Guide:Analysis of unique item tiers: Difference between revisions
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| {{il|The Blood Thorn}} || 5 | | {{il|The Blood Thorn}} || 5 | ||
|- | |- | ||
| {{il|The Sentry} || 5 | | {{il|The Sentry}} || 5 | ||
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| {{il|Doomfletch}} || | | {{il|Doomfletch}} || | ||
|- | |- | ||
| | | {{il|Lioneye's Glare}} || Mythic | ||
|- | |- | ||
| {{il|Quill Rain}} || | | {{il|Quill Rain}} || | ||
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| {{il|Slivertongue}} || | | {{il|Slivertongue}} || | ||
|- | |- | ||
| {{il|Splinterheart} || 5 | | {{il|Splinterheart}} || 5 | ||
|- | |- | ||
| {{il|Voltaxic Rift}} || | | {{il|Voltaxic Rift}} || | ||
|- | |- | ||
| {{il|Widowhail} || 5 | | {{il|Widowhail}} || 5 | ||
|} | |} | ||
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|- | |- | ||
| {{il|The Whispering Ice}} || Mythic | | {{il|The Whispering Ice}} || Mythic | ||
|} | |||
===Sceptres=== | |||
{| class="sortable wikitable" | |||
|+ Sceptres | |||
|- | |||
! Unique !! EA | |||
|- | |||
| {{il|Font of Power}} || | |||
|- | |||
| [[The Guiding Palm]] || | |||
|- | |||
| {{il|The Dark Defiler}} || | |||
|} | |} | ||
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|- | |- | ||
| {{il|Threaded Light}} || | | {{il|Threaded Light}} || | ||
|} | |||
===Shields=== | |||
====Bucklers==== | |||
{| class="sortable wikitable" | |||
|+ Bucklers | |||
|- | |||
! Unique !! EA | |||
|- | |||
| {{il|Bloodbarrier}} || | |||
|- | |||
| {{il|Calgyra's Arc}} || | |||
|- | |||
| {{il|Dunkelhalt}} || | |||
|- | |||
| {{il|Nocturne}} || | |||
|- | |||
| {{il|Rondel de Ezo}} || | |||
|- | |||
| {{il|Silverthorne}} || | |||
|- | |||
| {{il|Sunsplinter}} || | |||
|} | |||
====Armoured Shields==== | |||
{| class="sortable wikitable" | |||
|+ Armoured Shields | |||
|- | |||
! Unique !! EA | |||
|- | |||
| {{il|Alkem Eira}} || | |||
|- | |||
| {{il|Arvil's Wheel}} || | |||
|- | |||
| {{il|Chernobog's Pillar}} || | |||
|- | |||
| {{il|Crest of Ardura}} || | |||
|- | |||
| {{il|Dionadair}} || | |||
|- | |||
| {{il|Doomgate}} || | |||
|- | |||
| {{il|Feathered Fortress}} || | |||
|- | |||
| {{il|Lycosidae}} || | |||
|- | |||
| {{il|Mahuxotl's Machination}} || | |||
|- | |||
| {{il|Merit of Service}} || | |||
|- | |||
| {{il|Oaksworn}} || | |||
|- | |||
| {{il|Prism Guardian}} || | |||
|- | |||
| {{il|Redblade Banner}} || | |||
|- | |||
| {{il|Rise of the Phoenix}} || | |||
|- | |||
| {{il|Saffell's Frame}} || | |||
|- | |||
| {{il|The Surrender}} || | |||
|- | |||
| {{il|The Wailing Wall}} || | |||
|- | |||
| {{il|Window to Paradise}} || | |||
|- | |||
| {{il|Wulfsbane}} || | |||
|} | |||
===Quivers=== | |||
{| class="sortable wikitable" | |||
|+ Quivers | |||
|- | |||
! Unique !! EA | |||
|- | |||
| {{il|Asphyxia's Wrath}} || | |||
|- | |||
| {{il|Blackgleam}} || | |||
|- | |||
| {{il|Cadiro's Gambit}} || Mythic | |||
|- | |||
| {{il|Rearguard}} || | |||
|- | |||
| {{il|The Lethal Draw}} || | |||
|} | |||
===Helmets=== | |||
{| class="sortable wikitable" | |||
|+ Helmets | |||
|- | |||
! Unique !! EA | |||
|- | |||
| {{il|Alpha's Howl}} || 0-1 | |||
|- | |||
| {{il|Atsak's Sight}} || 5 | |||
|- | |||
| {{il|Atziri's Disdain}} || | |||
|- | |||
| {{il|Black Sun Crest}} || 5 | |||
|- | |||
| {{il|Blood Price}} || | |||
|- | |||
| {{il|Bronzebeard}} || | |||
|- | |||
| {{il|Cornathaum}} || | |||
|- | |||
| {{il|Corona of the Red Sun}} || | |||
|- | |||
| {{il|Crown of Eyes}} || | |||
|- | |||
| {{il|Crown of the Pale King}} || | |||
|- | |||
| {{il|Crown of the Victor}} || | |||
|- | |||
| {{il|Crown of Thorns}} || 5 | |||
|- | |||
| {{il|Deidbell}} || | |||
|- | |||
| {{il|Elevore}} || 5 | |||
|- | |||
| {{il|Erian's Cobble}} || | |||
|- | |||
| {{il|Ezomyte Peak}} || | |||
|- | |||
| {{il|Forbidden Gaze}} || | |||
|- | |||
| {{il|Goldrim}} || | |||
|- | |||
| {{il|Greymake}} || | |||
|- | |||
| {{il|Heatshiver}} || | |||
|- | |||
| {{il|Horns of Bynden}} || 5 | |||
|- | |||
| {{il|Indigon}} || | |||
|- | |||
| {{il|Innsmouth}} || | |||
|- | |||
| {{il|Ironride}} || | |||
|- | |||
| {{il|Leer Cast} || 5 | |||
|- | |||
| {{il|Mask of the Sanguimancer}} || | |||
|- | |||
| {{il|Mask of the Stitched Demon}} || | |||
|- | |||
| {{il|Myris Uxor}} || | |||
|- | |||
| {{il|Radiant Grief}} || | |||
|- | |||
| {{il|Scold's Bridle}} || | |||
|- | |||
| {{il|Starkonja's Head}} || | |||
|- | |||
| {{il|The Black Insignia} || | |||
|- | |||
| {{il|The Bringer of Rain}} || | |||
|- | |||
| {{il|The Deepest Tower}} || | |||
|- | |||
| {{il|The Devouring Diadem}} || 5 | |||
|- | |||
| {{il|The Hollow Mask}} || 5 | |||
|- | |||
| {{il|The Smiling Knight}} || | |||
|- | |||
| {{il|The Three Dragons}} || 5 | |||
|- | |||
| {{il|The Vertex}} || 1 | |||
|- | |||
| {{il|The Vile Knight}} || | |||
|- | |||
| {{il|Thrillsteel}} || | |||
|- | |||
| {{il|Veil of the Night}} || | |||
|- | |||
| {{il|Visage of Ayah}} || | |||
|- | |||
| {{il|Wings of Caelyn}} || | |||
|} | |} | ||
Revision as of 17:40, 5 June 2025
This is a guide on the subject of analysing unique item drop rate tiers.
Last updated on June 5, 2025.
Any data regarding unique tiers is based on black box testing and estimates from data analysis by members of the Prohibited Library community; actual tiers may differ. Tiers may also be subject to change between patches without warning.
This page contains a list of approximate unique item tiers for the purposes of item drops and Unique item gambling. This guide only covers drop-anywhere unique items as drop-restricted uniques use different systems for their relative drop rates.
Testing was done via Ritual prices, relative trade data, and published material from GGG.
Tier distributions
The probability of a specific unique item being generated when a unique item drops is determined by a weighted tiering system that causes certain uniques to be more or less likely to appear than others. These categorizations may be referred to as Tiers (T5 being the worst to T0 being the best), or Rarities: "common", "uncommon", "rare", or "mythic". It should be noted that it is currently unknown if the individual drop weights of uniques within the same Rarity (e.g. all Common uniques) are the same and requires further testing
Natural drops
When an item drops, such as from a monster or chest, its rarity is determined first. If the item is determined to drop as a unique rarity item, it will then select a unique tier. As item rarity increases (e.g from player, monster, or area sources), the chance of "uncommon", "rare", or "mythic" tiers being selected increases, while "common" uniques are less likely to be selected. Once the tier is selected, an eligible unique item of that tier is selected. Eligibility is determined by restrictions such as drop level. If no items exist for that tier, an item will be selected from the next lowest tier. An individual unique item's drop chance depends on the number of other eligible unique items in that tier, diluting as the pool increases, and also consequently becomes further diluted as additional unique items are added to the core drop pool.[1]
Currency outcomes
Orb of ChanceOrb of ChanceStack Size: 10Unpredictably either upgrades a Normal item to Unique rarity or destroys itRight click this item then left click a normal item to apply it.: When used, a unique tier is randomly determined. If one or more uniques of that tier exists for the base type of the item it was used on, it will upgrade into that outcome at random. If no uniques exist for that tier, the item will be destroyed; it will not attempt to upgrade into a lower-tier unique. Orb of Chance ignores the base item's item level/drop level eligibility.
