Kill
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A kill occurs when an enemy/monster's life is reduced to 0. A kill is attributed to whoever dealt the killing blow (the hit) causing death.
Mechanics
Kills from damage over time originating from non-player allies (e.g. minions), however, are always attributed to the player due to complexities with simultaneous DoT calculations.
Related items
Item | ![]() | Stats |
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Herald of Thunder![]() Tier: 4 Level: (1-20) Cost: 30 SpiritWhile active, killing Shocked enemies with Attack damage, will cause subsequent Attack hits to release lightning bolts which deals Attack damage to all surrounding enemies.Buff Lightning Bolts strike the targets of your next (2–3) Attack Hits after Killing a Shocked] Enemy with Attack Damage Bolt Attack Damage: (70–286)% Supported Skills Cannot inflict Shock Bolt impact radius is 1.6 metres 100% of Bolt Physical Damage Converted to Lightning Damage Additional Effects From 1-20% Quality: Lightning Bolts strike the targets of your next (0–2) Attack Hits after Killing a Shocked Enemy with Attack DamagePlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() ![]() | 1 | Buff Lightning Bolts strike the targets of your next (2–3) Attack Hits after Killing a Shocked] Enemy with Attack Damage Bolt Attack Damage: (70–286)% Supported Skills Cannot inflict Shock Bolt impact radius is 1.6 metres 100% of Bolt Physical Damage Converted to Lightning Damage |
Cast on Minion Death![]() Tier: 8 Level: (1-20) Cost: 60 SpiritWhile active, gains Energy when one of your Minions is Killed, and triggers socketed Spells upon reaching maximum Energy. Cannot socket Spells which create Minions.Supported Skills gain (0–38)% increased Energy Gains 50 base Energy when a Minion is Killed, modified by the Minion's Power Triggers all Socketed Spells and loses all Energy on reaching maximum Energy Additional Effects From 1-20% Quality: Supported Skills gain (0-20)% increased EnergyPlace one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect. ![]() ![]() | 1 | Supported Skills gain (0–38)% increased Energy Gains 50 base Energy when a Minion is Killed, modified by the Minion's Power Triggers all Socketed Spells and loses all Energy on reaching maximum Energy |
Cannibalism![]() Tier: 3 Level: 1 Cost: 15 SpiritSupports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.4% of Life recovered on Kill while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time. ![]() | 1 | 4% of Life recovered on Kill while a Supported Skill is active |
Fiery Death![]() Tier: 2 Level: 1 Cost & Reservation Multiplier: 120%Supports any skill that Hits enemies, causing enemies it Ignites to have a chance to explode on death.Enemies Ignited by Supported Skills have 60% chance to explode on death Explosion deals base Fire Damage equal to 10% of the Corpse's Maximum LifePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time. ![]() | 1 | Enemies Ignited by Supported Skills have 60% chance to explode on death Explosion deals base Fire Damage equal to 10% of the Corpse's Maximum Life |
Innervate![]() Tier: 1 Level: 1Supports Attacks you use yourself. Killing a Shocked enemy with supported skills infuses all of your Attacks with Lightning damage for a short time.Attacks gain 35% of Damage as Lightning Damage for 3 seconds on killing a Shocked enemy with Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time. ![]() | 1 | Attacks gain 35% of Damage as Lightning Damage for 3 seconds on killing a Shocked enemy with Supported Skills |
