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==Related Unique items==
There are non-charm unique items have effects related to charms:
{{Drop enabled unique item table
|where=items.class_id != "UtilityFlask" AND items.stat_text LIKE "%charm%"
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|base_item=1
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==Version history==
==Version history==

Revision as of 14:03, 19 December 2024

Charm is an item class of trinkets that function somewhat similarly to utility flasks. Charms gain charges from killing monsters or refilling at wells and will trigger automatically to grant defensive bonuses or immunities to negative status effects.

Mechanics

Charms cannot be activated manually. While a charm has sufficient charges, it is activated automatically when it meets the conditions specified by its implicit modifier. When activated, they will grant its effect for the duration.

Charms gain charges from killing monsters, using the Well, or activating a checkpoint, the same way flasks do. Unequipping a charm will remove all charges on the charm.

Every belt grants one charm slot when equipped. Additional charm slots can be obtained from belt modifiers and certain passive skills, up to a maximum of 3 charm slots.

Charms can only be normal, magic or unique. There are no rare charms.

List of charms

Main page: List of charms

There are 13 charm base types that can drop.

ItemRequired levelDurationUsageCapacityBuff effectsStats
Ruby CharmRuby CharmLasts 4.00 Seconds
Consumes 20 of 40 Charges on use
+25% to Fire Resistance
Requires Level 5Used when you take Fire Damage from a HitUsed automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters.
54.002040+25% to Fire ResistanceUsed when you take Fire Damage from a Hit
Sapphire CharmSapphire CharmLasts 4.00 Seconds
Consumes 20 of 40 Charges on use
+25% to Cold Resistance
Requires Level 5Used when you take Cold Damage from a HitUsed automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters.
54.002040+25% to Cold ResistanceUsed when you take Cold Damage from a Hit
Topaz CharmTopaz CharmLasts 4.00 Seconds
Consumes 20 of 40 Charges on use
+25% to Lightning Resistance
Requires Level 5Used when you take Lightning Damage from a HitUsed automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters.
54.002040+25% to Lightning ResistanceUsed when you take Lightning Damage from a Hit
Stone CharmStone CharmLasts 3.00 Seconds
Consumes 20 of 40 Charges on use
Cannot be Stunned
Requires Level 8Used when you become StunnedUsed automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters.
83.002040Cannot be StunnedUsed when you become Stunned
Silver CharmSilver CharmLasts 3.00 Seconds
Consumes 20 of 40 Charges on use
Your speed is unaffected by Slows
Requires Level 10Used when you are affected by a SlowUsed automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters.
103.002040Your speed is unaffected by SlowsUsed when you are affected by a Slow
Thawing CharmThawing CharmLasts 3.00 Seconds
Consumes 40 of 40 Charges on use
Immune to Freeze
Requires Level 12Used when you become FrozenUsed automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters.
123.004040Immune to FreezeUsed when you become Frozen
Staunching CharmStaunching CharmLasts 3.00 Seconds
Consumes 30 of 40 Charges on use
You are Immune to Bleeding
Requires Level 18Used when you start BleedingUsed automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters.
183.003040You are Immune to BleedingUsed when you start Bleeding
Antidote CharmAntidote CharmLasts 3.00 Seconds
Consumes 20 of 40 Charges on use
Immune to Poison
Requires Level 24Used when you become PoisonedUsed automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters.
243.002040Immune to PoisonUsed when you become Poisoned
Dousing CharmDousing CharmLasts 3.00 Seconds
Consumes 30 of 40 Charges on use
Immune to Ignite
Requires Level 32Used when you become IgnitedUsed automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters.
323.003040Immune to IgniteUsed when you become Ignited
Grounding CharmGrounding CharmLasts 3.00 Seconds
Consumes 30 of 40 Charges on use
Immune to Shock
Requires Level 32Used when you become ShockedUsed automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters.
323.003040Immune to ShockUsed when you become Shocked
Amethyst CharmAmethyst CharmLasts 4.00 Seconds
Consumes 30 of 40 Charges on use
+18% to Chaos Resistance
Requires Level 40Used when you take Chaos damage from a HitUsed automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters.
404.003040+18% to Chaos ResistanceUsed when you take Chaos damage from a Hit
Cleansing CharmFile:Cleansing Charm inventory icon.pngCleansing CharmLasts 3.00 Seconds
Consumes 20 of 40 Charges on use
Requires Level 40Used automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters.
File:Cleansing Charm inventory icon.png
403.002040
Golden CharmGolden CharmLasts 1.00 Seconds
Consumes 80 of 80 Charges on use
15% increased Rarity of Items found
Requires Level 50Used when you kill a Rare or Unique EnemyUsed automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters.
501.00808015% increased Rarity of Items foundUsed when you kill a Rare or Unique Enemy

List of unique charms

There are 12 unique charms that can drop.

