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Ezomyte '''runes''' are items that can be [[Item socket|socketed]] into [[martial weapon]]s and [[armour (equipment)|armour]]. Socketed runes | Ezomyte '''runes''' are items that can be [[Item socket|socketed]] into [[martial weapon]]s, [[Staff|stave]]s, [[wand]]s, and [[armour (equipment)|armour]]. Socketed runes add an [[enchantment]] to the [[item]], granting generic stats, based on the item type. Once socketed, runes cannot be removed, though they can be replaced by another rune or [[soul core]]. Doing so will not return the original rune. Runes are mechanically similar to [[soul core]]s and [[talisman]]s. | ||
Most runes are part of the core drop pool. Certain runes are found exclusively in [[The Phaaryl Megalith]]. Runes can be upgraded a tier higher by using three of the same runes in the [[Reforging Bench]]. | |||
Rune can be placed in the wildcard slots of the [[Currency Stash Tab]] as well as behave like a stackable [[currency]]. | |||
==List of runes== | ==List of runes== | ||
===List of lesser runes=== | |||
{{Drop enabled base item table | |||
|where = items.class_id = "SoulCore" AND items.name LIKE "%Lesser%Rune%" | |||
|large=1 | |||
|drop_level=1 | |||
|drop_level_maximum=1 | |||
|stack_size=1 | |||
|description=1 | |||
}} | |||
===List of regular runes=== | |||
{{Drop enabled base item table | {{Drop enabled base item table | ||
|where = items.class_id = "SoulCore" AND items.name LIKE "%Rune%" | |where = items.class_id = "SoulCore" AND items.name LIKE "%Rune%" AND items.name NOT LIKE "%Lesser%Rune%" AND items.name NOT LIKE "%Greater%Rune%" | ||
|large=1 | |large=1 | ||
|drop_level=1 | |drop_level=1 | ||
|drop_level_maximum=1 | |||
|stack_size=1 | |stack_size=1 | ||
|description=1 | |description=1 | ||
}} | |||
===List of greater runes=== | |||
{{Drop enabled base item table | |||
|where = items.class_id = "SoulCore" AND items.name LIKE "%Greater%%Rune%" AND items.is_drop_restricted = FALSE | |||
|large=1 | |||
|drop_level=1 | |||
|stack_size=1 | |||
|description=1 | |||
}} | |||
===List of exclusive runes=== | |||
{{Drop enabled base item table | |||
|where = items.class_id = "SoulCore" AND items.name LIKE "%Greater%%Rune%" AND items.is_drop_restricted = TRUE | |||
|large=1 | |||
|drop_level=1 | |||
|stack_size=1 | |||
|description=1 | |||
|drop_text=1 | |||
}} | }} | ||
| Line 21: | Line 55: | ||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|0.2.0f| | |||
* As each new Rune Tier is unlocked we are removing the lower runes from the drop pool. This is to stop you getting spammed with lesser runes at high levels. | |||
* Lesser Runes no longer drop past level 31. | |||
* (Medium) Runes no longer drop past level 52. | |||
* Overall past level 52 you will now drop more Greater Runes than currently, but Lesser Runes and Runes will no longer drop. | |||
* [[Rogue Exile]]s will always have appropriate Tier Runes socketed into dropped items relative to their item levels. | |||
* Fixed a bug where Attribute Runes could not be socketed in Wands and Staves. | |||
* Fixed a bug where modifiers provided by Runes were not being displayed on Wands and Staves. | |||
}} | |||
{{Version history table row|0.2.0e| | |||
* We have now finished adding all of the mods to runes for caster weapons. Desert, Glacial, Storm, Iron, Body, Mind, Rebirth, Inspiration, Stone and Vision runes all now work on [[Wand]]s and [[Staff|Staves]], with their own set of modifiers. | |||
* Renly's abandoned shop in Ogham Village now also has a {{il|Blank Rune|Blank rune}} which Renly can forge into any elemental rune of your choosing in case you didn't find any up to that point. | |||
* Added 3 new types of runes for attributes allowing you to fix early game requirement issues: Adept, Robust and Resolve. | |||
* Added a Rune to a fixed location in The Titan Grotto. | |||
}} | |||
{{Version history table row|0.2.0| | |||
* Runes now have 3 tiers, for example the Storm Rune has been split into a Lesser Storm Rune, a Storm Rune and a Greater Storm Rune. You are able to reforge 3 Lesser Runes for 1 regular Rune of that type, and reforge 3 regular Runes for 1 Greater Rune of that type. | |||
* Doubled the drop rate of Runes. | |||
* You can no longer reforge 3 Runes to obtain a random Rune in return. | |||
* Regular runes have received new 2D art.{{undocumented}} | |||
