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| description            = Spells are skills that use raw magic to destroy your enemies. Attacks are not Spells.<br><br>Spells have their own base damage, cast speed and Critical Hit chance determined by the skill. They do not benefit from a weapon's inherent damage, attack speed or Critical Hit chance.
| description            = Spells are skills that use raw magic to destroy your enemies. Attacks are not Spells.<br><br>Spells have their own base damage, cast speed and Critical Hit chance determined by the skill. They do not benefit from a weapon's inherent damage, attack speed or Critical Hit chance.
}}
}}
{{Clear}}
'''Spells''' are skills that are cast or triggered by the user which can deal damage to an enemy or apply positive or negative effects to the caster, allies, or enemies. It is one of the two major categories for skills, the other being [[attack]]s. Unlike attacks, spells are not affected by [[accuracy]] or [[evasion]].  
'''Spells''' are skills that are cast or triggered by the user which can deal damage to an enemy or apply positive or negative effects to the caster, allies, or enemies. It is one of the two major categories for skills, the other being [[attack]]s. Unlike attacks, spells are not affected by [[accuracy]] or [[evasion]].  


Additionally, spell damage is one of four [[damage source]]s. Most spells that can deal damage with hits deal spell damage unless stated otherwise.
Additionally, spell damage is one of four [[damage source]]s. Most spells that can deal damage with hits deal spell damage unless stated otherwise.
==Gems==
A list of [[gem]]s with the Spell [[gem tag]]:
===Skill gems===
{{Drop enabled gem table
|where=skill_gems.gem_tags HOLDS "Spell"
  AND NOT (skill_gems.gem_tags HOLDS "Buff" AND skill_gems.gem_tags HOLDS "Persistent")
  AND (items.class_id LIKE "Active Skill Gem" OR items.class_id LIKE "Meta Skill Gem")
|orderBy=skill_gems.gem_tier, skill_gems.primary_attribute
}}
===Spirit gems===
{{Drop enabled gem table
|where=skill_gems.gem_tags HOLDS "Spell"
  AND (skill_gems.gem_tags HOLDS "Buff" AND skill_gems.gem_tags HOLDS "Persistent")
  AND (items.class_id LIKE "Active Skill Gem" OR items.class_id LIKE "Meta Skill Gem")
|orderBy=skill_gems.gem_tier, skill_gems.primary_attribute
}}
===Support gems===
{{Drop enabled gem table
|where=skill_gems.gem_tags HOLDS "Spell"
  AND items.class_id LIKE "Support Skill Gem"
|orderBy=skill_gems.gem_tier, skill_gems.primary_attribute
}}
==Version history==
{{Version history table header}}
{{Version history table row|0.1.0|
* Introduced to the game.
}}
{{Version history table end}}


{{Navbox Skills}}
{{Navbox Skills}}
Line 13: Line 45:


[[Category:Gem tags]]
[[Category:Gem tags]]
[[Category:Spell (gem tag)| ]]

Latest revision as of 04:49, 9 February 2025

Spells
Tooltip
Spells are skills that use raw magic to destroy your enemies. Attacks are not Spells.

Spells have their own base damage, cast speed and Critical Hit chance determined by the skill. They do not benefit from a weapon's inherent damage, attack speed or Critical Hit chance.

Spells are skills that are cast or triggered by the user which can deal damage to an enemy or apply positive or negative effects to the caster, allies, or enemies. It is one of the two major categories for skills, the other being attacks. Unlike attacks, spells are not affected by accuracy or evasion.

Additionally, spell damage is one of four damage sources. Most spells that can deal damage with hits deal spell damage unless stated otherwise.

Gems

A list of gems with the Spell gem tag:

Skill gems

GemTierGem requires strengthGem requires dexterityGem requires intelligence
Ice-Tipped ArrowsIce-Tipped ArrowsSpell, Attack, Buff, AoE, Projectile, Cold, Duration
Level: 1
Cooldown Time: 8.00 sec
Cast Time: 1.00 sec
Ready your active Bow or Spear, Empowering your next Barrageable Bow or Projectile Spear Attack to create Ice Fragments on hit. Can Consume a Frenzy Charge to bypass its Cooldown.Ice-Tipped Arrows
Maximum Buff duration is 8 seconds
Empowers 3 Attacks

Ice Fragments
Skills can be managed in the Skills Panel.
File:Ice-Tipped Arrows skill icon.png
YesNoNo
Solar OrbSolar OrbSpell, AoE, Sustained, Fire, Duration, Orb
Level: 1
Creates a fiery Orb that periodically releases fiery pulses. Enemies that are very close to the Orb are Ignited.Deals 46 to 69 Fire Damage
Pulses every 1.4 seconds
Explosion radius is 2.5 metres
Orb duration is 10 seconds
Limit 1 Solar Orb
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
0NoNoYes
BlinkBlinkBuff, Spell, Travel
Level: (1-20)
Cooldown Time: (4.50 sec-3.50 sec)
Can Store 1 Use(s)
Cast Time: 0.70 sec
While active, replaces your dodge roll with a short-cooldown Spell that allows you to tunnel through space, instantly reappearing a medium distance away.Teleports (4-4.9) metresSkills can be managed in the Skills Panel.
0NoNoNo
ContagionContagionSpell, AoE, Chaos, Duration
Tier: 1
Level: (1-20)
Cost: (8-83) Mana
Cast Time: 1.00 sec
Afflict a single enemy with a Debuff that deals Chaos damage over time. If the enemy dies while affected by Contagion, it and all other Chaos damage over time Debuffs spread to nearby enemies and refresh their durations. Reanimating or detonating a corpse affected by Contagion will cause the Minion or explosion to
spread Contagion on hit.
Deals (1.9-93.9) Base Chaos Damage per second
Modifiers to Spell Damage apply to Debuff's Damage over Time
Debuff deals 100% more Damage for each
time it has spread, up to 300%
Spread radius is 1.7 metres
Debuff duration is 5 seconds

