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[[Category:Ascendancy notable passive skills]] | |||
Revision as of 12:34, 4 December 2024
Price of Glory
Passive Skill
+1% to Block chance [1]
+10 to Devotion [1]
+5 to Tribute [1]
+6% to Chaos Resistance [1]
+9% to Cold Resistance [1]
+9% to Fire Resistance [1]
+9% to Lightning Resistance [1]
12% increased Mana Regeneration Rate [1]
2% increased Cast Speed [1]
2% increased maximum Life [1]
2% increased Movement Speed [1]
2% increased Curse Magnitudes [1]
2% increased Magnitudes of Non-Curse Auras from your Skills [1]
3% chance to Avoid Elemental Ailments [1]
3% chance to Freeze [1]
3% chance to Shock [1]
3% increased maximum Energy Shield [1]
3% increased Attack Speed [1]
4% increased Area of Effect [1]
4% increased maximum Mana [1]
4% increased Skill Effect Duration [1]
6% increased Critical Damage Bonus [1]
7% increased Area Damage [1]
7% increased Damage over Time [1]
7% increased Armour [1]
7% increased Attack Damage [1]
7% increased Chaos Damage [1]
7% increased Cold Damage [1]
7% increased Critical Hit Chance [1]
7% increased Evasion Rating [1]
7% increased Fire Damage [1]
7% increased Lightning Damage [1]
7% increased Physical Damage [1]
7% increased Projectile Damage [1]
7% increased Projectile Speed [1]
7% increased Spell Damage [1]
Minions deal 8% increased Damage [1]
+10 to Devotion [1]
+5 to Tribute [1]
+6% to Chaos Resistance [1]
+9% to Cold Resistance [1]
+9% to Fire Resistance [1]
+9% to Lightning Resistance [1]
12% increased Mana Regeneration Rate [1]
2% increased Cast Speed [1]
2% increased maximum Life [1]
2% increased Movement Speed [1]
2% increased Curse Magnitudes [1]
2% increased Magnitudes of Non-Curse Auras from your Skills [1]
3% chance to Avoid Elemental Ailments [1]
3% chance to Freeze [1]
3% chance to Shock [1]
3% increased maximum Energy Shield [1]
3% increased Attack Speed [1]
4% increased Area of Effect [1]
4% increased maximum Mana [1]
4% increased Skill Effect Duration [1]
6% increased Critical Damage Bonus [1]
7% increased Area Damage [1]
7% increased Damage over Time [1]
7% increased Armour [1]
7% increased Attack Damage [1]
7% increased Chaos Damage [1]
7% increased Cold Damage [1]
7% increased Critical Hit Chance [1]
7% increased Evasion Rating [1]
7% increased Fire Damage [1]
7% increased Lightning Damage [1]
7% increased Physical Damage [1]
7% increased Projectile Damage [1]
7% increased Projectile Speed [1]
7% increased Spell Damage [1]
Minions deal 8% increased Damage [1]
Sceptre Pinnacle
Notable Passive Skill
+1 to Minimum Endurance Charges while you have at least 150 Devotion [1]
+1 to Minimum Frenzy Charges while you have at least 150 Devotion [1]
+1 to Minimum Power Charges while you have at least 150 Devotion [1]
+1% to all maximum Resistances if you have at least 150 Devotion [1]
+13% to Chaos Resistance
+1% to Maximum Chaos Resistance [1]
+2% to Maximum Cold Resistance
10% reduced Shock duration on you [1]
+2% to Maximum Fire Resistance
10% reduced Freeze Duration on you [1]
+2% to Maximum Lightning Resistance
10% reduced Ignite Duration on you [1]
+20% to Cold Resistance
+1% to Maximum Cold Resistance [1]
+20% to Fire Resistance
+1% to Maximum Fire Resistance [1]
+20% to Lightning Resistance
+1% to Maximum Lightning Resistance [1]
+37% to Chaos Resistance [1]
+5% to Block chance
6 Life gained when you Block [1]
+50% to Cold Resistance [1]
+50% to Fire Resistance [1]
+50% to Lightning Resistance [1]
+8% to all Elemental Resistances [1]
+8% to Block chance [1]
1% chance when you gain a Charge to gain an additional Charge per 10 Tribute [1]
