Path of Exile 2: The Last of the Druids

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The Last of the Druids
Expansion
Release version0.4.0
Release date2025-12-12 19:00:00 UTC
LinksExpansion page

Path of Exile 2: The Last of the Druids is the third Early Access expansion for Path of Exile 2. It was officially announced by Grinding Gear Games on November 20, 2025 and releases on December 12, 2025 with version 0.4.0 alongside Fate of the Vaal league[1].

The expansion adds the Druid character class, talismans, new Primal skills including shapeshifting, and new Ascendancy classes.

Features

New items

Gems

Active

GemTierGem requires strengthGem requires dexterityGem requires intelligence
Spell TotemSpell TotemSpell, Totem, Duration, Conditional, Meta
Tier: 7
Level: (1-20)
Cost: (18-121) Mana
Cast Time: 0.50 sec
Consume any combination of 3 Power and/or Endurance Charges to raise a Totem that uses socketed Spells. Cannot use Skills with Cooldowns.Totem duration is 8 seconds
Limit (1-2) Totems
Totem gains +(0-75)% to all Elemental Resistances
Socketed Skills deal 10% more
damage per Power Charge Consumed
20% more Totem life per Endurance Charge Consumed
20% more Totem duration per Endurance Charge Consumed
Totem gains +(0-35)% to Chaos Resistance

Additional Effects From 1-20% Quality:
+(0.2-4) seconds to Totem duration
Place one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect.
7YesNoYes
Oil BarrageOil BarrageAttack, Shapeshift, Wyvern, AoE, Projectile, Sustained, Channelling
Tier: 9
Level: (1-20)
Cost: (7-50) Mana
Attack Speed: 300% of base
Attack Damage: (80-250)% of base
Requires: TalismanShapeshift into a Wyvern and spit Oil at enemies, creating Oil Ground where the Projectiles land. Consumes Power Charges if possible to instead Channel a sustained barrage of electrified Oil that does not create Oil Ground. Projectiles are fired in sequence, allowing multiple Projectiles to Hit the same target.Fires 3 Projectiles
Oil spray radius is 2.1 metres
Oil Duration is 6 seconds
Channelling ends after one group of Projectiles
Cannot Ignite
Oil Slows enemy movement speed by 20%
Oil applies Exposure, lowering Total
Elemental Resistances by 20%

Additional Effects From 1-20% Quality:
Exposure lowers Total Elemental
Resistances by an additional (0.25-5)%
Skills can be managed in the Skills Panel.
9YesNoYes
Ferocious RoarFerocious RoarWarcry, Shapeshift, Bear, AoE, Nova, Meta
Tier: 7
Level: (1-20)
Cost: (19-85) Mana
Cooldown Time: 8.00 sec
Can Store 1 Use(s)
Use Time: 1.10 sec
Requires: TalismanShapeshift into a Bear and roar in defiance, immediately gaining Rage if there are enemies nearby and Empowering subsequent Attacks to Break Armour. Alternatively, socketing a human-form Warcry into this Skill triggers that Warcry instead, and augments its damage and area. This Skill's cooldown can be bypassed by expending an Endurance Charge.Warcry radius is 7 metres
Gain 2 Rage per enemy Power in range
Empowered Attacks Break (5-6147) Armour on Hit
Empowers one Attack per 8 enemy Power in
range, counting up to 64 Power

Additional Effects From 1-20% Quality:
Gain (0.05-1) Rage per enemy Power in range
Place one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect.
7YesNoYes
Feral InvocationFeral InvocationBuff, Persistent, Invocation, Meta
Tier: 14
Level: (1-20)
Reservation: 60 Spirit
Cooldown Time: 0.20 sec
Can Store 1 Use(s)
Requires: TalismanWhile active, gains Energy when you spend Mana. Using the Invocation once sufficient Energy is gathered will consume the Energy to create visages which attack once with a socketed Shapeshifting Attack, creating multiple visages if it has enough Energy.(0-57)% increased Energy gained
Gains 1 Energy per 20 Mana spent
Maximum Energy is 500

Additional Effects From 1-20% Quality:
(1-20)% increased Energy gained
Place one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect.
14YesNoYes
Wolf PackWolf PackMinion, Companion, Persistent, Physical
Tier: 8
Level: (1-20)
Reservation: 60 Spirit
Activate to summon a pack of Wolf Companions. The pack treated as a single Companion for effects that count or limit Companions, regardless of the number of Wolves in the pack.Summons (3-6) Wolves

Additional Effects From 1-20% Quality:
Summons (0.05-1) Wolves
Skills can be managed in the Skills Panel.
8YesNoYes
Cross SlashCross SlashAttack, Shapeshift, Werewolf, AoE, Melee
Tier: 7
Level: (1-20)
Cost: (10-67) Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Attack Speed: 110% of base
Attack Damage: (65-235)% of base
Requires: TalismanShapeshift into a Werewolf and leap backwards as you gouge the ground with both claws. Hitting a Marked enemy with both gouges will Activate the Mark and cause an additional shockwave. Ice Fragments will be pulled into the location where the gouges cross and explode immediately. This skill can be used while using other skills to interrupt them.Gouge length is 4.7 metres
Gouge width is 1.6 metres
Flings Ice Fragments within 7 metres

Additional Effects From 1-20% Quality:
+(0.02-0.4) metres to gouge width
Skills can be managed in the Skills Panel.
7YesNoYes
DevourDevourAttack, Shapeshift, Wyvern, AoE, Melee, Slam
Tier: 5
Level: (1-20)
Cost: (8-55) Mana
Attack Speed: 170% of base
Attack Damage: (65-235)% of base
Requires: TalismanShapeshift into a Wyvern and devour a Corpse or Cullable enemy, and additional nearby Corpses. For each enemy or corpse devoured, you regenerate life and gain a Power Charge. If the target is far enough away, you will leap to them and damage nearby enemies where you land. Targeting nearby enemies or corpses will not perform a leap or a Slam.Up to +0.5 seconds to Total
Attack Time based on distance travelled
Knocks Back Enemies
Impact radius is 1.8 metres
Regenerates (10-337) life per enemy or
Corpse consumed over 1 second
Consumes up to 2 additional Corpses near the target

Additional Effects From 1-20% Quality:
(2.5-50)% chance to gain Flask and Charm charges as though killing the enemy on Corpse consumption
Skills can be managed in the Skills Panel.
5YesNoYes
Fury of the MountainFury of the MountainAttack, Shapeshift, Bear, AoE, Melee, Slam, Sustained, Duration, Channelling
Tier: 5
Level: (1-20)
Cost: (10-67) Mana per second
Attack Speed: 70% of base
Attack Damage: (55-145)% of base
Requires: TalismanShapeshift into a Bear and repeatedly pound the ground, creating Molten Fissures that travel randomly in a wide arc in front of you.Converts 80% of Physical damage to Fire damage
Modifers to Attack speed also affect this skill's cost
Gain 3 Rage on Hit
Fissure duration is 12 seconds
Limit 12 Fissures

Additional Effects From 1-20% Quality:
Gain (0.1-2) Rage on Hit
Skills can be managed in the Skills Panel.
5YesNoYes
EntangleEntangleSpell, AoE, Sustained, Physical, Duration, Plant
Tier: 1
Level: (1-20)
Cost: (9-95) Mana
Cast Time: 0.90 sec
Critical Strike Chance: 10.00%
Conjures a rootbound fissure that crawls forward, damaging enemies in its path. While the fissure persists, vines lash out from it and attach to nearby enemies, damaging and Slowing them.Deals (4-111) to (6-167) Physical Damage
Fissure length is 8 metres
Attaches Vines to enemies within 1.5 metres
Limit (4-8) Fissures
Fissure duration is 8 seconds
Attaches a Vine every 0.1 seconds
Overgrown fissures expire 25% slower

Additional Effects From 1-20% Quality:
(1-20)% chance to create an additional Fissure
Skills can be managed in the Skills Panel.
1YesNoYes
Lunar BlessingLunar BlessingBuff, Attack, Shapeshift, Werewolf, AoE, Melee, Trigger, Cold, Duration
Tier: 13
Level: (1-20)
Cost: (24-166) Mana
Cooldown Time: 10.00 sec
Can Store 1 Use(s)
Requires: TalismanShapeshift into a Werewolf and offer your Rage to the moon to receive a blessing, gaining bonus Cold damage for yourself and any Wolf Minions you have from Wolf Pack or Predator's Mark. Spends all Rage to extend the Buff's duration. While the Buff is active, your Werewolf Attacks call down Moonbeams on Hit.Cooldown does not recover during Buff effect
Knocks Back Enemies
Buff duration is 5 seconds, plus 0.2 seconds per Rage spent
Buff grants (40-59)% of damage Gained as Cold damage

Additional Effects From 1-20% Quality:
Buff grants +(0.5-10)% of damage Gained as Cold damage
Skills can be managed in the Skills Panel.
13YesNoYes
Arctic HowlArctic HowlWarcry, Shapeshift, Buff, Werewolf, AoE, Cold, Duration, Nova
Tier: 5
Level: (1-20)
Cost: (19-85) Mana
Cooldown Time: 8.00 sec
Can Store 1 Use(s)
Use Time: 0.80 sec
Critical Strike Chance: 10.00%
Requires: TalismanShapeshift into a Werewolf and let out an icy howl that damages enemies and Freezes Primed enemies. If an enemy is Frozen or a Frozen enemy is Hit, this Skill Empowers your attacks with added Cold damage, causes Empowered Slams to create Chilled Ground, and grants your Allies added Cold damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.Deals (5-186) to (8-279) Cold Damage
Cannot cause Freeze Buildup
Knocks Back Enemies
Freeze enemies that are Primed for Freeze
Warcry radius is 5.5 metres
Buff duration is 8 seconds
Buff grants Allies (1-37) to (2-56) added Cold damage to Attacks
Empowered Attacks deal (2-84) to (4-126) additional Cold damage
Empowers one Attack per 10 enemy Power in
range, counting up to 50 Power

