User:Mefisto1029
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My bot MefistoBot.
My Sandbox.
0.3.0 checklist
Ancestral Warrior TotemAncestral Warrior TotemAttack, Totem, AoE, Melee, Duration, Conditional, Meta
Tier: 13
Level: (1-20)
Cost: (13-91) Mana
Cost & Reservation Multiplier: (200-100)%Requires: One Hand Mace, Two Hand MaceConsume 3 Endurance Charges to Raise a Totem that uses socketed Mace Skills. This Totem has no Limit. Cannot use Channelling Skills or Skills with Cooldowns.Totem duration is 8 seconds
Totem gains +(0-75)% to all Elemental Resistances
Totem gains +(0-35)% to Chaos Resistance
Additional Effects From 1-20% Quality:
+(0.1-2) seconds to Totem durationPlace one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect.- Now have no Limit. Check interaction with Ancestral Bond.
Items only in EA standard league
Table list ▾
[Expand] ▾
Lasting GroundLasting GroundSupportSupport Requirements: +5 StrSupports Skills that create Ground Surfaces, causing those surfaces to last longer.50% increased duration of Ground Surfaces created by Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Magnetic RemnantsMagnetic RemnantsSupport
Reservation: 10 spirit
Cost & Reservation Multiplier: 110%Support Requirements: +5 IntSupports Skills which create Remnants, allowing those Remnants to be collected from further away.Remnants created by Supported Skills can be collected from 100% further awayPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.Rusted SpikesRusted SpikesSupport
Cost & Reservation Multiplier: 110%Support Requirements: +5 StrSupports Skills which deal Damage with Hits. When Supported Skills Pin an Enemy, they also Aggravate Bleeding on that Enemy.Supported Skills Aggravate Bleeding on Enemies when Pinning themPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.Life BountyLife BountySupportSupport Requirements: +5 DexSupports any skill that Hits enemies, causing enemies it kills to grant more Life Flask charges.Enemies killed by Hits from Supported Skills grant 100% more Life Flask ChargesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Mana BountyMana BountySupportSupport Requirements: +5 DexSupports any skill that Hits enemies, causing enemies it kills to grant more Mana Flask charges.Enemies killed by Hits from Supported Skills grant 100% more Mana Flask ChargesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
MaladyMaladySupportSupport Requirements: +5 DexSupports Skills which can cause Damaging Hits, causing base chance to inflict Bleed with Supported Skills to instead apply to base chance to Poison, and causing base chance to Poison to instead apply to Bleed.Base Bleeding chance instead
applies to Poison for Supported Skills
Base Poison chance instead
applies to Bleeding for Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.Murderous IntentMurderous IntentSupport
Category: Murderous Intent
Cost & Reservation Multiplier: 120%Support Requirements: +5 DexSupports skills that can Empower skills other than themselves, causing skills they Empower to Cull enemies.Skills Empowered by Supported Skills have Culling StrikePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.Auto ReloadAuto ReloadSupport, Ammunition, ProjectileSupport Requirements: +5 StrSupports Crossbow Ammunition Skills, causing them to automatically reload when they Heavy Stun an enemy.Supported Skills reload automatically when Heavy Stunning an enemy with themPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
BloodlustBloodlustSupport, Attack, Melee, PhysicalSupport Requirements: +5 StrSupports Melee Attacks, causing them to deal more damage against Bleeding enemies, but preventing them from inflicting Bleeding.Supported Skills deal 30% more Melee Physical Damage against Bleeding enemies
Supported Attacks cannot cause BleedingPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.CommandmentCommandmentSupport, Command, MinionSupport Requirements: +5 IntSupports Minions which have Command Skills. Supported Minions have massively increased cooldown recovery speed for Command Skills they use, but deal no damage with non-Command Skills.Supported Minions have 100% increased Cooldown Recovery Rate for Command Skills
Supported Minions deal 100% less Damage with non-command SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.DauntlessDauntlessSupport, Conditional
Cost & Reservation Multiplier: 110%Support Requirements: +5 StrSupports Skills you use yourself which can cause Damaging Hits. Supported Skills cannot be used unless you have been stationary for a certain duration, but deal increasingly more damage the longer you are stationary. Cannot support Skills which have a reservation, are Triggered, have a cooldown or have another usage Condition.Supported Skills cannot be used unless you have been stationary for 1.5 seconds
This timer resets when you move
Supported Skills deal 3% more Damage with Hits for each quarter second you have been stationary, up to 45%
This Damage bonus resets when you movePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.FerocityFerocitySupportSupport Requirements: +5 DexSupports Skills that you use yourself. Supported Skills will consume a Frenzy Charge on use if possible, and will gain significant Skill Speed if they do. Supported Skills cannot generate Frenzy Charges.Supported Skills cannot generate Frenzy Charges
Supported Skills will consume a Frenzy Charge on use if possible
Supported Skills have 40% more Skill Speed when consuming Frenzy ChargesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.FlamepierceFlamepierceSupport, Projectile, FireSupport Requirements: +5 StrSupports Skills which can fire Projectiles. Initial Projectile created by Supported Skills will always Pierce Ignited Enemies, but Supported Skills cannot inflict Ignite themselves.Supported Skills cannot Ignite
Projectiles from Supported Skills Pierce Ignited EnemiesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.LockdownLockdownSupportSupport Requirements: +5 DexSupports any skill that Hits enemies, causing any Pin buildup it inflicts to be stronger the closer the enemy is to you.Supported Skills have 120% more Pin Buildup against enemies within 2 metres of you, scaling to no change at 12 metresPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
SparSparSupport, Attack, Melee
