Quarterstaff
Quarterstaff is an item class of two-handed martial melee weapons that require dexterity and intelligence to equip.
Unarmed
Although quarterstaves are considered two-handed weapons, unarmed skills can be used while quarterstaves are equipped. When using an unarmed skill, the user will always use a bare fist instead of the quarterstaff. Damage is calculated ignoring the local stats of the weapon as if the player did not have a quarterstaff equipped. However, global modifiers still apply.
List of quarterstaves
Main page: List of quarterstaves
Item | ![]() | ![]() | ![]() | Damage | APS | Crit | pDPS | DPS | Stats |
---|---|---|---|---|---|---|---|---|---|
Wrapped Quarterstaff![]() Physical Damage: 7-12 Critical Strike Chance: 10.00% Attacks per Second: 1.40 Weapon Range: 1.3 metres | 1 | 0 | 0 | 7-12 | 1.40 | 10.00% | 13.3 | 13.3 | — |
Long Quarterstaff![]() Physical Damage: 9-18 Critical Strike Chance: 10.00% Attacks per Second: 1.40 Weapon Range: 1.3 metresRequires Level 4, 9 Dex16% increased Melee Strike Range with this weapon | 4 | 9 | 0 | 9-18 | 1.40 | 10.00% | 18.9 | 18.9 | 16% increased Melee Strike Range with this weapon |
Gothic Quarterstaff![]() Physical Damage: 16-26 Critical Strike Chance: 11.50% Attacks per Second: 1.40 Weapon Range: 1.3 metresRequires Level 11, 18 Dex, 9 Int | 11 | 18 | 9 | 16-26 | 1.40 | 11.50% | 29.4 | 29.4 | — |
Crackling Quarterstaff![]() Physical Damage: 5-22 Elemental Damage: 1-35 Critical Strike Chance: 10.00% Attacks per Second: 1.40 Weapon Range: 1.3 metresRequires Level 16, 25 Dex, 12 IntAdds 1 to 35 Lightning Damage (Hidden) | 16 | 25 | 12 | 5-22 1-35 | 1.40 | 10.00% | 18.9 | 44.1 | Adds 1 to 35 Lightning Damage (Hidden) |
Crescent Quarterstaff![]() Physical Damage: 19-39 Critical Strike Chance: 10.00% Attacks per Second: 1.50 Weapon Range: 1.3 metresRequires Level 20, 30 Dex, 14 Int | 20 | 30 | 14 | 19-39 | 1.50 | 10.00% | 43.5 | 43.5 | — |
Steelpoint Quarterstaff![]() Physical Damage: 28-51 Critical Strike Chance: 10.00% Attacks per Second: 1.40 Weapon Range: 1.3 metresRequires Level 28, 41 Dex, 18 Int | 28 | 41 | 18 | 28-51 | 1.40 | 10.00% | 55.3 | 55.3 | — |
Slicing Quarterstaff![]() Physical Damage: 29-60 Critical Strike Chance: 10.00% Attacks per Second: 1.40 Weapon Range: 1.3 metresRequires Level 33, 47 Dex, 20 Int | 33 | 47 | 20 | 29-60 | 1.40 | 10.00% | 62.3 | 62.3 | — |
Barrier Quarterstaff![]() Physical Damage: 33-55 Critical Strike Chance: 10.00% Attacks per Second: 1.40 Weapon Range: 1.3 metresRequires Level 37, 52 Dex, 22 Int+(10-15)% to Block Chance | 37 | 52 | 22 | 33-55 | 1.40 | 10.00% | 61.6 | 61.6 | +(10-15)% to Block Chance |
Hefty Quarterstaff![]() Physical Damage: 39-82 Critical Strike Chance: 10.00% Attacks per Second: 1.35 Weapon Range: 1.3 metresRequires Level 46, 64 Dex, 26 Int | 46 | 64 | 26 | 39-82 | 1.35 | 10.00% | 81.7 | 81.7 | — |
Smooth Quarterstaff![]() Physical Damage: 64-87 Critical Strike Chance: 0.00% Attacks per Second: 1.50 Weapon Range: 1.3 metresRequires Level 49, 68 Dex, 28 Int | 49 | 68 | 28 | 64-87 | 1.50 | 0.00% | 113.2 | 113.2 | — |
Waxing Quarterstaff![]() Physical Damage: 39-82 Critical Strike Chance: 10.00% Attacks per Second: 1.50 Weapon Range: 1.3 metresRequires Level 54, 75 Dex, 30 Int | 54 | 75 | 30 | 39-82 | 1.50 | 10.00% | 90.8 | 90.8 | — |