1% increased damage taken per 10 Tribute
8% increased Attack Damage per 10 Tribute [1]
1% increased Life and Mana Recovery from Flasks per 10 Tribute
3% increased Flask Effect Duration per 25 Tribute [1]
1% increased Cooldown Recovery Rate per 10 Tribute
+2 to Intelligence per 25 Tribute [1]
1% of damage taken Recouped as Mana per 10 Tribute
Recover 1% of maximum Mana on Kill per 50 Tribute [1]
1% of damage taken Recouped as Life per 10 Tribute
Recover 1% of maximum Life on Kill per 50 Tribute [1]
1% of Maximum Life Converted to Energy Shield per 20 Tribute [1]
10% chance to gain a Frenzy Charge on Hit [1]
10% chance to inflict Cold Exposure on Hit if you have at least 150 Devotion [1]
10% chance to inflict Fire Exposure on Hit if you have at least 150 Devotion [1]
10% chance to inflict Lightning Exposure on Hit if you have at least 150 Devotion [1]
10% increased Cast Speed
10% chance to Pierce an Enemy [1]
10% increased Damage per Endurance Charge [1]
10% increased Damage per Frenzy Charge [1]
10% increased Damage per Power Charge [1]
10% increased maximum Life [1]
10% increased Attack Speed
15% increased Stun Threshold [1]
10% of Damage taken Recouped as Life
10% increased Charm Effect Duration [1]
12% increased Magnitudes of Non-Curse Auras from your Skills [1]
15% chance to gain a Power Charge on Critical Hit [1]
15% increased Cast Speed [1]
15% increased Attack Speed [1]
15% of Physical Damage Converted to Cold Damage while you have at least 150 Devotion [1]
15% of Physical Damage Converted to Lightning Damage while you have at least 150 Devotion [1]
15% of Physical Damage Converted to Fire Damage while you have at least 150 Devotion [1]
17% increased maximum Mana
15% increased Mana Regeneration Rate [1]
2% increased Life Recovery rate per 10 Tribute [1]
2% increased Mana Cost Efficiency per 10 Tribute [1]
2% increased Mana Recovery rate per 10 Tribute [1]
2% increased Armour per 10 Tribute
5% increased Stun Threshold per 25 Tribute [1]
2% increased Evasion Rating per 10 Tribute
Gain Deflection Rating equal to 2% of Evasion Rating per 25 Tribute [1]
2% increased Magnitude of Damaging Ailments you inflict per 10 Tribute
1% reduced Duration of Damaging Ailments per 10 Tribute [1]
2% increased Parried Debuff Duration per 10 Tribute
+2 to Dexterity per 25 Tribute [1]
2% increased Stun Buildup per 10 Tribute
+2 to Strength per 25 Tribute [1]
2% increased Thorns damage per 10 Tribute
+0.5% to Thorns Critical Hit Chance per 50 Tribute [1]
2% reduced Light Radius per 10 Tribute
2% increased Accuracy Rating per 10 Tribute [1]
2% reduced Presence Area of Effect per 10 Tribute
1% increased Spirit Reservation Efficiency of Skills per 20 Tribute [1]
20% chance to Avoid Elemental Ailments [1]
20% increased Effect of your Mark Skills
8% increased Skill Effect Duration [1]
20% increased Tribute [1]
20% increased Defences from Equipped Shield [1]
20% increased Flask Effect Duration [1]
20% increased Magnitude of Bleeding you inflict
10% increased effect of Arcane Surge on you [1]
20% increased Magnitude of Poison you inflict
10% increased amount of Life Leeched [1]
25% increased Damage over Time
7% increased Skill Effect Duration [1]
25% increased Accuracy Rating [1]
25% increased Chaos Damage [1]
25% increased Chaos Damage
25% chance to inflict Withered for 2 seconds on Hit [1]
25% increased Cold Damage [1]
25% increased Cold Damage
10% of Physical Damage Converted to Cold Damage [1]
25% increased Cold Damage
Damage Penetrates 2% Cold Resistance [1]
25% increased Fire Damage [1]
25% increased Fire Damage
10% of Physical Damage Converted to Fire Damage [1]
