Twister: Difference between revisions

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|help_text                              = Skills can be managed in the Skills Panel.
|help_text                              = Skills can be managed in the Skills Panel.
|dexterity_percent                      = 100
|dexterity_percent                      = 100
|gem_tags                                = Attack, AoE, Projectile, Duration, Barrageable
|gem_tags                                = Attack, AoE, Projectile, Duration, Barrageable, Wind
|gem_tier                                = 1
|gem_tier                                = 1
|skill_id                                = TwisterPlayer
|skill_id                                = TwisterPlayer

Latest revision as of 22:11, 14 December 2025

TwisterAttack, AoE, Projectile, Duration, Barrageable, Wind
Tier: 1
Level: (1-20)
Cost: (4-32) Mana
Attack Speed: 80% of base
Attack Damage: (80-232)% of base
Requires: SpearWhip up a twister with a flick of your Spear. The twister moves forward erratically, Blinding and repeatedly Hitting enemies within. If a twister touches a Whirlwind from your other skills, it Consumes the Whirlwind to create additional twisters that deal more damage. Passing over Elemental Ground Surfaces or Consuming an elemental Whirlwind will grant twisters extra damage of that element.Blinds Enemies
Pierces all Targets
Twister radius is 0.5 metres
Twister duration is 3 seconds
Consumes Whirlwinds to create an additional twister and deal 80% more damage per Whirlwind stage
Elemental twisters Gain 50% of damage as damage of the corresponding Type
Twisters fired at the same time can Hit the same
target no more than once every 0.66 seconds

Additional Effects From 1-20% Quality:
(1-20)% chance for an additional twister
Skills can be managed in the Skills Panel.
Acquisition
Drop restricted
It can be obtained by engraving an Uncut Skill Gem.
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gem/SkillGemTwister

Twister is a spear skill. It creates an erratically moving twister projectile that deals damage and applies Blind to enemies on contact. If the twister passes over a Whirlwind, it consumes the whirlwind to create another twister that deals more damage. If a twister passes over an elemental ground effect or an elemental Tornado, it gains extra damage of that element.

Skill functions and interactions

Whirlwind

Gem level progression

LevelRequired LevelRequired DexterityMana
Cost
Attack
Damage
100480%
239588%
3614697%
410217105%
514288114%
618359122%
7224110130%
8264811138%
9315712144%
10366513151%
11417415158%
12468216165%
13529218172%
145810319180%
156411321188%
166611623196%
177212625205%
187813727214%
198414730223%
209015732232%

Recommended support gems

The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.

Gem
tier
Support gems
I Projectile Acceleration IProjectile Acceleration ISupport, Projectile
Category: Projectile Speed
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports Projectile skills, making those Projectiles travel faster.Supported Skills have 40% more Projectile SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Prolonged Duration IProlonged Duration ISupport, Duration
Category: Prolonged Duration
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that has a duration, making that duration longer.Supported Skills have 30% more Skill Effect DurationPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Retreat IRetreat ISupport, Projectile
Category: Retreat
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports Skills which create Projectiles. Supported Skills deal more damage with Projectiles if you have struck with a Melee Hit in the last eight seconds, but cannot themselves deal Melee Damage.Supported Skills deal no Melee damage
Supported Skills deal 20% more Projectile Damage if you have Damaged an Enemy with a Melee Hit in the last eight seconds
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II Brutality IIBrutality IISupport, Physical
Category: Brutality
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.Supported Skills deal 30% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Longshot ILongshot ISupport, Attack
Category: Longshot
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports Attacks, causing them to deal more damage from farther away.Supported Skills deal 25% more Attack Damage to
enemies further than 7 metres from you, scaling down to
no bonus at 3.5 metres or closer
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III HaemocrystalsHaemocrystalsSupport, Attack, AoE, Physical
Tier: 3
Support Requirements: +5 StrSupports Attack Skills you use yourself which can cause Damaging Hits. Supported Skills Consume Bleeding on Hit to create explosive blood-filled crystals, but cannot themselves inflict Bleeding.Support
Supported Attacks cannot cause Bleeding
Supported Skills Consume Bleeding on Enemies they Hit, creating 4 Haemocrystal
Maximum 20 active Haemocrystals

