Shapeshift: Difference between revisions
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{{ | {{keyword infobox|Shapeshift}} | ||
'''Shapeshifting''' skills transforms your character into a different form. | |||
Shapeshifting | ==Mechanics== | ||
Shapeshifting is typically enabled by equipping a [[talisman]]. When equipped, players can select one of three forms: Bear, Werewolf, or Wyvern. Bear and Werewolf are available at any [[character level]]; Wyvern requires reaching [[character level]] 6 (skill gem Tier 3). The chosen form determines which [[default attack]] is granted and can be changed freely; it does not affect the ability to shapeshift into other forms using shapeshift skills. When using a shapeshift skill, the character will automatically transform into the corresponding form, and will transform out of it when using a skill incompatible with the form (e.g. a [[spell]]). [[Trigger]]ed skills and [[persistent]] skills do not end a shapeshift. | |||
Each form grants certain inherent bonuses: | |||
{| class="wikitable" | |||
|+ Shapeshift form bonuses | |||
|- | |||
! Form !! Skill archetype !! Bonuses !! Default attack | |||
|- | |||
| Bear || Uses [[slam]]s and [[fire]] attacks || | |||
* +10 to [[Armour]] per level | |||
* 30% of Armour also applies to Elemental Damage | |||
* Gain an [[Endurance Charge]] for every 15 Rage you spend | |||
| {{sl|Maul}} | |||
|- | |||
| Werewolf || Uses [[cold]] attacks, [[mark]] skills, and summons wolf pack [[minion]]s || | |||
* Drop to all fours after moving, granting 30% increased [[Movement Speed]] while not [[Sprint]]ing | |||
| {{sl|Shred}} | |||
|- | |||
| Wyvern || Uses [[ranged]] [[fire]] and [[lightning]] attacks || | |||
* 50% increased [[stun]] threshold | |||
* 50% increased [[elemental ailment]] threshold | |||
* 50% faster start of [[energy shield]] recharge | |||
| {{sl|Rend}} | |||
|} | |||
While in Werewolf form, moving continuously for approximately 1 second or using [[sprint]] will cause the character to drop onto all four legs. Doing so grants 30% increased movement speed while not sprinting, even while [[stationary]]. Using any Werewolf skill will cause you to go onto two legs. | |||
There are also certain unique shapeshift forms such as {{il|Demon Form}} which function differently from regular shapeshifting. | |||
==Gems== | |||
A list of [[gem]]s with the Shapeshift [[gem tag]]: | |||
===Skill gems=== | |||
{{Gem table | |||
|where = items.class_id IN ("Active Skill Gem", "Meta Skill Gem") | |||
AND skill_gems.gem_tags HOLDS "Shapeshift" | |||
|gem_tier = 1 | |||
}} | |||
==Related unique items== | |||
{{Drop enabled unique item table | |||
|where= items.stat_text LIKE "%shapeshift%" | |||
|large=1 | |||
|base_item=1 | |||
|class=1 | |||
|level=1 | |||
|stat=1 | |||
}} | |||
==Version history== | |||
{{Version history table header}} | |||
{{Version history table row|0.3.0| | |||
* [[Demon Form]], granted by the [[Demonic Possession]] Notable Passive Skill, no longer disables your weapons or has its own weapon set. | |||
}} | |||
{{Version history table row|0.1.0| | |||
* Introduced to the game. | |||
}} | |||
{{Version history table end}} | |||
{{Navbox Skills}} | |||
[[Category:Gem tags]] | |||
Revision as of 05:14, 13 December 2025
Using a skill that is not compatible with your Shapeshifted form will automatically Shapeshift you back to human form.
Shapeshifting skills transforms your character into a different form.
Mechanics
Shapeshifting is typically enabled by equipping a talisman. When equipped, players can select one of three forms: Bear, Werewolf, or Wyvern. Bear and Werewolf are available at any character level; Wyvern requires reaching character level 6 (skill gem Tier 3). The chosen form determines which default attack is granted and can be changed freely; it does not affect the ability to shapeshift into other forms using shapeshift skills. When using a shapeshift skill, the character will automatically transform into the corresponding form, and will transform out of it when using a skill incompatible with the form (e.g. a spell). Triggered skills and persistent skills do not end a shapeshift.