25% increased Fire Damage
Damage Penetrates 2% Fire Resistance [1]
25% increased Lightning Damage [1]
25% increased Lightning Damage
10% of Physical Damage Converted to Lightning Damage [1]
25% increased Lightning Damage
Damage Penetrates 2% Lightning Resistance [1]
25% increased Physical Damage [1]
25% increased Physical Damage
2% chance to deal Double Damage [1]
25% increased Physical Damage
Bleeding you inflict deals Damage 10% faster [1]
25% increased Spell Damage
35% increased Critical Hit Chance for Spells [1]
3% increased Curse Duration per 10 Tribute
3% faster Curse Activation per 20 Tribute [1]
30% increased Mana Regeneration Rate
15% increased Elemental Ailment Threshold [1]
30% increased maximum Mana [1]
30% increased Accuracy Rating
10% increased Magnitude of Bleeding you inflict [1]
30% increased Armour
3% additional Physical Damage Reduction [1]
30% increased Critical Hit Chance for Spells
5% chance to Blind Enemies on Hit [1]
30% increased Evasion Rating
5% chance to Blind Enemies on Hit [1]
30% increased Flask Effect Duration
15% increased Warcry Cooldown Recovery Rate [1]
30% increased Freeze Buildup
8% increased Projectile Speed [1]
30% increased Magnitude of Chill you inflict [1]
30% increased Magnitude of Shock you inflict [1]
30% increased Stun Buildup
2% increased maximum Mana [1]
37% increased Chaos Damage
Projectiles have 6% chance to Chain an additional time from terrain [1]
4% increased maximum Energy Shield per 10 Tribute
2% reduced Energy Shield Recharge Rate per 25 Tribute [1]
4% increased Curse Magnitudes
Curse Skills have 20% increased Skill Effect Duration [1]
4% increased Energy Shield per Power Charge [1]
40% increased chance to Shock
15% increased Totem Life [1]
40% increased Life Recovery from Flasks
6% increased Block chance [1]
40% increased Mana Recovery from Flasks
2% increased maximum Life [1]
40% increased maximum Energy Shield
+10% to Lightning Resistance [1]
40% increased Armour
+10% to Cold Resistance [1]
40% increased Cold Damage
+15 to Dexterity [1]
40% increased Critical Damage Bonus [1]
40% increased Elemental Damage
20% increased Defences from Equipped Shield [1]
40% increased Evasion Rating
+10% to Fire Resistance [1]
40% increased Fire Damage
+15 to Intelligence [1]
40% increased Flammability Magnitude
Minions have +15% to all Elemental Resistances [1]
40% increased Lightning Damage
+15 to Strength [1]
40% increased Melee Damage
15% increased Critical Spell Damage Bonus [1]
40% increased Physical Damage
20% increased Mana Regeneration Rate [1]
40% increased Projectile Damage
Gain 1 Rage on Melee Hit [1]
40% increased Rarity of Items found [1]
40% increased Spell Damage
10% increased Flask and Charm Charges gained [1]
40% increased Totem Damage
+7% to Chaos Resistance [1]
5% additional Physical Damage Reduction while you have at least 150 Devotion [1]
5% increased Attack Critical Hit Chance per 10 Tribute
3% reduced Accuracy Rating per 25 Tribute [1]
50% increased Mana Regeneration Rate [1]
6% increased maximum Life [1]
6% increased maximum Life
Regenerate 0.7% of maximum Life per second [1]
7% increased Magnitudes of Non-Curse Auras from your Skills
20% increased Area of Effect of Aura Skills [1]
8% chance to Avoid Elemental Ailments
8% chance to Avoid being Stunned [1]
8% increased maximum Energy Shield [1]
8% increased maximum Energy Shield
10% increased Energy Shield Recharge Rate [1]
8% increased Armour per Endurance Charge [1]
8% increased Evasion Rating per Frenzy Charge [1]
80% chance to Avoid being Chilled [1]
80% chance to Avoid being Shocked [1]
