Chain

From Path of Exile 2 Wiki
(Redirected from Chains)
Jump to navigation Jump to search
Chain
Tooltip
Effects that Chain are redirected to another target after hitting an enemy. Projectiles cannot Chain from enemies they Pierce or Fork from.

Projectiles have a base chaining distance of 6 metres whereas other effects have a chaining distance of 4 metres.

Chain is a property that skills, often projectiles, can have, allowing it to redirect towards nearby targets. Chaining is applied last, after any piercing or forking is exhausted.

Gems

A list of gems with the Chaining gem tag:

Skill gems

GemTierGem requires strengthGem requires dexterityGem requires intelligence
Lightning ArrowLightning ArrowBarrageable, Attack, AoE, Projectile, Lightning, Chaining
Tier: 1
Level: (1-20)
Cost: (6-43) Mana
Attack Speed: 90% of base
Attack Damage: (80-250)% of base
Fire a charged arrow at the target. On hitting an enemy or wall, the arrow will fire Chaining Lightning beams at nearby enemies.Converts 40% of Physical Damage to Lightning Damage
Hits up to (2-4) additional enemies near the target

Additional Effects From 1-20% Quality:
(2-40)% more chance to Shock
Skills can be managed in the Skills Panel.
1NoYesNo
Orb of StormsOrb of StormsSpell, AoE, Sustained, Lightning, Duration, Chaining, Orb, Remnant
Tier: 3
Level: (1-20)
Cost: (12-129) Mana
Cast Time: 0.80 sec
Critical Strike Chance: 10.00%
Create an Orb of electricity that fires Chaining Lightning bolts at nearby enemies. The Orb leaves behind a Lightning Infusion Remnant when it expires.Deals (1-14) to (8-260) Lightning Damage
Chains (3-5) times
Fires a bolt every 4 seconds, and when you
cast a Spell near the Orb
Orb radius is 3.6 metres
Orb duration is 12 seconds
Limit 1 Orb of Storms

Additional Effects From 1-20% Quality:
Chains (0.15-3) times
Skills can be managed in the Skills Panel.
3NoNoYes
ArcArcSpell, Projectile, Lightning, Chaining
Tier: 5
Level: (1-20)
Cost: (8-81) Mana
Cast Time: 1.10 sec
Critical Strike Chance: 9.00%
An arc of Lightning stretches from the caster to a targeted enemy and Chains on to other nearby enemies. Consumes a Lightning Infusion if possible to deal more damage and Chain further.Deals (1-20) to (13-386) Lightning Damage
Chains (5-9) times
50% more Magnitude of Shock inflicted
Chains 6 additional times when Lightning Infused
200% more damage when Lightning Infused

Additional Effects From 1-20% Quality:
Chains (0.1-2) times
Skills can be managed in the Skills Panel.
5NoNoYes
Galvanic ShardsGalvanic ShardsAttack, Ammunition, Projectile, Lightning, Chaining
Tier: 5
Level: (1-20)
Cost: (8-61) Mana
Load your Crossbow with a clip of charged bolts that fragment in flight, releasing Chaining Lightning beams when they Hit enemies. Using this skill again reloads the clip.Ammunition
50% less reload speed
5 Bolts loaded per clip

Projectile
Rapidly fire charged bolts that fragment in flight, releasing Chaining Lightning beams when they Hit enemies. Can fire a limited number of bursts before needing to reload.
Converts 60% of Physical Damage to Lightning Damage
Knocks Back Enemies
Cannot Chain
Fires 6 fragments per shot
Multiple fragments can Hit the same target
Multiple Fragments hitting a target simultaneously will combine their damage into a single Hit

Beam
Converts 100% of Physical Damage to Lightning Damage
Beam Chains to 1 enemy

Additional Effects From 1-20% Quality:
+(0.1-2) Bolts loaded per clip
Skills can be managed in the Skills Panel.
File:Load Galvanic Shards skill icon.png
5YesYesNo
Ball LightningBall LightningBarrageable, Spell, AoE, Projectile, Sustained, Lightning, Chaining
Tier: 11
Level: (1-20)
Cost: (10-109) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 9.00%
Fire a slow-moving orb Projectile that moves through enemies. The orb itself does not Hit enemies, but repeatedly shoots bolts of Lightning at nearby targets.Deals (1-3) to (3-66) Lightning Damage
Hits enemies in range every 0.2 seconds
750% more chance to Shock
Fires Beams at targets within 1.8 metres

