Persistent

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Persistent skills
Tooltip
Persistent Skills are toggled in the Skills Panel instead of being used normally and often need to Reserve Spirit in order to be activated.

Persistent is used to describe buffs or effects that remain active indefinitely until they are manually deactivated or the required resource is depleted. These often take the form of auras or sustained buffs, which continuously consume a portion of Spirit to remain active. Unlike temporary buffs (which may have a duration and cooldown), persistent buffs are ongoing and do not expire as long as their conditions are maintained.

For instance, skills like Arctic Armour create effects that continuously grant defensive benefits. Persistent Minions, such as Skeletal WarriorSkeletal WarriorMinion, Persistent, Physical
Level: (1-20)
Reservation: (60-20) Spirit
Activate to summon Reviving Skeletal Warriors.First 2 minions summoned have no base spirit reservation

Additional Effects From 1-20% Quality:
Minions have (1-20)% more Maximum Life
Skills can be managed in the Skills Panel.
, also use Spirit to stay active, respawning automatically after death.

Activating Persistent Skills

Persistent skills need to be activated in the Skills Panel:

  1. Learn the desired persistent skill by cutting an appropriate level Uncut Spirit GemUncut Spirit GemCreates a Persistent Buff Skill Gem or Level an existing gem to Level #Right Click to engrave a Persistent Buff Skill Gem.
  2. Add the learned skill to a slot within the skills panel
  3. Still within the skills panel, right-click the desired persistent skill icon (in the row next to the skill name) to activate or de-activate the skill

Most persistent skills operation continuously or automatically and thus cannot be added to the skill bar. Some persistent skills, such as Invocation or Banner skills, have an active component. They still need to be toggled on as above in the Skills Panel, but this will only cause them to start building up a resource (Energy for invocations, Valour for banners). They still need to be added to the skill bar and activated like normal skills, spending their collected resource.

Spirit Requirements

  • You must have enough free spirit to activate the persistent skill. Hovering over the persistent skill gem will indicate how much spirit is required.
  • Some support gems for persistent skills have an additional Spirit cost. You must have the full amount of spirit available, or the persistent skill cannot be activated. If you have only enough spirit to cover the requirement for the persistent skill but not the support gem, then you must remove the support gem to allow the persistent skill to be activated.

Gems

A list of gems with the Persistent gem tag:

Skill gems

GemTierGem requires strengthGem requires dexterityGem requires intelligence
Skeletal SniperSkeletal SniperMinion, Persistent, Physical, Fire, Chaos
Tier: 1
Level: (1-2)
Reservation: (90-65) Spirit
Cooldown Time: 8.00 sec
Attack Speed: 120% of base
Attack Damage: 70% of base
Summons long-ranged, Reviving Skeletal Snipers that can fire a gas arrow on command.

Rains an arrow down from above, creating a cloud of flammable poisonous gas where it lands. Any Burning effects or Detonator skills will explode the gas cloud, creating a fiery explosion.
Minions from this Skill have +(0-20)% to all Elemental Resistances
Impact Radius is 1.4 metres
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
1NoNoYes
Skeletal ArsonistSkeletal ArsonistMinion, Persistent, Fire, Detonator
Tier: 3
Level: 1
Reservation: 90 Spirit
Summons bomb-throwing, Reviving Skeletal Arsonists that can detonate other Minions on Command.

Command: Detonate an allied Minion whose current Life is below a threshold, dealing heavy damage to nearby enemies.
Command: Explosive Demise
Cooldown Time: 3.00 s
Cast Time: 0.60 sec
Critical Hit Chance: 8.00%
Deals (12–612) to (19–918) Fire Damage
Deals additional Fire Damage equal to 12% of Minion's maximum Life
Can target Minions with (29–1379) Life or less
Explosion radius is 2.4 metres

Additional Effects From 1-20% Quality:
Deals additional Fire Damage equal to (0–4)% of Minion's maximum Life
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
3NoNoYes
Skeletal Frost MageSkeletal Frost MageMinion, Persistent, Cold
Tier: 5
Level: (1-20)
Reservation: (120-39) Spirit
Cooldown Time: 6.00 sec
Critical Strike Chance: 12.00%
Summons Reviving Skeletal Frost Mages that can be Commanded to cast icy explosions.Deals 10 to 16 Cold Damage
100% more Magnitude of Chill inflicted
Explosion radius is 2.6 metres

Additional Effects From 1-20% Quality:
(0–10)% reduced Reservation
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
5NoNoYes
Bind SpectreBind SpectreMinion, Persistent
Tier: 7
Level: (1-20)
Cost: (22-99) Mana
Capture the spirit of a defeated monster, transforming this gem to instead allow you to summon the monster's ghost as a Reviving Minion.
Additional Effects From 1-20% Quality:
Minions deal (1-20)% more Damage
Skills can be managed in the Skills Panel.
7NoNoYes
Tame BeastTame BeastMinion, Companion, Persistent, Duration
Tier: 9
Level: (1-20)
Cost: (22-99) Mana
Conjure Azmeri wisps to engulf a Rare Beast for a duration, Hindering them. If you defeat the Beast while it is engulfed in wisps, it will be captured by this gem, transforming the gem to instead allow you to summon the Beast as a Reviving Companion.While this Gem is Socketed you can view Monster Categories on Enemies
Wisp duration is (8-11.8) seconds
Tamed Beast retains up to four monster modifiers when summoned

Additional Effects From 1-20% Quality:
+(0.08-1.6) seconds to Wisp duration
Skills can be managed in the Skills Panel.
9NoYesNo
Skeletal ReaverSkeletal ReaverMinion, Persistent, Physical
Tier: 9
Level: 1
Reservation: 90 Spirit
Cooldown Time: 4.00 sec
Summons aggressive, Reviving Skeletal Reavers that can enrage on Command.