ItemRequired levelDurationUsageCapacityBuff effectsStats
Breath of the MountainsBreath of the Mountains
Sapphire Charm
Lasts 4.00 Seconds
Consumes 20 of 40 Charges on use
+25% to Cold Resistance
Requires Level 5Used when you take Cold Damage from a Hit(10–15)% reduced Charges per use
Grants a Power Charge on use
"To scrape the sky,
to touch the clouds themselves,
is to know true freedom."
- Mutewind saying
Used automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters.
54.002040+25% to Cold ResistanceUsed when you take Cold Damage from a Hit(10–15)% reduced Charges per use
Grants a Power Charge on use
Ngamahu's ChosenNgamahu's Chosen
Ruby Charm
Lasts 4.00 Seconds
Consumes 20 of 40 Charges on use
+25% to Fire Resistance
Requires Level 5Used when you take Fire Damage from a Hit(30–40)% increased Charges
Grants up to your maximum Rage on use
Kaom was not known for his restraint.Used automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters.
54.002040+25% to Fire ResistanceUsed when you take Fire Damage from a Hit(30–40)% increased Charges
Grants up to your maximum Rage on use
Valako's RoarValako's Roar
Topaz Charm
Lasts 4.00 Seconds
Consumes 20 of 40 Charges on use
+25% to Lightning Resistance
Requires Level 5Used when you take Lightning Damage from a Hit(30–40)% increased Charges gained
Grants a Frenzy Charge on use
The sea swells, the sky thunders; two ships tilt at odds.
Flashes of light show only swinging axes... and a grin.
Used automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters.
54.002040+25% to Lightning ResistanceUsed when you take Lightning Damage from a Hit(30–40)% increased Charges gained
Grants a Frenzy Charge on use
For UtopiaFor Utopia
Stone Charm
Lasts 3.00 Seconds
Consumes 20 of 40 Charges on use
Cannot be Stunned
Requires Level 8Used when you become StunnedDefend with 200% of Armour during effect"It may be centuries hence, but I still hold utmost faith.
The Savior will rise, and mankind will be free."
Used automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters.
83.002040Cannot be StunnedUsed when you become StunnedDefend with 200% of Armour during effect
The Fall of the AxeThe Fall of the Axe
Silver Charm
Lasts 3.00 Seconds
Consumes 20 of 40 Charges on use
Your speed is unaffected by Slows
Requires Level 10Used when you are affected by a SlowGrants Onslaught during effect"When the headsman's blade swings,
your last moments stretch to eternity."
- Vorm, the Twice-Pardoned
Used automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters.
103.002040Your speed is unaffected by SlowsUsed when you are affected by a SlowGrants Onslaught during effect
Nascent HopeNascent Hope
Thawing Charm
Lasts 3.00 Seconds
Consumes 40 of 40 Charges on use
Grants Immunity to Freeze
Requires Level 12Used when you become Frozen(20–25)% Chance to gain a Charge when you Kill an Enemy
Energy Shield Recharge starts on use
"Even in the face of the Winter of the World,
life found a way. The Spirit always provides."
Used automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters.
123.004040Grants Immunity to FreezeUsed when you become Frozen(20–25)% Chance to gain a Charge when you Kill an Enemy
Energy Shield Recharge starts on use
Sanguis HeroumSanguis Heroum
Staunching Charm
Lasts 3.00 Seconds
Consumes 30 of 40 Charges on use
Grants Immunity to Bleeding
Requires Level 18Used when you start BleedingCreates Consecrated Ground on use
Gains (0.15–0.2) Charges per Second