Each form grants certain inherent bonuses:
| Form | Skill archetype | Bonuses | Default attack |
|---|---|---|---|
| Bear | Uses slams and fire attacks |
|
|
| Werewolf | Uses cold attacks, mark skills, and summons wolf pack minions |
|
Module Error: No skills found with q_where = skill.active_skill_name="Shred" |
| Wyvern | Uses ranged fire and lightning attacks |
|
Module Error: No skills found with q_where = skill.active_skill_name="Rend" |
While in Werewolf form, moving continuously for approximately 1 second or using sprint will cause the character to drop onto all four legs. Doing so grants 30% increased movement speed while not sprinting, even while stationary. Using any Werewolf skill will cause you to go onto two legs.
There are also certain unique shapeshift forms such as
Demon FormDemon FormShapeshift, Buff
Level: (1-20)
Cost: (6-65) Mana
Cooldown Time: 15.00 sec
Can Store 1 Use(s)Shapeshift into a demon, vastly boosting the power of your Spells. You gain Demonflame every second you remain in demon form, causing your Life to be lost at an ever-increasing rate. Maximum 10 Demonflame. Revert to human form if you reach 1 Life, use a Skill that isn't a Spell, or reactivate this Skill.(12-25)% increased Cast Speed while in Demon Form
(0.8-18.5) Life Loss per second per Demonflame
Deal 3% more Spell damage per Demonflame
Additional Effects From 1-20% Quality:
(0.5-10)% increased Cast Speed while in Demon FormSkills can be managed in the Skills Panel.
which function differently from regular shapeshifting.
Gems
A list of gems with the Shapeshift gem tag:
Skill gems
| Gem | Tier |
|---|---|
Level: (1-20) Cost: (6-65) Mana Cooldown Time: 15.00 sec Can Store 1 Use(s)Shapeshift into a demon, vastly boosting the power of your Spells. You gain Demonflame every second you remain in demon form, causing your Life to be lost at an ever-increasing rate. Maximum 10 Demonflame. Revert to human form if you reach 1 Life, use a Skill that isn't a Spell, or reactivate this Skill.(12-25)% increased Cast Speed while in Demon Form (0.8-18.5) Life Loss per second per Demonflame Deal 3% more Spell damage per Demonflame Additional Effects From 1-20% Quality: (0.5-10)% increased Cast Speed while in Demon FormSkills can be managed in the Skills Panel. | 0 |
Tier: 7 Level: (1-20) Cost: (19-85) Mana Cooldown Time: 8.00 sec Can Store 1 Use(s) Use Time: 1.10 secRequires: TalismanShapeshift into a Bear and roar in defiance, immediately gaining Rage if there are enemies nearby and Empowering subsequent Attacks to Break Armour. Alternatively, socketing a human-form Warcry into this Skill triggers that Warcry instead, and augments its damage and area. This Skill's cooldown can be bypassed by expending an Endurance Charge.Warcry radius is 7 metres Gain 2 Rage per enemy Power in range Empowered Attacks Break (5-6147) Armour on Hit Empowers one Attack per 8 enemy Power in range, counting up to 64 Power Additional Effects From 1-20% Quality: Gain (0.05-1) Rage per enemy Power in rangePlace one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect. | 7 |
Tier: 5 Level: (1-20) Cost: (8-55) Mana Attack Speed: 170% of base Attack Damage: (65-235)% of baseRequires: TalismanShapeshift into a Wyvern and devour a Corpse or Cullable enemy, and additional nearby Corpses. For each enemy or corpse devoured, you regenerate life and gain a Power Charge. If the target is far enough away, you will leap to them and damage nearby enemies where you land. Targeting nearby enemies or corpses will not perform a leap or a Slam.Up to +0.5 seconds to Total Attack Time based on distance travelled Knocks Back Enemies Impact radius is 1.8 metres Regenerates (10-337) life per enemy or Corpse consumed over 1 second Consumes up to 2 additional Corpses near the target Additional Effects From 1-20% Quality: (2.5-50)% chance to gain Flask and Charm charges as though killing the enemy on Corpse consumptionSkills can be managed in the Skills Panel. | 5 |