Enrage all Skeletal Reavers, causing them to lose life over time and gain Rage on hit. Skeletal Reavers do more Attack Damage and gain increased Attack speed based on their Rage.
Gain 2 Rage on Hit
Lose 1% of Life per second
20% more Life loss each second
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
9NoNoYes
Skeletal Storm MageSkeletal Storm MageMinion, Persistent, Lightning
Tier: 11
Level: 1
Reservation: 120 Spirit
Cooldown Time: 5.00 sec
Critical Strike Chance: 10.00%
Summons Reviving Skeletal Storm Mages that can call down a lightning storm on dead Skeletons on Command.

Lightning bolts strike all fallen Skeletons in the area, creating Shocked Ground around them.
Deals 8 to 44 Lightning Damage
Bolt explosion radius is 1.8 metres
Shocked Ground radius is 1.8 metres
Shocked Ground duration is 6 seconds
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
11NoNoYes
Skeletal BruteSkeletal BruteMinion, Persistent, Physical
Tier: 13
Level: 1
Reservation: 165 Spirit
Summons hard-hitting, Reviving Skeletal Brutes that can Stun Primed enemies.

A Strike that causes a Heavy Stun on enemies that are Primed for Stun. Upon causing a Heavy Stun it will also create a Shockwave, dealing a large amount of damage in an area.
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
13NoNoYes
Skeletal ClericSkeletal ClericMinion, Persistent
Tier: 13
Level: (1-20)
Reservation: (60-20) Spirit
Activate to summon Reviving Skeletal Clerics that heal other minions and revive fallen Skeletons.
Additional Effects From 1-20% Quality:
Revived Skeletons are immune to Damage for (0.15-3) seconds after being Revived
Skills can be managed in the Skills Panel.
13NoNoYes

Spirit gems

GemTierGem requires strengthGem requires dexterityGem requires intelligence
Iron WardIron WardBuff, Persistent
Level: 1
Skills can be managed in the Skills Panel.
File:Iron Ward skill icon.png
YesNoNo
Herald of ThunderHerald of ThunderBuff, Attack, Persistent, AoE, Lightning, Herald, Payoff
Tier: 4
Level: (1-20)
Reservation: 30 Spirit
While active, killing Shocked enemies with a non-Herald Attack Hit will cause subsequent Attack Hits to release lightning bolts which deals Attack damage to all surrounding enemies.Buff
Lightning Bolts strike the targets of your next (2–3) Attack Hits after Killing a Shocked Enemy with Attack Damage

Bolt
Attack Damage: (70–286)%
Supported Skills Cannot inflict Shock
Bolt impact radius is 1.6 metres
100% of Bolt Physical Damage
Converted to Lightning Damage

Additional Effects From 1-20% Quality:
Lightning Bolts strike the targets of your next (0–2) Attack Hits after Killing a Shocked Enemy with Attack Damage
Skills can be managed in the Skills Panel.
4NoYesNo
Plague BearerPlague BearerBuff, Persistent, AoE, Physical, Chaos, Nova
Tier: 4
Level: 1
Reservation: 30 Spirit
While active, stores all Poison Damage you deal. Using the Plague Nova skill unleashes the stored Poison.Stores 4% of Expected Poison damage
Stores up to (43–15257) Poison Damage
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
4NoYesNo
Wind DancerWind DancerBuff, Attack, Persistent, AoE, Melee, Staged
Tier: 4
Level: 1
Reservation: 30 Spirit
While active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
4NoYesNo
Arctic ArmourArctic ArmourBuff, Spell, Persistent, Sustained, Cold, Staged
Tier: 4
Level: (1-20)
Reservation: 30 Spirit
Cooldown Time: 0.25 sec
Can Store 1 Use(s)
Cast Time: Instant
Critical Strike Chance: 11.00%
While active, conjures an icy barrier that gains stages over time. While the barrier has stages, Melee Attacks that hit you will remove a stage to cause a burst of ice that deals Cold Spell damage to the attacker.Deals (7-203) to (10-304) Cold Damage per Stage
Gains a Stage every (1.25-0.72) seconds, up to a maximum of (2-5) Stages

Additional Effects From 1-20% Quality:
Gains a Stage every 0 seconds, up to a maximum of (0.05-1) Stages
Skills can be managed in the Skills Panel.
4NoNoYes
ConvalescenceConvalescenceSpell, Buff, Persistent, Duration
Tier: 4
Level: (1-20)
Reservation: 30 Spirit
Cast Time: Instant
While active, grants a skill that you can use to instantly begin Recharging Energy Shield and gain a Buff for a duration that prevents that Recharge being interrupted. The Buff is removed at maximum Energy Shield and the skill cannot be used while Energy Shield is full.Skills can be managed in the Skills Panel.
4NoNoYes
Grim FeastGrim FeastBuff, Minion, Persistent, Remnant
Tier: 4
Level: 1
Reservation: 30 Spirit
Skills can be managed in the Skills Panel.
4NoNoYes
Mana RemnantsMana RemnantsBuff, Persistent, Remnant
Tier: 4
Level: (1-20)
Reservation: 30 Spirit
Conjure surging arcane energy to restore your Mana. While active, enemies you kill affected by Elemental Ailments have a chance to spawn a Mana Remnant, and Critically Hitting a target with Elemental Ailments spawns a Mana Remnant every few seconds. Picking up a Mana Remnant grants you Mana which can Overflow maximum Mana.Remnants last for 8 seconds
25% chance to spawn a Remnant on killing an enemy affected by an Elemental Ailment
Spawn a Remnant on Critically Hitting a target affected by an Elemental Ailment, no more than once every 2 seconds
Each Remnant grants (28-281) Mana