Testing methodology
Ritual
Ritual favour cost ranges can be used to categorize unique items into rough groups. How the groups correlate to the Tier system is still being researched, particularly due to major changes in unique item generation as of version 0.2.1 that may affect Ritual favour costs.
Early Access
Devotion cost |
Unique item tier |
Unique rarity |
---|---|---|
1-768? | T4-T5 | Common |
920-2580? | T3 | Uncommon |
13400-18600? | T1? | Rare |
22000+? | T0 | Mythic |
List of unique items by tier
Maces
Unique | EA |
---|---|
![]() Studded GreatclubTwo Hand Mace Physical Damage: 32-48 Critical Strike Chance: 5.00% Attacks per Second: 1.10Requires Level 16, 38 StrAdds (18-22) to (24-28) Physical Damage Adds 1 to (50-55) Lightning Damage (10-15)% increased Attack Speed All damage with this Weapon causes Electrocution buildupThe mind may have no limits, but the skull sure does. |
|
![]() Wooden ClubOne Hand Mace Physical Damage: 6-10 Critical Strike Chance: 5.00% Attacks per Second: 1.45Adds (10-14) to (16-20) Physical Damage +(30-50) to Accuracy Rating +(10-20) to Strength Causes Double Stun BuildupThe mark of the smith was widely known. |
5 |
![]() Leaden GreathammerTwo Hand Mace Physical Damage: 58-78 Critical Strike Chance: 5.00% Attacks per Second: 1.10Requires Level 33, 76 Str+100 Intelligence Requirement Adds (58-65) to (102-110) Physical Damage +(80–100) to maximum Mana +50 to Spirit Increases and Reductions to Minion Damage also affect youThe faithful may continue to serve, even after death. |
5 |
![]() Slim MaceOne Hand Mace Physical Damage: 11-17 Critical Strike Chance: 5.00% Attacks per Second: 1.55Requires Level 10, 25 StrAdds (8–12) to (16–20) Physical Damage Adds (8–12) to (16–20) Cold Damage +5% to Critical Hit Chance All Damage from Hits with this Weapon Contributes to Freeze Buildup Culling Strike against Frozen EnemiesA merciful murderer swept through the streets of Sarn Robbing breath from the weak and worthless. |
5 |
![]() Felled GreatclubTwo Hand Mace Physical Damage: 13-18 Critical Strike Chance: 5.00% Attacks per Second: 1.10 Weapon Range: 1.3 metresAdds (16-20) to (23-27) Physical Damage +15% to Critical Hit Chance 10% reduced Attack Speed +10 to Strength Maim on Critical HitThere was a very clear and delicious reason why the Ezomytes chose to stop their flight and settle in Phaaryl. |
5 |
![]() Oak GreathammerTwo Hand Mace Physical Damage: 14-26 Critical Strike Chance: 5.00% Attacks per Second: 1.05Requires Level 4, 11 StrCauses (30–50)% increased Stun Buildup(80–120)% increased Physical Damage +(10–15) to Strength Gain (10–20) Life per Enemy Killed Slam Skills you use yourself cause Aftershocks"The crack of bone, the spray of blood. Is there sweeter music?" - Hrimnor of the Ezomytes. |
|
![]() Torment ClubOne Hand Mace Physical Damage: 44-73 Critical Strike Chance: 5.00% Attacks per Second: 1.45 Weapon Range: 1.1 metresRequires Level 65, 214 Str, 200 IntGrants Skill: Level (16-20) ![]() +100 Strength Requirement (250-350)% increased Physical Damage (10-20)% increased Attack Speed +(2-4) to Level of all Lightning SkillsLook the storm in the eye and you will have its respect. |
Mythic |
![]() Execratus HammerOne Hand Mace Physical Damage: 40-60 Critical Strike Chance: 5.00% Attacks per Second: 1.45Requires Level 55, 126 StrAdds (39-48) to (69-79) Physical Damage +(20-30)% to Critical Damage Bonus Adds (25-36) to (44-55) Chaos damage Attacks consume an Endurance Charge to Critically Hit Take 100 Chaos damage per second per Endurance ChargeThey hoped that, trapped in its prison, the creature would age and perish. But time would not touch the fiend. |
|
![]() Crumbling MaulTwo Hand Mace Physical Damage: 62-75 Critical Strike Chance: 5.00% Attacks per Second: 1.10Requires Level 38, 88 StrCauses Enemies to Explode on Critical Kill for 10% of their Life as Physical Damage(100–150)% increased Physical Damage +(10–15) to all Attributes Gain 30 Life per Enemy Killed This Weapon's Critical Hit Chance is 100% Critical Hits do not deal extra Damage"The finest prosperity grows from the direst carnage. Such is the nature of progress." - Doryani of the Vaal |
|
![]() WarpickOne Hand Mace Physical Damage: 18-24 Critical Strike Chance: 7.00% Attacks per Second: 1.45Requires Level 22, 52 Str+(10-15)% to Critical Damage BonusAdds (21-26) to (25-31) Physical Damage (10-15)% increased Attack Speed Breaks Armour equal to 40% of damage from Hits with this weapon Fully Armour Broken enemies you kill with Hits ShatterThe Abyssals were created, not born, and every moment in the light was agony. |
|
![]() Plated MaceOne Hand Mace Physical Damage: 18-38 Critical Strike Chance: 5.00% Attacks per Second: 1.40Requires Level 26, 61 StrAdds (12-16) to (22-25) Cold Damage Adds 1 to (40-45) Lightning Damage (10–20)% increased Attack Speed Energy Generation is doubledWithin lies a window. |
|
![]() Temple MaulTwo Hand Mace Physical Damage: 35-72 Critical Strike Chance: 5.00% Attacks per Second: 1.20Requires Level 28, 65 Str+50 Dexterity Requirement -15 Strength Requirement (80–120)% increased Physical Damage 50% increased Attack Speed (15–25)% increased Light Radius Always HitsBe not deceived by the treachery of men. |
|
![]() Cultist GreathammerTwo Hand Mace Physical Damage: 32-43 Critical Strike Chance: 5.00% Attacks per Second: 1.05Requires Level 22, 52 StrStrikes deal Splash damage to targets within 1.8 metresAdds (25-35) to (40-50) Physical Damage Leeches 10% of Physical Damage as Life (20-30)% chance to cause Bleeding on Hit All Attacks count as Empowered Attacks Cannot use WarcriesSecrecy and silence are powers all their own. |
|
![]() Giant MaulTwo Hand Mace Physical Damage: 96-144 Critical Strike Chance: 5.00% Attacks per Second: 1.10 Weapon Range: 1.3 metresRequires Level 65, 148 Str(250-300)% increased Physical Damage 10% reduced Attack Speed +10% to all Elemental Resistances 50% increased Mana Regeneration Rate Gain a random shrine buff every 20 secondsThe secret Order endured by publicly praying however the Templars demanded. One day, justice would fall upon them... |
|
![]() Pointed MaulTwo Hand Mace Physical Damage: 68-102 Critical Strike Chance: 6.50% Attacks per Second: 1.10Requires Level 45, 104 Str(120–150)% increased Physical Damage +(2–3) to Level of all Melee Skills +(20–30) to Intelligence Causes (150–200)% increased Stun Buildup All Damage from Hits with this Weapon Contributes to Chill MagnitudeThe sea strikes the rock relentlessly. Whether in one day or in ten thousand years, eventually the rock will crumble, and the Brine King's domain will grow. |
|
![]() Spiked ClubOne Hand Mace Physical Damage: 15-24 Critical Strike Chance: 5.00% Attacks per Second: 1.45Requires Level 16, 38 StrAdds (13–15) to (22–25) Physical Damage (20–30)% increased Attack Speed +(1–2) to Level of all Minion Skills Increases and Reductions to Minion Attack Speed also affect youEzomyte loyalty was not given to distant leaders. It was earned by comrades in arms. |
|
![]() Forge MaulTwo Hand Mace Physical Damage: 29-39 Critical Strike Chance: 5.00% Attacks per Second: 1.05Requires Level 11, 27 StrAdds (12-25) to (22-25) Physical Damage (10–15)% increased Attack Speed Causes (30–50)% increased Stun Buildup Always deals Critical Hits against Heavy Stunned EnemiesThe art of surgery advances one mistake at a time. |
5 |
![]() Smithing HammerOne Hand Mace Physical Damage: 5-9 Elemental Damage: 5-9 Critical Strike Chance: 5.00% Attacks per Second: 1.45 Weapon Range: 1.1 metresRequires Level 4, 11 Str50% of this Weapon's base Physical Damage Converted to Fire Damage (Hidden)Adds (4-6) to (8-10) Physical Damage Adds (4-6) to (8-10) Fire Damage +(10-20) to Strength +(20-30)% to Fire Resistance Hits Break (30-50) Armour Apply Fire Exposure when fully breaking enemy ArmourShaped metal never forgets the forge. |
5 |
Spears
Unique | EA |
---|---|
![]() Hunting SpearSpear Physical Damage: 10-18 Critical Strike Chance: 5.00% Attacks per Second: 1.55 Weapon Range: 1.5 metresRequires Level 10, 10 Str, 20 Dex(15-25)% chance to Maim on Hit Grants Skill: ![]() +(100-150) to Accuracy Rating 10% increased Attack Speed All Damage from Hits with this Weapon Contributes to Pin Buildup (20-30)% increased Projectile Speed with this WeaponThe Sacred Hunt ends with mercy. |