Bladed Quarterstaff![]() Physical Damage: 45-94 Critical Strike Chance: 10.00% Attacks per Second: 1.40 Weapon Range: 1.3 metresRequires Level 59, 81 Dex, 33 Int | 59 | 81 | 33 | 45-94 | 1.40 | 10.00% | 97.3 | 97.3 | — |
Guardian Quarterstaff![]() Physical Damage: 49-82 Critical Strike Chance: 10.00% Attacks per Second: 1.40 Weapon Range: 1.3 metresRequires Level 62, 85 Dex, 34 Int+(10-15)% to Block Chance | 62 | 85 | 34 | 49-82 | 1.40 | 10.00% | 91.7 | 91.7 | +(10-15)% to Block Chance |
Sinister Quarterstaff![]() Physical Damage: 55-92 Critical Strike Chance: 11.50% Attacks per Second: 1.40 Weapon Range: 1.3 metresRequires Level 67, 104 Dex, 41 Int | 67 | 104 | 41 | 55-92 | 1.40 | 11.50% | 102.9 | 102.9 | — |
Lunar Quarterstaff![]() Physical Damage: 50-103 Critical Strike Chance: 10.00% Attacks per Second: 1.50 Weapon Range: 1.3 metresRequires Level 72, 115 Dex, 46 Int | 72 | 115 | 46 | 50-103 | 1.50 | 10.00% | 114.8 | 114.8 | — |
Razor Quarterstaff![]() Physical Damage: 65-108 Critical Strike Chance: 10.00% Attacks per Second: 1.40 Weapon Range: 1.3 metresRequires Level 77, 127 Dex, 50 Int | 77 | 127 | 50 | 65-108 | 1.40 | 10.00% | 121.1 | 121.1 | — |
Striking Quarterstaff![]() Physical Damage: 53-111 Critical Strike Chance: 10.00% Attacks per Second: 1.40 Weapon Range: 1.3 metresRequires Level 77, 127 Dex, 50 Int16% increased Melee Strike Range with this weapon | 77 | 127 | 50 | 53-111 | 1.40 | 10.00% | 114.8 | 114.8 | 16% increased Melee Strike Range with this weapon |
Bolting Quarterstaff![]() Physical Damage: 24-97 Elemental Damage: 1-100 Critical Strike Chance: 10.00% Attacks per Second: 1.40 Weapon Range: 1.3 metresRequires Level 78, 127 Dex, 50 IntAdds 1 to 100 Lightning Damage (Hidden) | 78 | 127 | 50 | 24-97 1-100 | 1.40 | 10.00% | 84.7 | 155.4 | Adds 1 to 100 Lightning Damage (Hidden) |
Dreaming Quarterstaff![]() Physical Damage: 99-133 Critical Strike Chance: 0.00% Attacks per Second: 1.50 Weapon Range: 1.3 metresRequires Level 78, 127 Dex, 50 Int | 78 | 127 | 50 | 99-133 | 1.50 | 0.00% | 174.0 | 174.0 | — |
Aegis Quarterstaff![]() Physical Damage: 58-97 Critical Strike Chance: 10.00% Attacks per Second: 1.40 Weapon Range: 1.3 metresRequires Level 79, 127 Dex, 50 Int+(10-15)% to Block Chance | 79 | 127 | 50 | 58-97 | 1.40 | 10.00% | 108.5 | 108.5 | +(10-15)% to Block Chance |
List of unique quarterstaves
Main page: List of unique quarterstaves
Item | ![]() | ![]() | ![]() | Damage | APS | Crit | pDPS | eDPS | DPS | Stats |
---|---|---|---|---|---|---|---|---|---|---|
Pillar of the Caged God![]() Long QuarterstaffQuartertaff Physical Damage: 9-18 Critical Strike Chance: 10.00% Attacks per Second: 1.40Requires 10 Dex16% increased Range1% increased Area of Effect for Attacks per 10 Intelligence 1% increased Attack Speed per 10 Dexterity 10% increased Weapon Damage per 10 StrengthForged to rule the waves and tide Destined to serve the monkey's paw Strong as a tower of iron Deft as the needle doubt | 1 | 10 | 0 | 9-18 | 1.40 | 10.00% | 18.9 | — | 18.9 | 16% increased Range1% increased Area of Effect for Attacks per 10 Intelligence 1% increased Attack Speed per 10 Dexterity 10% increased Weapon Damage per 10 Strength |