Additional Effects From 1-20% Quality:
Each Remnant grants (2-40) Mana
Skills can be managed in the Skills Panel.
4NoNoYes
Raging SpiritsRaging SpiritsBuff, Minion, Persistent, Fire, Duration
Tier: 4
Level: (1-20)
Reservation: 30 Spirit
While active, Fire Spells you use yourself will also summon Raging Spirits, which are short-lived flaming skulls that rush at nearby enemies and rapidly Attack them, ignoring commands. Enemies will not directly engage these Minions, and can pass through them.Minions from this skill convert 70% of Physical Damage to Fire Damage
Limit 10 Summoned Raging Spirits
Fire Area Spells summon a Spirit per 1.5 metres of radius
Projectiles from Fire Spells summon a Spirit on hit
Maximum 2 Spirits summoned per Spell cast
Spirit duration is 5 seconds

Additional Effects From 1-20% Quality:
Limit (0.05-1) Summoned Raging Spirits
Skills can be managed in the Skills Panel.
4NoNoYes
Ravenous SwarmRavenous SwarmBuff, Minion, Persistent, Physical, Chaos, Duration
Tier: 4
Level: (1-20)
Reservation: 30 Spirit
While active and enemies are present, swarms of insects emerge from your body to pursue nearby enemies. The swarms are untargetable Minions that Attack and Poison enemies.Swarms Attack enemies within 4 metre radius of you
Swarm duration is (6-9.8) seconds
Spawn a new Swarm once every 6 seconds
Limit 3 active Swarms

Additional Effects From 1-20% Quality:
Swarms Attack enemies within (0.05-1) metre radius of you
Skills can be managed in the Skills Panel.
File:Ravenous Swarm skill icon.png
4NoNoYes
Withering PresenceWithering PresenceBuff, Persistent, Aura, Chaos, Duration
Tier: 4
Level: (1-20)
Reservation: 30 Spirit
While active, emits an Aura that periodically Withers enemies in your Presence.Withered duration is 6 seconds
Withers enemies in your Presence every (1.8-1.42) seconds

Additional Effects From 1-20% Quality:
Withered duration is (0.05-1) seconds
Skills can be managed in the Skills Panel.
4NoNoYes
Ghost DanceGhost DanceBuff, Persistent, Duration
Tier: 4
Level: (1-20)
Reservation: 30 Spirit
While active, causes you to periodically gain Ghost Shrouds. If you are Hit while you have a Ghost Shroud, it is immediately consumed to recover Energy Shield based on your Evasion.(4-3.05) second duration between gaining Ghost Shrouds
Maximum (3-5) Ghost Shrouds
When Hit, Consume a Ghost Shroud to
recover Energy Shield equal to 5% of your Evasion

Additional Effects From 1-20% Quality:
Ghost Shrouds recover Energy Shield equal to +(0.1-2)% of your Evasion
Skills can be managed in the Skills Panel.
4NoYesYes
Herald of BloodHerald of BloodBuff, Attack, Persistent, AoE, Physical, Herald, Payoff
Tier: 4
Level: (1-20)
Reservation: 30 Spirit
While active, killing an enemy with Blood Loss will cause a bloody explosion that deals Physical Attack damage to surrounding enemies based off the life of the exploded enemy, destroying their Corpse if the enemy was Normal or Magic. The explosion also has a chance to Aggravate Bleeding.Enemies with Blood Loss you kill explode

Additional Effects From 1-20% Quality:
Deals +(0.2-4)% of exploded enemy's Blood Loss
as unscalable Physical Attack Damage
Skills can be managed in the Skills Panel.
4YesYesNo
Herald of IceHerald of IceBuff, Attack, Persistent, AoE, Cold, Herald, Payoff
Tier: 4
Level: (1-20)
Reservation: 30 Spirit
While active, Shattering an enemy with an Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.Buff
Enemies you Shatter explode

Explosion
Attack Damage: (70–286)%
Cannot Freeze
Explosion radius is 1.8 metres
100% of Explosion Physical Damage
Converted to Cold Damage

Additional Effects From 1-20% Quality:
Explosion radius is (0–0.4) metres
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
4NoYesYes
War BannerWar BannerBanner, Buff, Persistent, AoE, Aura, Duration
Tier: 4
Level: (1-20)
Reservation: 30 Spirit
While active, killing enemies with Attacks or standing near a Unique enemy generates Valour. Using this Skill consumes its Valour to place an inspiring Banner with an Aura that grants you and nearby Allies Attack damage and Accuracy while the Banner lasts. The Banner cannot gain Valour while placed, and you cannot place a Banner while you already have a Banner placed.Attack kills generates Valour equal to the enemy's Power
Gains 1 Valour per second while a
Unique enemy is in your Presence
10% more Aura Magnitudes per Valour
Banner Aura radius is 4.5 metres
Aura grants (5–6)% more Attack damage
Aura grants 30% increased Accuracy Rating
Banner duration is (6–6.95) seconds, or until you leave the Aura
Skills can be managed in the Skills Panel.
4YesYesNo
Herald of AshHerald of AshBuff, Persistent, AoE, Fire, Duration, Herald
Tier: 4
Level: (1-20)
Reservation: 30 Spirit
While active, enemies you sufficiently Overkill with attacks will cause an explosion that Ignites nearby enemies based on the Overkill damage dealt.Buff
Ignite surrounding enemies if Overkill damage is at least 20% of enemy's maximum Life.

