Witchhunter
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Witchhunter is an Ascendancy class for the Mercenary.
Overview
The Witchhunter has access to passives that grant general offensive bonuses, as well as specialized bonuses towards certain types of enemies. The Witchhunter is a potent boss killer, with access to Culling Strike and Decimating Strike to remove a chunk of their life, and the ability to reduce the enemy's Concentration and make them more vulnerable to damage and use their special abilities less frequently as you continue to hurt them. Sorcery Ward gives him an elemental barrier in exchange for armour and evasion, Zealous Inquisition adds pack-clearing power with infrequent but powerful on-kill explosions, and Weapon Master allows for more variety between weapon set passive trees.
Passive skills
Minor skills
This class has the following minor passive skills:
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Notable skills
This class has the following notable passive skills:
Skill | Modifiers | Prerequisite | Preceding Passive |
---|---|---|---|
Weapon Master | 20 Passive Skill Points become Weapon Set Skill Points | — | Specialisation Points |
Pitiless Killer | Culling Strike | — | Damage vs Low Life Enemies |
Judge, Jury, and Executioner | Decimating Strike | Pitiless Killer | Damage vs Low Life Enemies |
Witchbane | Enemies have Maximum Concentration equal to 40% of their Maximum Life Break enemy Concentration on Hit equal to 100% of Damage Dealt Enemies regain 10% of Concentration every second if they haven't lost Concentration in the past 5 seconds |
— | Cooldown Recovery Rate |
No Mercy | Deal up to 30% more Damage to Enemies based on their missing Concentration | Witchbane | Cooldown Recovery Rate |
Obsessive Rituals | Grants Skill: Sorcery Ward 50% less Armour and Evasion Rating |
— | Armour and Evasion |
Ceremonial Ablution | 50% increased effect of Sorcery Ward Sorcery Ward recovers 50% faster |
Obsessive Rituals | Armour and Evasion |
Zealous Inquisition | 10% chance for Enemies you Kill to Explode, dealing 100% of their maximum Life as Physical Damage Chance is doubled against Undead and Demons |
— | Area of Effect |
Version history
Version | Changes |
---|---|
0.1.0 |
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