Recovery

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Recovery refers to any change from a lower value of resources to a higher value.

Mechanics

The opposite of recovery (a resource going from a higher value to a lower value) is loss. Recovery and loss are calculated separately, with loss typically occuring after recovery. Taking damage is considered a type of loss, though the inverse is not true.

Recovery can occur instantly or over time. Stats that affect "recovery rate" only apply to over time recovery, while stats affecting "recovery" applies to both instant and over time recovery. Neither of these stats affect loss.

Common methods of recovery include regeneration, leech, recoup, and flasks.

Other methods of recovery include picking up certain types of Remnants or using Wells.

Related unique items

ItemBase itemItem classRequired levelStats
GlowswarmGlowswarm
Lazuli Ring
+(20-30) to maximum Mana+(40-60) to maximum Mana
(20-30)% increased Flask Mana Recovery rate
Mana Flasks gain (0.17-0.25) charges per Second
As their eyes adjusted, they became aware of a strange
blue light. Countless glowing worms crawled above,
blissfully unaware of their flight from the sirens.
Lazuli RingRing1+(20-30) to maximum Mana+(40-60) to maximum Mana
(20-30)% increased Flask Mana Recovery rate
Mana Flasks gain (0.17-0.25) charges per Second
Grip of KulemakGrip of Kulemak
Abyssal Signet
Inflict Abyssal Wasting on Hit(30-20)% reduced Presence Area of Effect
(30-20)% reduced Light Radius
<Can gain 0-4 custom Desecrated Modifiers> (Hidden)
Drink deeply of the Well.
Let the Abyss coil within.
Abyssal SignetRing1Inflict Abyssal Wasting on Hit(30-20)% reduced Presence Area of Effect
(30-20)% reduced Light Radius
<Can gain 0-4 custom Desecrated Modifiers> (Hidden)
(40-60)% increased Magnitude of Abyssal Wasting you inflict
Abyssal Wasting you inflict has Infinite Duration
Abyssal Wasting also applies -(8-6)% to Fire Resistance
+(20-30)% of Armour also applies to Elemental Damage
Gain (5-10)% of Damage as Extra Fire Damage
(20-10)% faster Curse Activation
+(15-20) to Spirit while you have at least 200 Strength
(15-25)% increased Ignite Magnitude
(20-30)% increased Armour
(15-25)% increased Area of Effect of Curses
Debuffs you inflict have (12-20)% increased Slow Magnitude
(4-6)% increased Spirit
(4-6)% increased Strength
+1 to Maximum Endurance Charges
Hits against you have (20-30)% reduced Critical Damage Bonus
(20-10)% reduced Slowing Potency of Debuffs on You
(8-14)% increased Skill Effect Duration
(4-6)% increased Spirit Reservation Efficiency of Skills
(30-50)% increased Thorns damage if you've consumed an Endurance Charge Recently
You and Allies in your Presence have +(17-23)% to Chaos Resistance
You and Allies in your Presence have (6-10)% increased Cooldown Recovery Rate
(20-30)% increased Accuracy Rating against Enemies affected by Abyssal Wasting
(10-20)% of Mana Leeched from targets affected by Abyssal Wasting is Instant
Abyssal Wasting also applies -(8-6)% to Cold Resistance
(15-25)% increased Magnitude of Chill you inflict
(25-40)% increased Critical Hit Chance
Gain (5-10)% of Damage as Extra Cold Damage
(6-12)% of Damage is taken from Mana before Life
Recover (2-3)% of your maximum Mana when an Enemy dies in your Presence
(15-25)% faster start of Energy Shield Recharge
+(15-20) to Spirit while you have at least 200 Intelligence
Gain Arcane Surge when a Minion Dies
(20-30)% increased maximum Energy Shield
(4-6)% increased Intelligence
Spell Skills have (7-15)% increased Area of Effect
(40-60)% increased Mana Regeneration Rate while Surrounded
(5-10)% increased maximum Mana
+1 to Maximum Power Charges
Meta Skills gain (10-16)% increased Energy
1% increased Cast Speed per 20 Spirit
(10-20)% increased Cost Efficiency of Skills if you've consumed a Power Charge Recently
