User:Mefisto1029

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My bot MefistoBot.
My Sandbox.

Items without release_version

Table list [Expand]
Name
Arced ClawArced ClawClaw
Physical Damage: 12-46
Critical Strike Chance: 5.00%
Attacks per Second: 1.65
Weapon Range: 1.1 metres
Requires Level 33, 76 Dex
Arched GreataxeArched GreataxeTwo Hand Axe
Physical Damage: 17-59
Critical Strike Chance: 5.00%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 16, 30 Str, 14 Dex
Armoured ClawArmoured ClawClaw
Physical Damage: 27-63
Critical Strike Chance: 5.00%
Attacks per Second: 1.55
Weapon Range: 1.1 metres
Requires Level 52, 119 Dex
Bearded AxeBearded AxeOne Hand Axe
Physical Damage: 8-21
Critical Strike Chance: 5.00%
Attacks per Second: 1.45
Weapon Range: 1.1 metres
Requires Level 10, 20 Str, 10 Dex
File:Bladed Trap inventory icon.pngBladed TrapBladed TrapRequires Level 27Throw Time: 0.80s
Detonation Type: Proximity
File:Bladed Trap inventory icon.png
Blessed ClaymoreBlessed ClaymoreTwo Hand Sword
Physical Damage: 19-32
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 1.3 metres
Requires Level 11, 16 Str, 16 Dex
Bloodletting DaggerBloodletting DaggerDagger
Physical Damage: 18-42
Critical Strike Chance: 15.00%
Attacks per Second: 1.50
Weapon Range: 1.0 metres
Requires Level 39, 50 Dex, 50 IntSpells Cost Life instead of 25% of Mana Cost
Broad GreatswordBroad GreatswordTwo Hand Sword
Physical Damage: 25-42
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 16, 22 Str, 22 Dex
BroadswordBroadswordOne Hand Sword
Physical Damage: 8-13
Critical Strike Chance: 5.00%
Attacks per Second: 1.60
Weapon Range: 1.1 metres
Requires Level 6, 10 Str, 10 Dex
File:Divination card inventory icon.pngBrother's GiftFile:Brother's Gift card art.pngBrother's GiftFile:Brother's Gift card art.png15x Divine OrbFile:Divination card inventory icon.png
Chain FlailChain FlailFlail
Physical Damage: 8-14
Critical Strike Chance: 10.00%
Attacks per Second: 1.45
Weapon Range: 1.1 metres
Requires Level 6, 13 Str
Chapel KeyChapel KeyBlind to pleas. Deaf to lies.
Her scales weigh only truth.
This key can be used to unlock the Chapel Door in the Abandoned Prison.
Charred ShortswordCharred ShortswordOne Hand Sword
Physical Damage: 19-34
Critical Strike Chance: 5.00%
Attacks per Second: 1.60
Weapon Range: 1.1 metres
Requires Level 21, 28 Str, 28 Dex
File:Clamping Trap inventory icon.pngClamping TrapClamping TrapRequires Level 6Throw Time: 0.80s
Detonation Type: Proximity
File:Clamping Trap inventory icon.png
Clay TrapClay TrapThrow Time: 0.75 sec
Detonation Type: Proximity
File:Cleansing Charm inventory icon.pngCleansing CharmCleansing CharmLasts 3.00 Seconds
Consumes 20 of 40 Charges on use
Requires Level 40Used automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters.
File:Cleansing Charm inventory icon.png
CometCometBarrageable, Spell, AoE, Cold
Tier: 11
Level: (1-20)
Cost: (18-198) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 13.00%
Call down a mass of ice from the sky, dealing high damage at the targeted location. Targeting close to you will cause you to jump back as you cast.Deals (22-708) to (33-1062) Cold Damage
+1 second to Total Cast Time
Impact radius is 2.8 metres

Additional Effects From 1-20% Quality:
+(0.1-2)% to Critical Hit Chance
Skills can be managed in the Skills Panel.
Corroded LongswordCorroded LongswordTwo Hand Sword
Physical Damage: 9-16
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 1.3 metres
Crescent AxeCrescent AxeOne Hand Axe
Physical Damage: 18-37
Critical Strike Chance: 6.50%
Attacks per Second: 1.40
Weapon Range: 1.1 metres
Requires Level 26, 48 Str, 20 Dex
Crone KnifeCrone KnifeDagger
Physical Damage: 4-15
Critical Strike Chance: 15.00%
Attacks per Second: 1.55
Weapon Range: 1.0 metres
Requires Level 6, 10 Dex, 10 IntLeeches 4% of Physical Damage as Mana
Crude ClawCrude ClawClaw
Physical Damage: 4-10
Critical Strike Chance: 5.00%
Attacks per Second: 1.65
Weapon Range: 1.1 metres
File:Crystal Staff inventory icon.pngCrystal StaffCrystal StaffStaffRequires Level 20, 50 IntGrants Skill: Level 1 UnleashFile:Crystal Staff inventory icon.png
File:Distorted Amulet inventory icon.pngDistorted AmuletDistorted AmuletFile:Distorted Amulet inventory icon.png
Dull HatchetDull HatchetOne Hand Axe
Physical Damage: 4-10
Critical Strike Chance: 5.00%
Attacks per Second: 1.50
Weapon Range: 1.1 metres
Edged ClawEdged ClawClaw
Physical Damage: 11-38
Critical Strike Chance: 5.00%
Attacks per Second: 1.70
Weapon Range: 1.1 metres
Requires Level 28, 65 Dex(15–25)% chance to Blind Enemies on hit
Elegant GlaiveElegant GlaiveTwo Hand Axe
Physical Damage: 19-64
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Weapon Range: 1.3 metres
Requires Level 20, 37 Str, 16 Dex
Executioner GreataxeExecutioner GreataxeTwo Hand Axe
Physical Damage: 10-41
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Weapon Range: 1.3 metres
Requires Level 10, 20 Str, 10 DexCulling Strike
Extended CleaverExtended CleaverOne Hand Axe
Physical Damage: 8-25
Critical Strike Chance: 5.00%
Attacks per Second: 1.50
Weapon Range: 1.1 metres
Requires Level 16, 30 Str, 14 DexHas no Accuracy Penalty from Range
Forked ClawForked ClawClaw
Physical Damage: 10-26
Critical Strike Chance: 5.00%
Attacks per Second: 1.55
Weapon Range: 1.1 metres
Requires Level 16, 38 Dex
Glass ShankGlass ShankDagger
Physical Damage: 3-10
Critical Strike Chance: 15.00%
Attacks per Second: 1.55
Weapon Range: 1.0 metres
GreatmaceGreatmaceTwo Hand Mace
Physical Damage: 74-124
Critical Strike Chance: 5.00%
Attacks per Second: 1.10
Weapon Range: 1.3 metres
Requires Level 52, 119 Str
Holy FlailHoly FlailFlail
Physical Damage: 10-17
Critical Strike Chance: 10.00%
Attacks per Second: 1.45
Weapon Range: 1.1 metres
Requires Level 11, 22 Str, 11 Int
Hook AxeHook AxeOne Hand Axe
Physical Damage: 5-14
Critical Strike Chance: 5.00%
Attacks per Second: 1.45
Weapon Range: 1.1 metres
Requires Level 4, 10 StrGain 1 Rage on Hit
Hooked ClawHooked ClawClaw
Physical Damage: 16-49
Critical Strike Chance: 5.00%
Attacks per Second: 1.55
Weapon Range: 1.1 metres
Requires Level 36, 83 Dex
File:Incense Trap inventory icon.pngIncense TrapIncense TrapRequires Level 20Throw Time: 0.8 sec
Detonation Type: Manual
(#)% increased Cooldown Recovery Rate for throwing Traps
File:Incense Trap inventory icon.png
Iron FlailIron FlailFlail
Physical Damage: 14-23
Critical Strike Chance: 10.00%
Attacks per Second: 1.45
Weapon Range: 1.1 metres
Requires Level 16, 30 Str, 14 Int
Iron GreatswordIron GreatswordTwo Hand Sword
Physical Damage: 13-23
Critical Strike Chance: 5.00%
Attacks per Second: 1.35
Weapon Range: 1.3 metres
Requires Level 6, 10 Str, 10 Dex
Light HalberdLight HalberdTwo Hand Axe
Physical Damage: 10-25
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 4, 10 Str
Moon DaggerMoon DaggerDagger
Elemental Damage: 11-26
Critical Strike Chance: 15.00%
Attacks per Second: 1.55
Weapon Range: 1.0 metres
Requires Level 20, 27 Dex, 27 Int
Offering WandOffering WandWandRequires Level 38Grants Skill: Level # Exanguinate
Pict ClawPict ClawClaw
Physical Damage: 4-16
Critical Strike Chance: 5.00%
Attacks per Second: 1.70
Weapon Range: 1.1 metres
Requires Level 6, 16 Dex
Piercing ClawPiercing ClawClaw
Physical Damage: 23-68
Critical Strike Chance: 5.00%
Attacks per Second: 1.60
Weapon Range: 1.1 metres
Requires Level 55, 126 Dex
Plated ClawPlated ClawClaw
Physical Damage: 13-31
Critical Strike Chance: 5.00%
Attacks per Second: 1.60
Weapon Range: 1.1 metres
Requires Level 22, 52 Dex
Precise GreathammerPrecise GreathammerTwo Hand Mace
Physical Damage: 87-118
Critical Strike Chance: 5.00%
Attacks per Second: 1.10
Weapon Range: 1.3 metres
Requires Level 54, 124 Str
File:Ralakesh's Impatience inventory icon.pngRalakesh's ImpatienceRalakesh's Impatience
Pelt Leggings
Armour: 56
Energy Shield: 21
Requires Level 33, 32 Str, 32 IntFor the immortal, what is the difference
between an age and an instant?
File:Ralakesh's Impatience inventory icon.png
Razorglass ClawRazorglass ClawClaw
Physical Damage: 23-54
Critical Strike Chance: 5.00%
Attacks per Second: 1.60
Weapon Range: 1.1 metres
Requires Level 45, 104 Dex
Rippled GreatswordRippled GreatswordTwo Hand Sword
Physical Damage: 28-52
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 1.3 metres
Requires Level 22, 30 Str, 30 Dex
Sacrificial AxeSacrificial AxeOne Hand Axe
Physical Damage: 20-42
Critical Strike Chance: 5.00%
Attacks per Second: 1.50
Weapon Range: 1.1 metres
Requires Level 37, 67 Str, 27 DexGain 30 Mana per Enemy Killed
ScimitarScimitarOne Hand Sword
Physical Damage: 14-23
Critical Strike Chance: 5.00%
Attacks per Second: 1.55
Weapon Range: 1.1 metres
Requires Level 16, 22 Str, 22 Dex
Sharktooth ClawSharktooth ClawClaw
Physical Damage: 25-52
Critical Strike Chance: 5.00%
Attacks per Second: 1.70
Weapon Range: 1.1 metres
Requires Level 49, 112 Dex
ShortswordShortswordOne Hand Sword
Physical Damage: 6-9
Critical Strike Chance: 5.00%
Attacks per Second: 1.55
Weapon Range: 1.1 metres
Simple DaggerSimple DaggerDagger
Physical Damage: 8-19
Critical Strike Chance: 15.00%
Attacks per Second: 1.55
Weapon Range: 1.0 metres
Requires Level 12, 18 Dex, 18 Int
Skinning KnifeSkinning KnifeDagger
Physical Damage: 8-22
Critical Strike Chance: 13.50%
Attacks per Second: 1.65
Weapon Range: 1.0 metres
Requires Level 16, 22 Dex, 22 Int
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Splintered FlailSplintered FlailFlail
Physical Damage: 6-9
Critical Strike Chance: 10.00%
Attacks per Second: 1.45
Weapon Range: 1.1 metres
Splitting GreataxeSplitting GreataxeTwo Hand Axe
Physical Damage: 8-20
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Weapon Range: 1.3 metres
Spriggan StaffSpriggan StaffStaffRequires Level 11Grants Skill: Level # Firebolt
Stone FlailStone FlailFlail
Physical Damage: 23-38
Critical Strike Chance: 10.00%
Attacks per Second: 1.45
Weapon Range: 1.1 metres
Requires Level 33, 60 Str, 25 IntUnblockable
Talon ClawTalon ClawClaw
Physical Damage: 23-79
Critical Strike Chance: 5.00%
Attacks per Second: 1.65
Weapon Range: 1.1 metres
Requires Level 65, 148 Dex
Twin FlailTwin FlailFlail
Physical Damage: 8-18
Critical Strike Chance: 10.00%
Attacks per Second: 1.40
Weapon Range: 1.1 metres
Requires Level 20, 37 Str, 16 Int
File:Urn Trap inventory icon.pngUrn TrapUrn TrapRequires Level 16Throw Time: 0.80s
Detonation Type: Proximity
File:Urn Trap inventory icon.png
Vampiric BladeVampiric BladeOne Hand Sword
Physical Damage: 11-20
Critical Strike Chance: 5.00%
Attacks per Second: 1.50
Weapon Range: 1.1 metres
Requires Level 11, 16 Str, 16 Dex
Wolfbane ClawWolfbane ClawClaw
Physical Damage: 7-23
Critical Strike Chance: 5.00%
Attacks per Second: 1.60
Requires Level 12, 29 DexGrants 8 Life per Enemy Hit

