Suede BracersEvasion: 10+(15-25) to Evasion Rating Adds (3-5) to (8-10) Physical Damage to Attacks (10-15)% increased Critical Damage Bonus Base Critical Hit Chance for Attacks with Weapons is 7%Fight with the ferocity of the First Ones. |
5 |
![]() Torn GlovesEnergy Shield: 933% of Elemental Damage Converted to Cold Damage 33% of Elemental Damage Converted to Fire Damage 33% of Elemental Damage Converted to Lightning Damage Gain (5-10)% of Elemental Damage as Extra Cold Damage Gain (5-10)% of Elemental Damage as Extra Fire Damage Gain (5-10)% of Elemental Damage as Extra Lightning DamageBloodshed on the crimson shores, longing for the endless sea. Treasures, life, I'd give it all just to capture thee. |
5 |
![]() Gauze WrapsEvasion: 8 Energy Shield: 6Requires Level 4(30-50)% increased Evasion and Energy Shield (4-6)% increased Attack Speed (20-30)% chance to Poison on Hit All Damage from Hits Contributes to Poison MagnitudeUlcers, scabs, and pocks, the third army makes its claim. |
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![]() Aged CuffsArmour: 22 Energy Shield: 9Requires Level 16, 15 Str, 15 Int(30-50)% increased Armour and Energy Shield You cannot be Chilled for 6 seconds after being Chilled You cannot be Frozen for 6 seconds after being Frozen You cannot be Ignited for 6 seconds after being Ignited You cannot be Shocked for 6 seconds after being Shocked Curses you inflict are reflected back to youCaptivity breeds creativity. |
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![]() Spined BracersEvasion: 60Requires Level 33, 53 Dex(40-60)% increased Evasion Rating +(7-17)% to Chaos Resistance (6-10) Life Regeneration per second (20-30)% chance to Poison on Hit Targets can be affected by +1 of your Poisons at the same timeAs the serpent shuns thought, It shuns fear. It strikes with the speed of wrath And the skill of compulsion. |
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![]() Verisium CuffsArmour: 49 Energy Shield: 18Requires Level 46, 32 Str, 32 Int(200–300)% increased Armour and Energy Shield +100 to maximum Life 100% increased Attribute Requirements +(20–40)% to Lightning Resistance (15–30) Life Regeneration per second Debuffs you inflict have (20–30)% increased Slow Magnitude Cannot Immobilise enemiesOnly once did Maligaro wonder if he'd gone too far. His greatest success took three entire legions to capture. |
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![]() Riveted MittsArmour: 31Requires Level 11, 19 Str(30-60)% increased Armour Adds (6-10) to (12-16) Physical Damage to Attacks 5% reduced Attack Speed (20-30)% increased Stun Buildup Giant's BloodThe largest beings on Wraeclast are not flesh and blood. |
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![]() Plate GauntletsArmour: 48 Evasion: 44Requires Level 45, 40 Str, 40 Dex(50-100)% increased Armour and Evasion (5-10)% increased Attack Speed +(20-30) to Strength +(20-30) to Dexterity +(30-50)% to Lightning Resistance 100% of Fire damage Converted to Lightning damageUnlike the other gods, when he was born from the volcano, Valako rode the clouds of ash into the thundering sky. |
Boots
Unique | EA |
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![]() Stone GreavesArmour: 102Requires Level 33, 57 Str20% increased Movement Speed +(40-60) to maximum Life +(20-30)% to Fire Resistance Drop Ignited Ground while moving, which lasts 8 seconds and Ignites as though dealing Fire Damage equal to 10% of your maximum LifeAs the sun rises and the light approaches, so too shall your enemies fear you. |
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![]() Lattice SandalsEnergy Shield: 25Requires Level 16, 29 Int(5-15)% increased Movement Speed (40-60)% increased Energy Shield +(20-40) to maximum Life +(20-40) to maximum Mana (20-30)% increased Reservation Efficiency of Skills which create Undead MinionsThe dead man walks where the living fear to tread. |
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![]() Laced BootsEvasion: 38Requires Level 11, 20 Dex(10–20)% increased Movement Speed +(40–60) to maximum Life +(60–80) to Stun Threshold +25% to Thorns Critical Hit Chance (10-15) to (20-25) Physical Thorns damageThe druids walk the Grelwood without fear. |
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![]() Lizardscale BootsEvasion: 90Requires Level 33, 57 Dex(15–25)% increased Movement Speed (50–80)% increased Evasion Rating +(10–20) to Dexterity Physical Damage is PinningBanished for his tragic failure, Erian learned to hunt to survive. |
5 |
![]() Iron GreavesArmour: 47Requires Level 11, 17 StrGrants Skill: Level (4-20) Decompose10% increased Movement Speed (30-50)% increased Armour +(5-10) to Strength Trigger Decompose Skill on StepNatural decay can be twisted to dark ends. |
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![]() Braced SabatonsArmour: 33 Evasion: 28Requires Level 16, 17 Str, 17 Dex(50–100)% increased Armour and Evasion +(20–30)% to Lightning Resistance 25% reduced Light Radius 5% increased Movement Speed per Frenzy Charge +1 to Maximum Frenzy Charges"Sirrius flew on wings of light, faster than wind, faster than thought. But try as he might to outrun the darkness, it was there, at every turn, waiting for him." - Azmerian legend |
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![]() Embossed BootsEvasion: 50Requires Level 16, 29 Dex(100-140)% increased Evasion Rating (10-15)% increased Rarity of Items found +(10-15) to Dexterity +(15-25)% to Lightning Resistance Gain 0% to 40% increased Movement Speed at random when Hit, until Hit againAll your tomorrows lie ahead of you, unknown and snarled to the very last. |
5 |
![]() Threaded ShoesEvasion: 28 Energy Shield: 14Requires Level 16, 17 Dex, 17 Int(100-150)% increased Evasion and Energy Shield +(30-50) to maximum Mana +(17-23)% to Chaos Resistance Dodge Roll passes through EnemiesThe cursed ones march forever, On their hopeless, last endeavour. |
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![]() Rough GreavesArmour: 22+(50-70) to Armour +(50-70) to Stun Threshold -10 Damage taken from Projectile Attacks +10% to Block ChanceA wall of steel and muscle. |
5 |
![]() Straw SandalsEnergy Shield: 1410% increased Movement Speed +(20-30) to maximum Energy Shield +(5–10) to Intelligence (20–30)% reduced Energy Shield Recharge Rate 100% faster start of Energy Shield RechargeBlessed are those who tend the Grove. |
5 |
![]() Stacked SabatonsArmour: 56 Evasion: 50Requires Level 33, 32 Str, 32 Dex(150–200)% increased Armour and Evasion (20–25) Life Regeneration per second 200% increased Stun Recovery (30–50)% reduced Chill Duration on you (30–50)% reduced Freeze Duration on you (30–50)% reduced Shock duration on youThe storm cannot sway those of sure footing. |
5 |
![]() Hunting ShoesEvasion: 50 Energy Shield: 21Requires Level 33, 32 Dex, 32 Int(10–15)% increased Movement Speed (60–80)% increased Evasion and Energy Shield +(10–20) to Intelligence +1 to Maximum Power Charges 12% increased Critical Damage Bonus per Power ChargeThe combat stance used by Vaal nobles was as elegant as it was deadly. |
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![]() Bronze GreavesArmour: 60Requires Level 16, 29 Str10% increased Movement Speed (100-150)% increased Armour +(80-100) to maxium Life (80-100)% increased Chance to be afflicted by Ailments when Hit 25% increased Movement Speed while affected by an AilmentWe move to be closer to her, but the distance yet grows. |