80% increased Cold Damage with Attack Skills [1]
80% increased Fire Damage with Attack Skills [1]
80% increased Lightning Damage with Attack Skills [1]
80% increased Projectile Attack Damage [1]
80% increased Armour [1]
80% increased Critical Hit Chance [1]
80% increased Critical Hit Chance for Spells [1]
80% increased Evasion Rating [1]
80% increased Melee Physical Damage [1]
80% increased Physical Damage [1]
80% increased Spell Damage [1]
Bleeding you inflict deals Damage 10% faster [1]
Gain 1 Endurance Charge every second if you've been Hit Recently [1]
Gain 5% of maximum Mana as Extra maximum Energy Shield while you have at least 150 Devotion [1]
Gain Arcane Surge on Hit with Spells if you have at least 150 Devotion [1]
Immune to Elemental Ailments while on Consecrated Ground if you have at least 150 Devotion [1]
Inherent loss of Rage is 2% slower per 10 Tribute
+1 to Maximum Rage per 50 Tribute [1]
Projectiles have 10% chance for an additional Projectile when Forking per 10 Tribute [1]
Regenerate 1.5% of maximum Life per second
10% increased Curse Duration [1]
Your Heavy Stun buildup empties 1% faster per 10 Tribute
5% increased Defences from Equipped Shield per 25 Tribute [1]
Break 40% increased Armour
10% faster start of Energy Shield Recharge [1]
Charms applied to you have 1% increased Effect per 10 Tribute
3% increased Charm Effect Duration per 25 Tribute [1]
Empowered Attacks deal 2% increased damage per 10 Tribute
4% increased Warcry Speed per 25 Tribute [1]
Empowered Attacks deal 50% increased Damage
10% increased Lightning Exposure Effect
10% increased Cold Exposure Effect
10% increased Fire Exposure Effect [1]
Minions deal 1% increased damage per 10 Tribute
Minions have 3% increased Attack and Cast Speed per 50 Tribute [1]
Minions deal 25% increased Damage
Minions have 15% increased maximum Life [1]
Minions deal 40% increased Damage
8% increased Accuracy Rating [1]
Minions deal 80% increased Damage [1]
Minions have 30% increased maximum Life
15% increased Evasion Rating [1]
Minions have 80% increased maximum Life [1]
Minions lose 2% Life per 10 Tribute you have when following Commands
Minions have 4% increased Cooldown Recovery Rate per 10 Tribute [1]
Remnants have 2% increased effect per 10 Tribute [1]
+1 to Minimum Frenzy Charges while you have at least 150 Devotion [1]
+1 to Minimum Power Charges while you have at least 150 Devotion [1]
+1% to all maximum Resistances if you have at least 150 Devotion [1]
+13% to Chaos Resistance
+1% to Maximum Chaos Resistance [1]
+2% to Maximum Cold Resistance
10% reduced Shock duration on you [1]
+2% to Maximum Fire Resistance
10% reduced Freeze Duration on you [1]
+2% to Maximum Lightning Resistance
10% reduced Ignite Duration on you [1]
+20% to Cold Resistance
+1% to Maximum Cold Resistance [1]
+20% to Fire Resistance
+1% to Maximum Fire Resistance [1]
+20% to Lightning Resistance
+1% to Maximum Lightning Resistance [1]
+37% to Chaos Resistance [1]
+5% to Block chance
6 Life gained when you Block [1]
+50% to Cold Resistance [1]
+50% to Fire Resistance [1]
+50% to Lightning Resistance [1]
+8% to all Elemental Resistances [1]
+8% to Block chance [1]
1% chance when you gain a Charge to gain an additional Charge per 10 Tribute [1]
1% increased damage taken per 10 Tribute
8% increased Attack Damage per 10 Tribute [1]
1% increased Life and Mana Recovery from Flasks per 10 Tribute
3% increased Flask Effect Duration per 25 Tribute [1]
1% increased Cooldown Recovery Rate per 10 Tribute
+2 to Intelligence per 25 Tribute [1]
1% of damage taken Recouped as Mana per 10 Tribute