Wraeclast has known too few true heroes.
It remembers those that stood in defiance.
Used automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters.
183.003040Grants Immunity to BleedingUsed when you start BleedingCreates Consecrated Ground on use
Gains (0.15–0.2) Charges per Second
Arakaali's GiftArakaali's Gift
Antidote Charm
Lasts 3.00 Seconds
Consumes 20 of 40 Charges on use
Immune to Poison
Requires Level 24Used when you become PoisonedRecover Life equal to (15–20)% of Mana Flask's Recovery Amount when used
Recover Mana equal to (15–20)% of Life Flask's Recovery Amount when used
Devotees of the Goddess of Lust
needed never fear her sting.
Used automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters.
243.002040Immune to PoisonUsed when you become PoisonedRecover Life equal to (15–20)% of Mana Flask's Recovery Amount when used
Recover Mana equal to (15–20)% of Life Flask's Recovery Amount when used
Beira's AnguishBeira's Anguish
Dousing Charm
Lasts 3.00 Seconds
Consumes 30 of 40 Charges on use
Immune to Ignite
Requires Level 32Used when you become Ignited(20-25)% Chance to gain a Charge when you Kill an Enemy
Creates Ignited Ground for 4 seconds when used, Igniting Enemies as though dealing Fire damage equal to 500% of your Maximum Life
They found a crying child tied to a frozen pyre.
She was clad in ice, but the village was ash.
Used automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters.
323.003040Immune to IgniteUsed when you become Ignited(20-25)% Chance to gain a Charge when you Kill an Enemy
Creates Ignited Ground for 4 seconds when used, Igniting Enemies as though dealing Fire damage equal to 500% of your Maximum Life
The Black CatThe Black Cat
Grounding Charm
Lasts 3.00 Seconds
Consumes 30 of 40 Charges on use
Grants Immunity to Shock
Requires Level 32Used when you become Shocked(10–20)% increased Duration
Lightning Damage of Enemies Hitting you is Unlucky during effect
The most beloved member of every Brinerot crew
is the one that refuses to do any actual work.
Used automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters.
323.003040Grants Immunity to ShockUsed when you become Shocked(10–20)% increased Duration
Lightning Damage of Enemies Hitting you is Unlucky during effect
Forsaken BangleForsaken Bangle
Amethyst Charm
Lasts 4.00 Seconds
Consumes 30 of 40 Charges on use
+18% to Chaos Resistance
Requires Level 40Used when you take Chaos damage from a Hit(15–25)% increased Duration
50% of Chaos damage you prevent when Hit Recouped as Life and Mana during effect
Among the Templars, a secret few ate the sins of others.
They bore this burden to empower their hidden Order.
Used automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters.
404.003040+18% to Chaos ResistanceUsed when you take Chaos damage from a Hit(15–25)% increased Duration
50% of Chaos damage you prevent when Hit Recouped as Life and Mana during effect
Rite of PassageRite of Passage
Golden Charm
Lasts 1.00 Seconds
Consumes 80 of 80 Charges on use
15% increased Rarity of Items found
Requires Level 50Used when you kill a Rare or Unique EnemyPossessed by Spirit Of The <Azmeri Spirit> for (10–20) seconds on useTo become a warrior and a hunter, each young
Azmeri must prove themselves before the Spirit.
Used automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters.
501.00808015% increased Rarity of Items foundUsed when you kill a Rare or Unique EnemyPossessed by Spirit Of The <Azmeri Spirit> for (10–20) seconds on use