Tier: 5 Level: (1-20) Cost: (10-67) Mana per second Attack Speed: 70% of base Attack Damage: (55-145)% of baseRequires: TalismanShapeshift into a Bear and repeatedly pound the ground, creating Molten Fissures that travel randomly in a wide arc in front of you.Converts 80% of Physical damage to Fire damage Modifers to Attack speed also affect this skill's cost Gain 3 Rage on Hit Fissure duration is 12 seconds Limit 12 Fissures Additional Effects From 1-20% Quality: Gain (0.1-2) Rage on HitSkills can be managed in the Skills Panel. | 5 |
Tier: 5 Level: (1-20) Cost: (19-85) Mana Cooldown Time: 8.00 sec Can Store 1 Use(s) Use Time: 0.80 sec Critical Strike Chance: 10.00%Requires: TalismanShapeshift into a Werewolf and let out an icy howl that damages enemies and Freezes Primed enemies. If an enemy is Frozen or a Frozen enemy is Hit, this Skill Empowers your attacks with added Cold damage, causes Empowered Slams to create Chilled Ground, and grants your Allies added Cold damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.Deals (5-186) to (8-279) Cold Damage Cannot cause Freeze Buildup Knocks Back Enemies Freeze enemies that are Primed for Freeze Warcry radius is 5.5 metres Buff duration is 8 seconds Buff grants Allies (1-37) to (2-56) added Cold damage to Attacks Empowered Attacks deal (2-84) to (4-126) additional Cold damage Empowers one Attack per 10 enemy Power in range, counting up to 50 Power Additional Effects From 1-20% Quality: Buff grants Allies (1-20)% increased Freeze buildupSkills can be managed in the Skills Panel. | 5 |
Tier: 3 Level: (1-20) Cost: (8-83) Mana Attack Speed: 85% of base Attack Damage: (65-189)% of baseRequires: TalismanShapeshift into a Wyvern and lob a ball of magma that deals area damage as it hits the ground. The skill Chains, bouncing forward to deal damage multiple times. Impacts on Molten Fissures or Volcanos will activate them as though they were Slammed.Converts 100% of Physical damage to Fire damage Chains (2-3) times Inflicts 100% more Flammability Magnitude 100% more Ignite Magnitude Impact radius is (1.4-1.8) metres Additional Effects From 1-20% Quality: (0.5-10)% more Damage with Hits for each time this Skill has ChainedSkills can be managed in the Skills Panel. | 3 |
| File:Furious Slam inventory icon.pngFurious SlamFurious SlamAttack, Shapeshift, AoE, Melee, Slam Tier: 1 Level: 1 Cost: 10 Mana Attack Speed: 70% of base Attack Damage: 70% of baseRequires: TalismanShapeshift into a Bear and Slam the ground with greate force, causing a pair of shockwaves. Can spend Rage to create larger shockwaves that leaves behind Jagged Ground.60% more Stun buildup +0.4 seconds to base attack time if not standing +0.4 seconds to base use time when Shapeshifting Shockwave radius is 2 meters Spends 10 Rage to perform enraged slam if possibleSkills can be managed in the Skills Panel.File:Furious Slam skill icon.png | 1 |
Tier: 13 Level: (1-20) Cost: 6 Rage per second, (23-157) Mana Cooldown Time: 10.00 sec Can Store 1 Use(s) Attack Speed: 800% of base Attack Damage: (30-109)% of baseRequires: TalismanShapeshift into a Wyvern and take to the skies, immolating enemies with a jet of fire. Channelling ends after a short amount of time but can be prolonged by spending Rage. Consumes a Power Charge if possible to Empower the Skill, Gaining extra Lightning damage and spending Rage more slowly.Converts 100% of Physical damage to Fire damage Ignites from a single use of this Skill Compound Inflicts 200% more Flammability Magnitude 60% less Ignite Magnitude Rage cost is ignored for first 4 seconds of Channelling Immolation radius is 2 metres Empowered Flame Breath Gains 50% of damage as Lightning damage Empowered Flame Breath costs 50% less Rage per second Cannot gain Rage while using this Skill Additional Effects From 1-20% Quality: Rage cost is ignored for an additional (0.05-1) secondsSkills can be managed in the Skills Panel. | 13 |
