Weapon Master

From Path of Exile 2 Wiki
Revision as of 09:53, 29 November 2024 by Blvcksvn (talk | contribs)
Jump to navigation Jump to search
Price of Glory
Passive Skill
+1% to Block chance [1]
+10 to Devotion [1]
+5 to Tribute [1]
+6% to Chaos Resistance [1]
+9% to Cold Resistance [1]
+9% to Fire Resistance [1]
+9% to Lightning Resistance [1]
12% increased Mana Regeneration Rate [1]
2% increased Cast Speed [1]
2% increased maximum Life [1]
2% increased Movement Speed [1]
2% increased Curse Magnitudes [1]
2% increased Magnitudes of Non-Curse Auras from your Skills [1]
3% chance to Avoid Elemental Ailments [1]
3% chance to Freeze [1]
3% chance to Shock [1]
3% increased maximum Energy Shield [1]
3% increased Attack Speed [1]
4% increased Area of Effect [1]
4% increased maximum Mana [1]
4% increased Skill Effect Duration [1]
6% increased Critical Damage Bonus [1]
7% increased Area Damage [1]
7% increased Damage over Time [1]
7% increased Armour [1]
7% increased Attack Damage [1]
7% increased Chaos Damage [1]
7% increased Cold Damage [1]
7% increased Critical Hit Chance [1]
7% increased Evasion Rating [1]
7% increased Fire Damage [1]
7% increased Lightning Damage [1]
7% increased Physical Damage [1]
7% increased Projectile Damage [1]
7% increased Projectile Speed [1]
7% increased Spell Damage [1]
Minions deal 8% increased Damage [1]
Sceptre Pinnacle
Notable Passive Skill
+1 to Minimum Endurance Charges while you have at least 150 Devotion [1]
+1 to Minimum Frenzy Charges while you have at least 150 Devotion [1]
+1 to Minimum Power Charges while you have at least 150 Devotion [1]
+1% to all maximum Resistances if you have at least 150 Devotion [1]
+13% to Chaos Resistance
+1% to Maximum Chaos Resistance [1]

+2% to Maximum Cold Resistance
10% reduced Shock duration on you [1]

+2% to Maximum Fire Resistance
10% reduced Freeze Duration on you [1]

+2% to Maximum Lightning Resistance
10% reduced Ignite Duration on you [1]

+20% to Cold Resistance
+1% to Maximum Cold Resistance [1]

+20% to Fire Resistance
+1% to Maximum Fire Resistance [1]

+20% to Lightning Resistance
+1% to Maximum Lightning Resistance [1]

+37% to Chaos Resistance [1]
+5% to Block chance
6 Life gained when you Block [1]

+50% to Cold Resistance [1]
+50% to Fire Resistance [1]
+50% to Lightning Resistance [1]
+8% to all Elemental Resistances [1]
+8% to Block chance [1]
1% chance when you gain a Charge to gain an additional Charge per 10 Tribute [1]
1% increased damage taken per 10 Tribute
8% increased Attack Damage per 10 Tribute [1]

1% increased Life and Mana Recovery from Flasks per 10 Tribute
3% increased Flask Effect Duration per 25 Tribute [1]

1% increased Cooldown Recovery Rate per 10 Tribute
+2 to Intelligence per 25 Tribute [1]

1% of damage taken Recouped as Mana per 10 Tribute
Recover 1% of maximum Mana on Kill per 50 Tribute [1]

1% of damage taken Recouped as Life per 10 Tribute
Recover 1% of maximum Life on Kill per 50 Tribute [1]

1% of Maximum Life Converted to Energy Shield per 20 Tribute [1]
10% chance to gain a Frenzy Charge on Hit [1]
10% chance to inflict Cold Exposure on Hit if you have at least 150 Devotion [1]
10% chance to inflict Fire Exposure on Hit if you have at least 150 Devotion [1]
10% chance to inflict Lightning Exposure on Hit if you have at least 150 Devotion [1]
10% increased Cast Speed
10% chance to Pierce an Enemy [1]

