Rune

From Path of Exile 2 Wiki
Revision as of 20:17, 14 December 2025 by Mefisto1029 (talk | contribs)
Jump to navigation Jump to search
Rune
Tooltip
Runes are AugmentsAugments are items which can be placed into Augment sockets, usually on Equipment items. Once socketed, they can be replaced by other Augments, but cannot be removed by normal means.

The types of Equipment which an Augment can be placed into and the corresponding benefit provided are listed on the item.
of Kalguuran origin and make.

Ezomyte runes are a type of augment that can be socketed into martial weapons, staves, wands, and armour.

Most runes are part of the core drop pool. Tiered runes (runes with lesser, regular, and greater variants) can be upgraded a tier higher by using three of the same runes in the Reforging Bench. Endgame runes can drop anywhere in maps but cannot be upgraded into. Certain runes are found exclusively as a reward in The Phaaryl Megalith unique map.

Endgame runes have a limit of 1 per character. If your character has multiple items with the same rune equipped, the items with those runes will be disabled.

Rune can be placed in the Socketables Stash Tab or the wildcard slots of the Currency Stash Tab, as well as stack like most currency.

The Shaman ascendancy passive Wisdom of the Maji causes the user to gain an additional Bonded enchantment from Runes.

List of runes

List of lesser runes

ItemStatsDrop
level
Maximum
drop level
Lesser Adept RuneLesser Adept RuneStack Size: 10All Equipment: +6 to DexterityBonded:
Martial Weapon: Adds 6 to 10 Physical Damage to Attacks
Adds 1 to 16 Lightning damage to Attacks
Wand or Staff: +80 to Evasion Rating
Armour: +10 to maximum Life
+10 to maximum Mana
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
All Equipment: +6 to Dexterity

Bonded:
Martial Weapon: Adds 6 to 10 Physical Damage to Attacks
Adds 1 to 16 Lightning damage to Attacks
Wand or Staff: +80 to Evasion Rating
Armour: +10 to maximum Life
+10 to maximum Mana
531
Lesser Body RuneLesser Body RuneStack Size: 10Martial Weapon: Leeches 2% of Physical Damage as Life
Wand or Staff: +25 to maximum Energy Shield
Armour: +20 to maximum Life
Bonded:
Martial Weapon: 5% increased maximum Life
Wand or Staff: 5% increased maximum Life
Armour: +10 to maximum Life
+10 to maximum Mana
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Martial Weapon: Leeches 2% of Physical Damage as Life
Wand or Staff: +25 to maximum Energy Shield
Armour: +20 to maximum Life


Bonded:
Martial Weapon: 5% increased maximum Life
Wand or Staff: 5% increased maximum Life
Armour: +10 to maximum Life
+10 to maximum Mana
1131
Lesser Desert RuneLesser Desert RuneStack Size: 10Martial Weapon: Adds 4 to 6 Fire Damage
Wand or Staff: Gain 6% of Damage as Extra Fire Damage
Armour: +10% to Fire Resistance
Bonded:
Martial Weapon: 25% increased Ignite Magnitude
Wand or Staff: 25% increased Ignite Magnitude
Armour: +10 to maximum Life
+10 to maximum Mana
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Martial Weapon: Adds 4 to 6 Fire Damage
Wand or Staff: Gain 6% of Damage as Extra Fire Damage
Armour: +10% to Fire Resistance


Bonded:
Martial Weapon: 25% increased Ignite Magnitude
Wand or Staff: 25% increased Ignite Magnitude
Armour: +10 to maximum Life
+10 to maximum Mana
531
Lesser Glacial RuneLesser Glacial RuneStack Size: 10Martial Weapon: Adds 3 to 5 Cold Damage
Wand or Staff: Gain 6% of Damage as Extra Cold Damage
Armour: +10% to Cold Resistance
Bonded:
Martial Weapon: 30% increased Freeze Buildup
Wand or Staff: 30% increased Freeze Buildup
Armour: +10 to maximum Life
+10 to maximum Mana
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Martial Weapon: Adds 3 to 5 Cold Damage
Wand or Staff: Gain 6% of Damage as Extra Cold Damage
Armour: +10% to Cold Resistance


Bonded:
Martial Weapon: 30% increased Freeze Buildup
Wand or Staff: 30% increased Freeze Buildup
Armour: +10 to maximum Life
+10 to maximum Mana
531
Lesser Inspiration RuneLesser Inspiration RuneStack Size: 10Martial Weapon: Gain 8 Mana per enemy killed
Wand or Staff: 16% increased Mana Regeneration Rate
Armour: 12% increased Mana Regeneration Rate
Bonded:
Martial Weapon: 12% of Skill Mana Costs Converted to Life Costs
Wand or Staff: 16% increased Mana Cost Efficiency
Armour: +10 to maximum Life
+10 to maximum Mana
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Martial Weapon: Gain 8 Mana per enemy killed
Wand or Staff: 16% increased Mana Regeneration Rate
Armour: 12% increased Mana Regeneration Rate


Bonded:
Martial Weapon: 12% of Skill Mana Costs Converted to Life Costs
Wand or Staff: 16% increased Mana Cost Efficiency
Armour: +10 to maximum Life
+10 to maximum Mana
2131
Lesser Iron RuneLesser Iron RuneStack Size: 10Martial Weapon: 14% increased Physical Damage
Wand or Staff: 20% increased Spell Damage
Armour: 14% increased Armour, Evasion and Energy Shield
Bonded:
Martial Weapon: 20% increased effect of Fully Broken Armour
Wand or Staff: Break Armour on Critical Hit with Spells equal to 12% of Physical Damage dealt
Armour: +10 to maximum Life
+10 to maximum Mana
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Martial Weapon: 14% increased Physical Damage
Wand or Staff: 20% increased Spell Damage
Armour: 14% increased Armour, Evasion and Energy Shield