Gems without gem_tier

Table list [Expand]
Name
Abyssal ApparitionAbyssal ApparitionSpell
Level: (1-20)
Cast Time: Instant
Consume a Power Charge when you cast a damaging Spell to trigger an Abyssal Apparition who will also cast that same Spell for you. Does not work with Channelling Spells, Spells with a Cooldown, Triggered Spells, Spells granted by items, or Spells which already consume a Power Charge. This Skill is not directly Supportable.Spells cast by Apparition deal (60-50)% less DamageSkills can be managed in the Skills Panel.
File:Abyssal Apparition skill icon.png
Ancestral CryAncestral CryWarcry, Buff, AoE, Melee, Slam, Projectile, Trigger, Fire, Duration, Nova, Conditional
Level: 1
Use Time: 0.80 sec
Perform a Warcry using Glory gained by Igniting enemies to turn you into an embodiment of Kaom. While embodying Kaom, your footsteps Trigger Volcanic Steps, Melee Strikes and Slams are Ancestrally Boosted, and your Melee Strikes Trigger Volcanic Eruption.Warcry
Requires 100 Glory to use
Warcry radious is 4 meters
Warcry duration is 8 seconds
Knocks back and interrupts enemies in a smaller area
Consumes all Endurance Charges to increase Warcry duration by 50% per charge
Converts 100% of Physical Damage to Fire Damage with Boosted Attacks

Volcanic Steps

Volcanic Eruption
Skills can be managed in the Skills Panel.
File:Ancestral Cry skill icon.png
Blood BoilBlood BoilBuff, Persistent, AoE, Physical, Duration
Level: (1-20)
Enemies in your Presence accumulate blood boils periodically. When they die, the boils pop applying Corrupted Blood to enemies near them.Corrupted Blood deals 2% of slain Enemy's maximum Life as Physical damage per second
Blood Boil applies to non-Unique enemies
in your Presence every (2-1.52) seconds
20% more Corrupted Blood infliction Area of Effect
per Blood Boil on slain Enemy
Inflicts a stack of Corrupted Blood on targets within 1.5 metres per Blood Boil on slain Enemy
Corrupted Blood duration is 5 seconds

Additional Effects From 1-20% Quality:
+(0.075-1.5) seconds to Corrupted Blood duration
Skills can be managed in the Skills Panel.
Bursting Fen ToadBursting Fen ToadAttack, AoE, Physical, Chaos
Level: (1-20)
Critical Strike Chance: 5.00%
Attack Damage: (225-702)% of base
A Poisonous Toad leaps towards enemies and explodes, dealing damage in an area and inflicting Poison.25% chance to Trigger this Skill on Kill
Toad Explosion radius is 2.5 metres
(6-171) to (9-256) Base Physical Damage
100% chance to Poison on Hit

Additional Effects From 1-20% Quality:
(0.5-10)% chance to Trigger this Skill on Kill
Skills can be managed in the Skills Panel.
Called ShotsCalled ShotsMeta
Level: 1
Applies a socketed Mark Skill to a nearby unmarked Enemy every few seconds. Consuming socketed Marks will cause them to be reapplied to an unmarked Enemy. This reapplication can happen at most once every half second.Applies a socketed Mark to 1 Enemy every five seconds
Applies socketed Marks to Enemies within 4 metres
Place one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect.
File:Called Shots skill icon.png
Cast on Charm UseCast on Charm UseBuff, Persistent, Trigger, Meta
Level: (1-20)
While active, gains Energy when one of your Charms is used and triggers socketed Spells on reaching maximum Energy.When a Charm is used gains 2 Energy per Charge used
(0–57)% increased Energy gained
Triggers all Socketed Spells and loses all Energy on reaching maximum Energy
Place one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect.
File:Cast on Elemental Ailment inventory icon.pngCast on Elemental AilmentCast on Elemental AilmentBuff, Persistent, Trigger, Fire, Cold, Lightning, Meta
Tier: 14
Level: 1
Reservation: 100 spirit
Place one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect.
File:Cast on Elemental Ailment skill icon.png
File:Cast on Elemental Ailment inventory icon.png
Chaotic SurgeChaotic SurgeAttack, AoE, Chaos
Level: (1-20)
Attack Damage: (50-181)% of base
Grants your weapon Surges. Non-Melee Projectile Attacks with that weapon Consume Surges to cause the Projectiles fired to explode at the end of their flight.Converts 100% of Physical Damage to Chaos Damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Skills can be managed in the Skills Panel.
CraterCraterSupportPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Enervating NovaEnervating NovaSpell, AoE, Lightning, Duration, Nova
Level: (1-20)
Cost: 0 Mana
Cast Time: 1.00 sec
Critical Strike Chance: 11.00%
Unleash a Nova of Lightning damage to Electrocute enemies. Enemies close to you take no damage while enemies at the edge of the ring take significantly more damage. Enemies Hit can be Electrocuted by all Lightning damage for a short duration.Deals (1-14) to (7-265) Lightning Damage
(100-157)% more Electrocution buildup
Lightning damage from this skill Contributes to
Electrocution Buildup
Ring outer radius is 2.6 metres
Ring inner radius is 1 metre
Enemies Hit receive Electrocution buildup from
Lightning damage for 4 second duration
Deals more damage to enemies based on distance from
you, up to 100% to enemies on the far edge of the ring

Additional Effects From 1-20% Quality:
(2-40)% more Electrocution buildup
Skills can be managed in the Skills Panel.
Feast of FleshFeast of FleshSpell, Buff, AoE, Nova
Level: (1-20)
Cost: 0 Mana
Cast Time: 1.30 sec
Consume Corpses near you to recover Life and Mana over a short time per Corpse Consumed.Corpse Consumption radius is 4 metres
Recover (21-211) Life and (21-211) Mana over 3 seconds per Corpse Consumed
Consumes up to 5 Corpses

Additional Effects From 1-20% Quality:
Consumes up to (0.15-3) Corpses
Skills can be managed in the Skills Panel.
Fire Spell on HitFire Spell on HitBuff, Persistent, Trigger, Fire, Meta
Level: (1-20)
While active, gains Energy when you Hit enemies with Melee Attacks and triggers socketed Fire spells on reaching maximum Energy.Gains 3 Energy per Power of enemies you Hit with Melee Attacks, modified by the percentage of the enemy's Ailment Threshold the Hit will deal
(0–57)% increased Energy gained
Triggers all Socketed Spells and loses all Energy on reaching maximum Energy