10% increased Damage per Endurance Charge [1]
10% increased Damage per Frenzy Charge [1]
10% increased Damage per Power Charge [1]
10% increased maximum Life [1]
10% increased Attack Speed
15% increased Stun Threshold [1]

10% of Damage taken Recouped as Life
10% increased Charm Effect Duration [1]

12% increased Magnitudes of Non-Curse Auras from your Skills [1]
15% chance to gain a Power Charge on Critical Hit [1]
15% increased Cast Speed [1]
15% increased Attack Speed [1]
15% of Physical Damage Converted to Cold Damage while you have at least 150 Devotion [1]
15% of Physical Damage Converted to Lightning Damage while you have at least 150 Devotion [1]
15% of Physical Damage Converted to Fire Damage while you have at least 150 Devotion [1]
17% increased maximum Mana
15% increased Mana Regeneration Rate [1]

2% increased Life Recovery rate per 10 Tribute [1]
2% increased Mana Cost Efficiency per 10 Tribute [1]
2% increased Mana Recovery rate per 10 Tribute [1]
2% increased Armour per 10 Tribute
5% increased Stun Threshold per 25 Tribute [1]

2% increased Evasion Rating per 10 Tribute
Gain Deflection Rating equal to 2% of Evasion Rating per 25 Tribute [1]

2% increased Magnitude of Damaging Ailments you inflict per 10 Tribute
1% reduced Duration of Damaging Ailments per 10 Tribute [1]

2% increased Parried Debuff Duration per 10 Tribute
+2 to Dexterity per 25 Tribute [1]

2% increased Stun Buildup per 10 Tribute
+2 to Strength per 25 Tribute [1]

2% increased Thorns damage per 10 Tribute
+0.5% to Thorns Critical Hit Chance per 50 Tribute [1]

2% reduced Light Radius per 10 Tribute
2% increased Accuracy Rating per 10 Tribute [1]

2% reduced Presence Area of Effect per 10 Tribute
1% increased Spirit Reservation Efficiency of Skills per 20 Tribute [1]

20% chance to Avoid Elemental Ailments [1]
20% increased Effect of your Mark Skills
8% increased Skill Effect Duration [1]

20% increased Tribute [1]
20% increased Defences from Equipped Shield [1]
20% increased Flask Effect Duration [1]
20% increased Magnitude of Bleeding you inflict
10% increased effect of Arcane Surge on you [1]

20% increased Magnitude of Poison you inflict
10% increased amount of Life Leeched [1]

25% increased Damage over Time
7% increased Skill Effect Duration [1]

25% increased Accuracy Rating [1]
25% increased Chaos Damage [1]
25% increased Chaos Damage
25% chance to inflict Withered for 2 seconds on Hit [1]

25% increased Cold Damage [1]
25% increased Cold Damage
10% of Physical Damage Converted to Cold Damage [1]

25% increased Cold Damage
Damage Penetrates 2% Cold Resistance [1]

25% increased Fire Damage [1]
25% increased Fire Damage
10% of Physical Damage Converted to Fire Damage [1]

25% increased Fire Damage
Damage Penetrates 2% Fire Resistance [1]

25% increased Lightning Damage [1]
25% increased Lightning Damage
10% of Physical Damage Converted to Lightning Damage [1]

25% increased Lightning Damage
Damage Penetrates 2% Lightning Resistance [1]

25% increased Physical Damage [1]
25% increased Physical Damage
2% chance to deal Double Damage [1]

25% increased Physical Damage
Bleeding you inflict deals Damage 10% faster [1]

25% increased Spell Damage
35% increased Critical Hit Chance for Spells [1]

3% increased Curse Duration per 10 Tribute
3% faster Curse Activation per 20 Tribute [1]

30% increased Mana Regeneration Rate
15% increased Elemental Ailment Threshold [1]

30% increased maximum Mana [1]
30% increased Accuracy Rating
10% increased Magnitude of Bleeding you inflict [1]

30% increased Armour
3% additional Physical Damage Reduction [1]

30% increased Critical Hit Chance for Spells
5% chance to Blind Enemies on Hit [1]

30% increased Evasion Rating
5% chance to Blind Enemies on Hit [1]