Additional Effects From 1-20% Quality:
Buff grants Allies (1-20)% increased Freeze buildup
Skills can be managed in the Skills Panel.
5YesNoYes
ThunderstormThunderstormSpell, AoE, Sustained, Lightning, Duration, Storm
Tier: 5
Level: (1-20)
Cost: (12-129) Mana
Cast Time: 0.90 sec
Critical Strike Chance: 9.00%
Conjure a thunderstorm which causes lightning strikes and torrential rain in an area. Enemies in the area are Drenched, causing them to become Shocked or Frozen more easily. Plants in the area become Overgrown.Deals (1-5) to (5-179) Lightning Damage
Storm radius is 2.3 metres
Impact radius is 0.8 metres
Storm duration is 12 seconds
Hits one target every 0.35 seconds
Can Hit each enemy only once every 0.5 seconds
Cannot Drench enemies above level (20-0)
Drenched enemies receive 25% more Freeze buildup
Drenched enemies have 50% more chance to be Shocked
Drenched lingers for 2 second duration
Limit 1 Thunderstorm

Additional Effects From 1-20% Quality:
Drenched enemies have (0.5-10)% more chance to be Shocked
Drenched enemies receive (0.25-5)% more Freeze buildup
Skills can be managed in the Skills Panel.
5YesNoYes
Rolling MagmaRolling MagmaAttack, Shapeshift, Wyvern, AoE, Projectile, Fire, Detonator
Tier: 3
Level: (1-20)
Cost: (8-83) Mana
Attack Speed: 85% of base
Attack Damage: (65-189)% of base
Requires: TalismanShapeshift into a Wyvern and lob a ball of magma that deals area damage as it hits the ground. The skill Chains, bouncing forward to deal damage multiple times. Impacts on Molten Fissures or Volcanos will activate them as though they were Slammed.Converts 100% of Physical damage to Fire damage
Chains (2-3) times
Inflicts 100% more Flammability Magnitude
100% more Ignite Magnitude
Impact radius is (1.4-1.8) metres

Additional Effects From 1-20% Quality:
(0.5-10)% more Damage with Hits for each time this Skill has Chained
Skills can be managed in the Skills Panel.
3YesNoYes
Savage FurySavage FuryBuff, Persistent, Duration
Tier: 4
Level: (1-20)
Reservation: 30 Spirit
While active, your Fury builds from Attacking enemies. Using this Skill releases your Fury to send you into a bestial frenzy, gaining damage and Onslaught but constantly losing life and forcing you into animal form. The frenzy ends immediately if you return to human form. You cannot gain Fury while in a frenzy.Gain 1 Fury on Attack Hit, no
more than once per Skill use
20 maximum Fury
Skills can be managed in the Skills Panel.
4YesNoYes
Furious SlamFurious SlamAttack, Shapeshift, Bear, AoE, Melee, Slam
Tier: 1
Level: (1-20)
Cost: (10-69) Mana
Attack Speed: 70% of base
Attack Damage: (70-254)% of base
Requires: TalismanShapeshift into a Bear and Slam the ground with great force, causing a pair of shockwaves. Can spend Rage to create larger shockwaves that leave behind Jagged Ground.60% more Stun buildup
+0.4 seconds to base attack time if not standing
Shockwave radius is 2 metres
Spends 10 Rage to perform enraged slam if possible
+0.4 seconds to base use time when Shapeshifting

Additional Effects From 1-20% Quality:
(2-40)% increased Stun Threshold while using Skill
Skills can be managed in the Skills Panel.
1YesNoYes
BarkskinBarkskinBuff, Persistent, Duration
Tier: 8
Level: (1-20)
Reservation: 30 Spirit
While active, taking Hit damage from enemies to your Energy Shield causes you to gain Armour for a short duration. Armour gained from multiple Hits can stack. The total Armour gained from this Skill cannot exceed the Item Armour on your Equipped Armour Items.When Hit by an enemy, gain Armour equal to (25-44)% of
Energy Shield lost
Buff duration is 6 seconds

Additional Effects From 1-20% Quality:
When Hit by an enemy, gain Armour equal to (0.25-5)% of
Energy Shield lost
Skills can be managed in the Skills Panel.
8YesNoYes
Walking CalamityWalking CalamityAttack, Shapeshift, Buff, Bear, AoE, Trigger, Fire, Duration, Conditional
Tier: 13
Level: (1-20)
Cost: (24-166) Mana
Attack Speed: 70% of base
Attack Damage: 0% of base
Requires: TalismanBuild Glory by gaining Rage while already at maximum Rage. When you have maximum Glory, roar to the heavens to bring them down upon your enemies. For the duration of the Skill, meteors rain down around you and you Gain Fire damage and Rage regeneration. This Skill's effects are suppressed if you leave Bear form, but will resume if you return to Bear form before the duration expires.Requires 50 Glory to use
+0.3 seconds to base attack time if not standing
Trigger a Meteor every 0.05 seconds
A large Meteor falls every 15 Meteors
Meteors fall in 8 metre radius
Buff duration is 10 seconds
Buff grants 5 Rage regenerated per second
Large meteors can target a single enemy only
once every 2 seconds
Buff grants 30% of damage Gained as Fire damage

Additional Effects From 1-20% Quality:
-(0.1-2) Meteors fall between large Meteors
Skills can be managed in the Skills Panel.
13YesNoYes
VolcanoVolcanoSpell, AoE, Projectile, Sustained, Fire, Duration, Channelling
Tier: 1
Level: (1-20)
Cost: (7-73) Mana, (6-61) Mana per second
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Uplift a volcano from the earth, damaging enemies standing on it and releasing a spray of molten Projectiles. While the volcano persists, Slamming it will cause another Projectile spray. Channelling this Skill for longer makes the initial eruption more violent, but does not affect subsequent Projectile sprays.Deals (4-121) to (6-181) Fire Damage
Modifiers to cast speed also affect this skill's cost
Eruption radius is 1.2 metres
Volcano duration is 8 seconds
Limit 1 Volcano
150% more Eruption damage per additional Stage
Fires Projectiles every 0.5 seconds
Channelling ends when reaching 4 Stages

Additional Effects From 1-20% Quality:
+(0.01-0.2) metres to eruption radius
Skills can be managed in the Skills Panel.
1YesNoYes
Thrashing VinesThrashing VinesSpell, AoE, Sustained, Physical, Duration, Plant
Tier: 9
Level: (1-20)
Cost: (14-152) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 10.00%
Spur the growth of huge vines, which emerge randomly within the target area. The vines crash to the ground then retreat, targeting nearby enemies if possible.Deals (6-178) to (10-267) Physical Damage
Vine length is 2.5 metres
Vine growth area radius is 4 metres
Overgrown vines are 50% larger
2 vines grow per cast time
Limit 1 vine growth area
Vines grow for 8 second duration
Overgrown vines deal 50% more damage
Vines grow facing nearby targets, no more than once per
0.5 seconds for each target

Additional Effects From 1-20% Quality:
+(0.025-0.5) metre to vine length
Skills can be managed in the Skills Panel.
9YesNoYes
Flame BreathFlame BreathAttack, Shapeshift, Wyvern, AoE, Sustained, Fire, Duration, Channelling, Detonator
Tier: 13
Level: (1-20)
Cost: 6 Rage per second, (23-157) Mana
Cooldown Time: 10.00 sec
Can Store 1 Use(s)
Attack Speed: 800% of base
Attack Damage: (30-109)% of base
Requires: TalismanShapeshift into a Wyvern and take to the skies, immolating enemies with a jet of fire. Channelling ends after a short amount of time but can be prolonged by spending Rage. Consumes a Power Charge if possible to Empower the Skill, Gaining extra Lightning damage and spending Rage more slowly.Converts 100% of Physical damage to Fire damage
Ignites from a single use of this Skill Compound
Inflicts 200% more Flammability Magnitude
60% less Ignite Magnitude
Rage cost is ignored for first 4 seconds of Channelling
Immolation radius is 2 metres
Empowered Flame Breath Gains 50% of
damage as Lightning damage
Empowered Flame Breath costs 50% less Rage per second
Cannot gain Rage while using this Skill

Additional Effects From 1-20% Quality:
Rage cost is ignored for an additional (0.05-1) seconds
Skills can be managed in the Skills Panel.
13YesNoYes
Wing BlastWing BlastAttack, Shapeshift, Wyvern, AoE, Melee, Wind
Tier: 3
Level: (1-20)
Cost: (8-55) Mana
Attack Damage: (85-265)% of base
Requires: TalismanShapeshift into a Wyvern and launch yourself backwards with a powerful wingbeat that Knocks Back enemies. Enemies Primed for Heavy Stun will be stunned, release a shockwave, and have a chance to grant you a Power Charge. This skill can be used while using other skills to interrupt them.+0.3 seconds to Total Attack Time
Cannot cause Stun buildup
Knocks Back Enemies
Blast length is 6 metres
15% Surpassing chance to grant a Power Charge on
Heavy Stun, modified by Monster Power

