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'''Armour Break''' is a [[mechanic]] that allows players to reduce enemy armour by a specified amount. Armour break lasts for 12 seconds, after which the broken armour will be regained. If the target's armour value reaches 0, their armour will be '''Fully Broken''' for 12 seconds, after which they will regain all armour. Armour broken is triple against [[normal]] monsters and double against [[magic]] monsters. | '''Armour Break''' is a [[mechanic]] that allows players to reduce enemy armour by a specified amount. Armour break lasts for 12 seconds, after which the broken armour will be regained. If the target's armour value reaches 0, their armour will be '''Fully Broken''' for 12 seconds, after which they will regain all armour. Armour broken is triple against [[normal]] monsters and double against [[magic]] monsters. | ||
Armour cannot be broken below 0 unless | Armour cannot be broken below 0 unless [[Imploding Impacts]] is allocated. If so, Armour can be broken up to the inverse of its original value; for example, an enemy with 1000 armour can be broken up to -1000 armour. Negative armour grants a damage multiplier rather than a damage reduction at the same ratio. | ||
==Related gems== | ==Related gems== |
Revision as of 11:40, 25 December 2024
Exact Damage Reduction depends on the Damage dealt, but cannot be higher than 90%.
Armour is a defence that provides damage reduction to incoming physical damage from spells and attacks. The % of damage reduced depends on the size of the incoming hit relative to the armour value and cannot exceed 90%. Armour is associated with strength. Hits with Hits Break # Armour can Break a given portion of armour, rendering that amount of armour ineffective.
Mechanics
Armour grants physical damage reduction, with the exact amount of damage reduction depending on the ratio of armour to the physical damage of the hit. If the armour value is significantly larger than the damage, most of the damage is prevented. If the armour value is similar to or less than the incoming damage, only a small percentage of that damage will be prevented. As a result, armour is more effective against many smaller hits rather than fewer larger hits, even if the total damage dealt would be identical.
Armour can reduce damage up to a fifth of its value; for example, a character with 1000 Armour can prevent a maximum of 200 physical damage from a single hit from armour alone.
Armour never mitigates damage over time, as armour only applies to hits. Bleed is an ailment that deals physical damage over time that is based on the physical damage dealt by a skill before mitigation; armour will reduce the hit damage but not the damage over time. However, both the hit damage and the damage over time can be mitigated with sources of #% additional Physical Damage Reduction. The maximum total physical damage reduction from all sources is 90%.
Normally Armour only applies to physical damage; however, it can be made to apply to other damage types through items or passive skills, such as BlackbraidBlackbraid
Fur PlateArmour: 60
Movement Speed: -5.0%Requires Level 4, 10 Str+(40-60) to Armour
+(5-15) to Strength
+(5-15) to Intelligence
+10% to all Elemental Resistances
+(40-60) to Stun Threshold
(100-150)% of Armour applies to Elemental DamageAn Ezomyte endures. or Doryani's PrototypeDoryani's Prototype
Scale MailArmour: 125
Evasion: 112
Movement Speed: -4.0%Requires Level 37, 43 Str, 43 Dex(50–100)% increased Armour and Evasion
+(60-100) to maximum Life
Armour also applies to Lightning damage taken from Hits
Enemies in your Presence have Lightning Resistance equal to yours
Lightning Resistance does not affect Lightning damage taken"This was the first step in some grand design,
lost to the ages, now ours to decipher."
- Dominus, High Templar. In such cases, the armour value applies independently to each damage type. The maximum elemental or chaos damage reduction is also 90%.
Armour formulas
Relative damage reduction
The following is the base formula that can be used to calculate the damage reduction gained from armour[1]:
where A is the defender's armour rating and Draw is the raw physical damage.
Required armour rating
To calculate the armour rating required to mitigate a given amount of damage at a specific ratio, the following formula can be used:
Armour Break
Players Break Armour 3 times against Normal Monsters and 2 times Armour against Magic Monsters.
Armour Break is a mechanic that allows players to reduce enemy armour by a specified amount. Armour break lasts for 12 seconds, after which the broken armour will be regained. If the target's armour value reaches 0, their armour will be Fully Broken for 12 seconds, after which they will regain all armour. Armour broken is triple against normal monsters and double against magic monsters.
Armour cannot be broken below 0 unless Imploding Impacts is allocated. If so, Armour can be broken up to the inverse of its original value; for example, an enemy with 1000 armour can be broken up to -1000 armour. Negative armour grants a damage multiplier rather than a damage reduction at the same ratio.
Related gems
Item | ![]() | Stats |
---|---|---|
Armour Break I![]() Category: Armour Break Tier: 2Support Requirements: +5 StrSupports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt.Break Armour equal to 15% of Physical Damage dealt by Supported SkillPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 1 | Break Armour equal to 15% of Physical Damage dealt by Supported Skill |
Armour Break II![]() Category: Armour Break Tier: 3Support Requirements: +5 StrSupports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt. On Fully Breaking Armour with Supported Skills, you have a chance to gain an Endurance Charge.Break Armour equal to 15% of Physical Damage dealt by Supported Skill 15% chance to gain an Endurance Charge when Supported Skills Fully Break ArmourPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 1 | Break Armour equal to 15% of Physical Damage dealt by Supported Skill 15% chance to gain an Endurance Charge when Supported Skills Fully Break Armour |
Armour Break III![]() Category: Armour Break Tier: 4Support Requirements: +5 StrSupports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt. On Fully Breaking Armour with Supported Skills, you gain an Endurance Charge.Break Armour equal to 20% of Physical Damage dealt by Supported Skill 20% chance to gain an Endurance Charge when Supported Skills Fully Break ArmourPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 1 | Break Armour equal to 20% of Physical Damage dealt by Supported Skill 20% chance to gain an Endurance Charge when Supported Skills Fully Break Armour |
Armour Breaker![]() Tier: 3 Level: (1-20) Cost: (5-38) Mana Attack Speed: 80% of base Attack Damage: (50-156)% of baseRequires: One Hand Mace, Two Hand MaceStrike with a forceful blow, knocking enemies back and weakening their Armour.Hits Break (3-4098) Armour +2 to Melee Strike Range 40% more attack speed while Dual Wielding Knocks Back Enemies Additional Effects From 1-20% Quality: Break (1-20)% increased ArmourSkills can be managed in the Skills Panel. ![]() | 1 | Hits Break (3-4098) Armour +2 to Melee Strike Range 40% more attack speed while Dual Wielding Knocks Back Enemies |
Armour Demolisher I![]() Category: Armour Demolisher Tier: 1Support Requirements: +5 StrSupports any skill, causing Armour Break it inflicts to be stronger.Supported Skills Break 50% more ArmourPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 1 | Supported Skills Break 50% more Armour |
Armour Demolisher II![]() Category: Armour Demolisher Tier: 3Support Requirements: +5 StrSupports any skill, causing Armour Break it inflicts to be stronger.Supported Skills Break 70% more ArmourPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 1 | Supported Skills Break 70% more Armour |
Armour Explosion![]() Tier: 2Support Requirements: +5 StrSupports Attacks, causing them to trigger a Fiery explosion when they Fully Break an enemy's Armour.Support Supported Skills trigger an Explosion when they Fully Break an enemy's Armour Explosion Converts 100% of Physical Damage to Fire Damage Cannot Break Armour Explosion radius is 1.4 metresPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time. | 1 | Support Supported Skills trigger an Explosion when they Fully Break an enemy's Armour Explosion Converts 100% of Physical Damage to Fire Damage Cannot Break Armour Explosion radius is 1.4 metres |
Armour Piercing Rounds![]() Tier: 1 Level: (1-40) Cost: (8-706) Mana Attack Speed: 425% of base Attack Damage: (20-166)% of baseLoads your Crossbow with a clip of bolts that can be fired rapidly and Break enemy Armour. Using this skill again reloads the clip.Armour Piercing Rounds Hits Break (1-845) Armour Knocks Back Enemies Ammunition (12-21) Bolts loaded per clip Additional Effects From 1-20% Quality: Break (1.5-30)% increased ArmourSkills can be managed in the Skills Panel. ![]() | 1 | Armour Piercing Rounds Hits Break (1-845) Armour Knocks Back Enemies Ammunition (12-21) Bolts loaded per clip |
Battershout![]() Tier: 3 Cost & Reservation Multiplier: 130%Support Requirements: +5 StrSupports Warcry Skills. Supported Skills Consume Fully Broken Armour to trigger Physical Damage explosions on Enemies within their range but cannot themselves Break Armour.Support Supported Skills cannot Break Armour Supported Skills Consume Fully Broken Armour on Enemies within range to Trigger Battershout Battershout Deals Physical Area Damage based off of the Broken Armour of the target which this explosion was Triggered from. +5% to Critical Hit Chance Cannot Break Armour Explosion radius is 2 metres Deals Physical Damage equal to 20% Broken Armour of the target Triggered from Does not take into account Overbroken ArmourPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time. | 1 | Support Supported Skills cannot Break Armour Supported Skills Consume Fully Broken Armour on Enemies within range to Trigger Battershout Battershout Deals Physical Area Damage based off of the Broken Armour of the target which this explosion was Triggered from. +5% to Critical Hit Chance Cannot Break Armour Explosion radius is 2 metres Deals Physical Damage equal to 20% Broken Armour of the target Triggered from Does not take into account Overbroken Armour |
Corrosion![]() Category: Corrosion Tier: 1 Cost & Reservation Multiplier: 110%Support Requirements: +5 DexSupports any skill that Hits enemies, causing Poison it applies to also Break enemy Armour. Cannot support skills that Consume Fully Broken Armour.Poison applied by supported Skills also Breaks Armour equal to 80% of Poison damagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 1 | Poison applied by supported Skills also Breaks Armour equal to 80% of Poison damage |