Category: SparSupport Requirements: +5 StrSupports Melee Attack Skills. Supported Skills are more capable of Stunning Enemies the closer you are to being Heavily Stunned.Hits from Supported Skills Stun Enemies as though dealing more Damage equivalent to the
current percentage of your Stun BarPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.StormchainStormchainSupport, Projectile, Lightning, ChainingSupport Requirements: +5 DexSupports Projectile Skills and Skills which can Chain. Supported Skills always Chain when initially Hitting a Shocked Enemy, but cannot themselves inflict Shock. Does not support Skills which cannot Chain.Supported Skills Cannot inflict Shock
Supported Skills Chain from Shocked EnemiesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.- Module Error: No results found for item using search term "item_name = xxx"
- Module Error: No results found for item using search term "item_name = xxx"
- Module Error: No results found for item using search term "item_name = xxx"
Items in game with Cruel in metadata
Name |
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![]() Physical Damage: 21-34 Chaos Damage: 31-59 Critical Strike Chance: 5.00% Attacks per Second: 1.20Requires Level 59, 104 DexAdds 31 to 59 Chaos Damage (Hidden) |
![]() Energy Shield: 26Requires Level 45, 34 Str, 34 Int |
![]() Movement Speed: -3.0%Requires Level 59, 94 Int |
![]() Energy Shield: 21Requires Level 59, 41 Dex, 41 Int |
![]() Chance to Block: 26% Armour: 110 Movement Speed: -3.0%Requires Level 45, 64 StrGrants Skill: ![]() |
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![]() Physical Damage: 14-55 Elemental Damage: 1-75 Critical Strike Chance: 10.00% Attacks per Second: 1.40 Weapon Range: 1.3 metresRequires Level 51, 71 Dex, 29 IntAdds 1 to 75 Lightning Damage (Hidden) |
![]() Energy Shield: 45Requires Level 54, 77 Int |
![]() Energy Shield: 53 Movement Speed: -3.0%Requires Level 45, 41 Dex, 41 Int |
![]() Energy Shield: 43Requires Level 59, 46 Dex, 46 Int |
![]() Movement Speed: -3.0%Requires Level 45, 72 Int |
![]() Chance to Block: 25% Armour: 80 Evasion: 73 Movement Speed: -1.5%Requires Level 62, 48 Str, 48 DexGrants Skill: ![]() |
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![]() Energy Shield: 17Requires Level 45, 32 Dex, 32 Int |
![]() Physical Damage: 45-61 Critical Strike Chance: 5.00% Attacks per Second: 1.45 Weapon Range: 1.1 metresRequires Level 59, 104 Str |
![]() Energy Shield: 37Requires Level 48, 38 Dex, 38 Int |
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![]() Movement Speed: -5.0%Requires Level 45, 72 Str |
![]() Physical Damage: 43-72 Critical Strike Chance: 11.50% Attacks per Second: 1.40 Weapon Range: 1.3 metresRequires Level 48, 67 Dex, 27 Int |
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![]() Evasion: 84Requires Level 59, 44 Str, 44 Dex |
![]() Physical Damage: 35-47 Critical Strike Chance: 7.00% Attacks per Second: 1.45 Weapon Range: 1.1 metresRequires Level 51, 91 Str+(10–15)% to Critical Damage Bonus |
![]() Energy Shield: 56 Movement Speed: -4.0%Requires Level 48, 43 Str, 43 Int |
![]() Physical Damage: 84-113 Critical Strike Chance: 5.00% Attacks per Second: 1.05 Weapon Range: 1.3 metresRequires Level 48, 86 Str |
![]() Physical Damage: 45-94 Critical Strike Chance: 10.00% Attacks per Second: 1.40 Weapon Range: 1.3 metresRequires Level 59, 81 Dex, 33 Int |
![]() Chance to Block: 20% Evasion: 105Requires Level 61, 86 DexGrants Skill: ![]() |
![]() Physical Damage: 27-109 Critical Strike Chance: 5.00% Attacks per Second: 1.60 Reload Time: 0.80Requires Level 62, 60 Str, 60 Dex |
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![]() Energy Shield: 29Requires Level 51, 38 Str, 38 Int |
![]() Energy Shield: 17Requires Level 45, 32 Str, 32 Int |
![]() Physical Damage: 31-58 Critical Strike Chance: 5.00% Attacks per Second: 1.60 Weapon Range: 1.5 metresRequires Level 54, 30 Str, 75 DexGrants Skill: ![]() (25-35)% increased Projectile Speed when thrown |
![]() Chance to Block: 26% Armour: 129 Movement Speed: -3.0%Requires Level 54, 77 StrGrants Skill: ![]() |
![]() Evasion: 103Requires Level 54, 42 Str, 42 Dex |
![]() Physical Damage: 22-37 Elemental Damage: 22-37 Critical Strike Chance: 5.00% Attacks per Second: 1.45 Weapon Range: 1.1 metresRequires Level 45, 80 Str50% of this Weapon's base Physical Damage Converted to Fire Damage (Hidden) |
![]() Energy Shield: 19Requires Level 51, 35 Dex, 35 Int |
![]() Physical Damage: 23-90 Critical Strike Chance: 5.00% Attacks per Second: 1.65 Reload Time: 0.75Requires Level 59, 58 Str, 58 DexGrenade Skills Fire an additional Projectile |
![]() Evasion: 49Requires Level 51, 35 Str, 35 Dex |
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![]() Movement Speed: -3.0%Requires Level 62, 98 Int |
![]() Energy Shield: 58 Movement Speed: -4.0%Requires Level 51, 45 Str, 45 Int |
![]() Chance to Block: 20% Evasion: 89Requires Level 51, 73 DexGrants Skill: ![]() |
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![]() Physical Damage: 29-54 Critical Strike Chance: 5.00% Attacks per Second: 1.55 Weapon Range: 1.5 metresRequires Level 48, 27 Str, 67 DexGrants Skill: ![]() (15-25)% chance to Maim on Hit |
![]() Energy Shield: 49Requires Level 59, 83 Int |
![]() Chance to Block: 26% Armour: 123 Movement Speed: -3.0%Requires Level 51, 73 StrGrants Skill: ![]() |
![]() Movement Speed: -3.0%Requires Level 48, 77 Int |
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![]() Chance to Block: 25% Armour: 71 Energy Shield: 25 Movement Speed: -1.5%Requires Level 54, 42 Str, 42 IntGrants Skill: ![]() |
![]() Chance to Block: 25% Armour: 67 Energy Shield: 24 Movement Speed: -1.5%Requires Level 51, 40 Str, 40 IntGrants Skill: ![]() |
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![]() Physical Damage: 93-114 Critical Strike Chance: 5.00% Attacks per Second: 1.10 Weapon Range: 1.3 metresRequires Level 62, 109 StrCauses Enemies to Explode on Critical Kill for 10% of their Life as Physical Damage |
![]() Evasion: 87Requires Level 45, 36 Str, 36 Dex |
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![]() Movement Speed: -5.0%Requires Level 54, 86 Str |
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![]() Chance to Block: 25% Armour: 64 Energy Shield: 23 Movement Speed: -1.5%Requires Level 48, 38 Str, 38 IntGrants Skill: ![]() |