5 |
![]() Mail SabatonsArmour: 19 Evasion: 15Requires Level 6, 8 Str, 8 Dex10% increased Movement Speed (30–50)% increased Armour and Evasion +(30–50) to Stun Threshold +(30-50) to Ailment Threshold Iron ReflexesSome search forever for their path. |
5 |
![]() Steeltoe BootsEvasion: 79Requires Level 28, 49 Dex(10-20)% increased Movement Speed (40-60)% increased Evasion Rating +(3-5)% to Maximum Lightning Resistance +(30-50)% to Lightning ResistanceWhere legends tread, the world hearkens. |
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![]() Trimmed GreavesArmour: 87Requires Level 27, 47 Str15% increased Movement Speed (50–100)% increased Armour 50% increased Attribute Requirements Deal 30% of Overkill damage to enemies within 2 metres of the enemy killedThe truly mighty are never outnumbered. |
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![]() Secured LeggingsArmour: 33 Energy Shield: 14Requires Level 16, 17 Str, 17 Int10% increased Movement Speed (30-60)% increased Armour and Energy Shield Adds 1 to (30-50) Lightning damage to Attacks Drop Shocked Ground while moving, lasting 8 secondsTempest's power given form, Flee before the walking storm. |
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![]() Wrapped SandalsEnergy Shield: 22Requires Level 11, 20 Int20% increased Movement Speed +(10-20) to maximum Energy Shield +5 to Dexterity Your speed is unaffected by SlowsAll the world is my home. |
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![]() Feathered SandalsEnergy Shield: 38Requires Level 33, 57 Int(10–20)% increased Movement Speed (50–100)% increased Energy Shield +(10–20) to Intelligence Curse Skills have (10-20)% increased Cast Speed Curses have no Activation DelayThe mocking wind, a shielding spell, The haunting screams, a maddening hell |
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![]() Silk SlippersEnergy Shield: 34Requires Level 27, 47 Int(10-20)% increased Movement Speed +(30-50) to maximum Energy Shield +(10-20) to Strength +(10-20) to Dexterity +(10-20) to Intelligence 50% increased Rarity of Items found when on Low LifeWonders abound at death's door. |
Body Armours
Unique | EA |
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![]() Hermit GarbEvasion: 16 Energy Shield: 16 Movement Speed: -3.0%(30-50)% increased Evasion and Energy Shield +(10-20) to Dexterity (40-60)% reduced Bleed Duration on you Bleeding you inflict is Aggravated"Prepare the rack, boy. And be careful with those hooks!" - The Master Torturer's last words |
5 |
![]() Pathfinder CoatEvasion: 78 Movement Speed: -3.0%Requires Level 11, 24 Dex+(40-60) to maximum Life +(10-20) to Strength +(30-40)% to Fire Resistance Cannot be Ignited -10 Physical Damage taken from Attack HitsThe blasted oak stands forever. |
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![]() Explorer ArmourArmour: 114 Evasion: 101 Movement Speed: -4.0%Requires Level 33, 39 Str, 39 Dex(100-150)% increased Armour and Evasion +(100-150) to maximum Life +(100-150) to Stun Threshold Life Recovery from Flasks is instant (25-30) to (35-40) Physical Thorns DamageThere is no safer place Than the Belly of the Beast |
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![]() Feathered RobeEnergy Shield: 35 Movement Speed: -3.0%Requires Level 5, 13 Int(50-100)% increased Energy Shield +(50-100) to maximum Mana 50% increased Energy Shield Recharge Rate Energy Shield Recharge starts when you use a Mana FlaskThe soul cannot flourish in a doubting mind. |
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![]() Fur PlateArmour: 60 Movement Speed: -5.0%Requires Level 4, 10 Str+(40-60) to Armour +(5-15) to Strength +(5-15) to Intelligence +10% to all Elemental Resistances +(40-60) to Stun Threshold (100-150)% of Armour applies to Elemental DamageAn Ezomyte endures. |
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![]() Rusted CuirassArmour: 45 Movement Speed: -5.0%+(60-100) to maximum Life +(60-100) to Stun Threshold Cannot Evade Enemy Attacks 250% of Melee Physical Damage taken reflected to Attacker Regenerate 5% of Life per second while SurroundedIt is safer to be feared than to be loved. |
5 |
![]() Rhoahide CoatEvasion: 131 Movement Speed: -3.0%Requires Level 22, 47 Dex(60-100)% increased Evasion Rating (40-60)% increased Flask Life Recovery rate (40-60)% increased Flask Mana Recovery rate +(20-30) to Dexterity +(20-30)% to Cold Resistance Gain Deflection Rating equal to (20-30)% of Evasion Rating"I carry neither food nor drink. I rely on the charity of my fellow wayfarers. Dead men are generous men." - Taruk of the Wildmen |
5 |
![]() Leather VestEvasion: 30 Movement Speed: -3.0%50% reduced Evasion Rating +(40-60) to Maximum Life (3-5) Life Regeneration per second Gain 5 Rage when Hit by an Enemy Gain 10 Rage when Critically Hit by an EnemyWhen cornered and desperate, look within for the rage to break loose. |
5 |
![]() Havoc RaimentEnergy Shield: 184 Movement Speed: -3.0%Requires Level 65, 157 Int(50–100)% increased Energy Shield +(100–150) to maximum Mana 50% increased Mana Regeneration Rate 30% of Damage is taken from Mana before LifeWhen the throat roars, As eyes weep, When the hand grips hard With trembling fingers, When belly twists Yet legs stand strong, That is the work Of the Defiant Heart. |
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![]() Silk RobeEnergy Shield: 61 Movement Speed: -3.0%Requires Level 22, 47 Int+(30-50)% of Fire Resistance (30-50)% reduced Ignite Duration on You 40% of Physical Damage taken as Fire Damage 25 to 35 Fire Thorns damageHe who sows an ember shall reap an inferno. |
5 |
![]() Chain MailArmour: 25 Evasion: 16 Movement Speed: -4.0%(80-100)% increased Armour and Evasion +(80-100) to maximum Life +(75-150) to Stun Threshold 25% chance to be inflicted with bleeding when HitFor those noble families obsessed with keeping their bloodline pure, there was a price to pay... |
5 |
![]() Gilded VestmentsArmour: 167 Energy Shield: 59 Movement Speed: -4.0%Requires Level 52, 59 Str, 59 Int(50-100)% increased Armour and Energy Shield 25% reduced maximum Life (40-60)% reduced Bleed Duration on you Life Leech can Overflow Maximum LifeIt's often said of nobles that they live off their peasants... sometimes, it's truer than any suspect. |
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![]() Scale MailArmour: 125 Evasion: 112 Movement Speed: -4.0%Requires Level 37, 43 Str, 43 Dex(50–100)% increased Armour and Evasion +(60-100) to maximum Life Armour also applies to Lightning damage taken from Hits Enemies in your Presence have Lightning Resistance equal to yours Lightning Resistance does not affect Lightning damage taken"This was the first step in some grand design, lost to the ages, now ours to decipher." - Dominus, High Templar |
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![]() Studded VestEvasion: 150 Movement Speed: -3.0%Requires Level 26, 55 Dex(100-150)% increased Evasion Rating +(20-30)% to Cold Resistance Maximum 10 Fragile Regrowth 0.5% of Life Regenerated per second per Fragile Regrowth 10% increased Mana Regeneration Rate per Fragile Regrowth Lose all Fragile Regrowth when Hit Gain 1 Fragile Regrowth each secondWraeclast has suffered many great disasters, but life always springs back anew. |