Defiance Banner![]() Tier: 8 Level: (1-20) Reservation: 30 SpiritWhile active, killing enemies with Attacks or standing near a Unique enemy generates Valour. Using this Skill consumes its Valour to place an inspiring Banner with an Aura that grants you and nearby Allies Armour, Evasion and movement speed while the Banner lasts. The Banner cannot gain Valour while placed, and you cannot place a Banner while you already have a Banner placed.Attack kills generates Valour equal to the enemy's Power Gains 1 Valour per second while a Unique enemy is in your Presence 10% more Aura Magnitudes per Valour Banner Aura radius is 4.5 metres Aura grants (6–9)% more Armour and Evasion Rating Aura grants 5% increased movement speed Banner duration is (6–6.95) seconds, or until you leave the AuraSkills can be managed in the Skills Panel. ![]() | 1 | Attack kills generates Valour equal to the enemy's Power Gains 1 Valour per second while a Unique enemy is in your Presence 10% more Aura Magnitudes per Valour Banner Aura radius is 4.5 metres Aura grants (6–9)% more Armour and Evasion Rating Aura grants 5% increased movement speed Banner duration is (6–6.95) seconds, or until you leave the Aura |
Exploit Weakness![]() Category: Exploit Weakness Tier: 2 Cost & Reservation Multiplier: 130%Support Requirements: +5 StrSupports any skill that Hits enemies, causing them to deal more Damage against enemies with Broken Armour but preventing them from Breaking Armour themselves. Cannot support skills that Consume Broken Armour.Supported Skills cannot Break Armour Supported Skills Consume Enemy Fully Broken Armour to deal 40% more DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 1 | Supported Skills cannot Break Armour Supported Skills Consume Enemy Fully Broken Armour to deal 40% more Damage |
High Velocity Rounds![]() Tier: 3 Level: (1-40) Cost: (7-602) ManaLoad your Crossbow with Piercing bolts that can consume Fully Broken Armour on enemies to deal extra damage.Fragmentation Rounds Projectile Knocks Back Enemies Bolts Pierce 6 Targets Vs Armour Broken Attack Damage: (340-1060)% Knocks Back Enemies Bolts Pierce 6 Targets Ammunition 1 Bolts loaded per clip Additional Effects From 1-20% Quality: (1-20)% more Projectile Damage after Piercing an EnemySkills can be managed in the Skills Panel. ![]() | 1 | Fragmentation Rounds Projectile Knocks Back Enemies Bolts Pierce 6 Targets Vs Armour Broken Attack Damage: (340-1060)% Knocks Back Enemies Bolts Pierce 6 Targets Ammunition 1 Bolts loaded per clip |
Leap Slam![]() Tier: 7 Level: (1-20) Cost: (14-97) Mana Attack Damage: (110-449)% of baseRequires: One Hand Mace, Two Hand MaceJump into the air, damaging and Knocking Back enemies with your mace where you land. Enemies you would land on are pushed out of the way.+0.65 seconds to Total Attack Time, plus up to +0.5 seconds based on distance travelled While Dual Wielding, both weapons hit with 30% less damage (50-88)% more Stun buildup Impact radius is 2.5 metres Consumes Fully Broken Armour on enemies to cause 500% more Stun buildup Additional Effects From 1-20% Quality: (1-20)% more Damage with Hits against Enemies with Fully Broken ArmourSkills can be managed in the Skills Panel. ![]() | 1 | +0.65 seconds to Total Attack Time, plus up to +0.5 seconds based on distance travelled While Dual Wielding, both weapons hit with 30% less damage (50-88)% more Stun buildup Impact radius is 2.5 metres Consumes Fully Broken Armour on enemies to cause 500% more Stun buildup |
Magma Barrier![]() Tier: 4 Level: (1-20) Reservation: 30 Spirit Attack Damage: (120-490)% of baseWhen you raise your Shield it is infused with magma for a short time. Blocking during this time will spray magma at the attacker and grant you an Endurance Charge.Raising your shield infuses it with magma for 0.5 seconds Cannot perform a magma-infused block for 0.75 seconds after magma dissipates Gain Endurance Charge on Block Magma Spray Critical Hit Chance: 5.00% Attack Damage: (120-490)% of base (2-4) to (3-6) Added Fire Damage per 15 Armour on Shield (4-234) to (7-351) Base Off Hand Fire Damage Additional Effects From 1-20% Quality: Raising your shield infuses it with magma for (0-0.2) secondsPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() | 1 | Raising your shield infuses it with magma for 0.5 seconds Cannot perform a magma-infused block for 0.75 seconds after magma dissipates Gain Endurance Charge on Block Magma Spray Critical Hit Chance: 5.00% Attack Damage: (120-490)% of base (2-4) to (3-6) Added Fire Damage per 15 Armour on Shield (4-234) to (7-351) Base Off Hand Fire Damage |
Mark for Death![]() Category: Single Out Tier: 2 Cost & Reservation Multiplier: 120%Support Requirements: +5 DexSupports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.Enemies Marked by Supported Skills have Armour Broken equal to 10% of Physical Damage takenPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 1 | Enemies Marked by Supported Skills have Armour Broken equal to 10% of Physical Damage taken |
Raise Shield![]() Level: 1 Attack Time: 0.55 sec Critical Strike Chance: 5.00% Attack Damage: 80% of baseRequires: Armoured ShieldRaise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.Shield Bash causes 600% more Heavy Stun buildup Shield Bash always Light Stuns Shield Bash Dazes if holding a Tower Shield Shield Bash can't be Evaded Shield Bash deals 3 to 4 Physical Damage per 5 Armour on ShieldSkills can be managed in the Skills Panel. ![]() | 1 | Shield Bash causes 600% more Heavy Stun buildup Shield Bash always Light Stuns Shield Bash Dazes if holding a Tower Shield Shield Bash can't be Evaded Shield Bash deals 3 to 4 Physical Damage per 5 Armour on Shield |
Refraction I![]() Category: Refraction Tier: 2 Additional Reservation: 10 SpiritSupport Requirements: +5 StrSupports Banner Skills, causing those affected by Auras they create to gain Refractive Plating, a Buff which causes Armour to partially apply to Elemental Hit Damage.Those affected by Auras from Supported Skills gain Refractive Plating Refractive Plating causes 20% of Armour to apply to Elemental Hit Damage takenPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 1 | Those affected by Auras from Supported Skills gain Refractive Plating Refractive Plating causes 20% of Armour to apply to Elemental Hit Damage taken |
Refraction II![]() Category: Refraction Tier: 3 Additional Reservation: 10 SpiritSupport Requirements: +5 StrSupports Banner Skills, causing those affected by Auras they create to gain Refractive Plating, a Buff which causes Armour to partially apply to Elemental Hit Damage.Those affected by Auras from Supported Skills gain Refractive Plating Refractive Plating causes 30% of Armour to apply to Elemental Hit Damage takenPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 1 | Those affected by Auras from Supported Skills gain Refractive Plating Refractive Plating causes 30% of Armour to apply to Elemental Hit Damage taken |
Refraction III![]() Category: Refraction Tier: 5 Additional Reservation: 10 SpiritSupport Requirements: +5 StrSupports Banner Skills, causing Enemies within their area to gain Refractive Dissolution, a Debuff which lowers Elemental Resistances.Supported Banners apply Refractive Dissolution to Enemies in their radius Refractive Dissolution applies 2% Elemental Exposure per 1000 player Armour, up to 80%Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 1 | Supported Banners apply Refractive Dissolution to Enemies in their radius Refractive Dissolution applies 2% Elemental Exposure per 1000 player Armour, up to 80% |
Resonating Shield![]() Tier: 5 Level: (1-20) Cost: (6-46) Mana per second Attack Time: 0.80 sec Critical Strike Chance: 5.00% Attack Damage: (30-94)% of baseRequires: Armoured ShieldRepeatedly hammer your Shield with your weapon causing damaging shockwaves in an area around you. Enemies hit by the shockwave lose Armour for a duration. While Channelling Resonating Shield, your Shield is raised and you will Block all incoming Blockable hits.Hits Break (2-1537) Armour (4-103) to (6-155) Base Off Hand Physical Damage 6 to 8 Added Physical Damage per 15 Armour on Shield Modifers to Attack speed also affect this skill's cost Cannot be Empowered by Warcries Shockwave radius is 2.3 metres Additional Effects From 1-20% Quality: Break (1-20)% increased ArmourSkills can be managed in the Skills Panel. ![]() | 1 | Hits Break (2-1537) Armour (4-103) to (6-155) Base Off Hand Physical Damage 6 to 8 Added Physical Damage per 15 Armour on Shield Modifers to Attack speed also affect this skill's cost Cannot be Empowered by Warcries Shockwave radius is 2.3 metres |
Scavenged Plating![]() Tier: 4 Level: (1-20) Reservation: 30 SpiritWhile active, uses fragments of armour scavenged from enemies to bolster your own. Fully Breaking an enemy's Armour grants you stacks of Scavenged Plating for a duration based on the enemy's rarity, and you gain Armour and Thorns per stack. Normal enemies grant 1 stack, Magic enemies grant 2 stacks, Rare enemies grant 5 stacks and Unique enemies grant 10 stacks.Scavenged Plating duration is 8 seconds 4% more Armour per Scavenged Plating Maximum 10 Scavenged Plating (2-43) to (2-64) Thorns per Scavenged Plating Additional Effects From 1-20% Quality: Scavenged Plating duration is (0.1-2) secondsSkills can be managed in the Skills Panel. ![]() | 1 | Scavenged Plating duration is 8 seconds 4% more Armour per Scavenged Plating Maximum 10 Scavenged Plating (2-43) to (2-64) Thorns per Scavenged Plating |
Shard Scavenger![]() Tier: 8 Level: (1-20) Reservation: 30 SpiritRequires: CrossbowWhile active, Consuming Freeze, Shock, Ignite, or Fully Broken Armour on an enemy reloads your Crossbow, restores one cooldown use for your Grenades and grants a Buff causing Crossbow Attacks to not consume bolts for a duration. This can only occur once every few seconds.Instantly reloads your Crossbow and restores one cooldown use for your Grenades upon Consuming Freeze, Shock, Ignite, or Fully Broken Armour Minimum duration between consumptions is (8-7.05) seconds Buff duration is 2 seconds Additional Effects From 1-20% Quality: (0.5-10)% increased Reservation EfficiencySkills can be managed in the Skills Panel. ![]() | 1 | Instantly reloads your Crossbow and restores one cooldown use for your Grenades upon Consuming Freeze, Shock, Ignite, or Fully Broken Armour Minimum duration between consumptions is (8-7.05) seconds Buff duration is 2 seconds |
