Warrior

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The Warrior

Gender: M
Strength: 15
Dexterity: 7
Intelligence: 7
Weapon: Mace

  • Wooden ClubWooden ClubOne Hand Mace
    Physical Damage: 6-10
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.45
  • Splintered Tower ShieldSplintered Tower ShieldChance to Block: 26%
    Armour: 18
    Grants Skill: Raise Shield
  • Rolling SlamRolling SlamAttack, AoE, Melee, Slam
    Tier: 1
    Level: (1-40)
    Cost: (14-1236) Mana
    Slam the ground to Stun enemies and knock them away, then continue forward and perform a devastating second Slam. Holding down the skill input allows you to change direction as you move.+1.5 seconds to Total Attack Time
    While Dual Wielding, both weapons hit with 30% less damage

    First Slam
    Attack Damage: (80-327)%
    +1.5 seconds to Total Attack Time
    While Dual Wielding, both weapons hit with 30% less damage
    50% more Stun buildup
    Impact radius is 1.4 metres

    Second Slam
    Attack Damage: (160-653)%
    +1.5 seconds to Total Attack Time
    While Dual Wielding, both weapons hit with 30% less damage
    50% more Damage against Heavy Stunned Enemies
    Impact radius is 1.8 metres

    Additional Effects From 1-20% Quality:
    Causes Daze buildup equal to (0-50)% of Physical damage dealt
    Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.

I wanted very little for myself. A forge, a bed. They took that all away when they burned down my home. Give me one good hammer, and they will find that there is nothing more dangerous than a man of peace roused to war.

The Warrior is a strength-oriented class that specializes in axe, mace, and shield skills. He is of Karui heritage, but was adopted by an Ezomyte as an orphan.

The Warrior obtains a Wooden ClubWooden ClubOne Hand Mace
Physical Damage: 6-10
Critical Strike Chance: 5.00%
Attacks per Second: 1.45
, Splintered Tower ShieldSplintered Tower ShieldChance to Block: 26%
Armour: 18
Grants Skill: Raise Shield
and Rolling SlamRolling SlamAttack, AoE, Melee, Slam
Tier: 1
Level: (1-40)
Cost: (14-1236) Mana
Slam the ground to Stun enemies and knock them away, then continue forward and perform a devastating second Slam. Holding down the skill input allows you to change direction as you move.+1.5 seconds to Total Attack Time
While Dual Wielding, both weapons hit with 30% less damage

First Slam
Attack Damage: (80-327)%
+1.5 seconds to Total Attack Time
While Dual Wielding, both weapons hit with 30% less damage
50% more Stun buildup
Impact radius is 1.4 metres

Second Slam
Attack Damage: (160-653)%
+1.5 seconds to Total Attack Time
While Dual Wielding, both weapons hit with 30% less damage
50% more Damage against Heavy Stunned Enemies
Impact radius is 1.8 metres

Additional Effects From 1-20% Quality:
Causes Daze buildup equal to (0-50)% of Physical damage dealt
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
as his default starting weapon set and skill in The Riverbank.

Ascendancy classes

Warriors can specialize into one of these three Ascendancy classes:

Dialogues

Entering locations

Act 1

Act 2

Act 3

Boss defeated

Act 1

Act 2

Act 3

Level up

  • Reaching level 2: Tempered by victory!
  • Reaching level 3: Forged by flame!
  • Reaching level 5: My strength grows!
  • Reaching level 10: My story continues.
  • Reaching level 15: Stronger with every strike.
  • Reaching level 20: I have no limitations.
  • Reaching level 30: I shape my own fate.
  • Reaching level 40: By my father's honour.
  • Reaching level 50: I'm becoming the weapon I was born to craft.
  • Reaching level 60: Warriors heart, iron hands.
  • Reaching level 70: Dedication brings reward.
  • Reaching level 80: Steel and strength.
  • Reaching level 90: Might and glory.
  • Reaching level 100:
    • I have conquered this world!
    • I run with the First Ones!
    • I have perfected the craft!

Combat

Using skill

  • Crush them!
  • Destruction!
  • Steel yourself!
  • Tempered by Flame!