Explosion
Explosion radius is 1 metre
Ignite duration is 3 seconds
Base Ignite damage is (16.67–23)% of Overkill damage

Additional Effects From 1-20% Quality:
Ignite surrounding enemies if Overkill damage is at least (0–2)% of enemy's maximum Life
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
4YesNoNo
Magma BarrierMagma BarrierBuff, Attack, Persistent, AoE, Melee, Trigger, Fire, Duration
Tier: 4
Level: (1-20)
Reservation: 30 Spirit
Attack Damage: (120-490)% of base
When you raise your Shield it is infused with magma for a short time. Blocking during this time will spray magma at the attacker and grant you an Endurance Charge.Raising your shield infuses it with magma for 0.5 seconds
Cannot perform a magma-infused block for 0.75 seconds after magma dissipates
Gain Endurance Charge on Block

Magma Spray
Critical Hit Chance: 5.00%
Attack Damage: (120-490)% of base
(2-4) to (3-6) Added Fire Damage per 15 Armour on Shield
(4-234) to (7-351) Base Off Hand Fire Damage

Additional Effects From 1-20% Quality:
Raising your shield infuses it with magma for (0-0.2) seconds
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
4YesNoNo
Scavenged PlatingScavenged PlatingBuff, Persistent, Physical, Duration
Tier: 4
Level: (1-20)
Reservation: 30 Spirit
While active, uses fragments of armour scavenged from enemies to bolster your own. Fully Breaking an enemy's Armour grants you stacks of Scavenged Plating for a duration based on the enemy's rarity, and you gain Armour and Thorns per stack. Normal enemies grant 1 stack, Magic enemies grant 2 stacks, Rare enemies grant 5 stacks and Unique enemies grant 10 stacks.Scavenged Plating duration is 8 seconds
4% more Armour per Scavenged Plating
Maximum 10 Scavenged Plating
(2-43) to (2-64) Thorns per Scavenged Plating

Additional Effects From 1-20% Quality:
Scavenged Plating duration is (0.1-2) seconds
Skills can be managed in the Skills Panel.
4YesNoNo
Combat FrenzyCombat FrenzyBuff, Persistent
Tier: 8
Level: (1-20)
Reservation: 30 Spirit
While active, grants you a Frenzy Charge when you Freeze, Electrocute or Pin an enemy. This can only occur once every few seconds.Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every (8-6.1) seconds

Additional Effects From 1-20% Quality:
(0.5-10)% chance when you gain a Charge to gain an additional Charge
Skills can be managed in the Skills Panel.
8NoYesNo
Herald of PlagueHerald of PlagueBuff, Persistent, Chaos, Herald
Tier: 8
Level: (1-20)
Reservation: 30 Spirit
Requires: Any Martial WeaponWhile active, killing a Poisoned enemy spreads its Poison to other nearby enemies, and has a chance to also Hinder them.Spreads the most Damaging Poison on enemies you kill in a (1.5-1.8) metre radius
(10-29)% chance to Hinder enemies on spreading Poison to them

Additional Effects From 1-20% Quality:
(1-20)% chance to Hinder enemies on spreading Poison to them
Skills can be managed in the Skills Panel.
8NoYesNo
Trail of CaltropsTrail of CaltropsAttack, Buff, Persistent, AoE, Projectile, Physical, Duration, Hazard
Tier: 8
Level: (1-20)
Reservation: 30 Spirit
While active, scatters caltrops in your wake when you dodge.Skills can be managed in the Skills Panel.
8NoYesNo
BlasphemyBlasphemyBuff, Persistent, AoE, Aura, Meta
Tier: 8
Level: (1-20)
Turn socketed Curse skills into vile Auras, applying their effects to all nearby enemies.Socketed Curse Skills apply in an Aura around you
Reserves 60 Spirit per socketed Curse
Place one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect.
8NoNoYes
BlinkBlinkBuff, Persistent, Spell
Tier: 8
Level: 1
Reservation: 60 Spirit
Cooldown Time: 4.50 sec
Cast Time: 0.70 sec
While active, replaces your dodge roll with a short-cooldown Spell that allows you to tunnel through space, instantly reappearing a medium distance away.Teleports (4–4.9) metresPlace into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
8NoNoYes
Cast on Minion DeathCast on Minion DeathBuff, Minion, Persistent, Trigger, Meta
Tier: 8
Level: (1-20)
Reservation: 60 spirit
While active, gains Energy when one of your Persistent Minions is Killed, and triggers socketed Spells upon reaching maximum Energy. Very underlevelled Minions will incur an Energy generation penalty. Cannot socket Spells which create Minions.Gains 50 base Energy when a Minion is Killed, modified by the Minion's Power
(0–52)% increased Energy gained
Triggers all Socketed Spells and loses all Energy on reaching maximum Energy

Additional Effects From 1-20% Quality:
(1-20)% increased Energy gained
Place one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect.
8NoNoYes
Siphon ElementsSiphon ElementsBuff, Persistent, Lightning, Cold, Fire, Remnant
Tier: 8
Level: (1-20)
Reservation: 30 Spirit
While active, has a chance to create an Infusion Remnant when you Freeze, Shock or Ignite a target.Remnants created by Supported Skills can be collected from (0-47)% further away
5% chance per Power to spawn a Cold Remnant on
Freezing a target
5% chance to spawn a Fire Remnant on
Igniting a non-Ignited target
5% chance to spawn a Lightning Remnant on
Shocking a non-Shocked target

