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=<span class="h1-2">The Path of Exile 2 Wiki</span>=
=<span class="h1-2">The Path of Exile 2 Wiki</span>=
This is the official [[Path of Exile 2]] wiki, maintained by the community and hosted by [[Grinding Gear Games]].
This is the official [[Path of Exile 2]] wiki, maintained by the community and hosted by [[poewiki:Grinding Gear Games|Grinding Gear Games]].


{{#ifanon:[[Special:UserLogin/signup|Sign up]] to become an editor|To get started, head to the [[Path of Exile 2 Wiki:Community portal|community portal]]}} and join us on our [https://discord.gg/evEfBBF7b8 Discord server].
{{#ifanon:[[Special:UserLogin/signup|Sign up]] to become an editor|To get started, head to the [[Path of Exile 2 Wiki:Community portal|community portal]]}} and join us on our [https://discord.gg/WahxwMY3jP Discord server].


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==Welcome, new players!==
==Early Access==
Check out the [[frequently asked questions]] page.
[[Path of Exile 2]] is now in [[Early Access]]! Check out the newest expansion, [[The Third Edict]], launching on August 29th.


----
{{#ev:youtube|zXLzXS4I2ak|500|center}}


==Path of Exile 2==
* [https://pathofexile2.com/edict Official Announcement Page]
{{#ev:youtube|eYaSU9UCe0w|350|center}}
* [https://youtu.be/xIhIXv9b7Qo?si=n81jJv54G49k2uEn The Third Edict Content Reveal]
 
* [https://pathofexile2.com/download Download Path of Exile 2!]
Early Access will begin on November 15th, 2024.


----
==Featured articles:==
* [[Guide:PoE2 overview for PoE1 players]]
* [[Guide:PoE2 tips]]
'''Contribute to the community by helping [[Path of Exile 2 Wiki:Community portal|update the wiki]].'''
'''Contribute to the community by helping [[Path of Exile 2 Wiki:Community portal|update the wiki]].'''
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==<span style="font-size: 90%; color: #a38d6d;">WIP</span>==
==The World==
Discover the aftermath twenty years after Gods returned to [[Wraeclast]] in Path of Exile's campaign, spanning six [[act]]s (currently four acts and three temporary [[interlude]]s), then dive into an infinitely expansive [[endgame]].
 
{| class="mainpage-acts"
| • [[Act 1]]: Quell [[Ezomyte]] unrest in the forests of [[Ogham]] <br> • [[Act 2]]: Assist the [[Maraketh]] to protect the [[Vastiri]] desert <br> • [[Act 3]]: Explore jungles and the ruined [[Vaal]] city of Utzaal<br> • [[Act 4]]: Seach the [[Karui]] islands for pieces of an ancient weapon<br> • [[Interlude 1]]: Explore [[Holten]] to find the source of impenetrable darkness<br> • [[Interlude 2]]: Locate the missing [[Selkari]] to conduct the ritual of sacred water<br> • [[Interlude 3]]: Discover the fate of ancient Vaal sealed within a mountain<br>
• [[Endgame]]: <br>
:• Traverse along the [[Atlas]] and stop the spread of corruption <br>  
:• Unravel the secrets of the mysterious [[Precursor]]s <br>  
:• Build a personal [[hideout]]
|}


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==News==
==News==
<div class="mainpage-news"><div><rss templatename="Main page rss item" max="4" date="M {{-}} d">http://www.pathofexile.com/news/rss</rss></div></div>
<div class="mainpage-news"><div><rss templatename="Main page rss item" max="6" date="M d">http://www.pathofexile.com/news/rss</rss></div></div>


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==Equipment==
 
[[Equipment]] is crucial to an [[Character Classes|exile]]'s survival and combat effectiveness.
==Items==
[[Item]]s are the building blocks for any [[character]] in Path of Exile 2. They can drop from [[monster]]s or [[chest]]s or be purchased from or sold to [[vendor]]s for {{il|Gold}}.
 
