Experience

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Experience is granted to characters whenever they kill monsters. The amount earned depends on the level and rarity of the monster.

Gaining enough experience allows a character to level up. The amount of experience needed increases with each level.

Characters lose an amount of experience equal to 10% of the current level if they die in any area accessed by a map device. This experience loss cannot result in a change of character level.

Related unique items

ItemRequired levelStats
CornathaumCornathaum
Heavy Crown
Armour: 75
Energy Shield: 28
Requires Level 33, 27 Str, 27 Int(10-20)% increased Rarity of Items found
+(40-50) to Intelligence
30% increased Light Radius
5% increased Experience gain
Pain brings clarity.
33(10-20)% increased Rarity of Items found
+(40-50) to Intelligence
30% increased Light Radius
5% increased Experience gain