Charm: Revision history

Jump to navigation Jump to search

Diff selection: Mark the radio buttons of the revisions to compare and hit enter or the button at the bottom.
Legend: (cur) = difference with latest revision, (prev) = difference with preceding revision, m = minor edit.

19 January 2026

  • curprev 04:1104:11, 19 January 2026Skipants talk contribsm 4,346 bytes +29 Added this small edit because you may have players who are playing the 2nd PoE that haven't played the first, and therefore don't have context behind utility flasks.

29 December 2025

9 December 2025

10 October 2025

30 August 2025

30 July 2025

29 July 2025

5 May 2025

21 April 2025

17 April 2025

16 April 2025

29 March 2025

20 March 2025

5 February 2025

29 January 2025

20 January 2025

16 January 2025

19 December 2024

18 December 2024

17 December 2024

16 December 2024

9 December 2024

29 November 2024

28 November 2024

27 November 2024

24 November 2024

22 November 2024

  • curprev 00:4200:42, 22 November 2024Blvcksvn talk contribs 899 bytes +1 No edit summary
  • curprev 00:4200:42, 22 November 2024Blvcksvn talk contribs 898 bytes +898 Created page with "'''Charm''' is an item class of trinkets that function somewhat similarly to utility flasks. Charms gain charges from killing monsters or refilling at [[well]s and will trigger automatically to grant defensive bonuses or immunities to negative status effects. __TOC__ ==List of charms== {{main|List of charms}} There are {{Drop enabled base item count|where=items.class_id="UtilityFlask"}} charm base types that can drop. {{Drop enabled base item table |where..."