|
![]() War SpearSpear Physical Damage: 14-26 Critical Strike Chance: 5.00% Attacks per Second: 1.60Requires Level 21, 17 Str, 29 Dex(25-35)% increased Projectile Speed when thrown Grants Skill: ![]() +100 to Evasion Rating (10-20)% increased Attack Speed (30-60)% increased Melee Damage if you've dealt a Projectile Attack Hit in the past eight seconds (30-60)% increased Projectile Damage if you've dealt a Melee Hit in the past eight secondsAs the flow of battle demanded, she became a sudden storm or a vanishing wind. |
|
![]() Barbed SpearSpear Physical Damage: 20-38 Critical Strike Chance: 6.50% Attacks per Second: 1.60 Weapon Range: 1.5 metresRequires Level 33, 25 Str, 60 DexGrants Skill: ![]() Adds (33-41) to (47-53) Fire Damage (15-25)% chance to cause Bleeding on Hit Aggravating any Bleeding with this Weapon also Aggravates all Ignites on the target (26-40)% chance to Aggravate Bleeding on HitBorn in a star of man's own make, fused to her hand by her last mistake. |
|
![]() Winged SpearSpear Elemental Damage: 1-120 Critical Strike Chance: 5.00% Attacks per Second: 1.65 Weapon Range: 1.5 metresRequires Level 16, 14 Str, 30 DexGrants Skill: ![]() Adds 1 to (80-120) Lightning Damage (15-30)% increased Attack Speed (50-100)% increased chance to Shock Rolls only the minimum or maximum Damage value for each Damage TypeHeads fall to the sand, just as the star fell from the sky |
|
![]() Helix SpearSpear Physical Damage: 37-68 Critical Strike Chance: 5.00% Attacks per Second: 1.60 Weapon Range: 1.5 metresRequires Level 65, 36 Str, 89 DexGrants Skill: ![]() Grants Skill: Level 16-20 ![]() Leeches (10–20)% of Physical Damage as Life Adds (167–201) to (267–333) Chaos damage When you Consume a Charge Trigger Chaotic Surge to gain 2 Chaos Surges Life Leech recovers based on your Chaos damage instead of Physical damageThe spear was specially forged to assassinate Voll, but Maligaro never got a chance to use it... |
5 |
![]() Hardwood SpearSpear Physical Damage: 5-9 Critical Strike Chance: 5.00% Attacks per Second: 1.60 Weapon Range: 1.5 metresGrants Skill: ![]() 20% increased Melee Strike Range with this weapon Any number of Poisons from this Weapon can affect a target at the same time Always Poison on Hit with this weaponThe Baleful Gem's corruption lingers still... |
5 |
![]() Forked SpearSpear Physical Damage: 17-32 Critical Strike Chance: 5.00% Attacks per Second: 1.60 Weapon Range: 1.5 metresRequires Level 26, 20 Str, 48 DexGrants Skill: ![]() +(5-8)% to Critical Hit Chance +(15-25) to Intelligence Bifuricates Critical Hits 10% of Skill Mana Costs Converted to Life Costs"In the hands of Orbala, it made a god bleed." - Wranga, tale-woman of the Wahida akhara |
|
![]() Ironhead SpearSpear Physical Damage: 7-13 Critical Strike Chance: 5.00% Attacks per Second: 1.60 Weapon Range: 1.5 metresRequires Level 5, 11 Dex(150-200)% increased Physical Damage (10-15)% reduced Attack Speed +(15-30) to Strength Strikes deal Splash damage to targets within 1.8 metres Knocks Back Enemies on Hit Cannot use Projectile AttacksThe might of the Eternal Empire was formidable, but rebels of every culture stood together as one. |
Quarterstaves
Unique | EA |
---|---|
![]() Crescent QuarterstaffQuartertaff Physical Damage: 19-39 Elemental Damage: 6-15, 1-29 Critical Strike Chance: 10.00% Attacks per Second: 1.50Requires Level 20, 37 Dex, 16 IntAdds (6-9) to (10-15) Cold Damage Adds 1 to (19-29) Lightning Damage +(3–5)% to Critical Hit Chance (15-20)% increased Attack Speed (25-40)% increased Mana Regeneration Rate Skills reserve 50% less SpiritIn our tales, and in our hearts, the rivers still flow. |
|
![]() Steelpoint QuarterstaffQuartertaff Physical Damage: 28-51 Critical Strike Chance: 10.00% Attacks per Second: 1.40 Weapon Range: 1.3 metresRequires Level 28, 51 Dex, 22 IntAdds (30-36) to (75-81) Physical Damage +(50–100) to Accuracy Rating (10–20)% increased Stun Duration Daze on Hit (30-50)% increased Melee Damage against Stunned EnemiesThe first witch hunter knew one critical tactic: never let your enemy have a clear moment. |
5 |
![]() Long QuarterstaffQuartertaff Physical Damage: 9-18 Critical Strike Chance: 10.00% Attacks per Second: 1.40Requires 10 Dex16% increased Range1% increased Area of Effect for Attacks per 10 Intelligence 1% increased Attack Speed per 10 Dexterity 10% increased Weapon Damage per 10 StrengthForged to rule the waves and tide Destined to serve the monkey's paw Strong as a tower of iron Deft as the needle doubt |
5 |
![]() Wrapped QuarterstaffQuartertaff Physical Damage: 7-12 Critical Strike Chance: 10.00% Attacks per Second: 1.40Adds (8-12) to (16-18) Physical Damage +(10-15) to Strength Causes Bleeding on Hit (4-5) to (8-10) Physical Thorns damageTouch not the thorn, for only blood and pain await. |
5 |
![]() Gothic QuarterstaffQuartertaff Elemental Damage: 25-50 Critical Strike Chance: 11.50% Attacks per Second: 1.40Requires Level 11, 22 Dex, 11 IntNo Physical Damage Adds (25-32) to (40-50) Fire Damage +(30-50) to Accuracy Rating +20% to Fire Resistance 100% increased chance to Ignite 30% increased Light RadiusThe night Draven attacked, Erian was asleep at his post. |
5 |
Bows
Unique | EA |
---|---|
![]() Dualstring BowBow Physical Damage: 16-31 Critical Strike Chance: 5.00% Attacks per Second: 1.10Requires Level 28, 65 DexBow Attacks fire an additional Arrow+(20-25)% to Critical Damage Bonus Bow Attacks fire 3 additional arrows Gain (20-30) Life per enemy killed Gain (12-18) Mana per enemy killedThe mournful music of the strings, The creaking arch, the arrow sings. A choking cry, a rattled breath, The Reaper's Song, the Harp of Death. |
|
![]() Composite BowBow Physical Damage: 19-31 Critical Strike Chance: 5.00% Attacks per Second: 1.20Requires Level 22, 52 DexAdds (5-7) to (10-12) Physical Damage +10 to Dexterity (30-50)% increased Mana Regeneration Rate Attacks with this Weapon gain 50% of Physical damage as Extra damage of each Element"Toasted or frozen Or twitching in the light I'm not fussy And neither is Death." - Koralus Doomfletch |
|
![]() Heavy BowBow Physical Damage: 45-75 Critical Strike Chance: 5.00% Attacks per Second: 1.20Requires Level 65, 148 Dex(150-240)% increased Physical Damage +(300-500) to Accuracy Rating 10% increased Attack Speed +(20-30) to Dexterity +2 metres to Dodge Roll distance if you haven't Dodge Rolled Recently -1 metre to Dodge Roll distance if you've Dodge Rolled Recently Barrageable Attacks with this Bow Repeat +1 time if no enemies are in your Presence"Kinslayer, you dishonour your own traditions to turn the tide of battle! Let us see which is stronger... Karui savagery or the might of the Empire!" - General Marceus Lioneye |
Mythic |
![]() ShortbowBow Physical Damage: 7-14 Critical Strike Chance: 5.00% Attacks per Second: 1.25Requires Level 5, 14 Dex100% increased Attack Speed +(10-20) to Dexterity (50-100)% increased Projectile Speed 40% less Attack Damage"The rain of a thousand quills that whittle present into past, life into death." - Rigwald of the Ezomytes |
|
![]() Zealot BowBow Physical Damage: 31-47 Critical Strike Chance: 5.00% Attacks per Second: 1.20Requires Level 39, 90 DexAdds (40-48) to (65-72) Physical Damage +(4-6)% to Critical Hit Chance Leeches (5-8)% of Physical Damage as Life Leeches (4-7)% of Physical Damage as Mana Arrows Fork Arrows Pierce all targets after ForkingA hundred blind heads, each seeking the taste of prey on the air. |
|
![]() Recurve BowBow Physical Damage: 15-31 Critical Strike Chance: 5.00% Attacks per Second: 1.10Requires Level 16, 38 Dex(120–160)% increased Physical Damage +(50–70) to Accuracy Rating (20–30)% increased Projectile Speed Projectiles Split towards +2 targetsThe forests of the Vastiri held many secrets mystical and dark. Men learned not to wander, lest they return with a strange new purpose. |
5 |
![]() Fanatic BowBow Physical Damage: 42-70 Elemental Damage: 1 to (200-300) Chaos Damage: 43-71 Critical Strike Chance: 5.00% Attacks per Second: (1.32-1.38)Requires Level 79, 163 DexAdds 43 to 71 Chaos Damage (Hidden)Adds 1 to (200–300) Lightning Damage (10–15)% increased Attack Speed 100% of Lightning Damage Converted to Chaos Damage Chaos Damage from Hits also Contributes to Shock ChanceThe eldritch storm descended upon us, and bruised lightning rained down. Metal withered and flesh melted before its arcane power. There was no escape, no shelter. Only despair. |