Shield Charge![]() Tier: 3 Level: (1-20) Cost: (7-64) Mana Cooldown Time: 3.00 sec Attack Time: 0.50 sec Critical Strike Chance: 5.00% Attack Damage: (70-218)% of baseChannel to charge in the target direction. You will crash into enemies on your path, stopping your charge and dealing damage to enemies in an area, and extra damage to the enemies you collided with. While charging, your Shield is raised and you will Block all incoming Blockable hits.Area of Effect (4-88) to (6-132) Base Off Hand Physical Damage 6 to 8 Added Physical Damage per 15 Armour on Shield Impact radius is 2.4 metres Collision Attack Damage: (210-655)% Knocks Back Enemies 50% more Stun buildup Impact radius is 2.4 metres 6 to 8 Added Physical Damage per 15 Armour on Shield Additional Effects From 1-20% Quality: (0-10)% increased Cooldown Recovery RatePlace into a Skill Gem socket to gain this skill. Skills can be managed in the Skills Panel. ![]() | 1 | Area of Effect (4-88) to (6-132) Base Off Hand Physical Damage 6 to 8 Added Physical Damage per 15 Armour on Shield Impact radius is 2.4 metres Collision Attack Damage: (210-655)% Knocks Back Enemies 50% more Stun buildup Impact radius is 2.4 metres 6 to 8 Added Physical Damage per 15 Armour on Shield |
Shield Wall![]() Tier: 7 Level: (1-20) Cost: (13-92) Mana Attack Time: 1.25 sec Critical Strike Chance: 5.00% Attack Damage: (65-235)% of baseRequires: Armoured ShieldRam your Shield into the ground, throwing up a wall of earth. Enemies can attack your wall segments, and your Slams, Warcries, and Shield Charge will instantly shatter them all. The segments explode when shattered, damaging enemies in front of and around them.(4-103) to (6-155) Base Off Hand Physical Damage 6 to 8 Added Physical Damage per 15 Armour on Shield Can have 2 Shield Walls active at a time Explosion length is 4 metres Wall duration is 6 seconds Wall Segments have (36-12714) maximum Life 80% less damage if destroyed within 0.5 seconds by something other than you 100% more Damage if destroyed by your Skills Additional Effects From 1-20% Quality: (2-40)% more Damage if destroyed by your SkillsSkills can be managed in the Skills Panel. ![]() | 1 | (4-103) to (6-155) Base Off Hand Physical Damage 6 to 8 Added Physical Damage per 15 Armour on Shield Can have 2 Shield Walls active at a time Explosion length is 4 metres Wall duration is 6 seconds Wall Segments have (36-12714) maximum Life 80% less damage if destroyed within 0.5 seconds by something other than you 100% more Damage if destroyed by your Skills |
Syzygy![]() Category: Syzygy Tier: 4Support Requirements: +5 StrSupports Slam Skills you use yourself. Hits from Supported Skills are considered Crushing Blows against Enemies which are both Ignited and Fully Armour Broken. Hits with Supported Skills that Heavily Stun Ignited and Fully Armour Broken Enemies will Intimidate them.Hits from Supported Skills are considered Crushing Blows against Ignited and Fully Armour Broken Enemies Heavily Stunning Enemies which are Ignited and Fully Armour Broken with Supported Skills will permanently Intimidate themPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 1 | Hits from Supported Skills are considered Crushing Blows against Ignited and Fully Armour Broken Enemies Heavily Stunning Enemies which are Ignited and Fully Armour Broken with Supported Skills will permanently Intimidate them |
Vulnerability![]() Tier: 7 Level: (1-20) Cost: (41-178) Mana Cast Time: 0.70 secCurse all targets in an area after a short delay. making Hits against them ignore a portion of their Armour.Curse applies after 1.5 seconds delay Curse radius is (1.5-3.1) metres Curse inflicts -(16-19210) to Total Armour Curse duration is (6-7.4) seconds Curse does not apply to enemies above level (20-0) Additional Effects From 1-20% Quality: (0.5-10)% increased Curse MagnitudesSkills can be managed in the Skills Panel. ![]() | 1 | Curse applies after 1.5 seconds delay Curse radius is (1.5-3.1) metres Curse inflicts -(16-19210) to Total Armour Curse duration is (6-7.4) seconds Curse does not apply to enemies above level (20-0) |
Uruk's Smelting![]() Category: Armour DemolisherRequires Level 65 Support Requirements: +5 StrSupports any skill, causing Armour Break it inflicts to be stronger. Fully Breaking Armour with Supported Skills permanently increases the Physical Damage taken by those affected, up to a cap.Fully Breaking Armour with Supported Skills causes affected targets to permanently take 2% increased Physical Damage, up to 20% Supported Skills Break 70% more ArmourThe volcano roared, but there was no thunder, only the boom of Uruk's hammer. Wraeclast had forgotten the old alliance, but by the Molten One's will, the fires would rage again.Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 65 | Fully Breaking Armour with Supported Skills causes affected targets to permanently take 2% increased Physical Damage, up to 20% Supported Skills Break 70% more Armour |
Uul-Netol's Embrace![]() Category: Breachlord Cost & Reservation Multiplier: 120%Requires Level 65 Support Requirements: +5 StrSupports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Break Armour.Break Armour equal to 20% of Chaos Damage dealt by Supported Skills Supported Skills Gain 20% of Physical Damage as Extra Chaos Damage"The Lords could not breathe, so they grew new lungs. The Lords could not venture, so they grew new skin. The Lords were alone, so they grew us, to serve them."Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 65 | Break Armour equal to 20% of Chaos Damage dealt by Supported Skills Supported Skills Gain 20% of Physical Damage as Extra Chaos Damage |
Related base items
Item | Base item | Item class | ![]() | Stats |
---|---|---|---|---|
Plate Belt![]() +(100-140) to Armour | — | Belt | 25 | Has (1-3) Charm Slots +(100-140) to Armour |
Warlord Cuirass![]() Movement Speed: -5.0%Requires Level 80, 121 Str+(15-25)% of Armour also applies to Elemental Damage | — | Body Armour | 80 | +(15-25)% of Armour also applies to Elemental Damage |
Related unique items
Item | Base item | Item class | ![]() | Stats |
---|---|---|---|---|
Alkem Eira![]() Blazon Crest ShieldShield Chance to Block: 25% Armour: 10 Energy Shield: 6 Movement Speed: -1.5%Grants Skill: ![]() (30-50)% increased Armour and Energy Shield +(50-70) to maximum Mana Damage Blocked is Recouped as ManaMay your resolve never waver. | Blazon Crest Shield | Shield | 1 | Grants Skill: ![]() (30-50)% increased Armour and Energy Shield +(50-70) to maximum Mana Damage Blocked is Recouped as Mana |
Arvil's Wheel![]() Hardwood TargeShield Chance to Block: 25% Armour: 10 Evasion: 7 Movement Speed: -1.5%Grants Skill: ![]() +(40-60) to Maximum Mana (60-100)% increased Armour and Evasion Lose 1% of Life on Kill Lose 1% of Mana on Kill (30-50)% increased Skill Effect DurationThe unending carnage of war mercilessly grinds away at body and mind. | Hardwood Targe | Shield | 1 | Grants Skill: ![]() +(40-60) to Maximum Mana (60-100)% increased Armour and Evasion Lose 1% of Life on Kill Lose 1% of Mana on Kill (30-50)% increased Skill Effect Duration |
Coat of Red![]() Chain MailArmour: 25 Evasion: 16 Movement Speed: -4.0%(80-100)% increased Armour and Evasion +(80-100) to maximum Life +(75-150) to Stun Threshold 25% chance to be inflicted with bleeding when HitFor those noble families obsessed with keeping their bloodline pure, there was a price to pay... | Chain Mail | Body Armour | 1 | (80-100)% increased Armour and Evasion +(80-100) to maximum Life +(75-150) to Stun Threshold 25% chance to be inflicted with bleeding when Hit |
Dionadair![]() Splintered Tower ShieldShield Chance to Block: 26% Armour: 18 Movement Speed: -3.0%Grants Skill: ![]() +(10-15) to Strength (3-5) Life Regeneration per Second 20% reduced Stun Threshold Double Stun Threshold while Shield is RaisedPraetor Draven knew his only chance to subjugate the Ezomytes was to catch them unaware. | Splintered Tower Shield | Shield | 1 | Grants Skill: ![]() +(10-15) to Strength (3-5) Life Regeneration per Second 20% reduced Stun Threshold Double Stun Threshold while Shield is Raised |
Enfolding Dawn![]() Pilgrim VestmentsArmour: 25 Energy Shield: 16 Movement Speed: -4.0%(50-100)% increased Armour and Energy Shield +100 to Spirit +(5-15)% to all Elemental Resistances Intelligence provides no inherent bonus to Maximum ManaThe gleam of the night and the howling teeth alike could not abate the rising of the sun. | Pilgrim Vestments | Body Armour | 1 | (50-100)% increased Armour and Energy Shield +100 to Spirit +(5-15)% to all Elemental Resistances Intelligence provides no inherent bonus to Maximum Mana |
Horns of Bynden![]() Rusted GreathelmArmour: 29+20 to Armour (5-15)% increased Rarity of Items found +(20-30) to Strength Gain 1 Rage on Melee Hit Every Rage also grants 1% increased ArmourThe Younger Brother waded into Battle, shrugging off Blows. | Rusted Greathelm | Helmet | 1 | +20 to Armour (5-15)% increased Rarity of Items found +(20-30) to Strength Gain 1 Rage on Melee Hit Every Rage also grants 1% increased Armour |
Legionstride![]() Rough GreavesArmour: 22+(50-70) to Armour +(50-70) to Stun Threshold -10 Damage taken from Projectile Attacks +10% to Block ChanceA wall of steel and muscle. | Rough Greaves | Boots | 1 | +(50-70) to Armour +(50-70) to Stun Threshold -10 Damage taken from Projectile Attacks +10% to Block Chance |
Skin of the Loyal![]() Garment+(5-40) to all Elemental Resistances Armour is increased by Overcapped Fire Resistance Evasion Rating is increased by Overcapped Cold Resistance Energy Shield is increased by Overcapped Lightning Resistance Elemental Ailment Threshold is increased by Overcapped Chaos ResistanceWe happily give our limbs. A net woven to keep safe the bones of the Lords. | Garment | Body Armour | 1 | +(5-40) to all Elemental Resistances Armour is increased by Overcapped Fire Resistance Evasion Rating is increased by Overcapped Cold Resistance Energy Shield is increased by Overcapped Lightning Resistance Elemental Ailment Threshold is increased by Overcapped Chaos Resistance |
Wings of Caelyn![]() Rusted GreathelmArmour: 29+20 to Armour (5-15)% increased Rarity of Items found +(20-30) to Dexterity Gain 1 Rage on Melee Hit Every Rage also grants 1% increased Stun ThresholdThe older brother rtetained calm in the midst of fury. | Rusted Greathelm | Helmet | 1 | +20 to Armour (5-15)% increased Rarity of Items found +(20-30) to Dexterity Gain 1 Rage on Melee Hit Every Rage also grants 1% increased Stun Threshold |
Blackbraid![]() Fur PlateArmour: 60 Movement Speed: -5.0%Requires Level 4, 10 Str+(40-60) to Armour +(5-15) to Strength +(5-15) to Intelligence +10% to all Elemental Resistances +(40-60) to Stun Threshold (100-150)% of Armour applies to Elemental DamageAn Ezomyte endures. | Fur Plate | Body Armour | 4 | +(40-60) to Armour +(5-15) to Strength +(5-15) to Intelligence +10% to all Elemental Resistances +(40-60) to Stun Threshold (100-150)% of Armour applies to Elemental Damage |
