Kill

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A kill occurs when an enemy/monster's life is reduced to 0. A kill is attributed to whoever dealt the killing blow (the hit) causing death.

Mechanics

Kills from damage over time originating from non-player allies (e.g. minions), however, are always attributed to the player due to complexities with simultaneous DoT calculations.

Related items

ItemRequired levelStats
Herald of ThunderHerald of ThunderBuff, Attack, Persistent, AoE, Lightning, Herald, Payoff
Tier: 4
Level: (1-20)
Cost: 30 Spirit
While active, killing Shocked enemies with Attack damage, will cause subsequent Attack hits to release lightning bolts which deals Attack damage to all surrounding enemies.Buff
Lightning Bolts strike the targets of your next (2–3) Attack Hits after Killing a Shocked] Enemy with Attack Damage

Bolt
Attack Damage: (70–286)%
Supported Skills Cannot inflict Shock
Bolt impact radius is 1.6 metres
100% of Bolt Physical Damage
Converted to Lightning Damage

Additional Effects From 1-20% Quality:
Lightning Bolts strike the targets of your next (0–2) Attack Hits after Killing a Shocked Enemy with Attack Damage
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
1Buff
Lightning Bolts strike the targets of your next (2–3) Attack Hits after Killing a Shocked] Enemy with Attack Damage

Bolt
Attack Damage: (70–286)%
Supported Skills Cannot inflict Shock
Bolt impact radius is 1.6 metres
100% of Bolt Physical Damage
Converted to Lightning Damage
Cast on Minion DeathCast on Minion DeathBuff, Minion, Persistent, Trigger, Meta
Tier: 8
Level: (1-20)
Cost: 60 Spirit
While active, gains Energy when one of your Minions is Killed, and triggers socketed Spells upon reaching maximum Energy. Cannot socket Spells which create Minions.Supported Skills gain (0–38)% increased Energy
Gains 50 base Energy when a Minion is Killed, modified by the Minion's Power
Triggers all Socketed Spells and loses all Energy on reaching maximum Energy

Additional Effects From 1-20% Quality:
Supported Skills gain (0-20)% increased Energy
Place one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect.
1Supported Skills gain (0–38)% increased Energy
Gains 50 base Energy when a Minion is Killed, modified by the Minion's Power
Triggers all Socketed Spells and loses all Energy on reaching maximum Energy
CannibalismCannibalismBuff, Persistent
Tier: 3
Level: 1
Cost: 15 Spirit
Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.4% of Life recovered on Kill while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
14% of Life recovered on Kill while a Supported Skill is active
Fiery DeathFiery DeathSpell, Fire
Tier: 2
Level: 1
Cost & Reservation Multiplier: 120%
Supports any skill that Hits enemies, causing enemies it Ignites to have a chance to explode on death.Enemies Ignited by Supported Skills have 60% chance to explode on death
Explosion deals base Fire Damage equal to 10% of the Corpse's Maximum Life
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1Enemies Ignited by Supported Skills have 60% chance to explode on death
Explosion deals base Fire Damage equal to 10% of the Corpse's Maximum Life
InnervateInnervateAttack, Lightning, Duration
Tier: 1
Level: 1
Supports Attacks you use yourself. Killing a Shocked enemy with supported skills infuses all of your Attacks with Lightning damage for a short time.Attacks gain 35% of Damage as Lightning Damage for 3 seconds on killing a Shocked enemy with Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1Attacks gain 35% of Damage as Lightning Damage for 3 seconds on killing a Shocked enemy with Supported Skills
Life BountyLife BountyTier: 3
Level: 1
Supports any skill that Hits enemies, causing enemies it kills to grant more Life Flask charges.Enemies killed by Hits from Supported Skills grant 100% more Life Flask ChargesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1Enemies killed by Hits from Supported Skills grant 100% more Life Flask Charges
Mana BountyMana BountyTier: 3
Level: 1
Supports any skill that Hits enemies, causing enemies it kills to grant more Mana Flask charges.Enemies killed by Hits from Supported Skills grant 100% more Mana Flask ChargesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1Enemies killed by Hits from Supported Skills grant 100% more Mana Flask Charges
Shock SiphonShock SiphonLightning
Tier: 2
Level: 1
Cost & Reservation Multiplier: 120%
Supports any skill that Hits enemies, causing you to recover Energy Shield when it kills a Shocked enemy.Recover 4% of Energy Shield when a Supported Skill deals a Killing Blow to a Shocked EnemyPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1Recover 4% of Energy Shield when a Supported Skill deals a Killing Blow to a Shocked Enemy
Crumbling MaulCrumbling MaulTwo Hand Mace
Physical Damage: 62-75
Critical Strike Chance: 5.00%
Attacks per Second: 1.10
Requires Level 38, 88 StrCauses Enemies to Explode on Critical Kill for 10% of their Life as Physical Damage
38Causes Enemies to Explode on Critical Kill for 10% of their Life as Physical Damage
Advanced Crumbling MaulAdvanced Crumbling MaulTwo Hand Mace
Physical Damage: 93-114
Critical Strike Chance: 5.00%
Attacks per Second: 1.10
Requires Level 62, 142 StrCauses Enemies to Explode on Critical Kill for 10% of their Life as Physical Damage
62Causes Enemies to Explode on Critical Kill for 10% of their Life as Physical Damage
Expert Crumbling MaulExpert Crumbling MaulTwo Hand Mace
Physical Damage: 113-138
Critical Strike Chance: 5.00%
Attacks per Second: 1.10
Requires Level 79, 212 StrCauses Enemies to Explode on Critical Kill for 10% of their Life as Physical Damage
79Causes Enemies to Explode on Critical Kill for 10% of their Life as Physical Damage
Golden CharmGolden CharmLasts 1.00 Seconds
Consumes 80 of 80 Charges on use
20% increased Rarity of Items found
Requires Level 50Used when you kill a Rare or Unique EnemyUsed automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters.
50Used when you kill a Rare or Unique Enemy
HeadhunterHeadhunter
Heavy Belt
Requires Level 50(20-30)% increased Stun Threshold
Charm Slots: 1
+(40-60) to maximum Life
+(20-40) to Strength
+(20-40) to Dexterity
When you Kill a Rare monster, you gain its Modifiers for 20 seconds
"A man's soul rules from a cavern of bone, learns and
judges through flesh-born windows. The heart is meat.
The head is where the Man is."
- Lavianga, Advisor to Kaom
50(20-30)% increased Stun Threshold
Charm Slots: 1+(40-60) to maximum Life
+(20-40) to Strength
+(20-40) to Dexterity
When you Kill a Rare monster, you gain its Modifiers for 20 seconds
TrampletoeTrampletoe
Trimmed Greaves
Armour: 87Requires Level 27, 47 Str15% increased Movement Speed
(50–100)% increased Armour
50% increased Attribute Requirements
Deal 30% of Overkill damage to enemies within 2 metres of the enemy killed
The truly mighty are never outnumbered.
2715% increased Movement Speed
(50–100)% increased Armour
50% increased Attribute Requirements
Deal 30% of Overkill damage to enemies within 2 metres of the enemy killed
Death's HarpDeath's Harp
Dualstring Bow
Bow
Physical Damage: 16-31
Critical Strike Chance: 5.00%
Attacks per Second: 1.10
Requires Level 28, 65 DexBow Attacks fire an additional Arrow+(50-70)% to Critical Damage Bonus
Bow Attacks fire 3 additional arrows
Gain (20-30) Life per enemy killed
Gain (12-18) Mana per enemy killed
The mournful music of the strings,
The creaking arch, the arrow sings.
A choking cry, a rattled breath,
The Reaper's Song, the Harp of Death.
28Bow Attacks fire an additional Arrow+(50-70)% to Critical Damage Bonus
Bow Attacks fire 3 additional arrows
Gain (20-30) Life per enemy killed
Gain (12-18) Mana per enemy killed
Mist WhisperMist Whisper
Makeshift Crossbow
Crossbow
Physical Damage: 6-10
Critical Strike Chance: 5.00%
Attacks per Second: 1.60
Adds (8-10) to (13-15) Cold Damage
Gain 5 Mana per Enemy Killed
(30-50)% increased Freeze Buildup
30% increased Chill Duration on Enemies
Attacks Chain 1-2 additional times
Sibilant promises surrounded them in the night.
All the travelers had to give him was their devotion...
1Adds (8-10) to (13-15) Cold Damage
Gain 5 Mana per Enemy Killed
(30-50)% increased Freeze Buildup
30% increased Chill Duration on Enemies
Attacks Chain 1-2 additional times
DeathrattleDeathrattle
Twig Focus
Focus
Energy Shield: 12
+(10-20) to maximum Energy Shield
(20-40)% increased Spell Damage
+(5-10) to Intelligence
20% chance for Energy Shield Recharge to start when you Kill an Enemy
The cry of death whispers in the wind.
1+(10-20) to maximum Energy Shield
(20-40)% increased Spell Damage
+(5-10) to Intelligence
20% chance for Energy Shield Recharge to start when you Kill an Enemy
GravebindGravebind
Rope Cuffs
Armour: 12
Energy Shield: 6
Requires Level 5(40-60)% increased Armour and Energy Shield
+(10-15)% to Cold Resistance
Gain (7-10) Life per Enemy Killed
Gain (4-6) Mana per Enemy Killed
Enemies killed by anyone in your Presence count as being killed by you instead
Try as you like to hide the
blood on your hands.
You'll still know the truth.
5(40-60)% increased Armour and Energy Shield
+(10-15)% to Cold Resistance
Gain (7-10) Life per Enemy Killed
Gain (4-6) Mana per Enemy Killed
Enemies killed by anyone in your Presence count as being killed by you instead
AurseizeAurseize
Layered Gauntlets
Armour: 22
Evasion: 18
Requires Level 16, 15 Str, 15 Dex(40-60)% increased Armour and Evasion
(40-50)% increased Rarity of Items found
Lose 2% of Life on Kill
Wealth is not to be borne lightly.
16(40-60)% increased Armour and Evasion
(40-50)% increased Rarity of Items found
Lose 2% of Life on Kill
DeathblowDeathblow
Doubled Gauntlets
Armour: 37
Evasion: 33
Requires Level 33, 30 Str, 30 Dex(100-150)% increased Armour and Evasion
(5-10)% increased Attack Speed
Gain (20-30) Life per Enemy Killed
Gain (20-30) Mana per Enemy Killed
Culling Strike
Anticipation is a gift.
33(100-150)% increased Armour and Evasion
(5-10)% increased Attack Speed
Gain (20-30) Life per Enemy Killed
Gain (20-30) Mana per Enemy Killed
Culling Strike
Blessed BondsBlessed Bonds
Linen Wraps
Evasion: 18
Energy Shield: 9