![]() Evasion: 92Requires Level 48, 38 Str, 38 Dex |
![]() Energy Shield: 58 Movement Speed: -3.0%Requires Level 51, 45 Dex, 45 Int |
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![]() Physical Damage: 33-50 Critical Strike Chance: 5.00% Attacks per Second: 1.55 Weapon Range: 1.1 metresRequires Level 48, 86 Str |
![]() Energy Shield: 37Requires Level 48, 38 Str, 38 Int |
![]() Chance to Block: 25% Armour: 64 Evasion: 58 Movement Speed: -1.5%Requires Level 48, 38 Str, 38 DexGrants Skill: ![]() |
![]() Evasion: 111Requires Level 59, 46 Str, 46 Dex |
![]() Chance to Block: 25% Armour: 80 Energy Shield: 28 Movement Speed: -1.5%Requires Level 62, 48 Str, 48 IntGrants Skill: ![]() |
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![]() Evasion: 178 Movement Speed: -4.0%Requires Level 62, 54 Str, 54 Dex |
![]() Evasion: 73Requires Level 51, 38 Str, 38 Dex |
![]() Chance to Block: 26% Armour: 144 Movement Speed: -3.0%Requires Level 61, 86 StrGrants Skill: ![]() |
![]() Physical Damage: 49-82 Critical Strike Chance: 10.00% Attacks per Second: 1.40 Weapon Range: 1.3 metresRequires Level 62, 85 Dex, 34 Int+(10-15)% to Block Chance |
![]() Energy Shield: 40Requires Level 54, 42 Str, 42 Int |
![]() Energy Shield: 50Requires Level 61, 86 Int |
![]() Energy Shield: 65 Movement Speed: -3.0%Requires Level 59, 52 Dex, 52 Int |
![]() Energy Shield: 68 Movement Speed: -3.0%Requires Level 62, 54 Dex, 54 Int |
![]() Energy Shield: 68 Movement Speed: -4.0%Requires Level 62, 54 Str, 54 Int |
![]() Physical Damage: 94-127 Critical Strike Chance: 5.00% Attacks per Second: 1.10 Weapon Range: 1.3 metresRequires Level 59, 104 Str |
![]() Movement Speed: -5.0%Requires Level 59, 94 Str |
![]() Energy Shield: 19Requires Level 51, 35 Str, 35 Int |
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![]() Movement Speed: -3.0%Requires Level 48, 77 Dex |
![]() Energy Shield: 43Requires Level 59, 46 Str, 46 Int |
![]() Evasion: 44Requires Level 45, 32 Str, 32 Dex |
![]() Chance to Block: 25% Armour: 61 Evasion: 54 Movement Speed: -1.5%Requires Level 45, 36 Str, 36 DexGrants Skill: ![]() |
![]() Energy Shield: 61 Movement Speed: -3.0%Requires Level 54, 48 Dex, 48 Int |
![]() Physical Damage: 33-61 Critical Strike Chance: 6.50% Attacks per Second: 1.60 Weapon Range: 1.5 metresRequires Level 59, 33 Str, 81 DexGrants Skill: ![]() |
![]() Chance to Block: 20% Evasion: 101Requires Level 59, 83 DexGrants Skill: ![]() |
![]() Energy Shield: 43Requires Level 51, 73 Int |
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![]() Movement Speed: -3.0%Requires Level 54, 86 Dex |
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![]() Movement Speed: -3.0%Requires Level 62, 98 Dex |
![]() Movement Speed: -3.0%Requires Level 51, 82 Int |
![]() Energy Shield: 35Requires Level 45, 36 Str, 36 Int |
![]() Evasion: 157 Movement Speed: -4.0%Requires Level 54, 48 Str, 48 Dex |
![]() Physical Damage: 33-69 Critical Strike Chance: 5.00% Attacks per Second: 1.40 Weapon Range: 1.1 metresRequires Level 54, 96 Str |
![]() Physical Damage: 38-70 Critical Strike Chance: 5.00% Attacks per Second: 1.50 Weapon Range: 1.5 metresRequires Level 62, 34 Str, 85 DexGrants Skill: ![]() |
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![]() Chance to Block: 25% Armour: 67 Evasion: 61 Movement Speed: -1.5%Requires Level 51, 40 Str, 40 DexGrants Skill: ![]() |
![]() Chance to Block: 26% Armour: 116 Movement Speed: -3.0%Requires Level 48, 69 StrGrants Skill: ![]() |
![]() Physical Damage: 46-69 Critical Strike Chance: 5.00% Attacks per Second: 1.20Requires Level 62, 109 Dex |
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![]() Chance to Block: 26% Armour: 139 Movement Speed: -3.0%Requires Level 59, 83 StrGrants Skill: ![]() |
![]() Chance to Block: 20% Evasion: 79Requires Level 45, 64 DexGrants Skill: ![]() |
![]() Energy Shield: 35Requires Level 45, 36 Dex, 36 Int |
![]() Energy Shield: 61 Movement Speed: -4.0%Requires Level 54, 48 Str, 48 Int |
![]() Energy Shield: 56 Movement Speed: -3.0%Requires Level 48, 43 Dex, 43 Int |
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![]() Energy Shield: 21Requires Level 59, 41 Str, 41 Int |
![]() Chance to Block: 20% Evasion: 84Requires Level 48, 69 DexGrants Skill: ![]() |
![]() Chance to Block: 25% Armour: 61 Energy Shield: 22 Movement Speed: -1.5%Requires Level 45, 36 Str, 36 IntGrants Skill: ![]() |
![]() Physical Damage: 23-92 Critical Strike Chance: 5.00% Attacks per Second: 1.60 Reload Time: 0.80Requires Level 51, 50 Str, 50 Dex |
![]() Energy Shield: 40Requires Level 54, 42 Dex, 42 Int |
![]() Movement Speed: -3.0%Requires Level 45, 72 Dex |
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![]() Energy Shield: 65 Movement Speed: -4.0%Requires Level 59, 52 Str, 52 Int |
![]() Chance to Block: 25% Armour: 71 Evasion: 64 Movement Speed: -1.5%Requires Level 54, 42 Str, 42 DexGrants Skill: ![]() |
![]() Physical Damage: 35-53 Critical Strike Chance: 5.00% Attacks per Second: 1.15Requires Level 48, 86 Dex(20-30)% chance to Chain an additional time |
![]() Chance to Block: 25% Armour: 77 Energy Shield: 27 Movement Speed: -1.5%Requires Level 59, 46 Str, 46 IntGrants Skill: ![]() |
![]() Physical Damage: 35-72 Critical Strike Chance: 10.00% Attacks per Second: 1.40 Weapon Range: 1.3 metresRequires Level 45, 63 Dex, 26 Int16% increased Melee Strike Range with this weapon |
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![]() Physical Damage: 36-61 Critical Strike Chance: 5.00% Attacks per Second: 1.20Requires Level 51, 91 Dex |
![]() Movement Speed: -3.0%Requires Level 51, 82 Dex |
![]() Evasion: 133 Movement Speed: -4.0%Requires Level 45, 41 Str, 41 Dex |
![]() Movement Speed: -3.0%Requires Level 54, 86 Int |
![]() Physical Damage: 22-89 Critical Strike Chance: 5.00% Attacks per Second: 1.55 Reload Time: 0.75Requires Level 48, 48 Str, 48 Dex |
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![]() Movement Speed: -5.0%Requires Level 48, 77 Str |
![]() Movement Speed: -3.0%Requires Level 59, 94 Dex |
![]() Movement Speed: -5.0%Requires Level 51, 82 Str |
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![]() Evasion: 141 Movement Speed: -4.0%Requires Level 48, 43 Str, 43 Dex |
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![]() Energy Shield: 32Requires Level 59, 44 Str, 44 Int |