The Blood Thorn![]() Wrapped QuarterstaffQuartertaff Physical Damage: 7-12 Critical Strike Chance: 10.00% Attacks per Second: 1.40Adds (8-12) to (16-18) Physical Damage +(10-15) to Strength Causes Bleeding on Hit (4-5) to (8-10) Physical Thorns damageTouch not the thorn, for only blood and pain await. | 1 | 1 | 1 | 7-12 | 1.40 | 10.00% | 13.3 | — | 13.3 | Adds (8-12) to (16-18) Physical Damage +(10-15) to Strength Causes Bleeding on Hit (4-5) to (8-10) Physical Thorns damage |
The Sentry![]() Gothic QuarterstaffQuartertaff Elemental Damage: 25-50 Critical Strike Chance: 11.50% Attacks per Second: 1.40Requires Level 11, 22 Dex, 11 IntNo Physical Damage Adds (25-32) to (40-50) Fire Damage +(30-50) to Accuracy Rating +20% to Fire Resistance 100% increased chance to Ignite 30% increased Light RadiusThe night Draven attacked, Erian was asleep at his post. | 11 | 22 | 11 | 25-50 | 1.40 | 11.50% | — | 52.5 | 52.5 | No Physical Damage Adds (25-32) to (40-50) Fire Damage +(30-50) to Accuracy Rating +20% to Fire Resistance 100% increased chance to Ignite 30% increased Light Radius |
Matsya![]() Crescent QuarterstaffQuartertaff Physical Damage: 19-39 Elemental Damage: 6-15, 1-29 Critical Strike Chance: 10.00% Attacks per Second: 1.50Requires Level 20, 37 Dex, 16 IntAdds (6-9) to (10-15) Cold Damage Adds 1 to (19-29) Lightning Damage +(3–5)% to Critical Hit Chance (15-20)% increased Attack Speed (25-40)% increased Mana Regeneration Rate Skills reserve 50% less SpiritIn our tales, and in our hearts, the rivers still flow. | 20 | 37 | 16 | 19-39 6-15 1-29 | 1.50 | 10.00% | 43.5 | 38.2 | 81.8 | Adds (6-9) to (10-15) Cold Damage Adds 1 to (19-29) Lightning Damage +(3–5)% to Critical Hit Chance (15-20)% increased Attack Speed (25-40)% increased Mana Regeneration Rate Skills reserve 50% less Spirit |
Nazir's Judgement![]() Steelpoint QuarterstaffQuartertaff Physical Damage: 28-51 Critical Strike Chance: 10.00% Attacks per Second: 1.40 Weapon Range: 1.3 metresRequires Level 28, 51 Dex, 22 IntAdds (30-36) to (75-81) Physical Damage +(50–100) to Accuracy Rating (10–20)% increased Stun Duration Daze on Hit (30-50)% increased Melee Damage against Stunned EnemiesThe first witch hunter knew one critical tactic: never let your enemy have a clear moment. | 28 | 51 | 22 | 28-51 | 1.40 | 10.00% | 55.3 | — | 55.3 | Adds (30-36) to (75-81) Physical Damage +(50–100) to Accuracy Rating (10–20)% increased Stun Duration Daze on Hit (30-50)% increased Melee Damage against Stunned Enemies |
Collapsing Horizon![]() Wyrm QuarterstaffQuartertaff Physical Damage: 57-94 Critical Strike Chance: 10.00% Attacks per Second: 1.40 Weapon Range: 1.3 metresRequires Level 65, 116 Dex, 45 Int100% increased Elemental Damage with Attacks +(5-10)% to Critical Hit Chance +(2-4) to Level of all Elemental Skills Trigger skills refund half of Energy spentThe edges bend, the world flexes, the infinite spills into view. | 65 | 116 | 45 | 57-94 | 1.40 | 10.00% | 105.7 | — | 105.7 | 100% increased Elemental Damage with Attacks +(5-10)% to Critical Hit Chance +(2-4) to Level of all Elemental Skills Trigger skills refund half of Energy spent |
Passive skills
There are passive skills that grant quarterstaves bonuses. Lua error: Error: Table passive_skills not found..