Additional Effects From 1-20% Quality:
(0.75-15)% increased Energy gained
Place one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect.
Forge HammerForge HammerAttack, AoE, Melee, Slam, Sustained, Fire, Duration
Level: 1
Cooldown Time: 8.00 sec
Attack Speed: 70% of base
Hurl a fiery hammer that Slams into the ground and lodges there. While the hammer is lodged in the ground, reusing this Skill recalls the hammer and resets the Skill's cooldown. Alternatively, using a Warcry near the lodged hammer causes it to shatter, releasing a number of molten fissures in a spiral. While the fissures persist, using a Slam and them will cause an Aftershock which spreads to all connected fissures.Impact
Converts 30% of Physical Damage to Fire Damage
While Dual Wielding, both weapons hit with 30% less damage
Impact radius is 1.8 meters
Hammer duration is 12 seconds
Cooldown does not recover while the hammer is lodged
Fissures
Skills can be managed in the Skills Panel.
File:Forge Hammer skill icon.png
Fortifying CryFortifying CryWarcry, Attack, AoE, Melee, Trigger, Physical, Duration, Nova
Level: 1
Cooldown Time: 8.00 sec
Use Time: 0.80 sec
Perform a Warcry that grants Guard and causes subsequent Shield Attacks to release an Empowered shockwave when dealing damage. This Skill's cooldown can be bypassed by expanding an Endurance Charge.Warcry
Warcry radius is 4 meters
Guard duration is 4 seconds
Can create one shockwave per 5 enemy Power in range, counting up to 50 Power
Grants 34 Guard for every 5 enemy power in range, counting up to 25 Power

Shockwave
Skills can be managed in the Skills Panel.
File:Fortifying Cry skill icon.png
Frost DartsFrost DartsCold
Level: 1
Skills can be managed in the Skills Panel.
File:Frost Darts skill icon.png
FulminationFulminationBuff, Persistent, Aura, Lightning
Level: (1-20)
While active, the first time any Skill Hits a Shocked enemy in your Presence, that Skill also Hits other Shocked enemies in your Presence, up to a maximum.Cannot inflict Shock
Hits up to 8 enemies
Additional Hits deal (90-71)% less damage
Additional Hits convert 100% of Physical and
Elemental damage to Lightning

Additional Effects From 1-20% Quality:
Additional Hits deal -(0.25-5)% less damage
Additional Hits convert 100% of Physical and
Elemental damage to Lightning
Skills can be managed in the Skills Panel.
Future-PastFuture-PastBuff, Persistent, Duration
Level: (1-20)
Hinekora observes your Future-Past granting you the opportunity to subvert a lesser fate. After a period of Hindsight, she will grant you her Foresight, which prevents you from avoiding Hits while Dodge Rolling. When you are Hit while Dodge Rolling, Hinekora restores you to full Life immediately before taking damage from the Hit, and grants you Sight Beyond Sight, which prevents you from dying.Grants each of Hindsight, Foresight, and
Sight Beyond Sight, in sequence
Hindsight lasts for a (25.5-16) second duration
Foresight prevents Dodge Roll from Avoiding Hits and lasts until immediately before you are Hit while Dodge Rolling
Sight Beyond Sight makes you unable to die and lasts for a 1.5 second duration
Fully recover Life when you gain Sight Beyond Sight

Additional Effects From 1-20% Quality:
Foresight prevents Dodge Roll from Avoiding Hits and lasts until immediately before you are Hit while Dodge Rolling
Sight Beyond Sight makes you unable to die and lasts for a (0.015-0.3) second duration
Fully recover Life when you gain Sight Beyond Sight
Skills can be managed in the Skills Panel.
File:Future-Past skill icon.png
Heart of IceHeart of IceSpell, Buff, Persistent, Aura, Cold
Level: (1-20)
Cast Time: Instant
Critical Strike Chance: 11.00%
Chills all enemies in your Presence.Chills enemies in your Presence as though dealing (26-888) to (39-1332) Cold damage

Additional Effects From 1-20% Quality:
(1-20)% more Magnitude of Chill inflicted
Skills can be managed in the Skills Panel.
Ice-Tipped ArrowsIce-Tipped ArrowsSpell, Attack, Buff, AoE, Projectile, Cold, Duration
Level: 1
Cooldown Time: 8.00 sec
Cast Time: 1.00 sec
Ready your active Bow or Spear, Empowering your next Barrageable Bow or Projectile Spear Attack to create Ice Fragments on hit. Can Consume a Frenzy Charge to bypass its Cooldown.Ice-Tipped Arrows
Maximum Buff duration is 8 seconds
Empowers 3 Attacks

Ice Fragments
Skills can be managed in the Skills Panel.
File:Ice-Tipped Arrows skill icon.png
IcestormIcestormBarrageable, Spell, AoE, Sustained, Cold, Duration, Payoff
Level: (1-20)
Cast Time: 1.20 sec
Critical Strike Chance: 11.00%
Conjure a hail of icy bolts over the targeted area. Chill and Freeze on enemies in front of you are Consumed to fuel the Icestorm by creating improved bolts.Deals (3-87) to (5-131) Cold Damage
Cold Damage from Hits does not contribute to Chill Magnitude
Cannot Freeze
Impact radius is 0.9 metres
Storm radius is 2.6 metres
Storm duration is 6 seconds
One impact every 0.15 seconds
Improves 1 Bolt per Chill Consumed
Improves 1 Bolt per Power of enemies from which Freeze is Consumed
Limit 3 Icestorms

Additional Effects From 1-20% Quality:
+(0.01-0.2) metres to impact radius
Skills can be managed in the Skills Panel.
ImpurityImpurityBuff, Persistent, Aura, Chaos
Level: (1-20)
Emit an Aura that boosts the Chaos Resistance of you and Allies in your Presence.Aura grants +(10-29)% to Chaos Resistance

Additional Effects From 1-20% Quality:
Aura grants +(0.3-6)% to Chaos Resistance
Skills can be managed in the Skills Panel.
Inevitable AgonyInevitable AgonySpell, AoE, Duration, Curse
Level: (1-20)
Cost: (41-178) Mana
Cast Time: 0.70 sec
Curse all targets in an area after a short delay, causing a portion of Damage they take from Hits to be tracked by the Curse debuff. When the debuff's duration expires, they take that tracked damage again, all at once.Curse applies after 1.5 seconds delay
Curse radius is (1.5-3.1) metres
Curse duration is (6-7.4) seconds
Cursed targets take (20-33)% of Hit Damage dealt to them while Cursed again when Curse expires
Taking Damage again this way cannot inflict Ailments on the Cursed target

Additional Effects From 1-20% Quality:
Curse zone erupts after (0.5-10)% reduced delay
Skills can be managed in the Skills Panel.
File:Inevitable Agony skill icon.png
Infuse WeaponInfuse WeaponAttack, AoE, Lightning, Cold, Fire
Level: (1-20)
Attack Damage: (50-181)% of base
Grants your weapon Surges. Non-Melee Projectile Attacks with that weapon Consume Infusions to Surge the Projectiles fired, causing them to explode at the end of their flight.Cold-Infused
Attack Damage: 50-181%
Supported Skills cannot consume Charges
Converts 100% of Physical Damage to Cold Damage
Explosion radius is 1.8 metres

Fire-Infused
Attack Damage: 50-181%
Supported Skills cannot consume Charges
Converts 100% of Physical Damage to Fire Damage
Explosion radius is 1.8 metres

Lightning-Infused
Attack Damage: 50-181%
Supported Skills cannot consume Charges
Converts 100% of Physical Damage to Lightning Damage
Explosion radius is 1.8 metres
Skills can be managed in the Skills Panel.
Iron WardIron WardBuff, Persistent
Level: 1
Skills can be managed in the Skills Panel.
File:Iron Ward skill icon.png
Living Lightning IILiving Lightning IISupportPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Living Lightning ILiving Lightning ISupportPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Magma BarrierMagma BarrierBuff, Attack, Persistent, AoE, Melee, Trigger, Fire, Duration
Tier: 4
Level: (1-20)
Reservation: 30 Spirit
Attack Damage: (120-490)% of base
When you raise your Shield it is infused with magma for a short time. Blocking during this time will spray magma at the attacker and grant you an Endurance Charge.Raising your shield infuses it with magma for 0.5 seconds
Cannot perform a magma-infused block for 0.75 seconds after magma dissipates
Gain Endurance Charge on Block

Magma Spray
Critical Hit Chance: 5.00%
Attack Damage: (120-490)% of base
(2-4) to (3-6) Added Fire Damage per 15 Armour on Shield
(4-234) to (7-351) Base Off Hand Fire Damage

Additional Effects From 1-20% Quality:
Raising your shield infuses it with magma for (0-0.2) seconds
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
Mana FlareMana FlareSupport, Spell, AoE, Trigger, Fire, Critical
Tier: 2
Support Requirements: +5 IntSupports any Spell that Hits enemies, causing it to trigger a Mana Flare on Critical Hit. The Mana Flare consumes your Mana to deal Fire damage. Cannot support the skills of Minions.Support
Supported Skills trigger Mana Flare on Critical Hit

Mana Flare
Cooldown Time: 1.00s
Cast Time: 1.00s
Critical Hit Chance: 7.00%
Consumes 25% of current Mana to deal that much Fire damage
Flare radius is 2 metres
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Manifest WeaponManifest WeaponMinion, Companion, Persistent
Level: (1-20)
Requires: Any Melee Martial WeaponManifest a copy of your main hand Melee Martial Weapon as an immortal Companion to fight by your side. In addition to its standard Strikes, the Manifested Weapon gains an additional Attack depending on its weapon type.Minions from this skill have 1% increased Attack Speed
per 3 of your Dexterity
Minions from this skill have 1% increased Damage
per 1 of your Strength

Additional Effects From 1-20% Quality:
(1-20)% increased Minion Attack Speed
Skills can be managed in the Skills Panel.
Mirage ArcherMirage ArcherBuff, Persistent, Trigger, Duration, Meta
Level: 1
Reservation: 60 spirit
While active, dodge rolling will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish. You cannot create another Mirage while one exists, or for a short time after one vanishes. Dodge rolling while you are unable to create a new Mirage will restart this timer.Mirage deal 30% less Damage
Cannot create a new Mirage if a Mirage has expired or you have dodge rolled in the past 6 seconds
Mirage duration is (4.7) seconds
Place one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect.
File:Mirage Archer skill icon.png
Mortar CannonMortar CannonTotem, Grenade, Duration, Meta
Level: 1
Raise a cannon Totem which uses socketed Grenade Skills, with significantly improved Cooldown Recovery Rate.Mortar Cannon
Totem duration is 8 seconds
Limit 1 Totem
Totem gains +(0-75)% to all Elemental Resistances
Totem gains +(0-35)% to Chaos Resistance