{{c|magic|[[Magic]]}} and {{c|rare|[[rare]]}} items have random [[modifier]]s (affixes) which grant various stats. [[Unique item|{{c|unique|Unique}} items]] have predetermined, often unusual modifiers with distinct names and artwork.


----
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==An Exile's Essentials==
[[Equipment]] can be equipped by a character to boost their offensive and defensive stats.
{| class="mainpage-equipment"
| [[File:Spiked Club inventory icon.png|70x70px|link=Weapon|alt=]] <br> [[Weapon]]s
| [[File:Emblem Crest Shield inventory icon.png|70x70px|link=Off-hand equipment|alt=]] <br> [[Off-hand equipment|Off Hand]]
| [[File:Rusted Cuirass inventory icon.png|70x70px|link=Armour (equipment)|alt=]] <br> [[Armour (equipment)|Armour]]
| [[File:Sapphire Ring inventory icon.png|70x70px|link=Jewellery|alt=]] <br> [[Jewellery]]
|}
[[Trinket]]s provide recovery or temporary bonuses while in combat.
{| class="mainpage-equipment"
|
| [[File:Ultimate Life Flask inventory icon.png|70x70px|link=Flask|alt=]] <br> [[Flask]]s
| [[File:Thawing Charm inventory icon.png|70x70px|link=Charm|alt=]] <br> [[Charm]]s
|
|}


==Itemisation==
[[Waystone]]s allow entry into [[map]]s. Special tokens grant entry to [[Ascension Trial]]s. Map fragments allow difficult endgame bosses to be challenged.
[[Magic]] and [[rare]] [[item]]s have random [[Item affix|affix]]es that determine their [[modifier]]s.


[[Unique item]]s have a fixed list of modifiers and distinct names and artwork.
{| class="mainpage-equipment"
|
| [[File:Waystone (Tier 7) inventory icon.png|70x70px|link=Waystone|alt=]] <br> [[Waystone]]s
| [[File:Djinn Barya inventory icon.png|70x70px|link=Djinn Barya|alt=]][[File:Inscribed Ultimatum inventory icon.png|70x70px|link=Inscribed Ultimatum|alt=]] <br> [[Ascension Trial]] tokens
| [[File:Breachstone inventory icon.png|70x70px|link=Map fragment|alt=]] <br> [[Miscellaneous map item|Misc. map items]]
|}


----
----


[[File:Chaos Orb inventory icon.png|right|link=Crafting|alt=|50px]]
==Crafting==
==Crafting==
[[Currency]] items serve various functions, most notably in [[trading]] and [[crafting]] [[equipment]], [[gem]]s, and [[jewel]]s.
[[Currency]] items serves various functions, most notably in [[trade|trading]] with other players and [[crafting]] on [[equipment]], [[trinket]]s, and [[waystone]]s.


----
The [[Vendor|Disenchanter]] and [[Salvage Bench]] provide ways to convert found items into currency.


==Vendors==
Crafting resources:
[[Vendor]]s barter their items in exchange for [[currency]] or [[Gold]].
 
Selling items to a vendor utilizes the [[vendor recipe system]] to determine which items he will offer in return.


* [https://www.craftofexile.com/?game=poe2 Craft of Exile], a modifier lookup tool and crafting simulator
* [https://poe2db.tw/us/Modifiers PoE2DB], a database of datamined POE2 information
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[[File:Exiles.png|right|link=Character Classes|alt=]]
==Characters==
==Exiles==
{| class="mainpage-characters"
The twelve [[character]] [[Character Classes|classes]] are distinguished by:
|[[File:Placeholder character portrait.png|83px|link=Marauder]][[File:Placeholder character portrait.png|83px|link=Duelist]][[File:Ranger portrait.png|83px|link=Ranger]][[File:Placeholder character portrait.png|83px|link=Shadow]][[File:Witch portrait.png|83px|link=Witch]][[File:Placeholder character portrait.png|83px|link=Templar]]
|
|[[File:Warrior portrait.png|83px|link=Warrior]][[File:Mercenary portrait.png|83px|link=Mercenary]][[File:Huntress portrait.png|83px|link=Huntress]][[File:Monk portrait.png|83px|link=Monk]][[File:Sorceress portrait.png|83px|link=Sorceress]][[File:Placeholder character portrait.png|83px|link=Druid]]
|}
 