List of active skill gems usable with quarterstaves
Main page: List of skill gems usable with quarterstaves
Gem | Tier | ![]() | ![]() | ![]() |
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![]() Tier: 1 Level: 1 Cost: 11 Mana Attack Speed: 60% of base Attack Damage: 140% of base Effectiveness of Added Damage: 140%Infuse a Quarterstaff with electrical energies, then Slam the ground to deal damage in a large area in front of you. Consumes your power charges to fire Lightning Projectiles forwards from the impact.Converts 60% of Physical Damage to Lightning Damage Cone length is 4 metres Projectile Projectiles Pierce all Targets Converts 100% of Physical Damage to Lightning Damage 25% more Damage per power charge Consumed 100% more Damage if a power charge was Consumed Fires 3 Projectiles per power charge Consumed Additional Effects From 1-20% Quality: (0–10)% Chance to not remove Charges on usePlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() | 1 | ![]() | ![]() | ![]() |
![]() Tier: 1 Level: (1-20) Cost: (12-87) Mana Attack Speed: 70% of baseLeap backward and crack the ground with your staff to call forth an Ice Crystal, which creates Chilled Ground around it and can be damaged by you and enemies. If the Crystal is destroyed it causes an icy explosion that deals Attack damage but does not use your weapon's damage. This skill can be used while using other skills.Maximum 1 Ice Crystal Ice Crystal duration is 6 seconds Ice Crystal has (43-1364) maximum Life Additional Effects From 1-20% Quality: (1-20)% more Magnitude of Chill inflictedSkills can be managed in the Skills Panel. ![]() | 1 | ![]() | ![]() | ![]() |
![]() Tier: 1 Level: (1-20) Cost: (9-67) Mana Attack Speed: 75% of base Attack Damage: (40-125)% of baseSweep your Quarterstaff upwards, releasing an icy fissure which deals damage in a series of bursts culminating in a large spike. Frozen enemies hit by the final spike are dealt heavy damage but the Freeze is Consumed. Ice Crystals hit by the final spike explode.Converts 60% of Physical Damage to Cold Damage Burst radius is 0.5 metres Wave length is 4.8 metres Causes 8 Bursts Additional Effects From 1-20% Quality: Gains (0.5-10)% of Physical damage as Cold damageSkills can be managed in the Skills Panel. ![]() | 1 | ![]() | ![]() | ![]() |
![]() Tier: 1 Level: (1-20) Cost: (6-42) Mana Attack Speed: 75% of base Attack Damage: (90-281)% of baseRequires: QuarterstaffDash to an enemy and Strike them, Culling enemies if their life is low enough. Each enemy killed by this strike grants a Power Charge, with higher Rarity monsters granting additional Charges. Enemies around you that can be Culled will be highlighted.Culling Strike Can't be Evaded Normal and Magic monsters grant 1 Power Charge Rare monsters grant 2 Power Charges Unique monsters grant 3 Power Charges Additional Effects From 1-20% Quality: Recover (0.2-4)% of maximum Mana over four seconds on Culling an EnemySkills can be managed in the Skills Panel. ![]() | 1 | ![]() | ![]() | ![]() |
![]() Tier: 1 Level: (1-40) Cost: (12-1065) Mana Attack Damage: (130-1076)% of baseLeaps forward and Slams the ground, sending out a Stunning shockwave that is especially potent against Dazed enemies.+1 Second to Total Attack Time 30% More Stun Buildup Consumes Stun on Enemies to cause 300% more Stun Buildup Impact Radius is 2.4 Meters Additional Effects From 1-20% Quality: (0-20)% Chance to cause an AftershockPlace into a Skill Gem socket to gain this skill. Skills can be managed in the Skills Panel. ![]() | 1 | ![]() | ![]() | ![]() |