Life Bounty![]() Level: 1Supports any skill that Hits enemies, causing enemies it kills to grant more Life Flask charges.Enemies killed by Hits from Supported Skills grant 100% more Life Flask ChargesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time. ![]() | 1 | Enemies killed by Hits from Supported Skills grant 100% more Life Flask Charges |
Mana Bounty![]() Level: 1Supports any skill that Hits enemies, causing enemies it kills to grant more Mana Flask charges.Enemies killed by Hits from Supported Skills grant 100% more Mana Flask ChargesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time. ![]() | 1 | Enemies killed by Hits from Supported Skills grant 100% more Mana Flask Charges |
Shock Siphon![]() Tier: 2 Level: 1 Cost & Reservation Multiplier: 120%Supports any skill that Hits enemies, causing you to recover Energy Shield when it kills a Shocked enemy.Recover 4% of Energy Shield when a Supported Skill deals a Killing Blow to a Shocked EnemyPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time. ![]() | 1 | Recover 4% of Energy Shield when a Supported Skill deals a Killing Blow to a Shocked Enemy |
Crumbling Maul![]() Physical Damage: 62-75 Critical Strike Chance: 5.00% Attacks per Second: 1.10Requires Level 38, 88 StrCauses Enemies to Explode on Critical Kill for 10% of their Life as Physical Damage ![]() | 38 | Causes Enemies to Explode on Critical Kill for 10% of their Life as Physical Damage |
Advanced Crumbling Maul![]() Physical Damage: 93-114 Critical Strike Chance: 5.00% Attacks per Second: 1.10Requires Level 62, 142 StrCauses Enemies to Explode on Critical Kill for 10% of their Life as Physical Damage ![]() | 62 | Causes Enemies to Explode on Critical Kill for 10% of their Life as Physical Damage |
Expert Crumbling Maul![]() Physical Damage: 113-138 Critical Strike Chance: 5.00% Attacks per Second: 1.10Requires Level 79, 212 StrCauses Enemies to Explode on Critical Kill for 10% of their Life as Physical Damage ![]() | 79 | Causes Enemies to Explode on Critical Kill for 10% of their Life as Physical Damage |
Golden Charm![]() Consumes 80 of 80 Charges on use 20% increased Rarity of Items foundRequires Level 50Used when you kill a Rare or Unique EnemyUsed automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters. ![]() | 50 | Used when you kill a Rare or Unique Enemy |
Headhunter![]() Heavy BeltRequires Level 50(20-30)% increased Stun Threshold Charm Slots: 1+(40-60) to maximum Life +(20-40) to Strength +(20-40) to Dexterity When you Kill a Rare monster, you gain its Modifiers for 20 seconds"A man's soul rules from a cavern of bone, learns and judges through flesh-born windows. The heart is meat. The head is where the Man is." - Lavianga, Advisor to Kaom ![]() | 50 | (20-30)% increased Stun Threshold Charm Slots: 1+(40-60) to maximum Life +(20-40) to Strength +(20-40) to Dexterity When you Kill a Rare monster, you gain its Modifiers for 20 seconds |
Trampletoe![]() Trimmed GreavesArmour: 87Requires Level 27, 47 Str15% increased Movement Speed (50–100)% increased Armour 50% increased Attribute Requirements Deal 30% of Overkill damage to enemies within 2 metres of the enemy killedThe truly mighty are never outnumbered. ![]() | 27 | 15% increased Movement Speed (50–100)% increased Armour 50% increased Attribute Requirements Deal 30% of Overkill damage to enemies within 2 metres of the enemy killed |
Death's Harp![]() Dualstring BowBow Physical Damage: 16-31 Critical Strike Chance: 5.00% Attacks per Second: 1.10Requires Level 28, 65 DexBow Attacks fire an additional Arrow+(50-70)% to Critical Damage Bonus Bow Attacks fire 3 additional arrows Gain (20-30) Life per enemy killed Gain (12-18) Mana per enemy killedThe mournful music of the strings, The creaking arch, the arrow sings. A choking cry, a rattled breath, The Reaper's Song, the Harp of Death. ![]() | 28 | Bow Attacks fire an additional Arrow+(50-70)% to Critical Damage Bonus Bow Attacks fire 3 additional arrows Gain (20-30) Life per enemy killed Gain (12-18) Mana per enemy killed |