Related Unique items

There are non-charm unique items have effects related to charms:

ItemBase itemRequired levelStats
KeelhaulKeelhaul
Linen Belt
(20-30)% increased Mana Recovery from Flasks
Has (1-3) Charm Slots
(-25–25)% increased Flask Life Recovery rate
(-25–25)% increased Flask Mana Recovery rate
Life Flasks gain 0.25 charges per Second
Mana Flasks gain 0.25 charges per Second
Below all living things,
there exists a flow...
Linen Belt1(20-30)% increased Mana Recovery from Flasks
Has (1-3) Charm Slots(-25–25)% increased Flask Life Recovery rate
(-25–25)% increased Flask Mana Recovery rate
Life Flasks gain 0.25 charges per Second
Mana Flasks gain 0.25 charges per Second
Meginord's GirdleMeginord's Girdle
Rawhide Belt
(20-30)% increased Life Recovery from Flasks
Has (1-3) Charm Slots
+(40-50) to Strength
+(10-15)% to Cold Resistance
50% increased Flask Charges used
100% increased Flask Charges gained
Kaom's strength was rivaled only by
the great Meginord of the north.
Rawhide Belt1(20-30)% increased Life Recovery from Flasks
Has (1-3) Charm Slots+(40-50) to Strength
+(10-15)% to Cold Resistance
50% increased Flask Charges used
100% increased Flask Charges gained
Midnight BraidMidnight Braid
Rawhide Belt
(20-30)% increased Life Recovery from Flasks
Has (1-3) Charm Slots
+(30–50) to maximum Mana
+(5–10)% to all Elemental Resistances
50% of Damage taken Recouped as Mana
Adversity is the soil in
which persistence grows.
Rawhide Belt1(20-30)% increased Life Recovery from Flasks
Has (1-3) Charm Slots+(30–50) to maximum Mana
+(5–10)% to all Elemental Resistances
50% of Damage taken Recouped as Mana
Birthright BuckleBirthright Buckle
Wide Belt
Requires Level 14(20-30)% increased Flask Charges Gained
Has (1-3) Charm Slots
+(100-150) to Armour
(10–15)% reduced Flask Charges used
(20–30)% increased Flask Charges gained
Life Flasks used while on Low Life apply Recovery Instantly
Mana Flasks used while on Low Mana apply Recovery Instantly
Some families have peculiar gifts...
Wide Belt14(20-30)% increased Flask Charges Gained
Has (1-3) Charm Slots+(100-150) to Armour
(10–15)% reduced Flask Charges used
(20–30)% increased Flask Charges gained
Life Flasks used while on Low Life apply Recovery Instantly
Mana Flasks used while on Low Mana apply Recovery Instantly
ByrnabasByrnabas
Wide Belt
Requires Level 14(20-30)% increased Flask Charges Gained
Has (1-3) Charm Slots
+(40-60) to Maximum Mana
+(30–40)% Lightning Resistance
(7–12) Life Regeneration per second
Cannot be Shocked
The Brinerot sail without fear of storms.
Wide Belt14(20-30)% increased Flask Charges Gained
Has (1-3) Charm Slots+(40-60) to Maximum Mana
+(30–40)% Lightning Resistance
(7–12) Life Regeneration per second
Cannot be Shocked
Soul TetherSoul Tether
Long Belt
Requires Level 20(15-20)% increased Charm Effect Duration
Has (1-3) Charm Slots
+(40-60) to maximum Energy Shield
+(20-30) to Intelligence
You lose 5% of Energy Shield per second
Excess Life Recovery from Leech is applied to Energy Shield
Vaal bloodpriests were among the earliest intellectuals on record.
It was they who found that a newly freed soul would
desperately cling to any other source of life.
Long Belt20(15-20)% increased Charm Effect Duration
Has (1-3) Charm Slots+(40-60) to maximum Energy Shield
+(20-30) to Intelligence
You lose 5% of Energy Shield per second
Excess Life Recovery from Leech is applied to Energy Shield
GoregirdleGoregirdle
Plate Belt
Requires Level 24+(100-140) to Armour
Has (1-3) Charm Slots
+(20-30) to Strength
(10-20) Life Regeneration per second
Defend with 200% of Armour
Maximum Physical Damage Reduction is 50%
Bleeding just means you're still alive.
Plate Belt24+(100-140) to Armour
Has (1-3) Charm Slots+(20-30) to Strength
(10-20) Life Regeneration per second
Defend with 200% of Armour
Maximum Physical Damage Reduction is 50%
Umbilicus ImmortalisUmbilicus Immortalis
Linen Belt
Requires Level 24(20-30)% increased Mana Recovery from Flasks