![]() Tier: 3 Level: (1-20) Cost: (15-103) ManaRequires: Any Martial WeaponRaise a Totem that Slams the ground around it, repeatedly damaging nearby enemies. Jagged Ground erupts when hit by this Slam, damaging enemies standing on it. The Totem cannot create Jagged Ground.Totem Totem duration is 12 seconds Limit 1 Totem Totem gains +(0-75)% to all Elemental Resistances Totem gains +(0-35)% to Chaos Resistance Slam Attack Speed: 50% of base Attack Damage: (25-66)% Shockwave radius is 3 metres Jagged Ground Eruption Attack Damage: (108-237)% Additional Effects From 1-20% Quality: +(0.2-4) seconds to Totem durationSkills can be managed in the Skills Panel. ![]() | 3 | ![]() | ![]() | ![]() |
![]() Tier: 3 Level: 1Dash to an enemy and Strike them with an Unarmed Attack. Heavy Stunning an enemy with this Skill grants you a Buff that causes your Quarterstaff and Unarmed Attacks to also fire Projectiles for a short duration. Enemies which are Primed for Stun will instantly be Heavily Stunned. This skill always Strikes with your bare fist, even if you have a Quarterstaff equipped.Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() | 3 | ![]() | ![]() | ![]() |
![]() Tier: 3 Level: 1Build Combo by successfully Striking Enemies with other skills. After reaching maximum Combo, use this skill to cause the Bell on your staff to grow to massive size as you drop it on the ground. The Bell damages enemies on impact and can be Hit by your skills, creating a damaging shockwave. Elemental Ailments applied to the Bell cause its shockwaves to deal extra damage of the corresponding type, and Hits which would have caused Knockback increase the area of effect of the shockwaves.Requires 4 Combo to use Lose Combo if you generate no Combo for 8 seconds Limit 1 Bell Bell duration is 6 seconds Bell is destroyed after 10 Hits Impact Attack Damage: (120–490)% Impact radius is 1.8 metres Shockwave Attack Damage: (50–132)% 50% less Attack Speed Shockwave radius is 2.4 metres Shockwave can be triggered once every 0.25 seconds Additional Effects From 1-20% Quality: Bell is destroyed after (0-2) HitsPlace into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() | 3 | ![]() | ![]() | ![]() |
![]() Tier: 4 Level: (1-20) Reservation: 30 SpiritWhile active, killing an enemy with Blood Loss will cause a bloody explosion that deals Physical Attack damage to surrounding enemies based off the life of the exploded enemy, destroying their Corpse if the enemy was Normal or Magic. The explosion also has a chance to Aggravate Bleeding.Enemies with Blood Loss you kill explode Additional Effects From 1-20% Quality: Deals +(0.2-4)% of exploded enemy's Blood Loss as unscalable Physical Attack DamageSkills can be managed in the Skills Panel. ![]() | 4 | ![]() | ![]() | ![]() |
![]() Tier: 4 Level: (1-20) Reservation: 30 SpiritWhile active, killing Shocked enemies with a non-Herald Attack Hit will cause subsequent Attack Hits to release lightning bolts which deals Attack damage to all surrounding enemies.Buff Lightning Bolts strike the targets of your next (2–3) Attack Hits after Killing a Shocked Enemy with Attack Damage Bolt Attack Damage: (70–286)% Supported Skills Cannot inflict Shock Bolt impact radius is 1.6 metres 100% of Bolt Physical Damage Converted to Lightning Damage Additional Effects From 1-20% Quality: Lightning Bolts strike the targets of your next (0–2) Attack Hits after Killing a Shocked Enemy with Attack DamageSkills can be managed in the Skills Panel. ![]() | 4 | ![]() | ![]() | ![]() |