Gravebind![]() Rope CuffsArmour: 12 Energy Shield: 6Requires Level 5(40-60)% increased Armour and Energy Shield +(10-15)% to Cold Resistance Gain (7-10) Life per Enemy Killed Gain (4-6) Mana per Enemy Killed Enemies in your Presence killed by anyone count as being killed by you insteadTry as you like to hide the blood on your hands. You'll still know the truth. | Rope Cuffs | Gloves | 5 | (40-60)% increased Armour and Energy Shield +(10-15)% to Cold Resistance Gain (7-10) Life per Enemy Killed Gain (4-6) Mana per Enemy Killed Enemies in your Presence killed by anyone count as being killed by you instead |
Greymake![]() Brimmed HelmArmour: 23 Evasion: 18Requires Level 5+(30–50) to Strength +(30–50) to Dexterity +(30–50) to Intelligence -1 to all Attributes per LevelIn the end, even heroes fade away. | Brimmed Helm | Helmet | 5 | +(30–50) to Strength +(30–50) to Dexterity +(30–50) to Intelligence -1 to all Attributes per Level |
Jarngreipr![]() Ringmail GauntletsArmour: 13 Evasion: 10Requires Level 650% increased Armour and Evasion Adds (2-3) to (5-6) Physical Damage to Attacks +(30-50) to maximum Life (4-8)% increased Attack Speed Strength can satisfy other Attribute Requirements of Melee Weapons and Melee SkillsThe whispers of the old gods hum through the iron. They demand a hero. | Ringmail Gauntlets | Gloves | 6 | 50% increased Armour and Evasion Adds (2-3) to (5-6) Physical Damage to Attacks +(30-50) to maximum Life (4-8)% increased Attack Speed Strength can satisfy other Attribute Requirements of Melee Weapons and Melee Skills |
The Knight-errant![]() Mail SabatonsArmour: 19 Evasion: 15Requires Level 6, 8 Str, 8 Dex10% increased Movement Speed (30–50)% increased Armour and Evasion +(30–50) to Stun Threshold +(30-50) to Ailment Threshold Iron ReflexesSome search forever for their path. | Mail Sabatons | Boots | 6 | 10% increased Movement Speed (30–50)% increased Armour and Evasion +(30–50) to Stun Threshold +(30-50) to Ailment Threshold Iron Reflexes |
Oaksworn![]() Sigil Crest ShieldShield Chance to Block: 25% Armour: 17 Energy Shield: 8 Movement Speed: -1.5%Requires Level 7, 10 Str, 10 IntGrants Skill: ![]() (80-120)% increased Armour and Energy Shield 50% increased Life Regeneration Rate +(17-23)% to Chaos ResistanceThe druids swore to protect the Grelwood with their very lives. | Sigil Crest Shield | Shield | 7 | Grants Skill: ![]() (80-120)% increased Armour and Energy Shield 50% increased Life Regeneration Rate +(17-23)% to Chaos Resistance |
Carnage Heart![]() Amber AmuletRequires Level 8+(10-15) to Strength20% reduced maximum Life +(10-20) to all Attributes +(10-20)% to all Elemental Resistances 100% increased amount of Life LeechedForged from the blood of countless wars, its thirst has only begun. | Amber Amulet | Amulet | 8 | +(10-15) to Strength20% reduced maximum Life +(10-20) to all Attributes +(10-20)% to all Elemental Resistances 100% increased amount of Life Leeched |
For Utopia![]() Stone CharmLasts 3.00 Seconds Consumes 20 of 40 Charges on use Cannot be StunnedRequires Level 8Used when you become StunnedDefend with 200% of Armour during effect"It may be centuries hence, but I still hold utmost faith. The Savior will rise, and mankind will be free."Used automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters. | Stone Charm | Charm | 8 | Used when you become StunnedDefend with 200% of Armour during effect |
Bronzebeard![]() Horned CrownArmour: 33 Energy Shield: 15Requires Level 10, 12 Str, 12 Int10% reduced Movement Speed (50–100)% increased Armour and Energy Shield +100 to maximum Life (35–50)% reduced Effect of Chill on you (35–50)% reduced Effect of Ignite on you (35–50)% reduced Effect of Shock on youHeavy is the head. | Horned Crown | Helmet | 10 | 10% reduced Movement Speed (50–100)% increased Armour and Energy Shield +100 to maximum Life (35–50)% reduced Effect of Chill on you (35–50)% reduced Effect of Ignite on you (35–50)% reduced Effect of Shock on you |
Corpsewade![]() Iron GreavesArmour: 47Requires Level 11, 17 StrGrants Skill: Level (4-20) Decompose10% increased Movement Speed (30-50)% increased Armour +(5-10) to Strength Trigger Decompose Skill on StepNatural decay can be twisted to dark ends. | Iron Greaves | Boots | 11 | Grants Skill: Level (4-20) Decompose10% increased Movement Speed (30-50)% increased Armour +(5-10) to Strength Trigger Decompose Skill on Step |
Edyrn's Tusks![]() Iron CuirassArmour: 96 Movement Speed: -5.0%Requires Level 11, 24 Str(120-160)% increased Armour 50% chance to inflict Bleeding on Hit 50% reduced Slowing Potency of Debuffs on You (15-20) to (25-30) Physical Thorns damageIn death, the legendary boar's tusks were turned to the slaying of Phaaryl's Eternal oppressors. | Iron Cuirass | Body Armour | 11 | (120-160)% increased Armour 50% chance to inflict Bleeding on Hit 50% reduced Slowing Potency of Debuffs on You (15-20) to (25-30) Physical Thorns damage |
Erian's Cobble![]() Guarded HelmArmour: 34 Evasion: 28Requires Level 11, 13 Str, 13 Dex+(0-40) to Armour +(0-30) to Evasion Rating +(0-20) to maximum Energy Shield +(0-60) to Accuracy Rating +(0-30) to maximum Life +(0-20) to maximum Mana (0-20)% increased Rarity of Items found (0-30)% increased Critical Hit Chance +(0-10) to Strength +(0-10) to Dexterity +(0-10) to Intelligence +(0-10)% to Fire Resistance +(0-10)% to Cold Resistance +(0-10)% to Lightning Resistance (0-6) Life Regeneration per secondSometimes patching up your equipment gets out of hand. | Guarded Helm | Helmet | 11 | +(0-40) to Armour +(0-30) to Evasion Rating +(0-20) to maximum Energy Shield +(0-60) to Accuracy Rating +(0-30) to maximum Life +(0-20) to maximum Mana (0-20)% increased Rarity of Items found (0-30)% increased Critical Hit Chance +(0-10) to Strength +(0-10) to Dexterity +(0-10) to Intelligence +(0-10)% to Fire Resistance +(0-10)% to Cold Resistance +(0-10)% to Lightning Resistance (0-6) Life Regeneration per second |
The Barrow Dweller![]() Rogue ArmourArmour: 53 Evasion: 43 Movement Speed: -4.0%Requires Level 11, 14 Str, 14 Dex(60-100)% increased Armour and Evasion +(-20--10)% to Fire Resistance +50% to Cold Resistance Damage of Enemies Hitting you is Unlucky while you are on Low Life 50% chance to Avoid Death from HitsIn the mists they dwell, forever hungry, forever cold. | Rogue Armour | Body Armour | 11 | (60-100)% increased Armour and Evasion +(-20--10)% to Fire Resistance +50% to Cold Resistance Damage of Enemies Hitting you is Unlucky while you are on Low Life 50% chance to Avoid Death from Hits |
Treefingers![]() Riveted MittsArmour: 31Requires Level 11, 19 Str(30-60)% increased Armour Adds (6-10) to (12-16) Physical Damage to Attacks 5% reduced Attack Speed (20-30)% increased Stun Buildup Giant's BloodThe largest beings on Wraeclast are not flesh and blood. | Riveted Mitts | Gloves | 11 | (30-60)% increased Armour Adds (6-10) to (12-16) Physical Damage to Attacks 5% reduced Attack Speed (20-30)% increased Stun Buildup Giant's Blood |
Doomgate![]() Braced Tower ShieldShield Chance to Block: 26% Armour: 41 Movement Speed: -3.0%Requires Level 12, 19 StrGrants Skill: ![]() (100-150)% increased Armour +(13-17)% to Chaos Resistance You take (25-40)% of damage from Blocked hits Enemies are Culled on BlockWelcome to Wraeclast. | Braced Tower Shield | Shield | 12 | Grants Skill: ![]() (100-150)% increased Armour +(13-17)% to Chaos Resistance You take (25-40)% of damage from Blocked hits Enemies are Culled on Block |
Ezomyte Peak![]() Soldier GreathelmArmour: 66Requires Level 12, 23 Str(50-100)% increased Armour +(50-80) to maximum Life (3-6) Life Regeneration per second (10-20)% increased Area of Effect Unwavering StanceCenturies of servitude, a day of glory, an eternity of death. | Soldier Greathelm | Helmet | 12 | (50-100)% increased Armour +(50-80) to maximum Life (3-6) Life Regeneration per second (10-20)% increased Area of Effect Unwavering Stance |
Birthright Buckle![]() Wide BeltRequires Level 14(20-30)% increased Flask Charges Gained Has (1-3) Charm Slots+(100-150) to Armour (10–15)% reduced Flask Charges used (20–30)% increased Flask Charges gained Life Flasks used while on Low Life apply Recovery Instantly Mana Flasks used while on Low Mana apply Recovery InstantlySome families have peculiar gifts... | Wide Belt | Belt | 14 | (20-30)% increased Flask Charges Gained Has (1-3) Charm Slots+(100-150) to Armour (10–15)% reduced Flask Charges used (20–30)% increased Flask Charges gained Life Flasks used while on Low Life apply Recovery Instantly Mana Flasks used while on Low Mana apply Recovery Instantly |
Aurseize![]() Layered GauntletsArmour: 22 Evasion: 18Requires Level 16, 15 Str, 15 Dex(40-60)% increased Armour and Evasion (40-50)% increased Rarity of Items found Lose 2% of Life on KillWealth is not to be borne lightly. | Layered Gauntlets | Gloves | 16 | (40-60)% increased Armour and Evasion (40-50)% increased Rarity of Items found Lose 2% of Life on Kill |
Black Sun Crest![]() Wrapped GreathelmArmour: 79Requires Level 16, 30 Str(50-80)% increased Armour 20% reduced Light Radius (5-15)% increased Strength (5-15)% increased Dexterity (5-15)% increased IntelligenceThe beasts we fear the most are the ones who dwell in total darkness. | Wrapped Greathelm | Helmet | 16 | (50-80)% increased Armour 20% reduced Light Radius (5-15)% increased Strength (5-15)% increased Dexterity (5-15)% increased Intelligence |
Crown of the Pale King![]() Cultist CrownArmour: 44 Energy Shield: 19Requires Level 16, 18 Str, 18 Int(50–100)% increased Armour and Energy Shield +(40–80) to maximum Life 10% increased Rarity of Items found (10-15) to (20-25) Physical Thorns damage Thorns damage is triggered by all HitsA lightless world a silent reign two sightless eyes feed on your pain. | Cultist Crown | Helmet | 16 | (50–100)% increased Armour and Energy Shield +(40–80) to maximum Life 10% increased Rarity of Items found (10-15) to (20-25) Physical Thorns damage Thorns damage is triggered by all Hits |
Darkray Vectors![]() Braced SabatonsArmour: 33 Evasion: 28Requires Level 16, 17 Str, 17 Dex(50–100)% increased Armour and Evasion +(20–30)% to Lightning Resistance 25% reduced Light Radius 5% increased Movement Speed per Frenzy Charge +1 to Maximum Frenzy Charges"Sirrius flew on wings of light, faster than wind, faster than thought. But try as he might to outrun the darkness, it was there, at every turn, waiting for him." - Azmerian legend | Braced Sabatons | Boots | 16 | (50–100)% increased Armour and Evasion +(20–30)% to Lightning Resistance 25% reduced Light Radius 5% increased Movement Speed per Frenzy Charge +1 to Maximum Frenzy Charges |
Irongrasp![]() Vagabond ArmourArmour: 67 Evasion: 56 Movement Speed: -4.0%Requires Level 16, 20 Str, 20 Dex(100-150)% increased Armour and Evasion +(20-30) to Strength +(100-150) to Stun Threshold Iron Grip Iron WillA power unknown aids your own. | Vagabond Armour | Body Armour | 16 | (100-150)% increased Armour and Evasion +(20-30) to Strength +(100-150) to Stun Threshold Iron Grip Iron Will |