Triggered Spells deal (25-40)% increased Spell Damage
You and Allies in your Presence have (7-12)% increased Cast Speed
(20-30)% increased chance to inflict Ailments against Enemies affected by Abyssal Wasting
(10-20)% of Life Leeched from targets affected by Abyssal Wasting is Instant
Abyssal Wasting also applies -(8-6)% to Lightning Resistance
Projectiles have (40-50)% chance for an additional Projectile when Forking
(15-25)% increased Critical Damage Bonus
Gain (5-10)% of Damage as Extra Lightning Damage
Recover (2-3)% of your maximum Life when an Enemy dies in your Presence
Gain Deflection Rating equal to (8-16)% of Evasion Rating
+(15-20) to Spirit while you have at least 200 Dexterity
Gain Onslaught for 4 seconds when a Minion Dies
(7-15)% increased Area of Effect for Attacks
(4-6)% increased Dexterity
(20-30)% increased Evasion Rating
(20-30)% increased amount of Life Leeched if you've consumed a Frenzy Charge Recently
(20-30)% increased Life Regeneration rate while Surrounded
+1 to Maximum Frenzy Charges
(5-10)% increased maximum Life
1% increased Attack Speed per 20 Spirit
Projectiles have (10-16)% chance to Chain an additional time from terrain
(15-25)% increased Magnitude of Shock you inflict
You and Allies in your Presence have (20-28)% increased Accuracy Rating
You and Allies in your Presence have (7-12)% increased Attack Speed
Heart of the WellHeart of the Well
Diamond
Limited to: 1<Custom Desecrated prefix>
<Custom Desecrated prefix>
<Custom Desecrated suffix>
<Custom Desecrated suffix>
<List of mods>
Countless souls scream in agonising harmony,
forever sinking under the weight of the newly dead.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
DiamondJewel1<Custom Desecrated prefix>
<Custom Desecrated prefix>
<Custom Desecrated suffix>
<Custom Desecrated suffix>
<List of mods>
(5-10)% chance to Aggravate Bleeding on targets you Hit with Attacks
(5-8)% increased Attack Speed while a Rare or Unique Enemy is in your Presence
(40-60)% increased Armour from Equipped Body Armour
(30-50)% chance to Pierce an Enemy
(10-15)% chance when a Charm is used to use another Charm without consuming Charges
Charms applied to you have (15-25)% increased Effect
Recover (5-10)% of maximum Mana when a Charm is used
(15-25)% increased Culling Strike Threshold
Gain (9-15)% of Damage as Extra Lightning Damage
Gain (7-13)% of Damage as Extra Chaos Damage
Gain (9-15)% of Damage as Extra Fire Damage
Gain (9-15)% of Damage as Extra Cold Damage
(15-25)% increased Damage while your Companion is in your Presence
(15-25)% increased Exposure Effect
(40-60)% increased Evasion Rating from Equipped Body Armour
Regenerate (1-1.5)% of maximum Life per Second if you've used a Life Flask in the past 10 seconds
(10-18)% increased Cooldown Recovery Rate
(40-60)% increased Ice Crystal Life
(4-8)% increased Skill Speed
(15-25)% chance for Lightning Damage with Hits to be Lucky
(8-16)% increased Mana Cost Efficiency
(20-30)% increased Mana Regeneration Rate while moving
+1% to all Maximum Elemental Resistances
(40-60)% increased Energy Shield from Equipped Body Armour
Minions gain (10-15)% of their maximum Life as Extra maximum Energy Shield
Minions Regenerate (1-3)% of maximum Life per second
Minions Revive (5-10)% faster
(8-15)% of Leech is Instant
(5-10)% of Physical Damage prevented Recouped as Life
(8-14)% increased speed of Recoup Effects
Recover (2-4)% of maximum Life on Killing a Poisoned Enemy
(10-15)% increased Skill Effect Duration
+(2-4)% to Thorns Critical Hit Chance
Gain Physical Thorns damage equal to (4-6)% of Item Armour on Equipped Body Armour
(6-12)% chance for Trigger skills to refund half of Energy Spent
(4-8)% increased chance to inflict Ailments
Gain additional Ailment Threshold equal to (4-10)% of maximum Energy Shield