|
![]() Crude BowBow Physical Damage: 6-9 Critical Strike Chance: 5.00% Attacks per Second: 1.20(150-250)% increased bonuses gained from Equipped Quiver"A volley of arrows were loosed from my bow into the heart of the man who slew my beloved. I felt nothing but cold fury." - Chieftain Enoroa |
5 |
Crossbows
Unique | EA |
---|---|
![]() Makeshift CrossbowCrossbow Physical Damage: 7-12 Critical Strike Chance: 5.00% Attacks per Second: 1.60 Reload Time: 0.80Adds (8-10) to (13-15) Cold Damage Gain 5 Mana per Enemy Killed (30-50)% increased Freeze Buildup 30% increased Chill Duration on Enemies Attacks Chain 1-2 additional timesSibilant promises surrounded them in the night. All the travelers had to give him was their devotion... |
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![]() Tense CrossbowCrossbow Physical Damage: 8-15 Critical Strike Chance: 5.00% Attacks per Second: 1.60 Reload Time: 0.85Requires Level 4, 8 Str, 8 Dex(20–30)% increased Bolt Speed(40-60)% increased Physical Damage (30-40)% increased Attack Speed 100% chance to not consume a bolt if you've Reloaded Recently 30% reduced Reload Speed"His approach to the gate was met with sounding trumpets and an unfurling of banners. He never saw it coming." - anonymous Brotherhood of Silence report |
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![]() Desolate CrossbowCrossbow Physical Damage: 33-132 Critical Strike Chance: 5.00% Attacks per Second: 1.60 Reload Time: 0.80Requires Level 78, 89 Str, 89 DexGrants Skill: Level (18-20) ![]() (10-20)% increased Attack Speed (40-60)% reduced Reload Speed Leeches (5-10)% of Physical Damage as Life (10-20)% chance to load a bolt into all Crossbow skills on Kill Sacrifice 300 Life to not consume the last bolt when firing"And here we shall remain... trapped in our symphony of eternal anguish. Artist and Composer, their fates entwined for all of time." - Adamantia Brektov, the Composer |
Mythic |
Wands
Unique | EA |
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![]() Acrid WandWandRequires Level 33Grants Skill: Level (9-20) Decompose(80–100)% increased Spell Damage (10–20)% increased Cast Speed Lose 10 Life per Enemy Killed (30–50)% increased Mana Regeneration Rate +4 to Level of <Random Curse> SkillsLost in the Black Fen, Erian hoped that dawn would save him. He had no idea how far away the light truly was. |
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![]() Volatile WandWandRequires Level 16Grants Skill: Level (5-20) Volatile Dead(80-100%) increased Spell Damage (30-50)% increased Critical Hit Chance for Spells Gain (10-15) Mana per Enemy Killed 25% chance to not destroy Corpses when Consuming CorpsesHe alone was welcome in the sacred spaces of the Titans. |
5 |
![]() Attuned WandWandRequires Level 2Grants Skill: Level (1-20) Mana Drain+(10-20) to maximum Mana +(1-3) to Level of all Spell Skill Gems (5-10)% increased Cast Speed Leeches 1% of maximum Life when you Cast a SpellFrom the Smallest seeds To the tallest redwoods Life endures in Wraeclast. |
5 |
![]() Bone WandWandRequires Level 2Grants Skill: Level (1-20) Bone Blast(80-100)% increased Spell Damage Gain (10-15) Life per Enemy Killed 25% chance to inflict Bleeding on Hit 25% of Spell Mana Cost Converted to Life CostOne way or another, it will find what it seeks. |
5 |
![]() Withered WandWandGrants Skill: Level (1-20) Chaos Bolt(60-100)% increased Spell Damage +(60-100) to maximum Mana +(7-13)% to Chaos Resistance Spells have a 25% chance to inflict Withered for 4 seconds on HitWith a flick of the finger, their fates are written, the pages torn to a million pieces. |
5 |
Staves
Unique | EA |
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![]() Ashen StaffStaffGrants Skill: Level (1-20) Firebolt Grants Skill: Level (1-20) Ember Fusillade(60-80)% increased Spell Damage Gain (5-10) Life per Enemy Killed 25% increased Mana Regeneration Rate Trigger Ember Fusillade Skill on casting a SpellThe candlemass tradition was born in a time of darkness and fear. |
5 |
![]() Voltaic StaffStaffRequires Level 2Grants Skill: Level (1-20) Lightning Bolt Grants Skill: Level (1-20) Spark(80-120)% increased Lightning Damage (10-20)% increased Cast Speed (20-30)% increased Mana Regeneration Rate Trigger Spark Skill on killing a Shocked EnemyAn ancient Azmeri staff, overgrown by roots... |
5 |
![]() Chiming StaffStaffRequires Level 25Grants Skill: Level (7-20) Sigil of Power(80-120)% increased Spell Damage (10-20)% increased Cast Speed +(5-10)% to all Elemental Resistances 20% increased Light Radius Spells fire 4 additional Projectiles Spells fire Projectiles in a circleThat which was broken may yet break. |
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![]() Gelid StaffStaffRequires Level 2Grants Skill: Level (1-20) Freezing Shards(80-120)% increased Cold Damage (10-20)% increased Cast Speed 100% increased Freeze Buildup Enemies Frozen by you take 50% increased DamageShed by the winged beast of night, A scaly frost-encrusted thorn. All who feel its wintry light Shiver in pain at the frozen dawn. |
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![]() Pyrophyte StaffStaffRequires Level 16Grants Skill: Level (5-20) Solar Orb(80-120)% increased Fire Damage (10-20)% increased Cast Speed 100% increased chance to Ignite 100% increased Magnitude of Ignite you inflictBurn to cinders, scar and maim, Rule a world, bathed in flame. |
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![]() Permafrost StaffStaffRequires Level 75Grants Skill: Level (17-20) ![]() Grants Skill: Level (17-20) ![]() (10-20)% reduced Cast Speed (5-15)% increased Intelligence 4% increased Spell Damage per 10 Intelligence Inflict Elemental Exposure on Hit, lowering Total Elemental Resistance by (20-30)%"From what beast you derived, we can only fathom. Aye, you of living ice, rotting gill, and untold nightmare! We Brinerot return ye to the sea." - Weylam Roth |
Mythic |
Sceptres
Unique | EA |
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![]() Omen SceptreSceptre Spirit: 100Requires Level 16Grants Skill: Level (5-20) ![]() +(40-60) to maximum Mana (20-30)% increased Mana Regeneration Rate When a Party Member in your Presence Casts a Spell, you Sacrifice 20% of Mana and they Leech that ManaTale-women may not fight directly, for they have a much higher purpose. |
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The Guiding Palm | |
![]() Rattling SceptreSceptre Spirit: 100Grants Skill: Level (1-20) ![]() +(5-10) to Intelligance (10-30)% increased Mana Regeneration Rate Gain 5% of Damage as Chaos Damage per Undead MinionRare is the Necromancer who leads his undead armies from the front. |
Foci
Unique | EA |
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![]() Voodoo FocusFocus Energy Shield: 32Requires Level 33, 61 Int(100-200)% increased Energy Shield (30-50)% increased Energy Shield Recharge Rate (30-50)% faster start of Energy Shield Recharge 20% of Elemental damage from Hits taken as Chaos damage +25% chance to be PoisonedGive him your body, and your burdens will follow. |
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![]() Engraved FocusFocus Energy Shield: 21Requires Level 16, 30 Int+(30-40) to maximum Energy Shield Minions have (20-30)% increased Maximum Life (20-30)% increased Mana Regeneration Rate Minions deal (20-30)% increased Damage Minion's Resistances are equal to yoursObedience stretches beyond the grave. |
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![]() Twig FocusFocus Energy Shield: 12+(10-20) to maximum Energy Shield (20-40)% increased Spell Damage +(5-10) to Intelligence 20% chance for Energy Shield Recharge to start when you Kill an EnemyThe cry of death whispers in the wind. |
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![]() Antler FocusFocus Energy Shield: 17Requires Level 10, 20 Int+(20-30) to maximum Energy Shield (60-80)% increased Spell Damage +10 to Intelligence +(7-13)% to Chaos Resistance Critical Hits with Spells apply (1-3) Stacks of Critical WeaknessThe horrors we imagined as children still exist somewhere in the dark... |