Additional Effects From 1-20% Quality:
(0.1-2)% chance per Power to spawn a Cold Remnant on
Freezing a target
(0.1-2)% chance to spawn a Fire Remnant on
Igniting a non-Ignited target
(0.1-2)% chance to spawn a Lightning Remnant on
Shocking a non-Shocked target
Skills can be managed in the Skills Panel.
File:Siphon Elements skill icon.png
8NoNoYes
Barrier InvocationBarrier InvocationBuff, Persistent, Trigger, Meta
Tier: 8
Level: (1-20)
Reservation: 60 spirit
While active, gains Energy when your Energy Shield is damaged by Enemy Hits. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.When Hit by an Enemy, gain 1 Energy for each 10 Energy Shield lost to damage taken
(0–57)% increased Energy gained
Maximum Energy is 500
Place one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect.
8NoYesYes
Defiance BannerDefiance BannerBanner, Buff, Persistent, AoE, Aura, Duration
Tier: 8
Level: (1-20)
Reservation: 30 Spirit
While active, killing enemies with Attacks or standing near a Unique enemy generates Valour. Using this Skill consumes its Valour to place an inspiring Banner with an Aura that grants you and nearby Allies Armour, Evasion and movement speed while the Banner lasts. The Banner cannot gain Valour while placed, and you cannot place a Banner while you already have a Banner placed.Attack kills generates Valour equal to the enemy's Power
Gains 1 Valour per second while a
Unique enemy is in your Presence
10% more Aura Magnitudes per Valour
Banner Aura radius is 4.5 metres
Aura grants (6–9)% more Armour and Evasion Rating
Aura grants 5% increased movement speed
Banner duration is (6–6.95) seconds, or until you leave the Aura
Skills can be managed in the Skills Panel.
8YesYesNo
Elemental InvocationElemental InvocationBuff, Persistent, Trigger, Lightning, Cold, Fire, Meta
Tier: 8
Level: (1-20)
Reservation: 60 spirit
While active, gains Energy when you Freeze, Shock or Ignite an enemy. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.Gains 10 Energy per Power of enemies you Freeze with Hits from Skills
Gains 2 Energy per Power of enemies you Ignite with Hits from Skills, modified by the percentage of the enemy's Ailment Threshold the Ignite will deal
Gains 1 Energy per Power of enemies you Shock with Hits from Skills
(0–57)% increased Energy gained
Maximum Energy is 500
Place one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect.
8NoYesYes
Lingering IllusionLingering IllusionBuff, Persistent, Duration
Tier: 8
Level: 1
Reservation: 30 Spirit
While active, creates a short-lived illusory copy of yourself whenever you dodge roll. The copy can be damaged by enemies, and copies that are destroyed by an enemy will grant you a Power Charge.Illusions have 20% of your maximum Life
(0–76)% chance to grant an additional Power Charge when killed
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
8NoYesYes
Shard ScavengerShard ScavengerBuff, Persistent, Physical, Lightning, Cold, Fire, Duration
Tier: 8
Level: (1-20)
Reservation: 30 Spirit
Requires: CrossbowWhile active, Consuming Freeze, Shock, Ignite, or Fully Broken Armour on an enemy reloads your Crossbow, restores one cooldown use for your Grenades and grants a Buff causing Crossbow Attacks to not consume bolts for a duration. This can only occur once every few seconds.Instantly reloads your Crossbow and restores one cooldown use for your Grenades upon Consuming
Freeze, Shock, Ignite, or Fully Broken Armour
Minimum duration between consumptions is (8-7.05) seconds
Buff duration is 2 seconds

Additional Effects From 1-20% Quality:
(0.5-10)% increased Reservation Efficiency
Skills can be managed in the Skills Panel.
8YesYesNo
Overwhelming PresenceOverwhelming PresenceBuff, Persistent, Aura
Tier: 8
Level: (1-20)
Reservation: 30 Spirit
While active, emits an Aura that makes enemies in your Presence easier to Stun and inflict Elemental Ailments upon.Enemies in your Presence have (15-24)% reduced
Elemental Ailment Threshold
Enemies in your Presence have (15-25)% reduced Stun Threshold

Additional Effects From 1-20% Quality:
(0.75-15)% increased Aura Magnitudes
Skills can be managed in the Skills Panel.
8YesNoNo
Time of NeedTime of NeedBuff, Persistent, Duration
Tier: 8
Level: (1-20)
Reservation: 30 Spirit
While active, periodically invokes divine blessings to heal you and remove Curses and Elemental Ailments from you.(12-10.1) second duration between Blessings
Blessing recovers (17-628) Life and removes Curses and Elemental Ailments

Additional Effects From 1-20% Quality:
Blessing recovers (2-40) Life and removes Curses and Elemental Ailments
Skills can be managed in the Skills Panel.
8YesNoYes
Alchemist's BoonAlchemist's BoonBuff, Persistent, Aura
Tier: 14
Level: (1-20)
Reservation: 30 Spirit
While active, grants you Flask charges passively and causes Life and Mana recovery from your Flasks to also apply to Allies in your Presence.(15-34)% of recovery from your Flasks is also
granted to Allies in your Presence
Grants you (0.17-0.23) Flask charges per second

Additional Effects From 1-20% Quality:
Grants you (0.0016666666666666668-0.03333333333333333) Flask charges per second
Skills can be managed in the Skills Panel.
14NoYesNo
Rhoa MountRhoa MountMinion, Buff, Companion, Persistent
Tier: 14
Level: (1-20)
Reservation: 60 Spirit
Harnesses a Companion Rhoa you can mount while you're wielding a Bow or Spear. While mounted you can use Bow, thrown Spear and Mark Skills, run faster and barely slow to use Skills, but being Hit will cause Heavy Stun buildup. While you aren't mounted, the Rhoa will attack your enemies alongside you with its beak, but can be damaged.15% increased Movement Speed while mounted
80% reduced Movement Speed Penalty from
using Skills while mounted