(5-10)% chance to inflict Bleeding on Hit
(5-10)% chance to Poison on Hit
(4-8)% increased Critical Hit Chance
(6-12)% increased Critical Damage Bonus
(2-3)% of Damage is taken from Mana before Life
Debuffs on you expire (4-8)% faster
Damaging Ailments deal damage (2-4)% faster
(4-8)% increased Flask Effect Duration
Gain (1-2) Rage when Hit by an Enemy
(2-3)% increased Cooldown Recovery Rate
(6-12)% increased Elemental Ailment Threshold
(2-3)% increased Attack Speed
(2-3)% increased Cast Speed
(4-8)% increased Flask Charges gained
(5-10)% increased Stun Threshold
(2-3)% of Skill Mana Costs Converted to Life Costs
(2-3)% of Damage taken Recouped as Life
(6-12)% increased Life Regeneration rate
Recover (1-2)% of maximum Mana on Kill
(4-8)% increased Mana Regeneration Rate
+1% to Maximum Cold Resistance
+1% to Maximum Fire Resistance
Recover (1-2)% of maximum Life on Kill
+1% to Maximum Lightning Resistance
Minions have (2-3)% increased Attack and Cast Speed
Minions have (6-12)% increased Critical Hit Chance
Minions have +(3-4)% to all Elemental Resistances
Minions have (3-12)% additional Physical Damage Reduction
(1-2)% increased Movement Speed
Gain 1 Rage on Melee Hit
(3-8)% increased Skill Effect Duration
(10-5)% reduced Slowing Potency of Debuffs on You
(4-8)% increased Critical Hit Chance for Spells
(6-12)% increased Critical Spell Damage Bonus
(6-12)% increased Stun Buildup
Gain additional Stun Threshold equal to (4-10)% of maximum Energy Shield
KeelhaulKeelhaul
Linen Belt
(20-30)% increased Mana Recovery from Flasks
Has (1-3) Charm Slots
(-25-25)% increased Flask Life Recovery rate
(-25-25)% increased Flask Mana Recovery rate
Life Flasks gain 0.25 charges per Second
Mana Flasks gain 0.25 charges per Second
Below all living things,
there exists a flow...
Linen BeltBelt1(20-30)% increased Mana Recovery from Flasks
Has (1-3) Charm Slots(-25-25)% increased Flask Life Recovery rate
(-25-25)% increased Flask Mana Recovery rate
Life Flasks gain 0.25 charges per Second
Mana Flasks gain 0.25 charges per Second
Meginord's GirdleMeginord's Girdle
Rawhide Belt
(20-30)% increased Life Recovery from Flasks
Has (1-3) Charm Slots
+(40-50) to Strength
+(10-15)% to Cold Resistance
50% increased Flask Charges used
100% increased Flask Charges gained
Kaom's strength was rivaled only by
the great Meginord of the north.
Rawhide BeltBelt1(20-30)% increased Life Recovery from Flasks
Has (1-3) Charm Slots+(40-50) to Strength
+(10-15)% to Cold Resistance
50% increased Flask Charges used
100% increased Flask Charges gained
Midnight BraidMidnight Braid
Rawhide Belt
(20-30)% increased Life Recovery from Flasks
Has (1-3) Charm Slots
+(30-50) to maximum Mana
+(5-10)% to all Elemental Resistances
50% of Damage taken Recouped as Mana
Adversity is the soil in
which persistence grows.
Rawhide BeltBelt1(20-30)% increased Life Recovery from Flasks
Has (1-3) Charm Slots+(30-50) to maximum Mana
+(5-10)% to all Elemental Resistances
50% of Damage taken Recouped as Mana
Revered ResinRevered Resin
Amber Amulet
Requires Level 8+(10-15) to Strength+(40-60) to maximum Life
(20-30)% increased Flask Life Recovery rate
Life Flasks gain (0.17-0.25) charges per Second
The sacred sap flows slowly, but surely.
Amber AmuletAmulet8+(10-15) to Strength+(40-60) to maximum Life
(20-30)% increased Flask Life Recovery rate
Life Flasks gain (0.17-0.25) charges per Second
Birthright BuckleBirthright Buckle
Wide Belt
Requires Level 14(20-30)% increased Flask Charges Gained
Has (1-3) Charm Slots
+(100-150) to Armour
(15-10)% reduced Flask Charges used
(20-30)% increased Flask Charges gained
Life Flasks used while on Low Life apply Recovery Instantly
Mana Flasks used while on Low Mana apply Recovery Instantly
Some families have peculiar gifts...
