Eye of WinterSpell, Projectile, Cold Tier: 13 Level: 1 Cost: 12 Mana Cast Time: 1.10 sec Critical Strike Chance: 12.00%Fire a single Eye Projectile which does not Hit enemies. The Eye constantly releases damaging shard Projectiles in a spiral as it flies, plus an extra burst of shards at the end of its flight. If the Eye passes over an Elemental ground surface or Orb, it will take on that surface's effect causing shards to deal more damage of the corresponding Type.Deals 12 to 18 Cold Damage Fires 8 Shard Projectiles in a Spiral when Projectile ends Modifiers to number of Projectiles only apply to the final Spiral Inflicts Critical Weakness on Hit Gains 50% of damage as the corresponding Type when passing over a Ground SurfaceSkills can be managed in the Skills Panel.
Acquisition Drop restricted It can be obtained by engraving an Uncut Skill Gem.Metadata Item class: Skill Gem Metadata ID: Metadata/Items/Gems/SkillGemEyeOfWinter
Projectile speed affects distance traveled by both the eye and shards.
Gem level progression
Level
Mana Cost
1
0
0
19
2
3
9
22
3
6
14
26
4
10
21
30
5
14
28
35
6
18
35
40
7
22
41
46
8
26
48
52
9
31
57
59
10
36
65
66
11
41
74
75
12
46
82
84
13
52
92
94
14
58
103
105
15
64
113
117
16
66
116
130
17
72
126
144
18
78
137
159
19
84
147
176
20
90
157
195
Recommended support gems
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier
Support gems
I
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Controlled DestructionControlled DestructionSupport, Spell Category: Controlled Destruction Tier: 1Support Requirements: +5 IntSupports Spells that Hit enemies, boosting their damage but preventing them from dealing Critical Hits.Supported Spells deal 25% more Hit Damage Supported Skills cannot deal Critical HitsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
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II
Considered CastingConsidered CastingSupport, Spell Category: Considered Casting Tier: 2 Cost & Reservation Multiplier: 115%Support Requirements: +5 IntSupports Spell Skills that Hit Enemies and you cast yourself, boosting Damage at the cost of Cast Speed.Supported Spell Skills have 15% less Cast Speed Supported Spells deal 35% more DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Pinpoint CriticalPinpoint CriticalSupport Category: Pinpoint Critical Tier: 2Support Requirements: +5 IntSupports any skill that Hits Enemies, causing it to Critically Hit more often but deal less damage with Critical Hits.Supported Skills have 60% more Critical Hit Chance Supported Skills have 30% less Critical Damage BonusPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
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III
Cold ExposureCold ExposureSupport, Cold, Duration Category: Cold Exposure Tier: 4 Cost & Reservation Multiplier: 120%Support Requirements: +5 IntSupports any skill that Hits enemies, causing it to inflict Exposure when it Critically Hits an enemy.Supported Skills inflict Exposure for 8 seconds on Critical Hit with Cold DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Cold MasteryCold MasterySupport, Cold Category: Mastery Tier: 5Support Requirements: +5 IntSupports Cold skills, granting them an additional level. Does not support skills which do not have levels.+1 to Level of Supported Cold SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Elemental FocusElemental FocusSupport Category: Elemental Focus Tier: 3Support Requirements: +5 IntSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.Supported Skills deal 25% more Elemental Damage Supported Skills cannot inflict Elemental AilmentsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV
V
Item acquisition
Eye of Winter has restrictions on where or how it can drop.
Eye of Winter now gains bonus elemental damage when passing through other elemental orbs like Solar OrbSolar OrbSpell, AoE, Sustained, Fire, Duration, Orb Level: 1Creates a fiery Orb that periodically releases fiery pulses. Enemies that are very close to the Orb are Ignited.Deals 46 to 69 Fire Damage Pulses every 1.4 seconds Explosion radius is 2.5 metres Orb duration is 10 seconds Limit 1 Solar OrbPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab., Orb of StormsOrb of StormsSpell, AoE, Sustained, Lightning, Duration, Chaining, Orb, Remnant Tier: 3 Level: (1-20) Cost: (12-129) Mana Cast Time: 0.80 sec Critical Strike Chance: 10.00%Create an Orb of electricity that fires ChainingLightning bolts at nearby enemies. The Orb leaves behind a Lightning InfusionRemnant when it expires.Deals (1-14) to (8-260) Lightning Damage Chains (3-5) times Fires a bolt every 4 seconds, and when you cast a Spell near the Orb Orb radius is 3.6 metres Orb duration is 12 seconds Limit 1 Orb of Storms
Additional Effects From 1-20% Quality: Chains (0.15-3) timesSkills can be managed in the Skills Panel. or Frost BombFrost BombSpell, AoE, Cold, Duration, Orb, Remnant Tier: 1 Level: (1-20) Cost: (9-99) Mana Cooldown Time: 6.00 sec Can Store 1 Use(s) Cast Time: 0.80 sec Critical Strike Chance: 13.00%Create a pulsing Orb of frost. Each pulse inflicts ElementalExposure on nearby enemies. When the Orb's duration ends, it Detonates, dealing Cold damage to surrounding enemies and leaving behind a ColdInfusion.Deals (7-238) to (11-358) Cold Damage Detonation Time is 4 seconds Chills Enemies as though dealing 300% more damage Initially applies 20% ElementalExposure and 2% Exposure per pulse, up to a maximum of 50% Pulse and explosion radius are (2.4-3.1) metres Limit 1 Frost Bomb Exposure duration is 8 seconds
Additional Effects From 1-20% Quality: Initially applies 0% ElementalExposure and 0% Exposure per pulse, up to a maximum of (0.5-10)%Skills can be managed in the Skills Panel..
Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
Eye of Winter now gains 75% of damage as damage of the corresponding Type when passing over an Elemental Ground Effect (previously 50%). The Skill also no longer incorrectly states the Projectile applies the passed over-ground effect to nearby Enemies.
Fixed a bug where Eye of Winter passing over multiple ailment ground effects only got the extra damage bonus from the most recent one, rather than all of them.