![]() Tier: 5 Level: 1 Cost: 5 Mana Attack Speed: 140% of base Attack Damage: 65% of baseRequires Level 14Perform a fast icy Strike. Using this Attack three times in quick succession causes a final strike that is slower and more powerful.Normal Strikes Converts 80% of Physical Damage to Cold Damage Third Strike Attack Damage: (145-452)% 50% less Attack Speed Converts 80% of Physical Damage to Cold Damage +7 to Melee Strike Range Additional Effects From 1-20% Quality: (0-10)% More Attack SpeedPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() | 5 | ![]() | ![]() | ![]() |
![]() Tier: 5 Level: (1-20) Cost: (5-49) Mana Attack Speed: 140% of base Attack Damage: (60-187)% of basePerform a series of aggressive Strikes. When used in quick succession, the third use Strikes three times, and the fourth use performs a Final Strike that calls down a powerful Shocking bolt.Normal Strikes Converts 60% of Physical Damage to Lightning Damage +4 to Melee Strike Range Third Strike 35% less Attack Speed Converts 60% of Physical Damage to Lightning Damage +4 to Melee Strike Range Fourth Strike Attack Damage: (150–468)% 45% less Attack Speed Converts 100% of Physical Damage to Lightning Damage +6 to Melee Strike Range 100% more chance to Shock Additional Effects From 1-20% Quality: +(0-4) to Melee Strike RangePlace into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() | 5 | ![]() | ![]() | ![]() |
![]() Tier: 5 Level: (1-20) Cost: (9-63) Mana Attack Speed: 75% of base Attack Damage: (85-265)% of baseRequires: QuarterstaffBatter enemies at range by generating a gust of wind as you swing. Enemies will be Dazed and Knocked Back based on how close they are to you.150% more Stun buildup Cone length is 6 metres Dazes on Hit Knocks Back Enemies Additional Effects From 1-20% Quality: (1-20)% more Damage to enemies within 1.5 metres of you, scaling down to no bonus at 4 metres or furtherSkills can be managed in the Skills Panel. ![]() | 5 | ![]() | ![]() | ![]() |
![]() Tier: 7 Level: 1Dash to a target and Strike them with your Quarterstaff. If the target is Shocked, consumes their Shock to release a Lightning shockwave around the target and grant you a Power Charge. This skill cannot be Ancestrally Boosted.Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() | 7 | ![]() | ![]() | ![]() |
![]() Tier: 7 Level: (1-20) Cost: (8-54) Mana Attack Speed: 75% of base Attack Damage: (110-343)% of baseRequires: QuarterstaffSweep your Quarterstaff, projecting a bolt of Lightning through the ground in a long fissure ahead of you.Converts 80% of Physical Damage to Lightning Damage 100% more chance to Shock Wave length is 8 metres Wave width is 1 metre Additional Effects From 1-20% Quality: Wave width is +(0.05-1) metresSkills can be managed in the Skills Panel. ![]() | 7 | ![]() | ![]() | ![]() |
![]() Tier: 7 Level: (1-20) Cost: (14-100) Mana Attack Speed: 55% of base Attack Damage: (65-235)% of baseRequires: QuarterstaffFlip backwards and send forth a Freezing wave in front of you, immediately Freezing enemies which are Primed for Freeze.Converts 80% of Physical Damage to Cold Damage (300-585)% more Freeze Buildup Wave length is 6 metres Additional Effects From 1-20% Quality: Penetrates (1-20)% Cold ResistanceSkills can be managed in the Skills Panel. ![]() | 7 | ![]() | ![]() | ![]() |
![]() Tier: 8 Level: (1-20) Reservation: 30 SpiritRequires: Any Martial WeaponWhile active, killing a Poisoned enemy spreads its Poison to other nearby enemies, and has a chance to also Hinder them.Spreads the most Damaging Poison on enemies you kill in a (1.5-1.8) metre radius (10-29)% chance to Hinder enemies on spreading Poison to them Additional Effects From 1-20% Quality: (1-20)% chance to Hinder enemies on spreading Poison to themSkills can be managed in the Skills Panel. ![]() | 8 | ![]() | ![]() | ![]() |