Heamocrystals
Deal Physical Area Damage based on a percentage of the expected Damage of the Consumed Bleed.
Cannot cause Bleeding
Heamocrystals radius is 1 metre
Haemocrystals detonate after 1.5 seconds
Haemocrystals are randomly created within 2.5 meters of he Consumed Bleed
Haemocrystals deal Damage equal to 8% of the expected remaining Damage of the Consumed Bleed
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Longshot IILongshot IISupport, Attack
Category: Longshot
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports Attacks, causing them to deal more damage from farther away.Supported Skills deal 35% more Attack Damage to
enemies further than 7 metres from you, scaling down to
no bonus at 3.5 metres or closer
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Retreat IIRetreat IISupport, Projectile
Category: Retreat
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports Skills which create Projectiles. Supported Skills deal more damage with Projectiles if you have struck with a Melee Hit in the last eight seconds, but cannot themselves deal Melee Damage.Supported Skills deal no Melee damage
Supported Skills deal 25% more Projectile Damage if you have Damaged an Enemy with a Melee Hit in the last eight seconds
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV Hit and RunHit and RunSupport, Attack, Conditional
Category: Hit and Run
Tier: 4
Support Requirements: +5 DexSupports Attack Skills you use yourself which do not already have some Condition for use. Supported Skills can only be used after you have moved a certain distance, but have massively increased Skill Speed. Cannot support Skills which have a Cooldown or that are Triggered, and does not modify skills used by Minions.Supported Skills become usable after you have moved 10 metres
Supported Skills become unusable again after use
Supported Skills have 40% more Skill Speed
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Module Error: No results found for item using search term "item_name = Nova Projectiles" Spectral VolleySpectral VolleySupport, Attack, Projectile
Category: Spectral Volley
Tier: 4
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports Bow or Spear Projectile Attacks you use yourself. Supported Skills deal lower damage initially, but generate Spectral Projectiles, which deal more damage when they fire. Spectral Projectiles linger and will fire a short duration after no new Spectral Projectiles have been created. Cannot support Channelling Skills, Leaping skills, or skills which rain Projectiles from above.Attacks with Supported Skills create a Spectral Projectile
Spectral Projectiles will fire if no Spectral Projectiles have been created in the last 3 seconds
Supported Skills deal 60% less Damage when not fired from Spectral Projectiles
Supported Skills deal 20% more Damage when fired from Spectral Projectiles
Maximum 5 Spectral Projectiles
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
V Brutality IIIBrutality IIISupport, Physical
Category: Brutality
Tier: 5
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types, as well as giving Hits from that skill a chance to ignore Physical Damage reduction.Supported Skills deal 30% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Hits with Supported Skills have 20% chance to ignore Enemy Physical Damage reduction
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Projectile Acceleration IIIProjectile Acceleration IIISupport, Projectile
Category: Projectile Speed
Tier: 5
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports Projectile skills, making those Projectiles travel faster, and causing increases and reductions to Projectile speed to also apply to Damage.Increases and reductions to Projectile speed also apply to Projectile Damage with Supported Skills
Supported Skills have 40% more Projectile Speed
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Retreat IIIRetreat IIISupport, Projectile
Category: Retreat
Tier: 5
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports Skills which create Projectiles. Supported Skills deal more damage with Projectiles if you have struck with a Melee Hit in the last two seconds, but cannot themselves deal Melee Damage.Supported Skills deal no Melee damage
Supported Skills deal 30% more Projectile Damage if you have Damaged an Enemy with a Melee Hit in the last two seconds
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.

Item acquisition

Twister has restrictions on where or how it can drop.

It can be obtained by engraving an Uncut Skill Gem.

Alternate skill effects

Twister has the following alternate skill effects:

ItemDescription

Version history

Version Changes
0.4.0
  • Added Wind type to the following Skills: Twister, Whirling SlashWhirling SlashAttack, AoE, Melee, Strike, Staged
    Tier: 1
    Level: (1-20)
    Cost: (5-39) Mana
    Attack Speed: 70% of base
    Attack Damage: (70-218)% of base
    Requires: SpearPerform a circular slash that kicks up a Whirlwind around you, Slowing enemies and Blinding them in its area of effect. Leaving the area collapses the storm, dealing damage and causing Knockback.Melee
    Knocks Back Enemies

    Whirlwind
    Attack Damage: (60-217)% of base
    Knocks Back Enemies
    Slows enemy movement speed by 30%
    Maximum 3 stages
    Collapse deals 150% more damage per additional stage
    10% more Knockback distance per stage
    Whirlwind radius is 1.8 metres
    +0.3m to Radius per additional stage

    Additional Effects From 1-20% Quality:
    Collapse deals +(2-40)% more damage per additional stage
    Skills can be managed in the Skills Panel.
    , Wind BlastWind BlastAttack, AoE, Melee, Wind
    Tier: 3
    Level: (1-20)
    Cost: (9-63) Mana
    Attack Speed: 75% of base
    Attack Damage: (85-265)% of base
    Requires: QuarterstaffBatter enemies at range by generating a gust of wind as you swing. Enemies will be Dazed and Knocked Back based on how close they are to you.150% more Stun buildup
    Knocks Back Enemies
    Cone length is 6 metres
    Dazes on Hit