Bonded:
Martial Weapon: 20% increased effect of Fully Broken Armour
Wand or Staff: Break Armour on Critical Hit with Spells equal to 12% of Physical Damage dealt
Armour: +10 to maximum Life
+10 to maximum Mana
531
Lesser Mind RuneLesser Mind RuneStack Size: 10Martial Weapon: Leeches 1.5% of Physical Damage as Mana
Wand or Staff: +30 to maximum Mana
Armour: +15 to maximum Mana
Bonded:
Martial Weapon: 5% increased maximum Mana
Wand or Staff: 5% increased maximum Mana
Armour: +10 to maximum Life
+10 to maximum Mana
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Martial Weapon: Leeches 1.5% of Physical Damage as Mana
Wand or Staff: +30 to maximum Mana
Armour: +15 to maximum Mana


Bonded:
Martial Weapon: 5% increased maximum Mana
Wand or Staff: 5% increased maximum Mana
Armour: +10 to maximum Life
+10 to maximum Mana
1131
Lesser Rebirth RuneLesser Rebirth RuneStack Size: 10Martial Weapon: Gain 10 Life per enemy killed
Wand or Staff: 12% increased Energy Shield Recharge Rate
Armour: Regenerate 0.25% of maximum Life per second
Bonded:
Martial Weapon: Regenerate 0.4% of maximum Life per second
Wand or Staff: 8% of Damage taken Recouped as Life
Armour: +10 to maximum Life
+10 to maximum Mana
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Martial Weapon: Gain 10 Life per enemy killed
Wand or Staff: 12% increased Energy Shield Recharge Rate
Armour: Regenerate 0.25% of maximum Life per second


Bonded:
Martial Weapon: Regenerate 0.4% of maximum Life per second
Wand or Staff: 8% of Damage taken Recouped as Life
Armour: +10 to maximum Life
+10 to maximum Mana
2131
Lesser Resolve RuneLesser Resolve RuneStack Size: 10All Equipment: +6 to IntelligenceBonded:
Martial Weapon: Adds 6 to 10 Physical Damage to Attacks
Adds 5 to 8 Cold damage to Attacks
Wand or Staff: +50 to maximum Energy Shield
Armour: +10 to maximum Life
+10 to maximum Mana
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
All Equipment: +6 to Intelligence

Bonded:
Martial Weapon: Adds 6 to 10 Physical Damage to Attacks
Adds 5 to 8 Cold damage to Attacks
Wand or Staff: +50 to maximum Energy Shield
Armour: +10 to maximum Life
+10 to maximum Mana
531
Lesser Robust RuneLesser Robust RuneStack Size: 10All Equipment: +6 to StrengthBonded:
Martial Weapon: Adds 6 to 10 Physical Damage to Attacks
Adds 6 to 10 Fire damage to Attacks
Wand or Staff: +100 to Armour
Armour: +10 to maximum Life
+10 to maximum Mana
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
All Equipment: +6 to Strength

Bonded:
Martial Weapon: Adds 6 to 10 Physical Damage to Attacks
Adds 6 to 10 Fire damage to Attacks
Wand or Staff: +100 to Armour
Armour: +10 to maximum Life
+10 to maximum Mana
531
Lesser Stone RuneLesser Stone RuneStack Size: 10Martial Weapon: Causes 20% increased Stun Buildup
Wand or Staff: Gain additional Stun Threshold equal to 10% of maximum Energy Shield
Armour: +40 to Stun Threshold
Bonded:
Martial Weapon: 40% increased Damage against Immobilised Enemies
Wand or Staff: 30% increased Immobilisation buildup
Armour: +10 to maximum Life
+10 to maximum Mana
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Martial Weapon: Causes 20% increased Stun Buildup
Wand or Staff: Gain additional Stun Threshold equal to 10% of maximum Energy Shield
Armour: +40 to Stun Threshold


Bonded:
Martial Weapon: 40% increased Damage against Immobilised Enemies
Wand or Staff: 30% increased Immobilisation buildup
Armour: +10 to maximum Life
+10 to maximum Mana
1631
Lesser Storm RuneLesser Storm RuneStack Size: 10Martial Weapon: Adds 1 to 10 Lightning Damage
Wand or Staff: Gain 6% of Damage as Extra Lightning Damage
Armour: +10% to Lightning Resistance
Bonded:
Martial Weapon: 30% increased Magnitude of Shock you inflict
Wand or Staff: 30% increased Magnitude of Shock you inflict
Armour: +10 to maximum Life
+10 to maximum Mana
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Martial Weapon: Adds 1 to 10 Lightning Damage
Wand or Staff: Gain 6% of Damage as Extra Lightning Damage
Armour: +10% to Lightning Resistance


Bonded:
Martial Weapon: 30% increased Magnitude of Shock you inflict
Wand or Staff: 30% increased Magnitude of Shock you inflict
Armour: +10 to maximum Life
+10 to maximum Mana
531
Lesser Vision RuneLesser Vision RuneStack Size: 10Martial Weapon: +50 to Accuracy Rating
Wand or Staff: 16% increased Critical Hit Chance for Spells
Armour: 8% increased Life and Mana Recovery from Flasks
Bonded:
Martial Weapon: Attacks have +1% to Critical Hit Chance
Wand or Staff: 25% increased Critical Damage Bonus
Armour: +10 to maximum Life
+10 to maximum Mana
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Martial Weapon: +50 to Accuracy Rating
Wand or Staff: 16% increased Critical Hit Chance for Spells
Armour: 8% increased Life and Mana Recovery from Flasks


Bonded:
Martial Weapon: Attacks have +1% to Critical Hit Chance
Wand or Staff: 25% increased Critical Damage Bonus
Armour: +10 to maximum Life
+10 to maximum Mana
1631