Additional Effects From 1-20% Quality:
+(0.25-5)% Surpassing chance to grant a Power Charge on
Heavy Stun, modified by Monster Power
Skills can be managed in the Skills Panel.
3YesNoYes
Eternal RageEternal RageBuff, Persistent
Tier: 14
Level: (1-20)
Reservation: 100 Spirit
While active, you constantly regenerate Rage.Regenerate (0.25-5) Rage per second

Additional Effects From 1-20% Quality:
Regenerate (0.025-0.5) Rage per second
Skills can be managed in the Skills Panel.
14YesNoNo
TornadoTornadoSpell, AoE, Physical, Duration, Wind, Storm
Tier: 11
Level: (1-20)
Cost: (10-110) Mana
Cast Time: 0.75 sec
Create a storm that sucks in enemies and deals Physical damage over time. A Tornado that overlaps an Elemental Ground Surface absorbs that surface's Debuff, applying it to enemies inside the Tornado and causing the Tornado to deal extra damage of that element.Deals (3-146.1) Physical damage per second
Modifiers to Spell Damage apply to Debuff's Damage over Time
Tornado radius is 3 metres
Deals (6-292.2) damage per second of each absorbed
Elemental Damage type
Tornado duration is 8 seconds
Limit 1 Tornado

Additional Effects From 1-20% Quality:
+(0.1-2) seconds to Tornado duration
Skills can be managed in the Skills Panel.
11YesNoYes
Lunar AssaultLunar AssaultAttack, Shapeshift, Werewolf, AoE, Melee, Strike, Cold
Tier: 1
Level: (1-20)
Cost: (6-46) Mana
Attack Speed: 110% of base
Attack Damage: (40-125)% of base
Requires: TalismanShapeshift into a Werewolf and swipe with your claws, projecting an arc of moonlight and ice forward in a crescent.Converts 80% of Physical damage to Cold damage
(240-506)% more Magnitude of Chill inflicted
(240-506)% more Freeze Buildup

Additional Effects From 1-20% Quality:
Gains (0.5-10)% of Physical damage as Cold damage
Skills can be managed in the Skills Panel.
1YesNoYes
RampageRampageAttack, Shapeshift, Bear, AoE, Melee, Slam, Sustained, Channelling, Travel
Tier: 11
Level: (1-20)
Cost: 5 Rage per second, (14-97) Mana
Attack Speed: 70% of base
Attack Damage: (75-306)% of base
Requires: TalismanShapeshift into a Bear and charge forward, Slamming the ground as you run. Channelling ends after a short amount of time but can be prolonged by spending Rage.+0.5 seconds to base attack time if not standing
Rage cost is ignored for first 2.5 seconds of Channelling
Run speed is affected by movement speed modifiers instead of Attack speed modifiers
Impact radius is 2.2 metres
Cannot gain Rage while using this Skill

Additional Effects From 1-20% Quality:
Rage cost is ignored for an additional (0.05-1) seconds
Skills can be managed in the Skills Panel.
11YesNoYes
BriarpatchBriarpatchBuff, Spell, Persistent, AoE, Physical, Duration, Plant
Tier: 4
Level: (1-20)
Reservation: 30 Spirit
Cast Time: Instant
Critical Strike Chance: 10.00%
While active, a portion of the Physical Attack damage you deal is stored. Casting a Spell uses the stored damage to create a patch of Thorny Ground that deals Spell damage to moving enemies.Stores 1% of Physical Attack damage dealt, up to (9-256)
Thorny Ground radius is 3 metres
Limit 1 patch of Thorny Ground
Thorny Ground duration is 6 seconds
Cannot create more than one patch of
Thorny Ground every 8 seconds
Overgrown Thorny Ground deals damage 50% more
frequently and expires 50% slower
Modifiers to Thorns damage apply to this Skill's Spell damage

Additional Effects From 1-20% Quality:
(0.25-5)% chance to Hinder enemies on Hit
Skills can be managed in the Skills Panel.
4YesNoYes
PouncePounceAttack, Minion, Shapeshift, Werewolf, AoE, Melee, Slam, Trigger, Mark, Duration, Travel, Meta
Tier: 3
Level: (1-20)
Cost: (12-83) Mana
Cooldown Time: (5.00 sec-4.00 sec)
Can Store 1 Use(s)
Attack Damage: (100-312)% of base
Requires: TalismanShapeshift into a Werewolf and leap to a target location, damaging enemies in an area around where you land. Predator's Mark will be Triggered targeting the highest Rarity enemy Hit, or if a Mark gem is socketed into this Skill, that Mark will be Triggered instead. Using this Skill allows any Wolf Minions you have to leap immediately.+0.2 seconds to Total Attack Time
Impact radius is 2 metres
Place one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect.
3YesNoYes
Mirage DeadeyeMirage DeadeyeBuff, Persistent, Trigger, Duration, Meta
Level: (1-20)
Requires: Spear, Bow, CrossbowWhile active, firing a ranged Projectile Attack will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.Place one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect.
0NoNoNo
Moment of VulnerabilityMoment of VulnerabilitySpell, AoE, Nova
Level: (1-20)
Cost: 20 Mana
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: 0.65 sec
Send out a temporal Nova to take advantage of enemies' moment of vulnerability. Hitting enemies that are Primed for Stun, Electrocution, or Freeze causes a visage of them to appear, lasting as long as the original target would have been affected by the form of Immobilisation used to create the visage. A portion of the damage dealt to visages is also dealt to the original.Deals (1-30) to (2-46) Physical Damage
Nova radius is 4 metres
10 second delay before enemy can be affected again
(60-98)% of damage dealt to temporal visages is also dealt to the original targets

Additional Effects From 1-20% Quality:
+(1-20)% of damage dealt to temporal visages is also dealt to the original targets
Skills can be managed in the Skills Panel.
0NoNoNo
Cackling CompanionsCackling CompanionsMinion, Companion, Persistent, Physical
Level: (1-20)
Activate to summon a cackle of Hyena Companions. The cackle is treated as a single Companion for effects that count or limit Companions, regardless of the number of Hyenas in the cackle. Hyenas whoop when they first appear, Hindering nearby enemies, and have a chance to Maim enemies they Hit.Summons (6-9) Hyenas

Additional Effects From 1-20% Quality:
Minions have (1-20)% more Maximum Life
Skills can be managed in the Skills Panel.
0YesNoYes
Molten CrashMolten CrashAttack, Shapeshift, Bear, AoE, Melee, Slam, Travel
Level: (1-20)
Cost: (14-97) Mana
Attack Damage: (120-490)% of base
Requires: TalismanShapeshift into a burning monstrosity and leap through the air to crash down upon the earth, Slamming twice and creating Molten Fissures. Consumes Rage to create additional Molten Fissures.+0.55 seconds to Total Attack Time, plus up to
+0.3 seconds based on distance travelled
Impact radius is 2 metres
Consumes 10 Rage on Landing to create 1 additional Fissure
Skills can be managed in the Skills Panel.
0YesNoYes
Shattering SpiteShattering SpiteAttack, AoE, Physical, Lightning, Fire
Level: (1-20)
Attack Damage: (125-453)% of base
Requires: SpearStamp your spear, destroying all Bloodstone Lances on each enemy in your Presence to cause a damaging explosion around that enemy. Each explosion gains new benefits when reaching higher thresholds of Bloodstone Lances removed from an enemy, causing them to deal more damage, have increased area of effect, and Leech Life from enemies caught in the blast.Converts 40% of Physical damage to Fire damage
Converts 40% of Physical damage to Lightning damage
+0.35 seconds to Total Attack Time
Cannot inflict Bloodstone Lances
Life Leech recovers based on this Skill's Elemental damage as well as Physical damage
Explosion radius is 1.5 metres
Explosions deal 20% more Damage per Bloodstone Lance
Explosions with at least 5 Bloodstone Lances have 5% increased Area of Effect per Bloodstone Lance
Leech 10% of Physical Attack Damage as Life from Explosions with at least 10 Bloodstone Lances
Life Leech from Explosions with at least 15 Bloodstone Lances is instant
Bloodstone Lances are shattered based on 200% of your Presence area

Additional Effects From 1-20% Quality:
Explosion radius is (0.01-0.2) metres
Skills can be managed in the Skills Panel.
0YesYesNo
Mirror of RefractionMirror of RefractionBuff, Persistent, Duration
Level: (1-20)
Mirrors of Refraction appear in your Presence periodically. Hitting a mirror with a Spell Projectile causes it to shatter, copying the projectiles in a nova around the destroyed mirror. Copied Projectiles may be copied again when colliding with other mirrors.Limit 4 Mirrors of Refraction
Projectiles which shatter Mirrors are copied 7 times
Mirrors persist for 8 second duration
A Mirror appears in your Presence every (3.9-2) seconds

Additional Effects From 1-20% Quality:
Projectiles which shatter Mirrors are copied +(0.1-2) times
Skills can be managed in the Skills Panel.
0NoNoYes
Align FateAlign FateBuff, Persistent
Level: (1-20)
While active, visages of yourself from alternate timelines will occasionally appear and cast one of your Spells from your first valid Weapon Set. Until the next visage appears, your next cast of the same Spell aligns your fate, Empowering that Spell. Visages can only cast non-Channelling, non-Buff Spells you could cast that have no cooldown.(12-9.15) second delay between Visage
25% increased Visage frequency per Spell Visages could cast
Casting the matching Spell before the next Visage Empowers it
Empowered Spells deal 30% more damage