    Additional Effects From 1-20% Quality:
    (1-20)% more Damage to enemies within 1.5 metres of you, scaling down to no bonus at 4 metres or further
    Skills can be managed in the Skills Panel.
    , File:Wing Blast inventory icon.pngWing BlastWing BlastTier: 3
    Level: 1
    Skills can be managed in the Skills Panel.
    File:Wing Blast skill icon.png
    File:Wing Blast inventory icon.png
    , Whirlwind LanceWhirlwind LanceAttack, AoE, Projectile, Duration, Barrageable
    Tier: 11
    Level: (1-20)
    Cost: (6-46) Mana
    Attack Speed: 60% of base
    Attack Damage: (110-343)% of base
    Requires: SpearThrow a Spear with enough force to kick up a Whirlwind where it lands, Slowing enemies and Blinding them in its area of effect. Entering the Whirlwind collapses it, dealing damage and causing Knockback. Consumes a Frenzy Charge if possible to create the Whirlwind with one more than its normal maximum number of stages.
    Additional Effects From 1-20% Quality:
    Collapse deals +(2-40)% more damage per additional stage
    Skills can be managed in the Skills Panel.
    , Wind Serpent's FuryWind Serpent's FuryAttack, AoE, Melee, Sustained, Conditional
    Tier: 13
    Level: (1-20)
    Cost: (10-69) Mana
    Attack Speed: 40% of base
    Attack Damage: (165-598)% of base
    Requires: SpearConsume all Frenzy Charges to perform a gigantic spear thrust that Knocks Back enemies. For each Frenzy Charge consumed, a Wind Serpent follows in the spear's wake. Each Serpent also damages and Knocks Back enemies.200% more Knockback Distance against Unique Enemies
    Knocks Back Enemies
    Thrust length is 10 metres
    Thrust width is 1.7 metres
    Requires 1 Frenzy Charge to use

    Additional Effects From 1-20% Quality:
    (1.5-30)% more Knockback Distance
    Skills can be managed in the Skills Panel.
    , TornadoTornadoSpell, AoE, Physical, Duration, Wind, Storm
    Tier: 11
    Level: (1-20)
    Cost: (10-110) Mana
    Cast Time: 0.75 sec
    Create a storm that sucks in enemies and deals Physical damage over time. A Tornado that overlaps an Elemental Ground Surface absorbs that surface's Debuff, applying it to enemies inside the Tornado and causing the Tornado to deal extra damage of that element.Deals (3-146.1) Physical damage per second
    Modifiers to Spell Damage apply to Debuff's Damage over Time
    Tornado radius is 3 metres
    Deals (6-292.2) damage per second of each absorbed
    Elemental Damage type
    Tornado duration is 8 seconds
    Limit 1 Tornado

    Additional Effects From 1-20% Quality:
    +(0.1-2) seconds to Tornado duration
    Skills can be managed in the Skills Panel.
    , Tornado ShotTornado ShotAttack, AoE, Projectile, Physical, Duration, Barrageable
    Tier: 11
    Level: (1-20)
    Cost: (13-88) Mana
    Attack Speed: 120% of base
    Attack Damage: (50-156)% of base
    Requires: BowFire a skyward shot that whips up a Tornado where it lands, dealing Physical damage over time and Hindering enemies standing in it. Arrows, thrown Spears and Crossbow bolts fired at the Tornado are sucked into it, causing the Tornado to spit out a ring of copied Projectiles. Copied Projectiles cannot be copied again, even by further Tornados.Impact radius is 1 metre

    Additional Effects From 1-20% Quality:
    Copied Projectiles deal +(0.75-15)% more damage
    Skills can be managed in the Skills Panel.
    , the Projectiles created by Staggering PalmStaggering PalmAttack, Buff, AoE, Melee, Strike, Projectile, Physical, Duration
    Tier: 3
    Level: (1-20)
    Cost: (7-47) Mana
    Attack Speed: 75% of base
    Attack Damage: (80-250)% of base
    Requires: QuarterstaffDash to an enemy and Strike them, instantly Heavily Stunning enemies which are Primed for Stun. Heavy Stunning an enemy with this Skill grants you a Buff that causes your Quarterstaff Attacks to also fire Projectiles for a short duration. Heavy Stunning additional enemies adds to the Buff's duration.Can't be Evaded
    Buff duration is 7.5 seconds
    Maximum Buff duration is 30 seconds

    Additional Effects From 1-20% Quality:
    (2-40)% chance to Blind Enemies
    Skills can be managed in the Skills Panel.
0.3.0
  • Twister: Now deals 80-232% Attack Damage at Gem levels 1-20 (previously 72–190%).
0.2.1
  • Added "Barrageable" gem tag.[Undocumented]
0.2.0b
  • (Hotfix 1) Fixed a bug which was causing "Elemental twisters Gain 50% of damage as damage of the corresponding Type" on Twister to gain an extra 50% for each Projectile fired. So one of the projectiles was gaining 50%, another 100%, another 150% and so on.
0.2.0
  • Introduced to the game.