![]() Energy Shield: 29Requires Level 51, 38 Dex, 38 Int |
![]() Energy Shield: 38Requires Level 51, 40 Dex, 40 Int |
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![]() Physical Damage: 59-109 Critical Strike Chance: 5.00% Attacks per Second: 1.05 Weapon Range: 1.3 metresRequires Level 45, 80 StrCauses (30–50)% increased Stun Buildup |
![]() Physical Damage: 29-54 Critical Strike Chance: 5.00% Attacks per Second: 1.25Requires Level 45, 80 Dex |
![]() Evasion: 98Requires Level 51, 40 Str, 40 Dex |
![]() Evasion: 65Requires Level 45, 34 Str, 34 Dex |
![]() Physical Damage: 59-123 Critical Strike Chance: 5.00% Attacks per Second: 1.20 Weapon Range: 1.3 metresRequires Level 54, 96 Str |
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![]() Chance to Block: 20% Evasion: 93Requires Level 54, 77 DexGrants Skill: ![]() |
![]() Energy Shield: 42Requires Level 48, 69 Int |
![]() Physical Damage: 27-50 Critical Strike Chance: 5.00% Attacks per Second: 1.60 Weapon Range: 1.5 metresRequires Level 45, 26 Str, 63 DexGrants Skill: ![]() |
![]() Movement Speed: -5.0%Requires Level 62, 98 Str |
![]() Chance to Block: 25% Armour: 77 Evasion: 70 Movement Speed: -1.5%Requires Level 59, 46 Str, 46 DexGrants Skill: ![]() |
![]() Physical Damage: 49-60 Critical Strike Chance: 5.00% Attacks per Second: 1.40 Weapon Range: 1.1 metresRequires Level 62, 109 Str40% chance to Daze on Hit |
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![]() Physical Damage: 28-53 Critical Strike Chance: 5.00% Attacks per Second: 1.60 Weapon Range: 1.5 metresRequires Level 51, 29 Str, 71 DexGrants Skill: ![]() (25-35)% increased Projectile Speed when thrown |
![]() Physical Damage: 20-79 Critical Strike Chance: 5.00% Attacks per Second: 1.60 Reload Time: 0.85Requires Level 45, 45 Str, 45 Dex(20-30)% increased Bolt Speed |
![]() Energy Shield: 53 Movement Speed: -4.0%Requires Level 45, 41 Str, 41 Int |
![]() Evasion: 170 Movement Speed: -4.0%Requires Level 59, 52 Str, 52 Dex |
![]() Energy Shield: 32Requires Level 59, 44 Dex, 44 Int |
![]() Physical Damage: 32-60 Critical Strike Chance: 5.00% Attacks per Second: 1.10Requires Level 54, 96 DexBow Attacks fire an additional Arrow |
![]() Physical Damage: 20-82 Critical Strike Chance: 5.00% Attacks per Second: 1.60 Reload Time: 1.10Requires Level 54, 53 Str, 53 DexLoads an additional bolt |
![]() Evasion: 149 Movement Speed: -4.0%Requires Level 51, 45 Str, 45 Dex |
![]() Physical Damage: 39-82 Critical Strike Chance: 10.00% Attacks per Second: 1.50 Weapon Range: 1.3 metresRequires Level 54, 75 Dex, 30 Int |
![]() Energy Shield: 26Requires Level 45, 34 Dex, 34 Int |
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![]() Energy Shield: 40Requires Level 45, 64 Int |
![]() Energy Shield: 38Requires Level 51, 40 Str, 40 Int |
![]() Evasion: 56Requires Level 59, 41 Str, 41 Dex |
![]() Physical Damage: 62-83 Critical Strike Chance: 5.00% Attacks per Second: 1.05 Weapon Range: 1.3 metresRequires Level 51, 91 StrStrikes deal Splash damage to targets within 1.8 metres |
Items without release_version
Table list ▾
[Expand] ▾
Name | Class |
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![]() Physical Damage: 12-46 Critical Strike Chance: 5.00% Attacks per Second: 1.65 Weapon Range: 1.1 metresRequires Level 33, 76 Dex |
Claw |
![]() Physical Damage: 17-59 Critical Strike Chance: 5.00% Attacks per Second: 1.15 Weapon Range: 1.3 metresRequires Level 16, 30 Str, 14 Dex |
Two Hand Axe |
![]() Physical Damage: 27-63 Critical Strike Chance: 5.00% Attacks per Second: 1.55 Weapon Range: 1.1 metresRequires Level 52, 119 Dex |
Claw |
![]() Physical Damage: 8-21 Critical Strike Chance: 5.00% Attacks per Second: 1.45 Weapon Range: 1.1 metresRequires Level 10, 20 Str, 10 Dex |
One Hand Axe |
File:Bladed Trap inventory icon.pngBladed TrapBladed TrapRequires Level 27Throw Time: 0.80s Detonation Type: Proximity |
TrapTool |
![]() Physical Damage: 19-32 Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 1.3 metresRequires Level 11, 16 Str, 16 Dex |
Two Hand Sword |
![]() Physical Damage: 18-42 Critical Strike Chance: 15.00% Attacks per Second: 1.50 Weapon Range: 1.0 metresRequires Level 39, 50 Dex, 50 IntSpells Cost Life instead of 25% of Mana Cost |
Dagger |
![]() Physical Damage: 25-42 Critical Strike Chance: 5.00% Attacks per Second: 1.25 Weapon Range: 1.3 metresRequires Level 16, 22 Str, 22 Dex |
Two Hand Sword |
![]() Physical Damage: 8-13 Critical Strike Chance: 5.00% Attacks per Second: 1.60 Weapon Range: 1.1 metresRequires Level 6, 10 Str, 10 Dex |
One Hand Sword |
File:Divination card inventory icon.pngBrother's GiftFile:Brother's Gift card art.pngBrother's GiftFile:Brother's Gift card art.png15x ![]() |
DivinationCard |
![]() Physical Damage: 8-14 Critical Strike Chance: 10.00% Attacks per Second: 1.45 Weapon Range: 1.1 metresRequires Level 6, 13 Str |
Flail |
![]() Physical Damage: 19-34 Critical Strike Chance: 5.00% Attacks per Second: 1.60 Weapon Range: 1.1 metresRequires Level 21, 28 Str, 28 Dex |
One Hand Sword |
File:Clamping Trap inventory icon.pngClamping TrapClamping TrapRequires Level 6Throw Time: 0.80s Detonation Type: Proximity |
TrapTool |
![]() Detonation Type: Proximity |
TrapTool |
File:Cleansing Charm inventory icon.pngCleansing CharmCleansing CharmLasts 3.00 Seconds Consumes 20 of 40 Charges on useRequires Level 40Used automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters. |
UtilityFlask |
![]() Physical Damage: 9-16 Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 1.3 metres |
Two Hand Sword |
![]() Physical Damage: 18-37 Critical Strike Chance: 6.50% Attacks per Second: 1.40 Weapon Range: 1.1 metresRequires Level 26, 48 Str, 20 Dex |
One Hand Axe |
![]() Physical Damage: 4-15 Critical Strike Chance: 15.00% Attacks per Second: 1.55 Weapon Range: 1.0 metresRequires Level 6, 10 Dex, 10 IntLeeches 4% of Physical Damage as Mana |
Dagger |
![]() Physical Damage: 4-10 Critical Strike Chance: 5.00% Attacks per Second: 1.65 Weapon Range: 1.1 metres |
Claw |
File:Crystal Staff inventory icon.pngCrystal StaffCrystal StaffStaffRequires Level 20, 50 Int | Staff |
![]() Physical Damage: 4-10 Critical Strike Chance: 5.00% Attacks per Second: 1.50 Weapon Range: 1.1 metres |
One Hand Axe |