List of regular runes

ItemStatsDrop
level
Maximum
drop level
Adept RuneAdept RuneStack Size: 10Requires Level 15All Equipment: +8 to DexterityBonded:
Martial Weapon: Adds 6 to 10 Physical Damage to Attacks
Adds 1 to 16 Lightning damage to Attacks
Wand or Staff: +80 to Evasion Rating
Armour: +10 to maximum Life
+10 to maximum Mana
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
All Equipment: +8 to Dexterity

Bonded:
Martial Weapon: Adds 6 to 10 Physical Damage to Attacks
Adds 1 to 16 Lightning damage to Attacks
Wand or Staff: +80 to Evasion Rating
Armour: +10 to maximum Life
+10 to maximum Mana
3152
Body RuneBody RuneStack Size: 10Requires Level 15Martial Weapon: Leeches 2.5% of Physical Damage as Life
Wand or Staff: +30 to maximum Energy Shield
Armour: +30 to maximum Life
Bonded:
Martial Weapon: 5% increased maximum Life
Wand or Staff: 5% increased maximum Life
Armour: +10 to maximum Life
+10 to maximum Mana
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Martial Weapon: Leeches 2.5% of Physical Damage as Life
Wand or Staff: +30 to maximum Energy Shield
Armour: +30 to maximum Life


Bonded:
Martial Weapon: 5% increased maximum Life
Wand or Staff: 5% increased maximum Life
Armour: +10 to maximum Life
+10 to maximum Mana
3752
Desert RuneDesert RuneStack Size: 10Requires Level 15Martial Weapon: Adds 7 to 11 Fire Damage
Wand or Staff: Gain 8% of Damage as Extra Fire Damage
Armour: +12% to Fire Resistance
Bonded:
Martial Weapon: 25% increased Ignite Magnitude
Wand or Staff: 25% increased Ignite Magnitude
Armour: +10 to maximum Life
+10 to maximum Mana
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Martial Weapon: Adds 7 to 11 Fire Damage
Wand or Staff: Gain 8% of Damage as Extra Fire Damage
Armour: +12% to Fire Resistance


Bonded:
Martial Weapon: 25% increased Ignite Magnitude
Wand or Staff: 25% increased Ignite Magnitude
Armour: +10 to maximum Life
+10 to maximum Mana
3152
Glacial RuneGlacial RuneStack Size: 10Requires Level 15Martial Weapon: Adds 6 to 10 Cold Damage
Wand or Staff: Gain 8% of Damage as Extra Cold Damage
Armour: +12% to Cold Resistance
Bonded:
Martial Weapon: 30% increased Freeze Buildup
Wand or Staff: 30% increased Freeze Buildup
Armour: +10 to maximum Life
+10 to maximum Mana
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Martial Weapon: Adds 6 to 10 Cold Damage
Wand or Staff: Gain 8% of Damage as Extra Cold Damage
Armour: +12% to Cold Resistance


Bonded:
Martial Weapon: 30% increased Freeze Buildup
Wand or Staff: 30% increased Freeze Buildup
Armour: +10 to maximum Life
+10 to maximum Mana
3152
Inspiration RuneInspiration RuneStack Size: 10Requires Level 15Martial Weapon: Gain 16 Mana per enemy killed
Wand or Staff: 20% increased Mana Regeneration Rate
Armour: 15% increased Mana Regeneration Rate
Bonded:
Martial Weapon: 12% of Skill Mana Costs Converted to Life Costs
Wand or Staff: 16% increased Mana Cost Efficiency
Armour: +10 to maximum Life
+10 to maximum Mana
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Martial Weapon: Gain 16 Mana per enemy killed
Wand or Staff: 20% increased Mana Regeneration Rate
Armour: 15% increased Mana Regeneration Rate


Bonded:
Martial Weapon: 12% of Skill Mana Costs Converted to Life Costs
Wand or Staff: 16% increased Mana Cost Efficiency
Armour: +10 to maximum Life
+10 to maximum Mana
4552
Iron RuneIron RuneStack Size: 10Requires Level 15Martial Weapon: 16% increased Physical Damage
Wand or Staff: 25% increased Spell Damage
Armour: 16% increased Armour, Evasion and Energy Shield
Bonded:
Martial Weapon: 20% increased effect of Fully Broken Armour
Wand or Staff: Break Armour on Critical Hit with Spells equal to 12% of Physical Damage dealt
Armour: +10 to maximum Life
+10 to maximum Mana
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Martial Weapon: 16% increased Physical Damage
Wand or Staff: 25% increased Spell Damage
Armour: 16% increased Armour, Evasion and Energy Shield


Bonded:
Martial Weapon: 20% increased effect of Fully Broken Armour
Wand or Staff: Break Armour on Critical Hit with Spells equal to 12% of Physical Damage dealt
Armour: +10 to maximum Life
+10 to maximum Mana
3152
Mind RuneMind RuneStack Size: 10Requires Level 15Martial Weapon: Leeches 2% of Physical Damage as Mana
Wand or Staff: +40 to maximum Mana
Armour: +25 to maximum Mana
Bonded:
Martial Weapon: 5% increased maximum Mana
Wand or Staff: 5% increased maximum Mana
Armour: +10 to maximum Life
+10 to maximum Mana
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Martial Weapon: Leeches 2% of Physical Damage as Mana
Wand or Staff: +40 to maximum Mana
Armour: +25 to maximum Mana


Bonded:
Martial Weapon: 5% increased maximum Mana
Wand or Staff: 5% increased maximum Mana
Armour: +10 to maximum Life
+10 to maximum Mana
3752
Rebirth RuneRebirth RuneStack Size: 10Requires Level 15Martial Weapon: Gain 20 Life per enemy killed
Wand or Staff: 15% increased Energy Shield Recharge Rate
Armour: Regenerate 0.3% of maximum Life per second
Bonded:
Martial Weapon: Regenerate 0.4% of maximum Life per second
Wand or Staff: 8% of Damage taken Recouped as Life
Armour: +10 to maximum Life
+10 to maximum Mana
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Martial Weapon: Gain 20 Life per enemy killed
Wand or Staff: 15% increased Energy Shield Recharge Rate
Armour: Regenerate 0.3% of maximum Life per second