Has (1-3) Charm Slots
(30-40)% reduced Flask Effect Duration
+(20-30) to Intelligence
Minions have (20-30)% increased maximum Life
Your Life Flask also applies to your Minions
Minions cannot Die while affected by a Life Flask
(20-30)% increased Flask Charges gained
"The power of rebirth rivals that of immortality."
- Icius Perandus, Antiquities Collection, Item 3
Linen Belt24(20-30)% increased Mana Recovery from Flasks
Has (1-3) Charm Slots(30-40)% reduced Flask Effect Duration
+(20-30) to Intelligence
Minions have (20-30)% increased maximum Life
Your Life Flask also applies to your Minions
Minions cannot Die while affected by a Life Flask
(20-30)% increased Flask Charges gained
Ryslatha's CoilRyslatha's Coil
Ornate Belt
Requires Level 31(10-15)% reduced Charm Charges Used
Has (1-3) Charm Slots
+(80-100) to maximum Life
(30-50)% increased Flask Life Recovery rate
(30-40)% more maximum Physical Attack Damage
(30-40)% less minimum Physical Attack Damage
All creatures have the potential for greatness or unequivocal failure.
Ornate Belt31(10-15)% reduced Charm Charges Used
Has (1-3) Charm Slots+(80-100) to maximum Life
(30-50)% increased Flask Life Recovery rate
(30-40)% more maximum Physical Attack Damage
(30-40)% less minimum Physical Attack Damage
ElevoreElevore
Hunter Hood
Evasion: 121Requires Level 33, 61 Dex(50–80)% increased Evasion Rating
+(20–30) to Dexterity
Charms gain 0.5 charges per Second
+1 Charm Slot
Ancient worshippers of the Greatwolf were overtaken by a ravenous hunger for all things mystical.
Hunter Hood33(50–80)% increased Evasion Rating
+(20–30) to Dexterity
Charms gain 0.5 charges per Second
+1 Charm Slot
PragmatismPragmatism
Explorer Armour
Armour: 114
Evasion: 101
Movement Speed: -4.0%
Requires Level 33, 39 Str, 39 Dex(200-300)% increased Armour and Evasion
+(10-20)% to all Elemental Resistances
-17% to Chaos Resistance
Charms use no Charges
In an endless war against darkness,
one must be ever vigilant.
Explorer Armour33(200-300)% increased Armour and Evasion
+(10-20)% to all Elemental Resistances
-17% to Chaos Resistance
Charms use no Charges
Coward's LegacyCoward's Legacy
Mail Belt
Requires Level 40(10–15)% reduced Flask Charges used
Has (1-3) Charm Slots
(-20--10) to Strength
+(20–30) to Dexterity
(30–40)% increased Life and Mana Recovery from Flasks
You count as on Low Life while at 75% of maximum Life or below
Death is your most important duty.
Face it, or curse your bloodline for all eternity.
Mail Belt40(10–15)% reduced Flask Charges used
Has (1-3) Charm Slots(-20--10) to Strength
+(20–30) to Dexterity
(30–40)% increased Life and Mana Recovery from Flasks
You count as on Low Life while at 75% of maximum Life or below
BijouborneBijouborne
Double Belt
Requires Level 44Grants Skill: Level (11-20) Cast on Charm Use
Has (1-3) Charm Slots
(20–30)% increased Charm Charges gained
+(50-100) to maximum Mana
(50-10)% reduced Charm Effect Duration
+2 Charm Slots
+(15-25) to Dexterity
(20-30)% increased Charm Charges gained
Trifle not with the trinket mage.
Double Belt44Grants Skill: Level (11-20) Cast on Charm Use
Has (1-3) Charm Slots
(20–30)% increased Charm Charges gained+(50-100) to maximum Mana
(50-10)% reduced Charm Effect Duration
+2 Charm Slots
+(15-25) to Dexterity
(20-30)% increased Charm Charges gained
HeadhunterHeadhunter
Heavy Belt
Requires Level 50(20-30)% increased Stun Threshold
Has (1-3) Charm Slots
+(40-60) to maximum Life
+(20-40) to Strength
+(20-40) to Dexterity
When you Kill a Rare monster, you gain its Modifiers for 60 seconds
"A man's soul rules from a cavern of bone, learns and
judges through flesh-born windows. The heart is meat.
The head is where the Man is."
- Lavianga, Advisor to Kaom
Heavy Belt50(20-30)% increased Stun Threshold
Has (1-3) Charm Slots+(40-60) to maximum Life
+(20-40) to Strength
+(20-40) to Dexterity
When you Kill a Rare monster, you gain its Modifiers for 60 seconds
WaistgateWaistgate
Heavy Belt