Additional Effects From 1-20% Quality:
Contagion targets (0.1-2) additional Enemies when Cast
Skills can be managed in the Skills Panel.
1NoNoYes
Flame WallFlame WallBarrageable, Spell, AoE, Fire, Duration
Tier: 1
Level: (1-40)
Cost: (12-1513) Mana
Create a wall of Fire in front of the character, which Ignites everything within its area. Any Projectiles fired through the wall by you and Allies deal added Fire damage and inflict the Ignite on hit.Wall duration is (4.5–6.4) seconds
Projectiles which pass through the wall deal (2–64) to (3–91) Added Fire Damage
Ignites as though dealing (13–364) to (20–545) Fire damage

Additional Effects From 1-20% Quality:
(0–20)% more Magnitude of Ignite inflicted
Place into a Skill Gem socket to gain this skill.
Skills can be managed in the Skills Panel.
1NoNoYes
Frost BombFrost BombSpell, AoE, Cold, Duration, Orb, Remnant
Tier: 1
Level: (1-20)
Cost: (9-99) Mana
Cooldown Time: 6.00 sec
Can Store 1 Use(s)
Cast Time: 0.80 sec
Critical Strike Chance: 13.00%
Create a pulsing Orb of frost. Each pulse inflicts Elemental Exposure on nearby enemies. When the Orb's duration ends, it Detonates, dealing Cold damage to surrounding enemies and leaving behind a Cold Infusion.Deals (7-238) to (11-358) Cold Damage
Detonation Time is 4 seconds
Chills Enemies as though dealing 300% more damage
Initially applies 20% Elemental Exposure and 2% Exposure per pulse, up to a maximum of 50%
Pulse and explosion radius are (2.4-3.1) metres
Limit 1 Frost Bomb
Exposure duration is 8 seconds

Additional Effects From 1-20% Quality:
Initially applies 0% Elemental Exposure and 0% Exposure per pulse, up to a maximum of (0.5-10)%
Skills can be managed in the Skills Panel.
1NoNoYes
Ice NovaIce NovaBarrageable, Spell, AoE, Cold, Nova
Tier: 1
Level: (1-20)
Cost: (8-84) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 12.00%
Conjure a wave of ice in all directions, Knocking Back enemies based on how close they are to you. Casting Ice Nova targeting near a Frostbolt Projectile will cause it to originate from the Frostbolt instead of you.Deals (5-127) to (7-191) Cold Damage
100% more Magnitude of Chill inflicted
(100-157)% more Freeze Buildup
Nova radius is 3.2 metres
Knocks Back Enemies

Additional Effects From 1-20% Quality:
(1-20)% more Damage with Hits against Enemies that are Chilled
Skills can be managed in the Skills Panel.
1NoNoYes
SparkSparkBarrageable, Spell, Projectile, Lightning, Duration
Tier: 1
Level: (1-20)
Cost: (6-64) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 9.00%
Launches a spray of sparking Projectiles that travel erratically along the ground until they hit an enemy or expire.Deals (1–12) to (8–229) Lightning Damage
(0–19)% increased Projectile Speed
Fires (6–13) Projectiles
Projectile duration is 2 seconds

Additional Effects From 1-20% Quality:
Fires (0–4) Projectiles
Skills can be managed in the Skills Panel.
1NoNoYes
UnearthUnearthSpell, Minion, AoE, Physical, Duration
Tier: 1
Level: (1-20)
Cost: (7-76) Mana
Cast Time: 0.95 sec
Critical Strike Chance: 15.00%
Raise spikes of bone from the earth in front of you, damaging enemies. The bones of Corpses and dead Reviving Minions in the area are ripped out and reassembled into short-lived Bone Construct Minions that fight for you. Larger Corpses create more than one Bone Construct.Deals (4-117) to (6-176) Physical Damage
Limit (8-20) Bone Constructs
Cone length is 6 metres
Bone Construct duration is 15 seconds
Reviving Minions can only create
one Bone Construct per death

Additional Effects From 1-20% Quality:
+(0.25-5) seconds to Bone Construct duration
Minions have (2.5-50)% increased Movement Speed
Skills can be managed in the Skills Panel.
1NoNoYes
Bone CageBone CageSpell, AoE, Physical, Duration, Nova
Tier: 3
Level: (1-20)
Cost: (7-80) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 15.00%
Raise a ring of bone spikes around you. The spikes are destroyed when enemies touch them, damaging and Pinning those enemies. Raising a new ring of spikes destroys the previous one.Deals (10-347) to (15-521) Physical Damage
Hits are Pinning
Pins Enemies as though dealing 50% more Damage
Cage radius is 1.8 metres
Explosion radius is 1 metre
Cage duration is 1.6 seconds

Additional Effects From 1-20% Quality:
Pins Enemies as though dealing +(2.5-50)% more Damage
Skills can be managed in the Skills Panel.
3NoNoYes
EnfeebleEnfeebleSpell, AoE, Duration, Curse
Tier: 3
Level: (1-20)
Cost: (41-178) Mana
Cast Time: 0.70 sec
Curse all targets in an area after a short delay, making them deal less damage.Curse applies after 1.5 seconds delay
Curse radius is (1.5-3.1) metres
Curse makes targets deal (20-29)% less Damage
Curse duration is (6-7.4) seconds
Curse does not apply to enemies above level (20-0)

Additional Effects From 1-20% Quality:
(0.5-10)% increased Curse Magnitudes
Skills can be managed in the Skills Panel.
3NoNoYes
Essence DrainEssence DrainSpell, Projectile, Chaos, Duration
Tier: 3
Level: (1-20)
Cost: (5-57) Mana
Cast Time: 0.80 sec
Critical Strike Chance: 7.00%
Fire a Projectile that applies a powerful Chaos damage over time debuff to enemies it hits.Projectile
Deals (5-138) to (9-257) Chaos Damage