Support
Place one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect.
File:Mortar Cannon skill icon.png
Pinnacle of PowerPinnacle of PowerSpell, Buff, Lightning, Cold, Fire, Duration, Conditional
Level: 1
Cost: 93 Mana
Cooldown Time: 4.00 sec
Can Store 1 Use(s)
Cast Time: Instant
Consume all Power Charges to master the elements, gaining Elemental Damage and the ability to apply Elemental Ailments with other damage types. Can only be used while you have maximum Power Charges.Buff duration is 5 seconds per Power Charge Consumed
8% more Elemental Damage per Power Charge Consumed
Buff causes all Elemental Damage to Contribute to Flammability and Ignite Magnitudes, Shock chance, and Freeze buildup

Additional Effects From 1-20% Quality:
+(0.1-2)% more Elemental Damage per Power Charge Consumed
Skills can be managed in the Skills Panel.
ReapReapSpell, AoE, Physical, Duration
Level: (1-20)
Cost: 0 Mana
Cast Time: 1.20 sec
Critical Strike Chance: 11.00%
Conjure a bloody scythe that sweeps across the targeted area, dealing Physical damage to enemies and applying Critical Weakness. Cannot be Triggered.Deals (11-400) to (16-599) Physical Damage
Gain (5-188) Life on Culling Strike
Culling Strike
Critical Weakness duration is 6 seconds

Additional Effects From 1-20% Quality:
Critical Weakness duration is (0.1-2) seconds
Skills can be managed in the Skills Panel.
RequiemRequiemAttack, AoE, Ammunition, Projectile, Cold, Conditional
Level: (1-20)
Your weapon passively accumulates anguish from the tormented souls within. When fully charged, use this skill to compose the Requiem, transforming your Crossbow shot into a torrent of anguish for a short, fixed amount of time. Does not use Ammunition.Compose Requiem
Requiem lasts for 12 seconds
Requires 100 anguish to use
Accumulates 3.33 anguish per second

Requiem
Unleashes a torrent of anguish that bombard the target area, dealing damage in an area on impact. Does not use Ammunition and can be fired freely until the Requiem ends.
Attack Speed: 400% of base
Attack Damage: (300-936)% of base
Converts 60% of Physical Damage to Cold Damage
Impact radius is 1.6 metres
Anguish impacts within a 2.4 metre radius of the target
Skills can be managed in the Skills Panel.
Ritual SacrificeRitual SacrificeBuff, Duration
Level: (1-20)
Cost: 20 Mana
Sacrifice the Corpse of a Rare Monster to grant you its Modifiers for a duration.Stolen Modifier duration is (15-19.75) seconds

Additional Effects From 1-20% Quality:
+(0.1-2) seconds to Stolen Modifier duration
Skills can be managed in the Skills Panel.
Rusted SpikesRusted SpikesSupport
Cost & Reservation Multiplier: 110%
Support Requirements: +5 StrSupports Skills which deal Damage with Hits. When Supported Skills Pin an Enemy, they also Aggravate Bleeding on that Enemy.Supported Skills Aggravate Bleeding on Enemies when Pinning themPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Skittering Stone IISkittering Stone IISupportPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Skittering Stone ISkittering Stone ISupportPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
SparSparSupport, Attack, MeleeSupport Requirements: +5 StrSupports Melee Attack Skills. Supported Skills are more capable of Stunning Enemies the closer you are to being Heavily Stunned.Hits from Supported Skills Stun Enemies as though dealing more Damage equivalent to the
current percentage of your Stun Bar
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Spear StabSpear StabAttack, AoE, Melee, Strike
Level: (1-20)
Attack Damage: (100-312)% of base
Requires: SpearStrike with your Spear.+4 to Melee Strike RangeSkills can be managed in the Skills Panel.
File:Spear Stab skill icon.png
StormchainStormchainSupport, Projectile, Lightning, ChainingSupport Requirements: +5 DexSupports Projectile Skills and Skills which can Chain. Supported Skills always Chain when initially Hitting a Shocked Enemy, but cannot themselves inflict Shock. Does not support Skills which cannot Chain.Supported Skills Cannot inflict Shock
Supported Skills Chain from Shocked Enemies
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Temper WeaponTemper WeaponAttack, Buff, AoE, Melee, Trigger, Fire, Channelling
Level: (1-20)
Cooldown Time: 5.00 sec
Channel to temper your main hand Melee Martial Weapon. Each hit of the hammer against the anvil Empowers subsequent Attacks to Combust when Hitting enemies.Maximum of 12 Empowered Attacks
While Channelling each strike of the anvil Empowers your next 3 Melee Attacks
Empowered Attacks Trigger Combust on Hit

Combust
Attack Damage: 80-290% of Base
Converts 100% of Physical Damage to Fire Damage
Can't be Evaded
Explosion radius is 2.5 metres
Skills can be managed in the Skills Panel.
Toxic DomainToxic DomainBuff, AoE, Projectile, Chaos, Duration
Level: 1
Cooldown Time: 11.00 sec
Create an area of Toxic Bloom on the ground around you. While in the Bloom, you have increased Skill costs, regenerate Life, and your Projectile Attacks attach a Toxic Pustile, which can be Poisoned. Pustules will Detonate after a duration of when enough Poison has been applied, consuming the largest statck of Posion on the target to deal damage and apply another Poison to them.Toxic Bloom
Toxic Bloom Radius is 3 meters
Toxic Bloom duration is 8 seconds
Regenerate (1.67) life per second
Skill costs are increased by 20%
Projectle Hits attach a Pustule

Pustule Explosion
Skills can be managed in the Skills Panel.
File:Toxic Domain skill icon.png
Void IllusionVoid IllusionAttack, Buff, Persistent, AoE, Duration
Level: 1
While active, creates a short-lived illusory copy of yourself whenever you dodge roll. The copy can be damaged by enemies, and copies that are destroyed by an enemy will cause damaging explosions. Copies created this way have one life.Buff

Void Illusion
Cooldown: (5.90–4.00) sec
Attack Damage: (185–670)% of base
Explosion radius is 3 meters
Illusion duration is 2 seconds
Skills can be managed in the Skills Panel.
File:Void Illusion skill icon.png

Unique flavuor

Table list [Expand]
ItemFlavour text
BluetongueBluetongue
Shortsword
One Hand Sword
Physical Damage: 6-9
Critical Strike Chance: 5.00%
Attacks per Second: 1.55
Adds (4-6) to (7-10) Physical Damage
10% increased Attack Speed
Lose 3 Mana per Enemy Killed
100% increased Attack Damage while not on Low Mana
Tabula RasaTabula Rasa
Garment
Has 6 Jewel Sockets (Hidden)
Solar LanceSolar Lance
Forked Spear
Spear
Physical Damage: 17-32
Critical Strike Chance: 5.00%
Attacks per Second: 1.60
Requires Level 26, 20 Str, 48 DexGrants Skill: Spear ThrowNo Physical Damage
Adds (10-15) to (25-30) Fire Damage
(40-60)% increased Projectile Speed

Items without metadata_id

Name
Ab AeternoAb Aeterno
Grand Cuisses
Armour: 66
Evasion: 60
Energy Shield: 23
Requires Level 65, 43 Str, 43 Dex, 43 Int(15–30)% increased Movement Speed
(60–80)% increased Armour, Evasion and Energy Shield
Dodge Roll avoids all Hits
10% less Movement and Skill Speed per Dodge Roll in the past 20 seconds
His enemy was for endurance forged. His own waned.
Adonia's EgoAdonia's Ego
Siphoning Wand
WandRequires Level 66Grants Skill: Level (16-20) Power Siphon
Grants Skill: Level 20 Pinnacle of Power
+(100-150) to maximum Mana
+3 to Level of all Spell Skills
(15-30)% increased Cast Speed
-10% to all Elemental Resistances per Power Charge
-1 to Maximum Power Charges
Adonia rose with eyes afire, emanating a ghastly aura, and broke off a carving from the wall of the Throne Room.
"You think me powerless without my wand? Insult me again!"
Aerisvane's WingsAerisvane's Wings
Burnished Gauntlets
Armour: 55
Evasion: 50
Requires Level 52, 46 Str, 46 Dex(50-70)% increased Armour and Evasion
(5-10)% increased Attack Speed
+(20-30) to Intelligence
Decimating Strike
The strongest souls are forged through struggle and defeat.
Against the DarknessAgainst the Darkness
Time-Lost Diamond
Limited to: 1
Radius: Medium
<2 random jewel modifiers>After the fires, in the depths of the Winter of the World, all life in the Vastiri banded together.
Whether serpent, hyena, human, or golem, hated enemies clasped hand to claw, built refuge, and fought side by side against the Abyssals.
Thus, the Third Pact was born.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Alkem EiraAlkem Eira
Blazon Crest Shield
Shield
Chance to Block: 25%
Armour: 10
Energy Shield: 6
Movement Speed: -1.5%
Grants Skill: Raise Shield(15-20)% increased Block chance
(30-50)% increased Armour and Energy Shield
+(50-70) to maximum Mana
Damage Blocked is Recouped as Mana
May your resolve never waver.
Alpha's HowlAlpha's Howl
Armoured Cap
Evasion: 222Requires Level 65, 118 Dex(80-100)% increased Evasion Rating
+100 to Spirit
+(50-75)% to Cold Resistance
Presence Radius is doubled
Nature respects the strong
And paints the snow red
With the blood of the weak
Ancestral CryAncestral CryWarcry, Buff, AoE, Melee, Slam, Projectile, Trigger, Fire, Duration, Nova, Conditional
Level: 1
Use Time: 0.80 sec
Perform a Warcry using Glory gained by Igniting enemies to turn you into an embodiment of Kaom. While embodying Kaom, your footsteps Trigger Volcanic Steps, Melee Strikes and Slams are Ancestrally Boosted, and your Melee Strikes Trigger Volcanic Eruption.Warcry
Requires 100 Glory to use
Warcry radious is 4 meters
Warcry duration is 8 seconds
Knocks back and interrupts enemies in a smaller area
Consumes all Endurance Charges to increase Warcry duration by 50% per charge
Converts 100% of Physical Damage to Fire Damage with Boosted Attacks