Wide BeltBelt14(20-30)% increased Flask Charges Gained
Has (1-3) Charm Slots+(100-150) to Armour
(15-10)% reduced Flask Charges used
(20-30)% increased Flask Charges gained
Life Flasks used while on Low Life apply Recovery Instantly
Mana Flasks used while on Low Mana apply Recovery Instantly
Sands of SilkSands of Silk
Shrouded Vest
Evasion: (153-204)
Movement Speed: -3.0%
Requires Level 16, 28 DexGrants Skill: Level (15-20) Blink(50-100)% increased Evasion Rating
+(50-80) to maximum Mana
+(10-20) to Dexterity
+(10-20) to Intelligence
+(10-15)% to Fire Resistance
(15-30)% increased Cooldown Recovery Rate
The desert is ever flowing.
Shrouded VestBody Armour16(50-100)% increased Evasion Rating
+(50-80) to maximum Mana
+(10-20) to Dexterity
+(10-20) to Intelligence
+(10-15)% to Fire Resistance
(15-30)% increased Cooldown Recovery Rate
The Lethal DrawThe Lethal Draw
Sacral Quiver
Requires Level 16Gain (2-3) Life per Enemy Hit with Attacks(5-10)% increased Attack Speed
Gain 5 Life per Enemy Hit with Attacks
(15-25)% chance to Pierce an Enemy
Bow Attacks consume 10% of your maximum Life Flask Charges if possible to deal added Physical damage equal to 5% of Flask's Life Recovery amount
Life and death ooze from the same sap.Can only be equipped if you are wielding a Bow.
Sacral QuiverQuiver16Gain (2-3) Life per Enemy Hit with Attacks(5-10)% increased Attack Speed
Gain 5 Life per Enemy Hit with Attacks
(15-25)% chance to Pierce an Enemy
Bow Attacks consume 10% of your maximum Life Flask Charges if possible to deal added Physical damage equal to 5% of Flask's Life Recovery amount
Soul TetherSoul Tether
Long Belt
Requires Level 20(15-20)% increased Charm Effect Duration
Has (1-3) Charm Slots
+(40-60) to maximum Energy Shield
+(20-30) to Intelligence
You lose 5% of maximum Energy Shield per second
Excess Life Recovery from Leech is applied to Energy Shield
Vaal bloodpriests were among the earliest intellectuals on record.
It was they who found that a newly freed soul would
desperately cling to any other source of life.
Long BeltBelt20(15-20)% increased Charm Effect Duration
Has (1-3) Charm Slots+(40-60) to maximum Energy Shield
+(20-30) to Intelligence
You lose 5% of maximum Energy Shield per second
Excess Life Recovery from Leech is applied to Energy Shield
BriskwrapBriskwrap
Rhoahide Coat
Evasion: (209-262)
Movement Speed: -3.0%
Requires Level 22, 37 Dex(60-100)% increased Evasion Rating
(40-60)% increased Flask Life Recovery rate
(40-60)% increased Flask Mana Recovery rate
+(20-30) to Dexterity
+(20-30)% to Cold Resistance
Gain Deflection Rating equal to (20-30)% of Evasion Rating
"I carry neither food nor drink. I rely on the charity
of my fellow wayfarers. Dead men are generous men."
- Taruk of the Wildmen
Rhoahide CoatBody Armour22(60-100)% increased Evasion Rating
(40-60)% increased Flask Life Recovery rate
(40-60)% increased Flask Mana Recovery rate
+(20-30) to Dexterity
+(20-30)% to Cold Resistance
Gain Deflection Rating equal to (20-30)% of Evasion Rating
Arakaali's GiftArakaali's Gift
Antidote Charm
Lasts 3.00 Seconds
Consumes 20 of 40 Charges on use
Immune to Poison
Requires Level 24Used when you become PoisonedRecover Life equal to (15-20)% of Mana Flask's Recovery Amount when used
Recover Mana equal to (15-20)% of Life Flask's Recovery Amount when used
Devotees of the Goddess of Lust
needed never fear her sting.
Used automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters.
Antidote CharmCharm24Used when you become PoisonedRecover Life equal to (15-20)% of Mana Flask's Recovery Amount when used
Recover Mana equal to (15-20)% of Life Flask's Recovery Amount when used
Umbilicus ImmortalisUmbilicus Immortalis
Linen Belt
Requires Level 24Has (1-3) Charm Slots
(20-30)% increased Mana Recovery from Flasks
(40-30)% reduced Flask Effect Duration
+(20-30) to Intelligence
Minions have (20-30)% increased maximum Life
Your Life Flask also applies to your Minions
Minions cannot Die while affected by a Life Flask
(20-30)% increased Flask Charges gained
"The power of rebirth rivals that of immortality."