Damage over Time
Modifiers to Spell Damage apply to Debuff's Damage over Time
Debuff duration is 4 seconds
Deals (9.2–409.4) Base Chaos Damage per second

Additional Effects From 1-20% Quality:
+(0.05-1) seconds to Debuff duration
Skills can be managed in the Skills Panel.
3NoNoYes
FireballFireballBarrageable, Spell, AoE, Projectile, Fire
Tier: 3
Level: (1-20)
Cost: (11-118) Mana
Cast Time: 1.20 sec
Critical Strike Chance: 7.00%
Launch a large ball of Fire which explodes on impact, creating a nova of smaller firebolts.Projectile
Deals (8-213) to (11-320) Fire Damage

Explosion
Explosion radius is 1.7 metres

Firebolts
Projectile count cannot be modified
Fires 8 Projectiles
Deals (5–135) to (7–202) Fire Damage

Additional Effects From 1-20% Quality:
+(0.5-10)% chance to fire 2 additional Projectiles
Skills can be managed in the Skills Panel.
3NoNoYes
FrostboltFrostboltBarrageable, Spell, AoE, Projectile, Cold, Duration
Tier: 3
Level: (1-20)
Cost: (6-67) Mana
Cast Time: 0.80 sec
Critical Strike Chance: 12.00%
Fire a slow-moving Piercing Projectile that leaves a wake of Chilled Ground, deals Cold damage and explodes on colliding with terrain.Deals (5-145) to (8-218) Cold Damage
100% increased Magnitude of Chill inflicted
Pierces all Targets
Chilled Ground radius is 0.9 metres
Chilled Ground duration is 4 seconds

Additional Effects From 1-20% Quality:
(1-20)% more Projectile Damage after Piercing an Enemy
Skills can be managed in the Skills Panel.
3NoNoYes
Living BombLiving BombSpell, AoE, Fire, Duration, Remnant
Tier: 3
Level: (1-20)
Cost: (8-85) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 7.00%
Plant a seed of Fire inside an enemy. Dealing enough damage to the enemy, or killing it outright, causes the seed to explode, dealing damage in an area and leaving behind a Fire Infusion Remnant.Deals (10-340) to (15-510) Fire Damage
Explosion radius is 2.5 metres
Seed duration is 15 seconds
Limit 1 active Seed
Explodes after enemy is dealt damage equal to 200% of its Ailment Threshold

Additional Effects From 1-20% Quality:
Inflicts (1-20)% more Flammability Magnitude
Skills can be managed in the Skills Panel.
3NoNoYes
Orb of StormsOrb of StormsSpell, AoE, Sustained, Lightning, Duration, Chaining, Orb, Remnant
Tier: 3
Level: (1-20)
Cost: (12-129) Mana
Cast Time: 0.80 sec
Critical Strike Chance: 10.00%
Create an Orb of electricity that fires Chaining Lightning bolts at nearby enemies. The Orb leaves behind a Lightning Infusion Remnant when it expires.Deals (1-14) to (8-260) Lightning Damage
Chains (3-5) times
Fires a bolt every 4 seconds, and when you
cast a Spell near the Orb
Orb radius is 3.6 metres
Orb duration is 12 seconds
Limit 1 Orb of Storms
Orb expires after firing 6 bolts

Additional Effects From 1-20% Quality:
Chains (0.15-3) times
Skills can be managed in the Skills Panel.
3NoNoYes
BarrageBarrageSpell, Buff, Duration
Tier: 5
Level: (1-20)
Cost: (11-51) Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Cast Time: 0.70 sec
Requires: Spear, BowReady a volley of arrows or spears, Empowering your next Barrageable Bow or Projectile Spear Attack to Repeat multiple times. Consumes your Frenzy Charges on use to add additional repeats.Empowered Attacks Repeat +2 times, and a further +1 time per Frenzy Charge consumed
Repeats deal 50% less Damage
(600-410)% of repeated Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
Maximum Buff duration is 5 seconds

Additional Effects From 1-20% Quality:
Repeats deal +(0.25-5)% more Damage
Skills can be managed in the Skills Panel.
5NoYesNo
ArcArcSpell, Projectile, Lightning, Chaining
Tier: 5
Level: (1-20)
Cost: (8-81) Mana
Cast Time: 1.10 sec
Critical Strike Chance: 9.00%
An arc of Lightning stretches from the caster to a targeted enemy and Chains on to other nearby enemies. Consumes a Lightning Infusion if possible to deal more damage and Chain further.Deals (1-20) to (13-386) Lightning Damage
Chains (5-9) times
50% more Magnitude of Shock inflicted
Chains 6 additional times when Lightning Infused
200% more damage when Lightning Infused

Additional Effects From 1-20% Quality:
Chains (0.1-2) times
Skills can be managed in the Skills Panel.
5NoNoYes
BonestormBonestormSpell, AoE, Projectile, Sustained, Physical, Channelling
Tier: 5
Level: (1-20)
Cost: (6-69) Mana per second
Cast Time: 0.12 sec
Critical Strike Chance: 15.00%
Channel to conjure a swarm of bone spikes in the air, then release to fire them at enemies and explode. Shrapnel Impales Enemies Hit, causing subsequent Attack Hits against those targets to deal extra Damage. Consumes your Power Charges to cause much larger explosions.Deals (4-109) to (7-164) Physical Damage
200% more Impale Magnitude
Impale on Spell Hit
Modifers to cast speed also affect this skill's cost
Can fire up to 20 Projectiles

