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{{Keyword infobox|Minion}}
{{Keyword infobox|Companion}}
'''Companion''' is a [[gem tag]] used for certain [[minion]] skills. Players can only have a limited number of companions summoned at a time.
'''Companion''' is a [[gem tag]] used for certain [[minion]] skills. Players can only have a limited number of companions summoned at a time.



Latest revision as of 00:09, 15 December 2025

Companions
Tooltip
Companions are a type of RevivingReviving Minions heal after avoiding damage for a short time, and automatically revive after a short delay when killed. This delay is reset whenever another Reviving Minion dies. MinionMinions are summoned Allies which will accompany and fight alongside you. Persistent Minions will reserve a portion of Spirit while active. that are more complex and powerful than typical Minions.Minions are summoned Allies which will accompany and fight alongside you. Persistent Minions will reserve a portion of Spirit while active. By default you can only have one Companion of any type summoned at a time.

Companion is a gem tag used for certain minion skills. Players can only have a limited number of companions summoned at a time.

Mechanics

Companions are a special type of permanent minions. Only one companion minion can be summoned at a time by default. Certain companions skills will summon multiple minions that collectively counts as one companion.

Players can have up to two different companions via the Trusted Kinship keystone or Yriel's FosteringYriel's Fostering
Strider Vest
Evasion: (550-687)
Movement Speed: -3.0%
Requires Level 52, 83 Dex(100-150)% increased Evasion Rating
+(80-120) to maximum Life
+(10-30) to Spirit
(60-40)% reduced Duration of Bleeding on You
(60-40)% reduced Poison Duration on you
You can have two Companions of different types
Feed a beast and it will not hunt.
Protect it and it will not fight.
Ferocity must be learned, not taught.
It is suffering that forges the greatest warriors.
.

Related skills

A list of gems with the Companion gem tag:

GemTierGem requires strengthGem requires dexterityGem requires intelligence
Cackling CompanionsCackling CompanionsMinion, Companion, Persistent, Physical
Level: (1-20)
Activate to summon a cackle of Hyena Companions. The cackle is treated as a single Companion for effects that count or limit Companions, regardless of the number of Hyenas in the cackle. Hyenas whoop when they first appear, Hindering nearby enemies, and have a chance to Maim enemies they Hit.Summons (6-9) Hyenas

Additional Effects From 1-20% Quality:
Minions have (1-20)% more Maximum Life
Skills can be managed in the Skills Panel.
0YesNoYes
Manifest WeaponManifest WeaponMinion, Companion, Persistent
Level: (1-20)
Requires: Any Melee Martial WeaponManifest a copy of your main hand Melee Martial Weapon as an immortal Companion to fight by your side. In addition to its standard Strikes, the Manifested Weapon gains an additional Attack depending on its weapon type.Minions from this skill have 1% increased Attack Speed
per 3 of your Dexterity
Minions from this skill have 1% increased Damage
per 1 of your Strength

Additional Effects From 1-20% Quality:
(1-20)% increased Minion Attack Speed
Skills can be managed in the Skills Panel.
0NoNoNo
Summon Infernal HoundSummon Infernal HoundMinion, Companion, Persistent, Fire
Level: (1-20)
Activate to summon a Reviving Infernal Hound which Ignites enemies near it.Minions Ignite Enemies within a radius of 2.5 metres as though dealt Base Fire Damage equal to 20% of Minion's Maximum Life

Additional Effects From 1-20% Quality:
Minions have (1-20)% more Maximum Life
Skills can be managed in the Skills Panel.
0NoNoNo
Wolf PackWolf PackMinion, Companion, Persistent, Physical
Tier: 8
Level: (1-20)
Reservation: 60 Spirit
Activate to summon a pack of Wolf Companions. The pack treated as a single Companion for effects that count or limit Companions, regardless of the number of Wolves in the pack.Summons (3-6) Wolves

Additional Effects From 1-20% Quality:
Summons (0.05-1) Wolves
Skills can be managed in the Skills Panel.
8YesNoYes
Tame BeastTame BeastMinion, Companion, Persistent, Duration
Tier: 9
Level: (1-20)
Cost: (22-99) Mana
Conjure Azmeri wisps to engulf a Rare Beast for a duration, Hindering them. If you defeat the Beast while it is engulfed in wisps, it will be captured by this gem, transforming the gem to instead allow you to summon the Beast as a Reviving Companion.While this Gem is Socketed you can view Monster Categories on Enemies
Wisp duration is (8-11.8) seconds
Tamed Beast retains up to four monster modifiers when summoned

Additional Effects From 1-20% Quality:
+(0.08-1.6) seconds to Wisp duration
Skills can be managed in the Skills Panel.
9NoYesNo

Persistent skills

GemTierGem requires strengthGem requires dexterityGem requires intelligence
Rhoa MountRhoa MountMinion, Buff, Companion, Persistent
Tier: 14
Level: (1-20)
Reservation: 100 Spirit
Harnesses a Companion Rhoa you can mount while you're wielding a Bow or Spear. While mounted you can use Bow, thrown Spear, and Mark Skills, and are much less slowed while using Skills, but being Hit will cause Heavy Stun buildup. While you aren't mounted, the Rhoa will attack your enemies alongside you with its beak, but can be damaged.100% reduced Movement Speed Penalty from
using Skills while mounted