Mist Whisper![]() Makeshift CrossbowCrossbow Physical Damage: 6-10 Critical Strike Chance: 5.00% Attacks per Second: 1.60Adds (8-10) to (13-15) Cold Damage Gain 5 Mana per Enemy Killed (30-50)% increased Freeze Buildup 30% increased Chill Duration on Enemies Attacks Chain 1-2 additional timesSibilant promises surrounded them in the night. All the travelers had to give him was their devotion... ![]() | 1 | Adds (8-10) to (13-15) Cold Damage Gain 5 Mana per Enemy Killed (30-50)% increased Freeze Buildup 30% increased Chill Duration on Enemies Attacks Chain 1-2 additional times |
Deathrattle![]() Twig FocusFocus Energy Shield: 12+(10-20) to maximum Energy Shield (20-40)% increased Spell Damage +(5-10) to Intelligence 20% chance for Energy Shield Recharge to start when you Kill an EnemyThe cry of death whispers in the wind. ![]() | 1 | +(10-20) to maximum Energy Shield (20-40)% increased Spell Damage +(5-10) to Intelligence 20% chance for Energy Shield Recharge to start when you Kill an Enemy |
Gravebind![]() Rope CuffsArmour: 12 Energy Shield: 6Requires Level 5(40-60)% increased Armour and Energy Shield +(10-15)% to Cold Resistance Gain (7-10) Life per Enemy Killed Gain (4-6) Mana per Enemy Killed Enemies killed by anyone in your Presence count as being killed by you insteadTry as you like to hide the blood on your hands. You'll still know the truth. ![]() | 5 | (40-60)% increased Armour and Energy Shield +(10-15)% to Cold Resistance Gain (7-10) Life per Enemy Killed Gain (4-6) Mana per Enemy Killed Enemies killed by anyone in your Presence count as being killed by you instead |
Aurseize![]() Layered GauntletsArmour: 22 Evasion: 18Requires Level 16, 15 Str, 15 Dex(40-60)% increased Armour and Evasion (40-50)% increased Rarity of Items found Lose 2% of Life on KillWealth is not to be borne lightly. ![]() | 16 | (40-60)% increased Armour and Evasion (40-50)% increased Rarity of Items found Lose 2% of Life on Kill |
Deathblow![]() Doubled GauntletsArmour: 37 Evasion: 33Requires Level 33, 30 Str, 30 Dex(100-150)% increased Armour and Evasion (5-10)% increased Attack Speed Gain (20-30) Life per Enemy Killed Gain (20-30) Mana per Enemy Killed Culling StrikeAnticipation is a gift. ![]() | 33 | (100-150)% increased Armour and Evasion (5-10)% increased Attack Speed Gain (20-30) Life per Enemy Killed Gain (20-30) Mana per Enemy Killed Culling Strike |
Blessed Bonds![]() Linen WrapsEvasion: 18 Energy Shield: 9Requires Level 56, 15 Dex, 15 Int+(60-100) to Evasion Rating +(30-50) to maximum Energy Shield Gain (25-35) Mana per Enemy Killed Inflict Cold Exposure on Igniting an Enemy Inflict Fire Exposure on Shocking an Enemy Inflict Lightning Exposure on Critical Hit"We survived the endless winter. We endure the long summer. One day, spring will return the rains." ![]() | 56 | +(60-100) to Evasion Rating +(30-50) to maximum Energy Shield Gain (25-35) Mana per Enemy Killed Inflict Cold Exposure on Igniting an Enemy Inflict Fire Exposure on Shocking an Enemy Inflict Lightning Exposure on Critical Hit |
Crown of the Victor![]() Iron CrownArmour: 23 Energy Shield: 12Requires Level 5(10–20)% increased Rarity of Items found Gain 10 Life per Enemy Killed Gain 10 Mana per Enemy Killed +1 to Level of all SkillsAn endless river of bodies lie in the wake of ambition. ![]() | 5 | (10–20)% increased Rarity of Items found Gain 10 Life per Enemy Killed Gain 10 Mana per Enemy Killed +1 to Level of all Skills |