Tier: 1 Level: (1-20) Cost: (6-46) Mana Attack Speed: 110% of base Attack Damage: (40-125)% of baseRequires: TalismanShapeshift into a Werewolf and swipe with your claws, projecting an arc of moonlight and ice forward in a crescent.Converts 80% of Physical damage to Cold damage (240-506)% more Magnitude of Chill inflicted (240-506)% more Freeze Buildup Additional Effects From 1-20% Quality: Gains (0.5-10)% of Physical damage as Cold damageSkills can be managed in the Skills Panel. | 1 |
Tier: 11 Level: (1-20) Cost: 5 Rage per second, (14-97) Mana Attack Speed: 70% of base Attack Damage: (75-306)% of baseRequires: TalismanShapeshift into a Bear and charge forward, Slamming the ground as you run. Channelling ends after a short amount of time but can be prolonged by spending Rage.+0.5 seconds to base attack time if not standing Rage cost is ignored for first 2.5 seconds of Channelling Run speed is affected by movement speed modifiers instead of Attack speed modifiers Impact radius is 2.2 metres Cannot gain Rage while using this Skill Additional Effects From 1-20% Quality: Rage cost is ignored for an additional (0.05-1) secondsSkills can be managed in the Skills Panel. | 11 |
Tier: 3 Level: (1-20) Cost: (12-83) Mana Cooldown Time: (5.00 sec-4.00 sec) Can Store 1 Use(s) Attack Damage: (100-312)% of baseRequires: TalismanShapeshift into a Werewolf and leap to a target location, damaging enemies in an area around where you land. Predator's Mark will be Triggered targeting the highest Rarity enemy Hit, or if a Mark gem is socketed into this Skill, that Mark will be Triggered instead. Using this Skill allows any Wolf Minions you have to leap immediately.+0.2 seconds to Total Attack Time Impact radius is 2 metresPlace one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect. | 3 |
Level: 1 Effectiveness of Added Damage: 120%Shapeshift into a burning monstrosity and leap through the air to crash down upon the earth, Slamming twice and creating Molten Fissures. Consumes Rage to create additional Molten Fissures.Molten Crash +0.55 seconds to Total Attack Time Up to +0.3 seconds to Total Attack Time based on distance travelled Fissures branch 2 times Impact radius is 2 metres Consumes 10 Rage on Landing to create 1 additional Fissure Fissures Attack Damage: (70-185)% Converts 100% of Physical damage to Fire damage +0.55 seconds to Total Attack Time Up to +0.3 seconds to Total Attack Time based on distance travelled Fissures branch 2 times Fissure duration is 8 seconds Limit 8 FissuresSkills can be managed in the Skills Panel. | 0 |
Level: (1-20) Attack Damage: (80-290)% of baseRequires: TalismanShapeshift into a Bear and rake enemies with your claws, generating Rage on Hit.Gain 5 Rage on Hit +0.3 seconds to base use time when Shapeshifting Additional Effects From 1-20% Quality: Gain (0.1-2) Rage on HitSkills can be managed in the Skills Panel. | 0 |
Related unique items
| Item | Base item | Item class | Stats | |
|---|---|---|---|---|
| The Flesh Poppet Vicious TalismanPhysical Damage: (81.7-94.6) to (134.9-156.2) Critical Strike Chance: 8.00% Attacks per Second: (1.34-1.41) Weapon Range: 1.2 metresRequires Level 40, 47 Str, 34 Int(90-120)% increased Physical Damage (7-13)% increased Attack Speed +(7-13) to all Attributes (40-30)% reduced Presence Area of Effect Copy a random Modifier from each enemy in your Presence when you Shapeshift to an Animal form Modifiers gained this way are lost after 30 seconds or when you next ShapeshiftLong ago, the witches of the Azak Tribe learned how to tap into the flow of Vivid lifeforce to 'cooperate' with their enemies... forcefully. | Vicious Talisman | Talisman | 40 | (90-120)% increased Physical Damage (7-13)% increased Attack Speed +(7-13) to all Attributes (40-30)% reduced Presence Area of Effect Copy a random Modifier from each enemy in your Presence when you Shapeshift to an Animal form Modifiers gained this way are lost after 30 seconds or when you next Shapeshift |
Version history
| Version | Changes |
|---|---|
| 0.3.0 |
|
| 0.1.0 |
|