|gem_description = Fires a noxious arrow at the ground, creating a cloud of flammable poisonous gas at the end of its flight. The cloud will detonate if hit by a [[Detonator]] skill or if an [[Ignite]]d enemy touches it, creating a fiery explosion.
|gem_description = Fires a noxious arrow at the ground, creating a cloud of flammable poisonous gas at the end of its flight. The cloud will detonate if hit by a [[Detonator]] skill or if an [[Ignite]]d enemy touches it, creating a fiery explosion.
|active_skill_name =
|active_skill_name =
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==Skill functions and interactions==
==Skill functions and interactions==
* {{c|mod|Does not Hit, but Poisons enemies as though Hitting them}}: This modifier allows the [[poison]] damage from the poison cloud to function with mechanics that normally only work with damaging [[hit]]s, such as "Gain X% of Damage as Extra Damage" modifiers.
* Gas clouds are considered to be a [[ground effect]].
* {{c|mod|Does not Hit, but Poisons enemies as though Hitting them}}: This stat allows modifiers to hit damage to contribute towards [[poison]] magnitude if possible. Modifiers such as {{c|mod|Gain X% of Damage as Extra Chaos Damage}} or the increased physical hit damage from {{il|Heft}} will affect the poison cloud's damage. The poison damage itself is not a hit, so it does not trigger effects which only activate on hit, such as [[critical hit]]s or [[Culling Strike]].
==Gem level progression==
==Gem level progression==
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==Recommended support gems==
==Recommended support gems==
{{Recommended support gems
{{Recommended support gems
|t1_1 = {{il|Bursting Plague}}
|t1_1 = {{il|Corrosion}}
|t1_2 = {{il|Corrosion}}
|t1_2 = {{il|Fire Attunement}}
|t1_3 = {{il|Magnified Effect}}
|t1_3 = {{il|Prolonged Duration I}}
|t2_1 = {{il|Domain}}
|t2_1 = {{il|Bursting Plague}}
|t2_2 = {{il|Exploit Weakness}}
|t2_2 = {{il|Commiserate}}
|t2_3 = {{il|Primal Armament}}
|t2_3 = {{il|Deadly Poison I}}
|t3_1 = {{il|Chaos Infusion}}
|t3_1 = {{il|Magnified Area II}}
|t3_2 = {{il|Deadly Poison}}
|t3_2 = {{il|Persistent Ground II}}
|t3_3 = {{il|Salvo}}
|t3_3 = {{il|Salvo}}
|t4_1 = {{il|Deadly Poison II}}
|t4_2 = {{il|Nova Projectiles}}
|t4_3 = {{il|Overabundance II}}
|t5_1 = {{il|Chaos Mastery}}
|t5_2 = {{il|Persistent Ground III}}
|t5_3 = {{il|Poison III}}
}}
}}
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.2.1|
* Added "Barrageable" gem tag.{{undocumented}}
}}
{{Version history table row|0.2.0|
{{Version history table row|0.2.0|
* Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
* Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
Latest revision as of 08:27, 31 August 2025
Gas ArrowBarrageable, Attack, AoE, Projectile, Fire, Chaos, Duration Tier: 7 Level: 1 Cost: 9 Mana Attack Damage: 80% of baseFires a noxious arrow at the ground, creating a cloud of flammable poisonous gas at the end of its flight. The cloud will detonate if hit by a Detonator skill or if an Ignited enemy touches it, creating a fiery explosion.Arrow Impact radius is 1.8 metres
Poison Cloud Does not Hit, but Poisons enemies as though Hitting them Gains 50% more Area of Effect per second, up to a maximum of 200% Cloud radius is 1.8 metres Cloud duration is 4 seconds
Explosion Converts 100% of Physical Damage to Fire Damage Impact radius is 1.8 metres
Additional Effects From 1-20% Quality: Impact radius is (0–0.4) metresPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skill Gem panel.