Volcanic Steps

Volcanic Eruption
Skills can be managed in the Skills Panel.
File:Ancestral Cry skill icon.png
AndvariusAndvarius
Gold Ring
Requires Level 40+(6-15)% increased Rarity of Items found(50-70)% increased Rarity of Items found
+10 to Dexterity
-20% to all Elemental Resistances
Danger is the price of wealth.
Apep's SupremacyApep's Supremacy
Voodoo Focus
Focus
Energy Shield: 32
Requires Level 33, 61 Int(100-200)% increased Energy Shield
(30-50)% increased Energy Shield Recharge Rate
(30-50)% faster start of Energy Shield Recharge
20% of Elemental damage from Hits taken as Chaos damage
+25% chance to be Poisoned
Give him your body, and your burdens will follow.
Apron of EmiranApron of Emiran
Hermit Garb
Evasion: 16
Energy Shield: 16
Movement Speed: -3.0%
(30-50)% increased Evasion and Energy Shield
+(10-20) to Dexterity
(40-60)% reduced Bleed Duration on you
Bleeding you inflict is Aggravated
"Prepare the rack, boy. And be careful with those hooks!"
- The Master Torturer's last words
Apron of EmiranApron of Emiran
Hermit Garb
Evasion: 16
Energy Shield: 16
Movement Speed: -3.0%
(30-50)% increased Evasion and Energy Shield
+(10-20) to Dexterity
(40-60)% reduced Bleed Duration on you
Bleeding you inflict is Aggravated
"Prepare the rack, boy. And be careful with those hooks!"
- The Master Torturer's last words
Arakaali's GiftArakaali's Gift
Antidote Charm
Lasts 3.00 Seconds
Consumes 20 of 40 Charges on use
Immune to Poison
Requires Level 24Used when you become PoisonedRecover Life equal to (15–20)% of Mana Flask's Recovery Amount when used
Recover Mana equal to (15–20)% of Life Flask's Recovery Amount when used
Devotees of the Goddess of Lust
needed never fear her sting.
Used automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters.
Arvil's WheelArvil's Wheel
Hardwood Targe
Shield
Chance to Block: 25%
Armour: 10
Evasion: 7
Movement Speed: -1.5%
Grants Skill: Raise Shield+(40-60) to Maximum Life
+(40-60) to Maximum Mana
(60-100)% increased Armour and Evasion
Lose 1% of Life on Kill
Lose 1% of Mana on Kill
(30-50)% increased Skill Effect Duration
The unending carnage of war
mercilessly grinds away
at body and mind.
AshrendAshrend
Pathfinder Coat
Evasion: 78
Movement Speed: -3.0%
Requires Level 11, 24 Dex+(40-60) to maximum Life
+(10-20) to Strength
+(30-40)% to Fire Resistance
Cannot be Ignited
-10 Physical Damage taken from Attack Hits
The blasted oak stands forever.
Asphyxia's WrathAsphyxia's Wrath
Broadhead Quiver
Adds 1 to 3 Physical Damage to AttacksAdds (3-4) to (5-8) Cold Damage to Attacks
(5-10)% increased Attack Speed
+(5-10)% to Cold Resistance
Enemies Chilled by your Hits increase damage taken by Chill Magnitude
Attacks Gain (5-10)% of Damage as Extra Cold Damage
Mist of breath
Icing to lips and throat
As the warm ones choke and fall
Upon the frozen wasteland.
Can only be equipped if you are wielding a Bow.
AssailumAssailum
Closed Helm
Armour: 97
Evasion: 87
Requires Level 45, 46 Str, 46 Dex(50–100)% increased Armour and Evasion
+(200–400) to Accuracy Rating
(30–50)% increased Critical Hit Chance
Skills have a (100–150)% longer Perfect Timing window
A moment of calm before the battle can end the war.
AstramentisAstramentis
Stellar Amulet
Requires Level 24+(5-7) to all Attributes+(50-100) to all Attributes
-4 Physical Damage taken from Attack Hits
Mindless rage will shake the world,
Cunning lies will bend it.
Reckless haste will break the world,
And into darkness send it.
Atsak's SightAtsak's Sight
Veiled Mask
Evasion: 58
Energy Shield: 25
Requires Level 28, 30 Dex, 30 Int(100-150)% increased Evasion and Energy Shield
(30-40)% increased Critical Hit Chance
+(10-20) to Dexterity
+(10-20) to Intelligence
Critical Hits Poison the enemy
Remaining unseen, the Dishonoured Assassin struck
only in the depths of the harshest sandstorms.
Atziri's AcuityAtziri's Acuity
Moulded Mitts
Armour: 68Requires Level 33, 53 Str(80–100)% increased Armour
(30–50)% increased Critical Hit Chance
+(20–30) to Intelligence
Leech from Critical Hits is instant
"The heart is the herald.
It will tell me when it is best to strike."
- Atziri, Queen of the Vaal
Atziri's DisdainAtziri's Disdain
Gold Circlet
Energy Shield: 58Requires Level 40, 74 Int+(60-100) to maxium Mana
(10-20)% increased Rarity of Items found
10% of Damage taken bypasses Energy Shield
Gain (10-15)% of Maximum Life as Extra Maximum Energy Shield
They screamed her name in adulation as they gave
their very lives. She looked on with impatience.
AurseizeAurseize
Layered Gauntlets
Armour: 22
Evasion: 18
Requires Level 16, 15 Str, 15 Dex(40-60)% increased Armour and Evasion
(40-50)% increased Rarity of Items found
Lose 2% of Life on Kill
Wealth is not to be borne lightly.
Beacon of AzisBeacon of Azis
Solar Amulet
Requires Level 30+(10-15) to Spirit+(60-100) to maximum Mana
+30 to Spirit
30% Increased Light Radius
Critical Hits ignore Enemy Monster Elemental Resistances
The homeguard signalled for aid against a surprise attack,

but it was not their dekharas that responded.