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![]() Sacred FocusFocus Energy Shield: 63Requires Level 75, 139 Int(60–100)% increased Energy Shield +(60–100) to maximum Life Non-Channelling Spells cost an additional 6% of your maximum Life Non-Channelling Spells have 5% increased Critical Hit Chance per 100 maximum Life Non-Channelling Spells deal 10% increased Damage per 100 maximum LifeThe Vaal emptied their slaves of beating hearts, and left a mountain of twitching dead. |
Mythic |
![]() Tonal FocusFocus Energy Shield: 25Requires Level 22, 42 Int+(60-100) to Maximum Life +(60-100) to Maximum Mana You count as on Low Life while at 35% of maximum Mana or below You count as on Low Mana while at 35% of maximum Life or belowSinuous, entwined... inextricable. |
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![]() Crystal FocusFocus Energy Shield: 28Requires Level 26, 49 Int(50-70)% increased Energy Shield +5% to Maximum Lightning Resistance +(20-30)% to Lightning Resistance 40% increased Mana Regeneration Rate 40% increased Mana Regeneration Rate while stationaryA flash of blue, a stormcloud's kiss, her motionless dance the pulse of bliss |
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![]() Woven FocusFocus Energy Shield: 15Requires Level 6, 13 Int(50-70)% increased Energy Shield (30-40)% increased Mana Regeneration Rate 20% increased Light Radius (8-12)% increased Spell Damage per 10 SpiritA gift, a braid, of golden hair. The war, forgotten. The reason, remembered. |
Shields
Bucklers
Unique | EA |
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![]() Iron BucklerBuckler Chance to Block: 20% Evasion: 33Requires Level 16, 30 DexGrants Skill: ![]() +(13–17)% to Chaos Resistance (5–10) Life Regeneration per second Inflict Corrupted Blood for 5 seconds on Block, dealing 50% of your maximum Life as Physical damage per secondA window onto a realm of red, where countless voices scream... |
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![]() Ornate BucklerBuckler Chance to Block: 20% Evasion: 90Requires Level 52, 95 DexGrants Skill: ![]() +(60-100) to maximum Mana +(10-20) to Intelligence Infinite Projectile Parry Range 50% increased Parried Debuff Duration"There is nowhere my vengeance cannot find you." |
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![]() Leather BucklerBuckler Chance to Block: 20% Evasion: 10Grants Skill: ![]() +(20–30) to Evasion Rating You take 50% of damage from Blocked Hits 50% increased Parried Debuff Magnitude"A thief in the night, Draven did creep, families asleep, taken, held on high. Clever, he thought, 'til his children paid. Nay, villain, a man never bleeds alone." |
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![]() Wooden BucklerBuckler Chance to Block: 20% Evasion: 16Requires Level 5, 11 DexGrants Skill: ![]() +(10-15)% to all Elemental Resistances 20% increased Accuracy Rating Parried enemies take more Spell Damage instead of more Attack Damage 100% increased Parried Debuff DurationLight and shadow chase eternal, but neither knows the other exists... |
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![]() Plated BucklerBuckler Chance to Block: 20% Evasion: 26Requires Level 11, 22 DexGrants Skill: ![]() +(10–20) to Dexterity 5 Life Regeneration per second 100% increased Block chance against Projectiles Curse Enemies with Enfeeble on Block"Resist for long enough, and your oppressor will lose his will. Then, you've won." |
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![]() Spiked BucklerBuckler Chance to Block: 20% Evasion: 49Requires Level 26, 49 DexGrants Skill: ![]() +(10–15)% to all Elemental Resistances Parrying applies 10 Stacks of Critical Weakness 100% increased Parry DamageAs a boy, in the arena, Daresso learned to feign weakness to open up a lethal blow. |
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![]() Array BucklerBuckler Chance to Block: 20% Evasion: 95Requires Level 55, 101 DexGrants Skill: ![]() +(1–3)% to Maximum Fire Resistance +(1–3)% to Maximum Fire Resistance +(1–3)% to Maximum Fire Resistance +(1–3) to Level of all Cold Skills +(1–3) to Level of all Fire Skills +(1–3) to Level of all Lightning Skills"Lundara held back the hordes, while Solerai rose to split the sky. With a single stroke, she ended the Winter of the World." - Wranga, tale-woman of the Wahida akhara |
Armoured Shields
Unique | EA |
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![]() Blazon Crest ShieldShield Chance to Block: 25% Armour: 10 Energy Shield: 6 Movement Speed: -1.5%Grants Skill: ![]() (30-50)% increased Armour and Energy Shield +(50-70) to maximum Mana Damage Blocked is Recouped as ManaMay your resolve never waver. |
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![]() Hardwood TargeShield Chance to Block: 25% Armour: 10 Evasion: 7 Movement Speed: -1.5%Grants Skill: ![]() +(40-60) to Maximum Mana (60-100)% increased Armour and Evasion Lose 1% of Life on Kill Lose 1% of Mana on Kill (30-50)% increased Skill Effect DurationThe unending carnage of war mercilessly grinds away at body and mind. |
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![]() Blacksteel Tower ShieldShield Chance to Block: 26% Armour: 152 Movement Speed: -3.0%Requires Level 65, 118 StrGrants Skill: ![]() +(30-40)% to Fire Resistance +(23-29)% to Chaos Resistance +(150-200) to Stun Threshold Gain 1% of damage as Fire damage per 1% Chance to BlockFire dances with those who doubt Licks the skin and flesh from the fearful Where there is no fear There is no flame |
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![]() Jingling Crest ShieldShield Chance to Block: 25% Armour: 41 Energy Shield: 16 Movement Speed: -1.5%Requires Level 28, 30 Str, 30 IntGrants Skill: ![]() +(10-20) to Intelligence (30-50)% increased Mana Regeneration Rate (30-50)% increased Cooldown Recovery RateWhen the Red Sekhema called, the Ardura were the first to answer. |
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![]() Splintered Tower ShieldShield Chance to Block: 26% Armour: 18 Movement Speed: -3.0%Grants Skill: ![]() +(10-15) to Strength (3-5) Life Regeneration per Second 20% reduced Stun Threshold Double Stun Threshold while Shield is RaisedPraetor Draven knew his only chance to subjugate the Ezomytes was to catch them unaware. |
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![]() Braced Tower ShieldShield Chance to Block: 26% Armour: 41 Movement Speed: -3.0%Requires Level 12, 19 StrGrants Skill: ![]() (100-150)% increased Armour +(13-17)% to Chaos Resistance You take (25-40)% of damage from Blocked hits Enemies are Culled on BlockWelcome to Wraeclast. |
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![]() Crescent TargeShield Chance to Block: 25% Armour: 39 Evasion: 34 Movement Speed: -1.5%Requires Level 26, 22 Str, 22 DexGrants Skill: ![]() +(20-30) to Dexterity +(20-30)% to Fire Resistance +(20-30)% to Cold Resistance No Movement speed penalty while shield is raisedRide the western wind, and take flight. |
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![]() Rampart Tower ShieldShield Chance to Block: 26% Armour: 75 Movement Speed: -3.0%Requires Level 28, 42 StrGrants Skill: ![]() (60-100)% increased Armour Accuracy Rating is doubled Blocking damage poisons the enemy as though dealing 200 base Chaos damageA true predator does not chase; It waits. |
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![]() Omen Crest ShieldShield Chance to Block: 25% Armour: 50 Energy Shield: 19 Movement Speed: -1.5%Requires Level 48, 37 Str, 37 IntGrants Skill: ![]() 100% increased effect of Socketed Soul Cores Everlasting Sacrifice Has 2 Rune Sockets (Hidden)The Banished Architect sought to employ the darkest secrets of the Vaal. |
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![]() Pelage TargeShield Chance to Block: 25% Armour: 18 Evasion: 14 Movement Speed: -1.5%Requires Level 8, 9 Str, 9 DexGrants Skill: ![]() (60-80)% increased Armour and Evasion +(60-80) to Stun Threshold Allies in Presence have Block Chance equal to yoursLead by example, and you shall never be alone. |
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![]() Sigil Crest ShieldShield Chance to Block: 25% Armour: 17 Energy Shield: 8 Movement Speed: -1.5%Requires Level 7, 10 Str, 10 IntGrants Skill: ![]() (80-120)% increased Armour and Energy Shield 50% increased Life Regeneration Rate +(17-23)% to Chaos ResistanceThe druids swore to protect the Grelwood with their very lives. |