![]() Physical Damage: 11-38 Critical Strike Chance: 5.00% Attacks per Second: 1.70 Weapon Range: 1.1 metresRequires Level 28, 65 Dex(15–25)% chance to Blind Enemies on hit |
Claw |
![]() Physical Damage: 19-64 Critical Strike Chance: 5.00% Attacks per Second: 1.20 Weapon Range: 1.3 metresRequires Level 20, 37 Str, 16 Dex |
Two Hand Axe |
![]() Physical Damage: 10-41 Critical Strike Chance: 5.00% Attacks per Second: 1.20 Weapon Range: 1.3 metresRequires Level 10, 20 Str, 10 DexCulling Strike |
Two Hand Axe |
![]() Physical Damage: 8-25 Critical Strike Chance: 5.00% Attacks per Second: 1.50 Weapon Range: 1.1 metresRequires Level 16, 30 Str, 14 DexHas no Accuracy Penalty from Range |
One Hand Axe |
![]() Physical Damage: 10-26 Critical Strike Chance: 5.00% Attacks per Second: 1.55 Weapon Range: 1.1 metresRequires Level 16, 38 Dex |
Claw |
![]() Physical Damage: 3-10 Critical Strike Chance: 15.00% Attacks per Second: 1.55 Weapon Range: 1.0 metres |
Dagger |
![]() Physical Damage: 74-124 Critical Strike Chance: 5.00% Attacks per Second: 1.10 Weapon Range: 1.3 metresRequires Level 52, 119 Str |
Two Hand Mace |
![]() Physical Damage: 10-17 Critical Strike Chance: 10.00% Attacks per Second: 1.45 Weapon Range: 1.1 metresRequires Level 11, 22 Str, 11 Int |
Flail |
![]() Physical Damage: 5-14 Critical Strike Chance: 5.00% Attacks per Second: 1.45 Weapon Range: 1.1 metresRequires Level 4, 10 StrGain 1 Rage on Hit |
One Hand Axe |
![]() Physical Damage: 16-49 Critical Strike Chance: 5.00% Attacks per Second: 1.55 Weapon Range: 1.1 metresRequires Level 36, 83 Dex |
Claw |
File:Incense Trap inventory icon.pngIncense TrapIncense TrapRequires Level 20Throw Time: 0.8 sec Detonation Type: Manual (#)% increased Cooldown Recovery Rate for throwing Traps |
TrapTool |
![]() Physical Damage: 14-23 Critical Strike Chance: 10.00% Attacks per Second: 1.45 Weapon Range: 1.1 metresRequires Level 16, 30 Str, 14 Int |
Flail |
![]() Physical Damage: 13-23 Critical Strike Chance: 5.00% Attacks per Second: 1.35 Weapon Range: 1.3 metresRequires Level 6, 10 Str, 10 Dex |
Two Hand Sword |
![]() Physical Damage: 10-25 Critical Strike Chance: 5.00% Attacks per Second: 1.25 Weapon Range: 1.3 metresRequires Level 4, 10 Str |
Two Hand Axe |
![]() Elemental Damage: 11-26 Critical Strike Chance: 15.00% Attacks per Second: 1.55 Weapon Range: 1.0 metresRequires Level 20, 27 Dex, 27 Int |
Dagger |
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Wand |
![]() Physical Damage: 4-16 Critical Strike Chance: 5.00% Attacks per Second: 1.70 Weapon Range: 1.1 metresRequires Level 6, 16 Dex |
Claw |
![]() Physical Damage: 23-68 Critical Strike Chance: 5.00% Attacks per Second: 1.60 Weapon Range: 1.1 metresRequires Level 55, 126 Dex |
Claw |
![]() Physical Damage: 13-31 Critical Strike Chance: 5.00% Attacks per Second: 1.60 Weapon Range: 1.1 metresRequires Level 22, 52 Dex |
Claw |
![]() Physical Damage: 87-118 Critical Strike Chance: 5.00% Attacks per Second: 1.10 Weapon Range: 1.3 metresRequires Level 54, 124 Str |
Two Hand Mace |
File:Ralakesh's Impatience inventory icon.pngRalakesh's ImpatienceRalakesh's Impatience Pelt LeggingsArmour: 56 Energy Shield: 21Requires Level 33, 26 Str, 26 IntFor the immortal, what is the difference between an age and an instant? |
Boots |
![]() Physical Damage: 23-54 Critical Strike Chance: 5.00% Attacks per Second: 1.60 Weapon Range: 1.1 metresRequires Level 45, 104 Dex |
Claw |
![]() Physical Damage: 28-52 Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 1.3 metresRequires Level 22, 30 Str, 30 Dex |
Two Hand Sword |
![]() Physical Damage: 20-42 Critical Strike Chance: 5.00% Attacks per Second: 1.50 Weapon Range: 1.1 metresRequires Level 37, 67 Str, 27 DexGain 30 Mana per Enemy Killed |
One Hand Axe |
![]() Physical Damage: 14-23 Critical Strike Chance: 5.00% Attacks per Second: 1.55 Weapon Range: 1.1 metresRequires Level 16, 22 Str, 22 Dex |
One Hand Sword |
![]() Physical Damage: 25-52 Critical Strike Chance: 5.00% Attacks per Second: 1.70 Weapon Range: 1.1 metresRequires Level 49, 112 Dex |
Claw |
![]() Physical Damage: 6-9 Critical Strike Chance: 5.00% Attacks per Second: 1.55 Weapon Range: 1.1 metres |
One Hand Sword |
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InstanceLocalItem |
![]() Physical Damage: 8-19 Critical Strike Chance: 15.00% Attacks per Second: 1.55 Weapon Range: 1.0 metresRequires Level 12, 18 Dex, 18 Int |
Dagger |
![]() Physical Damage: 8-22 Critical Strike Chance: 13.50% Attacks per Second: 1.65 Weapon Range: 1.0 metresRequires Level 16, 22 Dex, 22 Int |
Dagger |
![]() Physical Damage: 6-9 Critical Strike Chance: 10.00% Attacks per Second: 1.45 Weapon Range: 1.1 metres |
Flail |
![]() Physical Damage: 8-20 Critical Strike Chance: 5.00% Attacks per Second: 1.20 Weapon Range: 1.3 metres |
Two Hand Axe |
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Staff |
![]() Physical Damage: 23-38 Critical Strike Chance: 10.00% Attacks per Second: 1.45 Weapon Range: 1.1 metresRequires Level 33, 60 Str, 25 IntUnblockable |
Flail |
![]() Physical Damage: 23-79 Critical Strike Chance: 5.00% Attacks per Second: 1.65 Weapon Range: 1.1 metresRequires Level 65, 148 Dex |
Claw |
![]() Physical Damage: 8-18 Critical Strike Chance: 10.00% Attacks per Second: 1.40 Weapon Range: 1.1 metresRequires Level 20, 37 Str, 16 Int |
Flail |
File:Urn Trap inventory icon.pngUrn TrapUrn TrapRequires Level 16Throw Time: 0.80s Detonation Type: Proximity |
TrapTool |
![]() Physical Damage: 11-20 Critical Strike Chance: 5.00% Attacks per Second: 1.50 Weapon Range: 1.1 metresRequires Level 11, 16 Str, 16 Dex |
One Hand Sword |
![]() Physical Damage: 7-23 Critical Strike Chance: 5.00% Attacks per Second: 1.60Requires Level 12, 29 DexGrants 8 Life per Enemy Hit |
Claw |
Gems without gem_tier
Table list ▾
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![]() Level: (1-20) Cast Time: InstantConsume a Power Charge when you cast a damaging Spell to trigger an Abyssal Apparition who will also cast that same Spell for you. Does not work with Channelling Spells, Spells with a Cooldown, Triggered Spells, Spells granted by items, or Spells which already consume a Power Charge. This Skill is not directly Supportable.Spells cast by Apparition deal (60-50)% less DamageSkills can be managed in the Skills Panel. ![]() |