5 |
Module Error: No results found for item using search term "item_name = Edryn's Tusks" | 5 |
![]() Pilgrim VestmentsArmour: 25 Energy Shield: 16 Movement Speed: -4.0%(50-100)% increased Armour and Energy Shield +100 to Spirit +(5-15)% to all Elemental Resistances Intelligence provides no inherent bonus to Maximum ManaThe gleam of the night and the howling teeth alike could not abate the rising of the sun. |
5 |
![]() Quilted VestEvasion: 44 Movement Speed: -3.0%Requires 10 Dex+(50-70) to Evasion Rating +(20-30) to Dexterity 10% increased Movement Speed when on Full Life 100% increased Evasion Rating when on Full LifeTo catch an animal, think like an animal. |
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![]() Tattered RobeEnergy Shield: 28 Movement Speed: -3.0%+100 to Energy Shield +(29-37)% to Chaos Resistance 25% of Maximum Life Converted to Energy ShieldFaith Springs Abundant at the edge of Death |
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![]() Elementalist RobeEnergy Shield: 97 Movement Speed: -3.0%Requires Level 45, 94 Int(100-140)% increased Energy Shield +(30-40) to Spirit +(25-35)% to Cold Resistance 1000% increased Energy Shield Recharge Rate Your base Energy Shield Recharge Delay is 10 secondsThe tale-women of old knew how to build anticipation. |
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![]() Waxed JacketEvasion: 43 Energy Shield: 24 Movement Speed: -3.0%Requires Level 11, 14 Dex, 14 Int(100-150)% increased Evasion Rating +(10-20) to Dexterity +(10-20)% to Fire Resistance 20% reduced Light Radius You have a Smoke Cloud around you while stationaryIt was in this forsaken land, where mists shroud the world in mystery, that thieves, murderers, and outcasts, sought refuge. |
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![]() Vaal CuirassArmour: 228 Movement Speed: -5.0%Requires Level 37, 77 Str50% increased Strength Requirement 20% reduced Movement Speed (100–150)% increased Armour (30–50)% increased Rarity of Items found +(20–30)% to Fire ResistanceSome would question if the risk was worth it. The rest were already dead. |
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![]() Shaman MantleArmour: 100 Energy Shield: 39 Movement Speed: -4.0%Requires Level 28, 33 Str, 33 Int(100-150)% increased Armour and Energy Shield -10% to Fire Resistance +(17-23)% to Chaos Resistance (20-30)% increased Flask Charges used 50% chance for Flasks you use to not consume ChargesYes... but what if? |
5 |
![]() Armoured VestEvasion: 406 Movement Speed: -3.0%Requires Level 73, 157 Dex(30–40)% increased Elemental Ailment Threshold(100–130)% increased Evasion Rating Adds (13–20) to (21–31) Cold damage to Attacks +(30–40) to Dexterity 25% increased Chill Duration on Enemies Evasion Rating is doubled if you have not been Hit RecentlyHyrri loosed a barrage of arrows, tipped with a poisoned hatred only oppression can ferment. |
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![]() Mail VestmentsArmour: 67 Energy Shield: 28 Movement Speed: -4.0%Requires Level 16, 20 Str, 20 Int+(20–30) to Strength +(20–30) to Intelligence +(30–40)% to Cold Resistance Gain Cold Thorns equal to (10-18)% of your Maximum ManaWhen Solaris closes his burning eye At the end of time, the world will perish in ice. |
5 |
Irongrasp} | 5 |
![]() Conqueror PlateArmour: 445 Movement Speed: -5.0%Requires Level 68, 157 Str(30-40)% increased Stun Threshold+1500 to maximum Life You have no SpiritThe warrior who fears will fall. |
1 |
![]() Full PlateArmour: 208 Movement Speed: -5.0%Requires Level 33, 68 Str+(60-80) to maximum Life +(40-60) to maximum Mana +(5-10)% to all Elemental Resistances 25% reduced Endurance Charge Duration Recover 5% of Life for each Endurance Charge consumedThe toughest armour is the trust of your people. |
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![]() Bone RaimentEnergy Shield: 52 Movement Speed: -3.0%Requires Level 16, 34 Int+(40-60) to maximum Life +(30-50) to maximum Mana Minions have +(17-23)% to Chaos Resistance Minions gain (20-30)% of their Maximum Life as Extra Maximum Energy Shield Minions Revive 50% fasterFueled by the blackness in the hearts of men, the armies of Saresh were just as relentless. |
5 |
![]() Cloaked MailArmour: 95 Evasion: 83 Movement Speed: -4.0%Requires Level 26, 31 Str, 31 Dex(50-80)% increased Armour and Evasion +50 to Spirit +(10-15) to all Attributes (10-15) Life Regeneration per second (20-40)% increased Mana Cost EfficiencyHis isolation caused him to treasure their companionship all the more. |
5 |
![]() Keth RaimentEnergy Shield: 70 Movement Speed: -3.0%Requires Level 28, 59 Int(60-100)% increased Energy Shield +(10-15) to Intelligence +(10-20)% to Lightning Resistance 30% slower start of Energy Shield Recharge Energy Shield Recharge is not interrupted by Damage if Recharge began RecentlyIn its final era, the roofs of Keth were rife with anything and everything that could hold water... should the opportunity arise. |
5 |
![]() Serpentscale CoatEvasion: 198 Movement Speed: -3.0%Requires Level 36, 75 Dex(60-80)% increased Evasion Rating +(60-80) to maximum Life +(17-23)% to Chaos Resistance (10-20) Life Regeneration per second Cannot be Poisoned Gain Deflection Rating equal to (40-60)% of Evasion RatingAs the serpent wills. |
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Queen of the Forest} | |
![]() Anchorite GarbEvasion: 101 Energy Shield: 43 Movement Speed: -3.0%Requires Level 33, 39 Dex, 39 Int+(50-70) to maximum Mana +(20-30)% to Lightning Resistance 20% chance to gain a Power Charge on Hit Lose all Power Charges on reaching maximum Power Charges Shocks you when you reach maximum Power ChargesIn all things, control. |
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![]() Corvus MantleArmour: 245 Energy Shield: 84 Movement Speed: -4.0%Requires Level 68, 86 Str, 86 Int+(20–30) to Spirit(80–120)% increased Armour and Energy Shield +(20–30) to Strength +(20–30) to Intelligence +(17–23)% to Chaos Resistance (5–10)% of Damage taken Recouped as Life Damage taken Recouped as Life is also Recouped as Energy ShieldThe Twilight Order rejected the gods, choosing instead to put their faith in each other. |
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![]() Shrouded VestEvasion: 102 Movement Speed: -3.0%Requires Level 16, 28 DexGrants Skill: Level (5-20) ![]() +(50-80) to maximum Mana +(10-20) to Dexterity +(10-20) to Intelligence +(10-15)% to Fire Resistance (15-30)% increased Cooldown Recovery RateThe desert is ever flowing. |
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![]() Marabout GarbEvasion: 56 Energy Shield: 28 Movement Speed: -3.0%Requires Level 16, 20 Dex, 20 Int(50-80)% increased Evasion and Energy Shield -15% to Cold Resistance +(30-40)% to Lightning Resistance (30-50)% faster start of Energy Shield Recharge The Effect of Chill on you is reversedBorn among the high peaks, many Mutewind live their entire lives in snow and ice. |
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![]() Enlightened RobeEnergy Shield: 153 Movement Speed: -3.0%Requires Level 68, 157 Int(40–50)% increased Mana Regeneration Rate+(30–50) to Spirit +(20–30) to Intelligence +(10–20)% to all Elemental Resistances (30–50)% increased Energy Shield Recharge Rate Current Energy Shield also grants Elemental Damage reductionHallowed Dordalus was cast into the pit as a heretic, but his piety was so great, he would not burn. He rose again, lauded, his faith forever changed... but not the way the Templar believed. |
