Staff

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Not to be confused with Quarterstaff.

Staff is an item class of two-handed weapons that require intelligence to equip. They have no local attack stats, and instead roll modifiers for spells. Staves come with an implicit modifier that grants a specific spell; this spell is used instead of a default attack.

List of staves

Main page: List of staves
ItemRequired levelRequired intelligenceStats
Ashen StaffFile:Ashen Staff inventory icon.pngAshen StaffStaffGrants Skill: Level # FireboltFile:Ashen Staff inventory icon.png11Grants Skill: Level # Firebolt
Gelid StaffFile:Gelid Staff inventory icon.pngGelid StaffStaffGrants Skill: Level # Freezing ShardsFile:Gelid Staff inventory icon.png11Grants Skill: Level # Freezing Shards
Voltaic StaffFile:Voltaic Staff inventory icon.pngVoltaic StaffStaffGrants Skill: Level # Lightning BoltFile:Voltaic Staff inventory icon.png11Grants Skill: Level # Lightning Bolt
Crystal StaffFile:Crystal Staff inventory icon.pngCrystal StaffStaffRequires Level 20, 50 IntGrants Skill: Level 1 UnleashFile:Crystal Staff inventory icon.png2050Grants Skill: Level 1 Unleash
Pyrophyte StaffFile:Pyrophyte Staff inventory icon.pngPyrophyte StaffStaffRequires Level 31, 72 IntGrants Skill: Level 9 Living BombFile:Pyrophyte Staff inventory icon.png3172Grants Skill: Level 9 Living Bomb

List of unique staves

ItemRequired levelRequired intelligenceStats
Dusk VigilFile:Dusk Vigil inventory icon.pngDusk Vigil
Ashen Staff
StaffGrants Skill: Level # Firebolt
Grants Skill: Level # Ember Fusillade
(60-80)% increased Spell Damage
Gain (7-8) Life per Enemy Killed
25% increased Mana Regeneration Rate
Trigger Ember Fusillade Skill on casting a Spell
The candlemass tradition was born in a time of darkness and fear.
File:Dusk Vigil inventory icon.png
11Grants Skill: Level # Firebolt
Grants Skill: Level # Ember Fusillade(60-80)% increased Spell Damage
Gain (7-8) Life per Enemy Killed
25% increased Mana Regeneration Rate
Trigger Ember Fusillade Skill on casting a Spell
The Endless NightFile:The Endless Night inventory icon.pngThe Endless Night
Crystal Staff
StaffRequires Level 20, 50 IntGrants Skill: Level 1 Unleash+2 to Level of all Cold Spell Skill Gems
+(28)% to Intelligence
30% increased Mana Regeneration Rate
Enemies Chilled by you have no Elemental Resistances
A thousand years of dark skies and unending cold.
File:The Endless Night inventory icon.png
2050Grants Skill: Level 1 Unleash+2 to Level of all Cold Spell Skill Gems
+(28)% to Intelligence
30% increased Mana Regeneration Rate
Enemies Chilled by you have no Elemental Resistances
The Searing TouchFile:The Searing Touch inventory icon.pngThe Searing Touch
Pyrophyte Staff
StaffRequires Level 31, 72 IntGrants Skill: Level 9 Living Bomb(80)% increased Fire Damage
(19)% increased Cast Speed
100% increased Chance to Ignite
100% increased Effect of Ignite
A thousand years of dark skies and unending cold.
File:The Searing Touch inventory icon.png
3172Grants Skill: Level 9 Living Bomb(80)% increased Fire Damage
(19)% increased Cast Speed
100% increased Chance to Ignite
100% increased Effect of Ignite

List of active skill gems usable with staves

List of skill gems usable with staves

Version history

Version Changes
0.1.0
  • Introduced to the game.