![]() Level: (1-20)Enemies in your Presence accumulate blood boils periodically. When they die, the boils pop applying Corrupted Blood to enemies near them.Corrupted Blood deals 2% of slain Enemy's maximum Life as Physical damage per second Blood Boil applies to non-Unique enemies in your Presence every (2-1.52) seconds 20% more Corrupted Blood infliction Area of Effect per Blood Boil on slain Enemy Inflicts a stack of Corrupted Blood on targets within 1.5 metres per Blood Boil on slain Enemy Corrupted Blood duration is 5 seconds Additional Effects From 1-20% Quality: +(0.075-1.5) seconds to Corrupted Blood durationSkills can be managed in the Skills Panel. ![]() |
![]() Level: (1-20) Critical Strike Chance: 5.00% Attack Damage: (225-702)% of baseA Poisonous Toad leaps towards enemies and explodes, dealing damage in an area and inflicting Poison.25% chance to Trigger this Skill on Kill Toad Explosion radius is 2.5 metres (6-171) to (9-256) Base Physical Damage 100% chance to Poison on Hit Additional Effects From 1-20% Quality: (0.5-10)% chance to Trigger this Skill on KillSkills can be managed in the Skills Panel. ![]() |
![]() Level: 1Skills can be managed in the Skills Panel. ![]() |
![]() Level: 1 Cooldown Time: 8.00 sec Cast Time: 1.00 secReady your active Bow or Spear, Empowering your next Barrageable Bow or Projectile Spear Attack to create Ice Fragments on hit. Can Consume a Frenzy Charge to bypass its Cooldown.Ice-Tipped Arrows Maximum Buff duration is 8 seconds Empowers 3 Attacks Ice Fragments Skills can be managed in the Skills Panel. ![]() |
![]() Level: 1Skills can be managed in the Skills Panel. ![]() |
![]() Level: (1-20)Requires: Any Melee Martial WeaponManifest a copy of your main hand Melee Martial Weapon as an immortal Companion to fight by your side. In addition to its standard Strikes, the Manifested Weapon gains an additional Attack depending on its weapon type.Minions from this skill have 1% increased Attack Speed per 3 of your Dexterity Minions from this skill have 1% increased Damage per 1 of your Strength Additional Effects From 1-20% Quality: (1-20)% increased Minion Attack SpeedSkills can be managed in the Skills Panel. ![]() |
![]() Level: (1-20) Cost: 20 ManaSacrifice the Corpse of a Rare Monster to grant you its Modifiers for a duration.Stolen Modifier duration is (15-19.75) seconds Additional Effects From 1-20% Quality: +(0.1-2) seconds to Stolen Modifier durationSkills can be managed in the Skills Panel. ![]() |
![]() Cost & Reservation Multiplier: 110%Support Requirements: +5 StrSupports Skills which deal Damage with Hits. When Supported Skills Pin an Enemy, they also Aggravate Bleeding on that Enemy.Supported Skills Aggravate Bleeding on Enemies when Pinning themPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
![]() Supported Skills Chain from Shocked EnemiesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
Gems with diffrent name and pageName
Table list ▾
[Expand] ▾
Gem | Page |
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![]() Category: Arcane Surge Tier: 1Support Requirements: +5 IntSupports Spells you cast yourself, tracking the mana you spend to cast them. Spending enough mana grants a burst of Mana Regeneration and Cast Speed.Gain Arcane Surge for 10 seconds after Spending a total of 100% of your Maximum Mana on Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
Arcane Surge (support gem) |
![]() Level: (1-20) Cooldown Time: (4.50 sec-3.50 sec) Can Store 1 Use(s) Cast Time: 0.70 secWhile active, replaces your dodge roll with a short-cooldown Spell that allows you to tunnel through space, instantly reappearing a medium distance away.Teleports (4-4.9) metresSkills can be managed in the Skills Panel. ![]() |
Blink (Sands of Silk) |
![]() Category: Electrocute Tier: 2Support Requirements: +5 DexSupports any Skill which can deal Damage. Lightning Damage from Supported Skills can inflict Electrocute, but Supported Skills cannot inflict Shock.Supported Skills Cannot inflict Shock Lightning Damage from Supported Skills Contributes to Electrocution BuildupPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
Electrocute (support gem) |
![]() Level: (1-20) Cost: (41-178) Mana Cast Time: 0.70 secCurse all targets in an area after a short delay, lowering their Fire Resistance.Curse applies after 1.5 seconds delay Curse radius is (1.5-3.1) metres Curse inflicts -(23-29)% to Fire Resistance Curse duration is (6-7.4) seconds Additional Effects From 1-20% Quality: (0.5-10)% increased Curse MagnitudesSkills can be managed in the Skills Panel. ![]() |
Flammability (curse) |
![]() Category: Fork Tier: 3 Cost & Reservation Multiplier: 110%Support Requirements: +5 DexSupports Projectile skills, making their Projectiles Fork.Projectiles from Supported Skills Fork Projectiles from Supported Skills deal 30% less Damage after ForkingPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
Fork (support gem) |
![]() Category: Freeze Tier: 2 Cost & Reservation Multiplier: 120%Support Requirements: +5 IntSupports any skill that Hits enemies, making it more effective at Freezing enemies.Supported Skills cause 50% more Freeze BuildupPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
Freeze (support gem) |
![]() Category: HinderSupport Requirements: +5 IntSupports Spells that deal non-Ailment Chaos damage over time, causing damage over time they inflict to also Hinder enemies. Does not Support Skills used by Minions.Chaos damage over time inflicted by Supported Skills also Hinders enemiesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
Hinder (support gem) |
![]() Category: Impale Tier: 4 Cost & Reservation Multiplier: 120%Support Requirements: +5 DexSupports Attacks, causing them to Impale on Hit but making them unable to Extract Impale themselves.Supported Skills cannot Extract Impale Supported Skills Impale Enemies on HitPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
Impale (support gem) |
![]() Category: Knockback Tier: 3Support Requirements: +5 StrSupports any skill that Hits enemies, causing it to Knock Back enemies.Supported Skills Knock Enemies Back on Hit Supported Skills have 40% more Knockback DistancePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
Knockback (support gem) |