Recover 1% of maximum Mana on Kill per 50 Tribute [1]
1% of damage taken Recouped as Life per 10 Tribute
Recover 1% of maximum Life on Kill per 50 Tribute [1]
1% of Maximum Life Converted to Energy Shield per 20 Tribute [1]
10% chance to gain a Frenzy Charge on Hit [1]
10% chance to inflict Cold Exposure on Hit if you have at least 150 Devotion [1]
10% chance to inflict Fire Exposure on Hit if you have at least 150 Devotion [1]
10% chance to inflict Lightning Exposure on Hit if you have at least 150 Devotion [1]
10% increased Cast Speed
10% chance to Pierce an Enemy [1]
10% increased Damage per Endurance Charge [1]
10% increased Damage per Frenzy Charge [1]
10% increased Damage per Power Charge [1]
10% increased maximum Life [1]
10% increased Attack Speed
15% increased Stun Threshold [1]
10% of Damage taken Recouped as Life
10% increased Charm Effect Duration [1]
12% increased Magnitudes of Non-Curse Auras from your Skills [1]
15% chance to gain a Power Charge on Critical Hit [1]
15% increased Cast Speed [1]
15% increased Attack Speed [1]
15% of Physical Damage Converted to Cold Damage while you have at least 150 Devotion [1]
15% of Physical Damage Converted to Lightning Damage while you have at least 150 Devotion [1]
15% of Physical Damage Converted to Fire Damage while you have at least 150 Devotion [1]
17% increased maximum Mana
15% increased Mana Regeneration Rate [1]
2% increased Life Recovery rate per 10 Tribute [1]
2% increased Mana Cost Efficiency per 10 Tribute [1]
2% increased Mana Recovery rate per 10 Tribute [1]
2% increased Armour per 10 Tribute
5% increased Stun Threshold per 25 Tribute [1]
2% increased Evasion Rating per 10 Tribute
Gain Deflection Rating equal to 2% of Evasion Rating per 25 Tribute [1]
2% increased Magnitude of Damaging Ailments you inflict per 10 Tribute
1% reduced Duration of Damaging Ailments per 10 Tribute [1]
2% increased Parried Debuff Duration per 10 Tribute
+2 to Dexterity per 25 Tribute [1]
2% increased Stun Buildup per 10 Tribute
+2 to Strength per 25 Tribute [1]
2% increased Thorns damage per 10 Tribute
+0.5% to Thorns Critical Hit Chance per 50 Tribute [1]
2% reduced Light Radius per 10 Tribute
2% increased Accuracy Rating per 10 Tribute [1]
2% reduced Presence Area of Effect per 10 Tribute
1% increased Spirit Reservation Efficiency of Skills per 20 Tribute [1]
20% chance to Avoid Elemental Ailments [1]
20% increased Effect of your Mark Skills
8% increased Skill Effect Duration [1]
20% increased Tribute [1]
20% increased Defences from Equipped Shield [1]
20% increased Flask Effect Duration [1]
20% increased Magnitude of Bleeding you inflict
10% increased effect of Arcane Surge on you [1]
20% increased Magnitude of Poison you inflict
10% increased amount of Life Leeched [1]
25% increased Damage over Time
7% increased Skill Effect Duration [1]
25% increased Accuracy Rating [1]
25% increased Chaos Damage [1]
25% increased Chaos Damage
25% chance to inflict Withered for 2 seconds on Hit [1]
25% increased Cold Damage [1]
25% increased Cold Damage
10% of Physical Damage Converted to Cold Damage [1]
25% increased Cold Damage
Damage Penetrates 2% Cold Resistance [1]
25% increased Fire Damage [1]
25% increased Fire Damage
10% of Physical Damage Converted to Fire Damage [1]
25% increased Fire Damage
Damage Penetrates 2% Fire Resistance [1]
25% increased Lightning Damage [1]
25% increased Lightning Damage
10% of Physical Damage Converted to Lightning Damage [1]
25% increased Lightning Damage
Damage Penetrates 2% Lightning Resistance [1]
25% increased Physical Damage [1]
25% increased Physical Damage