}} | |||
{{Version history table row|0.1.1| | |||
* Socketables such as Runes can now be overwritten by placing another socketable item into the socket. | |||
}} | |||
{{Version history table row|0.1.0d| | {{Version history table row|0.1.0d| | ||
* Runes now sell to vendors for more Gold. | * Runes now sell to vendors for more Gold. | ||
| Line 29: | Line 87: | ||
}} | }} | ||
{{Version history table end}} | {{Version history table end}} | ||
{{Navbox Items}} | {{Navbox Items}} | ||
[[Category:Runes]] | [[Category:Runes]] | ||
[[Category:Item classes]] | [[Category:Item classes]] | ||
[[Category:Currency items]] | [[Category:Currency items]] | ||
{{sister|poewiki}} | |||
Revision as of 08:34, 25 April 2025
Ezomyte runes are items that can be socketed into martial weapons, staves, wands, and armour. Socketed runes add an enchantment to the item, granting generic stats, based on the item type. Once socketed, runes cannot be removed, though they can be replaced by another rune or soul core. Doing so will not return the original rune. Runes are mechanically similar to soul cores and talismans.
Most runes are part of the core drop pool. Certain runes are found exclusively in The Phaaryl Megalith. Runes can be upgraded a tier higher by using three of the same runes in the Reforging Bench.
Rune can be placed in the wildcard slots of the Currency Stash Tab as well as behave like a stackable currency.
List of runes
List of lesser runes
| Item | Stack size | Description | Drop level | Maximum drop level |
|---|---|---|---|---|
| Lesser Adept Rune Martial Weapon: Adds 6 to 10 Physical Damage to Attacks Adds 1 to 16 Lightning damage to Attacks Wand or Staff: +80 to Evasion Rating Armour: +10 to maximum Life +10 to maximum ManaPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 5 | 31 |
| Lesser Body Rune Wand or Staff: +25 to maximum Energy Shield Armour: +20 to maximum LifeBonded: Martial Weapon: 5% increased maximum Life Wand or Staff: 5% increased maximum Life Armour: +10 to maximum Life +10 to maximum ManaPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 11 | 31 |
| Lesser Desert Rune Wand or Staff: Gain 6% of Damage as Extra Fire Damage Armour: +10% to Fire ResistanceBonded: Martial Weapon: 25% increased Ignite Magnitude Wand or Staff: 25% increased Ignite Magnitude Armour: +10 to maximum Life +10 to maximum ManaPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 5 | 31 |
| Lesser Glacial Rune Wand or Staff: Gain 6% of Damage as Extra Cold Damage Armour: +10% to Cold ResistanceBonded: Martial Weapon: 30% increased Freeze Buildup Wand or Staff: 30% increased Freeze Buildup Armour: +10 to maximum Life +10 to maximum ManaPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 5 | 31 |
| Lesser Inspiration Rune Wand or Staff: 16% increased Mana Regeneration Rate Armour: 12% increased Mana Regeneration RateBonded: Martial Weapon: 12% of Skill Mana Costs Converted to Life Costs Wand or Staff: 16% increased Mana Cost Efficiency Armour: +10 to maximum Life +10 to maximum ManaPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 21 | 31 |
| Lesser Iron Rune Wand or Staff: 20% increased Spell Damage Armour: 14% increased Armour, Evasion and Energy ShieldBonded: Martial Weapon: 20% increased effect of Fully Broken Armour Wand or Staff: Break Armour on Critical Hit with Spells equal to 12% of Physical Damage dealt Armour: +10 to maximum Life +10 to maximum ManaPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 5 | 31 |
| Lesser Mind Rune Wand or Staff: +30 to maximum Mana Armour: +15 to maximum ManaBonded: Martial Weapon: 5% increased maximum Mana Wand or Staff: 5% increased maximum Mana Armour: +10 to maximum Life +10 to maximum ManaPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 11 | 31 |
| Lesser Rebirth Rune Wand or Staff: 12% increased Energy Shield Recharge Rate Armour: Regenerate 0.25% of maximum Life per secondBonded: Martial Weapon: Regenerate 0.4% of maximum Life per second Wand or Staff: 8% of Damage taken Recouped as Life Armour: +10 to maximum Life +10 to maximum ManaPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 21 | 31 |
| Lesser Resolve Rune Martial Weapon: Adds 6 to 10 Physical Damage to Attacks Adds 5 to 8 Cold damage to Attacks Wand or Staff: +50 to maximum Energy Shield Armour: +10 to maximum Life +10 to maximum ManaPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 5 | 31 |