![]() Level: (1-20) Cooldown Time: 0.50 sec Can Store 1 Use(s) Cast Time: 0.85 sec Critical Strike Chance: 10.00%Call down a Shocking bolt of Lightning to strike enemies in a small area.Deals (3-30) to (13-565) Lightning Damage 200% more chance to Shock Impact radius is 0.8 metresSkills can be managed in the Skills Panel. ![]() |
Lightning Bolt (triggered skill) |
![]() Level: (1-20) Attack Damage: (100-312)% of baseRequires: One Hand Mace, Two Hand MaceStrike with your Maces.While Dual Wielding, both weapons hit with 30% less attack speedSkills can be managed in the Skills Panel. ![]() |
Mace Strike (dual wield) |
![]() Level: (1-20) Attack Damage: (100-312)% of baseRequires: One Hand MaceStrike with your Mace.Skills can be managed in the Skills Panel. ![]() |
Mace Strike (one hand) |
![]() Level: (1-20) Attack Damage: (100-312)% of baseRequires: Two Hand MaceStrike with your Mace.Skills can be managed in the Skills Panel. ![]() |
Mace Strike (two hand) |
![]() Category: Maim Tier: 2Support Requirements: +5 DexSupports Attacks, causing them to Maim enemies.Supported Attacks always Maim on HitPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
Maim (support gem) |
![]() Category: Shock Tier: 1 Cost & Reservation Multiplier: 120%Support Requirements: +5 DexSupports any skill that Hits enemies, making it more likely to Shock.Supported Skills have 100% more chance to ShockPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
Shock (support gem) |
![]() Level: (1-20) Cooldown Time: 1.00 sec Can Store 1 Use(s) Cast Time: 0.75 secAugment yourself with temporal magic for a short duration, Empowering the next Spell you cast to repeat multiple times. Cannot Empower Channelling Skills or Skills with a Cooldown.Maximum Buff duration is 4 seconds (1200-1010)% of repeated Skill's cast time is added to this skill's cooldown Empowered Spell repeats 2 times Additional Effects From 1-20% Quality: (0.5-10)% increased Cooldown Recovery RateSkills can be managed in the Skills Panel. ![]() |
Unleash (Chronomancer skill) |
![]() Level: (1-20) Cooldown Time: 1.00 sec Can Store 1 Use(s) Cast Time: 0.75 secAugment yourself with temporal magic for a short duration, Empowering the next Spell you cast to repeat multiple times. Cannot Empower Channelling Skills or Skills with a Cooldown.Maximum Buff duration is 4 seconds (1200-1010)% of repeated Skill's cast time is added to this skill's cooldown Empowered Spell repeats 2 times Additional Effects From 1-20% Quality: (0.5-10)% increased Cooldown Recovery RateSkills can be managed in the Skills Panel. ![]() |
Unleash (skill) |
![]() Category: Volatility Tier: 3Support Requirements: +5 IntSupports Skills you use yourself which can cause Damaging Hits. Supported Skills grant Volatility on Critical Hit.Supported Skills grant Volatility on Critical HitPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
Volatility (support gem) |
Unique items without flavuor
Table list ▾
[Expand] ▾
Item | Flavour text |
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![]() ShortswordOne Hand Sword Physical Damage: 6-9 Critical Strike Chance: 5.00% Attacks per Second: 1.55Adds (4-6) to (7-10) Physical Damage 10% increased Attack Speed Lose 3 Mana per Enemy Killed 100% increased Attack Damage while not on Low Mana | — |
![]() GarmentHas 6 Jewel Sockets (Hidden) | — |
![]() Forked SpearSpear Physical Damage: 17-32 Critical Strike Chance: 5.00% Attacks per Second: 1.60 Weapon Range: 1.5 metresRequires Level 26, 17 Str, 38 DexGrants Skill: ![]() Adds (10-15) to (25-30) Fire Damage (40-60)% increased Projectile Speed | — |
Items without metadata_id
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File:Crystal Staff inventory icon.pngCrystal StaffCrystal StaffStaffRequires Level 20, 50 Int |
![]() Physical Damage: 40-59 Critical Strike Chance: 5.00% Attacks per Second: 0.90Requires Level 52, 89 Str, 89 Dex |
![]() Energy Shield: 17Requires Level 45, 40 Str, 40 Int |
![]() Tier: 9 Level: 1 Cooldown Time: 8.00 sec Attack Speed: 70% of baseHurl a fiery hammer that Slams into the ground and lodges there. While the hammer is lodged in the ground, reusing this Skill recalls the hammer and resets the Skill's cooldown. Alternatively, using a Warcry near the lodged hammer causes it to shatter, releasing a number of molten fissures in a spiral. While the fissures persist, using a Slam and them will cause an Aftershock which spreads to all connected fissures.Impact Converts 30% of Physical Damage to Fire Damage While Dual Wielding, both weapons hit with 30% less damage Impact radius is 1.8 meters Hammer duration is 12 seconds Cooldown does not recover while the hammer is lodged Fissures Skills can be managed in the Skills Panel. ![]() |
![]() Tier: 9 Level: 1 Cooldown Time: 8.00 sec Use Time: 0.80 secPerform a Warcry that grants Guard and causes subsequent Shield Attacks to release an Empowered shockwave when dealing damage. This Skill's cooldown can be bypassed by expanding an Endurance Charge.Warcry Warcry radius is 4 meters Guard duration is 4 seconds Can create one shockwave per 5 enemy Power in range, counting up to 50 Power Grants 34 Guard for every 5 enemy power in range, counting up to 25 Power Shield Wave (3–85) to (5–128) Base Off Hand Physical Damage 6 to 8 Added Physical Damage per 15 Armour on Shield This Attack is Triggered by Fortifying Cry and counts as Empowered by it Shockwave radius is 2 metres Modifiers to Damage with Warcries affect this SkillSkills can be managed in the Skills Panel. ![]() |
![]() Level: 1Skills can be managed in the Skills Panel. ![]() |
![]() Tier: 1Support Requirements: +5 DexSupports Attack Skills, causing them to create Ice Fragments on Killing Frozen Enemies, Cannot Support Totem Skills and does not modify Skills used by Minions.Support Supported Skills trigger Ice Fragments on Killing Frozen Enemies Ice Fragments |
![]() Level: 1 Cast Time: 0.40 sec Critical Strike Chance: 11.00%Conjure a crackling Wellsprite that hovers above you. After a short duration, the Wellsprite launches at an enemy, dealing Lightning damage in an area on impact and prioritising the last enemy targeted. Recasting this spell resets the duration for all active Wellsprites.Deals (11–325) to (16–488) Lightning Damage Chains (3–4) times Duration between launching Wellsprites is 1.2 seconds Hover duration is 0.7 seconds Can accumulate up to (8–10) Wellsprites Modifiers to number of Projectiles instead apply to number of Wellsprites accumulated 10% more Damage for each previous Wellsprite fired in sequence Additional Effects From 1-20% Quality: +(0–2)% more Damage for each previous Wellsprite fired in sequenceSkills can be managed in the Skills Panel. ![]() |