2% chance to deal Double Damage [1]
25% increased Physical Damage
Bleeding you inflict deals Damage 10% faster [1]
25% increased Spell Damage
35% increased Critical Hit Chance for Spells [1]
3% increased Curse Duration per 10 Tribute
3% faster Curse Activation per 20 Tribute [1]
30% increased Mana Regeneration Rate
15% increased Elemental Ailment Threshold [1]
30% increased maximum Mana [1]
30% increased Accuracy Rating
10% increased Magnitude of Bleeding you inflict [1]
30% increased Armour
3% additional Physical Damage Reduction [1]
30% increased Critical Hit Chance for Spells
5% chance to Blind Enemies on Hit [1]
30% increased Evasion Rating
5% chance to Blind Enemies on Hit [1]
30% increased Flask Effect Duration
15% increased Warcry Cooldown Recovery Rate [1]
30% increased Freeze Buildup
8% increased Projectile Speed [1]
30% increased Magnitude of Chill you inflict [1]
30% increased Magnitude of Shock you inflict [1]
30% increased Stun Buildup
2% increased maximum Mana [1]
37% increased Chaos Damage
Projectiles have 6% chance to Chain an additional time from terrain [1]
4% increased maximum Energy Shield per 10 Tribute
2% reduced Energy Shield Recharge Rate per 25 Tribute [1]
4% increased Curse Magnitudes
Curse Skills have 20% increased Skill Effect Duration [1]
4% increased Energy Shield per Power Charge [1]
40% increased chance to Shock
15% increased Totem Life [1]
40% increased Life Recovery from Flasks
6% increased Block chance [1]
40% increased Mana Recovery from Flasks
2% increased maximum Life [1]
40% increased maximum Energy Shield
+10% to Lightning Resistance [1]
40% increased Armour
+10% to Cold Resistance [1]
40% increased Cold Damage
+15 to Dexterity [1]
40% increased Critical Damage Bonus [1]
40% increased Elemental Damage
20% increased Defences from Equipped Shield [1]
40% increased Evasion Rating
+10% to Fire Resistance [1]
40% increased Fire Damage
+15 to Intelligence [1]
40% increased Flammability Magnitude
Minions have +15% to all Elemental Resistances [1]
40% increased Lightning Damage
+15 to Strength [1]
40% increased Melee Damage
15% increased Critical Spell Damage Bonus [1]
40% increased Physical Damage
20% increased Mana Regeneration Rate [1]
40% increased Projectile Damage
Gain 1 Rage on Melee Hit [1]
40% increased Rarity of Items found [1]
40% increased Spell Damage
10% increased Flask and Charm Charges gained [1]
40% increased Totem Damage
+7% to Chaos Resistance [1]
5% additional Physical Damage Reduction while you have at least 150 Devotion [1]
5% increased Attack Critical Hit Chance per 10 Tribute
3% reduced Accuracy Rating per 25 Tribute [1]
50% increased Mana Regeneration Rate [1]
6% increased maximum Life [1]
6% increased maximum Life
Regenerate 0.7% of maximum Life per second [1]
7% increased Magnitudes of Non-Curse Auras from your Skills
20% increased Area of Effect of Aura Skills [1]
8% chance to Avoid Elemental Ailments
8% chance to Avoid being Stunned [1]
8% increased maximum Energy Shield [1]
8% increased maximum Energy Shield
10% increased Energy Shield Recharge Rate [1]
8% increased Armour per Endurance Charge [1]
8% increased Evasion Rating per Frenzy Charge [1]
80% chance to Avoid being Chilled [1]
80% chance to Avoid being Shocked [1]
80% increased Cold Damage with Attack Skills [1]
80% increased Fire Damage with Attack Skills [1]
80% increased Lightning Damage with Attack Skills [1]
80% increased Projectile Attack Damage [1]
80% increased Armour [1]
80% increased Critical Hit Chance [1]
80% increased Critical Hit Chance for Spells [1]
80% increased Evasion Rating [1]
80% increased Melee Physical Damage [1]