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![]() Intricate Crest ShieldShield Chance to Block: 25% Armour: 84 Energy Shield: 29 Movement Speed: -1.5%Requires Level 65, 65 Str, 65 IntGrants Skill: ![]() +(20-30) to Dexterity +(10-20)% to all Elemental Resistances +1 to Maximum Spirit per 25 Maximum LifeWhen blood is paid, the weak think twice. |
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![]() Heraldric Tower ShieldShield Chance to Block: 26% Armour: 85 Movement Speed: -3.0%Requires Level 33, 61 StrGrants Skill: ![]() (60-100)% increased Armour +(20-30) to Strength +(100-150) to Stun Threshold Enemies in your Presence count as having double PowerBlood shed is blood shared. |
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![]() Omen Crest ShieldShield Chance to Block: 25% Armour: 50 Energy Shield: 19 Movement Speed: -1.5%Requires Level 36, 37 Str, 37 IntGrants Skill: ![]() +(20-25)% to Fire Resistance +25% to Fire Resistance while on Low Life Regenerate 3% of Life per second Regenerate 3% of Life per second while on Low LifeMy bearer shall be guarded by flame, for I am the phoenix, forever radiant in glory. |
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![]() Emblem Crest ShieldShield Armour: 27 Energy Shield: 12 Movement Speed: -1.5%Requires Level 16, 15 Str, 15 IntGrants Skill: ![]() +(15-25)% to Cold Resistance +(15-25)% to Lightning Resistance Cannot Block Modifiers to maximum Block Chance instead apply to Maximum ResistancesA swift mind solves problems before they occur. |
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![]() Stone Tower ShieldShield Chance to Block: 26% Armour: 91 Movement Speed: -3.0%Requires Level 36, 66 StrGrants Skill: ![]() (150-200)% increased Armour +(150-200) to Stun Threshold Recover 4% of Life when you BlockOur hearts cry out but are silenced by our flesh and so we give up our flesh. |
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![]() Effigial Tower ShieldShield Chance to Block: 26% Armour: 60 Movement Speed: -3.0%Requires Level 21, 40 StrGrants Skill: ![]() (117)% increased Armour +(122) to Stun Threshold Can Block Damage from all Hits Cannot use Shield SkillsSome stories are never told. |
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![]() Barricade Tower ShieldShield Chance to Block: 26% Armour: 50 Movement Speed: -3.0%Requires Level 16, 30 StrGrants Skill: ![]() +(60-100) to maximum Mana +(10-15)% to all Elemental Resistances Apply Elemental Exposure to Enemies 3 metres in front of you for 4 seconds while Shield is raised"Beyond fire, blood, and nightmare, the Savior will build utopia." |
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![]() Painted Tower ShieldShield Chance to Block: 26% Armour: 29 Movement Speed: -3.0%Requires Level 6, 13 StrGrants Skill: ![]() +(10-15) to Strength +(60-80) to Stun Threshold Permanently Intimidate Enemies on BlockThe Counts of Ogham share a legacy of cunning and power. |
Quivers
Unique | EA |
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![]() Broadhead QuiverAdds 1 to 3 Physical Damage to AttacksAdds (3-4) to (5-8) Cold Damage to Attacks (5-10)% increased Attack Speed +(5-10)% to Cold Resistance Enemies Chilled by your Hits increase damage taken by Chill Magnitude Attacks Gain (5-10)% of Damage as Extra Cold DamageMist of breath Icing to lips and throat As the warm ones choke and fall Upon the frozen wasteland.Can only be equipped if you are wielding a Bow. |
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![]() Fire QuiverRequires Level 8Adds 3 to 5 Fire Damage to AttacksAdds (3-5) to (6-9) Fire Damage to Attacks +(30–50) to maximum Mana 50% increased chance to Ignite Projectiles Pierce all Ignited enemies Attacks Gain (5–10)% of Damage as Extra Fire DamageMolten feathers, veiled spark, Hissing arrows from the dark.Can only be equipped if you are wielding a Bow. |
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![]() Primed QuiverRequires Level 51(7-10)% increased attack speedEach Arrow fired is a Crescendo, Splinter, Reversing, Diamond, Covetous, or Blunt Arrow"One can never fully eliminate Chance, but with the right machinations, all the outcomes may be turned in your favour..." - Cadiro Perandus"Can only be equipped if you are wielding a Bow. |
Mythic |
![]() Blunt QuiverRequires Level 32(20-30)% reduced Enemy Stun ThresholdAdds (7–11) to (14–20) Physical Damage to Attacks +(150–200) to Armour (20–30)% increased Projectile Speed +(15–25)% to Block chance"It's a rare man that has eyes in the back of his head." - Kiravi, Vaal ArcherCan only be equipped if you are wielding a Bow. |
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![]() Sacral QuiverRequires Level 16Gain (2-3) Life per Enemy Hit with Attacks(5-10)% increased Attack Speed Gain 5 Life per Enemy Hit with Attacks +(15-25)% chance to Pierce an Enemy Bow Attacks consume 10% of your maximum Life Flask Charges if possible to deal added Physical damage equal to 5% of Flask's Life Recovery amountLife and death ooze from the same sap.Can only be equipped if you are wielding a Bow. |
Helmets
Unique | EA |
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![]() Armoured CapEvasion: 222Requires Level 65, 118 Dex(80-100)% increased Evasion Rating +100 to Spirit +(50-75)% to Cold Resistance Presence Radius is doubledNature respects the strong And paints the snow red With the blood of the weak |
0-1 |
![]() Veiled MaskEvasion: 58 Energy Shield: 25Requires Level 28, 30 Dex, 30 Int(100-150)% increased Evasion and Energy Shield (30-40)% increased Critical Hit Chance +(10-20) to Dexterity +(10-20) to Intelligence Critical Hits Poison the enemyRemaining unseen, the Dishonoured Assassin struck only in the depths of the harshest sandstorms. |
5 |
![]() Gold CircletEnergy Shield: 58Requires Level 40, 74 Int+(60-100) to maxium Mana (10-20)% increased Rarity of Items found 10% of Damage taken bypasses Energy Shield Gain (10-15)% of Maximum Life as Extra Maximum Energy ShieldThey screamed her name in adulation as they gave their very lives. She looked on with impatience. |
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![]() Wrapped GreathelmArmour: 79Requires Level 16, 30 Str(50-80)% increased Armour 20% reduced Light Radius (5-15)% increased Strength (5-15)% increased Dexterity (5-15)% increased IntelligenceThe beasts we fear the most are the ones who dwell in total darkness. || 5 | |
![]() Fierce GreathelmArmour: 196Requires Level 51, 94 Str(80–120)% increased Armour (10–15) Life Regeneration per second +(100–150) to Stun Threshold (30–60)% increased Presence Area of Effect Enemies in your Presence have at least 10% of Life ReservedAn eye for an eye makes the whole world dead. |
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![]() Horned CrownArmour: 33 Energy Shield: 15Requires Level 10, 12 Str, 12 Int10% reduced Movement Speed (50–100)% increased Armour and Energy Shield +100 to maximum Life (35–50)% reduced Effect of Chill on you (35–50)% reduced Effect of Ignite on you (35–50)% reduced Effect of Shock on youHeavy is the head. |
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![]() Heavy CrownArmour: 75 Energy Shield: 28Requires Level 33, 34 Str, 34 Int(10–20)% increased Rarity of Items found +(40–50) to Intelligence 30% increased Light Radius 5% increased Experience gainPain brings clarity. |
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![]() Warrior GreathelmArmour: 146Requires Level 36, 66 Str+(100–150) to Accuracy Rating +(60–80) to maximum Life +(20-25)% to Fire Resistance 25% increased Light Radius When you Leech Life from a Hit, Allies in your Presence also Leech the same amount of LifeOnly the High Priests could enact the sacrifices, but all who witnessed shared in exultation. |
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![]() Vermeil CircletEnergy Shield: 64Requires Level 46, 66 Int(100–140)% increased Energy Shield +(150–200) to Accuracy Rating +(10–15) to all Attributes -10% to Fire Resistance Increases and Reductions to Spell damage also apply to AttacksTurning, gazing, blinking, behold the eyes of void. Burning, razing, drinking, your mind is destroyed. |