The twelve (currently seven) [[character class|character classes]] are distinguished by:
 
* Start location on the [[passive skill]] tree
* Start location on the [[passive skill]] tree
* Base [[attribute]]s
* [[Ascendancy class|Ascendancy classes]]
* [[Ascendancy class|Ascendancy classes]]
* [[Quest rewards]]
* Appearance, dialogue, and lore
* Base [[attribute]]s
* Appearance and voice


----
----


==The world==
==Passive Skill Tree==
Convicts escape execution and rediscover the ravaged continent of [[Wraeclast]].
[[File:Basic passive frame.png|25px]] [[Passive skill]]s grant stats like [[attribute]]s, [[damage]], and [[defence]]s.


The storyline is divided into six [[act]]s.
[[File:Keystone passive frame.png|35px]] [[Keystone]]s grant powerful unusual effects at a cost.


{| class="mainpage-acts"
[[File:Sapphire inventory icon.png|25px|link=Jewel|alt=]] [[Jewel]]s can be crafted and placed into jewel sockets to grant customised bonuses.
| • Complete storyline [[quest]]s <br>
|}


----
----
==Ascendancy Classes==


==Leagues==
[[Ascendancy class]]es provide even more ways to strengthen and customise your character if you can clear the difficult [[Ascension Trial]]s of the different cultures of Wraeclast.
[[League]]s have their own economies and character ladders.
 
[[Challenge league]]s run for a limited time. Characters who die in [[hardcore]] leagues are moved to Standard league.


{| class="mainpage-characters"
|[[File:Titan portrait.png|60px|link=Titan]][[File:Warbringer portrait.png|60px|link=Warbringer]][[File:Smith of Kitava portrait.png|60px|link=Smith of Kitava]]
|-
|[[File:Tactician portrait.png|60px|link=Tactician]][[File:Witchhunter portrait.png|60px|link=Witchhunter]][[File:Gemling Legionnaire portrait.png|60px|link=Gemling Legionnaire]]
|-
|[[File:Deadeye portrait.png|60px|link=Deadeye]][[File:Pathfinder portrait.png|60px|link=Pathfinder]]
|[[File:Amazon portrait.png|60px|link=Amazon]][[File:Ritualist portrait.png|60px|link=Ritualist]]
|-
|[[File:Invoker portrait.png|60px|link=Invoker]][[File:Acolyte of Chayula portrait.png|60px|link=Acolyte of Chayula]]
|-
|[[File:Infernalist portrait.png|60px|link=Infernalist]][[File:Blood Mage portrait.png|60px|link=Blood Mage]][[File:Lich portrait.png|60px|link=Lich]]
|[[File:Stormweaver portrait.png|60px|link=Stormweaver]][[File:Chronomancer portrait.png|60px|link=Chronomancer]]
|-
|[[File:Abyssal Lich portrait.png|60px|link=Abyssal Lich]]
|}
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==Skills==
==Skills==
[[Skill gem]]s are [[socket]]ed into [[equipment]] to grant new [[skill]]s.
[[Skill gem]]s can be placed in your Skills Panel and assigned to your keybinds.
{| class="mainpage-skills"
| [[File:Leap Slam skill icon.png|50x50px|link=Attack|alt=]] <br> [[Attack]]s
| [[File:Flame Wall skill icon.png|50x50px|link=Spell|alt=]] <br> [[Spell]]s
| [[File:Skeletal Warrior skill icon.png|50x50px|link=Minion|alt=]] <br> [[Minion]]s
|-
| [[File:Arctic Armour skill icon.png|50x50px|link=Aura|alt=]] <br> Persistent<br>[[buff]]s
| [[File:Freezing Mark skill icon.png|50x50px|link=Curse|alt=]] <br> [[Curse]] and [[mark]]<br>[[debuff]]s
| [[File:Cast on Minion Death skill icon.png|50x50px|link=Meta|alt=]] <br> [[Meta]] skills<br>‎
|}