Requires Level 56, 15 Dex, 15 Int+(60-100) to Evasion Rating
+(30-50) to maximum Energy Shield
Gain (25-35) Mana per Enemy Killed
Inflict Cold Exposure on Igniting an Enemy
Inflict Fire Exposure on Shocking an Enemy
Inflict Lightning Exposure on Critical Hit
"We survived the endless winter.
We endure the long summer.
One day, spring will return the rains."
56+(60-100) to Evasion Rating
+(30-50) to maximum Energy Shield
Gain (25-35) Mana per Enemy Killed
Inflict Cold Exposure on Igniting an Enemy
Inflict Fire Exposure on Shocking an Enemy
Inflict Lightning Exposure on Critical Hit
Crown of the VictorCrown of the Victor
Iron Crown
Armour: 23
Energy Shield: 12
Requires Level 5(10–20)% increased Rarity of Items found
Gain 10 Life per Enemy Killed
Gain 10 Mana per Enemy Killed
+1 to Level of all Skills
An endless river of bodies lie in the wake of ambition.
5(10–20)% increased Rarity of Items found
Gain 10 Life per Enemy Killed
Gain 10 Mana per Enemy Killed
+1 to Level of all Skills
BluetongueBluetongue
Shortsword
One Hand Sword
Physical Damage: 6-9
Critical Strike Chance: 5.00%
Attacks per Second: 1.55
Adds (4-6) to (7-10) Physical Damage
10% increased Attack Speed
Lose 3 Mana per Enemy Killed
100% increased Attack Damage while not on Low Mana
1Adds (4-6) to (7-10) Physical Damage
10% increased Attack Speed
Lose 3 Mana per Enemy Killed
100% increased Attack Damage while not on Low Mana
RedbeakRedbeak
Shortsword
One Hand Sword
Physical Damage: 6-9
Critical Strike Chance: 5.00%
Attacks per Second: 1.55
Adds (4-6) to (7-10) Physical Damage
10% increased Attack Speed
Gain 3 Life per Enemy Killed
100% increased Attack Damage when on Low Life
As battle calms, blood turns to rust.
1Adds (4-6) to (7-10) Physical Damage
10% increased Attack Speed
Gain 3 Life per Enemy Killed
100% increased Attack Damage when on Low Life
The Dancing DervishThe Dancing Dervish
Scimitar
One Hand Sword
Physical Damage: 14-23
Critical Strike Chance: 5.00%
Attacks per Second: 1.55
Requires Level 16, 22 Str, 22 DexTriggers Level 15 Manifest Dancing Dervishes on Rampage
Cannot be used while Manifested
Manifested Dancing Dervishes die when Rampage ends
Melee Hits count as Rampage Kills
Rampage
Take your partner by the hand,
Keep your steps in time.
Swing together, spin apart,
And dance with death sublime.
16Triggers Level 15 Manifest Dancing Dervishes on Rampage
Cannot be used while Manifested
Manifested Dancing Dervishes die when Rampage ends
Melee Hits count as Rampage Kills
Rampage
Doedre's DamningDoedre's Damning
Lazuli Ring
+(20-30) to maximum Mana+(5-15)% to all Elemental Resistances
Gain (5-15) Mana per Enemy Killed
You can apply an additional Curse
Where her mouth should have been there was only a whirling, black void.
1+(20-30) to maximum Mana+(5-15)% to all Elemental Resistances
Gain (5-15) Mana per Enemy Killed
You can apply an additional Curse
Death RushDeath Rush
Emerald Ring
Requires Level 26+(120-160) to Accuracy Rating+(75-125) to Accuracy Rating
+(75-125) to Evasion Rating
Leech 5% of Physical Attack Damage as Life
You gain Onslaught for 4 seconds on Kill
To truly appreciate life you must be there when it ends
26+(120-160) to Accuracy Rating+(75-125) to Accuracy Rating
+(75-125) to Evasion Rating
Leech 5% of Physical Attack Damage as Life
You gain Onslaught for 4 seconds on Kill
Heartbound LoopHeartbound Loop
Pearl Ring
Requires Level 32(7-10)% increased Cast SpeedMinions have (10-15)% increased maximum Life
(10-15) Life Regeneration per second
(20-40)% increased Mana Regeneration Rate
300 Physical Damage taken on Minion Death
Minions Revive (10-15)% faster
When the axe finally fell, Seryl shared his pain,
and the last thought that flickered through his
fading mind was her broken, shattered scream.
32(7-10)% increased Cast SpeedMinions have (10-15)% increased maximum Life
(10-15) Life Regeneration per second
(20-40)% increased Mana Regeneration Rate
300 Physical Damage taken on Minion Death
Minions Revive (10-15)% faster
Arvil's WheelArvil's Wheel
Hardwood Targe
Shield
Chance to Block: 25%
Armour: 10
Evasion: 6