Bluetongue![]() ShortswordOne Hand Sword Physical Damage: 6-9 Critical Strike Chance: 5.00% Attacks per Second: 1.55Adds (4-6) to (7-10) Physical Damage 10% increased Attack Speed Lose 3 Mana per Enemy Killed 100% increased Attack Damage while not on Low Mana ![]() | 1 | Adds (4-6) to (7-10) Physical Damage 10% increased Attack Speed Lose 3 Mana per Enemy Killed 100% increased Attack Damage while not on Low Mana |
Redbeak![]() ShortswordOne Hand Sword Physical Damage: 6-9 Critical Strike Chance: 5.00% Attacks per Second: 1.55Adds (4-6) to (7-10) Physical Damage 10% increased Attack Speed Gain 3 Life per Enemy Killed 100% increased Attack Damage when on Low LifeAs battle calms, blood turns to rust. ![]() | 1 | Adds (4-6) to (7-10) Physical Damage 10% increased Attack Speed Gain 3 Life per Enemy Killed 100% increased Attack Damage when on Low Life |
The Dancing Dervish![]() ScimitarOne Hand Sword Physical Damage: 14-23 Critical Strike Chance: 5.00% Attacks per Second: 1.55Requires Level 16, 22 Str, 22 DexTriggers Level 15 Manifest Dancing Dervishes on Rampage Cannot be used while Manifested Manifested Dancing Dervishes die when Rampage ends Melee Hits count as Rampage Kills RampageTake your partner by the hand, Keep your steps in time. Swing together, spin apart, And dance with death sublime. ![]() | 16 | Triggers Level 15 Manifest Dancing Dervishes on Rampage Cannot be used while Manifested Manifested Dancing Dervishes die when Rampage ends Melee Hits count as Rampage Kills Rampage |
Doedre's Damning![]() Lazuli Ring+(20-30) to maximum Mana+(5-15)% to all Elemental Resistances Gain (5-15) Mana per Enemy Killed You can apply an additional CurseWhere her mouth should have been there was only a whirling, black void. ![]() | 1 | +(20-30) to maximum Mana+(5-15)% to all Elemental Resistances Gain (5-15) Mana per Enemy Killed You can apply an additional Curse |
Death Rush![]() Emerald RingRequires Level 26+(120-160) to Accuracy Rating+(75-125) to Accuracy Rating +(75-125) to Evasion Rating Leech 5% of Physical Attack Damage as Life You gain Onslaught for 4 seconds on KillTo truly appreciate life you must be there when it ends ![]() | 26 | +(120-160) to Accuracy Rating+(75-125) to Accuracy Rating +(75-125) to Evasion Rating Leech 5% of Physical Attack Damage as Life You gain Onslaught for 4 seconds on Kill |
Heartbound Loop![]() Pearl RingRequires Level 32(7-10)% increased Cast SpeedMinions have (10-15)% increased maximum Life (10-15) Life Regeneration per second (20-40)% increased Mana Regeneration Rate 300 Physical Damage taken on Minion Death Minions Revive (10-15)% fasterWhen the axe finally fell, Seryl shared his pain, and the last thought that flickered through his fading mind was her broken, shattered scream. ![]() | 32 | (7-10)% increased Cast SpeedMinions have (10-15)% increased maximum Life (10-15) Life Regeneration per second (20-40)% increased Mana Regeneration Rate 300 Physical Damage taken on Minion Death Minions Revive (10-15)% faster |
Arvil's Wheel![]() Hardwood TargeShield Chance to Block: 25% Armour: 10 Evasion: 6Grants Skill: ![]() +(40-60) to Maximum Mana (60-100)% increased Armour and Evasion Lose 1% of Life on Kill Lose 1% of Mana on Kill (30-50)% increased Skill Effect DurationThe unending carnage of war mercilessly grinds away at body and mind. ![]() | 1 | Grants Skill: ![]() +(40-60) to Maximum Mana (60-100)% increased Armour and Evasion Lose 1% of Life on Kill Lose 1% of Mana on Kill (30-50)% increased Skill Effect Duration |