Additional Effects From 1-20% Quality:
(1-20)% increased Visage frequency
Skills can be managed in the Skills Panel.
0NoNoNo
Ruzhan's TrapRuzhan's TrapCommand, AoE, Projectile, Fire, Duration, Hazard
Level: (1-20)
Cost: (4-47) Mana
Skills can be managed in the Skills Panel.
0NoNoNo
Ruzhan's ReckoningRuzhan's ReckoningCommand, AoE, Fire
Level: (1-20)
Cost: (6-68) Mana
Skills can be managed in the Skills Panel.
0NoNoNo
MaulMaulAttack, Shapeshift, Bear, AoE, Melee, Strike
Level: (1-20)
Attack Damage: (80-290)% of base
Requires: TalismanShapeshift into a Bear and rake enemies with your claws, generating Rage on Hit.Gain 5 Rage on Hit
+0.3 seconds to base use time when Shapeshifting

Additional Effects From 1-20% Quality:
Gain (0.1-2) Rage on Hit
Skills can be managed in the Skills Panel.
0NoNoNo
Kelari's JudgmentKelari's JudgmentCommand, AoE, Physical, Channelling
Level: (1-20)
Cost: (3-39) Mana per second
Skills can be managed in the Skills Panel.
0NoNoNo
Kelari's DeceptionKelari's DeceptionCommand, AoE, Physical, Duration
Level: (1-20)
Cost: (5-58) Mana
Command Kelari to create a blast at the target location that deals Spell damage, and leave behind a clone that persists for a short duration. This skill can store multiple charges, and using it again while a clone from a previous use is still alive causes that clone to explode, dealing even more damage.Deals 16 to 23 Physical Damage
Explosion radius is 2.5 metres
50% more damage for each previous time this Skill has been used consecutively

Hidden
Explosion radius is 2.5 metres
Clone explosions inflict 2 additional Critical Weakness on Hit
50% more damage for each previous time this Skill has been used consecutively
Skills can be managed in the Skills Panel.
0NoNoNo
Navira's OasisNavira's OasisCommand, AoE, Duration
Level: (1-20)
Cost: (7-75) Mana
Skills can be managed in the Skills Panel.
0NoNoNo
Navira's WellNavira's WellCommand, Duration
Level: (1-20)
Cost: (6-63) Mana
Skills can be managed in the Skills Panel.
0NoNoNo
Navira's FracturingNavira's FracturingCommand, AoE, Cold
Level: (1-20)
Cost: (3-35) Mana
Skills can be managed in the Skills Panel.
0NoNoNo
ShredShredAttack, Shapeshift, Werewolf, AoE, Melee, Strike, Projectile, Trigger, Cold, Payoff
Level: (1-20)
Attack Speed: 200% of base
Attack Damage: (40-125)% of base
Requires: TalismanShapeshift into a Werewolf and lash out with a flurry of claw swipes. The first Attack can dash to faraway enemies and the final Attack Strikes twice. Attacking a Frozen enemy will create Ice Fragments, which are Projectiles that land and explode after a short delay.Triggers Ice Fragments on Hit against
Frozen enemies, no more than once per use

Additional Effects From 1-20% Quality:
(0.5-10)% more Attack Speed
Skills can be managed in the Skills Panel.
0NoNoNo
RendRendAttack, Shapeshift, Wyvern, AoE, Melee, Strike, Duration
Level: (1-20)
Attack Speed: 90% of base
Attack Damage: (110-343)% of base
Requires: TalismanShapeshift into a Wyvern and perform a wide slash with your wingtip claws. Consumes a Power Charge if possible to grant you a Buff that gives you extra Lightning damage. While you have the Buff, Rend covers a much larger area but is slower.Buff duration is 10 seconds
Buff grants 50% of damage Gained as Lightning

Additional Effects From 1-20% Quality:
Buff grants (0.5-10)% of damage Gained as Lightning
Skills can be managed in the Skills Panel.
0NoNoNo
ApocalypseApocalypseBuff, Spell, AoE, Trigger, Lightning, Cold, Fire, Duration, Conditional, Storm
Level: (1-20)
Cost: (8-55) Mana
Cast Time: 1.00 sec
Build Glory by Hitting enemies with Elemental damage. When you have maximum Glory, you may become the walking Apocalypse for a duration, Triggering one of multiple powerful Elemental Skills at an interval while this Buff lasts.Requires 100 Glory to use
Duration of the Apocalypse is 12 seconds
Triggers one of three disasters every 0.75 seconds

Additional Effects From 1-20% Quality:
(0.75-15)% increased frequency of Triggers
Skills can be managed in the Skills Panel.
0NoNoNo
Ruzhan, the Blazing SwordRuzhan, the Blazing SwordMinion, Persistent, Command, Fire
Level: (1-20)
Summon Ruzhan, an invulnerable Flame Djinn Minion, to do your bidding. Ruzhan emerges to Strike enemies with his greatsword whenever you use a damaging Skill, and casts devastating Fire Spells when Commanded to do so.Ruzhan deals 10% more damage for each damaging Skill you've used Recently
Attacks with Ruzhan's Zealotry when you use a
damaging Skill with a 4 second cooldown, inflicting
enemies Struck with Exposure
Skills can be managed in the Skills Panel.
0NoNoNo
Ruzhan's FuryRuzhan's FuryCommand, AoE, Projectile, Fire
Level: (1-20)
Cost: (4-41) Mana
Skills can be managed in the Skills Panel.
0NoNoNo
Navira, the Last MirageNavira, the Last MirageMinion, Persistent, Command, Cold
Level: (1-20)
Summon Navira, an invulnerable Water Djinn Minion to do your bidding. Navira will only act when you Command her to do so, bestowing restorative blessings upon you and your Allies with her Spells.Triggers Navira's Calming when Commanded to
use a Skill, granting nearby Allies (10-67)% increased
Mana Regeneration for 4 seconds
Skills can be managed in the Skills Panel.
0NoNoNo
Kelari's MaledictionKelari's MaledictionMinion, Persistent, Command, Duration
Level: (1-20)
Harness Kelari's power to passively Consume Corpses in your Presence, causing Corpse Beetle Minions to burst forth. The Beetles passively follow you until Commanded. On your Command, they rush the target and explode.(1.5-0.9) second duration between Corpse consumptions
Maximum (4-8) Corpse Beetles
Summons 2 Beetles per Corpse consumed

Additional Effects From 1-20% Quality:
+(0.2-4) maximum Corpse Beetles
Skills can be managed in the Skills Panel.
0NoNoNo
Kelari, the Tainted SandsKelari, the Tainted SandsMinion, Persistent, Command, Physical
Level: (1-20)
Summon Kelari, an invulnerable Sand Djinn Minion, to do your bidding. Kelari will only act when you Command him to do so. Kelari delivers swift Hits with massive Critical Hit potential.Inflicts Critical Weakness on Hit
50% increased Critical Damage Bonus
Skills can be managed in the Skills Panel.
0NoNoNo
His Grave CommandHis Grave CommandMinion, Companion, Duration, Persistent
Tier: 9
Level: (1-20)
Cost: (22-99) Mana
Conjure Abyssal spirits to Hinder a Rare Undead for a duration. If you defeat the Undead while it is Hindered, it will be captured and stored into a Soul Crystal Skill Gem. The Soul Crystal will allow a wielder of great Abyssal power to summon the bound Undead as a Reviving Companion.While this Gem is Socketed you can view Monster Categories on Enemies
Spirit duration is (8-11.8) seconds
Bound Undead retains up to four monster modifiers when summoned

Additional Effects From 1-20% Quality:
+(0.08-1.6) seconds to Wisp duration
Skills can be managed in the Skills Panel.
9NoYesNo