| Lesser Robust Rune Martial Weapon: Adds 6 to 10 Physical Damage to Attacks Adds 6 to 10 Fire damage to Attacks Wand or Staff: +100 to Armour Armour: +10 to maximum Life +10 to maximum ManaPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 5 | 31 |
| Lesser Stone Rune Wand or Staff: Gain additional Stun Threshold equal to 10% of maximum Energy Shield Armour: +40 to Stun ThresholdBonded: Martial Weapon: 40% increased Damage against Immobilised Enemies Wand or Staff: 30% increased Immobilisation buildup Armour: +10 to maximum Life +10 to maximum ManaPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 16 | 31 |
| Lesser Storm Rune Wand or Staff: Gain 6% of Damage as Extra Lightning Damage Armour: +10% to Lightning ResistanceBonded: Martial Weapon: 30% increased Magnitude of Shock you inflict Wand or Staff: 30% increased Magnitude of Shock you inflict Armour: +10 to maximum Life +10 to maximum ManaPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 5 | 31 |
| Lesser Vision Rune Wand or Staff: 16% increased Critical Hit Chance for Spells Armour: 8% increased Life and Mana Recovery from FlasksBonded: Martial Weapon: Attacks have +1% to Critical Hit Chance Wand or Staff: 25% increased Critical Damage Bonus Armour: +10 to maximum Life +10 to maximum ManaPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 16 | 31 |
List of regular runes
| Item | Stack size | Description | Drop level | Maximum drop level |
|---|---|---|---|---|
| Adept Rune Martial Weapon: Adds 6 to 10 Physical Damage to Attacks Adds 1 to 16 Lightning damage to Attacks Wand or Staff: +80 to Evasion Rating Armour: +10 to maximum Life +10 to maximum ManaPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 31 | 52 |
| Body Rune Wand or Staff: +30 to maximum Energy Shield Armour: +30 to maximum LifeBonded: Martial Weapon: 5% increased maximum Life Wand or Staff: 5% increased maximum Life Armour: +10 to maximum Life +10 to maximum ManaPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 37 | 52 |
| Desert Rune Wand or Staff: Gain 8% of Damage as Extra Fire Damage Armour: +12% to Fire ResistanceBonded: Martial Weapon: 25% increased Ignite Magnitude Wand or Staff: 25% increased Ignite Magnitude Armour: +10 to maximum Life +10 to maximum ManaPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 31 | 52 |
| Glacial Rune Wand or Staff: Gain 8% of Damage as Extra Cold Damage Armour: +12% to Cold ResistanceBonded: Martial Weapon: 30% increased Freeze Buildup Wand or Staff: 30% increased Freeze Buildup Armour: +10 to maximum Life +10 to maximum ManaPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 31 | 52 |
| Inspiration Rune Wand or Staff: 20% increased Mana Regeneration Rate Armour: 15% increased Mana Regeneration RateBonded: Martial Weapon: 12% of Skill Mana Costs Converted to Life Costs Wand or Staff: 16% increased Mana Cost Efficiency Armour: +10 to maximum Life +10 to maximum ManaPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 45 | 52 |
| Iron Rune Wand or Staff: 25% increased Spell Damage Armour: 16% increased Armour, Evasion and Energy ShieldBonded: Martial Weapon: 20% increased effect of Fully Broken Armour Wand or Staff: Break Armour on Critical Hit with Spells equal to 12% of Physical Damage dealt Armour: +10 to maximum Life +10 to maximum ManaPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 31 | 52 |
| Mind Rune Wand or Staff: +40 to maximum Mana Armour: +25 to maximum ManaBonded: Martial Weapon: 5% increased maximum Mana Wand or Staff: 5% increased maximum Mana Armour: +10 to maximum Life +10 to maximum ManaPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 37 | 52 |
| Rebirth Rune Wand or Staff: 15% increased Energy Shield Recharge Rate Armour: Regenerate 0.3% of maximum Life per secondBonded: Martial Weapon: Regenerate 0.4% of maximum Life per second Wand or Staff: 8% of Damage taken Recouped as Life Armour: +10 to maximum Life +10 to maximum ManaPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 45 | 52 |
| Resolve Rune Martial Weapon: Adds 6 to 10 Physical Damage to Attacks Adds 5 to 8 Cold damage to Attacks Wand or Staff: +50 to maximum Energy Shield Armour: +10 to maximum Life +10 to maximum ManaPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 31 | 52 |