Acquisition Drop restricted It can be obtained by engraving an Uncut Skill Gem.Metadata Item class: Skill Gem Metadata ID: Metadata/Items/Gem/SkillGemGasArrow
Gas Arrow is a bowattackskill that creates an expanding cloud of gas that poisons enemies inside them and can be detonated to deal fire damage.
Does not Hit, but Poisons enemies as though Hitting them: This stat allows modifiers to hit damage to contribute towards poison magnitude if possible. Modifiers such as Gain X% of Damage as Extra Chaos Damage or the increased physical hit damage from HeftHeftSupport, Physical Category: Heft Tier: 5 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.Supported Skills deal 30% more Maximum PhysicalHit DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. will affect the poison cloud's damage. The poison damage itself is not a hit, so it does not trigger effects which only activate on hit, such as critical hits or Culling Strike.
Gem level progression
Level
Mana Cost
Attack Damage
1
1
9
80%
Recommended support gems
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier
Support gems
I
CorrosionCorrosionSupport, Physical, Chaos Category: Corrosion Tier: 1 Cost & Reservation Multiplier: 110%Support Requirements: +5 DexSupports any skill that Hits enemies, causing Poison it applies to also Break enemy Armour. Cannot support skills that ConsumeFully BrokenArmour.Poison applied by supported Skills also BreaksArmour equal to 80% of Poison damagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Fire AttunementFire AttunementSupport, Attack, Fire Category: Fire Attunement Tier: 1Support Requirements: +5 StrSupports Attacks, causing them to GainFire Damage but deal less Cold and Lightning Damage.Supported AttacksGain 25% of Damage as extra Fire Damage Supported Attacks deal 50% less Cold and Lightning DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Prolonged Duration IProlonged Duration ISupport, Duration Category: Prolonged Duration Tier: 1 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that has a duration, making that duration longer.Supported Skills have 30% more Skill Effect DurationPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II
Bursting PlagueBursting PlagueSupport, AoE, Trigger, Physical, Chaos Category: Bursting Plague Tier: 2 Cost & Reservation Multiplier: 120%Support Requirements: +5 DexSupports skills that can Poison enemies, causing Poisoned enemies to gain Plague over time and explode in a Plague Burst on death. Cannot support the skills of Minions.Support Poison from Supported Skills also adds 100% of Damage per Second to Enemy as Plague, up to a maximum of 20% of Enemy's maximum Life
Plague Burst Cooldown Time:0.10s Triggered when an enemy Poisoned by a supported skill dies, dealing Physical damage around them based on the built-up Plague. +5% to Critical Hit Chance Deals Physical Damage equal to 100% of Plague on Triggering Enemy Has up to 100% more Area of Effect at maximum Plague Burst radius is 1.8 metresPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
CommiserateCommiserateSupport Category: Commiserate Tier: 2Support Requirements: +5 DexSupports Skills you use yourself or Trigger, which can cause Damaging Hits. Supported Skills inflict more powerful Ailments if you are afflicted with those Ailments when you inflict them, while also removing from you any Ailment that they inflict.When inflicting an Ailment with Supported Skill, remove that Ailment from yourself Ailments inflicted by Supported Skills have 40% more Magnitude if you are afflicted with that Ailment when inflicting itPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Deadly Poison IDeadly Poison ISupport, Chaos Category: Deadly Poison Tier: 2Support Requirements: +5 DexSupports any skill that Hits enemies, causing it to deal less damage but inflict more potent Poison.Supported Skills deal 25% less Damage with Hits 75% more Magnitude of Poison inflicted with Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III
Magnified Area IIMagnified Area IISupport, AoE Category: Increased Area of Effect Tier: 3 Cost & Reservation Multiplier: 130%Support Requirements: +5 IntSupports any skill with an area of effect, making it larger at the cost of damage.Supported Skills have 45% increased Area of Effect Supported Skills deal 10% less Area DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Persistent Ground IIPersistent Ground IISupport Category: Persistent Ground Tier: 3Support Requirements: +5 StrSupports Skills which create Ground Surfaces, causing created Surfaces to last much longer and only end when their duration expires.50% increased duration of Ground Surfaces created by Supported Skills Ground Surfaces created by Supported Skills cannot be destroyed except by expiringPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