Additional Effects From 1-20% Quality:
Minions have (1-20)% more Maximum Life
Skills can be managed in the Skills Panel.
14NoYesNo

Related support gems

GemTierGem requires strengthGem requires dexterityGem requires intelligence

Related unique items

ItemBase itemItem classRequired levelStats
Heart of the WellHeart of the Well
Diamond
Limited to: 1<Custom Desecrated prefix>
<Custom Desecrated prefix>
<Custom Desecrated suffix>
<Custom Desecrated suffix>
<List of mods>
Countless souls scream in agonising harmony,
forever sinking under the weight of the newly dead.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
DiamondJewel1<Custom Desecrated prefix>
<Custom Desecrated prefix>
<Custom Desecrated suffix>
<Custom Desecrated suffix>
<List of mods>
(5-10)% chance to Aggravate Bleeding on targets you Hit with Attacks
(5-8)% increased Attack Speed while a Rare or Unique Enemy is in your Presence
(40-60)% increased Armour from Equipped Body Armour
(30-50)% chance to Pierce an Enemy
(10-15)% chance when a Charm is used to use another Charm without consuming Charges
Charms applied to you have (15-25)% increased Effect
Recover (5-10)% of maximum Mana when a Charm is used
(15-25)% increased Culling Strike Threshold
Gain (9-15)% of Damage as Extra Lightning Damage
Gain (7-13)% of Damage as Extra Chaos Damage
Gain (9-15)% of Damage as Extra Fire Damage
Gain (9-15)% of Damage as Extra Cold Damage
(15-25)% increased Damage while your Companion is in your Presence
(15-25)% increased Exposure Effect
(40-60)% increased Evasion Rating from Equipped Body Armour
Regenerate (1-1.5)% of maximum Life per Second if you've used a Life Flask in the past 10 seconds
(10-18)% increased Cooldown Recovery Rate
(40-60)% increased Ice Crystal Life
(4-8)% increased Skill Speed
(15-25)% chance for Lightning Damage with Hits to be Lucky
(8-16)% increased Mana Cost Efficiency
(20-30)% increased Mana Regeneration Rate while moving
+1% to all Maximum Elemental Resistances
(40-60)% increased Energy Shield from Equipped Body Armour
Minions gain (10-15)% of their maximum Life as Extra maximum Energy Shield
Minions Regenerate (1-3)% of maximum Life per second
Minions Revive (5-10)% faster
(8-15)% of Leech is Instant
(5-10)% of Physical Damage prevented Recouped as Life
(8-14)% increased speed of Recoup Effects
Recover (2-4)% of maximum Life on Killing a Poisoned Enemy
(10-15)% increased Skill Effect Duration
+(2-4)% to Thorns Critical Hit Chance
Gain Physical Thorns damage equal to (4-6)% of Item Armour on Equipped Body Armour
(6-12)% chance for Trigger skills to refund half of Energy Spent
(4-8)% increased chance to inflict Ailments
Gain additional Ailment Threshold equal to (4-10)% of maximum Energy Shield
(5-10)% chance to inflict Bleeding on Hit
(5-10)% chance to Poison on Hit
(4-8)% increased Critical Hit Chance
(6-12)% increased Critical Damage Bonus
(2-3)% of Damage is taken from Mana before Life
Debuffs on you expire (4-8)% faster
Damaging Ailments deal damage (2-4)% faster
(4-8)% increased Flask Effect Duration
Gain (1-2) Rage when Hit by an Enemy
(2-3)% increased Cooldown Recovery Rate
(6-12)% increased Elemental Ailment Threshold
(2-3)% increased Attack Speed
(2-3)% increased Cast Speed
(4-8)% increased Flask Charges gained
(5-10)% increased Stun Threshold
(2-3)% of Skill Mana Costs Converted to Life Costs
(2-3)% of Damage taken Recouped as Life
(6-12)% increased Life Regeneration rate
Recover (1-2)% of maximum Mana on Kill
(4-8)% increased Mana Regeneration Rate
+1% to Maximum Cold Resistance
+1% to Maximum Fire Resistance
Recover (1-2)% of maximum Life on Kill
+1% to Maximum Lightning Resistance
Minions have (2-3)% increased Attack and Cast Speed
Minions have (6-12)% increased Critical Hit Chance
Minions have +(3-4)% to all Elemental Resistances
Minions have (3-12)% additional Physical Damage Reduction
(1-2)% increased Movement Speed
Gain 1 Rage on Melee Hit
(3-8)% increased Skill Effect Duration
(10-5)% reduced Slowing Potency of Debuffs on You
(4-8)% increased Critical Hit Chance for Spells
(6-12)% increased Critical Spell Damage Bonus
(6-12)% increased Stun Buildup
Gain additional Stun Threshold equal to (4-10)% of maximum Energy Shield
Starkonja's HeadStarkonja's Head
Leatherbound Hood
Evasion: (348-522)Requires Level 50, 71 Dex(100-200)% increased Evasion Rating
(15-25)% increased Critical Hit Chance
+(30-40) to Dexterity
150% increased Global Evasion Rating when on Low Life
15% of Damage from Hits is taken from your Damageable Companion's Life before you
There was no hero made out of Starkonja's death,
but merely a long sleep made eternal.
Leatherbound HoodHelmet50(100-200)% increased Evasion Rating
(15-25)% increased Critical Hit Chance
+(30-40) to Dexterity
150% increased Global Evasion Rating when on Low Life
15% of Damage from Hits is taken from your Damageable Companion's Life before you
Yriel's FosteringYriel's Fostering
Strider Vest
Evasion: (550-687)
Movement Speed: -3.0%
Requires Level 52, 83 Dex(100-150)% increased Evasion Rating
+(80-120) to maximum Life
+(10-30) to Spirit
(60-40)% reduced Duration of Bleeding on You
(60-40)% reduced Poison Duration on you
You can have two Companions of different types
Feed a beast and it will not hunt.
Protect it and it will not fight.
Ferocity must be learned, not taught.
It is suffering that forges the greatest warriors.
Strider VestBody Armour52(100-150)% increased Evasion Rating
+(80-120) to maximum Life
+(10-30) to Spirit
(60-40)% reduced Duration of Bleeding on You
(60-40)% reduced Poison Duration on you
You can have two Companions of different types