Ironride![]() Visored HelmArmour: 44 Evasion: 37Requires Level 16, 18 Str, 18 Dex(60-80)% increased Armour and Evasion +(30-50) to maximum Life +(30-50) to maximum Mana +(10-15)% to Lightning Resistance You have no Accuracy Penalty at DistanceLet the rider's aim be true. | Visored Helm | Helmet | 16 | (60-80)% increased Armour and Evasion +(30-50) to maximum Life +(30-50) to maximum Mana +(10-15)% to Lightning Resistance You have no Accuracy Penalty at Distance |
Lochtonial Caress![]() Tempered MittsArmour: 40Requires Level 16, 27 Str(10-15)% increased Skill Speed +(15-25) to Armour +(40-60) to maximum Life (10-15)% reduced maximum Mana Share Charges with Allies in your PresenceWhy cling to your sanity? It offers you nothing. Surrender to me, and I will grant you everything. | Tempered Mitts | Gloves | 16 | (10-15)% increased Skill Speed +(15-25) to Armour +(40-60) to maximum Life (10-15)% reduced maximum Mana Share Charges with Allies in your Presence |
Shackles of the Wretched![]() Aged CuffsArmour: 22 Energy Shield: 9Requires Level 16, 15 Str, 15 Int(30-50)% increased Armour and Energy Shield You cannot be Chilled for 6 seconds after being Chilled You cannot be Frozen for 6 seconds after being Frozen You cannot be Ignited for 6 seconds after being Ignited You cannot be Shocked for 6 seconds after being Shocked Curses you inflict are reflected back to youCaptivity breeds creativity. | Aged Cuffs | Gloves | 16 | (30-50)% increased Armour and Energy Shield You cannot be Chilled for 6 seconds after being Chilled You cannot be Frozen for 6 seconds after being Frozen You cannot be Ignited for 6 seconds after being Ignited You cannot be Shocked for 6 seconds after being Shocked Curses you inflict are reflected back to you |
The Infinite Pursuit![]() Bronze GreavesArmour: 60Requires Level 16, 29 Str10% increased Movement Speed (100-150)% increased Armour +(80-100) to maxium Life (80-100)% increased Chance to be afflicted by Ailments when Hit 25% increased Movement Speed while affected by an AilmentWe move to be closer to her, but the distance yet grows. | Bronze Greaves | Boots | 16 | 10% increased Movement Speed (100-150)% increased Armour +(80-100) to maxium Life (80-100)% increased Chance to be afflicted by Ailments when Hit 25% increased Movement Speed while affected by an Ailment |
The Road Warrior![]() Raider PlateArmour: 121 Movement Speed: -5.0%Requires Level 16, 34 Str+(10-15) to all Attributes +(15-30)% to Fire Resistance +(15-30)% to Lightning Resistance (10-15) Life Regeneration per second Moving while Bleeding doesn't cause you to take extra damageThat most legendary caravan bandit had one rule: never let them see you flinch. | Raider Plate | Body Armour | 16 | +(10-15) to all Attributes +(15-30)% to Fire Resistance +(15-30)% to Lightning Resistance (10-15) Life Regeneration per second Moving while Bleeding doesn't cause you to take extra damage |
Wake of Destruction![]() Secured LeggingsArmour: 33 Energy Shield: 14Requires Level 16, 17 Str, 17 Int10% increased Movement Speed (30-60)% increased Armour and Energy Shield Adds 1 to (30-50) Lightning damage to Attacks Drop Shocked Ground while moving, lasting 8 secondsTempest's power given form, Flee before the walking storm. | Secured Leggings | Boots | 16 | 10% increased Movement Speed (30-60)% increased Armour and Energy Shield Adds 1 to (30-50) Lightning damage to Attacks Drop Shocked Ground while moving, lasting 8 seconds |
Window to Paradise![]() Barricade Tower ShieldShield Chance to Block: 26% Armour: 50 Movement Speed: -3.0%Requires Level 16, 30 StrGrants Skill: ![]() +(60-100) to maximum Mana +(10-15)% to all Elemental Resistances Apply Elemental Exposure to Enemies 3 metres in front of you for 4 seconds while Shield is raised"Beyond fire, blood, and nightmare, the Savior will build utopia." | Barricade Tower Shield | Shield | 16 | Grants Skill: ![]() +(60-100) to maximum Mana +(10-15)% to all Elemental Resistances Apply Elemental Exposure to Enemies 3 metres in front of you for 4 seconds while Shield is raised |
The Anvil![]() Bloodstone AmuletRequires Level 18+(30-40) to maximum Life10% reduced Movement Speed 10% reduced Skill Speed (25-50)% increased Armour 20% increased Block chance +(3-5)% to maximum Block chanceForge your Perseverance on the Anvil of Faith. | Bloodstone Amulet | Amulet | 18 | +(30-40) to maximum Life10% reduced Movement Speed 10% reduced Skill Speed (25-50)% increased Armour 20% increased Block chance +(3-5)% to maximum Block chance |
Titanrot Cataphract![]() Maraketh CuirassArmour: 141 Movement Speed: -5.0%Requires Level 20, 42 Str+(400-500)% increased Armour +(15-30)% increased Strength 10% reduced Dexterity 10% reduced Intelligence You have no Life RegenerationNot the sound of thunder on the wind, but the Rhoaback Riders - Death charging from the sands. | Maraketh Cuirass | Body Armour | 20 | +(400-500)% increased Armour +(15-30)% increased Strength 10% reduced Dexterity 10% reduced Intelligence You have no Life Regeneration |
Sculpted Suffering![]() WarpickOne Hand Mace Physical Damage: 18-24 Critical Strike Chance: 7.00% Attacks per Second: 1.45Requires Level 22, 52 Str+(10-15)% to Critical Damage BonusAdds (21-26) to (25-31) Physical Damage (10-15)% increased Attack Speed Breaks Armour equal to 40% of damage from Hits with this weapon Fully Armour Broken enemies you kill with Hits ShatterThe Abyssals were created, not born, and every moment in the light was agony. | Warpick | One Hand Mace | 22 | +(10-15)% to Critical Damage BonusAdds (21-26) to (25-31) Physical Damage (10-15)% increased Attack Speed Breaks Armour equal to 40% of damage from Hits with this weapon Fully Armour Broken enemies you kill with Hits Shatter |
Astramentis![]() Stellar AmuletRequires Level 24+(5-7) to all Attributes+(50-100) to all Attributes -4 Physical Damage taken from Attack HitsMindless rage will shake the world, Cunning lies will bend it. Reckless haste will break the world, And into darkness send it. | Stellar Amulet | Amulet | 24 | +(5-7) to all Attributes+(50-100) to all Attributes -4 Physical Damage taken from Attack Hits |
Fixation of Yix![]() Stellar AmuletRequires Level 24+(5-7) to all Attributes+100 to maximum Life Allies in your Presence have (30-50)% increased Critical Hit Chance Allies in your Presence have (30-50)% increased Critical Damage Bonus Allies in your Presence have (10-20)% increased Attack Speed Allies in your Presence have (10-20)% increased Cast Speed 50% reduced Presence Area of EffectHe knew not why he was changing, only that he wanted to hold his family close... | Stellar Amulet | Amulet | 24 | +(5-7) to all Attributes+100 to maximum Life Allies in your Presence have (30-50)% increased Critical Hit Chance Allies in your Presence have (30-50)% increased Critical Damage Bonus Allies in your Presence have (10-20)% increased Attack Speed Allies in your Presence have (10-20)% increased Cast Speed 50% reduced Presence Area of Effect |
Goregirdle![]() Plate BeltRequires Level 24+(100-140) to Armour Has (1-3) Charm Slots+(20-30) to Strength (10-20) Life Regeneration per second Defend with 200% of Armour Maximum Physical Damage Reduction is 50%Bleeding just means you're still alive. | Plate Belt | Belt | 24 | +(100-140) to Armour Has (1-3) Charm Slots+(20-30) to Strength (10-20) Life Regeneration per second Defend with 200% of Armour Maximum Physical Damage Reduction is 50% |
Palm of the Dreamer![]() Shrine SceptreSceptre Spirit: 100Requires Level 26Grants Skill: Level (7-20) ![]() +(7-13) to all Attributes 23% reduced Light Radius (-13-13)% increased Skill Effect Duration Gain 27% of Damage as Extra Chaos Damage Grants effect of Dreaming Gloom ShrineCorrupted"We sometimes fail. We sometimes succeed. Who determines one from the other? I now know we can never be made One, if we are bore of differing desires. And yet, I have hope for a new truth. And I will see it... made real." - The Benevolent Dreamer | Shrine Sceptre | Sceptre | 26 | Grants Skill: Level (7-20) ![]() +(7-13) to all Attributes 23% reduced Light Radius (-13-13)% increased Skill Effect Duration Gain 27% of Damage as Extra Chaos Damage Grants effect of Dreaming Gloom ShrineCorrupted |
Pariah's Embrace![]() Cloaked MailArmour: 95 Evasion: 83 Movement Speed: -4.0%Requires Level 26, 31 Str, 31 Dex(50-80)% increased Armour and Evasion +50 to Spirit +(10-15) to all Attributes (10-15) Life Regeneration per second (20-40)% increased Mana Cost EfficiencyHis isolation caused him to treasure their companionship all the more. | Cloaked Mail | Body Armour | 26 | (50-80)% increased Armour and Evasion +50 to Spirit +(10-15) to all Attributes (10-15) Life Regeneration per second (20-40)% increased Mana Cost Efficiency |
The Smiling Knight![]() Cowled HelmArmour: 62 Evasion: 54Requires Level 26, 27 Str, 27 Dex(150-200)% increased Armour and Evasion +(50-100) to Accuracy Rating (15-25)% increased Critical Hit Chance Aggravate Bleeding on targets you Critically Hit with AttacksHe never spoke a word. His opponents imagined their own personal mockeries, most cruel. | Cowled Helm | Helmet | 26 | (150-200)% increased Armour and Evasion +(50-100) to Accuracy Rating (15-25)% increased Critical Hit Chance Aggravate Bleeding on targets you Critically Hit with Attacks |
Dreadfist![]() Bolstered MittsArmour: 58Requires Level 27, 44 Str(60-100)% increased Armour (20-30)% increased Critical Damage Bonus Critical Hits inflict Impale Critical Hits cannot Extract Impale (20-31) to (31-49) Physical Thorns damageWhat is worse, the sting of the past, the pain of the present, or the fear of the future? | Bolstered Mitts | Gloves | 27 | (60-100)% increased Armour (20-30)% increased Critical Damage Bonus Critical Hits inflict Impale Critical Hits cannot Extract Impale (20-31) to (31-49) Physical Thorns damage |
Trampletoe![]() Trimmed GreavesArmour: 87Requires Level 27, 47 Str15% increased Movement Speed (50–100)% increased Armour 50% increased Attribute Requirements Deal 30% of Overkill damage to enemies within 2 metres of the enemy killedThe truly mighty are never outnumbered. | Trimmed Greaves | Boots | 27 | 15% increased Movement Speed (50–100)% increased Armour 50% increased Attribute Requirements Deal 30% of Overkill damage to enemies within 2 metres of the enemy killed |
Wandering Reliquary![]() Steel PlateArmour: 177 Movement Speed: -5.0%Requires Level 27, 57 Str+(50-100)% increased Armour +(40-60) to maximum Mana +(10-20) to Strength +(60-80) to Stun Threshold 50% of Physical Damage prevented Recouped as LifeKnowing she could outlast any opponent, Wrashmin fought not to win, but to delay. | Steel Plate | Body Armour | 27 | +(50-100)% increased Armour +(40-60) to maximum Mana +(10-20) to Strength +(60-80) to Stun Threshold 50% of Physical Damage prevented Recouped as Life |