It was Solerai herself.
BeetlebiteBeetlebite
Velour Shoes
Evasion: 74
Energy Shield: 29
Requires Level 52, 50 Dex, 50 Int(20–30)% increased Movement Speed
(60–120)% increased Evasion and Energy Shield
Aggravate Bleeding on Enemies when they Enter your Presence
100% increased Thorns damage
They crawl and chitter and swarm
in the shadow of his presence.
Beira's AnguishBeira's Anguish
Dousing Charm
Lasts 3.00 Seconds
Consumes 30 of 40 Charges on use
Immune to Ignite
Requires Level 32Used when you become Ignited(20-25)% Chance to gain a Charge when you Kill an Enemy
Creates Ignited Ground for 4 seconds when used, Igniting Enemies as though dealing Fire damage equal to 500% of your Maximum Life
They found a crying child tied to a frozen pyre.
She was clad in ice, but the village was ash.
Used automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters.
Belly of the BeastBelly of the Beast
Explorer Armour
Armour: 114
Evasion: 101
Movement Speed: -4.0%
Requires Level 33, 39 Str, 39 Dex(100-150)% increased Armour and Evasion
+(100-150) to maximum Life
+(100-150) to Stun Threshold
Life Recovery from Flasks is instant
(25-30) to (35-40) Physical Thorns Damage
There is no safer place
Than the Belly of the Beast
Beyond ReachBeyond Reach
Visceral Quiver
Requires Level 65(20-30)% increased Critical Hit Chance for Attacks(10-15)% reduced Attack Speed
Chaos Damage from Hits also Contributes to Freeze Buildup
Chaos Damage from Hits also Contributes to Electrocute Buildup
Attacks Gain (10-20)% of Physical Damage as extra Chaos Damage
The limit of our knowledge is a barrier
that protects us from ourselves.
BijouborneBijouborne
Double Belt
Requires Level 44Grants Skill: Level (11-20) Cast on Charm Use
Has (1-3) Charm Slots
(20–30)% increased Charm Charges gained
+(50-100) to maximum Mana
(50-10)% reduced Charm Effect Duration
+2 Charm Slots
+(15-25) to Dexterity
(20-30)% increased Charm Charges gained
Trifle not with the trinket mage.
Birth of FuryBirth of Fury
Stone Greaves
Armour: 102Requires Level 33, 57 Str20% increased Movement Speed
+(40-60) to maximum Life
+(20-30)% to Fire Resistance
Drop Ignited Ground while moving, which lasts 8 seconds and Ignites as though dealing Fire Damage equal to 10% of your maximum Life
As the sun rises and the light approaches,
so too shall your enemies fear you.
Birthright BuckleBirthright Buckle
Wide Belt
Requires Level 14(20-30)% increased Flask Charges Gained
Has (1-3) Charm Slots
+(100-150) to Armour
(10–15)% reduced Flask Charges used
(20–30)% increased Flask Charges gained
Life Flasks used while on Low Life apply Recovery Instantly
Mana Flasks used while on Low Mana apply Recovery Instantly
Some families have peculiar gifts...
BitterbloomBitterbloom
Feathered Robe
Energy Shield: 35
Movement Speed: -3.0%
Requires Level 5, 13 Int(50-100)% increased Energy Shield
+(50-100) to maximum Mana
50% increased Energy Shield Recharge Rate
Energy Shield Recharge starts when you use a Mana Flask
The soul cannot flourish in a doubting mind.
Black Sun CrestBlack Sun Crest
Wrapped Greathelm
Armour: 79Requires Level 16, 30 Str(50-80)% increased Armour
20% reduced Light Radius
(5-15)% increased Strength
(5-15)% increased Dexterity
(5-15)% increased Intelligence
The beasts we fear the most
are the ones who dwell in total darkness.
BlackbraidBlackbraid
Fur Plate
Armour: 60
Movement Speed: -5.0%
Requires Level 4, 10 Str+(40-60) to Armour
+(5-15) to Strength
+(5-15) to Intelligence
+10% to all Elemental Resistances
+(40-60) to Stun Threshold
(100-150)% of Armour applies to Elemental Damage
An Ezomyte endures.
BlackflameBlackflame
Amethyst Ring
Requires Level 20+(7-13)% to Chaos Resistance(15-30)% increased Mana Regeneration Rate
50% reduced Ignite Duration on Enemies
Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite
50% increased Magnitude of Ignite you inflict
Beyond the veil of death, there burns a fire
by whose light night is borne.
BlackgleamBlackgleam
Fire Quiver
Requires Level 8Adds 3 to 5 Fire Damage to AttacksAdds (3-5) to (6-9) Fire Damage to Attacks
+(30–50) to maximum Mana
50% increased chance to Ignite
Projectiles Pierce all Ignited enemies
Attacks Gain (5–10)% of Damage as Extra Fire Damage
Molten feathers, veiled spark,
Hissing arrows from the dark.
Can only be equipped if you are wielding a Bow.
BlackheartBlackheart
Iron Ring
Adds 1 to 4 Physical Damage to Attacks(3–6) Life Regeneration per second
Adds (4–6) to (8–10) Chaos Damage to Attacks
25% chance to Intimidate Enemies for 4 seconds on Hit
Fear is highly infectious.
Blessed BondsBlessed Bonds
Linen Wraps
Evasion: 18
Energy Shield: 9
Requires Level 56, 15 Dex, 15 Int+(60-100) to Evasion Rating
+(30-50) to maximum Energy Shield
Gain (25-35) Mana per Enemy Killed
Inflict Cold Exposure on Igniting an Enemy
Inflict Fire Exposure on Shocking an Enemy
Inflict Lightning Exposure on Critical Hit
"We survived the endless winter.
We endure the long summer.
One day, spring will return the rains."
Blistering BondBlistering Bond
Ruby Ring
Requires Level 8+(20-30)% to Fire Resistance+(40-60) to maximum Life
+(20-30)% to Fire Resistance
(-15--10)% to Cold Resistance
You take Fire Damage instead of Physical Damage from Bleeding
"The Brotherhood of Silence does not set out to torture our targets.
Excruciating pain is simply a byproduct of certain... necessary methods."
Blood of the WarriorBlood of the Warrior
Gargantuan Life Flask
Recovers 70 Life over (6.25-7.50) Seconds
Consumes 10 of 75 Charges on use
Requires Level 4090% less Life Recovered
Effect is not removed when Unreserved Life is Filled
(15–30)% of Damage taken during effect Recouped as Life
Gain (3–5) Rage when Hit by an Enemy during effect
No Inherent loss of Rage during effect
(25–50)% increased Duration
"Tukohama may be asleep, but he still gives us his strength. A small
needle, an offering, and a vial... drink deeply, my son, and you
will more than survive the coming battle... you will thrive."
Right click to drink. Can only hold charges while in belt. Refill at Wells or by killing monsters.
Blood PriceBlood Price
Fierce Greathelm
Armour: 196Requires Level 51, 94 Str(80–120)% increased Armour
(10–15) Life Regeneration per second
+(100–150) to Stun Threshold
(30–60)% increased Presence Area of Effect
Enemies in your Presence have at least 10% of Life Reserved
An eye for an eye makes the whole world dead.
BloodbarrierBloodbarrier
Iron Buckler
Buckler
Chance to Block: 20%
Evasion: 33
Requires Level 16, 30 DexGrants Skill: Parry(10–15)% increased Block chance
+(13–17)% to Chaos Resistance
(5–10) Life Regeneration per second
Inflict Corrupted Blood for 5 seconds on Block, dealing 50% of your maximum Life as Physical damage per second
A window onto a realm of red,
where countless voices scream...
Blueflame BracersBlueflame Bracers
Goldcast Cuffs
Armour: 37
Energy Shield: 14
Requires Level 33, 30 Str, 30 Int+20 to maximum Energy Shield
+(10-20) to Intelligence
+(5-15)% to Fire Resistance
+(5-15)% to Cold Resistance
100% of Fire Damage Converted to Cold Damage
The secret was lost with its maker.
BluetongueBluetongue
Shortsword
One Hand Sword
Physical Damage: 6-9
Critical Strike Chance: 5.00%
Attacks per Second: 1.55
Adds (4-6) to (7-10) Physical Damage
10% increased Attack Speed
Lose 3 Mana per Enemy Killed
100% increased Attack Damage while not on Low Mana
Bones of UllrBones of Ullr
Lattice Sandals
Energy Shield: 25Requires Level 16, 29 Int(5-15)% increased Movement Speed
(40-60)% increased Energy Shield
+(20-40) to maximum Life
+(20-40) to maximum Mana
(20-30)% increased Reservation Efficiency of Skills which create Undead Minions
The dead man walks where
the living fear to tread.
Brain RattlerBrain Rattler
Studded Greatclub
Two Hand Mace
Physical Damage: 32-48
Critical Strike Chance: 5.00%
Attacks per Second: 1.10
Requires Level 16, 38 StrAdds (18-22) to (24-28) Physical Damage
Adds 1 to (50-55) Lightning Damage
(10-15)% increased Attack Speed
All damage with this Weapon causes Electrocution buildup
The mind may have no limits, but the skull sure does.
BramblejackBramblejack
Rusted Cuirass
Armour: 45
Movement Speed: -5.0%
+(60-100) to maximum Life
+(60-100) to Stun Threshold
Cannot Evade Enemy Attacks
250% of Melee Physical Damage taken reflected to Attacker
Regenerate 5% of Life per second while Surrounded
It is safer to be feared than to be loved.
BrambleslamBrambleslamSupport, Attack, AoE, Melee, Slam, Physical, Hazard
Tier: 5
Support Requirements: +5 DexPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Breath of the MountainsBreath of the Mountains
Sapphire Charm
Lasts 4.00 Seconds
Consumes 20 of 40 Charges on use
+25% to Cold Resistance
Requires Level 5Used when you take Cold Damage from a Hit(10–15)% reduced Charges per use
Grants a Power Charge on use
"To scrape the sky,
to touch the clouds themselves,
is to know true freedom."
- Mutewind saying
Used automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters.
BriarpatchBriarpatch
Laced Boots
Evasion: 38Requires Level 11, 20 Dex(10–20)% increased Movement Speed
+(40–60) to maximum Life
+(60–80) to Stun Threshold
+25% to Thorns Critical Hit Chance
(10-15) to (20-25) Physical Thorns damage
The druids walk the Grelwood without fear.
BriskwrapBriskwrap
Rhoahide Coat
Evasion: 131
Movement Speed: -3.0%
Requires Level 22, 47 Dex(60-100)% increased Evasion Rating
(40-60)% increased Flask Life Recovery rate
(40-60)% increased Flask Mana Recovery rate
+(20-30) to Dexterity
+(20-30)% to Cold Resistance
Gain Deflection Rating equal to (20-30)% of Evasion Rating
"I carry neither food nor drink. I rely on the charity
of my fellow wayfarers. Dead men are generous men."
- Taruk of the Wildmen
BristleboarBristleboar
Leather Vest
Evasion: 30
Movement Speed: -3.0%
50% reduced Evasion Rating
+(40-60) to Maximum Life
(3-5) Life Regeneration per second
Gain 5 Rage when Hit by an Enemy
Gain 10 Rage when Critically Hit by an Enemy
When cornered and desperate, look within for the rage to break loose.
BronzebeardBronzebeard
Horned Crown
Armour: 33
Energy Shield: 15
Requires Level 10, 12 Str, 12 Int10% reduced Movement Speed
(50–100)% increased Armour and Energy Shield
+100 to maximum Life
(35–50)% reduced Effect of Chill on you
(35–50)% reduced Effect of Ignite on you
(35–50)% reduced Effect of Shock on you
Heavy is the head.
Brynhand's MarkBrynhand's Mark
Wooden Club
One Hand Mace
Physical Damage: 6-10
Critical Strike Chance: 5.00%
Attacks per Second: 1.45
Adds (10-14) to (16-20) Physical Damage
+(30-50) to Accuracy Rating
+(10-20) to Strength
Causes Double Stun Buildup
The mark of the smith was widely known.
Bursting DecayBursting Decay
Unset Ring
Requires Level 60Grants 1 additional Skill Slot(15-25)% increased Rarity of Items found
+(17-23)% to Chaos Resistance
Lose 5% of maximum Life per second
Attacks have added Physical damage equal to 3% of maximum Life
"All Beidat desires is a foothold, a grip on your flesh,
on the world... he will offer you anything to get it..."
- Rantings of a Templar prisoner, page thirty
BushwhackBushwhack
Lizardscale Boots
Evasion: 90Requires Level 33, 57 Dex(15–25)% increased Movement Speed
(50–80)% increased Evasion Rating
+(10–20) to Dexterity
Physical Damage is Pinning
Banished for his tragic failure,
Erian learned to hunt to survive.
ByrnabasByrnabas
Wide Belt
Requires Level 14(20-30)% increased Flask Charges Gained
Has (1-3) Charm Slots
+(40-60) to Maximum Mana
+(30–40)% Lightning Resistance
(7–12) Life Regeneration per second
Cannot be Shocked
The Brinerot sail without fear of storms.
Cadiro's GambitCadiro's Gambit
Primed Quiver
Requires Level 51(7-10)% increased attack speedEach Arrow fired is a Crescendo, Splinter, Reversing, Diamond, Covetous, or Blunt Arrow"One can never fully eliminate Chance, but with the right
machinations, all the outcomes may be turned in your favour..."
- Cadiro Perandus"
Can only be equipped if you are wielding a Bow.
Calgyra's ArcCalgyra's Arc
Ornate Buckler
Buckler
Chance to Block: 20%
Evasion: 90
Requires Level 52, 95 DexGrants Skill: Parry(60-100)% increased Evasion Rating
+(60-100) to maximum Mana
+(10-20) to Intelligence
Infinite Projectile Parry Range
50% increased Parried Debuff Duration
"There is nowhere my vengeance cannot find you."
Call of the BrotherhoodCall of the Brotherhood
Topaz Ring
Requires Level 32+(20-30)% to Lightning Resistance+(10-20) to Intelligence
(25-35%) increased Mana Regeneration Rate
(20-30%) increased Freeze Buildup
100% of Lightning Damage Converted to Cold Damage
Forged by three brothers
so that they may recognize each other
across any distance of time or travel.
Called ShotsCalled ShotsMeta
Level: 1
Applies a socketed Mark Skill to a nearby unmarked Enemy every few seconds. Consuming socketed Marks will cause them to be reapplied to an unmarked Enemy. This reapplication can happen at most once every half second.Applies a socketed Mark to 1 Enemy every five seconds
Applies socketed Marks to Enemies within 4 metres
Place one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect.
File:Called Shots skill icon.png
CandlemakerCandlemaker
Sombre Gloves
Energy Shield: 15Requires Level 12, 20 Int(50-80)% increased Energy Shield
(20-40)% increased Fire Damage
(10-20)% reduced Cold Damage
+(20-40)% to Fire Resistance
-(10-20)% to Cold Resistance
Chance to Ignite is doubled
You can be the wick or the wax. Either way, your light goes out and mine goes on.
Carnage HeartCarnage Heart
Amber Amulet
Requires Level 8+(10-15) to Strength20% reduced maximum Life
+(10-20) to all Attributes
+(10-20)% to all Elemental Resistances
100% increased amount of Life Leeched
Forged from the blood of countless wars,
its thirst has only begun.
Carrion CallCarrion Call
Engraved Focus
Focus
Energy Shield: 21
Requires Level 16, 30 Int+(30-40) to maximum Energy Shield
Minions have (20-30)% increased Maximum Life
(20-30)% increased Mana Regeneration Rate