30% increased Flask Effect Duration
15% increased Warcry Cooldown Recovery Rate [1]

30% increased Freeze Buildup
8% increased Projectile Speed [1]

30% increased Magnitude of Chill you inflict [1]
30% increased Magnitude of Shock you inflict [1]
30% increased Stun Buildup
2% increased maximum Mana [1]

37% increased Chaos Damage
Projectiles have 6% chance to Chain an additional time from terrain [1]

4% increased maximum Energy Shield per 10 Tribute
2% reduced Energy Shield Recharge Rate per 25 Tribute [1]

4% increased Curse Magnitudes
Curse Skills have 20% increased Skill Effect Duration [1]

4% increased Energy Shield per Power Charge [1]
40% increased chance to Shock
15% increased Totem Life [1]

40% increased Life Recovery from Flasks
6% increased Block chance [1]

40% increased Mana Recovery from Flasks
2% increased maximum Life [1]

40% increased maximum Energy Shield
+10% to Lightning Resistance [1]

40% increased Armour
+10% to Cold Resistance [1]

40% increased Cold Damage
+15 to Dexterity [1]

40% increased Critical Damage Bonus [1]
40% increased Elemental Damage
20% increased Defences from Equipped Shield [1]

40% increased Evasion Rating
+10% to Fire Resistance [1]

40% increased Fire Damage
+15 to Intelligence [1]

40% increased Flammability Magnitude
Minions have +15% to all Elemental Resistances [1]

40% increased Lightning Damage
+15 to Strength [1]

40% increased Melee Damage
15% increased Critical Spell Damage Bonus [1]

40% increased Physical Damage
20% increased Mana Regeneration Rate [1]

40% increased Projectile Damage
Gain 1 Rage on Melee Hit [1]

40% increased Rarity of Items found [1]
40% increased Spell Damage
10% increased Flask and Charm Charges gained [1]

40% increased Totem Damage
+7% to Chaos Resistance [1]

5% additional Physical Damage Reduction while you have at least 150 Devotion [1]
5% increased Attack Critical Hit Chance per 10 Tribute
3% reduced Accuracy Rating per 25 Tribute [1]

50% increased Mana Regeneration Rate [1]
6% increased maximum Life [1]
6% increased maximum Life
Regenerate 0.7% of maximum Life per second [1]

7% increased Magnitudes of Non-Curse Auras from your Skills
20% increased Area of Effect of Aura Skills [1]

8% chance to Avoid Elemental Ailments
8% chance to Avoid being Stunned [1]

8% increased maximum Energy Shield [1]
8% increased maximum Energy Shield
10% increased Energy Shield Recharge Rate [1]

8% increased Armour per Endurance Charge [1]
8% increased Evasion Rating per Frenzy Charge [1]
80% chance to Avoid being Chilled [1]
80% chance to Avoid being Shocked [1]
80% increased Cold Damage with Attack Skills [1]
80% increased Fire Damage with Attack Skills [1]
80% increased Lightning Damage with Attack Skills [1]
80% increased Projectile Attack Damage [1]
80% increased Armour [1]
80% increased Critical Hit Chance [1]
80% increased Critical Hit Chance for Spells [1]
80% increased Evasion Rating [1]
80% increased Melee Physical Damage [1]
80% increased Physical Damage [1]
80% increased Spell Damage [1]
Bleeding you inflict deals Damage 10% faster [1]
Gain 1 Endurance Charge every second if you've been Hit Recently [1]
Gain 5% of maximum Mana as Extra maximum Energy Shield while you have at least 150 Devotion [1]
Gain Arcane Surge on Hit with Spells if you have at least 150 Devotion [1]
Immune to Elemental Ailments while on Consecrated Ground if you have at least 150 Devotion [1]
Inherent loss of Rage is 2% slower per 10 Tribute
+1 to Maximum Rage per 50 Tribute [1]

Projectiles have 10% chance for an additional Projectile when Forking per 10 Tribute [1]
Regenerate 1.5% of maximum Life per second
10% increased Curse Duration [1]

Your Heavy Stun buildup empties 1% faster per 10 Tribute
5% increased Defences from Equipped Shield per 25 Tribute [1]