Bonded:
Martial Weapon: Regenerate 0.4% of maximum Life per second
Wand or Staff: 8% of Damage taken Recouped as Life
Armour: +10 to maximum Life
+10 to maximum Mana
4552
Resolve RuneResolve RuneStack Size: 10Requires Level 15All Equipment: +8 to IntelligenceBonded:
Martial Weapon: Adds 6 to 10 Physical Damage to Attacks
Adds 5 to 8 Cold damage to Attacks
Wand or Staff: +50 to maximum Energy Shield
Armour: +10 to maximum Life
+10 to maximum Mana
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
All Equipment: +8 to Intelligence

Bonded:
Martial Weapon: Adds 6 to 10 Physical Damage to Attacks
Adds 5 to 8 Cold damage to Attacks
Wand or Staff: +50 to maximum Energy Shield
Armour: +10 to maximum Life
+10 to maximum Mana
3152
Robust RuneRobust RuneStack Size: 10Requires Level 15All Equipment: +8 to StrengthBonded:
Martial Weapon: Adds 6 to 10 Physical Damage to Attacks
Adds 6 to 10 Fire damage to Attacks
Wand or Staff: +100 to Armour
Armour: +10 to maximum Life
+10 to maximum Mana
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
All Equipment: +8 to Strength

Bonded:
Martial Weapon: Adds 6 to 10 Physical Damage to Attacks
Adds 6 to 10 Fire damage to Attacks
Wand or Staff: +100 to Armour
Armour: +10 to maximum Life
+10 to maximum Mana
3152
Stone RuneStone RuneStack Size: 10Requires Level 15Martial Weapon: Causes 25% increased Stun Buildup
Wand or Staff: Gain additional Stun Threshold equal to 12% of maximum Energy Shield
Armour: +60 to Stun Threshold
Bonded:
Martial Weapon: 40% increased Damage against Immobilised Enemies
Wand or Staff: 30% increased Immobilisation buildup
Armour: +10 to maximum Life
+10 to maximum Mana
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Martial Weapon: Causes 25% increased Stun Buildup
Wand or Staff: Gain additional Stun Threshold equal to 12% of maximum Energy Shield
Armour: +60 to Stun Threshold


Bonded:
Martial Weapon: 40% increased Damage against Immobilised Enemies
Wand or Staff: 30% increased Immobilisation buildup
Armour: +10 to maximum Life
+10 to maximum Mana
4152
Storm RuneStorm RuneStack Size: 10Requires Level 15Martial Weapon: Adds 1 to 20 Lightning Damage
Wand or Staff: Gain 8% of Damage as Extra Lightning Damage
Armour: +12% to Lightning Resistance
Bonded:
Martial Weapon: 30% increased Magnitude of Shock you inflict
Wand or Staff: 30% increased Magnitude of Shock you inflict
Armour: +10 to maximum Life
+10 to maximum Mana
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Martial Weapon: Adds 1 to 20 Lightning Damage
Wand or Staff: Gain 8% of Damage as Extra Lightning Damage
Armour: +12% to Lightning Resistance


Bonded:
Martial Weapon: 30% increased Magnitude of Shock you inflict
Wand or Staff: 30% increased Magnitude of Shock you inflict
Armour: +10 to maximum Life
+10 to maximum Mana
3152
Vision RuneVision RuneStack Size: 10Requires Level 15Martial Weapon: +80 to Accuracy Rating
Wand or Staff: 20% increased Critical Hit Chance for Spells
Armour: 10% increased Life and Mana Recovery from Flasks
Bonded:
Martial Weapon: Attacks have +1% to Critical Hit Chance
Wand or Staff: 25% increased Critical Damage Bonus
Armour: +10 to maximum Life
+10 to maximum Mana
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Martial Weapon: +80 to Accuracy Rating
Wand or Staff: 20% increased Critical Hit Chance for Spells
Armour: 10% increased Life and Mana Recovery from Flasks


Bonded:
Martial Weapon: Attacks have +1% to Critical Hit Chance
Wand or Staff: 25% increased Critical Damage Bonus
Armour: +10 to maximum Life
+10 to maximum Mana
4152

List of greater runes

ItemStatsDrop
level
Greater Adept RuneGreater Adept RuneStack Size: 10Requires Level 30All Equipment: +10 to DexterityBonded:
Martial Weapon: Adds 6 to 10 Physical Damage to Attacks
Adds 1 to 16 Lightning damage to Attacks
Wand or Staff: +80 to Evasion Rating
Armour: +10 to maximum Life
+10 to maximum Mana
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
All Equipment: +10 to Dexterity

Bonded:
Martial Weapon: Adds 6 to 10 Physical Damage to Attacks
Adds 1 to 16 Lightning damage to Attacks
Wand or Staff: +80 to Evasion Rating
Armour: +10 to maximum Life
+10 to maximum Mana
52
Greater Body RuneGreater Body RuneStack Size: 10Requires Level 30Martial Weapon: Leeches 3% of Physical Damage as Life
Wand or Staff: +35 to maximum Energy Shield
Armour: +40 to maximum Life
Bonded:
Martial Weapon: 5% increased maximum Life
Wand or Staff: 5% increased maximum Life
Armour: +10 to maximum Life
+10 to maximum Mana
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Martial Weapon: Leeches 3% of Physical Damage as Life
Wand or Staff: +35 to maximum Energy Shield
Armour: +40 to maximum Life