Crest of Ardura![]() Jingling Crest ShieldShield Chance to Block: 25% Armour: 41 Energy Shield: 16 Movement Speed: -1.5%Requires Level 28, 30 Str, 30 IntGrants Skill: ![]() +(10-20) to Intelligence (30-50)% increased Mana Regeneration Rate (30-50)% increased Cooldown Recovery RateWhen the Red Sekhema called, the Ardura were the first to answer. | Jingling Crest Shield | Shield | 28 | Grants Skill: ![]() +(10-20) to Intelligence (30-50)% increased Mana Regeneration Rate (30-50)% increased Cooldown Recovery Rate |
Husk of Dreams![]() Shaman MantleArmour: 100 Energy Shield: 39 Movement Speed: -4.0%Requires Level 28, 33 Str, 33 Int(100-150)% increased Armour and Energy Shield -10% to Fire Resistance +(17-23)% to Chaos Resistance (20-30)% increased Flask Charges used 50% chance for Flasks you use to not consume ChargesYes... but what if? | Shaman Mantle | Body Armour | 28 | (100-150)% increased Armour and Energy Shield -10% to Fire Resistance +(17-23)% to Chaos Resistance (20-30)% increased Flask Charges used 50% chance for Flasks you use to not consume Charges |
Lycosidae![]() Rampart Tower ShieldShield Chance to Block: 26% Armour: 75 Movement Speed: -3.0%Requires Level 28, 42 StrGrants Skill: ![]() (60-100)% increased Armour Accuracy Rating is doubled Blocking damage poisons the enemy as though dealing 200 base Chaos damageA true predator does not chase; It waits. | Rampart Tower Shield | Shield | 28 | Grants Skill: ![]() (60-100)% increased Armour Accuracy Rating is doubled Blocking damage poisons the enemy as though dealing 200 base Chaos damage |
Veil of the Night![]() Martyr CrownArmour: 66 Energy Shield: 25Requires Level 28, 30 Str, 30 Int50% increased maximum Life +(10–20) to all Attributes 40% reduced Light Radius You have no Elemental ResistancesThe seeds of greatness are planted in darkness, Watered by suffering, Tended by desperation, And bloom steel flowers of victory. | Martyr Crown | Helmet | 28 | 50% increased maximum Life +(10–20) to all Attributes 40% reduced Light Radius You have no Elemental Resistances |
Rearguard![]() Blunt QuiverRequires Level 32(20-30)% reduced Enemy Stun ThresholdAdds (7–11) to (14–20) Physical Damage to Attacks +(150–200) to Armour (20–30)% increased Projectile Speed +(15–25)% to Block chance"It's a rare man that has eyes in the back of his head." - Kiravi, Vaal ArcherCan only be equipped if you are wielding a Bow. | Blunt Quiver | Quiver | 32 | (20-30)% reduced Enemy Stun ThresholdAdds (7–11) to (14–20) Physical Damage to Attacks +(150–200) to Armour (20–30)% increased Projectile Speed +(15–25)% to Block chance |
Atziri's Acuity![]() Moulded MittsArmour: 68Requires Level 33, 53 Str(80–100)% increased Armour (30–50)% increased Critical Hit Chance +(20–30) to Intelligence Leech from Critical Hits is instant"The heart is the herald. It will tell me when it is best to strike." - Atziri, Queen of the Vaal | Moulded Mitts | Gloves | 33 | (80–100)% increased Armour (30–50)% increased Critical Hit Chance +(20–30) to Intelligence Leech from Critical Hits is instant |
Belly of the Beast![]() Explorer ArmourArmour: 114 Evasion: 101 Movement Speed: -4.0%Requires Level 33, 39 Str, 39 Dex(100-150)% increased Armour and Evasion +(100-150) to maximum Life +(100-150) to Stun Threshold Life Recovery from Flasks is instant (25-30) to (35-40) Physical Thorns DamageThere is no safer place Than the Belly of the Beast | Explorer Armour | Body Armour | 33 | (100-150)% increased Armour and Evasion +(100-150) to maximum Life +(100-150) to Stun Threshold Life Recovery from Flasks is instant (25-30) to (35-40) Physical Thorns Damage |
Deathblow![]() Doubled GauntletsArmour: 37 Evasion: 33Requires Level 33, 30 Str, 30 Dex(100-150)% increased Armour and Evasion (5-10)% increased Attack Speed Gain (20-30) Life per Enemy Killed Gain (20-30) Mana per Enemy Killed Culling StrikeAnticipation is a gift. | Doubled Gauntlets | Gloves | 33 | (100-150)% increased Armour and Evasion (5-10)% increased Attack Speed Gain (20-30) Life per Enemy Killed Gain (20-30) Mana per Enemy Killed Culling Strike |
Deidbell![]() Elite GreathelmArmour: 136Requires Level 33, 61 Str(60-100)% increased Armour +(10-20) Strength (20-30)% increased Warcry Speed Corpses in your Presence Explode when you Warcry, dealing 10% of their Life as Physical Damage Warcry Skills have (20-30)% increased Area of EffectMay you never hear it toll. | Elite Greathelm | Helmet | 33 | (60-100)% increased Armour +(10-20) Strength (20-30)% increased Warcry Speed Corpses in your Presence Explode when you Warcry, dealing 10% of their Life as Physical Damage Warcry Skills have (20-30)% increased Area of Effect |
Obern's Bastion![]() Stacked SabatonsArmour: 56 Evasion: 50Requires Level 33, 32 Str, 32 Dex(150–200)% increased Armour and Evasion (20–25) Life Regeneration per second 200% increased Stun Recovery (30–50)% reduced Chill Duration on you (30–50)% reduced Freeze Duration on you (30–50)% reduced Shock duration on youThe storm cannot sway those of sure footing. | Stacked Sabatons | Boots | 33 | (150–200)% increased Armour and Evasion (20–25) Life Regeneration per second 200% increased Stun Recovery (30–50)% reduced Chill Duration on you (30–50)% reduced Freeze Duration on you (30–50)% reduced Shock duration on you |
Pragmatism![]() Explorer ArmourArmour: 114 Evasion: 101 Movement Speed: -4.0%Requires Level 33, 39 Str, 39 Dex(200-300)% increased Armour and Evasion +(10-20)% to all Elemental Resistances -17% to Chaos Resistance Charms use no ChargesIn an endless war against darkness, one must be ever vigilant. | Explorer Armour | Body Armour | 33 | (200-300)% increased Armour and Evasion +(10-20)% to all Elemental Resistances -17% to Chaos Resistance Charms use no Charges |
Redblade Banner![]() Heraldric Tower ShieldShield Chance to Block: 26% Armour: 85 Movement Speed: -3.0%Requires Level 33, 61 StrGrants Skill: ![]() (60-100)% increased Armour +(20-30) to Strength +(100-150) to Stun Threshold Enemies in your Presence count as having double PowerBlood shed is blood shared. | Heraldric Tower Shield | Shield | 33 | Grants Skill: ![]() (60-100)% increased Armour +(20-30) to Strength +(100-150) to Stun Threshold Enemies in your Presence count as having double Power |
The Vile Knight![]() Shielded HelmArmour: 75 Evasion: 66Requires Level 33, 34 Str, 34 Dex(60–100)% increased Armour and Evasion +(75–125) to Accuracy Rating (10–15) Life Regeneration per second Deal 4% increased Damage with Hits to Rare or Unique Enemies for each second they've ever been in your Presence, up to a maximum of 200%Familiarity breeds contempt. | Shielded Helm | Helmet | 33 | (60–100)% increased Armour and Evasion +(75–125) to Accuracy Rating (10–15) Life Regeneration per second Deal 4% increased Damage with Hits to Rare or Unique Enemies for each second they've ever been in your Presence, up to a maximum of 200% |
Voll's Protector![]() Ironclad VestmentsArmour: 114 Energy Shield: 43 Movement Speed: -4.0%Requires Level 33, 39 Str, 39 Int(100-150)% increased Armour and Energy Shield 25% reduced maximum Mana +(13-17)% to Chaos Resistance 25% chance to gain a Power Charge on Critical HitAlthough a great leader during the war, Voll proved disastrous in times of peace. | Ironclad Vestments | Body Armour | 33 | (100-150)% increased Armour and Energy Shield 25% reduced maximum Mana +(13-17)% to Chaos Resistance 25% chance to gain a Power Charge on Critical Hit |
Eye of Chayula![]() Gold AmuletRequires Level 35(12-20) to increased Rarity of items found(20-30)% reduced maximum Life +(10-15) to all Attributes Cannot be Light StunnedNever blinking, always watching. | Gold Amulet | Amulet | 35 | (12-20) to increased Rarity of items found(20-30)% reduced maximum Life +(10-15) to all Attributes Cannot be Light Stunned |
Serpent's Egg![]() Gold AmuletRequires Level 35+(12-20) to increased Rarity of items found+(10-20) to all Attributes +(17-23)% to Chaos Resistance (20-30)% increased Mana Regeneration Rate Gain an additional Charge when you gain a ChargeWhen Kabala the Serpent Queen was banished from Keth, the Sekhemas took a single hostage as punishment. | Gold Amulet | Amulet | 35 | +(12-20) to increased Rarity of items found+(10-20) to all Attributes +(17-23)% to Chaos Resistance (20-30)% increased Mana Regeneration Rate Gain an additional Charge when you gain a Charge |
Soul Mantle![]() Sacrificial MantleArmour: 123 Energy Shield: 46 Movement Speed: -4.0%Requires Level 36, 41 Str, 41 Int(80-120)% increased Armour and Energy Shield +10 to Strength +15 to Intelligence (30-20)% reduced Totem Life +1 to maximum number of Summoned Totems Inflicts a random Curse on you when your Totems die, ignoring Curse limitThe greatest mistakes cause suffering long after they have been made | Sacrificial Mantle | Body Armour | 36 | (80-120)% increased Armour and Energy Shield +10 to Strength +15 to Intelligence (30-20)% reduced Totem Life +1 to maximum number of Summoned Totems Inflicts a random Curse on you when your Totems die, ignoring Curse limit |
The Surrender![]() Stone Tower ShieldShield Chance to Block: 26% Armour: 91 Movement Speed: -3.0%Requires Level 36, 66 StrGrants Skill: ![]() (150-200)% increased Armour +(150-200) to Stun Threshold Recover 4% of Life when you BlockOur hearts cry out but are silenced by our flesh and so we give up our flesh. | Stone Tower Shield | Shield | 36 | Grants Skill: ![]() (150-200)% increased Armour +(150-200) to Stun Threshold Recover 4% of Life when you Block |
Doryani's Prototype![]() Scale MailArmour: 125 Evasion: 112 Movement Speed: -4.0%Requires Level 37, 43 Str, 43 Dex(50–100)% increased Armour and Evasion +(60-100) to maximum Life Armour also applies to Lightning damage taken from Hits Enemies in your Presence have Lightning Resistance equal to yours Lightning Resistance does not affect Lightning damage taken"This was the first step in some grand design, lost to the ages, now ours to decipher." - Dominus, High Templar | Scale Mail | Body Armour | 37 | (50–100)% increased Armour and Evasion +(60-100) to maximum Life Armour also applies to Lightning damage taken from Hits Enemies in your Presence have Lightning Resistance equal to yours Lightning Resistance does not affect Lightning damage taken |
Greed's Embrace![]() Vaal CuirassArmour: 228 Movement Speed: -5.0%Requires Level 37, 77 Str50% increased Strength Requirement 20% reduced Movement Speed (100–150)% increased Armour (30–50)% increased Rarity of Items found +(20–30)% to Fire ResistanceSome would question if the risk was worth it. The rest were already dead. | Vaal Cuirass | Body Armour | 37 | 50% increased Strength Requirement 20% reduced Movement Speed (100–150)% increased Armour (30–50)% increased Rarity of Items found +(20–30)% to Fire Resistance |