Break 40% increased Armour
10% faster start of Energy Shield Recharge [1]

Charms applied to you have 1% increased Effect per 10 Tribute
3% increased Charm Effect Duration per 25 Tribute [1]

Empowered Attacks deal 2% increased damage per 10 Tribute
4% increased Warcry Speed per 25 Tribute [1]

Empowered Attacks deal 50% increased Damage
10% increased Lightning Exposure Effect
10% increased Cold Exposure Effect
10% increased Fire Exposure Effect [1]

Minions deal 1% increased damage per 10 Tribute
Minions have 3% increased Attack and Cast Speed per 50 Tribute [1]

Minions deal 25% increased Damage
Minions have 15% increased maximum Life [1]

Minions deal 40% increased Damage
8% increased Accuracy Rating [1]

Minions deal 80% increased Damage [1]
Minions have 30% increased maximum Life
15% increased Evasion Rating [1]

Minions have 80% increased maximum Life [1]
Minions lose 2% Life per 10 Tribute you have when following Commands
Minions have 4% increased Cooldown Recovery Rate per 10 Tribute [1]

Remnants have 2% increased effect per 10 Tribute [1]
Supreme Ego
Keystone
+100% of Armour applies to Elemental Damage
Armour does not apply to Physical Damage
-15% to all maximum Elemental Resistances [1]

3% more Spell Damage per Power Charge
Gain Power Charges instead of Frenzy Charges [1]

50% of Cold and Lightning Damage taken as Fire Damage
50% less Cold Resistance
50% less Lightning Resistance [1]

80% of Maximum Mana is Converted to twice that much Armour [1]
All Damage taken bypasses Energy Shield
50% of Elemental Damage taken as Chaos Damage
+5% to maximum Chaos Resistance [1]

Can't use Helmets
Your Critical Hit Chance is Lucky
Your Damage with Critical Hits is Lucky
Enemies' Damage with Critical Hits against you is Lucky [1]

Cannot use Charms
30% more Recovery from Flasks [1]

Chance to Evade is Unlucky
Chance to Deflect is Lucky [1]

Damage over Time bypasses your Energy Shield
While not on Full Life, Sacrifice 1% of maximum Mana per Second to Recover that much Life [1]

Gain no inherent bonus from Dexterity
1% increased Armour per 2 Dexterity [1]

Gain no inherent bonus from Intelligence
1% increased Evasion Rating per 2 Intelligence [1]

Gain no inherent bonus from Strength
1% increased Energy Shield per 2 Strength [1]

Ignore Attribute Requirements
Gain no inherent bonuses from Attributes [1]

Life Recovery from Flasks also applies to Energy Shield
30% less Life Recovery from Flasks [1]

Life Recharges instead of Energy Shield
50% less Life Recovery from Flasks [1]

Mana Recovery from Regeneration is not applied
1 Rage Regenerated for every 25 Mana Regeneration per Second
Skills Cost +3 Rage [1]

Mana Recovery from Regeneration Overflows maximum Mana
50% less Mana Regeneration Rate [1]

Nearby Allies and Enemies Share Charges with you
Enemies Hitting you have 10% chance to gain an Endurance,
Frenzy or Power Charge [1]

Regenerate 1 Life per second per 16 Life spent in the past 4 seconds
20% more Life Cost of Skills [1]

When taking damage from Hits, 20% of Life Loss is prevented, then 150% of Life Loss prevented this way is Lost over 4 seconds [1]
You are Blind
Blind does not affect your Light Radius
25% more Melee Critical Hit Chance while Blinded [1]

You deal 1% more Damage per 2 total Power of your Undead Minions
Undead Minions have 25% less maximum Life [1]

Projectiles do one of the following at random:
Fork an additional time
Chain an additional time
Chain from Terrain an additional time
• Cannot collide with targets [1]
You are the heart of the empire, shining bright so that all are lifted up by your light.
Let none tell you otherwise.

Weapon Master is a notable Ascendancy passive skill for the Witchhunter that turns some regular passive skill points into weapon set passive skill points.

Mechanics

Version history

Version Changes
0.1.0
  • Added to the game.

References