Bonded:
Martial Weapon: 5% increased maximum Life
Wand or Staff: 5% increased maximum Life
Armour: +10 to maximum Life
+10 to maximum Mana
57
Greater Desert RuneGreater Desert RuneStack Size: 10Requires Level 30Martial Weapon: Adds 13 to 16 Fire Damage
Wand or Staff: Gain 10% of Damage as Extra Fire Damage
Armour: +14% to Fire Resistance
Bonded:
Martial Weapon: 25% increased Ignite Magnitude
Wand or Staff: 25% increased Ignite Magnitude
Armour: +10 to maximum Life
+10 to maximum Mana
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Martial Weapon: Adds 13 to 16 Fire Damage
Wand or Staff: Gain 10% of Damage as Extra Fire Damage
Armour: +14% to Fire Resistance


Bonded:
Martial Weapon: 25% increased Ignite Magnitude
Wand or Staff: 25% increased Ignite Magnitude
Armour: +10 to maximum Life
+10 to maximum Mana
52
Greater Glacial RuneGreater Glacial RuneStack Size: 10Requires Level 30Martial Weapon: Adds 9 to 15 Cold Damage
Wand or Staff: Gain 10% of Damage as Extra Cold Damage
Armour: +14% to Cold Resistance
Bonded:
Martial Weapon: 30% increased Freeze Buildup
Wand or Staff: 30% increased Freeze Buildup
Armour: +10 to maximum Life
+10 to maximum Mana
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Martial Weapon: Adds 9 to 15 Cold Damage
Wand or Staff: Gain 10% of Damage as Extra Cold Damage
Armour: +14% to Cold Resistance


Bonded:
Martial Weapon: 30% increased Freeze Buildup
Wand or Staff: 30% increased Freeze Buildup
Armour: +10 to maximum Life
+10 to maximum Mana
52
Greater Inspiration RuneGreater Inspiration RuneStack Size: 10Requires Level 30Martial Weapon: Gain 24 Mana per enemy killed
Wand or Staff: 24% increased Mana Regeneration Rate
Armour: 18% increased Mana Regeneration Rate
Bonded:
Martial Weapon: 12% of Skill Mana Costs Converted to Life Costs
Wand or Staff: 16% increased Mana Cost Efficiency
Armour: +10 to maximum Life
+10 to maximum Mana
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Martial Weapon: Gain 24 Mana per enemy killed
Wand or Staff: 24% increased Mana Regeneration Rate
Armour: 18% increased Mana Regeneration Rate


Bonded:
Martial Weapon: 12% of Skill Mana Costs Converted to Life Costs
Wand or Staff: 16% increased Mana Cost Efficiency
Armour: +10 to maximum Life
+10 to maximum Mana
62
Greater Iron RuneGreater Iron RuneStack Size: 10Requires Level 30Martial Weapon: 18% increased Physical Damage
Wand or Staff: 30% increased Spell Damage
Armour: 18% increased Armour, Evasion and Energy Shield
Bonded:
Martial Weapon: 20% increased effect of Fully Broken Armour
Wand or Staff: Break Armour on Critical Hit with Spells equal to 12% of Physical Damage dealt
Armour: +10 to maximum Life
+10 to maximum Mana
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Martial Weapon: 18% increased Physical Damage
Wand or Staff: 30% increased Spell Damage
Armour: 18% increased Armour, Evasion and Energy Shield


Bonded:
Martial Weapon: 20% increased effect of Fully Broken Armour
Wand or Staff: Break Armour on Critical Hit with Spells equal to 12% of Physical Damage dealt
Armour: +10 to maximum Life
+10 to maximum Mana
52
Greater Mind RuneGreater Mind RuneStack Size: 10Requires Level 30Martial Weapon: Leeches 2.5% of Physical Damage as Mana
Wand or Staff: +50 to maximum Mana
Armour: +35 to maximum Mana
Bonded:
Martial Weapon: 5% increased maximum Mana
Wand or Staff: 5% increased maximum Mana
Armour: +10 to maximum Life
+10 to maximum Mana
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Martial Weapon: Leeches 2.5% of Physical Damage as Mana
Wand or Staff: +50 to maximum Mana
Armour: +35 to maximum Mana


Bonded:
Martial Weapon: 5% increased maximum Mana
Wand or Staff: 5% increased maximum Mana
Armour: +10 to maximum Life
+10 to maximum Mana
57
Greater Rebirth RuneGreater Rebirth RuneStack Size: 10Requires Level 30Martial Weapon: Gain 30 Life per enemy killed
Wand or Staff: 18% increased Energy Shield Recharge Rate
Armour: Regenerate 0.35% of maximum Life per second
Bonded:
Martial Weapon: Regenerate 0.4% of maximum Life per second
Wand or Staff: 8% of Damage taken Recouped as Life
Armour: +10 to maximum Life
+10 to maximum Mana
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Martial Weapon: Gain 30 Life per enemy killed
Wand or Staff: 18% increased Energy Shield Recharge Rate
Armour: Regenerate 0.35% of maximum Life per second


Bonded:
Martial Weapon: Regenerate 0.4% of maximum Life per second
Wand or Staff: 8% of Damage taken Recouped as Life
Armour: +10 to maximum Life
+10 to maximum Mana
62
Greater Resolve RuneGreater Resolve RuneStack Size: 10Requires Level 30All Equipment: +10 to IntelligenceBonded:
Martial Weapon: Adds 6 to 10 Physical Damage to Attacks
Adds 5 to 8 Cold damage to Attacks
Wand or Staff: +50 to maximum Energy Shield
Armour: +10 to maximum Life
+10 to maximum Mana
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
All Equipment: +10 to Intelligence

Bonded:
Martial Weapon: Adds 6 to 10 Physical Damage to Attacks
Adds 5 to 8 Cold damage to Attacks
Wand or Staff: +50 to maximum Energy Shield
Armour: +10 to maximum Life
+10 to maximum Mana
52
Greater Robust RuneGreater Robust RuneStack Size: 10Requires Level 30All Equipment: +10 to StrengthBonded:
Martial Weapon: Adds 6 to 10 Physical Damage to Attacks
Adds 6 to 10 Fire damage to Attacks
Wand or Staff: +100 to Armour
Armour: +10 to maximum Life
+10 to maximum Mana
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
All Equipment: +10 to Strength