80% increased Physical Damage [1]
80% increased Spell Damage [1]
Bleeding you inflict deals Damage 10% faster [1]
Gain 1 Endurance Charge every second if you've been Hit Recently [1]
Gain 5% of maximum Mana as Extra maximum Energy Shield while you have at least 150 Devotion [1]
Gain Arcane Surge on Hit with Spells if you have at least 150 Devotion [1]
Immune to Elemental Ailments while on Consecrated Ground if you have at least 150 Devotion [1]
Inherent loss of Rage is 2% slower per 10 Tribute
+1 to Maximum Rage per 50 Tribute [1]
Projectiles have 10% chance for an additional Projectile when Forking per 10 Tribute [1]
Regenerate 1.5% of maximum Life per second
10% increased Curse Duration [1]
Your Heavy Stun buildup empties 1% faster per 10 Tribute
5% increased Defences from Equipped Shield per 25 Tribute [1]
Break 40% increased Armour
10% faster start of Energy Shield Recharge [1]
Charms applied to you have 1% increased Effect per 10 Tribute
3% increased Charm Effect Duration per 25 Tribute [1]
Empowered Attacks deal 2% increased damage per 10 Tribute
4% increased Warcry Speed per 25 Tribute [1]
Empowered Attacks deal 50% increased Damage
10% increased Lightning Exposure Effect
10% increased Cold Exposure Effect
10% increased Fire Exposure Effect [1]
Minions deal 1% increased damage per 10 Tribute
Minions have 3% increased Attack and Cast Speed per 50 Tribute [1]
Minions deal 25% increased Damage
Minions have 15% increased maximum Life [1]
Minions deal 40% increased Damage
8% increased Accuracy Rating [1]
Minions deal 80% increased Damage [1]
Minions have 30% increased maximum Life
15% increased Evasion Rating [1]
Minions have 80% increased maximum Life [1]
Minions lose 2% Life per 10 Tribute you have when following Commands
Minions have 4% increased Cooldown Recovery Rate per 10 Tribute [1]
Remnants have 2% increased effect per 10 Tribute [1]
Supreme Ego
Keystone
+100% of Armour applies to Elemental Damage
Armour does not apply to Physical Damage
-15% to all maximum Elemental Resistances [1]
3% more Spell Damage per Power Charge
Gain Power Charges instead of Frenzy Charges [1]
50% of Cold and Lightning Damage taken as Fire Damage
50% less Cold Resistance
50% less Lightning Resistance [1]
80% of Maximum Mana is Converted to twice that much Armour [1]
All Damage taken bypasses Energy Shield
50% of Elemental Damage taken as Chaos Damage
+5% to maximum Chaos Resistance [1]
Can't use Helmets
Your Critical Hit Chance is Lucky
Your Damage with Critical Hits is Lucky
Enemies' Damage with Critical Hits against you is Lucky [1]
Cannot use Charms
30% more Recovery from Flasks [1]
Chance to Evade is Unlucky
Chance to Deflect is Lucky [1]
Damage over Time bypasses your Energy Shield
While not on Full Life, Sacrifice 1% of maximum Mana per Second to Recover that much Life [1]
Gain no inherent bonus from Dexterity
1% increased Armour per 2 Dexterity [1]
Gain no inherent bonus from Intelligence
1% increased Evasion Rating per 2 Intelligence [1]
Gain no inherent bonus from Strength
1% increased Energy Shield per 2 Strength [1]
Ignore Attribute Requirements
Gain no inherent bonuses from Attributes [1]
Life Recovery from Flasks also applies to Energy Shield
30% less Life Recovery from Flasks [1]
Life Recharges instead of Energy Shield
50% less Life Recovery from Flasks [1]
Mana Recovery from Regeneration is not applied
1 Rage Regenerated for every 25 Mana Regeneration per Second
Skills Cost +3 Rage [1]
Mana Recovery from Regeneration Overflows maximum Mana
50% less Mana Regeneration Rate [1]
Nearby Allies and Enemies Share Charges with you