Dusk Vigil![]() Ashen StaffStaffGrants Skill: Level (1-20) Firebolt Grants Skill: Level (1-20) Ember Fusillade(60-80)% increased Spell Damage Gain (5-10) Life per Enemy Killed 25% increased Mana Regeneration Rate Trigger Ember Fusillade Skill on casting a SpellThe candlemass tradition was born in a time of darkness and fear. ![]() | 1 | Grants Skill: Level (1-20) Firebolt Grants Skill: Level (1-20) Ember Fusillade(60-80)% increased Spell Damage Gain (5-10) Life per Enemy Killed 25% increased Mana Regeneration Rate Trigger Ember Fusillade Skill on casting a Spell |
Earthbound![]() Voltaic StaffStaffGrants Skill: Level (1-20) Lightning Bolt Grants Skill: Level (1-20) Spark(80-120)% increased Lightning Damage (10-20)% increased Cast Speed (20-30)% increased Mana Regeneration Rate Trigger Spark Skill on killing a Shocked EnemyAn ancient Azmeri staff, overgrown by roots... ![]() | 1 | Grants Skill: Level (1-20) Lightning Bolt Grants Skill: Level (1-20) Spark(80-120)% increased Lightning Damage (10-20)% increased Cast Speed (20-30)% increased Mana Regeneration Rate Trigger Spark Skill on killing a Shocked Enemy |
Hrimnor's Hymn![]() Oak GreathammerTwo Hand Mace Physical Damage: 14-26 Critical Strike Chance: 5.00% Attacks per Second: 1.05Requires Level 4, 11 StrCauses (30–50)% increased Stun Buildup(80–120)% increased Physical Damage +(10–15) to Strength Gain (10–20) Life per Enemy Killed Slam Skills you use yourself cause Aftershocks"The crack of bone, the spray of blood. Is there sweeter music?" - Hrimnor of the Ezomytes. ![]() | 4 | Causes (30–50)% increased Stun Buildup(80–120)% increased Physical Damage +(10–15) to Strength Gain (10–20) Life per Enemy Killed Slam Skills you use yourself cause Aftershocks |
Quecholli![]() Crumbling MaulTwo Hand Mace Physical Damage: 62-75 Critical Strike Chance: 5.00% Attacks per Second: 1.10Requires Level 38, 88 StrCauses Enemies to Explode on Critical Kill for 10% of their Life as Physical Damage(100–150)% increased Physical Damage +(10–15) to all Attributes Gain 30 Life per Enemy Killed This Weapon's Critical Hit Chance is 100% Critical Hits do not deal extra Damage"The finest prosperity grows from the direst carnage. Such is the nature of progress." - Doryani of the Vaal ![]() | 38 | Causes Enemies to Explode on Critical Kill for 10% of their Life as Physical Damage(100–150)% increased Physical Damage +(10–15) to all Attributes Gain 30 Life per Enemy Killed This Weapon's Critical Hit Chance is 100% Critical Hits do not deal extra Damage |
Sanguine Diviner![]() Bone WandWandGrants Skill: Level (1-20) Bone Blast(80-100)% increased Spell Damage Gain (10-15) Life per Enemy Killed 25% chance to inflict Bleeding on Hit 25% of Spell Mana Cost Converted to Life CostOne way or another, it will find what it seeks. ![]() | 1 | Grants Skill: Level (1-20) Bone Blast(80-100)% increased Spell Damage Gain (10-15) Life per Enemy Killed 25% chance to inflict Bleeding on Hit 25% of Spell Mana Cost Converted to Life Cost |
Enezun's Charge![]() Volatile WandWandRequires Level 16, 34 IntGrants Skill: Level (5-20) Volatile Dead(80-100%) increased Spell Damage (30-50)% increased Critical Hit Chance for Spells Gain (10-15) Mana per Enemy Killed 25% chance to not destroy Corpses when Consuming CorpsesHe alone was welcome in the sacred spaces of the Titans. ![]() | 16 | Grants Skill: Level (5-20) Volatile Dead(80-100%) increased Spell Damage (30-50)% increased Critical Hit Chance for Spells Gain (10-15) Mana per Enemy Killed 25% chance to not destroy Corpses when Consuming Corpses |
Version history
Version | Changes |
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0.1.0 |
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