Additional Effects From 1-20% Quality:
Minions have (1-20)% more Maximum Life
Skills can be managed in the Skills Panel.
14NoYesNo
ArchmageArchmageBuff, Persistent, Lightning
Tier: 14
Level: (1-20)
Reservation: 100 Spirit
While active, causes your Non-Channelling Spells to cost additional mana and deal extra Lightning damage, both based on your maximum Mana.Non-Channelling Spells Gain 4% of Damage as extra Lightning damage for each 100 maximum Mana you have
Non-Channelling Spells cost an additional (8-6.1)% of your maximum Mana

Additional Effects From 1-20% Quality:
(0.5-10)% increased Reservation Efficiency
Skills can be managed in the Skills Panel.
14NoNoYes
Cast on CriticalCast on CriticalBuff, Persistent, Trigger, Meta
Tier: 14
Level: (1-20)
Reservation: 100 spirit
While active, gains Energy when you Critically Hit enemies and triggers socketed Spells on reaching maximum Energy.Gains 1 Energy per Power of enemies you Critically Hit with Skills, modified by the percentage of the enemy's Ailment Threshold the Critical Hit will deal
(0–57)% increased Energy gained
Triggers all Socketed Spells and loses all Energy on reaching maximum Energy
Place one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect.
14NoNoYes
Elemental ConfluxElemental ConfluxBuff, Persistent, Lightning, Cold, Fire, Duration
Tier: 14
Level: (1-20)
Reservation: 100 Spirit
Tap into a current of raw and unpredictable Elemental power, causing you to deal greatly more damage of a randomly chosen Element. The Element affected changes frequently, though the same Element can be affected multiple times in succession.8 second duration between Element randomisations
Buff grants (40-59)% more damage with the affected Element

Additional Effects From 1-20% Quality:
Buff grants (0.5-10)% more damage with the affected Element
Skills can be managed in the Skills Panel.
14NoNoYes
SacrificeSacrificeMinion, Buff, Persistent
Tier: 14
Level: (1-20)
Reservation: 60 Spirit
While active, your undead Reviving Minions can be used in place of Corpses by your skills, but your Minions Revive more slowly.Skills can use your undead Reviving Minions in
place of Corpses
Minions Revive (79-60)% more slowly

Additional Effects From 1-20% Quality:
Minions Revive +(0.25-5)% more quickly
Skills can be managed in the Skills Panel.
14NoNoYes
AttritionAttritionBuff, Persistent
Tier: 14
Level: (1-20)
Reservation: 60 Spirit
While active, causes you to deal more Hit damage to Rare and Unique enemies the longer you've been fighting them, and gain Culling Strike against them once you've been fighting them for long enough.You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least (40-31) seconds
You deal 1% more Hit damage to Rare and Unique enemies for every 2 seconds they have ever been in your Presence, up to (40-59)%

Additional Effects From 1-20% Quality:
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least -(0.25-5) seconds
Skills can be managed in the Skills Panel.
14YesYesNo
Cast on DodgeCast on DodgeBuff, Persistent, Trigger, Meta
Tier: 14
Level: (1-20)
Reservation: 100 spirit
While active, gains Energy when you dodge roll and triggers socketed spells on reaching maximum Energy.Gain 2 Energy per metre travelled while dodge rolling
(0–57)% increased Energy gained
Triggers all Socketed Spells and loses all Energy on reaching maximum Energy
Place one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect.
14NoYesYes
Charge RegulationCharge RegulationBuff, Persistent
Tier: 14
Level: (1-20)
Reservation: 30 Spirit
While active, you gain powerful Buffs based on your active Charges. However, maintaining the Buff Consumes Charges every few seconds.(20-26)% more Critical Hit Chance while
you have a Power Charge
(15-20)% more Defences while you have an Endurance Charge
(10-15)% more Skill Speed while you have a Frenzy Charge
Consumes one of each Charge every 10 seconds

Additional Effects From 1-20% Quality:
Consumes one of each Charge every (0.12-2.4) seconds
Skills can be managed in the Skills Panel.
14NoYesYes
Dread BannerDread BannerBanner, Buff, Persistent, AoE, Aura, Duration
Tier: 14
Level: (1-20)
Reservation: 30 Spirit
While active, killing enemies with Attacks or standing near a Unique enemy generates Valour. Using this Skill consumes its Valour to place an inspiring Banner with an Aura that grants you and nearby Allies Stun Threshold, Elemental Ailment Threshold and Flask charges while the Banner lasts. The Banner cannot gain Valour while placed, and you cannot place a Banner while you already have a Banner placed.Attack kills generates Valour equal to the enemy's Power
Gains 1 Valour per second while a
Unique enemy is in your Presence
10% more Aura Magnitudes per Valour
Banner Aura radius is 4.5 metres
Aura grants 0.17 Flask charges per second
Aura grants (12–15)% more Stun Threshold and Elemental Ailment Threshold
Banner duration is (6–6.95) seconds, or until you leave the Aura
Skills can be managed in the Skills Panel.
14YesYesNo
Reaper's InvocationReaper's InvocationBuff, Persistent, Trigger, Meta
Tier: 14
Level: (1-20)
Reservation: 60 spirit
While active, gains Energy when you kill an enemy with a Melee Attack. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.(0–57)% increased Energy gained
Maximum Energy is 500
Gains 15 Energy per Power of enemies you kill with Melee Attacks
Place one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect.
14NoYesYes
TrinityTrinityBuff, Persistent, Lightning, Cold, Fire
Tier: 14
Level: (1-20)
Reservation: 100 Spirit
Become attuned to all Elements building up Fire, Cold and Lightning Resonance based off the highest Elemental Damage type dealt by your Hits. Your Elemental Damage is enhanced the more Resonance of any type you have.(1-6)% more Elemental Damage per 30 Resonance of any type
On dealing Elemental Damage with a Hit, gain (5-13) Resonance of the highest Elemental Damage type and lose 3 Resonance of the other types