Requires Level 50(20-30)% increased Stun Threshold
Has (1-3) Charm Slots
+(50-80) Maximum Life
+(50-80) to maximum Mana
(20-30)% increased Flask Life Recovery Rate
(20-30)% increased Flask Mana Recovery Rate
Life and Mana Flasks can be equpped in either slot
Clever artifice is not alaways complex.
Heavy Belt50(20-30)% increased Stun Threshold
Has (1-3) Charm Slots+(50-80) Maximum Life
+(50-80) to maximum Mana
(20-30)% increased Flask Life Recovery Rate
(20-30)% increased Flask Mana Recovery Rate
Life and Mana Flasks can be equpped in either slot
IngenuityIngenuity
Utility Belt
Requires Level 5520% of Flask Recovery applied Instantly
Has (1-3) Charm Slots
(-20-20)% increased Charm Charges Gained
(-10-10)% reduced Charm Charges Used
(20-30)% increased bonuses gained from Equipped Left Ring
(20-30)% increased bonuses gained from Equipped Right Ring
Experiments with geomancy taught
the Maji more than they ever expected.
Utility Belt5520% of Flask Recovery applied Instantly
Has (1-3) Charm Slots(-20-20)% increased Charm Charges Gained
(-10-10)% reduced Charm Charges Used
(20-30)% increased bonuses gained from Equipped Left Ring
(20-30)% increased bonuses gained from Equipped Right Ring
Zerphi's GenesisZerphi's Genesis
Heavy Belt
Requires Level 56(20-30)% increased Stun Threshold
Has (1-3) Charm Slots
+(10–30) to Strength
Corrupted Blood cannot be inflicted on you
50% of charges used by Charms granted to your Life Flasks
(10–30)% increased Charm Charges used
The most horrifying ideas often begin with a simple innovation.
Heavy Belt56(20-30)% increased Stun Threshold
Has (1-3) Charm Slots+(10–30) to Strength
Corrupted Blood cannot be inflicted on you
50% of charges used by Charms granted to your Life Flasks
(10–30)% increased Charm Charges used
The Gnashing SashThe Gnashing Sash
Wide Belt
Requires Level 60(20-30)% increased Flask Charges Gained
Has (1-3) Charm Slots
(15-35)% increased Flask Life Recovery rate
+(17-23)% to Chaos Resistance
Lose 5% of maximum Life per second
Life Recovery from Flasks can Overflow Maximum Life
"Ghorr knows only hunger, only ravenous feasting.
It will consume all that lives, and more!"
- Rantings of a Templar prisoner, page fourteen
Wide Belt60(20-30)% increased Flask Charges Gained
Has (1-3) Charm Slots(15-35)% increased Flask Life Recovery rate
+(17-23)% to Chaos Resistance
Lose 5% of maximum Life per second
Life Recovery from Flasks can Overflow Maximum Life
Darkness EnthronedDarkness Enthroned
Fine Belt
Requires Level 62Flasks gain 0.17 charges per Second
Has (1-3) Charm Slots
This item gains bonuses from Socketed Items as though it was <Random socketable equipment type>
+(50-100)% increased effect of Socketed Items
Has 2 Rune Sockets (Hidden)
Kulemak sat triumphant, raising the crown.
Darkness coiled the world in eternal night.
Victory, a mere moment, came crashing down.
No conqueror, no conquered, only searing Light.
Fine Belt62Flasks gain 0.17 charges per Second
Has (1-3) Charm SlotsThis item gains bonuses from Socketed Items as though it was <Random socketable equipment type>
+(50-100)% increased effect of Socketed Items
Has 2 Rune Sockets (Hidden)
Shavronne's SatchelShavronne's Satchel
Fine Belt
Requires Level 62Flasks gain 0.17 charges per Second
Has (1-3) Charm Slots
(20–30)% reduced Flask Life Recovery rate
+(20-30) to Intelligence
(20-30)% increased Flask Charges gained
Life Recovery from Flasks also applies to Energy Shield
Bring mystery to life. Again and again.
Fine Belt62Flasks gain 0.17 charges per Second
Has (1-3) Charm Slots(20–30)% reduced Flask Life Recovery rate
+(20-30) to Intelligence
(20-30)% increased Flask Charges gained
Life Recovery from Flasks also applies to Energy Shield


Version history

Version Changes
0.1.0e
  • The Charm helper text has been updated to indicate that you cannot have more than three Charm Slots unlocked, so that we can add more sources of it in the future.
0.1.0
  • Introduced to the game.