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![]() Sacrificial MantleArmour: 123 Energy Shield: 46 Movement Speed: -4.0%Requires Level 36, 41 Str, 41 Int(80-120)% increased Armour and Energy Shield +10 to Strength +15 to Intelligence (30-20)% reduced Totem Life +1 to maximum number of Summoned Totems Inflicts a random Curse on you when your Totems die, ignoring Curse limitThe greatest mistakes cause suffering long after they have been made |
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![]() GarmentHas 6 Jewel Sockets (Hidden) |
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![]() Votive RaimentEnergy Shield: 78 Movement Speed: -3.0%Requires Level 33, 68 Int(100-150)% increased Energy Shield +(20-30) to Strength +(20-30) to Intelligence +(17-23)% to Chaos Resistance Life RechargesA faith born of flesh. |
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![]() Rogue ArmourArmour: 53 Evasion: 43 Movement Speed: -4.0%Requires Level 11, 14 Str, 14 Dex(60-100)% increased Armour and Evasion +(-20--10)% to Fire Resistance +50% to Cold Resistance Damage of Enemies Hitting you is Unlucky while you are on Low Life 50% chance to Avoid Death from HitsIn the mists they dwell, forever hungry, forever cold. |
5 |
![]() Hexer's RobeEnergy Shield: 44 Movement Speed: -3.0%Requires Level 11, 24 Int(60-100)% increased Energy Shield +(10-30) to Intelligence +(10-20)% to Cold Resistance Damage over Time bypasses Energy Shield While not on Full Life, Sacrifice 10% of Mana per Second to Recover that much LifeSuspicion is a sinister shadow slithering in the soul. |
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![]() Champion CuirassArmour: 335 Movement Speed: -5.0%Requires Level 58, 120 Str(400-500)% increased Armour (-5–-1)% to all Maximum Elemental Resistances +(200-300) to Stun Threshold Take no Extra Damage from Critical HitsThe turtle's shell one day becomes its tomb. |
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![]() Heroic ArmourArmour: 245 Evasion: 223 Movement Speed: -4.0%Requires Level 65, 86 Str, 86 DexGrants Skill: Level (16-20) ![]() Grants Skill: Level (16-20) ![]() Grants Skill: Level (16-20) ![]() +(60–80) to maximum Life+(30–40)% to all Elemental Resistances Enemies in your Presence have no Elemental ResistancesWhiff of cold, tiny spark, faintest flicker in the dark. Embers swirl, ice takes form, sky exposed - Death's perfect storm. Frost and thunder, flames shine bright, ruin walks the land tonight. By your hand they dance and bend, wield them and brook no end. |
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![]() Altar RobeEnergy Shield: 89 Movement Speed: -3.0%Requires Level 40, 83 Int(100-150)% increased Energy Shield +(100-150) to maximum Life 5% of Spell Damage Leeched as Life Skills gain a Base Life Cost equal to 50% of Base Mana CostMy Soul is your Strength My Price is your Blood |
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![]() Wayfarer JacketEvasion: 88 Energy Shield: 39 Movement Speed: -3.0%Requires Level 28, 33 Dex, 33 Int(150-200)% increased Evasion and Energy Shield +(10-20)% to Lightning Resistance 20% less Damage taken if you have not been Hit Recently 100% increased Evasion Rating if you have been Hit RecentlyBe not where death falls. |
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![]() Lamellar MailArmour: 167 Evasion: 151 Movement Speed: -4.0%Requires Level 52, 59 Str, 59 Dex(100-200)% increased Armour and Evasion +(20-30) to Strength +(20-30) to Dexterity (8-12) Life Regeneration per second -20 to maximum Valour Banners always have maximum Valour"I will never forget. I will carry your memory forward, all of you, from this ghastly Vale." - Artair, last survivor of the Ogham rebellion |
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![]() Scout's VestEvasion: 184 Movement Speed: -3.0%Requires Level 33, 68 Dex(100-150)% increased Evasion Rating +300 to maximum Life 25% reduced Attribute Requirements 100% of Fire Damage from Hits taken as Physical DamageThe truth lies inside every man, if you dig around. Many a confession was found in the bowels of Axiom. |
5 |
![]() Raider PlateArmour: 121 Movement Speed: -5.0%Requires Level 16, 34 Str+(10-15) to all Attributes +(15-30)% to Fire Resistance +(15-30)% to Lightning Resistance (10-15) Life Regeneration per second Moving while Bleeding doesn't cause you to take extra damageThat most legendary caravan bandit had one rule: never let them see you flinch. |
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![]() Maraketh CuirassArmour: 141 Movement Speed: -5.0%Requires Level 20, 42 Str+(400-500)% increased Armour +(15-30)% increased Strength 10% reduced Dexterity 10% reduced Intelligence You have no Life RegenerationNot the sound of thunder on the wind, but the Rhoaback Riders - Death charging from the sands. |
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![]() Plated RaimentEnergy Shield: 117 Movement Speed: -3.0%Requires Level 58, 120 Int(70–100)% increased Energy Shield +(70–100) to maximum Mana Minions have 50% reduced maximum Life Minions have Unholy MightReap what others have sown Muster them from their graves Parade them for your pleasure Zealots in mortis enslaved |
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![]() Ironclad VestmentsArmour: 114 Energy Shield: 43 Movement Speed: -4.0%Requires Level 33, 39 Str, 39 Int(100-150)% increased Armour and Energy Shield 25% reduced maximum Mana +(13-17)% to Chaos Resistance 25% chance to gain a Power Charge on Critical HitAlthough a great leader during the war, Voll proved disastrous in times of peace. |
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![]() Steel PlateArmour: 177 Movement Speed: -5.0%Requires Level 27, 57 Str+(50-100)% increased Armour +(40-60) to maximum Mana +(10-20) to Strength +(60-80) to Stun Threshold 50% of Physical Damage prevented Recouped as LifeKnowing she could outlast any opponent, Wrashmin fought not to win, but to delay. |
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Module Error: No results found for item using search term "item_name = Wayshaper" | |
![]() Knight ArmourArmour: 148 Evasion: 133 Movement Speed: -4.0%Requires Level 45, 51 Str, 51 Dex(100-150)% increased Armour and Evasion +(100-150) to maximum Life +(17-23)% to Chaos Resistance +(200-300) to Ailment Threshold Life that would be lost by taking Damage is instead Reserved until you take no Damage to Life for 5 secondsThat day, both the Unblinking Eye and their enemies stood in silence. That day, the sky was clear, but it was raining. |
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![]() Strider VestEvasion: 275 Movement Speed: -3.0%Requires Level 52, 107 Dex(100–150)% increased Evasion Rating +(80–120) to maximum Life +(10–30) to Spirit (40–60)% reduced Bleeding Duration on you (40–60)% reduced Poison Duration on you You can have two Companions of different typesFeed a beast and it will not hunt. Protect it and it will not fight. Ferocity must be learned, not taught. It is suffering that forges the greatest warriors. |
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![]() Scalper's JacketEvasion: 117 Energy Shield: 48 Movement Speed: -3.0%Requires Level 39, 45 Dex, 45 Int(73)% increased Evasion and Energy Shield +(59) to maximum Mana 50% increased Attribute Requirements Soul EaterMortality is a curse. The cure is simple. |