Additional Effects From 1-20% Quality:
(0.75-15)% increased Skill Speed while total Resonance is over 250
Skills can be managed in the Skills Panel.
14NoYesYes
BerserkBerserkBuff, Persistent
Tier: 14
Level: (1-20)
Reservation: 30 Spirit
While active, strengthens your Rage, but causes you to lose Life while not losing Rage.Lose 0.1% of maximum Life per Rage per second while not losing Rage
Grants (40-59)% increased Rage effect

Additional Effects From 1-20% Quality:
Grants (0.5-10)% increased Rage effect
Skills can be managed in the Skills Panel.
14YesNoNo

Support gems

GemTierGem requires strengthGem requires dexterityGem requires intelligence
Tecrod's RevengeTecrod's RevengeSupport, Lineage, Minion, Persistent, Duration
Category: Last Gasp
Requires Level 65
Support Requirements: +5 Int
Supports skills that create Persistent Minions, causing those Minions to fight on when they are fatally wounded, dying after a short duration or when they take further damage exceeding their maximum Life. Minions from Supported Skills gain Soul Eater and a burst of speed on entering this state.Minions from Supported Skills die 10 seconds after their Life is reduced to 0
Minions from Supported Skills gain Soul Eater when their Life is reduced to 0
Minions from Supported Skills gain 20% increased Attack and Cast Speed when their Life is reduced to 0
The Lich Lords destroyed his body, but with his dying fury,
Tecrod found a way. He lurks deep, in the blood, in the flesh,
in the Well... perhaps walking among them even now, unseen.
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
0NoNoYes
Precision IPrecision ISupport, Buff, Persistent
Category: Precision
Tier: 1
Additional Reservation: 10 Spirit
Support Requirements: +5 DexSupports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.30% Increased Accuracy Rating while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
1NoYesNo
Clarity IClarity ISupport, Buff, Persistent
Category: Clarity
Tier: 1
Additional Reservation: 10 Spirit
Support Requirements: +5 IntSupports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.30% Increased Mana Regeneration Rate while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
1NoNoYes
Last GaspLast GaspSupport, Minion, Persistent, Duration
Category: Last Gasp
Tier: 1
Support Requirements: +5 IntSupports skills that create Persistent Minions, causing those Minions to fight on when they are fatally wounded, dying after a short duration or when they take further damage exceeding their maximum Life.Minions from Supported Skills die 4 seconds after their Life is reduced to 0Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
1NoNoYes
Vitality IVitality ISupport, Buff, Persistent
Category: Vitality
Tier: 1
Additional Reservation: 20 Spirit
Support Requirements: +5 StrSupports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.Regenerate 1% of maximum Life per second while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
1YesNoNo
DeathmarchDeathmarchSupport, Minion, Persistent
Category: Deathmarch
Tier: 2
Support Requirements: +5 IntSupports Skills which create Persistent Minions. Supported Minions will restore Life to nearby Allied Minions on death, as well as removing Ailments from those Minions.Minions from Supported Skills heal Allied Minions within 3 metres for 25% of Supported Minions' life on death, as well as removing all Ailments from those MinionsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
2NoNoYes
Mysticism IMysticism ISupport, Buff, Persistent
Category: Mysticism
Tier: 2
Additional Reservation: 15 Spirit
Support Requirements: +5 IntSupports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.Deal 30% increased Spell Damage while on full Energy Shield while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
2NoNoYes
Upwelling IUpwelling ISupport, Buff, Persistent
Category: Upwellling
Tier: 2
Additional Reservation: 15 Spirit
Support Requirements: +5 IntSupports Persistent Buff Skills, causing your Minions to deal increased Damage while you are not on full Mana while the Supported Skill is active.Your Minions deal 30% increased Damage while you are not on full Mana while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
2NoNoYes
Direstrike IDirestrike ISupport, Buff, Persistent
Category: Direstrike
Tier: 2
Additional Reservation: 20 Spirit
Support Requirements: +5 StrSupports Persistent Buff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active.Deal 50% increased Attack Damage while on Low Life while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
2YesNoNo
Herbalism IHerbalism ISupport, Buff, Persistent
Category: Herbalism
Tier: 2
Additional Reservation: 15 Spirit
Support Requirements: +5 StrSupports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.30% Increased Recovery from Life Flasks while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
2YesNoNo
Refraction IRefraction ISupport, Buff, Persistent
Category: Refraction
Tier: 2
Additional Reservation: 10 Spirit
Support Requirements: +5 StrSupports Banner Skills, causing those affected by Auras they create to gain Refractive Plating, a Buff which causes Armour to partially apply to Elemental Hit Damage.Those affected by Auras from Supported Skills gain Refractive Plating
Refractive Plating causes 20% of Armour to apply to Elemental Hit Damage taken
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
2YesNoNo
Thornskin IThornskin ISupport, Buff, Persistent
Category: Thornskin
Tier: 2
Additional Reservation: 20 Spirit
Support Requirements: +5 StrSupports Persistent Buff Skills, causing you to deal increased Thorns Damage while the Supported Skill is active.Deal 40% increased Thorns Damage while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
2YesNoNo
Warm BloodedWarm BloodedSupport, Buff, Persistent
Category: Warm Blooded
Tier: 3
Additional Reservation: 15 Spirit
Support Requirements: +5 DexSupports Persistent Buff Skills, causing Freeze applied to you to last for a shorter duration while the Supported Skill is active.50% less Freeze duration on you while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
3NoYesNo
Essence HarvestEssence HarvestSupport, Minion, Persistent
Category: Essence Harvest
Tier: 3