| Robust Rune Martial Weapon: Adds 6 to 10 Physical Damage to Attacks Adds 6 to 10 Fire damage to Attacks Wand or Staff: +100 to Armour Armour: +10 to maximum Life +10 to maximum ManaPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 31 | 52 |
| Stone Rune Wand or Staff: Gain additional Stun Threshold equal to 12% of maximum Energy Shield Armour: +60 to Stun ThresholdBonded: Martial Weapon: 40% increased Damage against Immobilised Enemies Wand or Staff: 30% increased Immobilisation buildup Armour: +10 to maximum Life +10 to maximum ManaPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 41 | 52 |
| Storm Rune Wand or Staff: Gain 8% of Damage as Extra Lightning Damage Armour: +12% to Lightning ResistanceBonded: Martial Weapon: 30% increased Magnitude of Shock you inflict Wand or Staff: 30% increased Magnitude of Shock you inflict Armour: +10 to maximum Life +10 to maximum ManaPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 31 | 52 |
| Vision Rune Wand or Staff: 20% increased Critical Hit Chance for Spells Armour: 10% increased Life and Mana Recovery from FlasksBonded: Martial Weapon: Attacks have +1% to Critical Hit Chance Wand or Staff: 25% increased Critical Damage Bonus Armour: +10 to maximum Life +10 to maximum ManaPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 41 | 52 |
| Countess Seske's Rune of Archery Limited to: 1Requires Level 50Bows: Bow Attacks fire an additional ArrowBonded: Bows: 20% increased Projectile SpeedPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 65 | — |
| Courtesan Mannan's Rune of Cruelty Limited to: 1Requires Level 50Gloves: 20% increased Magnitude of Damaging Ailments you inflictBonded: Gloves: 15% increased Duration of Damaging Ailments on EnemiesPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 65 | — |
| Craiceann's Rune of Recovery Limited to: 1Requires Level 50Body Armours: 50% increased Energy Shield Recharge RateBonded: Body Armours: 20% faster start of Energy Shield RechargePlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 65 | — |
| Craiceann's Rune of Warding Limited to: 1Requires Level 50Body Armours: 50% reduced effect of Curses on youBonded: Body Armours: 8% increased Curse MagnitudesPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 65 | — |
| Farrul's Rune of Grace Limited to: 1Requires Level 50Boots: 8% increased Deflection Rating while movingBonded: Boots: Prevent +3% of Damage from Deflected HitsPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 65 | — |
| Farrul's Rune of the Chase Limited to: 1Requires Level 50Boots: 5% increased Movement SpeedBonded: Boots: 10% increased Cooldown Recovery RatePlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 65 | — |
| Farrul's Rune of the Hunt Limited to: 1Requires Level 50Martial Weapon: 50% increased Attack Damage against Rare or Unique EnemiesBonded: Martial Weapon: +1 to Level of all Attack SkillsPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 65 | — |
| Fenumus' Rune of Agony Limited to: 1Requires Level 50Martial Weapon: Gain 13% of Damage as Extra Chaos Damage Wand or Staff: Gain 13% of Damage as Extra Chaos DamageBonded: Martial Weapon: Gain 8% of Damage as Extra Physical Damage Wand or Staff: Gain 8% of Damage as Extra Physical DamagePlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 65 | — |
| Fenumus' Rune of Draining Limited to: 1Requires Level 50Gloves: 20% increased Withered MagnitudeBonded: Gloves: +7% to Chaos ResistancePlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 65 | — |
| Fenumus' Rune of Spinning Limited to: 1Requires Level 50Gloves: 8% increased Cast SpeedBonded: Gloves: 20% increased Mana Cost Efficiency while on Low ManaPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 65 | — |
| Hedgewitch Assandra's Rune of Wisdom Limited to: 1Requires Level 50Wand or Staff: +1 to Level of all Spell SkillsBonded: Wand or Staff: Archon recovery period expires 30% fasterPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 65 | — |
| Lady Hestra's Rune of Winter Limited to: 1Requires Level 50Martial Weapon: Adds 19 to 28 Cold DamageBonded: Martial Weapon: +2% to Maximum Cold ResistancePlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 65 | — |
| Saqawal's Rune of Erosion Limited to: 1Requires Level 50Helmets: 25% increased Exposure EffectBonded: Helmets: 15% increased Magnitude of Non-Damaging Ailments you inflictPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 65 | — |