Additional Effects From 1-20% Quality:
Fires Beams at targets within +(0.02-0.4) metres
Skills can be managed in the Skills Panel.
11NoNoYes
Shockchain ArrowShockchain ArrowBarrageable, Attack, AoE, Projectile, Lightning, Chaining, Payoff
Tier: 11
Level: 1
Fire a Lightning-infused arrow that homes in on enemies afflicted by Lightning Ailments. Hitting such an enemy will charge the arrow, causing it to release a damaging shockwave and split beams towards up to two nearby targets. Those beams will repeat this process if they hit an enemy afflicted by a Lightning Ailment. Consumes Shock from enemies it Hits, but not Electrocution.Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
11YesYesNo

Spirit gems

GemTierGem requires strengthGem requires dexterityGem requires intelligence

Support gems

GemTierGem requires strengthGem requires dexterityGem requires intelligence
Chain IChain ISupport, Projectile, Chaining
Category: Chain
Tier: 1
Support Requirements: +5 DexSupports Projectile skills and any other skills that Chain, causing them to Chain additional times.Supported Skills Chain +1 times
Supported Skills Chain 100% more times
Supported Skills deal 50% less Damage with Hits
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
1NoYesNo
Chain IIChain IISupport, Projectile, Chaining
Category: Chain
Tier: 2
Support Requirements: +5 DexSupports Projectile skills and any other skills that Chain, causing them to Chain additional times.Supported Skills Chain +1 times
Supported Skills Chain 100% more times
Supported Skills deal 40% less Damage with Hits
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
2NoYesNo
VoltVoltSupport, Attack, Projectile, Lightning, Chaining
Category: Volt
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports Projectile Attack Skills you use yourself. Supported Skills gain Voltaic Charge as you move, up to a maximum. When used, Supported Skills expend that Charge to gain extra Lightning Damage.Supported Skills gain 3 Voltaic Charge per Metre travelled
Supported Skills have 30 maximum Voltaic Charge
Supported Skills consume all Voltaic Charge on use
Supported Skills gain 5% of Damage as extra Lightning Damage per ten Voltaic Charge consumed
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
2NoYesNo
Chain IIIChain IIISupport, Projectile, Chaining
Category: Chain
Tier: 5
Support Requirements: +5 DexSupports Projectile skills and any other skills that Chain, causing them to Chain additional times.Supported Skills Chain 200% more times
Supported Skills deal 40% less Damage with Hits
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
5NoYesNo

Related unique items

ItemBase itemItem classRequired levelStats
Mist WhisperMist Whisper
Makeshift Crossbow
Crossbow
Physical Damage: 7-12
Critical Strike Chance: 5.00%
Attacks per Second: 1.60
Reload Time: 0.80
Adds (8-10) to (13-15) Cold Damage
Gain 5 Mana per Enemy Killed
(30-50)% increased Freeze Buildup
30% increased Chill Duration on Enemies
Attacks Chain 1-2 additional times
Sibilant promises surrounded them in the night.
All the travelers had to give him was their devotion...
Makeshift CrossbowCrossbow1Adds (8-10) to (13-15) Cold Damage
Gain 5 Mana per Enemy Killed
(30-50)% increased Freeze Buildup
30% increased Chill Duration on Enemies
Attacks Chain 1-2 additional times
SnakepitSnakepit
Pearl Ring
Requires Level 32(7-10)% increased Cast Speed(20-30)% increased Spell Damage
(10-15)% increased Cast Speed
Left ring slot: Projectiles from Spells cannot Chain
Left ring slot: Projectiles from Spells Fork
Right ring slot: Projectiles from Spells Chain +1 times
Right ring slot: Projectiles from Spells cannot Fork
Projectiles from Spells cannot Pierce
They wrap around you until your blood turns as cold as theirs.
Pearl RingRing32(7-10)% increased Cast Speed(20-30)% increased Spell Damage
(10-15)% increased Cast Speed
Left ring slot: Projectiles from Spells cannot Chain
Left ring slot: Projectiles from Spells Fork
Right ring slot: Projectiles from Spells Chain +1 times
Right ring slot: Projectiles from Spells cannot Fork
Projectiles from Spells cannot Pierce

Version history

Version Changes
0.2.0
  • Fixed a bug where projectiles that cannot chain, such as Lightning arrow, were chaning off of terrain.
0.1.0
  • Introduced to the game.