Support

GemTierGem requires strengthGem requires dexterityGem requires intelligence
Coursing CurrentCoursing CurrentSupport, Spell, Projectile, Trigger, Lightning, Chaining
Category: Coursing Current
Tier: 1
Support Requirements: +5 IntSupports Skills which Hit enemies. Shocking an enemy with Supported Skills Triggers Coursing Current, which sends Chaining Lightning Projectiles to nearby Drenched enemies.Trigger Coursing Current when a Hit from Supported Skills ShocksPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
1NoNoYes
Nova Projectiles IINova Projectiles IISupport, Projectile
Category: Additional Projectiles, Nova Projectiles
Tier: 4
Cooldown Time: 8.00 sec
Can Store 1 Use(s)
Support Requirements: +5 DexSupports Projectile Skills, making them fire extra Projectiles in a circle, at the cost of Damage and gaining a cooldown. Does not Support Skills which rain down Projectiles from above. Cannot Support Skills which already have a cooldown.Supported Skills fire 6 additional Projectiles
Supported Skills fire Projectiles in a circle
Supported Skills deal 50% less Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
4NoYesNo
Ice Bite IIIce Bite IISupport, Attack, Warcry, Cold, Duration
Category: Ice Bite
Tier: 3
Support Requirements: +5 IntSupports Attacks and Warcries you use yourself. Freezing an enemy with supported skills infuses all of your Attacks with Cold damage for a short time.Attacks Gain 30% of Damage as Cold Damage for 6 seconds on Freezing an enemy with Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
3NoNoYes
Inexorable Critical IIInexorable Critical IISupport
Category: Inexorable Critical
Tier: 4
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports any skill you use yourself that Hits enemies, causing it to accumulate Critical Hit chance over time, but also reduce your Critical Damage Bonus.Supported Skills gain 40% increased Critical Hit Chance each second, up to 200%. This Critical Hit Chance is lost whenever a skill supported by Inexorable Critical Critically Hits
Supported Skills gain 10% less Critical Damage Bonus each second, up to 50%. This Critical Damage Bonus is lost whenever a skill supported by Inexorable Critical Critically Hits
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
4NoNoYes
Shock Conduction IIShock Conduction IISupport, AoE, Lightning
Category: Shock Conduction
Tier: 5
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports any skill that Hits enemies, giving it a chance to also Shock nearby enemies when you Shock an enemy. Always Shocks enemies which are Drenched.Hits from Supported Skills always Shock Drenched targets
Shocking Hits from supported Skills have a 50% chance to also Shock enemies in a 2.5 metre radius
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
5NoNoYes
Rending ApexRending ApexSupport, Attack, Melee, Strike
Category: Rending Apex
Tier: 3
Support Requirements: +5 StrSupports Strikes that perform a Final Strike at the end of a combination of attacks, causing the Final Strike to Break Armour based on a portion of Attack damage dealt.Final Strikes of Supported Skills Break Armour equal to 75% of Attack Damage dealtPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
3YesNoNo
Bhatair's VengeanceBhatair's VengeanceSupport, Attack, Warcry, Cold, Duration
Category: Ice Bite
Cost & Reservation Multiplier: 110%
Requires Level 65
Support Requirements: +5 Int
Supports Attacks and Warcries you use yourself. Freezing an enemy with Supported Skills infuses you and your allies with Cold damage for a short time.When you Freeze a target with Supported Skills, for each 1 Rage you have, you and Allies in your Presence gain 1% of Damage as Cold Damage for 20 secondsIt is said that the Steward of Tales roams Wraeclast still,
lost in the form of a Wyvern, full of sorrow and fury at
the loss of his beloved pupils to the King in the Mists...
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
0NoNoYes
Zarokh's RevoltZarokh's RevoltSupport, Spell
Category: Seal
Cost & Reservation Multiplier: 200%
Cooldown Time: 10.00 sec
Can Store 1 Use(s)
Support Requirements: +5 IntSupports Spells you cast yourself, making their effect reoccur up to five times when cast, but giving them a moderate Cooldown. Cannot support Channelling Skills.Supported Spells gain a Seal every 50% of cast time, to a maximum of 5 Seals
Supported Spells are Unsealed when cast, and their effects Reoccur for each Seal lost
Supported Skills deal 20% less Damage when Reoccurring
Zarokh's ire built over the centuries as he planned his escape.
The Afarud would find what he sought, and then... the
Weeping Black would break the chains of his prison.
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
0NoNoYes
Splinter Totem ISplinter Totem ISupport, Totem
Category: Totemic Control
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports Skills which create Totems, preventing having more than one active Totem but causing that Totem to splinter into smaller versions of itself after it uses an Attack or Spell, with each Totem becoming less effective. Each splintered Totem can further splinter, up to a Limit. Does not Support Skills used by Minions. Only one Totem can be splintering at a time.Supported Skills can only have one active Totem
Totems created by Supported Skills can splinter up to 2 times
Totems created by Supported Skills have 20% less
area of effect for each time they have splintered
Totems created by Supported Skills deal 20% less damage for each time they have splintered
Totems created by Supported Skills have 20% less maximum
Life for each time they have splintered
Totems created by Supported Skills have 10% less Skill Speed for each time they have splintered
Totems created by Supported Skills splinter after
performing 1 action
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
3YesNoNo
Splinter Totem IISplinter Totem IISupport, Totem
Category: Totemic Control
Tier: 5
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports Skills which create Totems, preventing having more than one active Totem but causing that Totem to splinter into smaller versions of itself after it uses an Attack or Spell, with each Totem becoming less effective. Each splintered Totem can further splinter, up to a Limit. Does not Support Skills used by Minions. Only one Totem can be splintering at a time.Supported Skills can only have one active Totem
Totems created by Supported Skills can splinter up to 2 times
Totems created by Supported Skills have 15% less
area of effect for each time they have splintered
Totems created by Supported Skills deal 15% less damage for each time they have splintered
Totems created by Supported Skills have 15% less maximum
Life for each time they have splintered
Totems created by Supported Skills have 7% less Skill Speed for each time they have splintered
Totems created by Supported Skills splinter after
performing 1 action
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
5YesNoNo
Deadly ResolveDeadly ResolveSupport, Attack, AoE, Trigger, Physical, Channelling, Staged
Category: Deadly Resolve
Tier: 3
Support Requirements: +5 StrSupports Channelling Skills you use yourself. While Channelling Supported Skills, periodically gain stages of Deadly Resolve, which Triggers a deadly slash towards an enemy that Hits you, dealing more damage based on your Armour.Can Trigger Deadly Resolve once every 0.3 seconds
Stage duration is 10 seconds
Gain a stage every 1 second
3 maximum stages
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
3YesNoNo
Empowered Sparks IEmpowered Sparks ISupport
Category: Empowered Sparks
Tier: 2
Support Requirements: +5 IntSupports Skills which generate Charges. When generating Power Charge with Supported Skills, Empower some of your Attacks to Trigger Spark Projectiles on use.Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
2NoNoYes
Empowered Sparks IIEmpowered Sparks IISupport
Category: Empowered Sparks
Tier: 4
Support Requirements: +5 IntSupports Skills which generate Charges. When generating Power Charge with Supported Skills, Empower some of your Attacks to Trigger Spark Projectiles on use.Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
4NoNoYes
Fan The Flames IFan The Flames ISupport, Attack, AoE, Trigger, Fire
Category: Fan The Flames
Tier: 2
Support Requirements: +5 StrSupports Wind Skills which Hit enemies. Hits with Supported Skills against Ignited enemies Trigger a fiery explosion, dealing damage to that enemy and enemies in a cone behind them.Trigger Fan the Flames when Hitting an Ignited enemy with Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
2YesNoNo
Fan The Flames IIFan The Flames IISupport, Attack, AoE, Trigger, Fire
Category: Fan The Flames
Tier: 4
Support Requirements: +5 StrSupports Wind Skills which Hit enemies. Hits with Supported Skills against Ignited enemies Trigger a fiery explosion, dealing damage to that enemy and enemies in a cone behind them. The explosion Spreads the initial enemy's Ignite to other enemies Hit.Trigger Fan the Flames when Hitting an Ignited enemy with Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
4YesNoNo
Mark for Death IIMark for Death IISupport, Mark, Physical
Category: Mark for Death
Tier: 4
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.Enemies Marked by Supported Skills have Armour Broken equal to 15% of Physical Damage takenPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
4YesNoNo
Practical Magic IPractical Magic ISupport, Spell, Duration
Category: Practical Magic
Tier: 3
Support Requirements: +5 IntSupports Skills which Hit enemies. Heavy Stunning an enemy with Supported Skills increases your Spell damage for a duration.Gain 30% increased Spell damage for 8 seconds on Heavy Stunning an enemy with Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
3NoNoYes
Practical Magic IIPractical Magic IISupport, Spell, Duration
Category: Practical Magic
Tier: 5
Support Requirements: +5 IntSupports Skills which Hit enemies. Heavy Stunning an enemy with Supported Skills increases your Spell damage for a duration.Gain 40% increased Spell damage for 8 seconds on Heavy Stunning an enemy with Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
5NoNoYes
Concussive SpellsConcussive SpellsSupport, Spell, Physical
Category: Concussive Spells
Tier: 4
Support Requirements: +5 IntSupports Spells which Hit enemies. Supported Skills Daze on Critically Hitting enemies with Physical damage.Supported Skills Daze on Critically Hitting enemies with Physical damagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
4NoNoYes