- Icius Perandus, Antiquities Collection, Item 3
Linen BeltBelt24Has (1-3) Charm Slots
(20-30)% increased Mana Recovery from Flasks(40-30)% reduced Flask Effect Duration
+(20-30) to Intelligence
Minions have (20-30)% increased maximum Life
Your Life Flask also applies to your Minions
Minions cannot Die while affected by a Life Flask
(20-30)% increased Flask Charges gained
Crest of ArduraCrest of Ardura
Jingling Crest Shield
Shield
Chance to Block: 25%
Armour: (65-82)
Energy Shield: (25-32)
Movement Speed: -1.5%
Requires Level 28, 23 Str, 23 IntGrants Skill: Raise Shield(60-100)% increased Armour and Energy Shield
+(10-20) to Intelligence
(30-50)% increased Mana Regeneration Rate
(30-50)% increased Cooldown Recovery Rate
When the Red Sekhema called,
the Ardura were the first to answer.
Jingling Crest ShieldShield28(60-100)% increased Armour and Energy Shield
+(10-20) to Intelligence
(30-50)% increased Mana Regeneration Rate
(30-50)% increased Cooldown Recovery Rate
Ryslatha's CoilRyslatha's Coil
Ornate Belt
Requires Level 31Has (1-3) Charm Slots
(15-10)% reduced Charm Charges used
+(80-100) to maximum Life
(30-50)% increased Flask Life Recovery rate
(30-40)% more maximum Physical Attack Damage
(40-30)% less minimum Physical Attack Damage
All creatures have the potential for greatness or unequivocal failure.
Ornate BeltBelt31Has (1-3) Charm Slots
(15-10)% reduced Charm Charges used+(80-100) to maximum Life
(30-50)% increased Flask Life Recovery rate
(30-40)% more maximum Physical Attack Damage
(40-30)% less minimum Physical Attack Damage
Belly of the BeastBelly of the Beast
Explorer Armour
Armour: (228-285)
Evasion: (202-252)
Movement Speed: -4.0%
Requires Level 33, 31 Str, 31 Dex(100-150)% increased Armour and Evasion
+(100-150) to maximum Life
+(100-150) to Stun Threshold
Life Recovery from Flasks is instant
(25-30) to (35-40) Physical Thorns damage
There is no safer place
Than the Belly of the Beast
Explorer ArmourBody Armour33(100-150)% increased Armour and Evasion
+(100-150) to maximum Life
+(100-150) to Stun Threshold
Life Recovery from Flasks is instant
(25-30) to (35-40) Physical Thorns damage
Obern's BastionObern's Bastion
Stacked Sabatons
Armour: (140-168)
Evasion: (125-150)
Requires Level 33, 26 Str, 26 Dex(150-200)% increased Armour and Evasion
(20-25) Life Regeneration per second
200% increased Stun Recovery
(30-50)% reduced Chill Duration on you
(30-50)% reduced Freeze Duration on you
(30-50)% reduced Shock duration on you
The storm cannot sway those of sure footing.
Stacked SabatonsBoots33(150-200)% increased Armour and Evasion
(20-25) Life Regeneration per second
200% increased Stun Recovery
(30-50)% reduced Chill Duration on you
(30-50)% reduced Freeze Duration on you
(30-50)% reduced Shock duration on you
Coward's LegacyCoward's Legacy
Mail Belt
Requires Level 40Has (1-3) Charm Slots
(15-10)% reduced Flask Charges used
-(20-10) to Strength
+(20-30) to Dexterity
(30-40)% increased Life and Mana Recovery from Flasks
You are considered on Low Life while at 75% of maximum Life or below instead
Death is your most important duty.
Face it, or curse your bloodline for all eternity.