Minions deal (20-30)% increased Damage
Minion's Resistances are equal to yours
Obedience stretches beyond the grave.
File:Cast on Elemental Ailment inventory icon.pngCast on Elemental AilmentCast on Elemental AilmentBuff, Persistent, Trigger, Fire, Cold, Lightning, Meta
Tier: 14
Level: 1
Reservation: 100 spirit
Place one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect.
File:Cast on Elemental Ailment skill icon.png
File:Cast on Elemental Ailment inventory icon.png
ChainstingChainsting
Hunting Spear
Spear
Physical Damage: 10-18
Critical Strike Chance: 5.00%
Attacks per Second: 1.55
Weapon Range: 1.5 metres
Requires Level 10, 10 Str, 20 Dex(15-25)% chance to Maim on Hit
Grants Skill: Spear Throw
Adds (13-17) to (22-28) Physical Damage
+(100-150) to Accuracy Rating
10% increased Attack Speed
All Damage from Hits with this Weapon Contributes to Pin Buildup
(20-30)% increased Projectile Speed with this Weapon
The Sacred Hunt ends with mercy.
Chernobog's PillarChernobog's Pillar
Blacksteel Tower Shield
Shield
Chance to Block: 26%
Armour: 152
Movement Speed: -3.0%
Requires Level 65, 118 StrGrants Skill: Raise Shield(100-150)% increased Armour
+(30-40)% to Fire Resistance
+(23-29)% to Chaos Resistance
+(150-200) to Stun Threshold
Gain 1% of damage as Fire damage per 1% Chance to Block
Fire dances with those who doubt
Licks the skin and flesh from the fearful
Where there is no fear
There is no flame
Chober ChaberChober Chaber
Leaden Greathammer
Two Hand Mace
Physical Damage: 58-78
Critical Strike Chance: 5.00%
Attacks per Second: 1.10
Requires Level 33, 76 Str+100 Intelligence Requirement
Adds (58-65) to (102-110) Physical Damage
+(80–100) to maximum Mana
+50 to Spirit
Increases and Reductions to Minion Damage also affect you
The faithful may continue to serve, even after death.
Choir of the StormChoir of the Storm
Jade Amulet
Requires Level 52Grants Skill: Level (18-19) Lightning Bolt
+(10-15) to Dexterity
+(20-30)% to Lightning Resistance
Critical Hits Ignore Enemy Monster Lightning Resistance
Trigger Lightning Bolt Skill on Critical Hit
But the fool did not bow.
The fool stood and questioned.
And the fool was unwritten.
Clear SkiesClear Skies
Delirium Precursor Tablet
(12-18) Maps in Range contain Mirrors of DeliriumDelirium Fog in your Maps never dissipates
Delirium in your Maps increases (-10-10)% faster with distance from the mirror
A simple instruction that will purify an entire region, making it safe and kind for weary travellers.Can be used in a completed Tower on your Atlas to influence surrounding Maps. Tablets are consumed once placed into a Tower.
Cloak of DefianceCloak of Defiance
Havoc Raiment
Energy Shield: 184
Movement Speed: -3.0%
Requires Level 65, 157 Int(50–100)% increased Energy Shield
+(100–150) to maximum Mana
50% increased Mana Regeneration Rate
30% of Damage is taken from Mana before Life
When the throat roars,
As eyes weep,
When the hand grips hard
With trembling fingers,
When belly twists
Yet legs stand strong,
That is the work
Of the Defiant Heart.
Cloak of FlameCloak of Flame
Silk Robe
Energy Shield: 61
Movement Speed: -3.0%
Requires Level 22, 47 Int+(30-50)% of Fire Resistance
(30-50)% reduced Ignite Duration on You
40% of Physical Damage taken as Fire Damage
25 to 35 Fire Thorns damage
He who sows an ember shall reap an inferno.
Cloak of FlameCloak of Flame
Silk Robe
Energy Shield: 61
Movement Speed: -3.0%
Requires Level 22, 47 Int+(30-50)% of Fire Resistance
(30-50)% reduced Ignite Duration on You
40% of Physical Damage taken as Fire Damage
25 to 35 Fire Thorns damage
He who sows an ember shall reap an inferno.
Coat of RedCoat of Red
Chain Mail
Armour: 25
Evasion: 16
Movement Speed: -4.0%
(80-100)% increased Armour and Evasion
+(80-100) to maximum Life
+(75-150) to Stun Threshold
25% chance to be inflicted with bleeding when Hit
For those noble families obsessed
with keeping their bloodline pure,
there was a price to pay...
Collapsing HorizonCollapsing Horizon
Wyrm Quarterstaff
Quartertaff
Physical Damage: 57-94
Critical Strike Chance: 10.00%
Attacks per Second: 1.40
Weapon Range: 1.3 metres
Requires Level 65, 116 Dex, 45 Int100% increased Elemental Damage with Attacks
+(5-10)% to Critical Hit Chance
+(2-4) to Level of all Elemental Skills
Trigger skills refund half of Energy spent
The edges bend, the world flexes, the infinite spills into view.
Constricting CommandConstricting Command
Viper Cap
Evasion: 136Requires Level 38, 54 Dex+(80–120) to maximum Life
+(10–15) to all Attributes
(8–12) Life Regeneration per second
Require (2–5) fewer enemies to be Surrounded
"Be vigilant, Nezahul! When the serpent is cornered, does it give up?
No... It waits. Then it bites the first hand it finds.
The danger of numbers is all in your mind!"
- Viper Napuatzi, instructing Royal Commander Nezahul
Controlled MetamorphosisControlled Metamorphosis
Diamond
Limited to: 1
Radius: Variable
Only affects Passives in (Very Small-Massive) Ring
Passives in Radius can be Allocated without being connected to your tree
(-20--5)% to all Elemental Resistances
(-23--3)% to Chaos Resistance
Our world was dying, but we chose to survive.
We broke free from the chains within.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Coral CircletCoral CircletEnergy Shield: 63Requires Level 45, 83 Int
CornathaumCornathaum
Heavy Crown
Armour: 75
Energy Shield: 28
Requires Level 33, 34 Str, 34 Int(10–20)% increased Rarity of Items found
+(40–50) to Intelligence
30% increased Light Radius
5% increased Experience gain
Pain brings clarity.
Corona of the Red SunCorona of the Red Sun
Warrior Greathelm
Armour: 146Requires Level 36, 66 Str+(100–150) to Accuracy Rating
+(60–80) to maximum Life
+(20-25)% to Fire Resistance
25% increased Light Radius
When you Leech Life from a Hit, Allies in your Presence also Leech the same amount of Life
Only the High Priests could enact the sacrifices,
but all who witnessed shared in exultation.
CorpsewadeCorpsewade
Iron Greaves
Armour: 47Requires Level 11, 17 StrGrants Skill: Level (4-20) Decompose10% increased Movement Speed
(30-50)% increased Armour
+(5-10) to Strength
Trigger Decompose Skill on Step
Natural decay can be twisted to dark ends.
Cospri's WillCospri's Will
Assassin Garb
Evasion: 223
Energy Shield: 84
Movement Speed: -3.0%
Requires Level 73, 67 Dex, 67 IntGrants Skill: Level (17-20) Withering Presence
5% increased Movement Speed
(150–200)% increased Evasion and Energy Shield
+(23–29)% to Chaos Resistance
Curses you inflict have infinite Duration
Curses you inflict can affect Hexproof Enemies
Withered you inflict has infinite Duration
Curse their vile Council,
They cast me aside as if I am some bastard child.
If they only knew the power I possess.
Couture of CrimsonCouture of Crimson
Gilded Vestments
Armour: 167
Energy Shield: 59
Movement Speed: -4.0%
Requires Level 52, 59 Str, 59 Int(50-100)% increased Armour and Energy Shield
25% reduced maximum Life
(40-60)% reduced Bleed Duration on you
Life Leech can Overflow Maximum Life
It's often said of nobles that they live off their peasants... sometimes, it's truer than any suspect.
Coward's LegacyCoward's Legacy
Mail Belt
Requires Level 40(10–15)% reduced Flask Charges used
Has (1-3) Charm Slots
(-20--10) to Strength
+(20–30) to Dexterity
(30–40)% increased Life and Mana Recovery from Flasks
You count as on Low Life while at 75% of maximum Life or below
Death is your most important duty.
Face it, or curse your bloodline for all eternity.
CracklecreepCracklecreep
Ruby Ring
Requires Level 8+(20-30)% to Fire Resistance(20–30)% increased Fire Damage
(3.1–6) Life Regeneration per second
(20–30)% increased Mana Regeneration Rate
Ignites you inflict spread to other Enemies that stay within 1.5 metres for 1 second
Fear the fire that spreads like a plague.
CraterCraterSupportPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Crest of ArduraCrest of Ardura
Jingling Crest Shield
Shield
Chance to Block: 25%
Armour: 41
Energy Shield: 16
Movement Speed: -1.5%
Requires Level 28, 30 Str, 30 IntGrants Skill: Raise Shield(60-100)% increased Armour and Energy Shield
+(10-20) to Intelligence
(30-50)% increased Mana Regeneration Rate
(30-50)% increased Cooldown Recovery Rate
When the Red Sekhema called,
the Ardura were the first to answer.
Crown of EyesCrown of Eyes
Vermeil Circlet
Energy Shield: 64Requires Level 46, 66 Int(100–140)% increased Energy Shield
+(150–200) to Accuracy Rating
+(10–15) to all Attributes
-10% to Fire Resistance
Increases and Reductions to Spell damage also apply to Attacks
Turning, gazing, blinking,
behold the eyes of void.
Burning, razing, drinking,
your mind is destroyed.
Crown of the Pale KingCrown of the Pale King
Cultist Crown
Armour: 44
Energy Shield: 19
Requires Level 16, 18 Str, 18 Int(50–100)% increased Armour and Energy Shield
+(40–80) to maximum Life
10% increased Rarity of Items found
(10-15) to (20-25) Physical Thorns damage
Thorns damage is triggered by all Hits
A lightless world
a silent reign
two sightless eyes
feed on your pain.
Crown of the VictorCrown of the Victor
Iron Crown
Armour: 23
Energy Shield: 12
Requires Level 5(10–15)% increased Rarity of Items found
Gain 10 Life per Enemy Killed
Gain 10 Mana per Enemy Killed
+1 to Level of all Skills
An endless river of bodies lie in the wake of ambition.
Crown of ThornsCrown of Thorns
Twig Circlet
Energy Shield: 19+(100-150) to maximum Energy Shield
Lose 5 Life when you use a Skill
(3-5) to (6-10) Physical Thorns damage
Pain Attunement
Lift it lightly, don it slow.
The spikes point out and in, you know.
Cruel HegemonyCruel Hegemony
Overseer Precursor Tablet
Up to (2-4) Maps in Range contain BossesMap Bosses have 1 additional ModifierThe lash of the whip,
the ire of the tithe...
the press of the boot.
Can be used in a completed Tower on your Atlas to influence surrounding Maps. Tablets are consumed once placed into a Tower.
File:Crystal Staff inventory icon.pngCrystal StaffCrystal StaffStaffRequires Level 20, 50 IntGrants Skill: Level 1 UnleashFile:Crystal Staff inventory icon.png
CursecarverCursecarver
Acrid Wand
WandRequires Level 33Grants Skill: Level (9-20) Decompose(80–100)% increased Spell Damage
(10–20)% increased Cast Speed
Lose 10 Life per Enemy Killed
(30–50)% increased Mana Regeneration Rate
+4 to Level of <Random Curse> Skills
Lost in the Black Fen, Erian hoped that dawn would save him. He had no idea how far away the light truly was.
Daedalian CrossbowDaedalian CrossbowCrossbow
Physical Damage: 40-59
Critical Strike Chance: 5.00%
Attacks per Second: 0.90
Requires Level 52, 89 Str, 89 Dex
Daevata's WindDaevata's Wind
War Spear
Spear
Physical Damage: 14-26
Critical Strike Chance: 5.00%
Attacks per Second: 1.60
Requires Level 21, 17 Str, 29 Dex(25-35)% increased Projectile Speed when thrown
Grants Skill: Spear Throw
Adds (10-15) to (21-26) Physical Damage
+100 to Evasion Rating
(10-20)% increased Attack Speed
(30-60)% increased Melee Damage if you've dealt a Projectile Attack Hit in the past eight seconds
(30-60)% increased Projectile Damage if you've dealt a Melee Hit in the past eight seconds
As the flow of battle demanded, she became a sudden storm or a vanishing wind.
Daevata's WindDaevata's Wind
War Spear
Spear
Physical Damage: 14-26
Critical Strike Chance: 5.00%
Attacks per Second: 1.60
Requires Level 21, 17 Str, 29 Dex(25-35)% increased Projectile Speed when thrown
Grants Skill: Spear Throw
Adds (10-15) to (21-26) Physical Damage
+100 to Evasion Rating
(10-20)% increased Attack Speed
(30-60)% increased Melee Damage if you've dealt a Projectile Attack Hit in the past eight seconds
(30-60)% increased Projectile Damage if you've dealt a Melee Hit in the past eight seconds
As the flow of battle demanded, she became a sudden storm or a vanishing wind.
Darkness EnthronedDarkness Enthroned
Fine Belt
Requires Level 62Flasks gain 0.17 charges per Second
Has (1-3) Charm Slots
This item gains bonuses from Socketed Items as though it was <Random socketable equipment type>
+(50-100)% increased effect of Socketed Items
Has 2 Rune Sockets (Hidden)
Kulemak sat triumphant, raising the crown.
Darkness coiled the world in eternal night.
Victory, a mere moment, came crashing down.
No conqueror, no conquered, only searing Light.
Darkray VectorsDarkray Vectors
Braced Sabatons
Armour: 33
Evasion: 28
Requires Level 16, 17 Str, 17 Dex(50–100)% increased Armour and Evasion
+(20–30)% to Lightning Resistance
25% reduced Light Radius
5% increased Movement Speed per Frenzy Charge
+1 to Maximum Frenzy Charges
"Sirrius flew on wings of light, faster than wind, faster
than thought. But try as he might to outrun the darkness,
it was there, at every turn, waiting for him."
- Azmerian legend
Death ArticulatedDeath Articulated
Ornate Gauntlets
Armour: 67
Evasion: 61
Requires Level 65, 57 Str, 57 Dex(100–150)% increased Armour and Evasion
(5–10)% increased Attack Speed
+(17–23)% to Chaos Resistance
Lose 5% of maximum Life per second
Regenerate 5 Rage per second
No Inherent loss of Rage
"The mind at the center of the swarm... K'Tash does
the thinking... but it has only one thought... hate."
- Rantings of a Templar prisoner, page ninety-four
Death RushDeath Rush
Emerald Ring
Requires Level 26+(120-160) to Accuracy Rating+(75-125) to Accuracy Rating
+(75-125) to Evasion Rating
Leech 5% of Physical Attack Damage as Life
You gain Onslaught for 4 seconds on Kill
To truly appreciate life you must be there when it ends
Death's HarpDeath's Harp
Dualstring Bow
Bow
Physical Damage: 16-31
Critical Strike Chance: 5.00%
Attacks per Second: 1.10
Requires Level 28, 65 DexBow Attacks fire an additional Arrow+(20-25)% to Critical Damage Bonus
Bow Attacks fire 3 additional arrows
Gain (20-30) Life per enemy killed
Gain (12-18) Mana per enemy killed
The mournful music of the strings,
The creaking arch, the arrow sings.
A choking cry, a rattled breath,
The Reaper's Song, the Harp of Death.