Advancing StormAdvancing StormSupport, Spell, Storm
Category: Advancing Storm
Tier: 4
Support Requirements: +5 IntSupports Spells which create Storms, causing them to originate from the player and move towards the target location. Cannot Support Triggered Skills.Supported Skills originate from the player and move towards the target locationPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
4NoNoYes
Mark of Siphoning IMark of Siphoning ISupport, Mark
Category: Mark of Siphoning
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports Mark Skills, causing enemies they Mark to Leech Mana to you when you Hit them with Attacks.Enemies Marked by Supported Skills cause you to Leech Mana equal to 5% of Attack Damage they take from your HitsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
1NoNoYes
Mark of Siphoning IIMark of Siphoning IISupport, Mark
Category: Mark of Siphoning
Tier: 4
Cost & Reservation Multiplier: 140%
Support Requirements: +5 IntSupports Mark Skills, causing enemies they Mark to Leech Life and Mana to you when you Hit them with Attacks.Enemies Marked by Supported Skills cause you to Leech Mana equal to 5% of Attack Damage they take from your Hits
Enemies Marked by Supported Skills cause you to Leech Life equal to 5% of Attack Damage they take from your Hits
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
4NoNoYes
Opening MoveOpening MoveSupport
Category: Opening Move
Tier: 1
Support Requirements: +5 StrSupports Travel Skills which Hit enemies. Hits with Supported Skills against enemies on full life will Daze.Supported Skills Daze when Hitting enemies that are on full lifePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
1YesNoNo
Eternal MarkEternal MarkSupport, Mark
Category: Eternal Mark
Tier: 3
Cost & Reservation Multiplier: 110%
Support Requirements: +5 IntSupports Mark Skills, causing them to not be Consumed the first time they are Activated.Marks from Supported Skills are not Consumed the
first time they Activate
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
3NoNoYes
Brittle ArmourBrittle ArmourSupport, Physical, Cold
Category: Armour Break
Tier: 3
Support Requirements: +5 IntSupports Skills which can Hit enemies. Hits with Supported Skills which Freeze enemies cause Physical damage against them to Break their Armour while they remain Frozen.Enemies Frozen by Supported Skills have their Armour Broken equal to 100% of Physical Damage taken while FrozenPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
3NoNoYes
Exposing CryExposing CrySupport, Warcry, Duration
Category: Exposing Cry
Tier: 4
Cost & Reservation Multiplier: 130%
Support Requirements: +5 StrSupports Warcries. Supported Skills apply Exposure on Hitting enemies.Supported Skills apply Exposure on Hit for 5 secondsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
4YesNoNo
Accelerated Growth IAccelerated Growth ISupport, Spell, AoE, Trigger, Plant
Category: Accelerated Growth
Tier: 2
Support Requirements: +5 IntSupports Plant Skills, causing them to Trigger an explosion after they have been Overgrown.Triggers Accelerated Growth on Overgrowing Plants created by Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
2NoNoYes
Accelerated Growth IIAccelerated Growth IISupport, Spell, AoE, Trigger, Plant
Category: Accelerated Growth
Tier: 5
Support Requirements: +5 IntSupports Plant Skills, causing them to Trigger an explosion after they have been Overgrown, Blinding enemies Hit.Triggers Accelerated Growth on Overgrowing Plants created by Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
5NoNoYes
Poison SporesPoison SporesSupport, Attack, Buff, AoE, Trigger, Physical, Chaos, Duration, Plant
Category: Poison Spores
Tier: 3
Support Requirements: +5 DexSupports Plant Skills which Hit enemies. Supported Skills Trigger Toxic Pustule on Hitting an enemy.Supported Skills Trigger Toxic Pustule on Hitting an enemyPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
3NoYesNo
GorgeGorgeSupport
Category: Gorge
Tier: 2
Support Requirements: +5 IntSupports skills that consume Corpses. Consuming Corpses with supported skills grants Flask charges.Supported Skills grant 10 Life Flask Charges for each Corpse Consumed
Supported Skills grant 10 Mana Flask Charges for each Corpse Consumed
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
2NoNoYes
Echoing CryEchoing CrySupport, Warcry, AoE
Category: Echoing Cry
Tier: 4
Cost & Reservation Multiplier: 150%
Support Requirements: +5 StrSupports Warcries. Supported Skills echo, causing their effects to happen again after a short delay, growing larger each time, but are less effective and require you to have travelled a certain distance before use.Supported Skills become usable after you have moved 10 metres
Supported Skills become unusable again after use
Supported Skills have 50% less Area of Effect
Supported Skills deal 40% less Damage
Supported Skills count enemies as having 50% less Power
Supported Skills Echo 2 times, with a 1.3 second delay
Supported Skills have 100% more area of effect per time they have Echoed
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
4YesNoNo
Controlled HazardControlled HazardSupport, Hazard
Category: Delayed Reaction
Tier: 4
Support Requirements: +5 DexSupports Skills which create Hazards, causing those Hazards to be unable to be triggered for 3 seconds after being created.Hazards cannot be triggered for 3 seconds after being createdPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
4NoYesNo
Creeping ChillCreeping ChillSupport, AoE, Trigger, Cold
Category: Creeping Chill
Tier: 1
Support Requirements: +5 IntSupports any Skill that creates Ice Crystals, causing that Skill to Consume a Power Charge if possible to create Chilled Ground around the Crystal.Consume a Power Charge to Trigger Creeping Chill on an Ice Crystal created by Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
1NoNoYes
Blazing CriticalBlazing CriticalSupport, Attack, Fire, Duration
Category: Blazing Critical
Tier: 4
Support Requirements: +5 IntSupports Skills you use yourself which Hit enemies. Critical Hits with Supported Skills imbue all of your Attacks with Fire damage for a duration.Attacks Gain 15% of Damage as Fire Damage for 5 seconds on Critically Hitting with Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
4NoNoYes
Catalysing ElementsCatalysing ElementsSupport, Spell, AoE, Trigger, Lightning, Cold, Fire
Category: Elemental Discharge
Tier: 5
Support Requirements: +5 IntSupports Skills which are boosted by Elemental Ground Surfaces, Triggering Catalysing Discharge of the corresponding type when they are boosted by an allied Elemental Ground Surface.Supported Skills Trigger Catalysing Discharge when boosted by an Elemental Ground SurfacePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
5NoNoYes
Tectonic SlamsTectonic SlamsSupport, Attack, Melee, Slam
Category: Aftershock
Tier: 2
Cost & Reservation Multiplier: 130%
Support Requirements: +5 StrSupports Slams you use yourself, causing them to create simultaneous Aftershocks behind the Slam, but lowering Aftershock damage and area of effect with Supported Skills. Cannot Support Skills which create Fissures.Supported Skills have 30% less Aftershock area of effect
Supported Skills deal 45% less damage with Aftershocks
Supported Skills cause 1 additional Aftershock ahead and to each side of the initial area
Supported Skills have 15% less Attack Speed
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
2YesNoNo
Charged MarkCharged MarkSupport, Spell, AoE, Trigger, Mark, Duration
Category: Charged Mark
Tier: 5
Support Requirements: +5 DexSupports Mark Skills, causing them to Trigger Charged Mark when they are Activated. Charged Mark creates Shocked Ground at the target's location.Supported Mark Skills Trigger Charged Mark when they are ActivatedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
5NoYesNo
ExpandExpandSupport, Spell, AoE
Category: Seal, Increased Area of Effect
Tier: 5
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports Spells you cast yourself, increasing their area of effect when cast. Cannot support Channelling Skills or Skills with a Cooldown.Supported Spells gain a Seal every 200% of cast time, to a maximum of 3 Seals
Supported Spells are Unsealed when cast, and their area of effect is increased for each Seal lost
Supported Skills have 30% increased area of effect for each Seal lost
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
5NoNoYes
Thrill of the Kill IThrill of the Kill ISupport, Attack, Lightning, Duration
Category: Thrill of the Kill
Tier: 1
Support Requirements: +5 IntSupports Skills you use yourself which Hit enemies. Culling a Shocked enemy with Supported Skills infuses all of your Attacks with Lightning damage for a short time.Attacks Gain 25% of Damage as Lightning Damage for 8 seconds on Culling an enemy with Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
1NoNoYes
Thrill of the Kill IIThrill of the Kill IISupport, Attack, Lightning, Duration
Category: Thrill of the Kill
Tier: 3
Support Requirements: +5 IntSupports Skills you use yourself which Hit enemies. Culling a Shocked enemy with Supported Skills infuses all of your Attacks with Lightning damage and grants an increased chance to Shock for a short time.Attacks Gain 25% of Damage as Lightning Damage for 8 seconds on Culling an enemy with Supported Skills
Thrill of the Kill Buff also grants 40% increased Shock chance
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
3NoNoYes
Static ShocksStatic ShocksSupport, Spell, AoE, Trigger, Sustained, Lightning, Duration
Category: Static Shocks
Tier: 3
Support Requirements: +5 IntSupports Skills which can Hit enemies. Shocking an enemy with Supported Skills Triggers Static Shocks, causing that enemy to become a source of Lightning damage sending pulses towards nearby enemies.Supported Skills Trigger Static Shocks when Shocking an enemyPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
3NoNoYes
ElectromagnetismElectromagnetismSupport, Spell, AoE, Trigger, Sustained, Lightning, Payoff
Category: Electromagnetism
Tier: 3
Support Requirements: +5 IntSupports Skills that Hit enemies. When Supported Skills Shock an enemy that is nearby other Shocked enemies, trigger Electromagnetism, sucking in nearby enemies, Hindering them, and dealing Lightning damage at an interval.On Shocking an enemy where there are at least 3
Shocked enemies within 4 metres that are not already
in a Shocking Rift, Supported Skills Consume Shock of
all enemies within 4 metres to trigger Shocking Rift
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
3NoNoYes