Belts
Unique | EA |
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![]() Double BeltRequires Level 44Grants Skill: Level (11-20) ![]() Has (1-3) Charm Slots (20–30)% increased Charm Charges gained+(50-100) to maximum Mana (50-10)% reduced Charm Effect Duration +2 Charm Slots +(15-25) to Dexterity (20-30)% increased Charm Charges gainedTrifle not with the trinket mage. |
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![]() Wide BeltRequires Level 14(20-30)% increased Flask Charges Gained Has (1-3) Charm Slots+(100-150) to Armour (10–15)% reduced Flask Charges used (20–30)% increased Flask Charges gained Life Flasks used while on Low Life apply Recovery Instantly Mana Flasks used while on Low Mana apply Recovery InstantlySome families have peculiar gifts... |
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Module Error: No results found for item using search term "item_name = Brynabas" | |
![]() Mail BeltRequires Level 40(10–15)% reduced Flask Charges used Has (1-3) Charm Slots(-20--10) to Strength +(20–30) to Dexterity (30–40)% increased Life and Mana Recovery from Flasks You count as on Low Life while at 75% of maximum Life or belowDeath is your most important duty. Face it, or curse your bloodline for all eternity. |
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![]() Plate BeltRequires Level 24+(100-140) to Armour Has (1-3) Charm Slots+(20-30) to Strength (10-20) Life Regeneration per second Defend with 200% of Armour Maximum Physical Damage Reduction is 50%Bleeding just means you're still alive. |
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![]() Heavy BeltRequires Level 50(20-30)% increased Stun Threshold Has (1-3) Charm Slots+(40-60) to maximum Life +(20-40) to Strength +(20-40) to Dexterity When you Kill a Rare monster, you gain its Modifiers for 60 seconds"A man's soul rules from a cavern of bone, learns and judges through flesh-born windows. The heart is meat. The head is where the Man is." - Lavianga, Advisor to Kaom |
1 |
![]() Plate BeltRequires Level 25+(100-140) to Armour Has (1-3) Charm Slots+(100-150) to Armour +(10–20) to Strength +(3-5)% to Maximum Fire Resistance +(30-50)% to Fire ResistanceTempered by the forbidden flame. |
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![]() Linen Belt(20-30)% increased Mana Recovery from Flasks Has (1-3) Charm Slots(-25–25)% increased Flask Life Recovery rate (-25–25)% increased Flask Mana Recovery rate Life Flasks gain 0.25 charges per Second Mana Flasks gain 0.25 charges per SecondBelow all living things, there exists a flow... |
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![]() Rawhide Belt(20-30)% increased Life Recovery from Flasks Has (1-3) Charm Slots+(40-50) to Strength +(10-15)% to Cold Resistance 50% increased Flask Charges used 100% increased Flask Charges gainedKaom's strength was rivaled only by the great Meginord of the north. |
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![]() Rawhide Belt(20-30)% increased Life Recovery from Flasks Has (1-3) Charm Slots+(30–50) to maximum Mana +(5–10)% to all Elemental Resistances 50% of Damage taken Recouped as ManaAdversity is the soil in which persistence grows. |
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![]() Ornate BeltRequires Level 31(10-15)% reduced Charm Charges Used Has (1-3) Charm Slots+(80-100) to maximum Life (30-50)% increased Flask Life Recovery rate (30-40)% more maximum Physical Attack Damage (30-40)% less minimum Physical Attack DamageAll creatures have the potential for greatness or unequivocal failure. |
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![]() Fine BeltRequires Level 62Flasks gain 0.17 charges per Second Has (1-3) Charm Slots(20–30)% reduced Flask Life Recovery rate +(20-30) to Intelligence (20-30)% increased Flask Charges gained Life Recovery from Flasks also applies to Energy ShieldBring mystery to life. Again and again. |
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![]() Long BeltRequires Level 20(15-20)% increased Charm Effect Duration Has (1-3) Charm Slots+(40-60) to maximum Energy Shield +(20-30) to Intelligence You lose 5% of Energy Shield per second Excess Life Recovery from Leech is applied to Energy ShieldVaal bloodpriests were among the earliest intellectuals on record. It was they who found that a newly freed soul would desperately cling to any other source of life. |
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![]() Heavy BeltRequires Level 50(20-30)% increased Stun Threshold Has (1-3) Charm Slots+(50-80) Maximum Life +(50-80) to maximum Mana (20-30)% increased Flask Life Recovery Rate (20-30)% increased Flask Mana Recovery Rate Life and Mana Flasks can be equpped in either slotClever artifice is not alaways complex. |
Amulets
Unique | EA |
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![]() Stellar AmuletRequires Level 24+(5-7) to all Attributes+(50-100) to all Attributes -4 Physical Damage taken from Attack HitsMindless rage will shake the world, Cunning lies will bend it. Reckless haste will break the world, And into darkness send it. |
0 |
![]() Solar AmuletRequires Level 30+(10-15) to Spirit+(60-100) to maximum Mana +30 to Spirit 30% Increased Light Radius Critical Hits ignore Enemy Monster Elemental ResistancesThe homeguard signalled for aid against a surprise attack, but it was not their dekharas that responded. It was Solerai herself. || | |
![]() Amber AmuletRequires Level 8+(10-15) to Strength20% reduced maximum Life +(10-20) to all Attributes +(10-20)% to all Elemental Resistances 100% increased amount of Life LeechedForged from the blood of countless wars, its thirst has only begun. |
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![]() Jade AmuletRequires Level 8+(10-15) to Dexterity(6-10)% increased maximum Life +(10-20) to Strength (25-40)% increased Mana Regeneration Rate Recover (10–20)% of Missing Life before being Hit by an EnemyThe respect of Karui warriors is hard to earn, but lasts a lifetime... and beyond. |
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![]() Gold AmuletRequires Level 35(12-20) to increased Rarity of items found(20-30)% reduced maximum Life +(10-15) to all Attributes Cannot be Light StunnedNever blinking, always watching. |
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![]() Solar AmuletRequires Level 30+(10-15) to Spirit(10-15)% increased Rarity of item found (30-40)% increased Mana Regeneration Rate Take 100 Fire Damage when you Ignite an Enemy +(1-4) to Level of all Fire SkillsTale-women in training drink of a painful desert fruit. Fire, they learn, springs from agony. |
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![]() Stellar AmuletRequires Level 24+(5-7) to all Attributes+100 to maximum Life Allies in your Presence have (30-50)% increased Critical Hit Chance Allies in your Presence have (30-50)% increased Critical Damage Bonus Allies in your Presence have (10-20)% increased Attack Speed Allies in your Presence have (10-20)% increased Cast Speed 50% reduced Presence Area of EffectHe knew not why he was changing, only that he wanted to hold his family close... |