Constricting Command![]() Viper CapEvasion: 136Requires Level 38, 54 Dex+(80–120) to maximum Life +(10–15) to all Attributes (8–12) Life Regeneration per second Require (2–5) fewer enemies to be Surrounded"Be vigilant, Nezahul! When the serpent is cornered, does it give up? No... It waits. Then it bites the first hand it finds. The danger of numbers is all in your mind!" - Viper Napuatzi, instructing Royal Commander Nezahul | Viper Cap | Helmet | 38 | +(80–120) to maximum Life +(10–15) to all Attributes (8–12) Life Regeneration per second Require (2–5) fewer enemies to be Surrounded |
Quecholli![]() Crumbling MaulTwo Hand Mace Physical Damage: 62-75 Critical Strike Chance: 5.00% Attacks per Second: 1.10Requires Level 38, 88 StrCauses Enemies to Explode on Critical Kill for 10% of their Life as Physical Damage(100–150)% increased Physical Damage +(10–15) to all Attributes Gain 30 Life per Enemy Killed This Weapon's Critical Hit Chance is 100% Critical Hits do not deal extra Damage"The finest prosperity grows from the direst carnage. Such is the nature of progress." - Doryani of the Vaal | Crumbling Maul | Two Hand Mace | 38 | Causes Enemies to Explode on Critical Kill for 10% of their Life as Physical Damage(100–150)% increased Physical Damage +(10–15) to all Attributes Gain 30 Life per Enemy Killed This Weapon's Critical Hit Chance is 100% Critical Hits do not deal extra Damage |
Perandus Seal![]() Gold RingRequires Level 40+(6-15)% increased Rarity of Items found+(30-50) to maximum Mana +(5-10) to all Attributes (10-15)% increased Quantity of Gold Dropped by Slain EnemiesA pact with Prospero always comes at a price. | Gold Ring | Ring | 40 | +(6-15)% increased Rarity of Items found+(30-50) to maximum Mana +(5-10) to all Attributes (10-15)% increased Quantity of Gold Dropped by Slain Enemies |
Sekhema's Resolve![]() RingRequires Level 40(10–20)% increased Rarity of Items found +(10–20) to all Attributes Fire Resistance is unaffected by Area Penalties You can only Socket Ruby Jewels in this itemThough the summer of centuries burns the Vastiri to dust, we remain, unchanged. | Ring | Ring | 40 | (10–20)% increased Rarity of Items found +(10–20) to all Attributes Fire Resistance is unaffected by Area Penalties You can only Socket Ruby Jewels in this item |
Sekhema's Resolve![]() RingRequires Level 40(10–20)% increased Rarity of Items found +(10–20) to all Attributes Lightning Resistance is unaffected by Area Penalties You can only Socket Emerald Jewels in this itemThough the rains refuse to return to a dry Vastiri, we shall remain, unchanged. | Ring | Ring | 40 | (10–20)% increased Rarity of Items found +(10–20) to all Attributes Lightning Resistance is unaffected by Area Penalties You can only Socket Emerald Jewels in this item |
Sekhema's Resolve![]() RingRequires Level 40(10–20)% increased Rarity of Items found +(10–20) to all Attributes Cold Resistance is unaffected by Area Penalties You can only Socket Sapphire Jewels in this itemThough the Winter of the World shrouded the Vastiri in ice, we remained, unchanged. | Ring | Ring | 40 | (10–20)% increased Rarity of Items found +(10–20) to all Attributes Cold Resistance is unaffected by Area Penalties You can only Socket Sapphire Jewels in this item |
Hinekora's Sight![]() Stellar AmuletRequires Level 44Grants Skill: Level (9-20) Future-Past +(5-7) to all Attributes+(300-600) to Accuracy Rating +(300-600) to Evasion Rating Cannot be BlindedRemember the past, anticipate the future. | Stellar Amulet | Amulet | 44 | Grants Skill: Level (9-20) Future-Past +(5-7) to all Attributes+(300-600) to Accuracy Rating +(300-600) to Evasion Rating Cannot be Blinded |
Assailum![]() Closed HelmArmour: 97 Evasion: 87Requires Level 45, 46 Str, 46 Dex(50–100)% increased Armour and Evasion +(200–400) to Accuracy Rating (30–50)% increased Critical Hit Chance Skills have a (100–150)% longer Perfect Timing windowA moment of calm before the battle can end the war. | Closed Helm | Helmet | 45 | (50–100)% increased Armour and Evasion +(200–400) to Accuracy Rating (30–50)% increased Critical Hit Chance Skills have a (100–150)% longer Perfect Timing window |
Keeper of the Arc![]() Spiritbone CrownArmour: 97 Energy Shield: 35Requires Level 45, 46 Str, 46 Int(100-150)% increased Armour and Energy Shield (15-25) Life Regeneration per second (15-25)% increased Mana Regeneration Rate Alternating every 5 seconds: Take 30% less Damage from Hits Take 30% less Damage over timeThe priests of the Kalguur keep faith through numbers and calculation, not unprovable promises. | Spiritbone Crown | Helmet | 45 | (100-150)% increased Armour and Energy Shield (15-25) Life Regeneration per second (15-25)% increased Mana Regeneration Rate Alternating every 5 seconds: Take 30% less Damage from Hits Take 30% less Damage over time |
Perfidy![]() Knight ArmourArmour: 148 Evasion: 133 Movement Speed: -4.0%Requires Level 45, 51 Str, 51 Dex(100–150)% increased Armour and Evasion (10–40)% chance to Avoid Physical Damage from Hits (10–40)% chance to Avoid Chaos Damage from Hits Enemies in your Presence are IntimidatedThe Trickster God turned the very Day and Night against each other. What hope have you? | Knight Armour | Body Armour | 45 | (100–150)% increased Armour and Evasion (10–40)% chance to Avoid Physical Damage from Hits (10–40)% chance to Avoid Chaos Damage from Hits Enemies in your Presence are Intimidated |
The Mutable Star![]() Cleric VestmentsArmour: 148 Energy Shield: 53 Movement Speed: -4.0%Requires Level 45, 51 Str, 51 Int(100-150)% increased Armour and Energy Shield (50-100)% increased Energy Shield Recharge Rate (25-35) Life Regeneration per second (50-30)% reduced Bleeding Duration on you (30-50)% reduced Ignite Duration on you Defend against Hits as though you had 1% more Armour per 1% current Energy ShieldThrough every great purge, and every fiery inquisition, the Twilight Order endured in secret. | Cleric Vestments | Body Armour | 45 | (100-150)% increased Armour and Energy Shield (50-100)% increased Energy Shield Recharge Rate (25-35) Life Regeneration per second (50-30)% reduced Bleeding Duration on you (30-50)% reduced Ignite Duration on you Defend against Hits as though you had 1% more Armour per 1% current Energy Shield |
Valako's Vice![]() Plate GauntletsArmour: 48 Evasion: 44Requires Level 45, 40 Str, 40 Dex(50-100)% increased Armour and Evasion (5-10)% increased Attack Speed +(20-30) to Strength +(20-30) to Dexterity +(30-50)% to Lightning Resistance 100% of Fire damage Converted to Lightning damageUnlike the other gods, when he was born from the volcano, Valako rode the clouds of ash into the thundering sky. | Plate Gauntlets | Gloves | 45 | (50-100)% increased Armour and Evasion (5-10)% increased Attack Speed +(20-30) to Strength +(20-30) to Dexterity +(30-50)% to Lightning Resistance 100% of Fire damage Converted to Lightning damage |
Widow's Reign![]() Knight ArmourArmour: 148 Evasion: 133 Movement Speed: -4.0%Requires Level 45, 51 Str, 51 Dex(100-150)% increased Armour and Evasion +(100-150) to maximum Life +(17-23)% to Chaos Resistance +(200-300) to Ailment Threshold Life that would be lost by taking Damage is instead Reserved until you take no Damage to Life for 5 secondsThat day, both the Unblinking Eye and their enemies stood in silence. That day, the sky was clear, but it was raining. | Knight Armour | Body Armour | 45 | (100-150)% increased Armour and Evasion +(100-150) to maximum Life +(17-23)% to Chaos Resistance +(200-300) to Ailment Threshold Life that would be lost by taking Damage is instead Reserved until you take no Damage to Life for 5 seconds |
Crown of Eyes![]() Vermeil CircletEnergy Shield: 64Requires Level 46, 66 Int(100–140)% increased Energy Shield +(150–200) to Accuracy Rating +(10–15) to all Attributes -10% to Fire Resistance Increases and Reductions to Spell damage also apply to AttacksTurning, gazing, blinking, behold the eyes of void. Burning, razing, drinking, your mind is destroyed. | Vermeil Circlet | Helmet | 46 | (100–140)% increased Energy Shield +(150–200) to Accuracy Rating +(10–15) to all Attributes -10% to Fire Resistance Increases and Reductions to Spell damage also apply to Attacks |
Shankgonne![]() Covered SabatonsArmour: 74 Evasion: 67Requires Level 46, 35 Str, 35 DexGrants Skill: Level (12-20) Black Powder Blitz(80-100)% increased Armour and Evasion (10–20)% increased Rarity of Items found +(15–25)% to Fire Resistance Gain Deflection Rating equal to 20% of Armour +(200–300) to Stun Threshold You cannot Sprint Cannon Ball Footsteps (Hidden)"Captain Hiff Greybeard accomplished what nary a Brinerot could: he died of old age. Almost had him a dozen times meself, if it weren't for that damn leg of his... crafty shite..." | Covered Sabatons | Boots | 46 | Grants Skill: Level (12-20) Black Powder Blitz(80-100)% increased Armour and Evasion (10–20)% increased Rarity of Items found +(15–25)% to Fire Resistance Gain Deflection Rating equal to 20% of Armour +(200–300) to Stun Threshold You cannot Sprint Cannon Ball Footsteps (Hidden) |
The Prisoner's Manacles![]() Verisium CuffsArmour: 49 Energy Shield: 18Requires Level 46, 32 Str, 32 Int(200–300)% increased Armour and Energy Shield +100 to maximum Life 100% increased Attribute Requirements +(20–40)% to Lightning Resistance (15–30) Life Regeneration per second Debuffs you inflict have (20–30)% increased Slow Magnitude Cannot Immobilise enemiesOnly once did Maligaro wonder if he'd gone too far. His greatest success took three entire legions to capture. | Verisium Cuffs | Gloves | 46 | (200–300)% increased Armour and Energy Shield +100 to maximum Life 100% increased Attribute Requirements +(20–40)% to Lightning Resistance (15–30) Life Regeneration per second Debuffs you inflict have (20–30)% increased Slow Magnitude Cannot Immobilise enemies |
Mahuxotl's Machination![]() Omen Crest ShieldShield Chance to Block: 25% Armour: 50 Energy Shield: 19 Movement Speed: -1.5%Requires Level 48, 37 Str, 37 IntGrants Skill: ![]() 100% increased effect of Socketed Soul Cores Everlasting Sacrifice Has 2 Rune Sockets (Hidden)The Banished Architect sought to employ the darkest secrets of the Vaal. | Omen Crest Shield | Shield | 48 | Grants Skill: ![]() 100% increased effect of Socketed Soul Cores Everlasting Sacrifice Has 2 Rune Sockets (Hidden) |
Lightning Coil![]() Ancestral MailArmour: 162 Evasion: 146 Movement Speed: -4.0%Requires Level 50, 44 Str, 44 DexGrants Skill: Level (12-20) Valako's Charge(80-120)% increased Armour and Evasion +(80-100) to maximum Life +(20-30) to Dexterity (-40–-30)% to Lightning Resistance (20–40)% of Physical damage from Hits taken as Lightning damageThe world churned during the Great Wasting. Tawhoa may have stilled the rioting earth, but it was Valako that tamed the broken sky. | Ancestral Mail | Body Armour | 50 | Grants Skill: Level (12-20) Valako's Charge(80-120)% increased Armour and Evasion +(80-100) to maximum Life +(20-30) to Dexterity (-40–-30)% to Lightning Resistance (20–40)% of Physical damage from Hits taken as Lightning damage |