| Saqawal's Rune of Memory Limited to: 1Requires Level 50Helmets: 2% increased Experience gainBonded: Helmets: +10% to all Elemental ResistancesPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 65 | — |
| Saqawal's Rune of the Sky Limited to: 1Requires Level 50Martial Weapon: Gain 5% of Damage as Extra Damage of all Elements Wand or Staff: Gain 5% of Damage as Extra Damage of all ElementsBonded: Martial Weapon: 8% chance to gain an additional random Charge when you gain a Charge Wand or Staff: 12% chance when collecting an Elemental Infusion to gain an additional Elemental Infusion of the same typePlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 65 | — |
| Thane Girt's Rune of Wildness Limited to: 1Requires Level 50Wand or Staff: 25% chance for Spell Skills to fire 2 additional ProjectilesBonded: Wand or Staff: Every Rage also grants 1% increased Spell DamagePlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 65 | — |
| Thane Grannell's Rune of Mastery Limited to: 1Requires Level 50Gloves: 30% increased Magnitude of Non-Damaging Ailments you inflictBonded: Gloves: 15% increased Duration of Elemental Ailments on EnemiesPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 65 | — |
| Thane Leld's Rune of Spring Limited to: 1Requires Level 50Martial Weapon: Adds 1 to 60 Lightning DamageBonded: Martial Weapon: +2% to Maximum Lightning ResistancePlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 65 | — |
| Thane Myrk's Rune of Summer Limited to: 1Requires Level 50Martial Weapon: Adds 23 to 34 Fire DamageBonded: Martial Weapon: +2% to Maximum Fire ResistancePlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 65 | — |
| The Greatwolf's Rune of Claws Limited to: 1Requires Level 50Gloves: Adds 5 to 12 Physical Damage to AttacksBonded: Gloves: Fissure Skills have +2 to LimitPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 65 | — |
| The Greatwolf's Rune of Willpower Limited to: 1Requires Level 50Body Armours: 15% of Damage is taken from Mana before LifeBonded: Body Armours: 8% of Maximum Life Converted to Energy ShieldPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 65 | — |
List of greater runes
| Item | Stack size | Description | Drop level |
|---|---|---|---|
| Greater Adept Rune Martial Weapon: Adds 6 to 10 Physical Damage to Attacks Adds 1 to 16 Lightning damage to Attacks Wand or Staff: +80 to Evasion Rating Armour: +10 to maximum Life +10 to maximum ManaPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 52 |
| Greater Body Rune Wand or Staff: +35 to maximum Energy Shield Armour: +40 to maximum LifeBonded: Martial Weapon: 5% increased maximum Life Wand or Staff: 5% increased maximum Life Armour: +10 to maximum Life +10 to maximum ManaPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 57 |
| Greater Desert Rune Wand or Staff: Gain 10% of Damage as Extra Fire Damage Armour: +14% to Fire ResistanceBonded: Martial Weapon: 25% increased Ignite Magnitude Wand or Staff: 25% increased Ignite Magnitude Armour: +10 to maximum Life +10 to maximum ManaPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 52 |
| Greater Glacial Rune Wand or Staff: Gain 10% of Damage as Extra Cold Damage Armour: +14% to Cold ResistanceBonded: Martial Weapon: 30% increased Freeze Buildup Wand or Staff: 30% increased Freeze Buildup Armour: +10 to maximum Life +10 to maximum ManaPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 52 |
| Greater Inspiration Rune Wand or Staff: 24% increased Mana Regeneration Rate Armour: 18% increased Mana Regeneration RateBonded: Martial Weapon: 12% of Skill Mana Costs Converted to Life Costs Wand or Staff: 16% increased Mana Cost Efficiency Armour: +10 to maximum Life +10 to maximum ManaPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 62 |
| Greater Iron Rune Wand or Staff: 30% increased Spell Damage Armour: 18% increased Armour, Evasion and Energy ShieldBonded: Martial Weapon: 20% increased effect of Fully Broken Armour Wand or Staff: Break Armour on Critical Hit with Spells equal to 12% of Physical Damage dealt Armour: +10 to maximum Life +10 to maximum ManaPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 52 |
| Greater Mind Rune Wand or Staff: +50 to maximum Mana Armour: +35 to maximum ManaBonded: Martial Weapon: 5% increased maximum Mana Wand or Staff: 5% increased maximum Mana Armour: +10 to maximum Life +10 to maximum ManaPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 57 |