Additional Effects From 1-20% Quality:
(0.5-10)% more Cast Speed
Skills can be managed in the Skills Panel.
5NoNoYes
SnapSnapBarrageable, Spell, AoE, Cold, Payoff
Tier: 5
Level: (1-20)
Cost: (7-79) Mana
Cooldown Time: 4.00 sec
Cast Time: 0.50 sec
Critical Strike Chance: 13.00%
Shatter the frost on a Frozen enemy, Consuming the Freeze to deal a large amount of Cold Damage to enemies caught in the blast. Can also be cast on a Frostbolt to cause it to explode immediately. Any Frozen enemies hit by the Frostbolt's explosion will be dealt Cold Snap's damage and have their Freeze Consumed.Deals (22-670) to (34-1005) Cold Damage
Explosion radius is 1.6 metres

Additional Effects From 1-20% Quality:
(1-20)% more Cast Speed
Skills can be managed in the Skills Panel.
5NoNoYes
Detonate DeadDetonate DeadSpell, AoE, Physical, Fire, Detonator
Tier: 7
Level: (1-20)
Cost: (9-99) Mana
Cast Time: 0.80 sec
Critical Strike Chance: 8.00%
Cause a Corpse to violently explode, damaging surrounding enemies.Deals (19-145) to (28-218) Fire Damage
Deals Physical damage equal to (5-10.7)% of
Corpse's maximum Life
Explosion radius is 2.6 metres

Additional Effects From 1-20% Quality:
+(0.02-0.4) metres to explosion radius
Skills can be managed in the Skills Panel.
7NoNoYes
Elemental WeaknessElemental WeaknessSpell, AoE, Lightning, Cold, Fire, Duration, Curse
Tier: 7
Level: (1-20)
Cost: (41-178) Mana
Cast Time: 0.70 sec
Curse all targets in an area after a short delay, lowering their Elemental Resistances.Curse applies after 1.5 seconds delay
Curse radius is (1.5-3.1) metres
Curse inflicts -(40-59)% to Elemental Resistances
Curse duration is (6-7.4) seconds
Curse does not apply to enemies above level (20-0)

Additional Effects From 1-20% Quality:
(0.5-10)% increased Curse Magnitudes
Skills can be managed in the Skills Panel.
7NoNoYes
Mana TempestMana TempestSpell, Buff, Lightning
Tier: 7
Level: (1-20)
Cost: 1% Mana per second
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: 0.60 sec
Create a storm of arcane energies that Empowers your Mana-costing Spells while you remain inside it. Maintaining the storm constantly drains your Mana, and spending more causes it to drain faster. The storm will dissipate when you exit it or run out of Mana.Empowered Spells Split to (1-3) additional targets
30% of Mana and Life spent while in the storm is
added to this Skill's Mana Cost per Second
Empowered Spells Gain (40-78)% of damage as Lightning Damage

Additional Effects From 1-20% Quality:
Effects of Mana Tempest linger for (0.1-2) seconds after leaving the Tempest
Skills can be managed in the Skills Panel.
7NoNoYes
Profane RitualProfane RitualSpell, AoE, Chaos, Duration
Tier: 7
Level: (1-20)
Cost: (6-65) Mana
Cast Time: 1.00 sec
Mark a Corpse with a profane rune, dealing Chaos damage over time to nearby enemies. When the ritual is complete the Corpse is consumed and you gain a Power Charge.Deals (13.5-652.2) Base Chaos Damage per second
Modifiers to Spell Damage apply to Debuff's Damage over Time
Limit 5 active rituals
Ritual radius is 2.2 metres
Ritual duration is 2 seconds

Additional Effects From 1-20% Quality:
(0.5-10)% chance to not destroy Consumed Corpse
Skills can be managed in the Skills Panel.
7NoNoYes
Temporal ChainsTemporal ChainsSpell, AoE, Duration, Curse
Tier: 7
Level: (1-20)
Cost: (41-178) Mana
Cast Time: 0.70 sec
Curse all enemies in an area, Slowing them and making other effects on them expire more slowly.Curse applies after 1.5 seconds delay
Curse radius is (1.5-3.1) metres
Curse Slows targets by (40-59)%
Curse duration is (6-7.4) seconds
Curse makes other effects on targets expire 25% slower
Curse does not apply to enemies above level (20-0)

Additional Effects From 1-20% Quality:
(0.5-10)% increased Curse Magnitudes
Skills can be managed in the Skills Panel.
7NoNoYes
VulnerabilityVulnerabilitySpell, AoE, Physical, Duration, Curse
Tier: 7
Level: (1-20)
Cost: (41-178) Mana
Cast Time: 0.70 sec
Curse all targets in an area after a short delay. making Hits against them ignore a portion of their Armour.Curse applies after 1.5 seconds delay
Curse radius is (1.5-3.1) metres
Curse inflicts -(16-19210) to Total Armour
Curse duration is (6-7.4) seconds
Curse does not apply to enemies above level (20-0)

Additional Effects From 1-20% Quality:
(0.5-10)% increased Curse Magnitudes
Skills can be managed in the Skills Panel.
7NoNoYes
DespairDespairSpell, AoE, Chaos, Duration, Curse
Tier: 9
Level: (1-20)
Cost: (41-178) Mana
Cast Time: 0.70 sec
Curse all targets in an area after a short delay, lowering their Chaos Resistance.Curse applies after 1.5 seconds delay
Curse inflicts -(35-49)% to Chaos Resistance
Curse radius is (1.5-3.1) metres
Curse duration is (6-7.4) seconds
Curse does not apply to enemies above level (20-0)

Additional Effects From 1-20% Quality:
(0.5-10)% increased Curse Magnitudes
Skills can be managed in the Skills Panel.
9NoNoYes
Ember FusilladeEmber FusilladeBarrageable, Spell, AoE, Projectile, Fire, Duration
Tier: 9
Level: (1-20)
Cost: (4-42) Mana
Cast Time: 0.40 sec
Critical Strike Chance: 7.00%
Conjure a blazing Ember that hovers above you. After a short duration, the Ember launches at an enemy, dealing Fire damage in an area on impact and prioritising the last enemy targeted. Recasting this spell resets the duration for all active Embers. Multiple Embers fired in the same Fusillade will attempt to target different enemies.Deals (7-183) to (10-274) Fire Damage
Embers deal 5% more Damage for each previous Ember fired in sequence
Hover duration is 1.3 seconds
Can accumulate up to (6-10) Embers
Modifiers to number of Projectiles instead
apply to number of Embers accumulated