Bonded:
Martial Weapon: Adds 6 to 10 Physical Damage to Attacks
Adds 6 to 10 Fire damage to Attacks
Wand or Staff: +100 to Armour
Armour: +10 to maximum Life
+10 to maximum Mana
52
Greater Stone RuneGreater Stone RuneStack Size: 10Requires Level 30Martial Weapon: Causes 30% increased Stun Buildup
Wand or Staff: Gain additional Stun Threshold equal to 14% of maximum Energy Shield
Armour: +80 to Stun Threshold
Bonded:
Martial Weapon: 40% increased Damage against Immobilised Enemies
Wand or Staff: 30% increased Immobilisation buildup
Armour: +10 to maximum Life
+10 to maximum Mana
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Martial Weapon: Causes 30% increased Stun Buildup
Wand or Staff: Gain additional Stun Threshold equal to 14% of maximum Energy Shield
Armour: +80 to Stun Threshold


Bonded:
Martial Weapon: 40% increased Damage against Immobilised Enemies
Wand or Staff: 30% increased Immobilisation buildup
Armour: +10 to maximum Life
+10 to maximum Mana
59
Greater Storm RuneGreater Storm RuneStack Size: 10Requires Level 30Martial Weapon: Adds 1 to 30 Lightning Damage
Wand or Staff: Gain 10% of Damage as Extra Lightning Damage
Armour: +14% to Lightning Resistance
Bonded:
Martial Weapon: 30% increased Magnitude of Shock you inflict
Wand or Staff: 30% increased Magnitude of Shock you inflict
Armour: +10 to maximum Life
+10 to maximum Mana
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Martial Weapon: Adds 1 to 30 Lightning Damage
Wand or Staff: Gain 10% of Damage as Extra Lightning Damage
Armour: +14% to Lightning Resistance


Bonded:
Martial Weapon: 30% increased Magnitude of Shock you inflict
Wand or Staff: 30% increased Magnitude of Shock you inflict
Armour: +10 to maximum Life
+10 to maximum Mana
52
Greater Vision RuneGreater Vision RuneStack Size: 10Requires Level 30Martial Weapon: +110 to Accuracy Rating
Wand or Staff: 24% increased Critical Hit Chance for Spells
Armour: 12% increased Life and Mana Recovery from Flasks
Bonded:
Martial Weapon: Attacks have +1% to Critical Hit Chance
Wand or Staff: 25% increased Critical Damage Bonus
Armour: +10 to maximum Life
+10 to maximum Mana
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Martial Weapon: +110 to Accuracy Rating
Wand or Staff: 24% increased Critical Hit Chance for Spells
Armour: 12% increased Life and Mana Recovery from Flasks


Bonded:
Martial Weapon: Attacks have +1% to Critical Hit Chance
Wand or Staff: 25% increased Critical Damage Bonus
Armour: +10 to maximum Life
+10 to maximum Mana
59

List of endgame runes

ItemStatsDescriptionDrop
level
Countess Seske's Rune of ArcheryCountess Seske's Rune of ArcheryStack Size: 10
Limited to: 1
Requires Level 50Bows: Bow Attacks fire an additional ArrowBonded:
Bows: 20% increased Projectile Speed
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bows: Bow Attacks fire an additional Arrow

Bonded:
Bows: 20% increased Projectile Speed
65
Courtesan Mannan's Rune of CrueltyCourtesan Mannan's Rune of CrueltyStack Size: 10
Limited to: 1
Requires Level 50Gloves: 20% increased Magnitude of Damaging Ailments you inflictBonded:
Gloves: 15% increased Duration of Damaging Ailments on Enemies
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Gloves: 20% increased Magnitude of Damaging Ailments you inflict

Bonded:
Gloves: 15% increased Duration of Damaging Ailments on Enemies
65
Craiceann's Rune of RecoveryCraiceann's Rune of RecoveryStack Size: 10
Limited to: 1
Requires Level 50Body Armours: 50% increased Energy Shield Recharge RateBonded:
Body Armours: 20% faster start of Energy Shield Recharge
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Body Armours: 50% increased Energy Shield Recharge Rate

Bonded:
Body Armours: 20% faster start of Energy Shield Recharge
65
Craiceann's Rune of WardingCraiceann's Rune of WardingStack Size: 10
Limited to: 1
Requires Level 50Body Armours: 50% reduced effect of Curses on youBonded:
Body Armours: 8% increased Curse Magnitudes
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Body Armours: 50% reduced effect of Curses on you

Bonded:
Body Armours: 8% increased Curse Magnitudes
65
Farrul's Rune of GraceFarrul's Rune of GraceStack Size: 10
Limited to: 1
Requires Level 50Boots: 8% increased Deflection Rating while movingBonded:
Boots: Prevent +3% of Damage from Deflected Hits
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Boots: 8% increased Deflection Rating while moving

Bonded:
Boots: Prevent +3% of Damage from Deflected Hits
65
Farrul's Rune of the ChaseFarrul's Rune of the ChaseStack Size: 10
Limited to: 1
Requires Level 50Boots: 5% increased Movement SpeedBonded:
Boots: 10% increased Cooldown Recovery Rate
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Boots: 5% increased Movement Speed

Bonded:
Boots: 10% increased Cooldown Recovery Rate
65
Farrul's Rune of the HuntFarrul's Rune of the HuntStack Size: 10
Limited to: 1
Requires Level 50Martial Weapon: 50% increased Attack Damage against Rare or Unique EnemiesBonded:
Martial Weapon: +1 to Level of all Attack Skills
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Martial Weapon: 50% increased Attack Damage against Rare or Unique Enemies