![]() Level: 1 Cast Time: 1.00 sec Critical Strike Chance: 7.00%Conjure an abyssal scythe that sweeps across the targeted area, dealing Fire damage to enemies and Consuming Ignite to create pillars of flame. Cannot be Triggered.Deals (14–418) to (21–627) Fire Damage Supported Skills cannot Ignite Culling Strike Additional Effects From 1-20% Quality: (0–10)% increased Cast SpeedSkills can be managed in the Skills Panel. ![]() |
![]() Level: 1 Cooldown Time: 8.00 sec Cast Time: 1.00 secReady your active Bow or Spear, Empowering your next Barrageable Bow or Projectile Spear Attack to create Ice Fragments on hit. Can Consume a Frenzy Charge to bypass its Cooldown.Ice-Tipped Arrows Maximum Buff duration is 8 seconds Empowers 3 Attacks Ice Fragments Skills can be managed in the Skills Panel. ![]() |
![]() Level: 1Skills can be managed in the Skills Panel. ![]() |
File:Sun Priest's Incineration Rare Finisher Effect inventory icon.pngSun Priest's Incineration Rare Finisher EffectSun Priest's Incineration Rare Finisher EffectWeapon Added Effect |
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Files to fix
SparkSparkSpell, Projectile, Lightning, Duration
Tier: 1
Level: (1-20)
Cost: (5-56) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 9.00%Launch a spray of sparking Projectiles that travel erratically along the ground until they hit an enemy or expire. Consumes a Cold Infusion if possible to fire many sparks in a circle.Base
Deals (1-11) to (10-216) Lightning Damage
Fires (4-9) Projectiles
Projectile duration is 2 seconds
Projectiles fired at the same time can Hit the same
target no more than once every 0.66 seconds
Cold-Infused
Critical Hit Chance: 11.00%
Deals (7–182) to (11–273) Cold Damage
Deals (1–11) to (10–216) Lightning Damage
Projectile duration is 2 seconds
Fires (12–16) Projectiles in a circle
+0.5 seconds to Cast Time
Projectiles fired at the same time can Hit the same
target no more than once every 0.66 seconds
Additional Effects From 1-20% Quality:
(1.5-30)% increased Projectile SpeedSkills can be managed in the Skills Panel.?
Falling ThunderFalling ThunderAttack, AoE, Melee, Slam, Projectile, Lightning
Tier: 1
Level: 1
Cost: 11 Mana
Attack Speed: 60% of base
Attack Damage: 140% of base
Effectiveness of Added Damage: 140%Infuse a Quarterstaff with electrical energies, then Slam the ground to deal damage in a large area in front of you. Consumes your power charges to fire Lightning Projectiles forwards from the impact.Converts 60% of Physical Damage to Lightning Damage
Cone length is 4 metres
Projectile
Projectiles Pierce all Targets
Converts 100% of Physical Damage to Lightning Damage
25% more Damage per power charge Consumed
100% more Damage if a power charge was Consumed
Fires 3 Projectiles per power charge Consumed
Additional Effects From 1-20% Quality:
(0–10)% Chance to not remove Charges on usePlace into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.?
Uncut Skill GemUncut Skill GemCreates a Skill Gem or Level an existing gem to level #Right Click to engrave a Skill Gem.?
Uncut Skill GemUncut Skill GemCreates a Skill GemRight Click to engrave a Skill Gem.?
The Trail of Corruption
Balbala's BaryaBalbala's BaryaArea Level: 22
Number of Trials: 1"Why are you standing there gawking at me?
We must go to the Trial of the Sekhemas!"Take this item to the Trial of the Sekhemas. Right-click to listen to Balbala.The Last FlameThe Last Flame
Incense RelicZarokh, the Temporal drops Temporalis
Damage taken cannot be Absorbed
Maximum Honour is 1
Cannot be used with Trials below level 80
This item is destroyed when applied to a TrialIn the coldest depths of the Winter of the World, overrun by darkness and fighting to the last, life itself clung to existence by the barest remaining thread.Place this item on the Relic Altar at the start of the Trial of the SekhemasHeartbound LoopHeartbound Loop
Pearl RingRequires Level 32(7-10)% increased Cast SpeedMinions have (10-15)% increased maximum Life
(10-15) Life Regeneration per second
(20-40)% increased Mana Regeneration Rate
300 Physical Damage taken on Minion Death
Minions Revive (10-15)% fasterWhen the axe finally fell, Seryl shared his pain,
and the last thought that flickered through his
fading mind was her broken, shattered scream.Whirling SlashWhirling SlashAttack, AoE, Melee, Strike, Staged
Tier: 1
Level: (1-20)
Cost: (5-39) Mana
Attack Speed: 70% of base
Attack Damage: (70-218)% of baseRequires: SpearPerform a circular slash that kicks up a Whirlwind around you, Slowing enemies and Blinding them in its area of effect. Leaving the area collapses the storm, dealing damage and causing Knockback.Melee
Knocks Back Enemies
Whirlwind
Attack Damage: (60-217)% of base
Knocks Back Enemies
Slows enemy movement speed by 30%
Maximum 3 stages
Collapse deals 150% more damage per additional stage
10% more Knockback distance per stage
Whirlwind radius is 1.8 metres
+0.3m to Radius per additional stage
Additional Effects From 1-20% Quality:
Collapse deals +(2-40)% more damage per additional stageSkills can be managed in the Skills Panel.- Soulcores:
Soul Core of AtmohuaSoul Core of AtmohuaStack Size: 10Martial Weapon: Convert 20% of Requirements to Strength
Armour: Convert 20% of Requirements to StrengthPlace into an empty Rune Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.Soul Core of CholotlSoul Core of CholotlStack Size: 10Martial Weapon: Convert 20% of Requirements to Dexterity
Armour: Convert 20% of Requirements to DexterityPlace into an empty Rune Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.Soul Core of CitaqualotlSoul Core of CitaqualotlStack Size: 10Martial Weapon: 30% increased Elemental Damage with Attacks
Armour: +5% to all Elemental ResistancesPlace into an empty Rune Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.Soul Core of ZantipiSoul Core of ZantipiStack Size: 10Martial Weapon: Convert 20% of Requirements to Intelligence
Armour: Convert 20% of Requirements to IntelligencePlace into an empty Rune Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
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