Lineage supports

GemGem requires strengthGem requires dexterityGem requires intelligence
Xibaqua's RendingXibaqua's RendingSupport, Lineage, AoE, Trigger, Fire
Category: Xibaqua's Rending
Cost & Reservation Multiplier: 115%
Requires Level 65
Support Requirements: +5 Int
Supports Skills that leap into the air, causing Corpses in the area you land to violently explode, damaging surrounding enemies.Supported Skills trigger Fiery Reclamation on landingBorn of the gods, his treachery was met with divine fury.
One by one, the gods reclaimed their flesh, until all that
remained was a droplet of pure light: the first Vaal.
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
NoNoYes
Oisín's OathOisín's OathSupport, Lineage, Spell
Category: Mana Leech
Requires Level 65
Support Requirements: +5 Int
Supports Skills which Hit enemies, causing their Mana Leech to recover based on Elemental damage instead of Physical damage.Mana Leech from Supported Skills recovers based on Elemental Damage Types instead of Physical DamageThe first Warden of Eaves swore to patrol the border twixt the worlds forevermore, so that the tragedy of Gruthkul's stampede would never recur. In time, his vigil on the edge began to... change him.Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
NoNoYes
Tasalio's RhythmTasalio's RhythmSupport, Lineage
Category: Perfection
Requires Level 65
Support Requirements: +5 Dex
Supports Skills which have a benefit for Perfectly Timing their use. On successfully executing Perfect Timing with Supported Skills, gain Tasalio's Rhythm. Tasalio's Rhythm causes Supported Skills to deal more damage and have shorter Perfect Timing windows for each stack. Failing to execute any Perfect Timing (even with skills not supported by Tasalio's Rhythm) will remove all Tasalio's Rhythm on you.Successfully executing Perfect Timing with Supported Skills grants a stack of Tasalio's Rhythm
All Tasalio's Rhythm is lost on failing to execute any Perfect Timing
Supported Skills deal 10% more Damage for each stack of Tasalio's Rhythm
Supported Skills have a 30% shorter Perfect Timing window for each stack of Tasalio's Rhythm
Tasalio's Rhythm stacks up to 5 times
Supported Skills have a 100% longer Perfect Timing window
The Chieftain built a grand waikoama, and boasted that
it could never be sunk. Tasalio grinned, and the waves
rolled in, tilting the ship, cresting higher and higher...
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
NoYesNo
Khatal's RejuvenationKhatal's RejuvenationSupport, Lineage, Remnant
Category: Khatal's Rejuvenation
Cost & Reservation Multiplier: 120%
Requires Level 65
Support Requirements: +5 Int
Supports Skills that generate Remnants. Picking up Remnants from Supported Skills grants Khatal's Rejuvenation.Remnants created by Supported Skills grant Khatal's Rejuvenation when collectedThe surging geysers flooded the tunnels of the ancient
enemy, destroying whole legions. His akhara turned to
praise the tale-man Khatal, but he was dust on the wind.
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
NoNoYes
Morgana's TempestMorgana's TempestSupport, Lineage, Spell, Storm
Category: Advancing Storm, Overabundance
Requires Level 65
Support Requirements: +5 Int
Supports Spells which create Storms, increasing their Limit and causing them to move from the player towards the target location faster, but become less effective. Cannot Support Triggered Skills.Supported Skills have 25% less area of effect
Supported Skills have 35% less damage
Supported Skills have 60% more Storm travel speed
Supported Storm Skills have +1 to Limit
Supported Skills originate from the player and move towards the target location
On the nights the fugue would come over her, the Ezomytes would
gather below, begging her to bring the rains. Atop the Taisce,
wailing with unknown sorrows, her cries made the skies rage.
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
NoNoYes
Atziri's ImpatienceAtziri's ImpatienceSupport, Lineage
Category: Cooldown Recovery
Requires Level 65
Support Requirements: +5 Dex
Supports Skills with Cooldowns, dramatically increasing the rate at which those Cooldowns Recover, but causing you to lose Life, Mana, and Energy Shield when they are used. Cannot Support Meta Skills or modify the Skills of Minions.Lose 25% of maximum Life, Mana, and Energy Shield when you use Supported Skills
Supported Skills have 100% increased cooldown recovery rate
"Those who bored the Queen suffered an excessive punishment:
everyone they had ever known would be killed, effectively
erasing their life. So, no matter the cost... none kept her waiting."
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
NoYesNo
Zerphi's InfamyZerphi's InfamySupport, Lineage, Warcry, AoE
Category: Zerphi's Legacy
Requires Level 65
Support Requirements: +5 Str
Supports Attacks and Warcries you use yourself. Supported Skills gain a Glory requirement, and build Glory when you spend Life on Skills. Supported Skills deal more damage and have significantly
increased area of effect.
Supported Skills requires 50 Glory to use
Supported Skills gain Glory equal to 5% of
Life spent on other Skills
Supported Skills have 50% increased Area of Effect
Supported Skills deal 50% more Damage
"It was the quality of his heinous acts that set him apart, not
the quantity... all of the physical trauma inflicted occurred
while the victim was still alive. Perhaps this was the key."
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
YesNoNo
Amanamu's TitheAmanamu's TitheSupport, Lineage, Minion, Persistent
Category: Amanamu's Tithe
Requires Level 25
Support Requirements: +5 Str
Supports Persistent Minion Skills, granting a chance when Supported Minions die for you to gain an Abyssal Monster Modifier.50% chance to gain an Abyssal Monster Modifier when a Minion from Supported Skills dies
Maximum 3 Abyssal Monster Modifiers gained this way
Those that serve the Liege of the Lightless are his, utterly.
Blood, flesh, and soul are fodder to bend to his will.
Under a Lich Lord, not even death is an escape.
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
YesNoNo

Base items

ItemRequired levelStats
Sacrificial RegaliaSacrificial RegaliaArmour: 269
Evasion: 245
Energy Shield: 93
Movement Speed: -3.0%
Requires Level 65, 72 Str, 72 Dex, 72 Int+1 to Level of all Corrupted Skill Gems
65+1 to Level of all Corrupted Skill Gems
Vaal SiphonerVaal SiphonerStack Size: 10Adds a kill threshold to a Corrupted Rare Jewellery item, when threshold is met
Siphons a random modifier and improves the numeric values of other modifiers
Right click this item then left click on a corrupted rare jewellery item to apply it.
1
Atziri's MedallionAtziri's MedallionPassed down through royal bloodlines since
the time of the gods, it lies heavy in your hand.
1
Soaring SpearSoaring SpearSpear
Physical Damage: 35-65
Critical Strike Chance: 5.00%
Attacks per Second: 1.70
Weapon Range: 1.5 metres
Requires Level 70, 41 Str, 115 DexGrants Skill: Spear Throw
70
Guardian SpearGuardian SpearSpear
Physical Damage: 38-79
Critical Strike Chance: 5.00%
Attacks per Second: 1.55
Weapon Range: 1.5 metres
Requires Level 75, 50 Str, 127 DexGrants Skill: Spear Throw
Prevent +(3-7)% of Damage from Deflected Hits
75Prevent +(3-7)% of Damage from Deflected Hits
Changeling TalismanChangeling TalismanPhysical Damage: 9-15
Critical Strike Chance: 8.00%
Attacks per Second: 1.25
Weapon Range: 1.2 metres
1
Nettle TalismanNettle TalismanPhysical Damage: 12-20
Critical Strike Chance: 11.00%
Attacks per Second: 1.25
Weapon Range: 1.2 metres
Requires Level 5, 9 Str, 8 Int
5
Cinderbark TalismanCinderbark TalismanPhysical Damage: 12-25
Elemental Damage: 5-10
Critical Strike Chance: 8.00%
Attacks per Second: 1.20
Weapon Range: 1.2 metres
Requires Level 10, 15 Str, 11 Int(50-80)% increased Flammability Magnitude
30% of this Weapon's base Physical Damage Converted to Fire Damage (Hidden)
10(50-80)% increased Flammability Magnitude
30% of this Weapon's base Physical Damage Converted to Fire Damage (Hidden)
Familial TalismanFamilial TalismanPhysical Damage: 20-34
Critical Strike Chance: 8.00%
Attacks per Second: 1.25
Weapon Range: 1.2 metres
Requires Level 16, 21 Str, 16 IntMinions deal (30-50)% increased Damage
16Minions deal (30-50)% increased Damage
Frenzied TalismanFrenzied TalismanPhysical Damage: 23-38
Critical Strike Chance: 8.00%
Attacks per Second: 1.40
Weapon Range: 1.2 metres
Requires Level 22, 28 Str, 20 Int
22
Primal TalismanPrimal TalismanPhysical Damage: 31-46
Critical Strike Chance: 9.00%
Attacks per Second: 1.30
Weapon Range: 1.2 metres
Requires Level 28, 34 Str, 25 Int+(10-15)% to Block chance
28+(10-15)% to Block chance
Rabid TalismanRabid TalismanPhysical Damage: 31-58
Critical Strike Chance: 8.00%
Attacks per Second: 1.25
Weapon Range: 1.2 metres
Requires Level 34, 40 Str, 29 Int+(8-12) to Maximum Rage
34+(8-12) to Maximum Rage
Vicious TalismanVicious TalismanPhysical Damage: 43-71
Critical Strike Chance: 8.00%
Attacks per Second: 1.25
Weapon Range: 1.2 metres
Requires Level 40, 47 Str, 34 Int
40
Voltfang TalismanVoltfang TalismanPhysical Damage: 16-91
Elemental Damage: 6-39
Critical Strike Chance: 8.00%
Attacks per Second: 1.30
Weapon Range: 1.2 metres
Requires Level 46, 53 Str, 38 Int(15-25)% increased Magnitude of Shock you inflict
30% of this Weapon's base Physical Damage Converted to Lightning Damage (Hidden)
46(15-25)% increased Magnitude of Shock you inflict
30% of this Weapon's base Physical Damage Converted to Lightning Damage (Hidden)
Lumbering TalismanLumbering TalismanPhysical Damage: 71-107
Critical Strike Chance: 5.00%
Attacks per Second: 1.10
Weapon Range: 1.2 metres
Requires Level 52, 60 Str, 43 Int
52
Howling TalismanHowling TalismanPhysical Damage: 52-78
Critical Strike Chance: 9.00%
Attacks per Second: 1.30
Weapon Range: 1.2 metres
Requires Level 55, 63 Str, 45 Int+(10-15)% to Block chance
55+(10-15)% to Block chance
Roaring TalismanRoaring TalismanPhysical Damage: 57-96
Critical Strike Chance: 8.00%
Attacks per Second: 1.25
Weapon Range: 1.2 metres
Requires Level 58, 66 Str, 47 Int+(8-12) to Maximum Rage
58+(8-12) to Maximum Rage
Fury TalismanFury TalismanPhysical Damage: 49-91
Critical Strike Chance: 8.00%
Attacks per Second: 1.25
Weapon Range: 1.2 metres
Requires Level 59, 67 Str, 48 Int+(8-12) to Maximum Rage
59+(8-12) to Maximum Rage
Cruel TalismanCruel TalismanPhysical Damage: 62-103
Critical Strike Chance: 8.00%
Attacks per Second: 1.25
Weapon Range: 1.2 metres
Requires Level 63, 72 Str, 51 Int
63
Condemned TalismanCondemned TalismanPhysical Damage: 68-113
Critical Strike Chance: 9.00%
Attacks per Second: 1.25
Weapon Range: 1.2 metres
Requires Level 65, 74 Str, 52 Int(10-20)% increased Effect of your Mark Skills
65(10-20)% increased Effect of your Mark Skills
Wingbeat TalismanWingbeat TalismanPhysical Damage: 45-83
Critical Strike Chance: 7.00%
Attacks per Second: 1.45
Weapon Range: 1.2 metres
Requires Level 65, 74 Str, 52 Int
65
Spiny TalismanSpiny TalismanPhysical Damage: 60-99
Critical Strike Chance: 11.00%
Attacks per Second: 1.25
Weapon Range: 1.2 metres
Requires Level 67, 86 Str, 65 Int
67
Wildwood TalismanWildwood TalismanPhysical Damage: 67-112
Critical Strike Chance: 8.00%
Attacks per Second: 1.25
Weapon Range: 1.2 metres
Requires Level 70, 98 Str, 72 Int
70
Ashbark TalismanAshbark TalismanPhysical Damage: 50-105
Elemental Damage: 21-45
Critical Strike Chance: 8.00%
Attacks per Second: 1.20
Weapon Range: 1.2 metres
Requires Level 72, 94 Str, 67 Int(50-80)% increased Flammability Magnitude
30% of this Weapon's base Physical Damage Converted to Fire Damage (Hidden)
72(50-80)% increased Flammability Magnitude
30% of this Weapon's base Physical Damage Converted to Fire Damage (Hidden)
Alpha TalismanAlpha TalismanPhysical Damage: 63-94
Critical Strike Chance: 9.00%
Attacks per Second: 1.30
Weapon Range: 1.2 metres
Requires Level 75, 98 Str, 72 Int+(10-15)% to Block chance
75+(10-15)% to Block chance
Fang TalismanFang TalismanPhysical Damage: 70-116
Critical Strike Chance: 8.00%
Attacks per Second: 1.25
Weapon Range: 1.2 metres
Requires Level 77, 89 Str, 68 IntMinions deal (30-50)% increased Damage
77Minions deal (30-50)% increased Damage
Thunder TalismanThunder TalismanPhysical Damage: 23-130
Elemental Damage: 9-56
Critical Strike Chance: 8.00%
Attacks per Second: 1.30
Weapon Range: 1.2 metres
Requires Level 77, 102 Str, 72 Int(15-25)% increased Magnitude of Shock you inflict
30% of this Weapon's base Physical Damage Converted to Lightning Damage (Hidden)
77(15-25)% increased Magnitude of Shock you inflict
30% of this Weapon's base Physical Damage Converted to Lightning Damage (Hidden)
Fungal TalismanFungal TalismanPhysical Damage: 59-98
Critical Strike Chance: 8.00%
Attacks per Second: 1.40
Weapon Range: 1.2 metres
Requires Level 78, 96 Str, 70 Int
78
Jade TalismanJade TalismanPhysical Damage: 101-151
Critical Strike Chance: 5.00%
Attacks per Second: 1.10
Weapon Range: 1.2 metres
Requires Level 78, 109 Str, 65 Int
78
Maji TalismanMaji TalismanPhysical Damage: 61-114
Critical Strike Chance: 8.00%
Attacks per Second: 1.25
Weapon Range: 1.2 metres
Requires Level 79, 100 Str, 67 Int+(8-12) to Maximum Rage
79+(8-12) to Maximum Rage
Abyss Precursor TabletAbyss Precursor TabletAdds Abysses to a Map
10 uses remaining
Can be used in a personal Map Device to add modifiers to a Map.
1Adds Abysses to a Map
10 uses remaining
Skullcrusher QuarterstaffSkullcrusher QuarterstaffQuartertaff
Physical Damage: 59-122
Critical Strike Chance: 10.00%
Attacks per Second: 1.30
Weapon Range: 1.3 metres
Requires Level 75, 127 Dex, 50 Int(20-50)% chance to Daze on Hit
75(20-50)% chance to Daze on Hit