Bonded:
Martial Weapon: +1 to Level of all Attack Skills
65
Fenumus' Rune of AgonyFenumus' Rune of AgonyStack Size: 10
Limited to: 1
Requires Level 50Martial Weapon: Gain 13% of Damage as Extra Chaos Damage
Wand or Staff: Gain 13% of Damage as Extra Chaos Damage
Bonded:
Martial Weapon: Gain 8% of Damage as Extra Physical Damage
Wand or Staff: Gain 8% of Damage as Extra Physical Damage
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Martial Weapon: Gain 13% of Damage as Extra Chaos Damage
Wand or Staff: Gain 13% of Damage as Extra Chaos Damage


Bonded:
Martial Weapon: Gain 8% of Damage as Extra Physical Damage
Wand or Staff: Gain 8% of Damage as Extra Physical Damage
65
Fenumus' Rune of DrainingFenumus' Rune of DrainingStack Size: 10
Limited to: 1
Requires Level 50Gloves: 20% increased Withered MagnitudeBonded:
Gloves: +7% to Chaos Resistance
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Gloves: 20% increased Withered Magnitude

Bonded:
Gloves: +7% to Chaos Resistance
65
Fenumus' Rune of SpinningFenumus' Rune of SpinningStack Size: 10
Limited to: 1
Requires Level 50Gloves: 8% increased Cast SpeedBonded:
Gloves: 20% increased Mana Cost Efficiency while on Low Mana
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Gloves: 8% increased Cast Speed

Bonded:
Gloves: 20% increased Mana Cost Efficiency while on Low Mana
65
Hedgewitch Assandra's Rune of WisdomHedgewitch Assandra's Rune of WisdomStack Size: 10
Limited to: 1
Requires Level 50Wand or Staff: +1 to Level of all Spell SkillsBonded:
Wand or Staff: Archon recovery period expires 30% faster
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Wand or Staff: +1 to Level of all Spell Skills

Bonded:
Wand or Staff: Archon recovery period expires 30% faster
65
Lady Hestra's Rune of WinterLady Hestra's Rune of WinterStack Size: 10
Limited to: 1
Requires Level 50Martial Weapon: Adds 19 to 28 Cold DamageBonded:
Martial Weapon: +2% to Maximum Cold Resistance
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Martial Weapon: Adds 19 to 28 Cold Damage

Bonded:
Martial Weapon: +2% to Maximum Cold Resistance
65
Saqawal's Rune of ErosionSaqawal's Rune of ErosionStack Size: 10
Limited to: 1
Requires Level 50Helmets: 25% increased Exposure EffectBonded:
Helmets: 15% increased Magnitude of Non-Damaging Ailments you inflict
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Helmets: 25% increased Exposure Effect

Bonded:
Helmets: 15% increased Magnitude of Non-Damaging Ailments you inflict
65
Saqawal's Rune of MemorySaqawal's Rune of MemoryStack Size: 10
Limited to: 1
Requires Level 50Helmets: 2% increased Experience gainBonded:
Helmets: +10% to all Elemental Resistances
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Helmets: 2% increased Experience gain

Bonded:
Helmets: +10% to all Elemental Resistances
65
Saqawal's Rune of the SkySaqawal's Rune of the SkyStack Size: 10
Limited to: 1
Requires Level 50Martial Weapon: Gain 5% of Damage as Extra Damage of all Elements
Wand or Staff: Gain 5% of Damage as Extra Damage of all Elements
Bonded:
Martial Weapon: 8% chance to gain an additional random Charge when you gain a Charge
Wand or Staff: 12% chance when collecting an Elemental Infusion to gain an
additional Elemental Infusion of the same type
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Martial Weapon: Gain 5% of Damage as Extra Damage of all Elements
Wand or Staff: Gain 5% of Damage as Extra Damage of all Elements


Bonded:
Martial Weapon: 8% chance to gain an additional random Charge when you gain a Charge
Wand or Staff: 12% chance when collecting an Elemental Infusion to gain an
additional Elemental Infusion of the same type
65
Thane Girt's Rune of WildnessThane Girt's Rune of WildnessStack Size: 10
Limited to: 1
Requires Level 50Wand or Staff: 25% chance for Spell Skills to fire 2 additional ProjectilesBonded:
Wand or Staff: Every Rage also grants 1% increased Spell Damage
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Wand or Staff: 25% chance for Spell Skills to fire 2 additional Projectiles

Bonded:
Wand or Staff: Every Rage also grants 1% increased Spell Damage
65
Thane Grannell's Rune of MasteryThane Grannell's Rune of MasteryStack Size: 10
Limited to: 1
Requires Level 50Gloves: 30% increased Magnitude of Non-Damaging Ailments you inflictBonded:
Gloves: 15% increased Duration of Elemental Ailments on Enemies
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Gloves: 30% increased Magnitude of Non-Damaging Ailments you inflict

Bonded:
Gloves: 15% increased Duration of Elemental Ailments on Enemies
65
Thane Leld's Rune of SpringThane Leld's Rune of SpringStack Size: 10
Limited to: 1
Requires Level 50Martial Weapon: Adds 1 to 60 Lightning DamageBonded:
Martial Weapon: +2% to Maximum Lightning Resistance
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Martial Weapon: Adds 1 to 60 Lightning Damage

Bonded:
Martial Weapon: +2% to Maximum Lightning Resistance
65
Thane Myrk's Rune of SummerThane Myrk's Rune of SummerStack Size: 10
Limited to: 1
Requires Level 50Martial Weapon: Adds 23 to 34 Fire DamageBonded:
Martial Weapon: +2% to Maximum Fire Resistance
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Martial Weapon: Adds 23 to 34 Fire Damage