Additional Effects From 1-20% Quality:
Embers deal +(0.1-2)% more Damage for each previous Ember fired in sequence
Skills can be managed in the Skills Panel.
9NoNoYes
Frost WallFrost WallSpell, AoE, Cold, Duration
Tier: 9
Level: (1-20)
Cost: (8-90) Mana
Cooldown Time: 5.00 sec
Can Store 3 Use(s)
Cast Time: 0.80 sec
Critical Strike Chance: 11.00%
Create a wall of Ice Crystals which holds back enemies. The Crystals explode if sufficiently damaged, or if pushed hard enough, damaging nearby enemies.Deals (7-175) to (11-263) Cold Damage
50% more Freeze Buildup
Explosion radius is 2 metres
Ice Crystal duration is 8 seconds
Ice Crystals have (36-12714) maximum Life
Wall is (2.8-5.6) metres long

Additional Effects From 1-20% Quality:
(1-20)% increased Cooldown Recovery Rate
Skills can be managed in the Skills Panel.
9NoNoYes
Lightning WarpLightning WarpSpell, AoE, Lightning, Duration, Remnant
Tier: 9
Level: (1-20)
Cost: (8-83) Mana
Cast Time: 0.50 sec
Critical Strike Chance: 11.00%
Teleport inside the target's body, causing it to violently explode. Highlights enemies that can be Culled, and can only be used on these enemies or Ball Lightning Projectiles. The target is destroyed, and the explosion deals Lightning damage to surrounding enemies. If targeting an enemy, the explosion also creates Shocked Ground. Creates a Lightning Infusion on successful use.Deals (2-54) to (30-1032) Lightning Damage
Explosion and Shocked Ground radius are 4 metres
Shocked Ground duration is 10 seconds

Additional Effects From 1-20% Quality:
(0.5-10)% increased Magnitude of Shock inflicted
Skills can be managed in the Skills Panel.
9NoNoYes
Ball LightningBall LightningBarrageable, Spell, AoE, Projectile, Sustained, Lightning, Chaining
Tier: 11
Level: (1-20)
Cost: (10-109) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 9.00%
Fire a slow-moving orb Projectile that moves through enemies. The orb itself does not Hit enemies, but repeatedly shoots bolts of Lightning at nearby targets.Deals (1-3) to (3-66) Lightning Damage
Hits enemies in range every 0.2 seconds
750% more chance to Shock
Fires Beams at targets within 1.8 metres

Additional Effects From 1-20% Quality:
Fires Beams at targets within +(0.02-0.4) metres
Skills can be managed in the Skills Panel.
11NoNoYes
CometCometBarrageable, Spell, AoE, Cold
Tier: 11
Level: (1-20)
Cost: (18-198) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 13.00%
Call down a mass of ice from the sky, dealing high damage at the targeted location. Targeting close to you will cause you to jump back as you cast.Deals (22-708) to (33-1062) Cold Damage
+1 second to Total Cast Time
Impact radius is 2.8 metres

Additional Effects From 1-20% Quality:
+(0.1-2)% to Critical Hit Chance
Skills can be managed in the Skills Panel.
11NoNoYes
FirestormFirestormBarrageable, Spell, AoE, Sustained, Fire, Duration, Payoff
Tier: 11
Level: (1-20)
Cost: (16-168) Mana
Cast Time: 1.40 sec
Critical Strike Chance: 7.00%
Rain flaming bolts over the targeted area. Ignites on enemies and Corpses in front of you are Consumed to fuel the Firestorm by creating improved bolts.Deals (3-96) to (5-144) Fire Damage
Impact radius is 1 metre
Storm radius is 5.6 metres
Storm duration is 6 seconds
One impact every 0.10 seconds
Improves 5 Bolts per Ignite Consumed
Limit 1 Firestorm

Additional Effects From 1-20% Quality:
+(0.01-0.2) metres to impact radius
Skills can be managed in the Skills Panel.
11NoNoYes
HexblastHexblastSpell, AoE, Chaos, Payoff
Tier: 11
Level: (1-20)
Cost: (12-127) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 7.00%
Detonate a Curse on every enemy in an area, causing explosions of Chaos damage but removing the Curse. Can only detonate Curses for which at least half of the duration has expired.Deals (21-725) to (39-1347) Chaos Damage
Explosion radius is 2 metres
Explodes a Curse on enemies in a 2.8 metre radius
Maximum 3 Explosions per cast

Additional Effects From 1-20% Quality:
(0.5-10)% more Damage per 1 second of remaining duration on removed Curse
Skills can be managed in the Skills Panel.
11NoNoYes
Eye of WinterEye of WinterSpell, Projectile, Cold
Tier: 13
Level: (1-20)
Cost: (19-195) Mana
Cooldown Time: 15.00 sec
Can Store 1 Use(s)
Cast Time: 1.40 sec
Critical Strike Chance: 12.00%
Fire a single Eye Projectile which does not Hit enemies. The Eye constantly releases damaging shard Projectiles in a spiral as it flies. If the Eye passes over an Elemental ground surface or Orb, it will take on that surface's effect causing shards to deal more damage of the corresponding Type.Deals (1-40) to (2-59) Cold Damage
Gains 100% of damage as damage of the corresponding
Type when passing over an Elemental Ground Effect or Orb
Each use of this Skill deals 900% more damage with its
first Hit against each enemy

Additional Effects From 1-20% Quality:
(1.5-30)% increased Projectile Speed
Skills can be managed in the Skills Panel.
13NoNoYes
FlameblastFlameblastSpell, AoE, Fire, Channelling, Nova, Staged
Tier: 13
Level: (1-20)
Cost: (5-57) Mana per second
Cooldown Time: 15.00 sec
Can Store 1 Use(s)
Cast Time: 0.25 sec
Critical Strike Chance: 8.00%
Channel to build destructive energy around you. Releasing the energy causes a devastating explosion that is larger and more intense the longer you Channelled for.Deals (7-244) to (11-367) Fire Damage
75% more damage per Stage
Modifers to cast speed also affect this skill's cost
10 maximum Stages
Explosion radius is 0.6 metres per Stage

Additional Effects From 1-20% Quality:
(1-20)% more Cast Speed
Skills can be managed in the Skills Panel.
13NoNoYes
IncinerateIncinerateSpell, AoE, Sustained, Fire, Duration, Channelling, Staged
Tier: 13
Level: (1-20)
Cost: (5-53) Mana per second
Cast Time: 0.25 sec
Conjure a torrent of Fire from your hand, Igniting enemies in front of you. The flames grow stronger the longer you Channel for, and at maximum strength also apply stacking Fire Exposure and creating Ignited Ground.25% less Ignite duration
Modifers to cast speed also affect this skill's cost
Cone length is 4.6 metres
Fire Exposure duration is 8 seconds
Deals 40% more damage per stage
Inflicts stacking Fire Exposure at maximum stages, reducing Fire Resistance by (4-7)% per stack, up to a maximum of 50%
8 maximum stages
Ignites as though dealing (10-314) to (15-470) Fire damage

Additional Effects From 1-20% Quality:
(1-20)% increased Magnitude of Ignite you inflict
Skills can be managed in the Skills Panel.
13NoNoYes
Lightning ConduitLightning ConduitSpell, AoE, Lightning
Tier: 13
Level: (1-20)
Cost: (19-195) Mana
Cooldown Time: 8.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
Critical Strike Chance: 10.00%
Call down Lightning to hit all enemies in a cone in front of you, dealing significantly more damage to Shocked enemies. If there is a Shocked enemy in the target area, additional lightning bolts are distributed among the targets hit. Targeting close to you will cause you to jump back as you cast.Deals (6-189) to (17-568) Lightning Damage
+1 second to Total Cast Time
Cone length is 10 metres
(1-2) additional bolts if a Shocked enemy is in the target area
20% more damage with Hits per 5% Shock Effect on Enemy

Additional Effects From 1-20% Quality:
(0.25-5)% more damage with Hits per 5% Shock Effect on Enemy
Skills can be managed in the Skills Panel.
13NoNoYes

Spirit gems

GemTierGem requires strengthGem requires dexterityGem requires intelligence
Arctic ArmourArctic ArmourBuff, Spell, Persistent, Sustained, Cold, Staged
Tier: 4
Level: (1-20)
Reservation: 30 Spirit
Cooldown Time: 0.25 sec
Can Store 1 Use(s)
Cast Time: Instant
Critical Strike Chance: 11.00%
While active, conjures an icy barrier that gains stages over time. While the barrier has stages, Melee Attacks that hit you will remove a stage to cause a burst of ice that deals Cold Spell damage to the attacker.Deals (7-203) to (10-304) Cold Damage per Stage
Gains a Stage every (1.25-0.72) seconds, up to a maximum of (2-5) Stages

Additional Effects From 1-20% Quality:
Gains a Stage every 0 seconds, up to a maximum of (0.05-1) Stages
Skills can be managed in the Skills Panel.
4NoNoYes
ConvalescenceConvalescenceSpell, Buff, Persistent, Duration
Tier: 4
Level: (1-20)
Reservation: 30 Spirit
Cast Time: Instant
While active, grants a skill that you can use to instantly begin Recharging Energy Shield and gain a Buff for a duration that prevents that Recharge being interrupted. The Buff is removed at maximum Energy Shield and the skill cannot be used while Energy Shield is full.Skills can be managed in the Skills Panel.
4NoNoYes
BlinkBlinkBuff, Persistent, Spell
Tier: 8
Level: 1
Reservation: 60 Spirit
Cooldown Time: 4.50 sec
Cast Time: 0.70 sec
While active, replaces your dodge roll with a short-cooldown Spell that allows you to tunnel through space, instantly reappearing a medium distance away.Teleports (4–4.9) metresPlace into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
8NoNoYes

Support gems

GemTierGem requires strengthGem requires dexterityGem requires intelligence
Arbiter's IgnitionArbiter's IgnitionSupport, Lineage, Spell, Fire
Category: Arbiter's Ignition
Requires Level 65
Support Requirements: +5 Int
Supports Fire Spell Skills. You have a chance to gain Flame Archon when Igniting with Supported Skills.20% chance to gain Flame Archon on Igniting an Enemy with Supported Skills"This carving seems to depict curled bodies floating in vats...
the next shows all but one of them dying. What were they
trying to do? It seems they kept trying... kept experimenting..."
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
0NoNoYes
Sione's TemperSione's TemperSupport, Lineage, Spell, Projectile
Category: Additional Projectiles
Requires Level 65
Support Requirements: +5 Int
Supports Projectile Spells. Supported Spells have an increasingly higher chance to fire many additional Projectiles in a circle, resetting when they do.Gain 1 Wildshard on casting Supported Spells
Supported Skills have a 20% chance to fire 8 additional Projectiles in a circle per Wildshard
All Wildshards are lost when Supported Skills fire Projectiles in a circle
She holds in her hand a shattered crystal, a vision of her desire: to
see her sister's silver palace obliterated, to see it cast across the
heavens. One cross word, and the sky will rain down her fury.
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
0NoNoYes
Vilenta's PropulsionVilenta's PropulsionSupport, Lineage, Spell, Projectile
Category: Projectile Speed
Requires Level 65
Support Requirements: +5 Int
Supports Spell Skills that fire Projectiles, causing increases and reductions to cast speed to also apply to Projectile speed.50% of increases and reductions to Cast speed also apply to Projectile Speed for Supported SkillsDay and night, she hammered away, obsessed with proving it
could be done; a vast ring of artifice under the earth, pushing
energy to speeds never before seen - all to prove Qotra wrong.
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
0NoNoYes
Zarokh's RefrainZarokh's RefrainSupport, Lineage, Spell, AoE
Category: Spell Echo
Cost & Reservation Multiplier: 130%
Cooldown Time: 5.00 sec
Can Store 1 Use(s)
Requires Level 65
Support Requirements: +5 Int
Supports Spells that affect an area around you or a target location. Supported Spells echo twice, causing their effects to happen again after a short delay, but Supported Skills are given a short Cooldown. Cannot support Channelling skills, Remote skills, skills which already have a Cooldown, or skills which are Triggered.Supported Spells Echo 2 timesReliving the same day for all time, Zarokh raged against
the moments that made up his prison. There would be
no redemption, for he had broken his only barya.
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
0NoNoYes
Uruk's SmeltingUruk's SmeltingSupport, Lineage, Spell
Category: Armour Demolisher
Requires Level 65
Support Requirements: +5 Str
Supports any skill, causing Armour Break it inflicts to be stronger. Fully Breaking Armour with Supported Skills permanently increases the Physical Damage taken by those affected, up to a cap.Fully Breaking Armour with Supported Skills causes affected targets to permanently take 2% increased Physical Damage, up to 20%
Supported Skills Break 70% more Armour
The volcano roared, but there was no thunder, only the boom
of Uruk's hammer. Wraeclast had forgotten the old alliance,
but by the Molten One's will, the fires would rage again.
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
0YesNoNo
Slow PotencySlow PotencySupport, Spell
Category: Encumbrance
Tier: 1
Support Requirements: +5 DexSupports any skill, causing inflicted Slows to be more powerful.Debuffs inflicted with Supported Skills have 15% increased Slow MagnitudePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
1NoYesNo
Arcane SurgeArcane SurgeSupport, Spell, Duration
Category: Arcane Surge
Tier: 1
Support Requirements: +5 IntSupports Spells you cast yourself, tracking the mana you spend to cast them. Spending enough mana grants a burst of Mana Regeneration and Cast Speed.Gain Arcane Surge for 10 seconds after Spending a total of 100% of your Maximum Mana on Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
1NoNoYes
Controlled DestructionControlled DestructionSupport, Spell
Category: Controlled Destruction
Tier: 1
Support Requirements: +5 IntSupports Spells that Hit enemies, boosting their damage but preventing them from dealing Critical Hits.Supported Spells deal 25% more Hit Damage
Supported Skills cannot deal Critical Hits
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
1NoNoYes
Impending DoomImpending DoomSupport, Spell, AoE, Trigger, Chaos
Tier: 1
Cost & Reservation Multiplier: 130%
Support Requirements: +5 IntSupports Curse skills you cast yourself, causing them to trigger Doom Blast on Cursed enemies when the Curse expires.Support
Trigger Doom Blast when Curses from Supported Skills expire

Doom Blast
Cooldown Time: 0.15s (3 uses)
Cast Time: 1.00s
Critical Hit Chance: 7.00%
Deal Chaos damage in an area around the previously Cursed enemy.
Deals base Chaos Damage equal to 15% of your Current Mana
Blast radius is 2 metres
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
1NoNoYes
Rapid Casting IRapid Casting ISupport, Spell
Category: Rapid Casting
Tier: 1
Support Requirements: +5 IntSupports Spells, causing them to cast faster.Supported Skills have 15% increased Cast SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
1NoNoYes
UnleashUnleashSupport, Spell
Category: Unleash
Tier: 1
Cost & Reservation Multiplier: 150%
Support Requirements: +5 IntSupports Spells you cast yourself, making their effect reoccur when cast. Cannot support Channelling Skills or Skills with a Cooldown.Supported Spells gain a Seal every 200% of cast time, to a maximum of 2 Seals
Supported Spells are Unsealed when cast, and their effects Reoccur for each Seal lost
Supported Skills deal 50% less Damage when Reoccurring
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
1NoNoYes
Zenith IZenith ISupport, Spell
Category: Zenith
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports Spell Skills. Supported Skills deal more damage while you are above 90% of your Maximum Mana. Does not modify Skills used by Minions.Supported Spells deal 30% more Damage while you are above 90% of your Maximum ManaPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
1NoNoYes
Armour Demolisher IArmour Demolisher ISupport, Spell
Category: Armour Demolisher
Tier: 1
Support Requirements: +5 StrSupports any skill, causing Armour Break it inflicts to be stronger.Supported Skills Break 50% more ArmourPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
1YesNoNo
InhibitorInhibitorSupport, Spell
Category: Inhibitor
Tier: 2
Support Requirements: +5 DexSupports any Skill you use yourself or that you Trigger. Supported Skills cannot consume Charges or Infusion by any means. Cannot Support Skills which require Charges or Infusion to be used.Supported Skills cannot consume Infusions
Supported Skills cannot consume Charges
Supported Skills deal 4% more Damage per different type of Charge on you
Supported Skills deal 4% more Damage per different type of Infusion on you
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
2NoYesNo
Considered CastingConsidered CastingSupport, Spell
Category: Considered Casting
Tier: 2
Cost & Reservation Multiplier: 115%
Support Requirements: +5 IntSupports Spell Skills that Hit Enemies and you cast yourself, boosting Damage at the cost of Cast Speed.Supported Spell Skills have 15% less Cast Speed
Supported Spells deal 35% more Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
2NoNoYes
Fiery DeathFiery DeathSupport, Spell, AoE, Fire
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports any skill that Hits enemies, causing enemies it Ignites to have a chance to explode on death.Enemies Ignited by Supported Skills have 60% chance to explode on death

Explosion
Cast Time: 1.00 sec
Critical Hit Chance: 8.00%
Explosion deals base Fire Damage equal to 10% of the Corpse's Maximum Life
Explosion radius is 2 metres
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2NoNoYes
Intense AgonyIntense AgonySupport, Spell, Duration
Category: Intense Agony
Tier: 2
Support Requirements: +5 IntSupports Spells that deal non-Ailment damage over time, causing them to have a shorter duration but deal substantially more damage over time with Debuffs inflicted against enemies on full life.Damage over time with non-Ailment Debuffs inflicted on full-life enemies by Supported Skills deal 50% more damage
Supported Skills have 25% less Skill Effect Duration
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
2NoNoYes
Potent ExposurePotent ExposureSupport, Spell
Category: Potent Exposure
Tier: 2
Support Requirements: +5 IntSupports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.Exposure applied by Supported Skills has 20% increased effectPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
2NoNoYes
Spell EchoSpell EchoSupport, Spell, AoE
Category: Spell Echo
Tier: 2
Cost & Reservation Multiplier: 150%
Support Requirements: +5 IntSupports Spells that affect an area around you or a target location. Supported Spells echo, causing their effects to happen again after a short delay. Cannot support Channelling skills Remote skills or skills which are Triggered.Supported Spells Echo once
Supported Skills have 30% less Cast Speed
Echoes from Supported Spells have 40% increased Area of Effect
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
2NoNoYes
Chaotic FreezeChaotic FreezeSupport, Spell, Chaos
Category: Chaotic Freeze
Tier: 3
Support Requirements: +5 IntSupports Spells that deal non-Ailment Chaos damage over time. Enemies taking damage over time from Debuffs caused by supported skills will suffer Freeze build up from Chaos damage Hits from any source. Does not Support Skills used by Minions.Chaos damage Contributes to Freeze buildup for Hits against targets taking damage over time from Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
3NoNoYes
Drain AilmentsDrain AilmentsSupport, Spell
Category: Drain Ailments
Tier: 3
Support Requirements: +5 IntSupports Spells that deal non-Ailment damage over time, causing them to consume Ailments on enemies it applies damage over time Debuffs to in order to deal substantially more damage over time.Supported Skills Consume all Ailments of a random type on the target when inflicting damage over time Debuffs, causing the Debuff to deal 35% more damage if any Ailments were consumedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
3NoNoYes
Elemental DischargeElemental DischargeSupport, Spell, AoE, Trigger, Lightning, Cold, Fire, Payoff
Tier: 3
Support Requirements: +5 IntSupports any Spell that Hits enemies, causing it to consume Elemental Ailments on hit to trigger an Elemental Discharge. Cannot support the skills of Minions.Support
Supported Skills Cannot inflict Freeze, Shock or Ignite
Supported Skills Consume Freeze, Shock and Ignite on hit to trigger Elemental Discharge

Elemental Discharge
Cooldown Time: 1.00s
Cast Time: 1.00s
Critical Hit Chance: 10.00%
Consuming Freeze deals 80% to 120% of
your Intelligence as Cold Damage
Consuming Ignite deals 40% to 60% of
your Intelligence as Fire Damage
Consuming Shock deals 1% to 120% of
your Intelligence as Lightning Damage
Discharge radius is 2 metres
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3NoNoYes
ExtractionExtractionSupport, Spell
Category: Extraction
Tier: 3
Support Requirements: +5 IntSupports Spell Skills which cause Damaging Hits. Using supported Spells will cause you to Sacrifice a portion of your Life on use, gaining extra Chaos Damage in exchange. Does not support Persistent Skills, Minion Skills, or Triggered Skills.Supported Skills Gain 35% of Damage as extra Chaos Damage
Supported Skills Sacrifice 10% of Life on use
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
3NoNoYes
Wildshards IWildshards ISupport, Spell, Projectile
Category: Additional Projectiles
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports Projectile Spells. Supported Spells have a chance to fire many additional Projectiles in a circle.Supported Skills have a 20% chance to fire 8 additional Projectiles in a circlePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
3NoNoYes
Zenith IIZenith IISupport, Spell
Category: Zenith
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports Spell Skills. Supported Skills deal more damage while you are above 90% of your Maximum Mana, and Recoup a portion of Skill costs as Mana. Does not modify Skills used by Minions.25% of Supported Skills costs are Recouped as Mana
Supported Spells deal 30% more Damage while you are above 90% of your Maximum Mana
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
3NoNoYes
Armour Demolisher IIArmour Demolisher IISupport, Spell
Category: Armour Demolisher
Tier: 3
Support Requirements: +5 StrSupports any skill, causing Armour Break it inflicts to be stronger.Supported Skills Break 70% more ArmourPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
3YesNoNo
Rapid Casting IIRapid Casting IISupport, Spell
Category: Rapid Casting
Tier: 4
Support Requirements: +5 IntSupports Spells, causing them to cast faster.Supported Skills have 20% increased Cast SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
4NoNoYes
Rapid Casting IIIRapid Casting IIISupport, Spell
Category: Rapid Casting
Tier: 5
Support Requirements: +5 IntSupports Spells, causing them to cast faster for each different Spell you've cast Recently.Supported Skills have 10% increased Cast Speed for each different Spell you've Cast in the last eight secondsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
5NoNoYes
Wildshards IIWildshards IISupport, Spell, Projectile
Category: Additional Projectiles
Tier: 5
Support Requirements: +5 IntSupports Projectile Spells. Supported Spells have a chance to fire many additional Projectiles in a circle.Supported Skills have a 25% chance to fire 8 additional Projectiles in a circlePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
5NoNoYes

Version history

Version Changes
0.1.0
  • Introduced to the game.