| Greater Rebirth Rune Wand or Staff: 18% increased Energy Shield Recharge Rate Armour: Regenerate 0.35% of maximum Life per secondBonded: Martial Weapon: Regenerate 0.4% of maximum Life per second Wand or Staff: 8% of Damage taken Recouped as Life Armour: +10 to maximum Life +10 to maximum ManaPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 62 |
| Greater Resolve Rune Martial Weapon: Adds 6 to 10 Physical Damage to Attacks Adds 5 to 8 Cold damage to Attacks Wand or Staff: +50 to maximum Energy Shield Armour: +10 to maximum Life +10 to maximum ManaPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 52 |
| Greater Robust Rune Martial Weapon: Adds 6 to 10 Physical Damage to Attacks Adds 6 to 10 Fire damage to Attacks Wand or Staff: +100 to Armour Armour: +10 to maximum Life +10 to maximum ManaPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 52 |
| Greater Stone Rune Wand or Staff: Gain additional Stun Threshold equal to 14% of maximum Energy Shield Armour: +80 to Stun ThresholdBonded: Martial Weapon: 40% increased Damage against Immobilised Enemies Wand or Staff: 30% increased Immobilisation buildup Armour: +10 to maximum Life +10 to maximum ManaPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 59 |
| Greater Storm Rune Wand or Staff: Gain 10% of Damage as Extra Lightning Damage Armour: +14% to Lightning ResistanceBonded: Martial Weapon: 30% increased Magnitude of Shock you inflict Wand or Staff: 30% increased Magnitude of Shock you inflict Armour: +10 to maximum Life +10 to maximum ManaPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 52 |
| Greater Vision Rune Wand or Staff: 24% increased Critical Hit Chance for Spells Armour: 12% increased Life and Mana Recovery from FlasksBonded: Martial Weapon: Attacks have +1% to Critical Hit Chance Wand or Staff: 25% increased Critical Damage Bonus Armour: +10 to maximum Life +10 to maximum ManaPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 59 |
List of exclusive runes
| Item | Stack size | Description | Drop level | Additional drop restrictions |
|---|---|---|---|---|
| Greater Rune of Alacrity Armour: Debuffs on you expire 8% fasterBonded: Martial Weapon: 15% increased Reservation Efficiency of Herald Skills Armour: 15% increased Elemental Ailment ThresholdPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 65 | Exclusively obtained as a reward in The Phaaryl Megalith. |
| Greater Rune of Leadership Armour: Minions take 10% of Physical Damage as Lightning DamageBonded: Martial Weapon: Minions deal 20% increased Damage Armour: Minions have +10% to all Elemental ResistancesPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 65 | Exclusively obtained as a reward in The Phaaryl Megalith. |
| Greater Rune of Nobility Armour: 10% reduced effect of Shock on youBonded: Martial Weapon: 20% increased Exposure Effect Armour: 10% reduced Shock duration on youPlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 65 | Exclusively obtained as a reward in The Phaaryl Megalith. |
| Greater Rune of Tithing Armour: 1 to 100 Lightning Thorns damageBonded: Martial Weapon: Invocated Spells have 25% chance to consume half as much Energy Armour: 15% increased Thorns damagePlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items. | 10 | — | 65 | Exclusively obtained as a reward in The Phaaryl Megalith. |
Related Unique items
| Item | Base item | Stats | |||
|---|---|---|---|---|---|
| Morior Invictus Grand RegaliaArmour: (540-675) Evasion: (492-615) Energy Shield: (184-230) Movement Speed: -4.0%Requires Level 65, 41 Str, 41 Dex, 41 Int(300-400)% increased Armour, Evasion and Energy Shield Has 4 Augment Sockets (Hidden) <3 random socket modifiers>The Unblinking Eye did not cower and wail. They stood against the end. | Grand Regalia | 65 | (300-400)% increased Armour, Evasion and Energy Shield Has 4 Augment Sockets (Hidden)
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Version history
| Version | Changes |
|---|---|
| 0.2.0f |
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| 0.2.0e |
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| 0.2.0 |
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| 0.1.1 |
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| 0.1.0d |
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| 0.1.0 |
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