More...

Files to fix

  • SparkSparkBarrageable, Spell, Projectile, Lightning, Duration
    Tier: 1
    Level: (1-20)
    Cost: (6-64) Mana
    Cast Time: 0.70 sec
    Critical Strike Chance: 9.00%
    Launches a spray of sparking Projectiles that travel erratically along the ground until they hit an enemy or expire.Deals (1–12) to (8–229) Lightning Damage
    (0–19)% increased Projectile Speed
    Fires (6–13) Projectiles
    Projectile duration is 2 seconds

    Additional Effects From 1-20% Quality:
    Fires (0–4) Projectiles
    Skills can be managed in the Skills Panel.
  • Falling ThunderFalling ThunderAttack, AoE, Melee, Slam, Projectile, Lightning
    Tier: 1
    Level: 1
    Cost: 11 Mana
    Attack Speed: 60% of base
    Attack Damage: 140% of base
    Effectiveness of Added Damage: 140%
    Infuse a Quarterstaff with electrical energies, then Slam the ground to deal damage in a large area in front of you. Consumes your power charges to fire Lightning Projectiles forwards from the impact.Converts 60% of Physical Damage to Lightning Damage
    Cone length is 4 metres

    Projectile
    Projectiles Pierce all Targets
    Converts 100% of Physical Damage to Lightning Damage
    25% more Damage per power charge Consumed
    100% more Damage if a power charge was Consumed
    Fires 3 Projectiles per power charge Consumed

    Additional Effects From 1-20% Quality:
    (0–10)% Chance to not remove Charges on use
    Place into a Skill Gem socket to gain this skill.
    Sockets are found in the Skills menu tab.
  • Uncut Skill GemUncut Skill GemCreates a Skill Gem or Level an existing gem to level #Right Click to engrave a Skill Gem.
  • Uncut Skill GemUncut Skill GemCreates a Skill GemRight Click to engrave a Skill Gem.
  • The Trail of Corruption
  • Balbala's BaryaBalbala's BaryaArea Level: 22
    Number of Trials: 1
    "Why are you standing there gawking at me?
    We must go to the Trial of the Sekhemas!"
    Take this item to the Trial of the Sekhemas. Right-click to listen to Balbala.
  • The Last FlameThe Last Flame
    Incense Relic
    Zarokh, the Temporal drops Temporalis
    Damage taken cannot be Absorbed
    Maximum Honour is 1
    Cannot be used with Trials below level 80
    This item is destroyed when applied to a Trial
    In the coldest depths of the Winter of the World, overrun by darkness and fighting to the last, life itself clung to existence by the barest remaining thread.Place this item on the Relic Altar at the start of the Trial of the Sekhemas
  • Heartbound LoopHeartbound Loop
    Pearl Ring
    Requires Level 32(7-10)% increased Cast SpeedMinions have (10-15)% increased maximum Life
    (10-15) Life Regeneration per second
    (20-40)% increased Mana Regeneration Rate
    300 Physical Damage taken on Minion Death
    Minions Revive (10-15)% faster
    When the axe finally fell, Seryl shared his pain,
    and the last thought that flickered through his
    fading mind was her broken, shattered scream.

Big def values

Biggest defense values
Type Armour Evasion Energy Shield
Body Armour
  • Soldier CuirassSoldier CuirassArmour: 534
    Movement Speed: -5.0%
    Requires Level 65, 121 Str
  • Slipstrike VestSlipstrike VestEvasion: 487
    Movement Speed: -3.0%
    Requires Level 70, 121 Dex
  • Vile RobeVile RobeEnergy Shield: 184
    Movement Speed: -3.0%
    Requires Level 65, 121 Int
Helmets
Gloves
Boots
Shields
  • Tasalian FocusTasalian FocusFocus
    Energy Shield: 68
    Requires Level 80, 115 Int