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![]() Crimson Amulet(2-4) Life Regeneration per second+(60-80) to maximum Life +(10-20) to Dexterity Skills have +1 to LimitWorship of house gods was tolerated in Oriath, so long as it remained private. |
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![]() Crimson Amulet(2-4) Life Regeneration per second+(10-20)% to Fire Resistance (20-30)% increased Mana Regeneration Rate 25% increased Light Radius Life recovery from Regeneration is not applied Every 4 secondes, Recover 1 Life for every 0.2 Life Recovery per second from RegenerationA hearth unyielding, ever warm, A light unbroken, endlessly reborn. |
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![]() Lapis AmuletRequires Level 35+(10-15) to Intelligence+(30-40) to maximum Energy Shield +(25-35) to Spirit +(20-30) to Intelligence Life Regeneration is applied to Energy Shield insteadHealing the soul requires sacrifice. |
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![]() Amber AmuletRequires Level 8+(10-15) to Strength+(40-60) to maximum Life (20-30)% increased Flask Life Recovery rate Life Flasks gain (0.17-0.25) charges per SecondThe sacred sap flows slowly, but surely. |
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![]() Lunar AmuletRequires Level 14+(20-30) to Maximum Energy Shield(15-30)% increased Skill Speed (20-30)% increased Critical Hit Chance -30% to all Elemental Resistances (30-50)% increased DamageFanatics are the most dangerous enemy, for they care not for their own survival. |
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![]() Gold AmuletRequires Level 35+(12-20) to increased Rarity of items found+(10-20) to all Attributes +(17-23)% to Chaos Resistance (20-30)% increased Mana Regeneration Rate Gain an additional Charge when you gain a ChargeWhen Kabala the Serpent Queen was banished from Keth, the Sekhemas took a single hostage as punishment. |
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![]() Lapis AmuletRequires Level 8+(10-15) to Intelligence+(50-100) to maximum Mana (15-25)% increased Cast Speed +(15-25)% to Block Chance while holding a FocusYou are slow, foolish and ignorant. I am not. |
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![]() Jade AmuletRequires Level 8+(10-15) to Dexterity+(40-60) to maximum Life +(5-15) to Dexterity +1 Metre to Dodge Roll distance 50% increased Evasion Rating if you've Dodge Rolled RecentlyNatural grace is born, not earned. |
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![]() Bloodstone AmuletRequires Level 18+(30-40) to maximum Life10% reduced Movement Speed 10% reduced Skill Speed (25-50)% increased Armour 20% increased Block chance +(3-5)% to maximum Block chanceForge your Perseverance on the Anvil of Faith. |
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![]() Azure Amulet(20-30)% increased Mana Regeneration Rate+(40-60) to maximum Mana (40-60)% increased Mana Regeneration Rate Gain (4-6)% of Maximum Mana as Extra Maximum Energy ShieldWhat they saw was what they believed, and they believed Lunaris had not abandoned them. |
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![]() Lapis AmuletRequires Level 52+(10-15) to Intelligence+(20-30)% to Cold Resistance Damage Penetrates 75% Cold Resistance Blind Chilled enemies on HitA single moment sets in motion an eternal fall, beneath which all are buried. |
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![]() Azure AmuletRequires Level 25(20-30)% increased Mana Regeneration Rate+(30-50) to Maximum Life +(30-50) to Maximum Mana (100-200)% increased Critical Hit Chance +(60-100) to Stun Threshold Your Critical Hits do not deal extra DamageGentle anger, raging calm. |
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![]() Bloodstone AmuletRequires Level 18+(30-40) to maximum Life+(10-15)% to all Elemental Resistances (15-30)% increased Elemental Damage Enemies take (15-20)% increased Damage for each Elemental Ailment type among your Ailments on them (30-40)% reduced Duration of Ignite, Shock and Chill on EnemiesLet the unrepentant be dragged ever downwards by the weight of their sins. |
Rings
Unique | EA |
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![]() Gold RingRequires Level 40+(6-15)% increased Rarity of Items found(50-70)% increased Rarity of Items found +10 to Dexterity -20% to all Elemental ResistancesDanger is the price of wealth. |
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![]() Amethyst RingRequires Level 20+(7-13)% to Chaos Resistance(15-30)% increased Mana Regeneration Rate 50% reduced Ignite Duration on Enemies Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite 50% increased Magnitude of Ignite you inflictBeyond the veil of death, there burns a fire by whose light night is borne. |
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![]() Iron RingAdds 1 to 4 Physical Damage to Attacks(3–6) Life Regeneration per second Adds (4–6) to (8–10) Chaos Damage to Attacks 25% chance to Intimidate Enemies for 4 seconds on HitFear is highly infectious. |
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![]() Ruby RingRequires Level 8+(20-30)% to Fire Resistance+(40-60) to maximum Life +(20-30)% to Fire Resistance (-15--10)% to Cold Resistance You take Fire Damage instead of Physical Damage from Bleeding"The Brotherhood of Silence does not set out to torture our targets. Excruciating pain is simply a byproduct of certain... necessary methods." |
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![]() Topaz RingRequires Level 32+(20-30)% to Lightning Resistance+(10-20) to Intelligence (25-35%) increased Mana Regeneration Rate (20-30%) increased Freeze Buildup 100% of Lightning Damage Converted to Cold DamageForged by three brothers so that they may recognize each other across any distance of time or travel. |
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![]() Ruby RingRequires Level 8+(20-30)% to Fire Resistance(20–30)% increased Fire Damage (3.1–6) Life Regeneration per second (20–30)% increased Mana Regeneration Rate Ignites you inflict spread to other Enemies that stay within 1.5 metres for 1 secondFear the fire that spreads like a plague. |
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![]() Emerald RingRequires Level 26+(120-160) to Accuracy Rating+(75-125) to Accuracy Rating +(75-125) to Evasion Rating Leech 5% of Physical Attack Damage as Life You gain Onslaught for 4 seconds on KillTo truly appreciate life you must be there when it ends |
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![]() Lazuli Ring+(20-30) to maximum Mana+(5-15)% to all Elemental Resistances Gain (5-15) Mana per Enemy Killed You can apply an additional CurseWhere her mouth should have been there was only a whirling, black void. |
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![]() Pearl RingRequires Level 32(7-10)% increased Cast Speed+(60–100) to maximum Mana Allies in your Presence Gain (15–25)% of Damage as Extra Chaos Damage Enemies in your Presence Gain (6–12)% of Damage as Extra Chaos DamagePower comes to those who seek Death comes to those who reach |
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![]() Prismatic RingRequires Level 35+(7-10) to all Elemental Resistances(20–30)% increased Critical Hit Chance (20–30)% increased Light Radius (20–30)% increased Rarity of Items Dropped by Enemies killed with a Critical Hit You have Consecrated Ground around you while stationaryGod blesses those who bless themselves. |