Support Requirements: +5 IntSupports Skills which create Reviving Persistent Minions. When those Minions die, you Recoup a percentage of your maximum Mana.Recoup 8% of your maximum Mana when a Persistent Reviving Minion created by Supported Skill diesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
3NoNoYes
Strong HeartedStrong HeartedSupport, Buff, Persistent
Category: Strong Hearted
Tier: 3
Additional Reservation: 15 Spirit
Support Requirements: +5 IntSupports Persistent Buff Skills, causing Shock applied to you to last for a shorter duration while the Supported Skill is active.50% less Shock duration on you while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
3NoNoYes
Cannibalism ICannibalism ISupport, Buff, Persistent
Category: Cannibalism
Tier: 3
Additional Reservation: 15 Spirit
Support Requirements: +5 StrSupports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.2% of maximum Life recovered on Kill while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
3YesNoNo
Cool HeadedCool HeadedSupport, Buff, Persistent
Category: Cool Headed
Tier: 3
Additional Reservation: 15 Spirit
Support Requirements: +5 StrSupports Persistent Buff Skills, causing Ignite applied to you to last for a shorter duration while the Supported Skill is active.50% less Ignite duration on you while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
3YesNoNo
Refraction IIRefraction IISupport, Buff, Persistent
Category: Refraction
Tier: 3
Additional Reservation: 10 Spirit
Support Requirements: +5 StrSupports Banner Skills, causing those affected by Auras they create to gain Refractive Plating, a Buff which causes Armour to partially apply to Elemental Hit Damage.Those affected by Auras from Supported Skills gain Refractive Plating
Refractive Plating causes 30% of Armour to apply to Elemental Hit Damage taken
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
3YesNoNo
Precision IIPrecision IISupport, Buff, Persistent
Category: Precision
Tier: 4
Additional Reservation: 20 Spirit
Support Requirements: +5 DexSupports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.50% Increased Accuracy Rating while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
4NoYesNo
Clarity IIClarity IISupport, Buff, Persistent
Category: Clarity
Tier: 4
Additional Reservation: 20 Spirit
Support Requirements: +5 IntSupports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.50% Increased Mana Regeneration Rate while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
4NoNoYes
Crazed MinionsCrazed MinionsSupport, Minion, Persistent
Category: Crazed Minions
Tier: 4
Cost & Reservation Multiplier: 115%
Support Requirements: +5 IntSupports Minion Skills which summon Reviving Minions. Supported Minions deal significantly more Damage if they have Revived Recently.Supported Minions deal 30% more Damage if they have Revived RecentlyPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
4NoNoYes
Hulking MinionsHulking MinionsSupport, Minion, Persistent
Category: Hulking Minions
Tier: 4
Support Requirements: +5 IntSupports Skills which summon Persistent Minions. Supported Minions are larger, have more Life, and deal more Damage, but cost significantly more Spirit.Minions from Supported Skills are GiganticPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
4NoNoYes
Mysticism IIMysticism IISupport, Buff, Persistent
Category: Mysticism
Tier: 4
Additional Reservation: 30 Spirit
Support Requirements: +5 IntSupports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.Deal 40% increased Spell Damage while on full Energy Shield while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
4NoNoYes
Upwelling IIUpwelling IISupport, Buff, Persistent
Category: Upwellling
Tier: 4
Additional Reservation: 30 Spirit
Support Requirements: +5 IntSupports Persistent Buff Skills, causing your Minions to deal increased Damage while you are not on full Mana while the Supported Skill is active.Your Minions deal 50% increased Damage while you are not on full Mana while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
4NoNoYes
Cannibalism IICannibalism IISupport, Buff, Persistent
Category: Cannibalism
Tier: 4
Additional Reservation: 30 Spirit
Support Requirements: +5 StrSupports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.3% of maximum Life recovered on Kill while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
4YesNoNo
Direstrike IIDirestrike IISupport, Buff, Persistent
Category: Direstrike
Tier: 4
Additional Reservation: 40 Spirit
Support Requirements: +5 StrSupports Persistent Buff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active.Deal 70% increased Attack Damage while on Low Life while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
4YesNoNo
Herbalism IIHerbalism IISupport, Buff, Persistent
Category: Herbalism
Tier: 4
Additional Reservation: 30 Spirit
Support Requirements: +5 StrSupports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.50% Increased Recovery from Life Flasks while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
4YesNoNo
Thornskin IIThornskin IISupport, Buff, Persistent
Category: Thornskin
Tier: 4
Additional Reservation: 40 Spirit
Support Requirements: +5 StrSupports Persistent Buff Skills, causing you to deal increased Thorns Damage while the Supported Skill is active.Deal 70% increased Thorns Damage while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
4YesNoNo
Vitality IIVitality IISupport, Buff, Persistent
Category: Vitality
Tier: 4
Additional Reservation: 40 Spirit
Support Requirements: +5 StrSupports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.Regenerate 2% of maximum Life per second while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
4YesNoNo
Refraction IIIRefraction IIISupport, Buff, Persistent
Category: Refraction
Tier: 5
Additional Reservation: 10 Spirit
Support Requirements: +5 StrSupports Banner Skills, causing Enemies within their area to gain Refractive Dissolution, a Debuff which lowers Elemental Resistances.Supported Banners apply Refractive Dissolution to Enemies in their radius
Refractive Dissolution applies 2% Elemental Exposure per 1000 player Armour, up to 80%
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
5YesNoNo

Version history

Version Changes
0.3.0
  • Support Gems which support skills "you use yourself" can no longer support Persistent Skills. They can still support gems that have both a persistent component and a manually activated component, such as Plague Bearer.
0.1.0
  • Introduced to the game.