[[Support gem]]s are [[link]]ed with skill gems to enhance their effects.
[[Support gem]]s can be placed into [[gem socket]]s to modify your skills.


[[Passive skill]]s improve all manner of [[attribute]]s and [[stat]]s.
Use [[uncut gem]]s to create skill and support gems in any combination you like.
 
Certain items like [[wand]]s, [[sceptre]]s, and [[staves]] and some ascendancy passives also grant [[skill]]s.


----
----


==Game mechanics==
==Key game mechanics==
Understanding the [[game mechanics]] is important for successful [[Build of the Week archive|character builds]].
{| class="mainpage-mechanics"
{| class="mainpage-mechanics"
|
|
* [[Attribute]]s
===Fundamentals:===
* [[Life]]
* [[Life]]
* [[Mana]]
* [[Mana]]
* [[Spirit]]
* [[Attribute]]s
* [[Movement speed|Movement Speed]]
* [[Passive Skill Tree]]
* [[Ascendancy Class]]
* [[Weapon set]]s
* [[Gold]]
* [[Vendor]]s
|
===Crafting:===
* [[Currency]]
* [[Crafting]]
* [[Rarity]]
* [[Item level]]
* [[Modifier]]s
* [[Socket]]s
* [[Quality]]
|-
|
===Combat:===
* [[Damage type]]s
:<sup>([[Physical]],  [[Fire]], [[Cold]], [[Lightning]], [[Chaos]])</sup>
:* [[Conversion]]
* [[Ailment]]s
:<sup>([[Bleeding]], [[Ignite]], [[Chill]], [[Freeze]], [[Shock]], [[Electrocute]], [[Poison]])</sup>
* [[Stun]] and [[Heavy Stun]]
* [[Critical hit]]
* [[Accuracy]]
* [[Accuracy]]
* [[Projectile]]
* [[Area of effect]]
* [[Minion]]s
* [[Trigger]]s and [[Meta]] skills
* [[Charge]]s
|
===Defences:===
* [[Receiving damage]]
* [[Dodge roll]]
* [[Defence]]s
* [[Defence]]s
** [[Armour]]
** [[Evasion]]
** [[Energy Shield]]
* [[Resistance]]s
* [[Resistance]]s
* [[Block]]
* [[Block]]
* [[Dodge]]
|-
* [[Movement speed|Movement Speed]]
* [[Charge]]s
* [[Buff]]s
|
* [[Melee]]
* [[Projectile]]
* [[Area of Effect]]
* [[Dual wielding|Dual Wielding]]
* [[Damage Types]]
* [[Damage conversion|Damage Conversion]]
* [[Critical strike|Critical Strike]]
* [[Stun]]
* [[Status ailment|Status Ailments]]
|
|
* [[Rarity]]
===Miscellaneous:===
* [[Quality]]
* [[Item level|Item Level]]
* [[Modifier]]s
* [[Socket]]s
* [[Drop Rate]]
* [[Experience]]
* [[Experience]]
* [[Partying]]
* [[Monster modifier]]s
* [[Party|Party play]]
* [[Trade]]
|
===Resources:===
* [https://www.pathofexile.com/trade2 Official Trade Site]
* [https://www.pathofexile.com/forum/view-category/poe2 Official Path of Exile 2 Forums]
* [https://www.reddit.com/r/PathOfExile2/ PoE2 Subreddit]
* [https://github.com/NeverSinkDev/NeverSink-PoE2litefilter Neversink basic loot filter]
* [https://www.craftofexile.com/?game=poe2 Craft of Exile]
|}
|}
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[[Category:Path of Exile 2 Wiki| ]]
[[Category:Path of Exile 2 Wiki| ]]
{{Sister|poewiki=Path of Exile Wiki}}

Latest revision as of 08:51, 5 September 2025


The Path of Exile 2 Wiki

This is the official Path of Exile 2 wiki, maintained by the community and hosted by Grinding Gear Games.

