(Created page with "==Version history== {{Version history table header}} {{Version history table row|0.1.0e| * Ice Shot Shards (Secondary) now gains additional Projectiles as it Levels up * Ice Shot Shards now targets within 90 Degree Cone * Ice Shot Shards now travel further base (200ms, from 100ms), to be tested & iterated. * Ice Shot Arrow & Projectiles are now smaller and are the same size as other arrows. }} {{Version history table row|0.1.0| * Introduced to the game. }} {{Version hist...")
|help_text = Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
|dexterity_percent = 50
|strength_percent = 50
|gem_tags = Attack, Projectile, Cold
|gem_description = Fire an icy arrow that sprays a cone of ice shards when it hits a target.
|active_skill_name =
|skill_icon = Ice Shot
|item_class_id_restriction = Bow
|skill_id = Ice Shot
|cast_time = 1.0
|required_level = 1
|static_cost_types = Mana
|static_attack_speed_multiplier =
|stat_text =
|level1 = True
|level1_level_requirement = 1
|level1_cost_amounts =
|level1_damage_effectiveness =
|level1_damage_multiplier =
|gem_tier = 9
|release_version = 0.1.0
}}
'''Ice Shot''' is a [[bow]] [[attack]] [[skill]] that fires an [[Projectile|arrow]] that deals [[cold damage]] with more [[chill]] magnitude to a target and sprays a cone of secondary shard [[projectile|projectiles]] on hit.
==Skill functions and interactions==
[[Quality]] grants more [[attack]] damage.
===Primary Arrow===
The primary [[projectile|arrow]] of [[Ice Shot]] travels slower than comparable lightning [[Bow#List_of_active_skill_gems_usable_with_bows|bow skills]]. A majority of [[physical]] damage is [[Damage conversion|converted]] to [[cold]]. The primary arrow has more [[chill]] magnitude.
===Secondary Shard Projectiles===
All shard [[physical]] damage is [[Damage conversion|converted]] to [[cold]]. Modifiers to [[Projectile#Speed_and_duration|projectile speed]] affect distance traveled by the secondary shard projectiles. The shards spray towards other targets within a 90-degree "cone" (a ''quadrant'') behind the primary target. When using [[Ice Shot]] with [[split]], [[pierce]], [[fork]], or [[chain]], targets behind the first may be hit by both the secondary shards and a primary arrow.
==Gem level progression==
{{Skill progression}}
==Recommended support gems==
{{Recommended support gems
|t1_1 = {{il|Cold Infusion}}
|t1_2 = {{il|Encumbrance}}
|t1_3 = {{il|Leverage}}
|t2_1 = {{il|Freezefork}}
|t2_2 = {{il|Primal Armament}}
|t2_3 = {{il|Ricochet}}
|t3_1 = {{il|Biting Frost}}
|t3_2 = {{il|Salvo}}
|t3_3 = {{il|Spectral Volley}}
}}
{{Item acquisition}}
{{Alternate skill effect list}}
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
Line 11:
Line 73:
}}
}}
{{Version history table end}}
{{Version history table end}}
{{sister|poewiki}}
{{Navbox Skills}}
Revision as of 04:49, 23 April 2025
Ice ShotAttack, Projectile, Cold Tier: 9 Level: 1Fire an icy arrow that sprays a cone of ice shards when it hits a target.Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
Acquisition Drop restricted It can be obtained by engraving an Uncut Skill Gem.Metadata Item class: Skill Gem Metadata ID: Metadata/Items/Gem/SkillGemIceShot
All shard physical damage is converted to cold. Modifiers to projectile speed affect distance traveled by the secondary shard projectiles. The shards spray towards other targets within a 90-degree "cone" (a quadrant) behind the primary target. When using Ice Shot with split, pierce, fork, or chain, targets behind the first may be hit by both the secondary shards and a primary arrow.
Gem level progression
Level
1
1
Recommended support gems
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier
Support gems
I
Module Error: No results found for item using search term "item_name = Cold Infusion"
Module Error: No results found for item using search term "item_name = Encumbrance"
LeverageLeverageSupport Category: LeverageSupport Requirements: +5 DexSupports Skills which Hit Enemies. Supported Skills gain increased chance to Critically Hit against Immobilised Enemies.Supported Skills have 50% increased Critical Hit Chance against Immobilised EnemiesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II
FreezeforkFreezeforkSupport, Projectile, ColdSupport Requirements: +5 IntSupports Skills which can fire Projectiles. Projectiles from Supported Skills always Fork when the initial ProjectileHitsFrozen Enemies, but Supported Skills cannot build up Freeze themselves.Supported Skills Fork when hitting Frozen Enemies Supported Skills cannot cause Freeze buildupPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Module Error: No results found for item using search term "item_name = Primal Armament"
Module Error: No results found for item using search term "item_name = Ricochet"
III
Module Error: No results found for item using search term "item_name = Biting Frost"
SalvoSalvoSupport, Attack, Projectile Category: Additional Projectiles Tier: 3Support Requirements: +5 DexSupports Attack Skills you use yourself which fire Projectiles. Supported Skills accumulate Seals over time, and consume them when used. For each Seal consumed, the Attack will fire additional Projectiles. Projectiles from Supported Skills are fired in random directions. Cannot Support Skills which require Combo, have a Cooldown or already gain Seals.Projectiles from Supported Skills are fired in random directions Supported Skills fire 2 additional Projectiles per seal consumed Supported Skills consume all Accumulated seals on use Supported Skills have 3 maximum seals Supported Skills Accumulate a seal every 2 secondsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Spectral VolleySpectral VolleySupport, Attack, Projectile Category: Spectral Volley Tier: 4 Cost & Reservation Multiplier: 120%Support Requirements: +5 DexSupports Bow or SpearProjectileAttacks you use yourself. Supported Skills deal lower damage initially, but generate Spectral Projectiles, which deal more damage when they fire. Spectral Projectiles linger and will fire a short duration after no new Spectral Projectiles have been created. Cannot support Channelling Skills, Leaping skills, or skills which rain Projectiles from above.Attacks with Supported Skills create a Spectral Projectile Spectral Projectiles will fire if no Spectral Projectiles have been created in the last 3 seconds Supported Skills deal 60% less Damage when not fired from Spectral Projectiles Supported Skills deal 20% more Damage when fired from Spectral Projectiles Maximum 5 Spectral ProjectilesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Item acquisition
Ice Shot has restrictions on where or how it can drop.