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![]() Cultist CrownArmour: 44 Energy Shield: 19Requires Level 16, 18 Str, 18 Int(50–100)% increased Armour and Energy Shield +(40–80) to maximum Life 10% increased Rarity of Items found (10-15) to (20-25) Physical Thorns damage Thorns damage is triggered by all HitsA lightless world a silent reign two sightless eyes feed on your pain. |
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![]() Iron CrownArmour: 23 Energy Shield: 12Requires Level 5(10–15)% increased Rarity of Items found Gain 10 Life per Enemy Killed Gain 10 Mana per Enemy Killed +1 to Level of all SkillsAn endless river of bodies lie in the wake of ambition. |
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![]() Twig CircletEnergy Shield: 19+(100-150) to maximum Energy Shield Lose 5 Life when you use a Skill (3-5) to (6-10) Physical Thorns damage Pain AttunementLift it lightly, don it slow. The spikes point out and in, you know. |
5 |
![]() Elite GreathelmArmour: 136Requires Level 33, 61 Str(60-100)% increased Armour +(10-20) Strength (20-30)% increased Warcry Speed Corpses in your Presence Explode when you Warcry, dealing 10% of their Life as Physical Damage Warcry Skills have (20-30)% increased Area of EffectMay you never hear it toll. |
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![]() Hunter HoodEvasion: 121Requires Level 33, 61 Dex(50–80)% increased Evasion Rating +(20–30) to Dexterity Charms gain 0.5 charges per Second +1 Charm SlotAncient worshippers of the Greatwolf were overtaken by a ravenous hunger for all things mystical. |
5 |
![]() Guarded HelmArmour: 34 Evasion: 28Requires Level 11, 13 Str, 13 Dex+(0-40) to Armour +(0-30) to Evasion Rating +(0-20) to maximum Energy Shield +(0-60) to Accuracy Rating +(0-30) to maximum Life +(0-20) to maximum Mana (0-20)% increased Rarity of Items found (0-30)% increased Critical Hit Chance +(0-10) to Strength +(0-10) to Dexterity +(0-10) to Intelligence +(0-10)% to Fire Resistance +(0-10)% to Cold Resistance +(0-10)% to Lightning Resistance (0-6) Life Regeneration per secondSometimes patching up your equipment gets out of hand. |
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![]() Soldier GreathelmArmour: 66Requires Level 12, 23 Str(50-100)% increased Armour +(50-80) to maximum Life (3-6) Life Regeneration per second (10-20)% increased Area of Effect Unwavering StanceCenturies of servitude, a day of glory, an eternity of death. |
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![]() Chain TiaraEnergy Shield: 44Requires Level 26, 49 Int(60-100)% increased Energy Shield +(3-5)% to Maximum Cold Resistance +(30-50)% to Cold Resistance 25% reduced Light RadiusKeep your heart as ice, lest your passions stir. |
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![]() Felt CapEvasion: 48Requires Level 10, 20 Dex+(30-50) to Evasion Rating 10% increased Rarity of Items found +(25-35)% to all Elemental ResistancesNo metal slips as easily through the fingers as gold. |
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![]() Brimmed HelmArmour: 23 Evasion: 18Requires Level 5+(30–50) to Strength +(30–50) to Dexterity +(30–50) to Intelligence -1 to all Attributes per LevelIn the end, even heroes fade away. |
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![]() Velvet CapEvasion: 181Requires Level 52, 95 Dex(50-70)% increased Evasion Rating +(60-100) to maximum Mana +(20-30)% to Fire Resistance +(20-30)% to Cold Resistance Gain 1% of Cold damage as Extra Fire damage per 1% Chill Magnitude on enemyGive of your heated passions. Give of your cold resolve. You will be repaid. |
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![]() Rusted GreathelmArmour: 29+20 to Armour (5-15)% increased Rarity of Items found +(20-30) to Strength Gain 1 Rage on Melee Hit Every Rage also grants 1% increased ArmourThe Younger Brother waded into Battle, shrugging off Blows. |
5 |
![]() Magus TiaraEnergy Shield: 84Requires Level 65, 118 Int(60–100)% increased Energy Shield +(80–120) to maximum Mana (35–50)% increased Spell damage for each 200 total Mana you have Spent Recently (35–50)% increased Cost of Skills for each 200 total Mana Spent Recently Mana Recovery other than Regeneration cannot Recover ManaWhere the body's limits begin, the mind's limits end. |
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![]() Shabby HoodEvasion: 19+(20-30) to Evasion Rating 25% reduced maximum Mana +(10-20)% to Cold Resistance +(13-19)% to Chaos Resistance 100% increased Mana Regeneration RateBeyond madness lies inspiration. |
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![]() Visored HelmArmour: 44 Evasion: 37Requires Level 16, 18 Str, 18 Dex(60-80)% increased Armour and Evasion +(30-50) to maximum Life +(30-50) to maximum Mana +(10-15)% to Lightning Resistance You have no Accuracy Penalty at DistanceLet the rider's aim be true. |
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Leer Cast} | 5 |
![]() Face MaskEvasion: 26 Energy Shield: 15Requires Level 10, 12 Dex, 12 Int+(20-25) to Evasion Rating +(10-15) to maximum Energy Shield (20-40)% increased Critical Hit Chance for Spells +(10-20) to Strength +(10-20) to Intelligence Blood MagicA terror of ancient times, his identity remains lost... but his power does not. |
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![]() Feathered TiaraEnergy Shield: 51Requires Level 33, 61 Int(120–160)% increased Energy Shield +(17–23)% to Chaos Resistance Cannot have Energy Shield Regenerate 0.05 Life per second per Maximum Energy ShieldFrom the flesh of the gods, Xibaqua was born. From the carnage of Xibaqua, we were born. It is our duty to return to the gods what was once theirs. |
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![]() Covert HoodEvasion: 193Requires Level 56, 102 Dex(40-60)% increased Evasion Rating +(100-150) to Accuracy Rating +(40-60) to maximum Mana 100% increased Culling Strike ThresholdThe end always comes sooner than we think. |
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![]() Lace HoodEvasion: 67Requires Level 16, 30 Dex(80-100)% increased Evasion Rating +(15-25)% to Fire Resistance 30% increased Light Radius Enemies in your Presence are Ignited as though dealt 100 Base Fire DamageNo man burns alone. |
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![]() Jade TiaraEnergy Shield: 69Requires Level 50, 92 Int+(75–150) to maximum Energy Shield (60–100)% increased Spell Damage +(80–100) to maximum Mana 15% reduced Cast Speed Take (25–100)% of Mana Costs you pay for Skills as Physical Damage"The sharper the pain, the sharper the mind. A curious paradox." - Shavronne of Umbra |
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![]() Leatherbound HoodEvasion: 177Requires Level 51, 94 Dex(100–200)% increased Evasion Rating (15–25)% increased Critical Hit Chance +(30–40) to Dexterity 150% increased Global Evasion Rating when on Low Life 15% of Damage from Hits is taken from your Damageable Companion's Life before youThere was no hero made out of Starkonja's death, but merely a long sleep made eternal. |
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The Black Insignia} | |
![]() Decorated HelmArmour: 110 Evasion: 99Requires Level 52, 53 Str, 53 Dex(600-800)% increased Armour and Evasion +(200-300) to Accuracy Rating 100% increased Critical Hit Chance (30-60) Life Regeneration per second Can't use Body Armour You can wield Two-Handed Axes, Maces, and Swords in one hand"What lies beneath your feet?!" "Sacred ground, watered with tears of blood!" |
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![]() Spiritbone CrownArmour: 97 Energy Shield: 35Requires Level 45, 46 Str, 46 Int(70-130)% increased Armour and Energy Shield +(70-100) to maximum Life +(17-23)% to Chaos Resistance 50% reduced Presence Area of Effect 10% reduced Light Radius Enemies in your Presence count as being on Low LifeDeath crawls in darkness, closer than we think. |
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![]() Wicker TiaraEnergy Shield: 28Requires Level 10, 20 Int(60-100)% increased Energy Shield +(40-60) to maximum Life +(10-20) to Intelligence +(13-19)% to Chaos Resistance Every 3 seconds, Consume a nearby Corpse to Recover 20% of LifeThe spirit hungers for the flesh. |