Sign up to become an editor and join us on our Discord server.

  • 4,245 articles
  • 10,802 pages
  • 77 active editors
  • 54,429 edits

Early Access

Path of Exile 2 is now in Early Access! Check out the newest expansion, The Third Edict, launching on August 29th.


Featured articles:

Contribute to the community by helping update the wiki.

The World

Discover the aftermath twenty years after Gods returned to Wraeclast in Path of Exile's campaign, spanning six acts (currently four acts and three temporary interludes), then dive into an infinitely expansive endgame.

Act 1: Quell Ezomyte unrest in the forests of Ogham
Act 2: Assist the Maraketh to protect the Vastiri desert
Act 3: Explore jungles and the ruined Vaal city of Utzaal
Act 4: Seach the Karui islands for pieces of an ancient weapon
Interlude 1: Explore Holten to find the source of impenetrable darkness
Interlude 2: Locate the missing Selkari to conduct the ritual of sacred water
Interlude 3: Discover the fate of ancient Vaal sealed within a mountain

Endgame:

• Traverse along the Atlas and stop the spread of corruption
• Unravel the secrets of the mysterious Precursors
• Build a personal hideout

Items

Items are the building blocks for any character in Path of Exile 2. They can drop from monsters or chests or be purchased from or sold to vendors for GoldGoldStack Size: 10000Can be spent at Vendors.Account-bound.

Magic and rare items have random modifiers (affixes) which grant various stats. Unique items have predetermined, often unusual modifiers with distinct names and artwork.


An Exile's Essentials

Equipment can be equipped by a character to boost their offensive and defensive stats.


Weapons

Off Hand

Armour

Jewellery

Trinkets provide recovery or temporary bonuses while in combat.


Flasks

Charms

Waystones allow entry into maps. Special tokens grant entry to Ascension Trials. Map fragments allow difficult endgame bosses to be challenged.


Waystones

Ascension Trial tokens

Misc. map items

Crafting

Currency items serves various functions, most notably in trading with other players and crafting on equipment, trinkets, and waystones.

The Disenchanter and Salvage Bench provide ways to convert found items into currency.

Crafting resources:

  • Craft of Exile, a modifier lookup tool and crafting simulator
  • PoE2DB, a database of datamined POE2 information

Characters

The twelve (currently seven) character classes are distinguished by:


Passive Skill Tree

Passive skills grant stats like attributes, damage, and defences.

Keystones grant powerful unusual effects at a cost.

Jewels can be crafted and placed into jewel sockets to grant customised bonuses.


Ascendancy Classes

Ascendancy classes provide even more ways to strengthen and customise your character if you can clear the difficult Ascension Trials of the different cultures of Wraeclast.

Skills

Skill gems can be placed in your Skills Panel and assigned to your keybinds.


Attacks

Spells

Minions

Persistent
buffs

Curse and mark
debuffs

Meta skills

Support gems can be placed into gem sockets to modify your skills.

Use uncut gems to create skill and support gems in any combination you like.

Certain items like wands, sceptres, and staves and some ascendancy passives also grant skills.


Key game mechanics

Fundamentals:

Crafting:

Combat:

(Physical, Fire, Cold, Lightning, Chaos)
(Bleeding, Ignite, Chill, Freeze, Shock, Electrocute, Poison)

Defences:

Miscellaneous:

Resources: