|help_text = Skills can be managed in the Skills Panel.
| required_dex = 20
|dexterity_percent = 50
| required_int = 20
|intelligence_percent = 50
| required_weapons = Quarterstaff
|gem_tags = Attack, AoE, Melee, Wind
|gem_tier = 3
|skill_id = GaleStrikePlayer
|gem_description = Batter enemies at range by generating a gust of wind as you swing. Enemies will be [[Daze]]d and [[Knockback|Knocked Back]] based on how close they are to you.
|active_skill_name = Wind Blast
|item_class_id_restriction = Warstaff
|equipment_requirement = [[Quarterstaff]]
|cast_time = 1.0
|static_cost_types = Mana
|quality_type1_weight = 1
|quality_type1_stat_text = (1-20)% more Damage to enemies within 1.5 metres of you, scaling down to no bonus at 4 metres or further
|stat_text = 150% more [[Stun]] buildup<br>[[Knockback|Knocks Back]] Enemies<br>Cone length is 6 metres<br>[[Daze]]s on [[Hit]]
|level1 = True
|level1_level_requirement = 0
|level1_dexterity_requirement = 0
|level1_intelligence_requirement = 0
|level1_cost_amounts = 9
|level1_damage_multiplier = 85
|level2 = True
|level2_level_requirement = 3
|level2_dexterity_requirement = 0
|level2_intelligence_requirement = 0
|level2_cost_amounts = 10
|level2_damage_multiplier = 93
|level3 = True
|level3_level_requirement = 6
|level3_dexterity_requirement = 9
|level3_intelligence_requirement = 9
|level3_cost_amounts = 12
|level3_damage_multiplier = 103
|level4 = True
|level4_level_requirement = 10
|level4_dexterity_requirement = 13
|level4_intelligence_requirement = 13
|level4_cost_amounts = 14
|level4_damage_multiplier = 112
|level5 = True
|level5_level_requirement = 14
|level5_dexterity_requirement = 17
|level5_intelligence_requirement = 17
|level5_cost_amounts = 15
|level5_damage_multiplier = 121
|level6 = True
|level6_level_requirement = 18
|level6_dexterity_requirement = 20
|level6_intelligence_requirement = 20
|level6_cost_amounts = 17
|level6_damage_multiplier = 130
|level7 = True
|level7_level_requirement = 22
|level7_dexterity_requirement = 24
|level7_intelligence_requirement = 24
|level7_cost_amounts = 19
|level7_damage_multiplier = 139
|level8 = True
|level8_level_requirement = 26
|level8_dexterity_requirement = 28
|level8_intelligence_requirement = 28
|level8_cost_amounts = 22
|level8_damage_multiplier = 148
|level9 = True
|level9_level_requirement = 31
|level9_dexterity_requirement = 32
|level9_intelligence_requirement = 32
|level9_cost_amounts = 24
|level9_damage_multiplier = 155
|level10 = True
|level10_level_requirement = 36
|level10_dexterity_requirement = 37
|level10_intelligence_requirement = 37
|level10_cost_amounts = 26
|level10_damage_multiplier = 163
|level11 = True
|level11_level_requirement = 41
|level11_dexterity_requirement = 41
|level11_intelligence_requirement = 41
|level11_cost_amounts = 29
|level11_damage_multiplier = 171
|level12 = True
|level12_level_requirement = 46
|level12_dexterity_requirement = 46
|level12_intelligence_requirement = 46
|level12_cost_amounts = 32
|level12_damage_multiplier = 179
|level13 = True
|level13_level_requirement = 52
|level13_dexterity_requirement = 51
|level13_intelligence_requirement = 51
|level13_cost_amounts = 35
|level13_damage_multiplier = 188
|level14 = True
|level14_level_requirement = 58
|level14_dexterity_requirement = 57
|level14_intelligence_requirement = 57
|level14_cost_amounts = 38
|level14_damage_multiplier = 198
|level15 = True
|level15_level_requirement = 64
|level15_dexterity_requirement = 62
|level15_intelligence_requirement = 62
|level15_cost_amounts = 42
|level15_damage_multiplier = 208
|level16 = True
|level16_level_requirement = 66
|level16_dexterity_requirement = 64
|level16_intelligence_requirement = 64
|level16_cost_amounts = 45
|level16_damage_multiplier = 218
|level17 = True
|level17_level_requirement = 72
|level17_dexterity_requirement = 70
|level17_intelligence_requirement = 70
|level17_cost_amounts = 49
|level17_damage_multiplier = 229
|level18 = True
|level18_level_requirement = 78
|level18_dexterity_requirement = 75
|level18_intelligence_requirement = 75
|level18_cost_amounts = 54
|level18_damage_multiplier = 240
|level19 = True
|level19_level_requirement = 84
|level19_dexterity_requirement = 80
|level19_intelligence_requirement = 80
|level19_cost_amounts = 58
|level19_damage_multiplier = 252
|level20 = True
|level20_level_requirement = 90
|level20_dexterity_requirement = 86
|level20_intelligence_requirement = 86
|level20_cost_amounts = 63
|level20_damage_multiplier = 265
|skill_icon = Wind Blast
|release_version = 0.1.0
}}
}}
== Description ==
'''Wind Blast''' is a [[quarterstaff]] [[attack]] [[skill]]. The user sends out a gust of wind forward, dealing damage in a cone [[area]] to enemies in front of them. The attack has more [[stun]] buildup, causes [[knockback]], applies [[Daze]] based on [[physical damage]] dealt.
Strike enemies at range by generating a gust of wind as you swing. Enemies will be Knocked Back based on how close they are to you.
== Properties ==
==Skill functions and interactions==
* Knocks Enemies Back on Hit
* +42 to Melee Strike Range
* 150% more Stun buildup
== Notes ==
* Skills can be managed in the Skills Panel.
==Gem level progression==
{{Skill progression
}}
==Recommended support gems==
{{Recommended support gems
|t1_1 = {{il|Brutality I}}
|t1_2 = {{il|Magnified Area I}}
|t1_3 = {{il|Rapid Attacks I}}
|t2_1 = {{il|Armour Break I}}
|t2_2 = {{il|Fan The Flames I}}
|t2_3 = {{il|Stun I}}
|t3_1 = {{il|Armour Break II}}
|t3_2 = {{il|Knockback}}
|t3_3 = {{il|Punch Through}}
|t4_1 = {{il|Armour Break III}}
|t4_2 = {{il|Fan The Flames II}}
|t4_3 = {{il|Stun II}}
|t5_1 = {{il|Brutality III}}
|t5_2 = {{il|Heft}}
|t5_3 = {{il|Stun III}}
}}
{{Item acquisition}}
{{Alternate skill effect list}}
==Version history==
{{Version history table header}}
{{Version history table row|0.4.0|
* Added [[Wind]] type to the following Skills: {{il|Twister}}, {{il|Whirling Slash}}, Wind Blast, {{il|Wing Blast}}, {{il|Whirlwind Lance}}, {{il|Wind Serpent's Fury}}, {{il|Tornado}}, {{il|Tornado Shot}}, the Projectiles created by {{il|Staggering Palm}}
* Wind Blast is now offered as a Tier III Skill Gem.
}}
{{Version history table row|0.3.0|
* Wind Blast: Now Dazes on Hit instead of causing Daze Buildup equal to a percentage of Physical Damage dealt. Quality now provides 0-20% more Damage to Enemies within 1.5 metres of you, scaling down to no bonus at 4 metres or further (previously 0-30% increased Knockback distance).
* Removed "Strike" gem tag. {{undocumented}}
}}
{{Version history table row|0.2.0|
* Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
* The mana cost for all Attacks, Marks and Warcries has been reduced, most notably at higher Gem levels.
}}
{{Version history table row|0.1.0|
* Introduced to the game.
}}
{{Version history table end}}
{{Navbox Skills}}
Latest revision as of 22:11, 16 December 2025
Wind BlastAttack, AoE, Melee, Wind Tier: 3 Level: (1-20) Cost: (9-63) Mana Attack Speed: 75% of base Attack Damage: (85-265)% of baseRequires: QuarterstaffBatter enemies at range by generating a gust of wind as you swing. Enemies will be Dazed and Knocked Back based on how close they are to you.150% more Stun buildup Knocks Back Enemies Cone length is 6 metres Dazes on Hit
Additional Effects From 1-20% Quality: (1-20)% more Damage to enemies within 1.5 metres of you, scaling down to no bonus at 4 metres or furtherSkills can be managed in the Skills Panel.
Acquisition Drop restricted It can be obtained by engraving an Uncut Skill Gem.Metadata Item class: Skill Gem Metadata ID: Metadata/Items/Gems/SkillGemWindBlast
Wind Blast is a quarterstaffattackskill. The user sends out a gust of wind forward, dealing damage in a cone area to enemies in front of them. The attack has more stun buildup, causes knockback, applies Daze based on physical damage dealt.
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier
Support gems
I
Brutality IBrutality ISupport, Physical Category: Brutality Tier: 1 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.Supported Skills deal 25% more Physical Damage Supported Skills deal no Chaos Damage Supported Skills deal no Elemental DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Magnified Area IMagnified Area ISupport, AoE Category: Increased Area of Effect Tier: 1 Cost & Reservation Multiplier: 130%Support Requirements: +5 IntSupports any skill with an area of effect, making it larger.Supported Skills have 35% increased Area of EffectPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Rapid Attacks IRapid Attacks ISupport, Attack Category: Rapid Attacks Tier: 1Support Requirements: +5 DexSupports Attacks, causing them to Attack faster.Supported Skills have 15% increased Attack SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II
Armour Break IArmour Break ISupport, Physical Category: Armour Break Tier: 2Support Requirements: +5 StrSupports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt.Break Armour equal to 15% of Physical Damage dealt by Supported SkillPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Fan The Flames IFan The Flames ISupport, Attack, AoE, Trigger, Fire Category: Fan The Flames Tier: 2Support Requirements: +5 StrSupports Wind Skills which Hit enemies. Hits with Supported Skills against Ignited enemies Trigger a fiery explosion, dealing damage to that enemy and enemies in a cone behind them.Trigger Fan the Flames when Hitting an Ignited enemy with Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Stun IStun ISupport Category: Stun Tier: 2 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that Hits Enemies, causing it to build up Stun more quickly.Hits with Supported Skills cause 50% more Stun buildupPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
KnockbackKnockbackSupport Category: Knockback Tier: 3Support Requirements: +5 StrSupports any skill that Hits enemies, causing it to Knock Back enemies.Supported Skills Knock Enemies Back on Hit Supported Skills have 40% more Knockback DistancePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Punch ThroughPunch ThroughSupport, Attack, Melee Category: Punch Through Tier: 3 Cost & Reservation Multiplier: 115%Support Requirements: +5 DexSupports MeleeAttack Skills. Supported Skills apply Easy Target when Knocking Back Enemies, causing the next ProjectileAttackHit they take to deal increased Damage.Supported Skills apply Easy Target on Knockback Easy Target applied this way has a magnitude of 3% per metre of Expected Knockback DistancePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Fan The Flames IIFan The Flames IISupport, Attack, AoE, Trigger, Fire Category: Fan The Flames Tier: 4Support Requirements: +5 StrSupports Wind Skills which Hit enemies. Hits with Supported Skills against Ignited enemies Trigger a fiery explosion, dealing damage to that enemy and enemies in a cone behind them. The explosion Spreads the initial enemy's Ignite to other enemies Hit.Trigger Fan the Flames when Hitting an Ignited enemy with Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Stun IIStun IISupport Category: Stun Tier: 4 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that Hits Enemies, causing it to build up Stun more quickly.Hits with Supported Skills cause 70% more Stun buildupPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
V
Brutality IIIBrutality IIISupport, Physical Category: Brutality Tier: 5 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types, as well as giving Hits from that skill a chance to ignore Physical Damage reduction.Supported Skills deal 30% more Physical Damage Supported Skills deal no Chaos Damage Supported Skills deal no Elemental Damage Hits with Supported Skills have 20% chance to ignore Enemy Physical Damage reductionPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
HeftHeftSupport, Physical Category: Heft Tier: 5 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.Supported Skills deal 30% more Maximum PhysicalHit DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Stun IIIStun IIISupport Category: Stun Tier: 5 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that Hits Enemies, causing it to build up Stun significantly more quickly, at the cost of Damage.Supported Skills deal 50% less Damage Hits with Supported Skills cause 300% more Stun buildupPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Item acquisition
Wind Blast has restrictions on where or how it can drop.
Added Wind type to the following Skills: TwisterTwisterAttack, AoE, Projectile, Duration, Barrageable, Wind Tier: 1 Level: (1-20) Cost: (4-32) Mana Attack Speed: 80% of base Attack Damage: (80-232)% of baseRequires: SpearWhip up a twister with a flick of your Spear. The twister moves forward erratically, Blinding and repeatedly Hitting enemies within. If a twister touches a Whirlwind from your other skills, it Consumes the Whirlwind to create additional twisters that deal more damage. Passing over Elemental Ground Surfaces or Consuming an elemental Whirlwind will grant twisters extra damage of that element.Blinds Enemies Pierces all Targets Twister radius is 0.5 metres Twister duration is 3 seconds Consumes Whirlwinds to create an additional twister and deal 80% more damage per Whirlwind stage Elemental twisters Gain 50% of damage as damage of the corresponding Type Twisters fired at the same time can Hit the same target no more than once every 0.66 seconds
Additional Effects From 1-20% Quality: (1-20)% chance for an additional twisterSkills can be managed in the Skills Panel., Whirling SlashWhirling SlashAttack, AoE, Melee, Strike, Staged, Wind Tier: 1 Level: (1-20) Cost: (5-39) Mana Attack Speed: 70% of base Attack Damage: (70-218)% of baseRequires: SpearPerform a circular slash that kicks up a Whirlwind around you, Slowing enemies and Blinding them in its area of effect. Leaving the area collapses the storm, dealing damage and causing Knockback.Melee Knocks Back Enemies
Whirlwind Attack Damage:(60-217)% of base Knocks Back Enemies Slows enemy movement speed by 30% Maximum 3 stages Collapse deals 150% more damage per additional stage 10% more Knockback distance per stage Whirlwind radius is 1.8 metres +0.3m to Radius per additional stage
Additional Effects From 1-20% Quality: Collapse deals +(2-40)% more damage per additional stageSkills can be managed in the Skills Panel., Wind Blast, Wing BlastWing BlastAttack, Shapeshift, Wyvern, AoE, Melee, Wind Tier: 3 Level: (1-20) Cost: (8-55) Mana Attack Damage: (85-265)% of baseRequires: TalismanShapeshift into a Wyvern and launch yourself backwards with a powerful wingbeat that Knocks Back enemies. Enemies Primed for Heavy Stun will be stunned, release a shockwave, and have a chance to grant you a Power Charge. This skill can be used while using other skills to interrupt them.+0.3 seconds to Total Attack Time Cannot cause Stun buildup Knocks Back Enemies Blast length is 6 metres 15% Surpassing chance to grant a Power Charge on Heavy Stun, modified by Monster Power
Additional Effects From 1-20% Quality: +(0.25-5)% Surpassing chance to grant a Power Charge on Heavy Stun, modified by Monster PowerSkills can be managed in the Skills Panel., Whirlwind LanceWhirlwind LanceAttack, AoE, Projectile, Duration, Barrageable, Wind Tier: 11 Level: (1-20) Cost: (6-46) Mana Attack Speed: 60% of base Attack Damage: (110-343)% of baseRequires: SpearThrow a Spear with enough force to kick up a Whirlwind where it lands, Slowing enemies and Blinding them in its area of effect. Entering the Whirlwind collapses it, dealing damage and causing Knockback. Consumes a Frenzy Charge if possible to create the Whirlwind with one more than its normal maximum number of stages. Additional Effects From 1-20% Quality: Collapse deals +(2-40)% more damage per additional stageSkills can be managed in the Skills Panel., Wind Serpent's FuryWind Serpent's FuryAttack, AoE, Melee, Sustained, Conditional, Wind Tier: 13 Level: (1-20) Cost: (10-69) Mana Attack Speed: 40% of base Attack Damage: (165-598)% of baseRequires: SpearConsume all Frenzy Charges to perform a gigantic spear thrust that Knocks Back enemies. For each Frenzy Charge consumed, a Wind Serpent follows in the spear's wake. Each Serpent also damages and Knocks Back enemies.200% more Knockback Distance against Unique Enemies Knocks Back Enemies Thrust length is 10 metres Thrust width is 1.7 metres Requires 1 Frenzy Charge to use
Additional Effects From 1-20% Quality: (1.5-30)% more Knockback DistanceSkills can be managed in the Skills Panel., TornadoTornadoSpell, AoE, Physical, Duration, Wind, Storm Tier: 11 Level: (1-20) Cost: (10-110) Mana Cast Time: 0.75 secCreate a storm that sucks in enemies and deals Physical damage over time. A Tornado that overlaps an Elemental Ground Surface absorbs that surface's Debuff, applying it to enemies inside the Tornado and causing the Tornado to deal extra damage of that element.Deals (3-146.1) Physical damage per second Modifiers to Spell Damage apply to Debuff's Damage over Time Tornado radius is 3 metres Deals (6-292.2) damage per second of each absorbed Elemental Damage type Tornado duration is 8 seconds Limit 1 Tornado
Additional Effects From 1-20% Quality: +(0.1-2) seconds to Tornado durationSkills can be managed in the Skills Panel., Tornado ShotTornado ShotAttack, AoE, Projectile, Physical, Duration, Barrageable, Wind Tier: 11 Level: (1-20) Cost: (13-88) Mana Attack Speed: 120% of base Attack Damage: (50-156)% of baseRequires: BowFire a skyward shot that whips up a Tornado where it lands, dealing Physical damage over time and Hindering enemies standing in it. Arrows, thrown Spears and Crossbow bolts fired at the Tornado are sucked into it, causing the Tornado to spit out a ring of copied Projectiles. Copied Projectiles cannot be copied again, even by further Tornados.Impact radius is 1 metre
Additional Effects From 1-20% Quality: Copied Projectiles deal +(0.75-15)% more damageSkills can be managed in the Skills Panel., the Projectiles created by Staggering PalmStaggering PalmAttack, Buff, AoE, Melee, Strike, Projectile, Physical, Duration, Wind Tier: 3 Level: (1-20) Cost: (7-47) Mana Attack Speed: 75% of base Attack Damage: (80-250)% of baseRequires: QuarterstaffDash to an enemy and Strike them, instantly Heavily Stunning enemies which are Primed for Stun and performing additional dashing Strikes to other Primed targets in range if your first target was Stunned. Heavy Stunning an enemy with this Skill grants you a Buff that causes your QuarterstaffAttacks to also fire Projectiles for a short duration. Heavy Stunning additional enemies adds to the Buff's duration.Can't be Evaded Buff duration is 7.5 seconds Maximum Buff duration is 30 seconds Dashes and Strikes additional valid targetsSkills can be managed in the Skills Panel.
Wind Blast is now offered as a Tier III Skill Gem.
Wind Blast: Now Dazes on Hit instead of causing Daze Buildup equal to a percentage of Physical Damage dealt. Quality now provides 0-20% more Damage to Enemies within 1.5 metres of you, scaling down to no bonus at 4 metres or further (previously 0-30% increased Knockback distance).
Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
The mana cost for all Attacks, Marks and Warcries has been reduced, most notably at higher Gem levels.