Related passive skills

The following passive skills are related to companions:

NameStats
Ailment Threshold and Companion Resistance
8% increased Elemental Ailment Threshold
Companions have +12% to all Elemental Resistances [1] [2] [3]
Attack Speed with Companion in Presence
4% increased Attack Speed while your Companion is in your Presence [1] [2]
Companion Damage
Companions deal 12% increased Damage [1] [2] [3] [4]
Companion Damage and Companion Life
Companions deal 12% increased Damage
Companions have 12% increased maximum Life [1]

Companions have 12% increased maximum Life
Companions deal 12% increased Damage [2]
Companion Reservation
8% increased Reservation Efficiency of Companion Skills [1] [2]
Companion Resistance and Life
Companions have +12% to all Elemental Resistances
Companions have 12% increased maximum Life [1]
Companion Revive Speed
Minions Revive 15% faster if all your Minions are Companions [1]
Damage and Companion Damage
Companions deal 12% increased Damage
10% increased Damage while your Companion is in your Presence [1] [2] [3] [4] [5] [6] [7]
Damage with Companion in Presence
12% increased Damage while your Companion is in your Presence [1] [2] [3] [4]
Defences and Companion Life
Companions have 12% increased maximum Life
10% increased Defences while your Companion is in your Presence [1] [2] [3] [4] [5] [6] [7] [8]
Life Leech and Companion Damage
Companions deal 12% increased Damage
8% increased amount of Life Leeched [1]
Presence Area and Companion Area
Companions have 10% increased Area of Effect
10% increased Presence Area of Effect [1]
Captivating Companionship
20% increased Defences while your Companion is in your Presence
5% of Damage from Hits is taken from your Damageable Companion's Life before you [1]
Easy Going
25% increased Reservation Efficiency of Companion Skills [1]
Hunting Companion
Culling Strike against Beasts while your Companion is in your Presence
20% increased Culling Strike Threshold [1]
Inspiring Ally
Increases and Reductions to Companion Damage also apply to you [1]
Lifelong Friend
Minions Revive 35% faster if all your Minions are Companions [1]
Nourishing Ally
20% increased Life Recovery Rate while your Companion is in your Presence
Companions have 20% increased maximum Life [1]
Nurturing Guardian
Life Recovery from your Flasks also applies to your Companions [1]
Rallying Form
Companions in your Presence have Onslaught while you are Shapeshifted [1]
Sic 'Em
Companions deal 60% increased damage against Immobilised enemies [1]
Sturdy Ally
Companions gain your Strength
+15 to Strength [1]
Thirsting Ally
Leeching Life from your Hits causes your Companion to also Leech the same amount of Life [1]
Unspoken Bond
Companions have +30% to all Elemental Resistances
Companions have +30% to Chaos Resistance [1]

Paths Not Taken passive skills

The following passive skills are exclusive the Oracle with The Unseen Path allocated:

NameStats
Companion Damage
Companions deal 15% increased Damage [1] [2]
Trusted Partner
5% of Damage from Hits is taken from your Damageable Companion's Life before you
Companions have 20% increased maximum Life [1]

Ascendancy passive skills

The following Ascendancy passive skills are related to companions:

Ascendancy
Class
NameStats
Infernalist
Loyal Hellhound
Grants Skill: Summon Infernal Hound [1]

Keystones

NameStats
Trusted Kinship
You can have two Companions of different types
You have 30% less Defences
Companions have +1 to each Defence for every 2 of that Defence you have [1]

Version history

Version Changes
0.2.0
  • Introduced as a gem tag.