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![]() Lazuli Ring+(20-30) to maximum Mana+(40-60) to maximum Mana (20-30)% increased Flask Mana Recovery rate Mana Flasks gain (0.17-0.25) charges per SecondAs their eyes adjusted, they became aware of a strange blue light. COuntless glowing worms crawled above, blissfully unaware of their flight from the sirens. |
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![]() Pearl RingRequires Level 32(7-10)% increased Cast SpeedMinions have (10-15)% increased maximum Life (10-15) Life Regeneration per second (20-40)% increased Mana Regeneration Rate 300 Physical Damage taken on Minion Death Minions Revive (10-15)% fasterWhen the axe finally fell, Seryl shared his pain, and the last thought that flickered through his fading mind was her broken, shattered scream. |
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![]() Iron RingRequires Level 36Adds 1 to 4 Physical Damage to AttacksAdds (5–7) to (9–13) Physical Damage to Attacks +(20–30) to Dexterity (10–20)% chance to Poison on Hit All Damage taken from Hits while Poisoned Contributes to Magnitude of Chill on you All Damage from Hits against Poisoned targets Contributes to Chill Magnitude (15–25)% increased Magnitude of Poison you inflictThose members of the Brotherhood who employ the venom of Trarthan ice snakes must take great care with the volatile substance. |
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![]() RingReflects opposite RingMirroredPower is a matter of perspective. |
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![]() Topaz RingRequires Level 16+(20-30)% to Lightning Resistance+(40-60) to maximum Mana (10-20)% increased chance to Shock +1 to Level of all Lightning SkillsHighgate held other secrets. |
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![]() Amethyst RingRequires Level 20+(7-13)% to Chaos Resistance20% reduced maximum Life Gain (30-40)% of Damage as Extra Chaos Damage 30% reduced Global DefencesMing slew Tranquillity Took Chaos for his wife And on Her immortal finger He placed his Heart |
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![]() Amethyst RingRequires Level 20+(7-13)% to Chaos Resistance+(17-23)% to Chaos Resistance 100% of Elemental Damage Converted to Chaos DamageInnocence rose to godhood not on inspired faith, but on the vilification and hatred of another. |
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![]() Gold RingRequires Level 40+(6-15)% increased Rarity of Items found+(30-50) to maximum Mana +(5-10) to all Attributes (10-15)% increased Quantity of Gold Dropped by Slain EnemiesA pact with Prospero always comes at a price. |
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![]() Sapphire RingRequires Level 12+(20-30)% to Cold Resistance(20-30)% increased Cold Damage +(40-60) to maximum Mana +(10-15) to Strength Enemies Chilled by your Hits can be Shattered as though FrozenI rule the north A legacy earned Time and time again Sing Meginord's song! |
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![]() Iron RingRequires Level 48Adds 1 to 4 Physical Damage to Attacks+(20–30) to Strength Skills gain a Base Life Cost equal to 10% of Base Mana Cost Deal your Thorns Damage to Enemies you Stun with Melee Attacks (24–35) to (35–53) Physical Thorns damageAgony brings clarity to those of pure mind. |
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![]() Lazuli Ring+(20-30) to maximum Mana(30-50)% increased Critical Hit Chance for Spells (30-50)% increased Critical Spell Damage Bonus +(13-17)% to Chaos Resistance 10% increased Mana Cost of SkillsThe dawn of a new era is set into motion |
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![]() Pearl RingRequires Level 32(7-10)% increased Cast Speed(20-30)% increased Spell Damage (10-15)% increased Cast Speed Left ring slot: Projectiles from Spells cannot Chain Left ring slot: Projectiles from Spells Fork Right ring slot: Projectiles from Spells Chain +1 times Right ring slot: Projectiles from Spells cannot Fork Projectiles from Spells cannot PierceThey wrap around you until your blood turns as cold as theirs. |
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![]() Topaz RingRequires Level 32+(20-30)% to Lightning Resistance-10% to Cold Resistance +(20-30)% to Lightning Resistance (30-50)% increased Mana Regeneration Rate Lightning Damage of Enemies Hitting you is UnluckyIt coils deeper and deeper It slithers between thoughts It lies beneath the valley It lies in our minds |
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Thief's Torment} | |
![]() Iron RingRequires Level 36Adds 1 to 4 Physical Damage to AttacksAdds (5–7) to (9–13) Physical Damage to Attacks +(20–30) to Strength All Damage taken from Hits while Bleeding Contributes to Magnitude of Chill on you All Damage from Hits against Bleeding targets Contributes to Chill Magnitude (10–20)% chance to inflict Bleeding on Hit (15–25)% increased Magnitude of Bleeding you inflictThere is a way to survive the bite of an ice snake, but few have the resolve to attempt it. |
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![]() Gold RingRequires Level 64(6-15)% increased Rarity of Items found+(0-80) to maximum Life +(0-20) to Spirit (-25-25)% increased Rarity of Items found +(-40-40)% to Fire Resistance +(-40-40)% to Cold Resistance +(-40-40)% to Lightning ResistanceIn a blaze of glory, An anomaly defying all odds The "unkillable" beast met the divine And Ventor met his latest trophy. |
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![]() Emerald RingRequires Level 26+(120-160) to Accuracy Rating+(100–150) to Accuracy Rating +(100–150) to Evasion Rating (10–20)% increased Rarity of Items found +(20–30) to Dexterity Enemies have an Accuracy Penalty against you based on Distance Maximum Chance to Evade is 50%Agony brings clarity to those of pure mind. |
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![]() Sapphire RingRequires Level 32+(20-30)% to Cold Resistance(5-10)% increased Skill Speed +(10-20) to Dexterity (25-35)% increased Mana Regeneration Rate 100% of Cold Damage Converted to Lightning DamageForged by the last remaining brother to return all that was once given. |
Charms
Unique | EA |
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![]() Antidote CharmLasts 3.00 Seconds Consumes 20 of 40 Charges on use Immune to PoisonRequires Level 24Used when you become PoisonedRecover Life equal to (15–20)% of Mana Flask's Recovery Amount when used Recover Mana equal to (15–20)% of Life Flask's Recovery Amount when usedDevotees of the Goddess of Lust needed never fear her sting.Used automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters. |
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![]() Dousing CharmLasts 3.00 Seconds Consumes 30 of 40 Charges on use Immune to IgniteRequires Level 32Used when you become Ignited(20-25)% Chance to gain a Charge when you Kill an Enemy Creates Ignited Ground for 4 seconds when used, Igniting Enemies as though dealing Fire damage equal to 500% of your Maximum LifeThey found a crying child tied to a frozen pyre. She was clad in ice, but the village was ash.Used automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters. |