Enemies Hitting you have 10% chance to gain an Endurance,
Frenzy or Power Charge [1]
Regenerate 1 Life per second per 16 Life spent in the past 4 seconds
20% more Life Cost of Skills [1]
When taking damage from Hits, 20% of Life Loss is prevented, then 150% of Life Loss prevented this way is Lost over 4 seconds [1]
You are Blind
Blind does not affect your Light Radius
25% more Melee Critical Hit Chance while Blinded [1]
You deal 1% more Damage per 2 total Power of your Undead Minions
Undead Minions have 25% less maximum Life [1]
Projectiles do one of the following at random:
• Fork an additional time
• Chain an additional time
• Chain from Terrain an additional time
• Cannot collide with targets [1]
Armour does not apply to Physical Damage
-15% to all maximum Elemental Resistances [1]
3% more Spell Damage per Power Charge
Gain Power Charges instead of Frenzy Charges [1]
50% of Cold and Lightning Damage taken as Fire Damage
50% less Cold Resistance
50% less Lightning Resistance [1]
80% of Maximum Mana is Converted to twice that much Armour [1]
All Damage taken bypasses Energy Shield
50% of Elemental Damage taken as Chaos Damage
+5% to maximum Chaos Resistance [1]
Can't use Helmets
Your Critical Hit Chance is Lucky
Your Damage with Critical Hits is Lucky
Enemies' Damage with Critical Hits against you is Lucky [1]
Cannot use Charms
30% more Recovery from Flasks [1]
Chance to Evade is Unlucky
Chance to Deflect is Lucky [1]
Damage over Time bypasses your Energy Shield
While not on Full Life, Sacrifice 1% of maximum Mana per Second to Recover that much Life [1]
Gain no inherent bonus from Dexterity
1% increased Armour per 2 Dexterity [1]
Gain no inherent bonus from Intelligence
1% increased Evasion Rating per 2 Intelligence [1]
Gain no inherent bonus from Strength
1% increased Energy Shield per 2 Strength [1]
Ignore Attribute Requirements
Gain no inherent bonuses from Attributes [1]
Life Recovery from Flasks also applies to Energy Shield
30% less Life Recovery from Flasks [1]
Life Recharges instead of Energy Shield
50% less Life Recovery from Flasks [1]
Mana Recovery from Regeneration is not applied
1 Rage Regenerated for every 25 Mana Regeneration per Second
Skills Cost +3 Rage [1]
Mana Recovery from Regeneration Overflows maximum Mana
50% less Mana Regeneration Rate [1]
Nearby Allies and Enemies Share Charges with you
Enemies Hitting you have 10% chance to gain an Endurance,
Frenzy or Power Charge [1]
Regenerate 1 Life per second per 16 Life spent in the past 4 seconds
20% more Life Cost of Skills [1]
When taking damage from Hits, 20% of Life Loss is prevented, then 150% of Life Loss prevented this way is Lost over 4 seconds [1]
You are Blind
Blind does not affect your Light Radius
25% more Melee Critical Hit Chance while Blinded [1]
You deal 1% more Damage per 2 total Power of your Undead Minions
Undead Minions have 25% less maximum Life [1]
Projectiles do one of the following at random:
• Fork an additional time
• Chain an additional time
• Chain from Terrain an additional time
• Cannot collide with targets [1]
You are the heart of the empire, shining bright so that all are lifted up by your light.
Let none tell you otherwise.
Let none tell you otherwise.
Jade Heritage is a notable Ascendancy passive skill for the Warbringer that allows the player to use Encased in Jade, channelling to immobilise yourself but mitigating all damage.
Mechanics
Encased in Jade can be released early by releasing the channel, or by taking enough damage to meet the deactivation threshold.
Version history
| Version | Changes |
|---|---|
| 0.1.0 |
|