Killing a rare monster

  • You were no Warrior!
  • Monstrous fiend!
  • No challenge!
  • Meek creature!
  • Brittle!

Not enough mana to use skill

  • Need mana.
  • Out of mana.
  • Out of mana!
  • No mana!

Other combat dialogue

  • Weakling!
  • Face me!
  • Maniac!
  • Cower!
  • Fear will best you!

Miscellaneous

Act 3

  • Using first lever in The Matlan Waterways: It still works!
  • Using final lever in The Matlan Waterways: Craiceann, relinquish your waters!
  • Entering first Foul Quarters in The Drowned City: My head feels strange down here...
  • Entering second Foul Quarters in The Drowned City: Greatwolf, take my senses! The smell!!!
  • Entering third Foul Quarters in The Drowned City: I'm going to kill every last creature down here.
  • Talking to Oswald in The Drowned City: I suppose... I could look for treasure while I'm here.
  • Picking up first mushroom in Apex of Filth: This mushroom is different.
  • Picking up third mushroom in Apex of Filth: That's three
  • Adding some mushrooms to Cauldron in Apex of Filth: I need to find more ingredients.
  • Adding last mushroom to Cauldron in Apex of Filth: Here are the mushrooms you seek.
  • Meeting The Queen of Filth: I'd sooner take your head!
  • Picking up Temple Door IdolTemple Door IdolThis idol seems strangely shaped, as if made specifically to fit into something.: This looks like exactly what I need.
  • Using Temple Door IdolTemple Door IdolThis idol seems strangely shaped, as if made specifically to fit into something.: Don't ask where I found it...
  • Getting Ziggurat Sun debuff for first time in Temple of Kopec: Agh, ancient fire!
  • Approaching Sun in Temple of Kopec: What incredible and terrifying wonders...
  • Meeting Ketzuli, High Priest of the Sun: Not a chance!
  • Seeing Mektul, the Forgemaster: It's safe to say he's seen me.
  • Starting fight against Mektul, the Forgemaster: Mad creature!
  • Picking up Golden IdolGolden IdolGolden Treasure lies forgotten...Can be exchanged with Oswald in Ziggurat Encampment: I should bring this to Oswald.
  • Picking up Glorious IdolGlorious Idol...rewarding any bold enough to seek it.Can be exchanged with Oswald in Ziggurat Encampment: Another interesting artifact.
  • Picking up Sacrificial HeartSacrificial HeartSacrifice this Heart at the proper ritual site to gain two Weapon Set Passive Skill Points.A soul still clings to fading shreds of life.: Corruption brats within this heart.
  • Sacrificing Sacrificial HeartSacrificial HeartSacrifice this Heart at the proper ritual site to gain two Weapon Set Passive Skill Points.A soul still clings to fading shreds of life.: Heh. There is power in brutality.
  • Approaching first bridge in The Black Chambers: Vaal cleverness no longer surprises me.
  • Starting fight against Doryani, Royal Thaumaturge: I'm not here for you, fool!

Endgame

  • Meeting Ketzuli, Architect of Time: A man should not know his own fate.
  • Meeting Atalui, Blood Priestess: With allies like these, who needs enemies?
  • Meeting Gwennen: I put my faith in the First Ones. Not luck.
  • Meeting Rog: Courage takes many forms.
  • Meeting Tujen: That's the cynicism of a veteran.
  • Meeting Dannig: We must share songs when the opportunity arises.

Full inventory

  • I've no more room.
  • I've nowhere to keep that.
  • My satchel is full.

Picking up valuable currency

  • Fortune favours me.
  • In the right hands, this could forge something truly exceptional.

Using ability in town

  • This is not the place for violence.
  • Better keep my strength in check.
  • I think I'll wait for a fight first.
  • Don't want to start a fight.

Using well

  • Refreshing.
  • Replenished.
  • Ah, now I'm ready.
  • Thirst quenched.

Respec passive point

  • I've changed my mind.
  • Nothing is set in stone.
  • Back to the forge with this one.
  • I have a different plan.

Gameplay video

Gallery

Trivia

The Warrior class was originally called "the Brute".

Version history

Version Changes
0.1.0
  • Introduced to the game.