Bonded:
Martial Weapon: +2% to Maximum Fire Resistance
65
The Greatwolf's Rune of ClawsThe Greatwolf's Rune of ClawsStack Size: 10
Limited to: 1
Requires Level 50Gloves: Adds 5 to 12 Physical Damage to AttacksBonded:
Gloves: Fissure Skills have +2 to Limit
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Gloves: Adds 5 to 12 Physical Damage to Attacks

Bonded:
Gloves: Fissure Skills have +2 to Limit
65
The Greatwolf's Rune of WillpowerThe Greatwolf's Rune of WillpowerStack Size: 10
Limited to: 1
Requires Level 50Body Armours: 15% of Damage is taken from Mana before LifeBonded:
Body Armours: 8% of Maximum Life Converted to Energy Shield
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Body Armours: 15% of Damage is taken from Mana before Life

Bonded:
Body Armours: 8% of Maximum Life Converted to Energy Shield
65

List of exclusive runes

ItemStatsDrop
level
Additional
drop restrictions
Greater Rune of AlacrityGreater Rune of AlacrityStack Size: 10Martial Weapon: 8% increased Skill Speed
Armour: Debuffs on you expire 8% faster
Bonded:
Martial Weapon: 15% increased Reservation Efficiency of Herald Skills
Armour: 15% increased Elemental Ailment Threshold
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Martial Weapon: 8% increased Skill Speed
Armour: Debuffs on you expire 8% faster


Bonded:
Martial Weapon: 15% increased Reservation Efficiency of Herald Skills
Armour: 15% increased Elemental Ailment Threshold
65Exclusively obtained as a reward in The Phaaryl Megalith.
Greater Rune of LeadershipGreater Rune of LeadershipStack Size: 10Martial Weapon: Minions gain 10% of their Physical Damage as Extra Lightning Damage
Armour: Minions take 10% of Physical Damage as Lightning Damage
Bonded:
Martial Weapon: Minions deal 20% increased Damage
Armour: Minions have +10% to all Elemental Resistances
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Martial Weapon: Minions gain 10% of their Physical Damage as Extra Lightning Damage
Armour: Minions take 10% of Physical Damage as Lightning Damage


Bonded:
Martial Weapon: Minions deal 20% increased Damage
Armour: Minions have +10% to all Elemental Resistances
65Exclusively obtained as a reward in The Phaaryl Megalith.
Greater Rune of NobilityGreater Rune of NobilityStack Size: 10Martial Weapon: Attacks with this Weapon have 10% chance to inflict Exposure
Armour: 10% reduced effect of Shock on you
Bonded:
Martial Weapon: 20% increased Exposure Effect
Armour: 10% reduced Shock duration on you
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Martial Weapon: Attacks with this Weapon have 10% chance to inflict Exposure
Armour: 10% reduced effect of Shock on you


Bonded:
Martial Weapon: 20% increased Exposure Effect
Armour: 10% reduced Shock duration on you
65Exclusively obtained as a reward in The Phaaryl Megalith.
Greater Rune of TithingGreater Rune of TithingStack Size: 10Martial Weapon: Meta Skills gain 10% increased Energy
Armour: 1 to 100 Lightning Thorns damage
Bonded:
Martial Weapon: Invocated Spells have 25% chance to consume half as much Energy
Armour: 15% increased Thorns damage
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Martial Weapon: Meta Skills gain 10% increased Energy
Armour: 1 to 100 Lightning Thorns damage


Bonded:
Martial Weapon: Invocated Spells have 25% chance to consume half as much Energy
Armour: 15% increased Thorns damage
65Exclusively obtained as a reward in The Phaaryl Megalith.

Related Unique items

No results found

Version history

Version Changes
0.3.1b
0.2.1
  • Added 21 new Endgame Runes.
0.2.0f
  • As each new Rune Tier is unlocked we are removing the lower runes from the drop pool. This is to stop you getting spammed with lesser runes at high levels.
  • Lesser Runes no longer drop past level 31.
  • (Medium) Runes no longer drop past level 52.
  • Overall past level 52 you will now drop more Greater Runes than currently, but Lesser Runes and Runes will no longer drop.
  • Rogue Exiles will always have appropriate Tier Runes socketed into dropped items relative to their item levels.
  • Fixed a bug where Attribute Runes could not be socketed in Wands and Staves.
  • Fixed a bug where modifiers provided by Runes were not being displayed on Wands and Staves.
  • Runes now display the level requirement of the added enchantment on the rune itself. [Undocumented]
0.2.0e
  • We have now finished adding all of the mods to runes for caster weapons. Desert, Glacial, Storm, Iron, Body, Mind, Rebirth, Inspiration, Stone and Vision runes all now work on Wands and Staves, with their own set of modifiers.
  • Renly's abandoned shop in Ogham Village now also has a Blank runeBlank RuneUntouched by fate. Its power waits for a purpose.Take this Rune to Renly in Clearfell Encampment to be forged into a Rune of your choosing which Renly can forge into any elemental rune of your choosing in case you didn't find any up to that point.
  • Added 3 new types of runes for attributes allowing you to fix early game requirement issues: Adept, Robust and Resolve.
  • Added a Rune to a fixed location in The Titan Grotto.
0.2.0
  • Runes now have 3 tiers, for example the Storm Rune has been split into a Lesser Storm Rune, a Storm Rune and a Greater Storm Rune. You are able to reforge 3 Lesser Runes for 1 regular Rune of that type, and reforge 3 regular Runes for 1 Greater Rune of that type.
  • Doubled the drop rate of Runes.
  • You can no longer reforge 3 Runes to obtain a random Rune in return.
  • Regular runes have received new 2D art.[Undocumented]
0.1.1
  • Socketables such as Runes can now be overwritten by placing another socketable item into the socket.
0.1.0d
  • Runes now sell to vendors for more Gold.
  • Updated the description on Runes to clarify that once socketed they cannot be replaced.
0.1.0
  • Introduced to the game.