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![]() Sapphire CharmLasts 4.00 Seconds Consumes 20 of 40 Charges on use +25% to Cold ResistanceRequires Level 5Used when you take Cold Damage from a Hit(10–15)% reduced Charges per use Grants a Power Charge on use"To scrape the sky, to touch the clouds themselves, is to know true freedom." - Mutewind sayingUsed automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters. |
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![]() Stone CharmLasts 3.00 Seconds Consumes 20 of 40 Charges on use Cannot be StunnedRequires Level 8Used when you become StunnedDefend with 200% of Armour during effect"It may be centuries hence, but I still hold utmost faith. The Savior will rise, and mankind will be free."Used automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters. |
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![]() Amethyst CharmLasts 4.00 Seconds Consumes 30 of 40 Charges on use +18% to Chaos ResistanceRequires Level 40Used when you take Chaos damage from a Hit(15–25)% increased Duration 50% of Chaos damage you prevent when Hit Recouped as Life and Mana during effectAmong the Templars, a secret few ate the sins of others. They bore this burden to empower their hidden Order.Used automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters. |
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![]() Thawing CharmLasts 3.00 Seconds Consumes 40 of 40 Charges on use Grants Immunity to FreezeRequires Level 12Used when you become Frozen(20–25)% Chance to gain a Charge when you Kill an Enemy Energy Shield Recharge starts on use"Even in the face of the Winter of the World, life found a way. The Spirit always provides."Used automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters. |
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![]() Ruby CharmLasts 4.00 Seconds Consumes 20 of 40 Charges on use +25% to Fire ResistanceRequires Level 5Used when you take Fire Damage from a Hit(30–40)% increased Charges Grants up to your maximum Rage on useKaom was not known for his restraint.Used automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters. |
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![]() Staunching CharmLasts 3.00 Seconds Consumes 30 of 40 Charges on use Grants Immunity to BleedingRequires Level 18Used when you start BleedingCreates Consecrated Ground on use Gains (0.15–0.2) Charges per SecondWraeclast has known too few true heroes. It remembers those that stood in defiance.Used automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters. |
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![]() Grounding CharmLasts 3.00 Seconds Consumes 30 of 40 Charges on use Grants Immunity to ShockRequires Level 32Used when you become Shocked(10–20)% increased Duration Lightning Damage of Enemies Hitting you is Unlucky during effectThe most beloved member of every Brinerot crew is the one that refuses to do any actual work.Used automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters. |
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![]() Silver CharmLasts 3.00 Seconds Consumes 20 of 40 Charges on use Your speed is unaffected by SlowsRequires Level 10Used when you are affected by a SlowGrants Onslaught during effect"When the headsman's blade swings, your last moments stretch to eternity." - Vorm, the Twice-PardonedUsed automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters. |
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![]() Topaz CharmLasts 4.00 Seconds Consumes 20 of 40 Charges on use +25% to Lightning ResistanceRequires Level 5Used when you take Lightning Damage from a Hit(30–40)% increased Charges gained Grants a Frenzy Charge on useThe sea swells, the sky thunders; two ships tilt at odds. Flashes of light show only swinging axes... and a grin.Used automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters. |
Tablets
Unique | EA |
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![]() Delirium Precursor Tablet(12-18) Maps in Range contain Mirrors of DeliriumDelirium Fog in your Maps never dissipates Delirium in your Maps increases (-10-10)% faster with distance from the mirrorA simple instruction that will purify an entire region, making it safe and kind for weary travellers.Can be used in a completed Tower on your Atlas to influence surrounding Maps. Tablets are consumed once placed into a Tower. |
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![]() Overseer Precursor TabletUp to (2-4) Maps in Range contain BossesMap Bosses have 1 additional ModifierThe lash of the whip, the ire of the tithe... the press of the boot.Can be used in a completed Tower on your Atlas to influence surrounding Maps. Tablets are consumed once placed into a Tower. |
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![]() Expedition Precursor Tablet(12-18) Maps in Range contain Expedition EncountersExpedition Monsters in your Maps spawn with half of their Life missing Runic Monsters in your Maps are DuplicatedBefore the starlight barrier failed, before the end came, countless Kalguuran settlers sought a new life on Wraeclast. Of the towns they founded and the lives they lived, little remains...Can be used in a completed Tower on your Atlas to influence surrounding Maps. Tablets are consumed once placed into a Tower. |
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![]() Ritual Precursor Tablet(12-18) Maps in Range contain Ritual AltarsFavours at Ritual Altars in Area costs (10–15)% increased Tribute Can Reroll Favours at Ritual Altars in your Maps twice as many timesWhen darkness comes, we pray for light. When darkness is all that there is, we pray for death.Can be used in a completed Tower on your Atlas to influence surrounding Maps. Tablets are consumed once placed into a Tower. |
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![]() Overseer Precursor TabletUp to (2-4) Maps in Range contain BossesMap Bosses are Hunted by Azmeri SpiritsDarkness and light, naught but forest between. As the forest fades, the twilight hunt begins.Can be used in a completed Tower on your Atlas to influence surrounding Maps. Tablets are consumed once placed into a Tower. |
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![]() Precursor Tablet(12-18) Maps in Range are IrradiatedAll Maps in Range can be accessed"I see a pattern in these towers. Whoever the Precursors were, they sought to master this world, to shape it as they saw fit. My people had the same ambitions..."Can be used in a completed Tower on your Atlas to influence surrounding Maps. Tablets are consumed once placed into a Tower. |
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![]() Precursor Tablet(12-18) Maps in Range are IrradiatedCompleting Irradiated Maps in Range Removes Irradiation instead.If they had ever completed the tower network, it could have changed the face of the world...Can be used in a completed Tower on your Atlas to influence surrounding Maps. Tablets are consumed once placed into a Tower. |
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![]() Breach Precursor Tablet(12-18) Maps in Range contain BreachesBreaches in your Maps have (-10–20)% reduced Monster density Breaches in your Maps expand to at least 20 metres in radius Breaches in your Maps remain open while there are alive Breach MonstersIn his broken madness, Xesht spills forth the hordes, reaching out to wreak pain and ruination.Can be used in a completed Tower on your Atlas to influence surrounding Maps. Tablets are consumed once placed into a Tower. |