Mail BeltBelt40Has (1-3) Charm Slots
(15-10)% reduced Flask Charges used-(20-10) to Strength
+(20-30) to Dexterity
(30-40)% increased Life and Mana Recovery from Flasks
You are considered on Low Life while at 75% of maximum Life or below instead
Fairgraves' CurseFairgraves' Curse
Artillery Bow
Bow
Physical Damage: 39-72
Elemental Damage: (76-98) to (126-193)
Critical Strike Chance: 5.00%
Attacks per Second: 1.15
Requires Level 45, 80 DexGrants Skill: Level (1-20) Phantasmal Arrow
50% reduced Projectile Range
Adds (76-98) to (126-193) Fire Damage
(30-50)% increased Flammability Magnitude
(10-20)% increased Ignite Magnitude
30% reduced Life Recovery rate
-30 Physical Damage taken from Hits
Attack Hits inflict Spectral Fire for 8 seconds
The power of the Allflame rends
souls just as easily as flesh.
Artillery BowBow4550% reduced Projectile RangeAdds (76-98) to (126-193) Fire Damage
(30-50)% increased Flammability Magnitude
(10-20)% increased Ignite Magnitude
30% reduced Life Recovery rate
-30 Physical Damage taken from Hits
Attack Hits inflict Spectral Fire for 8 seconds
WaistgateWaistgate
Heavy Belt
Requires Level 50Has (1-3) Charm Slots
(20-30)% increased Stun Threshold
+(50-80) to maximum Life
+(50-80) to maximum Mana
(20-30)% increased Flask Life Recovery rate
(20-30)% increased Flask Mana Recovery rate
Life and Mana Flasks can be equipped in either slot
Clever artifice is not alaways complex.
Heavy BeltBelt50Has (1-3) Charm Slots
(20-30)% increased Stun Threshold+(50-80) to maximum Life
+(50-80) to maximum Mana
(20-30)% increased Flask Life Recovery rate
(20-30)% increased Flask Mana Recovery rate
Life and Mana Flasks can be equipped in either slot
IngenuityIngenuity
Utility Belt
Requires Level 55Has (1-3) Charm Slots
20% of Flask Recovery applied Instantly
(-20-20)% increased Charm Charges gained
(-10-10)% increased Charm Charges used
(20-30)% increased bonuses gained from left Equipped Ring
(20-30)% increased bonuses gained from right Equipped Ring
Experiments with geomancy taught
the Maji more than they ever expected.
Utility BeltBelt55Has (1-3) Charm Slots
20% of Flask Recovery applied Instantly(-20-20)% increased Charm Charges gained
(-10-10)% increased Charm Charges used
(20-30)% increased bonuses gained from left Equipped Ring
(20-30)% increased bonuses gained from right Equipped Ring
Olroth's ResolveOlroth's Resolve
Ultimate Life Flask
Recovers 920 Life over 3.00 Seconds
Consumes (20-25) of 75 Charges on use
Requires Level 60Instant Recovery
(100-150)% increased Charges per use
Excess Life Recovery added as Guard for 20 seconds
Olroth the Gallant,
tireless and true,
he fights for me,
he fights for you!
Right click to drink. Can only hold charges while in belt. Refill at Wells or by killing monsters.
Ultimate Life FlaskLife Flask60Instant Recovery
(100-150)% increased Charges per use
Excess Life Recovery added as Guard for 20 seconds
The Gnashing SashThe Gnashing Sash
Wide Belt
Requires Level 60(20-30)% increased Flask Charges Gained
Has (1-3) Charm Slots
(15-35)% increased Flask Life Recovery rate
+(17-23)% to Chaos Resistance
Lose 5% of maximum Life per second
Life Recovery from Flasks can Overflow Maximum Life
"Ghorr knows only hunger, only ravenous feasting.
It will consume all that lives, and more!"
- Rantings of a Templar prisoner, page fourteen
Wide BeltBelt60(20-30)% increased Flask Charges Gained
Has (1-3) Charm Slots(15-35)% increased Flask Life Recovery rate
+(17-23)% to Chaos Resistance
Lose 5% of maximum Life per second
Life Recovery from Flasks can Overflow Maximum Life
Shavronne's SatchelShavronne's Satchel
Fine Belt
Requires Level 62Flasks gain 0.17 charges per Second
Has (1-3) Charm Slots
(30-20)% reduced Flask Life Recovery rate
+(20-30) to Intelligence
(20-30)% increased Flask Charges gained
Life Recovery from Flasks also applies to Energy Shield
Bring mystery to life. Again and again.