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![]() Hewn MaskEvasion: 18 Energy Shield: 12Requires Level 5+(60-80) to maximum Life 15% additional Physical Damage Reduction -10% to all Elemental Resistances +13% to Chaos ResistanceThe roots take hold within... |
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![]() Cowled HelmArmour: 62 Evasion: 54Requires Level 26, 27 Str, 27 Dex(150-200)% increased Armour and Evasion +(50-100) to Accuracy Rating (15-25)% increased Critical Hit Chance Aggravate Bleeding on targets you Critically Hit with AttacksHe never spoke a word. His opponents imagined their own personal mockeries, most cruel. |
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![]() Solid MaskEvasion: 87 Energy Shield: 35Requires Level 45, 46 Dex, 46 Int(40-60)% increased Evasion and Energy Shield +(10-20)% to all Elemental Resistances Fire Damage from Hits Contributes to Shock Chance instead of Ignite Chance and Magnitude Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude or Freeze Buildup Lightning Damage from Hits Contributes to Freeze Buildup instead of Shock Chance"The ice seared his naked feet As the lightning stilled his heart, But it was the flames upon his lover's face That roused him to vengeance." - From 'The Three Dragons' by Victario of Sarn |
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![]() Tribal MaskEvasion: 66 Energy Shield: 28Requires Level 33, 34 Dex, 34 Int(100-150)% increased Evasion and Energy Shield (20-30)% increased Critical Hit Chance +(13-17)% to Chaos Resistance Equipment and Skill Gems have 50% reduced Attribute Requirements"A queen should be seen, admired, but never touched." - Atziri, Queen of the Vaal |
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![]() Shielded HelmArmour: 75 Evasion: 66Requires Level 33, 34 Str, 34 Dex(60–100)% increased Armour and Evasion +(75–125) to Accuracy Rating (10–15) Life Regeneration per second Deal 4% increased Damage with Hits to Rare or Unique Enemies for each second they've ever been in your Presence, up to a maximum of 200%Familiarity breeds contempt. |
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![]() Spired GreathelmArmour: 116Requires Level 27, 50 StrOnslaughtTWe may fight, and we may die, but in these moments of blood and battle, we truly live. |
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![]() Martyr CrownArmour: 66 Energy Shield: 25Requires Level 28, 30 Str, 30 Int50% increased maximum Life +(10–20) to all Attributes 40% reduced Light Radius You have no Elemental ResistancesThe seeds of greatness are planted in darkness, Watered by suffering, Tended by desperation, And bloom steel flowers of victory. |
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![]() Beaded CircletEnergy Shield: 34Requires Level 16, 30 Int(50-80)% increased Energy Shield (10-15)% increased Rarity of Items found (20-30)% increased Critical Hit Chance +(10-20)% to Lightning Resistance Eldritch BatteryTale-women do not fight as dekharas. They command a power all thier own. |
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![]() Rusted GreathelmArmour: 29+20 to Armour (5-15)% increased Rarity of Items found +(20-30) to Dexterity Gain 1 Rage on Melee Hit Every Rage also grants 1% increased Stun ThresholdThe older brother rtetained calm in the midst of fury. |
Mythic: AstramentisAstramentis
Stellar AmuletRequires Level 24+(5-7) to all Attributes+(50-100) to all Attributes
-4 Physical Damage taken from Attack HitsMindless rage will shake the world,
Cunning lies will bend it.
Reckless haste will break the world,
And into darkness send it., MjölnerMjölner
Torment ClubOne Hand Mace
Physical Damage: 44-73
Critical Strike Chance: 5.00%
Attacks per Second: 1.45
Weapon Range: 1.1 metresRequires Level 65, 214 Str, 200 IntGrants Skill: Level (16-20) Thundergod's Wrath+200 Intelligence Requirement
+100 Strength Requirement
(250-350)% increased Physical Damage
(10-20)% increased Attack Speed
+(2-4) to Level of all Lightning SkillsLook the storm in the eye and you will have its respect., The Last LamentThe Last Lament
Desolate CrossbowCrossbow
Physical Damage: 33-132
Critical Strike Chance: 5.00%
Attacks per Second: 1.60
Reload Time: 0.80Requires Level 78, 89 Str, 89 DexGrants Skill: Level (18-20) Compose Requiem(250-300)% increased Physical Damage
(10-20)% increased Attack Speed
(40-60)% reduced Reload Speed
Leeches (5-10)% of Physical Damage as Life
(10-20)% chance to load a bolt into all Crossbow skills on Kill
Sacrifice 300 Life to not consume the last bolt when firing"And here we shall remain...
trapped in our symphony of eternal anguish.
Artist and Composer, their fates entwined for all of time."
- Adamantia Brektov, the Composer, The Whispering IceThe Whispering Ice
Permafrost StaffStaffRequires Level 75Grants Skill: Level (17-20) Heart of Ice
Grants Skill: Level (17-20) Icestorm+(2-4) to Level of all Cold Spell Skills
(10-20)% reduced Cast Speed
(5-15)% increased Intelligence
4% increased Spell Damage per 10 Intelligence
Inflict Elemental Exposure on Hit, lowering Total Elemental Resistance by (20-30)%"From what beast you derived, we can only fathom.
Aye, you of living ice, rotting gill, and untold nightmare!
We Brinerot return ye to the sea."
- Weylam Roth, Cadiro's GambitCadiro's Gambit
Primed QuiverRequires Level 51(7-10)% increased attack speedEach Arrow fired is a Crescendo, Splinter, Reversing, Diamond, Covetous, or Blunt Arrow"One can never fully eliminate Chance, but with the right
machinations, all the outcomes may be turned in your favour..."
- Cadiro Perandus"Can only be equipped if you are wielding a Bow.[2]
HeadhunterHeadhunter
Heavy BeltRequires Level 50(20-30)% increased Stun Threshold
Has (1-3) Charm Slots+(40-60) to maximum Life
+(20-40) to Strength
+(20-40) to Dexterity
When you Kill a Rare monster, you gain its Modifiers for 60 seconds"A man's soul rules from a cavern of bone, learns and
judges through flesh-born windows. The heart is meat.
The head is where the Man is."
- Lavianga, Advisor to Kaom, Rathpith GlobeRathpith Globe
Sacred FocusFocus
Energy Shield: 63Requires Level 75, 139 Int(60–100)% increased Energy Shield
+(60–100) to maximum Life
Non-Channelling Spells cost an additional 6% of your maximum Life
Non-Channelling Spells have 5% increased Critical Hit Chance per 100 maximum Life
Non-Channelling Spells deal 10% increased Damage per 100 maximum LifeThe Vaal emptied their slaves of beating hearts,
and left a mountain of twitching dead.
Rare?: Alpha's HowlAlpha's Howl
Armoured CapEvasion: 222Requires Level 65, 118 Dex(80-100)% increased Evasion Rating
+100 to Spirit
+(50-75)% to Cold Resistance
Presence Radius is doubledNature respects the strong
And paints the snow red
With the blood of the weak, Leopold's ApplauseLeopold's Applause
Embroidered GlovesEnergy Shield: 35Requires Level 52, 83 Int(60–100)% increased Energy Shield
+(60–100) to maximum Mana
(10–15)% increased Rarity of Items found
Damage Penetrates 10% Elemental Resistances
Your Hits can Penetrate Elemental Resistances down to a minimum of -50%"Keep smiling. The deepest cut comes not from insults, but from false praise.", Dream FragmentsDream Fragments
Sapphire RingRequires Level 12+(20-30)% to Cold Resistance10% increased maximum Mana
(30-50)% increased Mana Regeneration Rate
You cannot be Chilled or FrozenDoryani stumbled into a realm of madness
And awoke its Master., The VertexThe Vertex
Tribal MaskEvasion: 66
Energy Shield: 28Requires Level 33, 34 Dex, 34 Int(100-150)% increased Evasion and Energy Shield
(20-30)% increased Critical Hit Chance
+(13-17)% to Chaos Resistance
Equipment and Skill Gems have 50% reduced Attribute Requirements"A queen should be seen, admired, but never touched."
- Atziri, Queen of the Vaal, Chernobog's PillarChernobog's Pillar
Blacksteel Tower ShieldShield
Chance to Block: 26%
Armour: 152
Movement Speed: -3.0%Requires Level 65, 118 StrGrants Skill: Raise Shield(100-150)% increased Armour
+(30-40)% to Fire Resistance
+(23-29)% to Chaos Resistance
+(150-200) to Stun Threshold
Gain 1% of damage as Fire damage per 1% Chance to BlockFire dances with those who doubt
Licks the skin and flesh from the fearful
Where there is no fear
There is no flame