Blood Price![]() Fierce GreathelmArmour: 196Requires Level 51, 94 Str(80–120)% increased Armour (10–15) Life Regeneration per second +(100–150) to Stun Threshold (30–60)% increased Presence Area of Effect Enemies in your Presence have at least 10% of Life ReservedAn eye for an eye makes the whole world dead. | Fierce Greathelm | Helmet | 51 | (80–120)% increased Armour (10–15) Life Regeneration per second +(100–150) to Stun Threshold (30–60)% increased Presence Area of Effect Enemies in your Presence have at least 10% of Life Reserved |
Waveshaper![]() Tideseer MantleArmour: 165 Energy Shield: 58 Movement Speed: -4.0%Requires Level 51, 59 Str, 59 Int+(100-200) to maximum Energy Shield +(20-40) to Spirit +(25-35)% to Fire Resistance +(25-35)% to Cold Resistance Increases and Reductions to Mana Regeneration Rate also apply to Energy Shield Recharge Rate Gain (30-50)% of Maximum Mana as Armour"Move in ways your enemy does not expect. Confuse them with elegance and grace. They'll never see the axe coming." - Rakiata, Chieftain of the Tasalio Tribe | Tideseer Mantle | Body Armour | 51 | +(100-200) to maximum Energy Shield +(20-40) to Spirit +(25-35)% to Fire Resistance +(25-35)% to Cold Resistance Increases and Reductions to Mana Regeneration Rate also apply to Energy Shield Recharge Rate Gain (30-50)% of Maximum Mana as Armour |
Aerisvane's Wings![]() Burnished GauntletsArmour: 55 Evasion: 50Requires Level 52, 46 Str, 46 Dex(50-70)% increased Armour and Evasion (5-10)% increased Attack Speed +(20-30) to Intelligence Decimating StrikeThe strongest souls are forged through struggle and defeat. | Burnished Gauntlets | Gloves | 52 | (50-70)% increased Armour and Evasion (5-10)% increased Attack Speed +(20-30) to Intelligence Decimating Strike |
Couture of Crimson![]() Gilded VestmentsArmour: 167 Energy Shield: 59 Movement Speed: -4.0%Requires Level 52, 59 Str, 59 Int(50-100)% increased Armour and Energy Shield 25% reduced maximum Life (40-60)% reduced Bleed Duration on you Life Leech can Overflow Maximum LifeIt's often said of nobles that they live off their peasants... sometimes, it's truer than any suspect. | Gilded Vestments | Body Armour | 52 | (50-100)% increased Armour and Energy Shield 25% reduced maximum Life (40-60)% reduced Bleed Duration on you Life Leech can Overflow Maximum Life |
Empire's Grasp![]() Titan MittsArmour: 100Requires Level 52, 83 Str(150-200)% increased Armour +(20-30) to Strength Gain (30-50) Life per Enemy Killed (10-20)% increased Global Physical Damage Knockback direction is reversed"I like my vassals at sword point, but my enemies as close as the hilt." - Emperor Chitus | Titan Mitts | Gloves | 52 | (150-200)% increased Armour +(20-30) to Strength Gain (30-50) Life per Enemy Killed (10-20)% increased Global Physical Damage Knockback direction is reversed |
Strugglescream![]() Stellar AmuletRequires Level 52+(5-7) to all AttributesCan have 2 additional Instilled ModifiersThere is no light at the end of this inner strife, but the shadows eventually become home. | Stellar Amulet | Amulet | 52 | +(5-7) to all AttributesCan have 2 additional Instilled Modifiers |
The Bringer of Rain![]() Decorated HelmArmour: 110 Evasion: 99Requires Level 52, 53 Str, 53 Dex(600-800)% increased Armour and Evasion +(200-300) to Accuracy Rating 100% increased Critical Hit Chance (30-60) Life Regeneration per second Can't use Body Armour You can wield Two-Handed Axes, Maces, and Swords in one hand"What lies beneath your feet?!" "Sacred ground, watered with tears of blood!" | Decorated Helm | Helmet | 52 | (600-800)% increased Armour and Evasion +(200-300) to Accuracy Rating 100% increased Critical Hit Chance (30-60) Life Regeneration per second Can't use Body Armour You can wield Two-Handed Axes, Maces, and Swords in one hand |
The Brass Dome![]() Champion CuirassArmour: 335 Movement Speed: -5.0%Requires Level 58, 120 Str(400-500)% increased Armour (-5–-1)% to all Maximum Elemental Resistances +(200-300) to Stun Threshold Take no Extra Damage from Critical HitsThe turtle's shell one day becomes its tomb. | Champion Cuirass | Body Armour | 58 | (400-500)% increased Armour (-5–-1)% to all Maximum Elemental Resistances +(200-300) to Stun Threshold Take no Extra Damage from Critical Hits |
Hateforge![]() Moulded MittsArmour: 68Requires Level 60, 53 Str(50-80)% increased Armour Gain (1-3) random Charge on reaching Maximum Rage Lose all Rage on reaching Maximum Rage (-10-10) to Maximum RageThe first Karui born on the fringes of the Vaal empire developed a blood fever born of corruption. | Moulded Mitts | Gloves | 60 | (50-80)% increased Armour Gain (1-3) random Charge on reaching Maximum Rage Lose all Rage on reaching Maximum Rage (-10-10) to Maximum Rage |
Ab Aeterno![]() Grand CuissesArmour: 66 Evasion: 60 Energy Shield: 23Requires Level 65, 43 Str, 43 Dex, 43 Int(15–30)% increased Movement Speed (60–80)% increased Armour, Evasion and Energy Shield Dodge Roll avoids all Hits 10% less Movement and Skill Speed per Dodge Roll in the past 20 secondsHis enemy was for endurance forged. His own waned. | Grand Cuisses | Boots | 65 | (15–30)% increased Movement Speed (60–80)% increased Armour, Evasion and Energy Shield Dodge Roll avoids all Hits 10% less Movement and Skill Speed per Dodge Roll in the past 20 seconds |
Chernobog's Pillar![]() Blacksteel Tower ShieldShield Chance to Block: 26% Armour: 152 Movement Speed: -3.0%Requires Level 65, 118 StrGrants Skill: ![]() +(30-40)% to Fire Resistance +(23-29)% to Chaos Resistance +(150-200) to Stun Threshold Gain 1% of damage as Fire damage per 1% Chance to BlockFire dances with those who doubt Licks the skin and flesh from the fearful Where there is no fear There is no flame | Blacksteel Tower Shield | Shield | 65 | Grants Skill: ![]() +(30-40)% to Fire Resistance +(23-29)% to Chaos Resistance +(150-200) to Stun Threshold Gain 1% of damage as Fire damage per 1% Chance to Block |
Death Articulated![]() Ornate GauntletsArmour: 67 Evasion: 61Requires Level 65, 57 Str, 57 Dex(100–150)% increased Armour and Evasion (5–10)% increased Attack Speed +(17–23)% to Chaos Resistance Lose 5% of maximum Life per second Regenerate 5 Rage per second No Inherent loss of Rage"The mind at the center of the swarm... K'Tash does the thinking... but it has only one thought... hate." - Rantings of a Templar prisoner, page ninety-four | Ornate Gauntlets | Gloves | 65 | (100–150)% increased Armour and Evasion (5–10)% increased Attack Speed +(17–23)% to Chaos Resistance Lose 5% of maximum Life per second Regenerate 5 Rage per second No Inherent loss of Rage |
Morior Invictus![]() Grand RegaliaArmour: 135 Evasion: 123 Energy Shield: 46 Movement Speed: -4.0%Requires Level 65, 51 Str, 51 Dex, 51 Int(200–300)% increased Armour, Evasion and Energy Shield <3 random socket modifiers> Has 4 Rune Sockets (Hidden)The Unblinking Eye did not cower and wail. They stood against the end. | Grand Regalia | Body Armour | 65 | (200–300)% increased Armour, Evasion and Energy Shield <3 random socket modifiers> Has 4 Rune Sockets (Hidden) |
Prism Guardian![]() Intricate Crest ShieldShield Chance to Block: 25% Armour: 84 Energy Shield: 29 Movement Speed: -1.5%Requires Level 65, 65 Str, 65 IntGrants Skill: ![]() +(20-30) to Dexterity +(10-20)% to all Elemental Resistances +1 to Maximum Spirit per 25 Maximum LifeWhen blood is paid, the weak think twice. | Intricate Crest Shield | Shield | 65 | Grants Skill: ![]() +(20-30) to Dexterity +(10-20)% to all Elemental Resistances +1 to Maximum Spirit per 25 Maximum Life |
Sine Aequo![]() Grand ManchettesArmour: 44 Evasion: 40 Energy Shield: 15Requires Level 65, 40 Str, 40 Dex, 40 Int(10–15)% increased Skill Speed (40–60)% increased Armour, Evasion and Energy Shield Immobilise enemies at 50% buildup instead of 100% Enemies Immobilised by you take 25% less DamageThe greatest warrior of his era fought with honour. | Grand Manchettes | Gloves | 65 | (10–15)% increased Skill Speed (40–60)% increased Armour, Evasion and Energy Shield Immobilise enemies at 50% buildup instead of 100% Enemies Immobilised by you take 25% less Damage |
Solus Ipse![]() Grand VisageArmour: 88 Evasion: 80 Energy Shield: 30Requires Level 65, 46 Str, 46 Dex, 46 Int+(60-100) to Maximum Mana 25% increased Light Radius (100-150)% increased Armour, Evasion and Energy Shield Equipment and Skill Gems have 25% increased Attribute Requirements You can Socket an additional copy of each Lineage Support Gem, in different SkillsOne warrior alone survived to face the Arbiter. | Grand Visage | Helmet | 65 | +(60-100) to Maximum Mana 25% increased Light Radius (100-150)% increased Armour, Evasion and Energy Shield Equipment and Skill Gems have 25% increased Attribute Requirements You can Socket an additional copy of each Lineage Support Gem, in different Skills |
Sacrosanctum![]() Corvus MantleArmour: 245 Energy Shield: 84 Movement Speed: -4.0%Requires Level 68, 86 Str, 86 Int+(20–30) to Spirit(80–120)% increased Armour and Energy Shield +(20–30) to Strength +(20–30) to Intelligence +(17–23)% to Chaos Resistance (5–10)% of Damage taken Recouped as Life Damage taken Recouped as Life is also Recouped as Energy ShieldThe Twilight Order rejected the gods, choosing instead to put their faith in each other. | Corvus Mantle | Body Armour | 68 | +(20–30) to Spirit(80–120)% increased Armour and Energy Shield +(20–30) to Strength +(20–30) to Intelligence +(17–23)% to Chaos Resistance (5–10)% of Damage taken Recouped as Life Damage taken Recouped as Life is also Recouped as Energy Shield |
Svalinn![]() Crucible Tower ShieldShield Chance to Block: 26% Armour: 112 Movement Speed: -3.0%Requires Level 78, 66 StrGrants Skill: ![]() Grants Skill: ![]() You take (15-20)% of damage from Blocked hits Block chance is LuckyThe priests found the Great Shield the night it fell to Middengard, but it was the smiths who delved into the secrets it held. | Crucible Tower Shield | Shield | 78 | Grants Skill: ![]() Grants Skill: ![]() You take (15-20)% of damage from Blocked hits Block chance is Lucky |
Version history
Version | Changes |
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0.1.0d |
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0.1.0 |
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References
- ↑ Derived from the Path of Exile 1 formula, using values obtained through empyrical testing in Version 0.1.0e. Source: https://www.reddit.com/r/pathofexile/comments/1hln20p/poe_2_armor_formula_testing_and_estimates/