SalvoSalvoSupport, Attack, Projectile Category: Additional Projectiles Tier: 3Support Requirements: +5 DexSupports Attack Skills you use yourself which fire Projectiles. Supported Skills accumulate Seals over time, and consume them when used. For each Seal consumed, the Attack will fire additional Projectiles. Projectiles from Supported Skills are fired in random directions. Cannot Support Skills which require Combo, have a Cooldown or already gain Seals.Projectiles from Supported Skills are fired in random directions Supported Skills fire 2 additional Projectiles per seal consumed Supported Skills consume all Accumulated seals on use Supported Skills have 3 maximum seals Supported Skills Accumulate a seal every 2 secondsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV
Deadly Poison IIDeadly Poison IISupport, Chaos Category: Deadly Poison Tier: 4Support Requirements: +5 DexSupports any skill that Hits enemies, causing it to deal less damage but inflict more potent Poison.Supported Skills deal 30% less Damage with Hits 100% more Magnitude of Poison inflicted with Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Nova ProjectilesNova ProjectilesSupport, Projectile Category: Additional Projectiles Tier: 4Support Requirements: +5 DexSupports Projectile Skills, making them fire extra Projectiles in a circle, at the cost of Damage. Does not support Skills which rain down Projectiles from above.Supported Skills fire 4 additional Projectiles Supported Skills fire Projectiles in a circle Supported Skills deal 40% less DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Overabundance IIOverabundance IISupport Category: Overabundance Tier: 4Support Requirements: +5 DexSupports skills which can have a Limited number of effects active at once, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".Supported Skills have +1 to Limit Supported Skills have 40% less Skill Effect DurationPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
V
Chaos MasteryChaos MasterySupport, Chaos Category: Mastery Tier: 5Support Requirements: +5 IntSupports Chaos skills, granting them an additional level. Does not support skills which do not have levels.+1 to Level of Supported Chaos SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Persistent Ground IIIPersistent Ground IIISupport Category: Persistent Ground Tier: 5Support Requirements: +5 StrSupports Skills which create Ground Surfaces, causing created Surfaces to last much longer as well as lowering the Cooldown Recovery Speed of affected Enemies. Ground Surfaces from Supported Skills only end when their duration expires.50% increased duration of Ground Surfaces created by Supported Skills Ground Surfaces from Supported Skills apply Suppressive Ground Suppressive Ground inflicts 30% less Cooldown Recovery Rate Ground Surfaces created by Supported Skills cannot be destroyed except by expiringPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Poison IIIPoison IIISupport, Chaos Category: Poison Tier: 5 Cost & Reservation Multiplier: 120%Support Requirements: +5 DexSupports any skill that Hits enemies, giving it a chance to Poison enemies and causing it to inflict more powerful Poisons against Bleeding Enemies.Supported Skills have 60% chance to Poison on Hit 20% more Magnitude of Poison inflicted by Supported Skills against Bleeding EnemiesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Item acquisition
Gas Arrow has restrictions on where or how it can drop.
Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
The mana cost for all Attacks, Marks and Warcries has been reduced, most notably at higher Gem levels.
Gas Arrow, Gas Grenades and Decompose now have a limit of 6 Poison Clouds.
Skills with Expanding ground effects were unintentionally scaling radius over time instead of area of effect. They still scale the radius, though we have updated the descriptions and lowered the values on many of the affected skills:
The Poison Cloud on Gas Arrow, Gas Grenade and Decompose now gain 20% more Radius per second, up to a maximum of 80% (all previously 50%, up to a maximum of 200%).