Unique items

ItemStats
Amor MandragoraAmor Mandragora
Changeling Talisman
Physical Damage: (25-29) to (38-42)
Critical Strike Chance: 8.00%
Attacks per Second: 1.25
Weapon Range: 1.2 metres
Adds (16-20) to (23-27) Physical Damage
+(8-15) to Intelligence
(10-15)% increased Skill Effect Duration
Enemies in your Presence are Hindered
Gain 1 Druidic Prowess for every 20 total Rage spent
A sensitive few among the first settlers of Ezomyr
followed the wisps by canoe. On a misty forested
island, Cirel of Tarth stood waiting to greet them.
Adds (16-20) to (23-27) Physical Damage
+(8-15) to Intelligence
(10-15)% increased Skill Effect Duration
Enemies in your Presence are Hindered
Gain 1 Druidic Prowess for every 20 total Rage spent
Fury of the KingFury of the King
Ashbark Talisman
Physical Damage: 50-105
Elemental Damage: (524-610) to (692-758)
Critical Strike Chance: 8.00%
Attacks per Second: (0.96-1.02)
Weapon Range: 1.2 metres
Requires Level 72, 94 Str, 67 IntGrants Skill: Level (16-20) Molten Crash
(50-80)% increased Flammability Magnitude
30% of this Weapon's base Physical Damage Converted to Fire Damage (Hidden)
Adds (503-589) to (647-713) Fire Damage
(20-15)% reduced Attack Speed
+(30-40) to Strength
Bear Skills Convert 80% of Physical Damage to Fire Damage
Skills which require Glory generate (2-5) Glory every 2 seconds
Enemies in your Presence have Exposure
Gruthkul was the Mother of Despair...
but one day, the Father will return,
and discover the fate of his children.
(50-80)% increased Flammability Magnitude
30% of this Weapon's base Physical Damage Converted to Fire Damage (Hidden)Adds (503-589) to (647-713) Fire Damage
(20-15)% reduced Attack Speed
+(30-40) to Strength
Bear Skills Convert 80% of Physical Damage to Fire Damage
Skills which require Glory generate (2-5) Glory every 2 seconds
Enemies in your Presence have Exposure
Hysseg's ClawHysseg's Claw
Familial Talisman
Physical Damage: (34-40) to (57.8-68)
Critical Strike Chance: 8.00%
Attacks per Second: 1.25
Weapon Range: 1.2 metres
Requires Level 16, 21 Str, 16 IntGrants Skill: Level (5-20) Cackling Companions
Minions deal (30-50)% increased Damage
(70-100)% increased Physical Damage
5% increased Movement Speed
+(8-15) to Strength
+(8-15) to Intelligence
(5-8)% increased Damage per Minion
In a time of great need, surrounded by Abyssals,
the Wayward Druid came to the Sun Clan's aid.
It is a debt they have never forgotten.
Minions deal (30-50)% increased Damage(70-100)% increased Physical Damage
5% increased Movement Speed
+(8-15) to Strength
+(8-15) to Intelligence
(5-8)% increased Damage per Minion
The Flesh PoppetThe Flesh Poppet
Vicious Talisman
Physical Damage: (81.7-94.6) to (134.9-156.2)
Critical Strike Chance: 8.00%
Attacks per Second: (1.34-1.41)
Weapon Range: 1.2 metres
Requires Level 40, 47 Str, 34 Int(90-120)% increased Physical Damage
(7-13)% increased Attack Speed
+(7-13) to all Attributes
(40-30)% reduced Presence Area of Effect
Copy a random Modifier from each enemy in your Presence when
you Shapeshift to an Animal form
Modifiers gained this way are lost after 30 seconds or when you next Shapeshift
Long ago, the witches of the Azak Tribe learned
how to tap into the flow of Vivid lifeforce to
'cooperate' with their enemies... forcefully.
(90-120)% increased Physical Damage
(7-13)% increased Attack Speed
+(7-13) to all Attributes
(40-30)% reduced Presence Area of Effect
Copy a random Modifier from each enemy in your Presence when
you Shapeshift to an Animal form
Modifiers gained this way are lost after 30 seconds or when you next Shapeshift
Lavianga's SpiritsLavianga's Spirits
Gargantuan Mana Flask
Recovers (36-55) Mana over 2.00 Seconds
Consumes 10 of 75 Charges on use
Requires Level 49This Flask cannot be Used but applies its Effect constantly
(80-70)% reduced Amount Recovered
"How do I cope with what I witnessed on Wraeclast?
Thank the Ancestors! My cup, it overflows."
- Lavianga, former advisor to Kaom
Right click to drink. Can only hold charges while in belt. Refill at Wells or by killing monsters.
This Flask cannot be Used but applies its Effect constantly
(80-70)% reduced Amount Recovered
Unforeseen ConsequencesUnforeseen Consequences
Abyss Precursor Tablet
Adds Abysses to a Map
1 use remaining
Map contains (14-18) additional Abysses
Map is overrun by the Abyssal
(4-6) additional Rare Monsters are spawned from Abysses in Map
Can be used in a personal Map Device to add modifiers to a Map.
Adds Abysses to a Map
1 use remainingMap contains (14-18) additional Abysses
Map is overrun by the Abyssal
(4-6) additional Rare Monsters are spawned from Abysses in Map

Videos

References

  1. Community_team (November 20, 2025). "Watch GGG Live on December 4 PST - Free Weekend on December 12 - 15 PST". Official Path of Exile Forums. Retrieved November 20, 2025.

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