![]() Tier: 9 Level: 1 Cost: 15 Mana Attack Damage: 40% of base Effectiveness of Added Damage: 40%Consume all power charges to infuse your Quarterstaff with electricity, adding Lightning damage and a Lightning shockwave to your Quarterstaff Attacks. Reusing this skill while the Buff is active adds to the Buff's duration and damage.Buff grants 1 to (2–22) Added Quarterstaff Attack Lightning damage per power charge Consumed, up to your maximum power charges Buff duration is 6 seconds per power charge Consumed Shockwave Converts 80% of Physical Damage to Lightning Damage Wave length is 5 metres Additional Effects From 1-20% Quality: (0–20)% increased Skill Effect DurationPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() | 9 | ![]() | ![]() | ![]() |
![]() Tier: 9 Level: (1-20) Cost: (12-84) Mana Attack Speed: 75% of base Attack Damage: (67-209)% of baseDash to an enemy and Strike them with an unarmed Attack, applying socketed Curses and triggering socketed Marks with reduced effect. This skill always Strikes with your bare fist, even if you have a Quarterstaff equipped.Place one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect. ![]() | 9 | ![]() | ![]() | ![]() |
![]() Tier: 9 Level: (1-20)Requires: QuarterstaffBuild Combo by successfully Striking Enemies with other skills. After reaching maximum Combo, use this skill to Empower your next Quarterstaff Attack, causing it to deal additional Chaos damage. Each kill with the Empowered Attack grants Purple Flames of Chayula for a duration.Requires 8 Combo to use Lose Combo if you generate no Combo for 8 seconds Buff duration is up to 8 seconds, or until your next Attack Purple Flames of Chayula Duration is 20 seconds Empowered Attack gains (50-69)% of Damage as Chaos Additional Effects From 1-20% Quality: Requires (0.05-1) fewer Combo to useSkills can be managed in the Skills Panel. ![]() | 9 | ![]() | ![]() | ![]() |
![]() Tier: 11 Level: 1Dash to an enemy and Strike them with an Unarmed Attack that manifests a wave of cold, coating nearby enemies in shards of ice. Dealing enough damage to these enemies will shatter the shards, causing an icy explosion that deals Attack damage. This skill always Strikes with your bare fist, even if you have a Quarterstaff equipped.Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() | 11 | ![]() | ![]() | ![]() |
![]() Tier: 11 Level: (1-20) Cost: (18-126) Mana Attack Damage: (40-163)% of baseRequires: QuarterstaffAdvance while hitting enemies around you with a series of spinning Strikes.+1.4 seconds to Total Attack Time Additional Effects From 1-20% Quality: (0.75-15)% more Attack SpeedSkills can be managed in the Skills Panel. ![]() | 11 | ![]() | ![]() | ![]() |
![]() Tier: 13 Level: (1-20) Cost: (12-85) Mana Attack Speed: 50% of base Attack Damage: (80-327)% of baseRequires: QuarterstaffTeleport to a enemy and Strike them. Consumes Power Charges to perform additional teleporting Strikes on nearby enemies.Teleports and Strikes 2 additional times per Power Charge, with 285% more Attack Speed You cannot gain Power Charges while using this Skill Additional Effects From 1-20% Quality: (1-20)% more Critical Hit ChanceSkills can be managed in the Skills Panel. ![]() | 13 | ![]() | ![]() | ![]() |
![]() Tier: 13 Level: 1Flip backward and Channel to charge your Quarterstaff with Lightning. Releasing dashes towards the target location, damaging enemies along the way. Releasing with perfect timing performs a Lightning-infused dash that releases shockwaves from enemies you dash through and leaves a trail of Shocked Ground in your wake. This skill cannot be Ancestrally Boosted.Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() | 13 | ![]() | ![]() | ![]() |
Version history
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