Fine BeltBelt62Flasks gain 0.17 charges per Second
Has (1-3) Charm Slots(30-20)% reduced Flask Life Recovery rate
+(20-30) to Intelligence
(20-30)% increased Flask Charges gained
Life Recovery from Flasks also applies to Energy Shield
IgniferisIgniferis
Crimson Amulet
Requires Level 65(2-4) Life Regeneration per second+(10-20)% to Fire Resistance
(20-30)% increased Mana Regeneration Rate
25% increased Light Radius
Life Recovery from Regeneration is not applied
Every 4 seconds, Recover 1 Life for every 0.2 Life Recovery per second from Regeneration
A hearth unyielding, ever warm,
A light unbroken, endlessly reborn.
Crimson AmuletAmulet65(2-4) Life Regeneration per second+(10-20)% to Fire Resistance
(20-30)% increased Mana Regeneration Rate
25% increased Light Radius
Life Recovery from Regeneration is not applied
Every 4 seconds, Recover 1 Life for every 0.2 Life Recovery per second from Regeneration
IndigonIndigon
Magus Tiara
Energy Shield: 84Requires Level 65, 91 Int(100-140)% Increased Energy Shield
+(80-120) to maximum Mana
(10-15)% increased Spell damage for each 200 total Mana you have Spent Recently
(5-10)% increased Cost of Skills for each 200 total Mana Spent Recently
Mana Recovery other than Regeneration cannot Recover Mana
Where the body's limits begin,
the mind's limits end.
Magus TiaraHelmet65(100-140)% Increased Energy Shield
+(80-120) to maximum Mana
(10-15)% increased Spell damage for each 200 total Mana you have Spent Recently
(5-10)% increased Cost of Skills for each 200 total Mana Spent Recently
Mana Recovery other than Regeneration cannot Recover Mana
The Unborn LichThe Unborn Lich
Ravenous Staff
StaffRequires Level 78, 137 IntGrants Skill: Level (18-20) Feast of Flesh(60-80)% increased Desecrated Modifier magnitudes
<Custom Desecrated prefix>
<Lich's Desecrated prefix>
<Lich's Desecrated suffix>
<Lich's Desecrated suffix>
<List of mods>
In ghastly pits beneath the world,
Kulemak grows countless new bodies,
each more powerful than the last.
Not all of his abominations survive.
Ravenous StaffStaff78(60-80)% increased Desecrated Modifier magnitudes
<Custom Desecrated prefix>
<Lich's Desecrated prefix>
<Lich's Desecrated suffix>
<Lich's Desecrated suffix>
<List of mods>
(86-99)% increased Fire Damage
(14-23)% increased Ignite Magnitude
(25-40)% chance to build an additional Combo on Hit
(86-99)% increased Cold Damage
(14-23)% increased Freeze Buildup
Recover (4-6)% of Maximum Mana when you expend at least 10 Combo
(86-99)% increased Lightning Damage
(14-23)% increased Magnitude of Shock you inflict
Recover (6-12)% of Maximum Life when you expend at least 10 Combo
+(35-50) to Spirit
(91-116)% increased Spell Damage with Spells that cost Life
(25-35)% increased Archon Buff duration
+(12-16)% to Block chance
(25-35)% of Spell Mana Cost Converted to Life Cost
+(1-2) to maximum number of Elemental Infusions
(4-5)% increased Spell Damage per 100 maximum Mana
Archon recovery period expires (25-35)% faster
(26-36)% increased Cast Speed while on Full Mana
(31-49)% increased Magnitude of Damaging Ailments you inflict
(4-5)% increased Spell Damage per 100 Maximum Life
(30-40)% increased Cast Speed when on Low Life
(25-35)% chance for Spell Skills to fire 2 additional Projectiles
(80-120)% increased Chaos Damage
Enemies you Kill have a (5-10)% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage
(80-120)% increased Chaos Damage
Enemies you Curse have -(8-5)% to Chaos Resistance
(80-120)% increased Elemental Damage
(10-20)% increased Duration of Elemental Ailments on Enemies
(80-120)% increased Spell Physical Damage
(20-30)% chance to inflict Bleeding on Hit
+(40-60) to Spirit
(6-10)% increased Spirit Reservation Efficiency of Skills
You have Unholy Might
(13-31)% increased Magnitude of Unholy Might buffs you grant

Version history

Version Changes
0.1.0
  • Introduced to the game.