Grants Skill: Raise Shield+(40-60) to Maximum Life
+(40-60) to Maximum Mana
(60-100)% increased Armour and Evasion
Lose 1% of Life on Kill
Lose 1% of Mana on Kill
(30-50)% increased Skill Effect Duration
The unending carnage of war
mercilessly grinds away
at body and mind.
1Grants Skill: Raise Shield+(40-60) to Maximum Life
+(40-60) to Maximum Mana
(60-100)% increased Armour and Evasion
Lose 1% of Life on Kill
Lose 1% of Mana on Kill
(30-50)% increased Skill Effect Duration
Dusk VigilDusk Vigil
Ashen Staff
StaffGrants Skill: Level (1-20) Firebolt
Grants Skill: Level (1-20) Ember Fusillade
(60-80)% increased Spell Damage
Gain (5-10) Life per Enemy Killed
25% increased Mana Regeneration Rate
Trigger Ember Fusillade Skill on casting a Spell
The candlemass tradition was born in a time of darkness and fear.
1Grants Skill: Level (1-20) Firebolt
Grants Skill: Level (1-20) Ember Fusillade(60-80)% increased Spell Damage
Gain (5-10) Life per Enemy Killed
25% increased Mana Regeneration Rate
Trigger Ember Fusillade Skill on casting a Spell
EarthboundEarthbound
Voltaic Staff
StaffGrants Skill: Level (1-20) Lightning Bolt
Grants Skill: Level (1-20) Spark
(80-120)% increased Lightning Damage
(10-20)% increased Cast Speed
(20-30)% increased Mana Regeneration Rate
Trigger Spark Skill on killing a Shocked Enemy
An ancient Azmeri staff, overgrown by roots...
1Grants Skill: Level (1-20) Lightning Bolt
Grants Skill: Level (1-20) Spark(80-120)% increased Lightning Damage
(10-20)% increased Cast Speed
(20-30)% increased Mana Regeneration Rate
Trigger Spark Skill on killing a Shocked Enemy
Hrimnor's HymnHrimnor's Hymn
Oak Greathammer
Two Hand Mace
Physical Damage: 14-26
Critical Strike Chance: 5.00%
Attacks per Second: 1.05
Requires Level 4, 11 StrCauses (30–50)% increased Stun Buildup(80–120)% increased Physical Damage
+(10–15) to Strength
Gain (10–20) Life per Enemy Killed
Slam Skills you use yourself cause Aftershocks
"The crack of bone, the spray of blood.
Is there sweeter music?"
- Hrimnor of the Ezomytes.
4Causes (30–50)% increased Stun Buildup(80–120)% increased Physical Damage
+(10–15) to Strength
Gain (10–20) Life per Enemy Killed
Slam Skills you use yourself cause Aftershocks
QuecholliQuecholli
Crumbling Maul
Two Hand Mace
Physical Damage: 62-75
Critical Strike Chance: 5.00%
Attacks per Second: 1.10
Requires Level 38, 88 StrCauses Enemies to Explode on Critical Kill for 10% of their Life as Physical Damage(100–150)% increased Physical Damage
+(10–15) to all Attributes
Gain 30 Life per Enemy Killed
This Weapon's Critical Hit Chance is 100%
Critical Hits do not deal extra Damage
"The finest prosperity grows from the direst
carnage. Such is the nature of progress."
- Doryani of the Vaal
38Causes Enemies to Explode on Critical Kill for 10% of their Life as Physical Damage(100–150)% increased Physical Damage
+(10–15) to all Attributes
Gain 30 Life per Enemy Killed
This Weapon's Critical Hit Chance is 100%
Critical Hits do not deal extra Damage
Sanguine DivinerSanguine Diviner
Bone Wand
WandGrants Skill: Level (1-20) Bone Blast(80-100)% increased Spell Damage
Gain (10-15) Life per Enemy Killed
25% chance to inflict Bleeding on Hit
25% of Spell Mana Cost Converted to Life Cost
One way or another, it will find what it seeks.
1Grants Skill: Level (1-20) Bone Blast(80-100)% increased Spell Damage
Gain (10-15) Life per Enemy Killed
25% chance to inflict Bleeding on Hit
25% of Spell Mana Cost Converted to Life Cost
Enezun's ChargeEnezun's Charge
Volatile Wand
WandRequires Level 16, 34 IntGrants Skill: Level (5-20) Volatile Dead(80-100%) increased Spell Damage
(30-50)% increased Critical Hit Chance for Spells
Gain (10-15) Mana per Enemy Killed
25% chance to not destroy Corpses when Consuming Corpses
He alone was welcome in the sacred spaces of the Titans.
16Grants Skill: Level (5-20) Volatile Dead(80-100%) increased Spell Damage
(30-50)% increased Critical Hit Chance for Spells
Gain (10-15) Mana per Enemy Killed
25% chance to not destroy Corpses when Consuming Corpses

Version history

Version Changes
0.1.0
  • Introduced to the game.